From 61f456f2079a75f17e8a6ec031c6f61282001b27 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Thu, 10 Mar 2016 18:41:54 +0100 Subject: Theme: Add Ring of Unmagic --- lib/mods/theme/edit/k_info.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c8a78082..21db38f0 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -6478,6 +6478,16 @@ D:This valuable ring protects the wearer's intellect and intuition, as well as D:guarding him from most mental attacks. From time to time, the wearer can D:even purge himself of insanity. +N:843:Unmagic +G:=:d +I:45:10:2 +W:50:0:2:3000 +A:50/1 +F:ANTIMAGIC_50 +f:ANTIMAGIC_50 +D:This valuable ring projects an aura of anti-magic around its wearer. + + ### New scroll ### N:846:Sterilise G:?:d -- cgit v1.2.3 From 17b80947b08764700c4162e443fc6956b758486d Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Reformat flags in *.txt files to be more tool-friendly This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code --- lib/mods/theme/edit/k_info.txt | 1314 +++++++++++++++++++++++++++++----------- 1 file changed, 977 insertions(+), 337 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 21db38f0..055f9e5e 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -275,7 +275,8 @@ N:29:& Blue Stone~ G:":B I:40:18:0 W:60:0:3:90000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Edged Weapons ##### @@ -294,7 +295,8 @@ I:23:21:0 W:15:0:140:350 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a long, double-edged sword with a plain hilt that could D:be wielded in one or two hands. It's called a "bastard sword" because in @@ -349,8 +351,11 @@ W:70:0:180:4000 A:70/8 P:0:6d5:0:0:0 F:ATTR_MULTI -F:RES_CHAOS | CHAOTIC | SHOW_MODS -f:RES_CHAOS | CHAOTIC +F:CHAOTIC +F:RES_CHAOS +F:SHOW_MODS +f:CHAOTIC +f:RES_CHAOS D:A mighty sword which seems to be completely blunt. However, it is a conduit D:into the realms of pure chaos and strikes its victims with the devastating D:might of chaos itself whenever it connects. It gives you resistance to chaos @@ -363,7 +368,8 @@ I:23:25:0 W:30:0:200:775 A:30/1:40/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This blade is lot longer, wider and heavier than a long sword. You have to D:wield it with two hands. This means that wielding a shield makes fighting @@ -397,7 +403,8 @@ I:23:28:0 W:40:0:260:850 A:40/1 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:These weapons have been built in all sizes. They are custom-made D:for warriors that want to set out and kill their archenemy. These @@ -409,7 +416,8 @@ I:23:20:0 W:20:0:120:400 A:20/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The katana is a long blade with only a small disk for a guard. D:Its hilt is long enough for two hands, though it could be used @@ -489,7 +497,8 @@ I:21:6:0 W:20:0:150:200 A:20/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon has a ball linked with a chain to a wooden handle. D:Preferred tactic is smashing the brains of your opponent. @@ -511,7 +520,8 @@ I:21:13:0 W:10:0:150:353 A:10/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon was originally used to cut corn. More warlike versions D:sport a large blade stuck on a wooden handle. The hinge allows it to get @@ -523,7 +533,8 @@ I:21:18:0 W:45:0:280:590 A:45/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This two-handed version of the flail gives the fighter a fearsome D:weapon that can do a fair amount of damage. It typically has several @@ -545,7 +556,8 @@ I:21:5:0 W:5:0:120:130 A:5/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon is a club ending in a sphere. The sphere is studded D:with metal shards, and thus can both crush and cut your adversary. @@ -556,7 +568,8 @@ I:21:3:0 W:10:0:150:200 A:10/1 P:0:1d9:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A long, wooden pole, usually the height of the wielder. Four of them can be D:made out of the trunk of one young tree, hence the name. The quarterstaff @@ -570,7 +583,8 @@ I:21:8:0 W:5:0:120:225 A:5/1 P:0:3d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large hammer, designed to crush skulls with mighty strikes. @@ -580,7 +594,8 @@ I:21:15:0 W:15:0:180:502 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large, mean mace filled with lead in order to wreak a maximum of havoc. @@ -590,8 +605,11 @@ I:21:20:0 W:80:0:400:4300 A:80/5 P:0:5d8:0:0:0 -F:SLAY_UNDEAD | SHOW_MODS | MUST2H -f:MUST2H | SLAY_UNDEAD +F:MUST2H +F:SHOW_MODS +F:SLAY_UNDEAD +f:MUST2H +f:SLAY_UNDEAD D:This mace is custom-made for priests that go out to destroy evil. D:It is deadly, especially for undead. @@ -601,7 +619,8 @@ I:21:10:0 W:10:0:120:376 A:10/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A war hammer combined with a spearpoint, mounted on a long pole. @@ -613,7 +632,8 @@ I:22:10:0 W:15:0:180:408 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This polearm has a beak mounted opposite the blade. @@ -623,7 +643,8 @@ I:22:13:0 W:20:0:190:363 A:20/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A polearm with a long, slightly curved knife-like blade. It has spurs on D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives @@ -637,7 +658,8 @@ I:22:15:0 W:25:0:190:430 A:25/1 P:0:3d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The halberd has a broad, short axe blade on a 5-6 ft long haft, with a D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to @@ -653,7 +675,8 @@ I:22:4:0 W:10:0:160:340 A:10/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a polearm with a long square-sectioned spike on the end. @@ -663,7 +686,8 @@ I:22:8:0 W:15:0:160:358 A:15/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A staff, 16-18 feet long, that has a small piercing head about 10 inches D:long. The pike is often used by infantry to fend off cavalry. It is very @@ -688,7 +712,8 @@ I:22:5:0 W:5:0:70:120 A:5/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The trident is based on the pitchfork. In fact, when not used as a weapon, D:it is often employed as a pitchfork. It is famous for its uses in @@ -701,7 +726,8 @@ I:22:20:0 W:10:0:300:230 A:10/1 P:0:2d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the original polearm. It is shaped like a spear but is bigger. It's D:meant to fend off enemies, not to be thrown. @@ -712,7 +738,8 @@ I:24:25:0 W:40:0:230:500 A:40/1 P:0:4d4:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A huge and heavy two-headed axe. @@ -722,7 +749,8 @@ I:22:22:0 W:15:0:170:334 A:15/1 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:The Nordics' take on the halberd. The polearm of choice for many Nordics, @@ -734,7 +762,8 @@ I:22:28:0 W:45:0:250:750 A:45/1 P:0:3d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:Another Nordic version of the halberd. The polearm of choice for many Nordics, @@ -746,7 +775,8 @@ I:24:11:0 W:15:0:160:304 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A one-headed axe made for combat, with an elongated moon-shaped blade. @@ -756,7 +786,8 @@ I:22:17:0 W:45:0:250:800 A:45/1 P:0:5d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A simple farm implement, converted into a weapon by slightly straightening D:its blade and putting it in line with its pole, instead of the typical @@ -768,8 +799,13 @@ I:22:30:0 W:80:0:250:10000 A:80/20 P:0:8d4:0:0:0 -F:SHOW_MODS | MUST2H | WOUNDING | VORPAL -f:MUST2H | VORPAL | WOUNDING +F:MUST2H +F:SHOW_MODS +F:VORPAL +F:WOUNDING +f:MUST2H +f:VORPAL +f:WOUNDING D:The simple design of the war scythe, but this one uses a finely crafted and D:incredibly sharp steel blade which causes terrible wounds when it hits. @@ -962,8 +998,13 @@ I:35:2:0 W:30:0:5:1500 A:30/4 P:4:0d0:0:0:4 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC -F:STEALTH | SEARCH | LUCK +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:LUCK +F:SEARCH +F:STEALTH f:STEALTH D:A wonderfully light cloak coloured in brown and green hues. Its colouring D:greatly helps the wearer to avoid undesired attention. Wearing it makes you @@ -1215,7 +1256,10 @@ I:37:30:0 W:75:0:420:20000 A:75/4 P:40:2d4:-4:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A suit of plate armour fashioned from a metal whose secret is only known to Eol, D:the dark Elvensmith. It is practically unbreakable. @@ -1276,7 +1320,9 @@ I:35:6:1 W:60:0:5:7500 A:75/4 P:6:0d0:0:0:4 -F:RES_DARK | RES_LITE | STEALTH +F:RES_DARK +F:RES_LITE +F:STEALTH f:STEALTH D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both D:extreme brightness and darkness. @@ -1354,7 +1400,9 @@ G:=:d I:45:24:0 W:30:0:2:500 A:30/1 -F:STR | HIDE_TYPE | SUST_STR +F:HIDE_TYPE +F:STR +F:SUST_STR f:STR D:This bauble magically improves your strength. @@ -1363,7 +1411,9 @@ G:=:d I:45:26:0 W:30:0:2:500 A:30/1 -F:DEX | HIDE_TYPE | SUST_DEX +F:DEX +F:HIDE_TYPE +F:SUST_DEX f:DEX D:This piece of jewellery magically improves your agility. @@ -1372,7 +1422,9 @@ G:=:d I:45:27:0 W:30:0:2:500 A:30/1 -F:CON | HIDE_TYPE | SUST_CON +F:CON +F:HIDE_TYPE +F:SUST_CON f:CON D:This ring magically grants you health, improving your constitution. @@ -1381,7 +1433,9 @@ G:=:d I:45:25:0 W:30:0:2:500 A:30/1 -F:INT | HIDE_TYPE | SUST_INT +F:HIDE_TYPE +F:INT +F:SUST_INT f:INT D:This magical piece of jewellery makes you smarter. @@ -1390,7 +1444,8 @@ G:=:d I:45:31:0 W:75:0:2:100000 A:75/1 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED D:This wonderful ring grants you additional energy, allowing you to act faster. @@ -1399,7 +1454,8 @@ G:=:d I:45:23:0 W:5:0:2:250 A:5/1 -F:SEARCH | HIDE_TYPE +F:HIDE_TYPE +F:SEARCH f:SEARCH D:This ring magically improves your attention, so you can detect hidden things better. @@ -1410,7 +1466,10 @@ I:45:4:0 W:5:0:2:250 A:5/1 a:DEST_TELE -F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE +F:ACTIVATE +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This ring will uncontrollably send you to different places at its whim. D:You can use its power once at your will, but it will destroy the ring. @@ -1420,7 +1479,8 @@ G:=:d I:45:6:0 W:5:0:2:250 A:5/1 -F:SLOW_DIGEST | EASY_KNOW +F:EASY_KNOW +F:SLOW_DIGEST f:SLOW_DIGEST D:This magical bauble grants you some sustenance, allowing you to subsist on less food. @@ -1429,7 +1489,8 @@ G:=:d I:45:7:0 W:5:0:2:200 A:5/1 -F:FEATHER | EASY_KNOW +F:EASY_KNOW +F:FEATHER f:FEATHER D:When you put on this ring, you will be able to float just above the floor. D:It prevents you from drowning, and all your falls will be painless. @@ -1439,7 +1500,8 @@ G:=:d I:45:20:0 W:60:0:2:16000 A:60/2 -F:RES_POIS | EASY_KNOW +F:EASY_KNOW +F:RES_POIS f:RES_POIS D:This magical ring grants protection from poison. D:It is rumoured that in deep dungeons monsters can kill you at once if you @@ -1450,7 +1512,8 @@ G:=:d I:45:21:0 W:20:0:2:1500 A:20/1 -F:FREE_ACT | EASY_KNOW +F:EASY_KNOW +F:FREE_ACT f:FREE_ACT D:This magical bauble prevents you from being held. D:Some monsters will paralyse you and then kill you if you lack free action. @@ -1460,7 +1523,9 @@ G:=:d I:45:2:-5 W:5:0:2:0 A:5/1 -F:CURSED | STR | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:STR f:STR D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it. @@ -1471,8 +1536,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_FIRE_4 -F:RES_FIRE | ACTIVATE -f:RES_FIRE | IGNORE_FIRE +F:ACTIVATE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE D:This fiery circlet grants you protection, makes fire less dangerous and even D:allows you to call forth a ball of flame. @@ -1483,8 +1550,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ACID_4 -F:RES_ACID | ACTIVATE -f:RES_ACID | IGNORE_ACID +F:ACTIVATE +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID D:This magical ring is imbued with spells of devouring acid, granting protection against such D:assaults and the ability to shoot acid at your foes. @@ -1495,8 +1564,10 @@ W:50:0:2:3000 A:50/1 a:BA_COLD_4 P:0:0d0:0:0:15 -F:RES_COLD | ACTIVATE -f:RES_COLD | IGNORE_COLD +F:ACTIVATE +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects D:and occasionally allows you to throw balls of ice at your foes. @@ -1505,7 +1576,12 @@ G:=:d I:45:0:-5 W:50:0:2:0 A:50/1 -F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE +F:AUTO_CURSE +F:CHR +F:CURSED +F:HIDE_TYPE +F:TELEPORT +F:WIS D:This accursed ring will turn you into a bumbling fool and, in addition, magically D:transports you to places you never wanted to see. It can recurse itself if D:you leave it on too long. @@ -1515,7 +1591,9 @@ G:=:d I:45:3:-5 W:5:0:2:0 A:5/1 -F:CURSED | INT | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:INT f:INT D:This wicked ring feeds off your intellect, magically making you stupid. @@ -1533,7 +1611,9 @@ G:=:d I:45:28:0 W:20:0:2:500 A:20/1 -F:HIDE_TYPE | EASY_USE | ACTIVATE | +F:ACTIVATE +F:EASY_USE +F:HIDE_TYPE a:WHIRLWIND D:This ring magically improves your control in combat, allowing you to hit more often. D:It can also sometimes be used to hit several nearby opponents with deadly accuracy. @@ -1550,7 +1630,10 @@ G:=:d I:45:1:0 W:5:0:2:0 A:5/1 -F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:EASY_KNOW f:AGGRAVATE D:This faithless ring will draw opponents' attention towards its hapless owner. D:If you have any pets, it will also make them turn against you. @@ -1560,7 +1643,8 @@ G:=:d I:45:22:0 W:30:0:2:340 A:30/1 -F:SEE_INVIS | EASY_KNOW +F:EASY_KNOW +F:SEE_INVIS f:SEE_INVIS D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen. @@ -1579,7 +1663,10 @@ G:":d I:40:6:0 W:50:0:3:1000 A:50/4 -F:INT | WIS | HIDE_TYPE | LITE1 +F:HIDE_TYPE +F:INT +F:LITE1 +F:WIS D:This talisman grants a sharper wit, greater insight and brightness to light dark places. N:164:Charisma @@ -1587,7 +1674,8 @@ G:":d I:40:7:0 W:30:0:3:500 A:30/1 -F:CHR | HIDE_TYPE +F:CHR +F:HIDE_TYPE f:CHR D:This amulet grants beauty beyond mere looks. @@ -1596,7 +1684,8 @@ G:":d I:40:5:0 W:15:0:3:600 A:15/1 -F:SEARCH | HIDE_TYPE +F:HIDE_TYPE +F:SEARCH f:SEARCH D:This amulet grants keen sight, finding things that are hidden. @@ -1605,7 +1694,9 @@ G:":d I:40:1:0 W:10:0:3:250 A:10/1 -F:CURSED | TELEPORT | EASY_KNOW +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This amulet nastily throws you all over the place. @@ -1616,7 +1707,10 @@ G:":d I:40:2:0 W:25:0:3:10000 A:25/1 -F:EASY_KNOW | ACTIVATE | BLESSED | ESP_EVIL +F:ACTIVATE +F:BLESSED +F:EASY_KNOW +F:ESP_EVIL a:PROT_EVIL D:This blessed amulet fends off evil beings and warns the wearer D:of their presence. @@ -1640,9 +1734,18 @@ I:40:8:0 W:70:0:3:30000 A:70/8 P:0:0d0:-4:-4:0 -F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST -F:FREE_ACT | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_BLIND +F:RES_CONF +F:SEARCH +F:SPELL_CONTAIN +F:SUST_INT +F:WIELD_CAST D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive D:and impervious to magics which would make their own magic-use impossible. @@ -1651,8 +1754,16 @@ G:":d I:40:0:-5 W:50:0:3:0 A:50/1 -F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE -F:AUTO_CURSE | CURSE_NO_DROP +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:HIDE_TYPE +F:INT +F:STR +F:WIS D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It D:is exceedingly hard to get rid of. @@ -1713,7 +1824,10 @@ G:?:d I:70:50:0 W:100:0:5:10000 A:100/8 -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release D:a blast of chaotic forces. @@ -1853,7 +1967,8 @@ I:16:2:0 W:40:0:4:20 A:40/2:65/1 P:0:3d4:5:5:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting D:with great force, and are almost imperishable. @@ -2486,8 +2601,11 @@ I:71:60:100 W:20:0:4:250 A:20/1:45/1:80/1:100/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:FOUNTAIN +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This great potion infuses you with the power of the elements, so that you can better D:withstand their ravages. @@ -2694,8 +2812,12 @@ W:127:0:4:0 A:127/255 P:0:1d1:0:0:0 T:39:2 -F:NORM_ART | FULL_NAME | SPECIAL_GENE | EASY_USE -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:SPECIAL_GENE a:ETERNAL_FLAME D:An impossibly bright, flickering living flame. It can be used D:once to imbue an object with the power of Eru Iluvatar himself. @@ -2706,7 +2828,9 @@ I:23:34:0 W:0:0:7:10 A:0/1:5/1:10/1:20/1 P:0:1d4:0:0:0 -F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE +F:SHOW_MODS +F:SPECIAL_GENE +F:VAMPIRIC D:A temporary weapon that only a necromancer can use. # The Horn of the Thunderlords @@ -2717,8 +2841,16 @@ W:50:10:10:12000 P:0:1d4:0:0:0 A:50/200 T:55:8 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | -F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE +F:EASY_USE +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:NO_RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:This horn was given to you as a reward. Blow it if you are in dire need D:of leaving your current location fast. @@ -2894,7 +3026,8 @@ I:111:0:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The slick black cover of this tome seems to glow D:with an inner violet light. You feel more attuned D:to raw magic as you hold it. @@ -2905,7 +3038,9 @@ I:111:1:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:The cover of this tome is bright red, with flickering D:flames dancing across it once in a while. As you hold D:it, you begin to gain a much closer knowledge of all @@ -2917,7 +3052,9 @@ I:111:2:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ELEC +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ELEC D:The pages of this tome have a tendency to turn themselves, D:as though flipped by an errant wind. As you hold it, D:you start feeling wind at your fingertips. @@ -2928,7 +3065,9 @@ I:111:3:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ACID +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID D:The solid leather cover of this tome seems permanently D:stained with caked mud and grass. Heavy it is to lift, D:yet strangely comforting to hold - you feel stronger @@ -2940,7 +3079,8 @@ I:111:4:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover and pages of this tome seem to be perpetually D:wet, though they are not wet to the touch. As you hold D:it, you begin to understand ocean storms better. @@ -2951,7 +3091,8 @@ I:111:5:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book seems to flicker strangely. It's one of those books D:with an annoying tendency to disappear when you need it and D:reappear in the unlikeliest places. As you hold it, you start @@ -2963,7 +3104,8 @@ I:111:6:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome is a bright shade of green, and it gives off D:a healthy, zesty scent that makes your thoughts clearer. As you D:hold it, your heart goes out to all living things upon Arda. @@ -2974,7 +3116,8 @@ I:111:7:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A thick book with solid leather binding. It looks entirely D:unremarkable, but as you hold it, you feel strangely able D:to learn the inner workings of things and creatures. @@ -3054,8 +3197,11 @@ I:39:0:0:4000 W:1:0:30:2 A:1/1 P:0:1d1:0:0:0 -F:EASY_KNOW | LITE1 | FUEL_LITE -f:LITE1 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:LITE1 +f:FUEL_LITE +f:LITE1 D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and D:much smoke. @@ -3065,8 +3211,12 @@ I:39:1:0:7500 W:3:0:50:35 A:3/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE -f:LITE2 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:IGNORE_FIRE +F:LITE2 +f:FUEL_LITE +f:LITE2 D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased D:paper. It can be carried by a handle. @@ -3096,7 +3246,10 @@ I:66:28:90 W:95:0:15:150000 A:100/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This powerful rod will release great blasts of destructive energy, but there's no knowing what D:this effect will concentrate on. @@ -3106,7 +3259,10 @@ I:66:1:10 W:15:0:15:1000 A:15/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:When fuelled with enough ambient mana, this rod can detect nearby passages. N:352:Trap Location @@ -3115,7 +3271,10 @@ I:66:29:8 W:5:0:15:100 A:5/1:10/1:20/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. N:353:Probing @@ -3124,7 +3283,10 @@ I:66:7:50 W:40:0:15:4000 A:40/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rod of knowledge which will tell you about nearby creatures' health. D:If they are sleeping, the intrusion will wake them. @@ -3134,7 +3296,10 @@ I:66:3:80 W:30:0:15:4500 A:30/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rod which can transport you from the depths to your home and back. N:355:Illumination @@ -3144,7 +3309,10 @@ W:20:0:15:1000 A:20/1 P:0:1d1:0:0:0 F:EASY_KNOW -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod carries a minor spell of brightness, lighting your immediate surroundings whenever D:activated. @@ -3154,7 +3322,10 @@ I:66:15:15 W:10:0:15:500 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod can shoot a lance of bright light, hurting creatures which lurk in the dark. N:357:Lightning Bolts @@ -3163,7 +3334,10 @@ I:66:21:30 W:20:0:15:2000 A:20/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod shoots a small spark of lightning, zapping the creature it hits. N:358:Frost Bolts @@ -3172,7 +3346,10 @@ I:66:23:35 W:25:0:15:2500 A:25/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A small but extremely cold shard of ice will fly from this rod to the enemy you zap it at. N:359:Fire Bolts @@ -3181,7 +3358,10 @@ I:66:22:40 W:30:0:15:3000 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod fires a magical flaming arrow at your foe, burning them. N:360:Polymorph @@ -3190,7 +3370,10 @@ I:66:19:25 W:35:0:15:1200 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod of change will cause its target creature to mutate into someone else. D:Beware, it can make a weak enemy into a more powerful one. @@ -3200,7 +3383,10 @@ I:66:17:25 W:30:0:15:1500 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This obstructive rod will slow the creature its spell hits. N:362:Sleep Monster @@ -3209,7 +3395,10 @@ I:66:16:25 W:30:0:15:1500 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This sorcerous rod will cause its target to stop in its tracks. N:363:Drain Life @@ -3218,7 +3407,10 @@ I:66:18:30 W:75:0:15:3600 A:75/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This necromantic magical rod will hurt a living creature struck by its spell. N:364:Teleport Other @@ -3227,7 +3419,10 @@ I:66:13:60 W:45:0:15:1400 A:45/2 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod of movement will displace its target to another location. N:365:Disarming @@ -3236,7 +3431,10 @@ I:66:14:50 W:35:0:15:2100 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way. N:366:Lightning Balls @@ -3245,7 +3443,10 @@ I:66:25:50 W:55:0:15:4000 A:55/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will hurl a large ball of lightning at its target, electrifying all it engulfs. N:367:Cold Balls @@ -3254,7 +3455,10 @@ I:66:27:55 W:60:0:15:4500 A:60/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will call forth a minor storm of ice which freezes everything in the area of its blast. N:368:Fire Balls @@ -3264,7 +3468,10 @@ W:75:0:15:5000 A:75/1 P:0:1d1:0:0:0 D:This rod will cause a small storm of flame to rage in a small circular area of your choice. -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:369:Acid Balls G:-:d @@ -3272,7 +3479,10 @@ I:66:24:60 W:70:0:15:5500 A:70/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This destructive rod will drown its target and its immediate surroundings in caustic acid. N:370:Acid Bolts @@ -3281,7 +3491,10 @@ I:66:20:40 W:40:0:15:3500 A:40/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will shoot a small glob of powerful acid at its target. N:371:Enlightenment @@ -3290,7 +3503,10 @@ I:66:5:40 W:65:0:15:10000 A:65/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod grants you knowledge of your surroundings. N:372:Perception @@ -3299,7 +3515,10 @@ I:66:2:20 W:50:0:15:13000 A:50/8:100/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod makes you insightful, laying open the identity of your possessions. N:373:Curing @@ -3308,7 +3527,10 @@ I:66:8:35 W:65:0:15:15000 A:65/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This is a rod with minor healing powers, alleviating many disabling conditions. N:374:Healing @@ -3317,7 +3539,10 @@ I:66:9:120 W:80:0:15:20000 A:80/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod has major healing powers and can restore your health if you have been wounded. N:375:Detection @@ -3326,7 +3551,10 @@ I:66:6:80 W:30:0:15:5000 A:30/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod grants knowledge about all things worthy of notice in your vicinity. N:376:Restoration @@ -3335,7 +3563,10 @@ I:66:10:140 W:80:0:15:25000 A:80/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod lets you remember and gain back previously reduced abilities. N:377:Speed @@ -3344,7 +3575,10 @@ I:66:11:100 W:95:0:15:50000 A:95/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This energising rod will allow you to act a lot faster for some time. # Ring of Spell @@ -3354,7 +3588,8 @@ G:=:d I:45:58:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a D:spell onto it. @@ -3366,7 +3601,8 @@ G:":d I:40:27:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a D:spell onto it. @@ -3469,9 +3705,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_ACID -F:RES_ACID | FLY | -f:RES_ACID | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +f:RES_ACID D:A pitch-black armour made from a black dragon's hide. D:It contains some of the dead beast's powers. @@ -3482,9 +3723,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_ELEC -F:RES_ELEC | FLY | -f:RES_ELEC | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ELEC +f:RES_ELEC D:A shimmering bright blue armour made from a blue dragon's hide. D:It contains some of the dead beast's powers. @@ -3495,9 +3741,14 @@ W:50:0:200:40000 A:50/8 a:BR_COLD P:30:2d4:-2:0:10 -F:RES_COLD | FLY | -f:RES_COLD | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_COLD +f:RES_COLD D:A gleaming white armour made from a white dragon's hide. D:It contains some of the dead beast's powers. @@ -3508,9 +3759,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_FIRE -F:RES_FIRE | FLY | -f:RES_FIRE | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_FIRE +f:RES_FIRE D:A glowing red armour made from a red dragon's hide. D:It contains some of the dead beast's powers. @@ -3521,9 +3777,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_POIS -F:RES_POIS | FLY | -f:RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_POIS +f:RES_POIS D:A dirty green, foul-smelling armour made from a green dragon's hide. D:It contains some of the dead beast's powers. @@ -3534,10 +3795,23 @@ W:90:0:200:150000 A:90/32 P:30:2d4:-2:0:10 a:BR_MANY +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE +f:RES_POIS D:A powerful armour glowing red, blue, green, black, and white. D:made from a multihued dragon's hide, it contains some of the dead beast's powers. @@ -3548,8 +3822,14 @@ W:70:0:200:70000 A:70/16 P:30:2d4:-2:0:10 a:BR_LIGHT -F:RES_LITE | RES_DARK | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DARK +F:RES_LITE D:A strangely glowing armour made from a pseudo-dragon's hide. D:It contains some of the dead beast's powers. @@ -3560,8 +3840,14 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_SHARD -F:RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS +F:RES_SOUND D:A sharp-scaled armour that seems to roar, made from a law dragon's hide. D:It contains some of the dead beast's powers. @@ -3572,8 +3858,13 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_CONF -F:RES_CONF | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CONF D:A brownish armour glittering in a dazzling light, made from a bronze dragon's hide. D:It contains some of the dead beast's powers. @@ -3584,8 +3875,13 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_SOUND -F:RES_SOUND | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SOUND D:A suit of armour with rustling scales, made from a gold dragon's hide. D:It contains some of the dead beast's powers. @@ -3596,10 +3892,16 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_CHAOS +F:ACTIVATE F:ATTR_MULTI -F:RES_CHAOS | RES_DISEN | FLY | -f:RES_CHAOS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +f:RES_CHAOS D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you D:put it on, you feel like you could change the world and are no longer afraid of your equipment D:losing its magic. @@ -3611,8 +3913,16 @@ W:95:0:200:100000 A:95/32 P:30:2d4:-2:0:10 a:BR_BALANCE -F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you D:understand the principles of law and chaos, and no longer fear either. @@ -3623,11 +3933,27 @@ W:100:0:250:350000 A:100/64 P:40:2d4:-3:0:15 a:BR_POWER +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have D:to fear dragons if you put it on. @@ -3639,7 +3965,10 @@ I:32:7:0 W:45:0:50:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant D:protection against some dragon's attacks, based on the dragon the hide was taken from. @@ -3649,7 +3978,10 @@ I:34:6:0 W:70:0:100:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it D:might grant protection against some sorts of dragon breath. @@ -3741,8 +4073,9 @@ G:=:d I:45:38:0 W:10:0:2:300 A:10/2 -F:RES_FEAR | EASY_KNOW -f:RES_FEAR | +F:EASY_KNOW +F:RES_FEAR +f:RES_FEAR D:This ring grants courage, so that you can never become afraid. N:426:Light and Darkness Resistance @@ -3750,8 +4083,11 @@ G:=:d I:45:39:0 W:30:0:2:3000 A:30/2 -F:RES_LITE | RES_DARK | EASY_KNOW -f:RES_LITE | RES_DARK | +F:EASY_KNOW +F:RES_DARK +F:RES_LITE +f:RES_DARK +f:RES_LITE D:This ring protects against fluctuations of the light. N:427:Nether Resistance @@ -3759,8 +4095,10 @@ G:=:d I:45:40:0 W:34:0:2:14500 A:34/2 -F:RES_NETHER | HOLD_LIFE | EASY_KNOW -f:RES_NETHER | +F:EASY_KNOW +F:HOLD_LIFE +F:RES_NETHER +f:RES_NETHER D:This blessed ring improves your life force, protecting you from the draining forces of nether D:and other attempts to suck your lifeblood. @@ -3769,8 +4107,9 @@ G:=:d I:45:41:0 W:24:0:2:3000 A:24/2 -F:RES_NEXUS | EASY_KNOW -f:RES_NEXUS | +F:EASY_KNOW +F:RES_NEXUS +f:RES_NEXUS D:This ring of stability protects you from the warping forces of nexus. N:429:Sound Resistance @@ -3778,8 +4117,9 @@ G:=:d I:45:42:0 W:26:0:2:3000 A:26/2 -F:RES_SOUND | EASY_KNOW -f:RES_SOUND | +F:EASY_KNOW +F:RES_SOUND +f:RES_SOUND D:This ring projects an aura of quiet around you, protecting you from loud noise. N:430:Confusion Resistance @@ -3787,8 +4127,9 @@ G:=:d I:45:43:0 W:22:0:2:3000 A:22/2 -F:RES_CONF | EASY_KNOW -f:RES_CONF | +F:EASY_KNOW +F:RES_CONF +f:RES_CONF D:This ring stabilises your mind, protecting you from all kinds of befuddlement. N:431:Shard Resistance @@ -3796,8 +4137,9 @@ G:=:d I:45:44:0 W:25:0:2:3000 A:25/2 -F:RES_SHARDS | EASY_KNOW -f:RES_SHARDS | +F:EASY_KNOW +F:RES_SHARDS +f:RES_SHARDS D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel. N:432:Disenchantment Resistance @@ -3805,8 +4147,9 @@ G:=:d I:45:45:0 W:90:0:2:15000 A:90/10 -F:RES_DISEN | EASY_KNOW -f:RES_DISEN | +F:EASY_KNOW +F:RES_DISEN +f:RES_DISEN D:This rare ring of preservation protects your equipment from attempts to sap its magic, also D:causing you to suffer less pain from such attacks. @@ -3815,8 +4158,10 @@ G:=:d I:45:46:0 W:50:0:2:13000 A:50/2 -F:RES_CHAOS | RES_CONF | EASY_KNOW -f:RES_CHAOS | +F:EASY_KNOW +F:RES_CHAOS +F:RES_CONF +f:RES_CHAOS D:This ring protects you from the horribly warping forces of chaos. N:434:Blindness Resistance @@ -3824,8 +4169,9 @@ G:=:d I:45:47:0 W:60:0:2:7500 A:60/2 -F:RES_BLIND | EASY_KNOW -f:RES_BLIND | +F:EASY_KNOW +F:RES_BLIND +f:RES_BLIND D:This ring magically preserves your eyesight, making you impervious to any attempt to blind D:you. @@ -3834,8 +4180,14 @@ G:=:d I:45:48:0 W:100:0:2:100000 A:100/5 -F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT -f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT +F:FREE_ACT +F:HOLD_LIFE +F:RES_DISEN +F:RES_POIS +f:FREE_ACT +f:HOLD_LIFE +f:RES_DISEN +f:RES_POIS D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life D:force and holding magic. @@ -3844,8 +4196,11 @@ G:=:d I:45:49:0 W:50:0:2:100000 A:50/2 -F:BLOWS | ACTIVATE | EASY_USE | -f:BLOWS | ACTIVATE +F:ACTIVATE +F:BLOWS +F:EASY_USE +f:ACTIVATE +f:BLOWS a:SPIN D:This powerful ring of fighters greatly enhances your fighting speed, allowing you to attack D:more often in a round of combat. @@ -3919,7 +4274,10 @@ I:17:3:0 W:55:0:2:35 A:50/4:90/2 P:0:3d4:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:An arrow to be shot with a bow, its iron head coated with hallowed silver, D:a material that sears the flesh of all evil creatures. @@ -3929,7 +4287,10 @@ I:18:3:0 W:50:0:2:40 A:60/4:95/2 P:0:3d5:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil. N:468:Wisdom @@ -3937,8 +4298,10 @@ G:":d I:40:28:0 W:30:0:3:500 A:30/1 -F:WIS | SUST_WIS | HIDE_TYPE -f:WIS | +F:HIDE_TYPE +F:SUST_WIS +F:WIS +f:WIS D:This magical amulet will magically make you wiser, and fend off D:attacks that would reduce your wisdom. Beware: if cursed, the D:amulet will do the opposite. @@ -3948,8 +4311,9 @@ G:":d I:40:30:0 W:30:0:3:600 A:30/3 -F:REGEN | EASY_KNOW -f:REGEN | +F:EASY_KNOW +F:REGEN +f:REGEN D:Wearing this amulet will trigger your body's regenerational D:processes quicker and make them proceed faster. @@ -3958,8 +4322,9 @@ G:":d I:40:26:0 W:10:0:3:200 A:10/1 -F:INFRA | HIDE_TYPE -f:INFRA | +F:HIDE_TYPE +F:INFRA +f:INFRA D:This amulet will increase your ability to sense warm-blooded D:creatures in your vicinity. Beware: if cursed, it will do D:just the opposite. @@ -3969,8 +4334,16 @@ G:":d I:40:25:0 W:70:0:3:30000 A:70/8 -F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE | -F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE | +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:SUST_CHR +F:SUST_WIS +F:WIS D:This blessed amulet will protect your wisdom and charms from D:diminishing, often adding to them as well. It also grants D:some extra protective magics by the grace of the Valar. @@ -3980,8 +4353,14 @@ G:":d I:40:24:0 W:70:0:3:30000 A:70/8 -F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DISEN | +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:RES_DISEN +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR D:The ultimate amulet for a warrior, it will grant protection D:in the face of some evil magics, protect your strength and health, D:also increasing them. Beware: if cursed, the amulet will @@ -3992,8 +4371,14 @@ G:":d I:40:23:0 W:70:0:3:30000 A:70/8 -F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE | -F:RES_NEXUS | RES_POIS +F:DEX +F:HIDE_TYPE +F:INFRA +F:RES_NEXUS +F:RES_POIS +F:SPEED +F:STEALTH +F:SUST_DEX D:The ultimate amulet for a rogue or assassin, it protects the D:wearer against some evil magics, granting improvements in D:the abilities vital to these adventurers. Beware: if cursed, @@ -4004,9 +4389,12 @@ G:":d I:40:22:0 W:50:0:3:25000 A:50/6 -F:ESP_ALL | -f:ESP_ALL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ALL +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:ESP_ALL D:This rare and powerful amulet lays bare the minds of monsters D:before the wearer. @@ -4015,9 +4403,19 @@ G:":d I:40:21:0 W:60:0:3:20000 A:60/4 -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SLOW_DIGEST +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:This blessed amulet will make the wearer impervious to evil magics D:that would sap innate abilities. It also slows down the digestive D:system, making food less necessary on long journeys. @@ -4053,7 +4451,8 @@ N:479:& Ring~ G:=:d I:45:57:0 W:70:0:2:65000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### And here starts the gold/gems ##### @@ -4159,7 +4558,10 @@ G:\:D I:21:50:0 W:15:0:200:1000 P:0:3d9:0:0:0 -F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE +F:INSTA_ART +F:MUST2H +F:SHOW_MODS +F:SPECIAL_GENE f:MUST2H N:499:& Massive Iron Crown~ @@ -4167,7 +4569,8 @@ G:]:D I:33:50:0 W:44:0:20:1000 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Objects 500 to 511 are "Special Artifacts" ##### @@ -4271,7 +4674,8 @@ N:508:& Ring~ G:=:d I:45:34:0 W:80:0:2:100000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Ring of Power 'Nenya' -- see artifact list @@ -4314,9 +4718,13 @@ G:":d I:40:9:0 W:60:0:3:30000 A:60/4 -F:REFLECT | EASY_KNOW -f:REFLECT | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REFLECT +f:REFLECT D:This wondrous amulet will magically make the wearer D:reflect arrows and bolts launched by adversaries. @@ -4327,9 +4735,12 @@ G:":d I:40:13:0 W:40:0:3:30000 A:40/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_MAGIC f:NO_MAGIC -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet wards off magic of any kind, good or bad. N:522:Anti-Teleportation @@ -4337,9 +4748,12 @@ G:":d I:40:14:0 W:30:0:3:15000 A:30/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_TELE f:NO_TELE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet will prevent the space-time continuum from D:being disrupted around the wearer. @@ -4350,9 +4764,18 @@ G:":d I:40:15:0 W:50:0:3:25000 A:50/4 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE D:This amulet will make the wearer resist the elements. ##### New arms ##### @@ -4363,7 +4786,8 @@ I:23:29:0 W:40:0:280:580 A:40/3 P:0:4d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This great sword of foreign origin is approximately 6 feet long. The hilt is D:long enough for even four hands to grip. A mighty weapon for a warrior. @@ -4375,7 +4799,9 @@ I:39:3:0 W:15:0:50:5000 A:15/2 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE2 f:LITE2 D:Made by the Dwarves, this lantern provides light in the D:darkest recesses of the earth. @@ -4396,7 +4822,9 @@ I:39:2:0 W:5:0:50:2500 A:5/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE1 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE1 f:LITE1 D:This enchanted torch never needs to be fuelled. @@ -4427,7 +4855,9 @@ I:39:4:0 W:25:0:50:15000 A:25/3 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE3 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE3 f:LITE3 D:Made by the descendants of the Noldo craftsman, this lamp D:contains a part of the flame which burned inside Feanor. @@ -4458,7 +4888,8 @@ I:24:1:0 W:10:0:60:120 A:10/2 P:0:1d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a larger version of a throwing axe. It has a single D:blade with a pick on the reverse, designed for armour piercing. @@ -4537,7 +4968,8 @@ I:23:26:0 W:40:0:230:600 A:40/2 P:0:3d7:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A large, two-handed sword with a blade that weaves D:left and right until it reaches the hilt. @@ -4548,7 +4980,8 @@ I:23:23:0 W:40:0:200:600 A:40/2 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Also known as a Claidhmore, or Greatsword, this weapon is favoured D:by powerful mercenaries. The blade is large, straight, and broad, @@ -4560,7 +4993,8 @@ I:23:24:0 W:40:0:200:600 A:40/3 P:0:2d9:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the strictly two-handed version of the bastard sword. D:The blade is of medium length, double-edged, and considerably @@ -4572,7 +5006,8 @@ I:23:22:0 W:40:0:240:500 A:40/3 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a larger version of the curved oriental blade. D:Runes of war decorate its golden hilt. @@ -4604,7 +5039,8 @@ I:22:6:0 W:18:0:155:301 A:18/2 P:0:1d10:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It is a type of glaive with two ornate hooks on the back D:of the blade. It is typically 8 to 9 feet long. @@ -4615,7 +5051,8 @@ I:22:16:0 W:21:0:165:320 A:21/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Mounted on a long shaft for maximum reach, this weapon is D:effective at repelling both cavalry and infantry. @@ -4626,7 +5063,8 @@ I:22:29:0 W:43:0:400:700 A:43/2 P:0:4d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a shock weapon. Its purpose is to unhorse a rider D:in single combat, or smash through the armour of opposing lines. @@ -4717,7 +5155,10 @@ G:`:g I:46:5:0 W:5:0:20:50 A:5/2:40/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:It must be loaded with scrolls, which will release D:their spells at the monster who triggers the trap. @@ -4726,7 +5167,10 @@ G:`:v I:46:6:0 W:20:0:20:50 A:20/2:40/2:60/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:It must be loaded with a magic device (wand, staff, or rod), which D:will fire its spell at the monster who triggers the trap. @@ -4752,7 +5196,8 @@ W:70:0:4:10000 A:70/16 P:0:1d1:0:0:0 T:71:2 -F:NORM_ART | FULL_NAME +F:FULL_NAME +F:NORM_ART D:This magical potion contains a small part of the power of D:Eru Iluvatar on Middle-Earth. @@ -4768,7 +5213,8 @@ I:6:1:0 W:5:0:12:300 A:5/1:20/1:50/1:80/1 P:0:1d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It looks like a simple walking stick, plain and nondescript. D:In the hands of a spellcaster, it can be a deadly weapon. @@ -4782,8 +5228,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ELEC_4 -F:RES_ELEC | ACTIVATE -f:RES_ELEC | IGNORE_ELEC +F:ACTIVATE +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC D:This sparkling circlet grants you protection, makes electricity less D:dangerous and even allows you to call forth a ball of lightning. @@ -4827,8 +5275,9 @@ G:=:d I:45:53:4 W:50:0:2:10000 A:50/1 -F:INVIS | HIDE_TYPE -f:INVIS | +F:HIDE_TYPE +F:INVIS +f:INVIS D:This magical bauble will hide you from sight. # XXX @@ -4982,7 +5431,8 @@ I:72:1:0 W:5:0:4:100 A:1/3:5/1:10/1 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This concoction can transform your body for a short period of time. ### New Parchments for Theme - monster and artifact spoilers @@ -5174,7 +5624,8 @@ I:36:16:0 W:5:0:60:400 A:25/1 P:9:1d1:0:0:0 -F:RES_FIRE | RES_COLD | +F:RES_COLD +F:RES_FIRE D:This coat is made from the down of Manwe's Great Eagles, D:gathered painstakingly from nests. It is magical, protecting D:the wearer from extremes of temperatures. @@ -5184,7 +5635,8 @@ N:647:& Key~ G:~:g I:39:106:0 W:15:0:15:20000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # Here are the boomerangs @@ -5312,7 +5764,9 @@ G:~:o I:102:0:0 W:1:0:50:0 A:1/1:10/1:20/1:30/1 -F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:INSTA_ART N:663:Craftsmanship G:?:d @@ -5341,7 +5795,9 @@ I:14:60:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CON | ACTIVATE | WIELD_CAST +F:ACTIVATE +F:CON +F:WIELD_CAST D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds D:like somebody making "prbbt!" noises down a drainpipe. @@ -5351,7 +5807,8 @@ I:14:58:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:STR | WIELD_CAST +F:STR +F:WIELD_CAST D:A sort of clay pot with a bit of skin stretched over its mouth. N:671:& Harp~ @@ -5360,7 +5817,8 @@ I:14:59:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CHR | WIELD_CAST +F:CHR +F:WIELD_CAST D:A number of strings held by a wooden frame. # XXX @@ -5383,7 +5841,8 @@ I:10:1:0 W:5:0:30:100 A:5/1:15/1:25/1:35/1 P:0:1d1:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD ### Two more scrolls ### @@ -5420,7 +5879,9 @@ I:105:2:0 W:10:5:2:300 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD +F:IGNORE_ELEC D:A rune signifying a beam or ray. N:681:Sphere @@ -5429,7 +5890,10 @@ I:105:3:0 W:15:5:2:1000 A:15/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying a ball or sphere. N:682:Knowledge @@ -5456,7 +5920,8 @@ I:104:5:0 W:10:5:2:300 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_FIRE | EASY_KNOW +F:EASY_KNOW +F:IGNORE_FIRE D:A rune signifying flame. N:685:Cold @@ -5465,7 +5930,8 @@ I:104:4:0 W:12:5:2:300 A:12/1 P:0:1d1:0:0:0 -F:IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD D:A rune signifying cold. N:686:Lightning @@ -5474,7 +5940,8 @@ I:104:1:0 W:13:5:2:300 A:13/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ELEC D:A rune signifying a lightning beam. N:687:Acid @@ -5483,7 +5950,8 @@ I:104:3:0 W:16:5:2:300 A:16/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying acid. N:688:Element @@ -5492,7 +5960,11 @@ I:104:10:0 W:23:5:2:1000 A:23/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying an element. N:689:Chaos @@ -5502,7 +5974,11 @@ W:26:5:2:2000 A:26/1 P:0:1d1:0:0:0 F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying raw chaos. N:690:Mind @@ -5511,7 +5987,8 @@ I:104:85:0 W:19:5:2:3000 A:19/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ELEC D:A rune signifying the mind. N:691:Holding @@ -5520,7 +5997,8 @@ I:104:75:0 W:5:5:2:500 A:5/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying the action of holding, or sleep. N:692:Arrow @@ -5529,7 +6007,8 @@ I:105:1:0 W:6:5:2:100 A:6/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ELEC D:A rune signifying an arrow. N:693:Power Surge @@ -5538,7 +6017,11 @@ I:105:4:0 W:50:5:2:5000 A:50/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying a powerful surge. N:694:Armageddon @@ -5547,7 +6030,11 @@ I:105:5:0 W:30:5:2:4000 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying a powerful blast. N:695:Gravity @@ -5556,7 +6043,8 @@ I:104:35:0 W:16:5:2:300 A:16/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying the forces of gravity. # XXX @@ -5567,7 +6055,8 @@ I:104:92:0 W:35:5:2:1000 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying undeath. N:698:Protection @@ -5576,7 +6065,8 @@ I:104:74:0 W:45:5:2:1500 A:45/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying protection. # XXX @@ -5588,10 +6078,14 @@ I:45:51:0 W:90:0:2:300000 A:90/100 T:45:23 -F:PRECOGNITION | -f:PRECOGNITION | -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:PRECOGNITION +f:PRECOGNITION D:This magical ring allows you to know what you will encounter in the near future. # Athelas, cures Black Breath @@ -5631,8 +6125,12 @@ I:70:40:0 W:90:0:5:160000 A:90/140 T:70:51 -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:It allows you to leave your body to reincarnate into D:another one. However, your current body is lost in the process. @@ -5642,7 +6140,8 @@ I:23:33:0 W:25:0:70:500 A:25/1:80/2 P:0:3d7:0:0:0 -F:SHOW_MODS | ANTIMAGIC_50 +F:ANTIMAGIC_50 +F:SHOW_MODS f:ANTIMAGIC_50 D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you D:wield it, you feel much less attuned to magic. @@ -5784,8 +6283,9 @@ G:=:d I:45:54:0 W:20:0:2:16000 A:20/3 -F:FLY | EASY_KNOW -f:FLY | +F:EASY_KNOW +F:FLY +f:FLY D:This ring is imbued with the power of eagles. It grants you the power of flight. N:756:& Tome~ of the Time @@ -5794,7 +6294,8 @@ I:111:8:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages D:contain all that is known about the currents of time. @@ -5812,7 +6313,10 @@ I:111:9:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:This tome gives you deeper insights on the works of magic. N:759:& Tome~ of the Mind @@ -5821,7 +6325,8 @@ I:111:10:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome has no pages; knowledge is transferred to you if you simply D:hold it. @@ -5831,7 +6336,8 @@ I:111:20:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This dusty tome is filled with ancient rituals, D:designed to uncover all that is hidden. @@ -5841,7 +6347,8 @@ I:111:21:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A large jewel-encrusted tome that transfers D:wisdom and understanding to its bearer. @@ -5851,7 +6358,8 @@ I:111:22:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome fills you with glorious visions of total devastation. D:Anyone in your way shall be destroyed. @@ -5861,7 +6369,9 @@ I:111:11:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME D:This singed book smells like burned flesh. Its power is as evident D:as its thirst for your blood. @@ -5871,7 +6381,8 @@ I:111:23:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A black and scarlet flame springs from this tome, issuing D:a thunderous roar, and you hear the screams of tormented souls. @@ -5881,7 +6392,8 @@ I:111:63:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The sleek black cover of this tome is covered with intricate D:carved decorations, inset with rubies that sparkle like fire. @@ -5891,7 +6403,8 @@ I:111:64:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome's cover and pages radiate a soft white light. N:767:& Ocean Tome~ of Ulmo @@ -5900,7 +6413,8 @@ I:111:65:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book smells faintly of seaweed and appears to be wet. N:768:& Forest Tome~ of Yavanna @@ -5909,7 +6423,8 @@ I:111:24:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome reminds you of tree bark. D:You feel the smell of grass and flowers as you read it. @@ -5921,8 +6436,15 @@ I:111:61:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:SPECIAL_GENE D:This book has some of your favourite spells inside. # The Ring of Phasing -- see artifact list @@ -5932,7 +6454,8 @@ G:=:d I:45:55:0 W:110:0:2:300000 A:110/5 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE N:771:& Holy Tome~ of Mandos G:?:w @@ -5940,7 +6463,8 @@ I:111:66:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:Just holding this tome makes you fill with quiet strength. # XXX # @@ -5957,8 +6481,12 @@ W:90:0:15:150000 A:100/14 P:0:1d1:0:0:0 T:66:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This rod creates a little hatch, allowing access to your home no matter how far away it is. # Additional swords @@ -5968,7 +6496,9 @@ I:23:32:1 W:50:900:45:2000 A:48/4:60/2:80/1 P:0:4d4:-2:2:0 -F:IGNORE_ACID | RES_DARK | STEALTH +F:IGNORE_ACID +F:RES_DARK +F:STEALTH f:STEALTH D:A thin long sword made of a completely black metal, which reflects no light. @@ -5978,7 +6508,8 @@ I:23:31:0 W:60:1800:50:6000 A:60/20 P:0:1d6:4:0:0 -F:SHOW_MODS | VORPAL +F:SHOW_MODS +F:VORPAL D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away. @@ -5989,7 +6520,9 @@ I:40:17:0 W:25:0:3:10000 A:25/1 a:BA_POIS_4 -F:RES_POIS | DEX | ACTIVATE +F:ACTIVATE +F:DEX +F:RES_POIS D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you D:like a snake, able to wriggle out of tight corners, impervious to poisons and poisonous D:yourself. @@ -6008,9 +6541,14 @@ G:=:d I:45:5:0 W:100:0:2:1 A:100/100 -F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP +F:CURSED +F:CURSE_NO_DROP +F:DRAIN_EXP +F:FULL_NAME +F:HEAVY_CURSE +F:INVIS +F:SPECIAL_GENE f:INVIS -F:SPECIAL_GENE | FULL_NAME # To help people climb mountains... @@ -6039,7 +6577,9 @@ I:115:55:0 W:10:0:150:500 A:10/1 P:0:4d6:0:0:0 -F:SHOW_MODS | SLAY_DEMON | WIELD_CAST +F:SHOW_MODS +F:SLAY_DEMON +F:WIELD_CAST D:This blade has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, helping D:you slay other demons. @@ -6050,7 +6590,8 @@ I:115:56:0 W:15:0:70:500 A:15/1 P:5:1d1:0:0:0 -F:REGEN | WIELD_CAST +F:REGEN +F:WIELD_CAST D:This shield has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, giving D:life to any that wield it. @@ -6061,7 +6602,8 @@ I:115:57:0 W:20:0:30:500 A:20/1 P:2:1d1:0:0:0 -F:LITE2 | WIELD_CAST +F:LITE2 +F:WIELD_CAST D:This horn is about six feet long, and originates from a demon. D:Some demonic energy is still coursing through it. @@ -6136,7 +6678,10 @@ W:70:0:15:2000 A:70/30 P:0:1d1:0:0:0 F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This is the rarest and most powerful kind of rod there is. Its material was once used D:to chain Melkor Bauglir in the Halls of Mandos, and only Aule knows the secret of its D:making. Treasure this rod greatly. @@ -6155,8 +6700,12 @@ I:70:43:0 W:55:0:5:0 A:55/1 T:70:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been D:slain by the reader. @@ -6186,7 +6735,8 @@ I:24:30:0 W:70:0:300:6000 A:70/8 P:0:5d7:0:0:0 -F:SLAY_ANIMAL | SHOW_MODS +F:SHOW_MODS +F:SLAY_ANIMAL D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against D:natural creatures. @@ -6196,7 +6746,10 @@ I:105:255:0 W:10:5:2:300 A:10/3:20/2:30/1:60/1 P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into D:it. @@ -6226,7 +6779,12 @@ W:10:10:10:3200 A:10/200 P:0:10d10:0:0:0 T:65:6 -F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:The miner's friend. This wand was used by Thrain to dig into the D:walls of the dungeon. Its indestructible nature makes it quite useful. @@ -6238,7 +6796,11 @@ W:50:10:10:12000 P:0:10d4:0:0:0 A:50/200 T:55:8 -F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED D:Mithrandir's staff that throws powerful fire attacks at all enemies. It D:can be recharged without blowing up, for it is built to hold D:much magical energy. @@ -6272,7 +6834,11 @@ I:11:7:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden D:from all but but his most dedicated followers. @@ -6283,7 +6849,11 @@ I:11:8:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden D:from all but his most dedicated followers. @@ -6294,7 +6864,11 @@ I:11:9:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to worshippers of Tulkas. The relic now lies in pieces, D:hidden from all but his most dedicated followers. @@ -6305,7 +6879,11 @@ I:11:10:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Dark Priests. The relic now lies in pieces, hidden D:from all but the most faithful followers of Melkor. @@ -6316,7 +6894,11 @@ I:11:11:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Druids. The relic now lies in pieces, hidden D:from all but the most faithful followers of Yavanna. @@ -6338,8 +6920,12 @@ I:11:16:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Stonewrights. The relic now lies in pieces, hidden D:from all but the most faithful followers of Aule. @@ -6350,8 +6936,12 @@ I:11:17:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Varda. The relic now lies in pieces, D:hidden from all but the most faithful followers of Varda. @@ -6362,8 +6952,12 @@ I:11:18:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Ulmo. The relic now lies in pieces, hidden D:from all but the most faithful followers of Ulmo. @@ -6374,8 +6968,12 @@ I:11:19:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Mandos. The relic now lies in pieces, D:hidden from all but the most faithful followers of Mandos. @@ -6423,8 +7021,12 @@ G:":d I:40:3:3 W:70:12:3:55000 A:70/12 -F:BLOWS | STR | DEX -F:AGGRAVATE | DRAIN_MANA | DRAIN_EXP +F:AGGRAVATE +F:BLOWS +F:DEX +F:DRAIN_EXP +F:DRAIN_MANA +F:STR D:This rare amulet will magically improve your fighting prowess D:greatly, but this improvement comes at a cost. Nothing can D:ignore the challenge this amulet magically issues when worn. @@ -6434,7 +7036,10 @@ G:":d I:40:16:1 W:70:12:3:100000 A:70/12 -F:LIFE | SUST_CON | HOLD_LIFE | DRAIN_MANA +F:DRAIN_MANA +F:HOLD_LIFE +F:LIFE +F:SUST_CON D:This rare amulet will magically increase your life force and D:even prevent it from being sapped. However, wearing this D:amulet makes you feel less adept at using magic. @@ -6447,8 +7052,16 @@ G:=:d I:45:10:2 W:100:0:2:125000 A:100/10 -F:MANA | SPELL | SPELL_CONTAIN | WIELD_CAST | HIDE_TYPE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SPELL | +F:HIDE_TYPE +F:MANA +F:SPELL +F:SPELL_CONTAIN +F:WIELD_CAST +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SPELL D:This powerful ring not only stores a chosen spell (which must be D:engraved by 'copying' it); it also improves the power of cast spells D:and augments the wearer's magical reserves. @@ -6458,11 +7071,19 @@ G:=:d I:45:11:2 W:100:0:2:125000 A:100/10 -F:SUST_STR | SUST_DEX | SUST_CON | REGEN | -F:HOLD_LIFE | LIFE | -F:HIDE_TYPE | ACTIVATE | +F:ACTIVATE +F:HIDE_TYPE +F:HOLD_LIFE +F:LIFE +F:REGEN +F:SUST_CON +F:SUST_DEX +F:SUST_STR a:CURE_HUNGER -f:SUST_STR | SUST_DEX | SUST_CON | REGEN | +f:REGEN +f:SUST_CON +f:SUST_DEX +f:SUST_STR D:This valuable ring enhances and protects the wearer's life force in every way. N:842:Clear Thought @@ -6470,10 +7091,15 @@ G:=:d I:45:12:0 W:100:0:2:125000 A:100/10 -F:SUST_INT | SUST_WIS | RES_FEAR | RES_CONF | -F:ACTIVATE | EASY_KNOW | +F:ACTIVATE +F:EASY_KNOW +F:RES_CONF +F:RES_FEAR +F:SUST_INT +F:SUST_WIS a:CURE_INSANITY -f:SUST_INT | SUST_WIS | +f:SUST_INT +f:SUST_WIS D:This valuable ring protects the wearer's intellect and intuition, as well as D:guarding him from most mental attacks. From time to time, the wearer can D:even purge himself of insanity. @@ -6595,7 +7221,8 @@ I:24:3:0 W:8:0:35:100 P:0:1d6:0:0:0 A:8/1:15/1 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A throwing-length axe with a "beard", an increased depth at the lower D:end of the blade. Surprisingly light and durable, it doubles as a @@ -6607,7 +7234,8 @@ I:24:4:0 W:25:0:200:450 P:0:3d6:0:0:0 A:25/1:40/1 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A mighty axe with two moon-shaped blades on each side of the headpiece, D:the immense weight leads to slow but powerful swings. @@ -6628,7 +7256,8 @@ I:24:7:0 W:22:0:150:420 A:22/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large axe with an elongated moon shaped blade. Strikes a good balance D:between swinging power and speed. @@ -6683,7 +7312,7 @@ N:867:Map G:?:U I:8:33:0 W:70:100:30:50000 -F:INSTA_ART | +F:INSTA_ART D:At first glance, this looks like another crumpled piece of paper. D:As you smooth out the parchment, you see the faint outline of a D:map... You have a feeling you might find use for this map one day. @@ -6693,7 +7322,7 @@ N:868:& Key~ G:-:W I:11:13:0 W:70:100:5:50000 -F:INSTA_ART | +F:INSTA_ART D:As you clear away some mud from this item, you notice that it is D:actually a small silver key. You wonder what it opens. Perhaps D:you should hang on to this key, you might find it useful later. @@ -6704,7 +7333,7 @@ N:869:& Cup~ G:+:y I:11:14:0 W:70:100:50:100000 -F:INSTA_ART | +F:INSTA_ART D:It looks like a lump of clay, and as you prepare to throw it D:away, a piece breaks off, and you see a faint gleam of gold. D:Taking off the rest of the caked-on mud, you see that it is @@ -6747,14 +7376,15 @@ N:874:& Amulet~ G:":B I:40:29:5 W:10:2:2:10000 -F:INSTA_ART +F:INSTA_ART # The Black Banner of Gondor - see artifact list N:875:& Black Banner~ G:~:D I:39:108:0 W:60:30:50:50000 -F:LITE1 | INSTA_ART +F:INSTA_ART +F:LITE1 D:A strange banner of black thread rolled up as though it were a scroll. # The Pearl 'Nimphelos' - see artifact list @@ -6763,7 +7393,9 @@ G:~:w I:39:109:1 W:20:10:10:40000 P:0:1d1:0:0:0 -F:LITE3 | INSTA_ART | FULL_NAME +F:FULL_NAME +F:INSTA_ART +F:LITE3 D:A beautiful shining pearl, about the size of a dove's egg. # The Silmaril of Flames - see artifact list @@ -6772,7 +7404,10 @@ G:*:R I:39:110:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:LITE2 | LITE3 | INSTA_ART | FULL_NAME +F:FULL_NAME +F:INSTA_ART +F:LITE2 +F:LITE3 D:A dazzling, mesmerizingly beautiful jewel, shining in pure white D:light with a slight tinge of red. It hurts your eyes to look at it, D:yet you cannot bear to turn away from it, either. @@ -6783,7 +7418,9 @@ G:*:B I:39:111:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:LITE2 | LITE3 | INSTA_ART +F:INSTA_ART +F:LITE2 +F:LITE3 D:A dazzling, mesmerizingly beautiful jewel, shining in pure white D:light with a slight tinge of blue. It hurts your eyes to look at it, D:yet you cannot bear to turn away from it, either. @@ -6812,8 +7449,9 @@ I:17:3:0 W:5:7:1:3 P:0:2d6:0:0:0 A:5/7:20/7:50/7 +F:ESP_ANIMAL F:SHOW_MODS -F:SLAY_ANIMAL | ESP_ANIMAL +F:SLAY_ANIMAL D:A sharpened metal head on a piece of wood, fitted with decorative D:green feathers. You can use it for 'f'iring a bow. @@ -6850,7 +7488,8 @@ I:15:3:0 W:25:0:40:300 A:25/1:35:/2 P:0:2d5:0:0:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:A small curved piece of wood with mithril blades on the "forward" edges. N:885:& Mithril Boomerang~ @@ -6859,7 +7498,8 @@ I:15:4:0 W:35:5:40:1000 A:35/1:50/2 P:0:5d6:0:0:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril blades. # N: serial number : & object name~ @@ -6868,4 +7508,4 @@ D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril # W: depth : rarity : weight : cost # P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac # A: depth/rarity : depth/rarity : etc -# F: flag | flag | etc \ No newline at end of file +# F: flag | flag | etc -- cgit v1.2.3 From 7137a17f77fd3b6c3bbcefa2d621b3a11f161679 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove monster memory Instead of having monster memory, the player automatically knows everything about all monsters from the start. --- lib/mods/theme/edit/k_info.txt | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 055f9e5e..a4c5d2db 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -3277,19 +3277,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. -N:353:Probing -G:-:d -I:66:7:50 -W:40:0:15:4000 -A:40/4 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rod of knowledge which will tell you about nearby creatures' health. -D:If they are sleeping, the intrusion will wake them. - N:354:Recall G:-:d I:66:3:80 -- cgit v1.2.3 From cbafbc638c2e1d5bb40ee6bc419007062e9615e4 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:09 +0200 Subject: Remove traps Credit goes mostly to "miramor" who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. --- lib/mods/theme/edit/k_info.txt | 122 ----------------------------------------- 1 file changed, 122 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index a4c5d2db..30700595 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1941,14 +1941,6 @@ A:0/1 D:This scroll shows nearby objects to you. It only makes you aware of items on the floor, D:however, not those carried by creatures. -N:194:Trap Detection -G:?:d -I:70:28:0 -W:5:0:5:35 -A:5/1:10/1 -D:This scroll is very helpful, because it reveals the locations of nearby snares and traps which you -D:might otherwise blunder into. - ##### Extra ammunition ##### N:195:& Sheaf Arrow~ @@ -2021,22 +2013,6 @@ W:5:0:5:0 A:5/1 D:This nasty scroll will make a loud noise when read, waking up foes in your vicinity. -N:203:Trap Creation -G:?:d -I:70:7:0 -W:10:0:5:0 -A:10/1 -D:If you read this rather annoying scroll, snares and pitfalls will magically be planted all around -D:you, ready to do nasty things to you once you walk onto them. - -N:204:Trap/Door Destruction -G:?:d -I:70:39:0 -W:10:0:5:50 -A:10/1 -D:A very specifically destructive spell is written on this scroll. It will smash all traps and all -D:doors immediately next to you. - N:205:Artifact Creation G:?:d I:70:52:0 @@ -2908,13 +2884,6 @@ W:30:0:50:100 A:30/1 P:0:1d2:0:0:0 -N:307:Disarm -G:_:d -I:55:8:-1:SPELL=Disarm -W:2:0:50:100 -A:2/1 -P:0:1d2:0:0:0 - N:308:Teleportation G:_:d I:55:9:-1:SPELL=Teleportation @@ -3265,18 +3234,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:When fuelled with enough ambient mana, this rod can detect nearby passages. -N:352:Trap Location -G:-:d -I:66:29:8 -W:5:0:15:100 -A:5/1:10/1:20/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. - N:354:Recall G:-:d I:66:3:80 @@ -3412,18 +3369,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:This rod of movement will displace its target to another location. -N:365:Disarming -G:-:d -I:66:14:50 -W:35:0:15:2100 -A:35/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way. - N:366:Lightning Balls G:-:d I:66:25:50 @@ -5000,26 +4945,6 @@ D:This is a larger version of the curved oriental blade. D:Runes of war decorate its golden hilt. -### Trapping Kits - -N:549:Arrow -G:`:r -I:46:2:0 -W:10:0:60:150 -A:10/2:50/2 -F:SHOW_MODS -D:It must be loaded with arrows, which will be -D:fired at the monster who triggers the trap. - -N:550:Bolt -G:`:o -I:46:3:0 -W:20:0:220:300 -A:20/2:50/2 -F:SHOW_MODS -D:It must be loaded with crossbow bolts, which will -D:be fired at the monster who triggers the trap. - N:551:& Fauchard~ G:/:s I:22:6:0 @@ -5067,17 +4992,6 @@ D:This is a two-edged dagger with a long blade. A favourite among travellers D:and warriors alike, because it can be worn comfortably with plain clothes D:as well as armour. -### Trapping Kits - -N:555:Catapult -G:`:R -I:46:1:0 -W:1:0:50:40 -A:1/2:20/2 -F:SHOW_MODS -D:It must be loaded with sling bullets, which will -D:be fired at the monster who triggers the trap. - N:556:& Ring Mail~ G:[:s I:37:2:0 @@ -5116,16 +5030,6 @@ P:4:1d1:0:0:0 D:Heavy, multi-layered cloth sewn together to cover the body, D:with extra padding between layers. -### Trapping Kits - -N:560:Fumes -G:`:G -I:46:4:0 -W:2:0:20:50 -A:2/2:30/2 -D:It must be loaded with potions, which will splatter -D:over the monster who triggers the trap. - N:561:& Golden Ring Mail~ G:(:y I:36:15:0 @@ -5135,32 +5039,6 @@ P:8:1d4:-1:0:0 D:A suit of non-overlapping thin golden rings sewn onto a soft leather D:backing. It looks beautiful, and is worn on special occasions. -### Trapping Kits - -N:562:Magic -G:`:g -I:46:5:0 -W:5:0:20:50 -A:5/2:40/2 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:It must be loaded with scrolls, which will release -D:their spells at the monster who triggers the trap. - -N:563:Device -G:`:v -I:46:6:0 -W:20:0:20:50 -A:20/2:40/2:60/2 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:It must be loaded with a magic device (wand, staff, or rod), which -D:will fire its spell at the monster who triggers the trap. - # XXX # XXX # XXX -- cgit v1.2.3 From 54bd76ebab55ed5e090407747e6c7af402acf82b Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 16 Oct 2016 12:28:53 +0200 Subject: Remove TR_SEARCH object flag Since the removal of traps its only effect was diluting the list of flags "available" for randarts and sentient items. --- lib/mods/theme/edit/k_info.txt | 22 ---------------------- 1 file changed, 22 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 30700595..ed99d177 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1003,7 +1003,6 @@ F:IGNORE_COLD F:IGNORE_ELEC F:IGNORE_FIRE F:LUCK -F:SEARCH F:STEALTH f:STEALTH D:A wonderfully light cloak coloured in brown and green hues. Its colouring @@ -1449,16 +1448,6 @@ F:SPEED f:SPEED D:This wonderful ring grants you additional energy, allowing you to act faster. -N:137:Searching -G:=:d -I:45:23:0 -W:5:0:2:250 -A:5/1 -F:HIDE_TYPE -F:SEARCH -f:SEARCH -D:This ring magically improves your attention, so you can detect hidden things better. - # New : It can be activated but at the cost of its destruction N:138:Teleportation G:=:d @@ -1679,16 +1668,6 @@ F:HIDE_TYPE f:CHR D:This amulet grants beauty beyond mere looks. -N:165:Searching -G:":d -I:40:5:0 -W:15:0:3:600 -A:15/1 -F:HIDE_TYPE -F:SEARCH -f:SEARCH -D:This amulet grants keen sight, finding things that are hidden. - N:166:Teleportation G:":d I:40:1:0 @@ -1742,7 +1721,6 @@ F:IGNORE_FIRE F:INT F:RES_BLIND F:RES_CONF -F:SEARCH F:SPELL_CONTAIN F:SUST_INT F:WIELD_CAST -- cgit v1.2.3 From f7a9a64b585facda723742ef30f02da0a1f48b77 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 22 Oct 2016 13:40:14 +0200 Subject: Remove !SelfKnowledge --- lib/mods/theme/edit/k_info.txt | 9 --------- 1 file changed, 9 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index ed99d177..c53f40f3 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -3956,15 +3956,6 @@ F:FOUNTAIN D:This wonderful potion will fully heal you no matter how badly you're hurt, allow drained D:abilities to recover and remove various other ailments. -N:421:Self Knowledge -G:!:d -I:71:58:0 -W:40:0:4:2000 -A:40/1 -P:0:1d1:0:0:0 -F:FOUNTAIN -D:A drink of insight that lets you know yourself better. - N:422:*Enlightenment* G:!:d I:71:57:0 -- cgit v1.2.3 From 5cde1c26dfaff1e8d85888b4375ec6238f983621 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 19 Nov 2016 21:15:54 +0100 Subject: Remove "adornment" amulet --- lib/mods/theme/edit/k_info.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c53f40f3..c15808dc 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1679,8 +1679,6 @@ F:TELEPORT f:TELEPORT D:This amulet nastily throws you all over the place. -# Replacing Adornment with Protection from Evil from T-Plus by Ingeborg S. Norden - N:169:Protection from Evil G:":d I:40:2:0 -- cgit v1.2.3 From 5bc01c584066a0cea37021eb6e13bd96d74de7b5 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 28 Feb 2017 19:44:12 +0100 Subject: Remove Runecrafting --- lib/mods/theme/edit/k_info.txt | 220 ----------------------------------------- 1 file changed, 220 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c15808dc..6cfe4dee 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -5694,213 +5694,6 @@ A:30/1:45/1:55/1 D:This scroll is inscribed with a ritual which allows you to discern what fate holds in store for D:you. -### Here comes the Runes ### - -N:679:Self -G:?:b -I:105:0:0 -W:3:5:2:40 -A:3/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying the caster. - -N:680:Ray -G:?:b -I:105:2:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_COLD -F:IGNORE_ELEC -D:A rune signifying a beam or ray. - -N:681:Sphere -G:?:b -I:105:3:0 -W:15:5:2:1000 -A:15/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying a ball or sphere. - -N:682:Knowledge -G:?:b -I:104:91:0 -W:6:5:2:200 -A:6/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying knowledge. - -N:683:Life -G:?:D -I:104:53:0 -W:3:5:2:200 -A:3/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying life. - -N:684:Fire -G:?:r -I:104:5:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_FIRE -D:A rune signifying flame. - -N:685:Cold -G:?:b -I:104:4:0 -W:12:5:2:300 -A:12/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_COLD -D:A rune signifying cold. - -N:686:Lightning -G:?:W -I:104:1:0 -W:13:5:2:300 -A:13/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ELEC -D:A rune signifying a lightning beam. - -N:687:Acid -G:?:B -I:104:3:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying acid. - -N:688:Element -G:?:g -I:104:10:0 -W:23:5:2:1000 -A:23/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying an element. - -N:689:Chaos -G:?:v -I:104:30:0 -W:26:5:2:2000 -A:26/1 -P:0:1d1:0:0:0 -F:ATTR_MULTI -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying raw chaos. - -N:690:Mind -G:?:D -I:104:85:0 -W:19:5:2:3000 -A:19/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ELEC -D:A rune signifying the mind. - -N:691:Holding -G:?:B -I:104:75:0 -W:5:5:2:500 -A:5/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying the action of holding, or sleep. - -N:692:Arrow -G:?:b -I:105:1:0 -W:6:5:2:100 -A:6/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ELEC -D:A rune signifying an arrow. - -N:693:Power Surge -G:?:b -I:105:4:0 -W:50:5:2:5000 -A:50/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying a powerful surge. - -N:694:Armageddon -G:?:b -I:105:5:0 -W:30:5:2:4000 -A:30/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying a powerful blast. - -N:695:Gravity -G:?:G -I:104:35:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying the forces of gravity. - -# XXX - -N:697:Undeath -G:?:G -I:104:92:0 -W:35:5:2:1000 -A:35/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying undeath. - -N:698:Protection -G:?:G -I:104:74:0 -W:45:5:2:1500 -A:45/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying protection. - # XXX # The Ring of Precognition (now a k_info.txt artifact) @@ -6572,19 +6365,6 @@ F:SLAY_ANIMAL D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against D:natural creatures. -N:806:& Runestone~ -G:?:v -I:105:255:0 -W:10:5:2:300 -A:10/3:20/2:30/1:60/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into -D:it. - N:807:& Fortune cookie~ G:,:U I:80:42:500 -- cgit v1.2.3