From 7137a17f77fd3b6c3bbcefa2d621b3a11f161679 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove monster memory Instead of having monster memory, the player automatically knows everything about all monsters from the start. --- lib/mods/theme/edit/k_info.txt | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'lib/mods/theme/edit/k_info.txt') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 055f9e5e..a4c5d2db 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -3277,19 +3277,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. -N:353:Probing -G:-:d -I:66:7:50 -W:40:0:15:4000 -A:40/4 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rod of knowledge which will tell you about nearby creatures' health. -D:If they are sleeping, the intrusion will wake them. - N:354:Recall G:-:d I:66:3:80 -- cgit v1.2.3