From 46498dfaab2cb0698822397b43039e3ecf605a1e Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Thu, 5 Apr 2012 21:03:18 +0200 Subject: Lua: Move geomancy spell effects to C --- lib/mods/theme/core/dungeon.lua | 26 -------------------------- 1 file changed, 26 deletions(-) (limited to 'lib/mods/theme/core/dungeon.lua') diff --git a/lib/mods/theme/core/dungeon.lua b/lib/mods/theme/core/dungeon.lua index d91d785b..ba4fd38a 100644 --- a/lib/mods/theme/core/dungeon.lua +++ b/lib/mods/theme/core/dungeon.lua @@ -20,32 +20,6 @@ function explode_dir(dir) return ddy[dir + 1], ddx[dir + 1] end -function rotate_dir(dir, mov) - if mov > 0 then - if dir == 7 then dir = 8 - elseif dir == 8 then dir = 9 - elseif dir == 9 then dir = 6 - elseif dir == 6 then dir = 3 - elseif dir == 3 then dir = 2 - elseif dir == 2 then dir = 1 - elseif dir == 1 then dir = 4 - elseif dir == 4 then dir = 7 - end - elseif mov < 0 then - if dir == 7 then dir = 4 - elseif dir == 4 then dir = 1 - elseif dir == 1 then dir = 2 - elseif dir == 2 then dir = 3 - elseif dir == 3 then dir = 6 - elseif dir == 6 then dir = 9 - elseif dir == 9 then dir = 8 - elseif dir == 8 then dir = 7 - end - end - - return dir -end - -- Place a trap for a specific level function place_trap(y, x, level) local old_dun = dun_level -- cgit v1.2.3 From 3db3a9506e165a6480c51d79ee8ddb2ca509f600 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 8 Apr 2012 20:52:58 +0200 Subject: Lua: Remove now-unused Lua code --- lib/mods/theme/core/dungeon.lua | 20 -------------------- 1 file changed, 20 deletions(-) (limited to 'lib/mods/theme/core/dungeon.lua') diff --git a/lib/mods/theme/core/dungeon.lua b/lib/mods/theme/core/dungeon.lua index ba4fd38a..13030eac 100644 --- a/lib/mods/theme/core/dungeon.lua +++ b/lib/mods/theme/core/dungeon.lua @@ -1,29 +1,9 @@ -- Internal lua file in charge of dungeon stuff -function place_dungeon(y, x, d_idx) - if d_idx then - wild_map(y, x).entrance = 1000 + d_idx - else - wild_map(y, x).entrance = 0 - end -end - function dungeon(d_idx) return d_info[1 + d_idx] end -function wild_feat(wild) - return wf_info[1 + wild.feat] -end - function explode_dir(dir) return ddy[dir + 1], ddx[dir + 1] end - --- Place a trap for a specific level -function place_trap(y, x, level) - local old_dun = dun_level - dun_level = level - %place_trap(y, x) - dun_level = old_dun -end -- cgit v1.2.3 From c6323f4a7db11a34ef0767c629364ca5474b55f1 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 11 Jun 2012 20:28:52 +0200 Subject: Lua: Remove dead 'dungeon.lua' --- lib/mods/theme/core/dungeon.lua | 9 --------- 1 file changed, 9 deletions(-) delete mode 100644 lib/mods/theme/core/dungeon.lua (limited to 'lib/mods/theme/core/dungeon.lua') diff --git a/lib/mods/theme/core/dungeon.lua b/lib/mods/theme/core/dungeon.lua deleted file mode 100644 index 13030eac..00000000 --- a/lib/mods/theme/core/dungeon.lua +++ /dev/null @@ -1,9 +0,0 @@ --- Internal lua file in charge of dungeon stuff - -function dungeon(d_idx) - return d_info[1 + d_idx] -end - -function explode_dir(dir) - return ddy[dir + 1], ddx[dir + 1] -end -- cgit v1.2.3