From e50b345d5c7371432ea29b121edef970e74f7f64 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 16 Oct 2016 12:28:53 +0200 Subject: Remove "defines.txt" It's a maintenance nightmare -- which all but guarantees that it won't be maintained -- and of very limited value anyway. It's also an annoyance when cleaning up code dealing with items. --- lib/help/defines.txt | 615 --------------------------------------------------- 1 file changed, 615 deletions(-) delete mode 100644 lib/help/defines.txt (limited to 'lib/help/defines.txt') diff --git a/lib/help/defines.txt b/lib/help/defines.txt deleted file mode 100644 index 5093d994..00000000 --- a/lib/help/defines.txt +++ /dev/null @@ -1,615 +0,0 @@ -|||||oy -~~~~~81|Defines -~~~~~85|Defines|Tvals -~~~~~82|Automatizer|Defines -~~~~~83|Tvals -#####R /----------------------------------------\ -#####R < Tvals and svals > -#####R \----------------------------------------/ - -Some objects don't have svals as such. Spellbooks, wands, and staves for -instance don't have svalues as they are defined in lua. - -TV_SKELETON 1 /* Skeletons ('s') */ -TV_BOTTLE 2 /* Empty bottles ('!') */ -TV_SPIKE 5 /* Spikes ('~') */ -TV_MSTAFF 6 /* Mage Staffs */ -TV_CHEST 7 /* Chests ('~') */ -TV_PARCHMENT 8 /* Parchments from Kamband */ -*****defines.txt*09[TV_CORPSE] 9 /* Monster corpses */ -TV_EGG 10 /* Monster Eggs */ -TV_JUNK 11 /* Sticks, Pottery, etc ('~') */ -*****defines.txt*12[TV_TOOL] 12 /* Tools */ -*****defines.txt*14[TV_INSTRUMENT] 14 /* Musical instruments */ -*****defines.txt*15[TV_BOOMERANG] 15 /* Boomerangs */ -*****defines.txt*16[TV_SHOT] 16 /* Ammo for slings */ -*****defines.txt*16[TV_ARROW] 17 /* Ammo for bows */ -*****defines.txt*16[TV_BOLT] 18 /* Ammo for x-bows */ -*****defines.txt*19[TV_BOW] 19 /* Slings/Bows/Xbows */ -*****defines.txt*20[TV_DIGGING] 20 /* Shovels/Picks */ -*****defines.txt*21[TV_HAFTED] 21 /* Priest Weapons */ -*****defines.txt*22[TV_POLEARM] 22 /* Pikes/Glaives/Spears/etc. */ -*****defines.txt*23[TV_SWORD] 23 /* Edged Weapons */ -*****defines.txt*24[TV_AXE] 24 /* Axes/Cleavers */ -*****defines.txt*30[TV_BOOTS] 30 /* Boots */ -*****defines.txt*31[TV_GLOVES] 31 /* Gloves */ -*****defines.txt*32[TV_HELM] 32 /* Helms */ -*****defines.txt*32[TV_CROWN] 33 /* Crowns */ -*****defines.txt*34[TV_SHIELD] 34 /* Shields */ -*****defines.txt*35[TV_CLOAK] 35 /* Cloaks */ -*****defines.txt*36[TV_SOFT_ARMOR] 36 /* Soft Armor */ -*****defines.txt*37[TV_HARD_ARMOR] 37 /* Hard Armor */ -*****defines.txt*38[TV_DRAG_ARMOR] 38 /* Dragon Scale Mail */ -*****defines.txt*39[TV_LITE] 39 /* Lites (including Specials) */ -*****defines.txt*40[TV_AMULET] 40 /* Amulets (including Specials) */ -*****defines.txt*45[TV_RING] 45 /* Rings (including Specials) */ -*****defines.txt*46[TV_TRAPKIT] 46 /* Trapkits */ -TV_TOTEM 54 /* Summoner totems */ -*****defines.txt*55[TV_STAFF] 55 /* Staffs */ -*****defines.txt*65[TV_WAND] 65 /* Wands */ -*****defines.txt*66[TV_ROD] 66 /* Rod tips */ -*****defines.txt*67[TV_ROD_MAIN] 67 /* Rod body's */ -*****defines.txt*70[TV_SCROLL] 70 /* Scrolls */ -*****defines.txt*71[TV_POTION] 71 /* potions */ -*****defines.txt*72[TV_POTION2] 72 /* Second set of potion */ -TV_FLASK 77 /* Flasks of oil */ -*****defines.txt*80[TV_FOOD] 80 /* Food, including mushrooms */ -TV_HYPNOS 99 /* To wield monsters !:) */ -TV_GOLD 100 /* Gold can only be picked up by players */ -TV_RANDART 102 /* Random Artifacts */ -TV_RUNE1 104 /* Base runes */ -TV_RUNE2 105 /* Modifier runes */ -TV_BOOK 111 /* spell books */ -*****defines.txt*115[TV_DAEMON_BOOK] 115 /* Demon blades, shields and horns */ -~~~~~84|Defines|Svals -~~~~~12|Svals -/* The "sval" codes for TV_TOOL */ - SV_TOOL_CLIMB 0 -~~~~~16 -/* The "sval" codes for TV_SHOT/TV_ARROW/TV_BOLT */ - SV_AMMO_LIGHT 0 /* pebbles */ - SV_AMMO_NORMAL 1 /* shots, arrows, bolts */ - SV_AMMO_HEAVY 2 /* seeker arrows and bolts, mithril shots */ -~~~~~14 -/* The "sval" codes for TV_INSTRUMENT */ - SV_FLUTE 1 - SV_BANJO 2 - SV_LUTE 3 - SV_MANDOLIN 4 - SV_DRUM 5 - SV_HARP 6 - SV_HORN 7 -~~~~~46 -/* The "sval" codes for TV_TRAPKIT */ - SV_TRAPKIT_SLING 1 - SV_TRAPKIT_BOW 2 - SV_TRAPKIT_XBOW 3 - SV_TRAPKIT_POTION 4 - SV_TRAPKIT_SCROLL 5 - SV_TRAPKIT_DEVICE 6 -~~~~~15 -/* The "sval" codes for TV_BOOMERANG */ - SV_BOOM_S_WOOD 1 /* 1d4 */ - SV_BOOM_WOOD 2 /* 1d9 */ - SV_BOOM_S_METAL 3 /* 1d8 */ - SV_BOOM_METAL 4 /* 2d4 */ -~~~~~19 -/* The "sval" codes for TV_BOW (note information in "sval") */ - SV_SLING 2 /* (x2) */ - SV_SHORT_BOW 12 /* (x2) */ - SV_LONG_BOW 13 /* (x3) */ - SV_LIGHT_XBOW 23 /* (x3) */ - SV_HEAVY_XBOW 24 /* (x4) */ -~~~~~20 -/* The "sval" codes for TV_DIGGING */ - SV_SHOVEL 1 - SV_GNOMISH_SHOVEL 2 - SV_DWARVEN_SHOVEL 3 - SV_PICK 4 - SV_ORCISH_PICK 5 - SV_DWARVEN_PICK 6 - SV_MATTOCK 7 -~~~~~21 -/* The "sval" values for TV_HAFTED */ - SV_CLUB 1 /* 1d4 */ - SV_WHIP 2 /* 1d6 */ - SV_QUARTERSTAFF 3 /* 1d9 */ - SV_NUNCHAKU 4 /* 2d3 */ - SV_MACE 5 /* 2d4 */ - SV_BALL_AND_CHAIN 6 /* 2d4 */ - SV_WAR_HAMMER 8 /* 3d3 */ - SV_LUCERN_HAMMER 10 /* 2d5 */ - SV_THREE_PIECE_ROD 11 /* 3d3 */ - SV_MORNING_STAR 12 /* 2d6 */ - SV_FLAIL 13 /* 2d6 */ - SV_LEAD_FILLED_MACE 15 /* 3d4 */ - SV_TWO_HANDED_FLAIL 18 /* 3d6 */ - SV_GREAT_HAMMER 19 /* 4d6 */ - SV_MACE_OF_DISRUPTION 20 /* 5d8 */ - SV_GROND 50 /* 3d4 */ -~~~~~24 -/* The "sval" values for TV_AXE */ - SV_HATCHET 1 /* 1d5 */ - SV_CLEAVER 2 /* 2d4 */ - SV_LIGHT_WAR_AXE 8 /* 2d5 */ - SV_BEAKED_AXE 10 /* 2d6 */ - SV_BROAD_AXE 11 /* 2d6 */ - SV_BATTLE_AXE 22 /* 2d8 */ - SV_GREAT_AXE 25 /* 4d4 */ - SV_LOCHABER_AXE 28 /* 3d8 */ - SV_SLAUGHTER_AXE 30 /* 5d7 */ -~~~~~22 -/* The "sval" values for TV_POLEARM */ - SV_SPEAR 2 /* 1d6 */ - SV_SICKLE 3 /* 2d3 */ - SV_AWL_PIKE 4 /* 1d8 */ - SV_TRIDENT 5 /* 1d9 */ - SV_FAUCHARD 6 /* 1d10 */ - SV_BROAD_SPEAR 7 /* 1d9 */ - SV_PIKE 8 /* 2d5 */ - SV_GLAIVE 13 /* 2d6 */ - SV_HALBERD 15 /* 3d4 */ - SV_GUISARME 16 /* 2d5 */ - SV_SCYTHE 17 /* 5d3 */ - SV_LANCE 20 /* 2d8 */ - SV_TRIFURCATE_SPEAR 26 /* 2d9 */ - SV_HEAVY_LANCE 29 /* 4d8 */ - SV_SCYTHE_OF_SLICING 30 /* 8d4 */ -~~~~~23 -/* The "sval" codes for TV_SWORD */ - SV_BROKEN_DAGGER 1 /* 1d1 */ - SV_BROKEN_SWORD 2 /* 1d2 */ - SV_DAGGER 4 /* 1d4 */ - SV_MAIN_GAUCHE 5 /* 1d5 */ - SV_RAPIER 7 /* 1d6 */ - SV_SMALL_SWORD 8 /* 1d6 */ - SV_BASILLARD 9 /* 1d8 */ - SV_SHORT_SWORD 10 /* 1d7 */ - SV_SABRE 11 /* 1d7 */ - SV_CUTLASS 12 /* 1d7 */ - SV_KHOPESH 14 /* 2d4 */ - SV_TULWAR 15 /* 2d4 */ - SV_BROAD_SWORD 16 /* 2d5 */ - SV_LONG_SWORD 17 /* 2d5 */ - SV_SCIMITAR 18 /* 2d5 */ - SV_KATANA 20 /* 3d4 */ - SV_BASTARD_SWORD 21 /* 3d4 */ - SV_GREAT_SCIMITAR 22 /* 4d5 */ - SV_CLAYMORE 23 /* 2d8 */ - SV_ESPADON 24 /* 2d9 */ - SV_TWO_HANDED_SWORD 25 /* 3d6 */ - SV_FLAMBERGE 26 /* 3d7 */ - SV_EXECUTIONERS_SWORD 28 /* 4d5 */ - SV_ZWEIHANDER 29 /* 4d6 */ - SV_BLADE_OF_CHAOS 30 /* 6d5 */ - SV_SHADOW_BLADE 31 /* 4d4 */ - SV_BLUESTEEL_BLADE 32 /* 3d9 */ - SV_DARK_SWORD 33 /* 3d7 */ -~~~~~34 -/* The "sval" codes for TV_SHIELD */ - SV_SMALL_LEATHER_SHIELD 2 - SV_SMALL_METAL_SHIELD 3 - SV_LARGE_LEATHER_SHIELD 4 - SV_LARGE_METAL_SHIELD 5 - SV_DRAGON_SHIELD 6 - SV_SHIELD_OF_DEFLECTION 10 -~~~~~32 -/* The "sval" codes for TV_HELM */ - SV_HARD_LEATHER_CAP 2 - SV_METAL_CAP 3 - SV_IRON_HELM 5 - SV_STEEL_HELM 6 - SV_DRAGON_HELM 7 - SV_IRON_CROWN 10 - SV_GOLDEN_CROWN 11 - SV_JEWELED_CROWN 12 - SV_MORGOTH 50 -~~~~~30 -/* The "sval" codes for TV_BOOTS */ - SV_PAIR_OF_SOFT_LEATHER_BOOTS 2 - SV_PAIR_OF_HARD_LEATHER_BOOTS 3 - SV_PAIR_OF_METAL_SHOD_BOOTS 6 -~~~~~35 -/* The "sval" codes for TV_CLOAK */ - SV_CLOAK 1 - SV_ELVEN_CLOAK 2 - SV_FUR_CLOAK 3 - SV_SHADOW_CLOAK 6 -~~~~~31 -/* The "sval" codes for TV_GLOVES */ - SV_SET_OF_LEATHER_GLOVES 1 - SV_SET_OF_GAUNTLETS 2 - SV_SET_OF_CESTI 5 -~~~~~36 -/* The "sval" codes for TV_SOFT_ARMOR */ - SV_FILTHY_RAG 1 - SV_ROBE 2 - SV_PAPER_ARMOR 3 /* 4 */ - SV_SOFT_LEATHER_ARMOR 4 - SV_SOFT_STUDDED_LEATHER 5 - SV_HARD_LEATHER_ARMOR 6 - SV_HARD_STUDDED_LEATHER 7 - SV_RHINO_HIDE_ARMOR 8 - SV_CORD_ARMOR 9 /* 6 */ - SV_PADDED_ARMOR 10 /* 4 */ - SV_LEATHER_SCALE_MAIL 11 - SV_LEATHER_JACK 12 - SV_STONE_AND_HIDE_ARMOR 15 /* 15 */ - SV_THUNDERLORD_SUIT 16 -~~~~~37 -/* The "sval" codes for TV_HARD_ARMOR */ - SV_RUSTY_CHAIN_MAIL 1 /* 14- */ - SV_RING_MAIL 2 /* 12 */ - SV_METAL_SCALE_MAIL 3 /* 13 */ - SV_CHAIN_MAIL 4 /* 14 */ - SV_DOUBLE_RING_MAIL 5 /* 15 */ - SV_AUGMENTED_CHAIN_MAIL 6 /* 16 */ - SV_DOUBLE_CHAIN_MAIL 7 /* 16 */ - SV_BAR_CHAIN_MAIL 8 /* 18 */ - SV_METAL_BRIGANDINE_ARMOUR 9 /* 19 */ - SV_SPLINT_MAIL 10 /* 19 */ - SV_PARTIAL_PLATE_ARMOUR 12 /* 22 */ - SV_METAL_LAMELLAR_ARMOUR 13 /* 23 */ - SV_FULL_PLATE_ARMOUR 15 /* 25 */ - SV_RIBBED_PLATE_ARMOUR 18 /* 28 */ - SV_MITHRIL_CHAIN_MAIL 20 /* 28+ */ - SV_MITHRIL_PLATE_MAIL 25 /* 35+ */ - SV_ADAMANTITE_PLATE_MAIL 30 /* 40+ */ -~~~~~38 -/* The "sval" codes for TV_DRAG_ARMOR */ - SV_DRAGON_BLACK 1 - SV_DRAGON_BLUE 2 - SV_DRAGON_WHITE 3 - SV_DRAGON_RED 4 - SV_DRAGON_GREEN 5 - SV_DRAGON_MULTIHUED 6 - SV_DRAGON_SHINING 10 - SV_DRAGON_LAW 12 - SV_DRAGON_BRONZE 14 - SV_DRAGON_GOLD 16 - SV_DRAGON_CHAOS 18 - SV_DRAGON_BALANCE 20 - SV_DRAGON_POWER 30 -~~~~~39 -/* The sval codes for TV_LITE */ - SV_LITE_TORCH 0 - SV_LITE_LANTERN 1 - SV_LITE_TORCH_EVER 2 - SV_LITE_DWARVEN 3 - SV_LITE_FEANORIAN 4 - SV_LITE_GALADRIEL 100 - SV_LITE_ELENDIL 101 - SV_LITE_THRAIN 102 - SV_LITE_UNDEATH 103 - SV_LITE_PALANTIR 104 - SV_ANCHOR_SPACETIME 105 - SV_STONE_LORE 106 -~~~~~40 -/* The "sval" codes for TV_AMULET */ - SV_AMULET_DOOM 0 - SV_AMULET_TELEPORT 1 - SV_AMULET_ADORNMENT 2 - SV_AMULET_SLOW_DIGEST 3 - SV_AMULET_RESIST_ACID 4 - SV_AMULET_SEARCHING 5 - SV_AMULET_BRILLANCE 6 - SV_AMULET_CHARISMA 7 - SV_AMULET_THE_MAGI 8 - SV_AMULET_REFLECTION 9 - SV_AMULET_CARLAMMAS 10 - SV_AMULET_INGWE 11 - SV_AMULET_DWARVES 12 - SV_AMULET_NO_MAGIC 13 - SV_AMULET_NO_TELE 14 - SV_AMULET_RESISTANCE 15 - SV_AMULET_NOTHING 16 - SV_AMULET_SERPENT 17 - SV_AMULET_TORIS_MEJISTOS 18 - SV_AMULET_ELESSAR 19 - SV_AMULET_EVENSTAR 20 - SV_AMULET_SUSTENANCE 21 - SV_AMULET_TELEPATHY 22 - SV_AMULET_TRICKERY 23 - SV_AMULET_WEAPONMASTERY 24 - SV_AMULET_DEVOTION 25 - SV_AMULET_INFRA 26 - SV_AMULET_SPELL 27 - SV_AMULET_WISDOM 28 - SV_AMULET_RESIST_ELEC 29 - SV_AMULET_REGEN 30 -~~~~~45 -/* The sval codes for TV_RING */ - SV_RING_WOE 0 - SV_RING_AGGRAVATION 1 - SV_RING_WEAKNESS 2 - SV_RING_STUPIDITY 3 - SV_RING_TELEPORTATION 4 - SV_RING_SPECIAL 5 - SV_RING_SLOW_DIGESTION 6 - SV_RING_FEATHER_FALL 7 - SV_RING_RESIST_FIRE 8 - SV_RING_RESIST_COLD 9 - SV_RING_SUSTAIN_STR 10 - SV_RING_SUSTAIN_INT 11 - SV_RING_SUSTAIN_WIS 12 - SV_RING_SUSTAIN_CON 13 - SV_RING_SUSTAIN_DEX 14 - SV_RING_SUSTAIN_CHR 15 - SV_RING_PROTECTION 16 - SV_RING_ACID 17 - SV_RING_FLAMES 18 - SV_RING_ICE 19 - SV_RING_RESIST_POIS 20 - SV_RING_FREE_ACTION 21 - SV_RING_SEE_INVIS 22 - SV_RING_SEARCHING 23 - SV_RING_STR 24 - SV_RING_INT 25 - SV_RING_DEX 26 - SV_RING_CON 27 - SV_RING_ACCURACY 28 - SV_RING_DAMAGE 29 - SV_RING_SLAYING 30 - SV_RING_SPEED 31 - SV_RING_BARAHIR 32 - SV_RING_TULKAS 33 - SV_RING_NARYA 34 - SV_RING_NENYA 35 - SV_RING_VILYA 36 - SV_RING_POWER 37 - SV_RING_RES_FEAR 38 - SV_RING_RES_LD 39 - SV_RING_RES_NETHER 40 - SV_RING_RES_NEXUS 41 - SV_RING_RES_SOUND 42 - SV_RING_RES_CONFUSION 43 - SV_RING_RES_SHARDS 44 - SV_RING_RES_DISENCHANT 45 - SV_RING_RES_CHAOS 46 - SV_RING_RES_BLINDNESS 47 - SV_RING_LORDLY 48 - SV_RING_ATTACKS 49 - SV_RING_NOTHING 50 - SV_RING_PRECONITION 51 - SV_RING_FLAR 52 - SV_RING_INVIS 53 - SV_RING_FLYING 54 - SV_RING_WRAITH 55 - SV_RING_ELEC 56 - SV_RING_DURIN 57 - SV_RING_SPELL 58 - SV_RING_CRIT 59 -~~~~~55 -/* The "sval" codes for TV_STAFF */ - SV_STAFF_SCHOOL 1 - SV_STAFF_NOTHING 2 -~~~~~65 -/* The "sval" codes for TV_WAND */ - SV_WAND_SCHOOL 1 - SV_WAND_NOTHING 2 -~~~~~66 -/* The "sval" codes for TV_ROD(Rod Tips) */ - SV_ROD_NOTHING 0 - SV_ROD_DETECT_DOOR 1 - SV_ROD_IDENTIFY 2 - SV_ROD_RECALL 3 - SV_ROD_ILLUMINATION 4 - SV_ROD_MAPPING 5 - SV_ROD_DETECTION 6 - SV_ROD_CURING 8 - SV_ROD_HEALING 9 - SV_ROD_RESTORATION 10 - SV_ROD_SPEED 11 - SV_ROD_TELEPORT_AWAY 13 - SV_ROD_DISARMING 14 - SV_ROD_LITE 15 - SV_ROD_SLEEP_MONSTER 16 - SV_ROD_SLOW_MONSTER 17 - SV_ROD_DRAIN_LIFE 18 - SV_ROD_POLYMORPH 19 - SV_ROD_ACID_BOLT 20 - SV_ROD_ELEC_BOLT 21 - SV_ROD_FIRE_BOLT 22 - SV_ROD_COLD_BOLT 23 - SV_ROD_ACID_BALL 24 - SV_ROD_ELEC_BALL 25 - SV_ROD_FIRE_BALL 26 - SV_ROD_COLD_BALL 27 - SV_ROD_HAVOC 28 - SV_ROD_DETECT_TRAP 29 - SV_ROD_HOME 30 -~~~~~67 -/* The "sval" codes for TV_ROD_MAIN(Rods) */ - SV_ROD_WOODEN 10 - SV_ROD_COPPER 20 - SV_ROD_IRON 50 - SV_ROD_ALUMINIUM 75 - SV_ROD_SILVER 100 - SV_ROD_GOLDEN 125 - SV_ROD_MITHRIL 160 - SV_ROD_ADMANTITE 200 -~~~~~70 -/* The "sval" codes for TV_SCROLL */ - SV_SCROLL_DARKNESS 0 - SV_SCROLL_AGGRAVATE_MONSTER 1 - SV_SCROLL_CURSE_ARMOR 2 - SV_SCROLL_CURSE_WEAPON 3 - SV_SCROLL_SUMMON_MONSTER 4 - SV_SCROLL_SUMMON_UNDEAD 5 - SV_SCROLL_SUMMON_MINE 6 - SV_SCROLL_TRAP_CREATION 7 - SV_SCROLL_PHASE_DOOR 8 - SV_SCROLL_TELEPORT 9 - SV_SCROLL_TELEPORT_LEVEL 10 - SV_SCROLL_WORD_OF_RECALL 11 - SV_SCROLL_IDENTIFY 12 - SV_SCROLL_STAR_IDENTIFY 13 - SV_SCROLL_REMOVE_CURSE 14 - SV_SCROLL_STAR_REMOVE_CURSE 15 - SV_SCROLL_ENCHANT_ARMOR 16 - SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 - SV_SCROLL_ENCHANT_WEAPON_TO_DAM 18 - SV_SCROLL_ENCHANT_WEAPON_PVAL 19 - SV_SCROLL_STAR_ENCHANT_ARMOR 20 - SV_SCROLL_STAR_ENCHANT_WEAPON 21 - SV_SCROLL_RECHARGING 22 - SV_SCROLL_RESET_RECALL 23 - SV_SCROLL_LIGHT 24 - SV_SCROLL_MAPPING 25 - SV_SCROLL_DETECT_GOLD 26 - SV_SCROLL_DETECT_ITEM 27 - SV_SCROLL_DETECT_TRAP 28 - SV_SCROLL_DETECT_DOOR 29 - SV_SCROLL_DETECT_INVIS 30 - SV_SCROLL_DIVINATION 31 - SV_SCROLL_SATISFY_HUNGER 32 - SV_SCROLL_BLESSING 33 - SV_SCROLL_HOLY_CHANT 34 - SV_SCROLL_HOLY_PRAYER 35 - SV_SCROLL_MONSTER_CONFUSION 36 - SV_SCROLL_PROTECTION_FROM_EVIL 37 - SV_SCROLL_RUNE_OF_PROTECTION 38 - SV_SCROLL_TRAP_DOOR_DESTRUCTION 39 - SV_SCROLL_DEINCARNATION 40 - SV_SCROLL_STAR_DESTRUCTION 41 - SV_SCROLL_DISPEL_UNDEAD 42 - SV_SCROLL_MASS_RESURECTION 43 - SV_SCROLL_GENOCIDE 44 - SV_SCROLL_MASS_GENOCIDE 45 - SV_SCROLL_ACQUIREMENT 46 - SV_SCROLL_STAR_ACQUIREMENT 47 - SV_SCROLL_FIRE 48 - SV_SCROLL_ICE 49 - SV_SCROLL_CHAOS 50 - SV_SCROLL_RUMOR 51 - SV_SCROLL_ARTIFACT 52 - SV_SCROLL_NOTHING 53 - SV_SCROLL_SPELL 54 -~~~~~71 -/* The "sval" codes for TV_POTION */ - SV_POTION_WATER 0 - SV_POTION_APPLE_JUICE 1 - SV_POTION_SLIME_MOLD 2 - SV_POTION_BLOOD 3 - SV_POTION_SLOWNESS 4 - SV_POTION_SALT_WATER 5 - SV_POTION_POISON 6 - SV_POTION_BLINDNESS 7 - SV_POTION_INVIS 8 - SV_POTION_CONFUSION 9 - SV_POTION_MUTATION 10 - SV_POTION_SLEEP 11 - SV_POTION_LEARNING 12 - SV_POTION_LOSE_MEMORIES 13 - SV_POTION_RUINATION 15 - SV_POTION_DEC_STR 16 - SV_POTION_DEC_INT 17 - SV_POTION_DEC_WIS 18 - SV_POTION_DEC_DEX 19 - SV_POTION_DEC_CON 20 - SV_POTION_DEC_CHR 21 - SV_POTION_DETONATIONS 22 - SV_POTION_DEATH 23 - SV_POTION_INFRAVISION 24 - SV_POTION_DETECT_INVIS 25 - SV_POTION_SLOW_POISON 26 - SV_POTION_CURE_POISON 27 - SV_POTION_BOLDNESS 28 - SV_POTION_SPEED 29 - SV_POTION_RESIST_HEAT 30 - SV_POTION_RESIST_COLD 31 - SV_POTION_HEROISM 32 - SV_POTION_BESERK_STRENGTH 33 - SV_POTION_CURE_LIGHT 34 - SV_POTION_CURE_SERIOUS 35 - SV_POTION_CURE_CRITICAL 36 - SV_POTION_HEALING 37 - SV_POTION_STAR_HEALING 38 - SV_POTION_LIFE 39 - SV_POTION_RESTORE_MANA 40 - SV_POTION_RESTORE_EXP 41 - SV_POTION_RES_STR 42 - SV_POTION_RES_INT 43 - SV_POTION_RES_WIS 44 - SV_POTION_RES_DEX 45 - SV_POTION_RES_CON 46 - SV_POTION_RES_CHR 47 - SV_POTION_INC_STR 48 - SV_POTION_INC_INT 49 - SV_POTION_INC_WIS 50 - SV_POTION_INC_DEX 51 - SV_POTION_INC_CON 52 - SV_POTION_INC_CHR 53 - SV_POTION_AUGMENTATION 55 - SV_POTION_ENLIGHTENMENT 56 - SV_POTION_STAR_ENLIGHTENMENT 57 - SV_POTION_SELF_KNOWLEDGE 58 - SV_POTION_EXPERIENCE 59 - SV_POTION_RESISTANCE 60 - SV_POTION_CURING 61 - SV_POTION_INVULNERABILITY 62 - SV_POTION_NEW_LIFE 63 -~~~~~72 -/* The "sval" codes for TV_POTION2 */ - SV_POTION2_MIMIC_ABOMINATION 1 - SV_POTION2_MIMIC_WOLF 2 - SV_POTION2_MIMIC_APE 3 - SV_POTION2_MIMIC_GOAT 4 - SV_POTION2_MIMIC_INSECT 5 - SV_POTION2_MIMIC_SPARROW 6 - SV_POTION2_MIMIC_STATUE 7 - SV_POTION2_MIMIC_VAMPIRE 8 - SV_POTION2_MIMIC_SPIDER 9 - SV_POTION2_MIMIC_MANA_BALL 10 - SV_POTION2_MIMIC_FIRE_CLOUD 11 - SV_POTION2_MIMIC_COLD_CLOUD 12 - SV_POTION2_MIMIC_CHAOS_CLOUD 13 - SV_POTION2_CURE_LIGHT_SANITY 14 - SV_POTION2_CURE_SERIOUS_SANITY 15 - SV_POTION2_CURE_CRITICAL_SANITY 16 - SV_POTION2_CURE_SANITY 17 - SV_POTION2_CURE_WATER 18 -~~~~~80 -/* The "sval" codes for TV_FOOD */ - SV_FOOD_POISON 0 - SV_FOOD_BLINDNESS 1 - SV_FOOD_PARANOIA 2 - SV_FOOD_CONFUSION 3 - SV_FOOD_HALLUCINATION 4 - SV_FOOD_PARALYSIS 5 - SV_FOOD_WEAKNESS 6 - SV_FOOD_SICKNESS 7 - SV_FOOD_STUPIDITY 8 - SV_FOOD_NAIVETY 9 - SV_FOOD_UNHEALTH 10 - SV_FOOD_DISEASE 11 - SV_FOOD_CURE_POISON 12 - SV_FOOD_CURE_BLINDNESS 13 - SV_FOOD_CURE_PARANOIA 14 - SV_FOOD_CURE_CONFUSION 15 - SV_FOOD_CURE_SERIOUS 16 - SV_FOOD_RESTORE_STR 17 - SV_FOOD_RESTORE_CON 18 - SV_FOOD_RESTORING 19 - SV_FOOD_BISCUIT 32 - SV_FOOD_JERKY 33 - SV_FOOD_RATION 35 - SV_FOOD_SLIME_MOLD 36 - SV_FOOD_WAYBREAD 37 - SV_FOOD_PINT_OF_ALE 38 - SV_FOOD_PINT_OF_WINE 39 - SV_FOOD_ATHELAS 40 - SV_FOOD_GREAT_HEALTH 41 - SV_FOOD_FORTUNE_COOKIE 42 -~~~~~09 -/* The "sval" codes for TV_CORPSE */ - SV_CORPSE_CORPSE 1 - SV_CORPSE_SKELETON 2 - SV_CORPSE_HEAD 3 - SV_CORPSE_SKULL 4 - SV_CORPSE_MEAT 5 -~~~~~115 -/* The "sval" codes for TV_DAEMON_BOOK */ - SV_DEMONBLADE 55 - SV_DEMONSHIELD 56 - SV_DEMONHORN 57 -- cgit v1.2.3