From 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f Mon Sep 17 00:00:00 2001 From: Manoj Srivastava Date: Wed, 14 May 2014 23:54:09 -0700 Subject: tome (2.3.11-ah-2) unstable; urgency=low * Modified the install paths to deploy to the FHS compliant /usr/games/tome and /var/games/tome, as we have always done * This is a major change, and includes theming. Some of the options have changed. Because of this, the manual page has been removed; there is a command line help option and in game help until the manual page is rewritten. # imported from the archive --- lib/mods/theme/help/m_mind.txt | 49 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 lib/mods/theme/help/m_mind.txt (limited to 'lib/mods/theme/help/m_mind.txt') diff --git a/lib/mods/theme/help/m_mind.txt b/lib/mods/theme/help/m_mind.txt new file mode 100644 index 00000000..b6c1196f --- /dev/null +++ b/lib/mods/theme/help/m_mind.txt @@ -0,0 +1,49 @@ +|||||oy +~~~~~01|Magic|Mind School +~~~~~02|Mind Magic +~~~~~03|Skills|Mind - Spell Info +#####R === ToME Magic - Mind School === + +The mind school of magic contains spells which alter the mind. There are +rumours of a "Tome of the Mind" which contains all the mind school spells +within its bindings. + +Worshipping the God Eru Iluvatar or the God Melkor Bauglir also gives the +ability to cast spells from the mind school at a level of 1/3 of your prayer +level. E.g. if the skill "Spirituality: Prayer" is at level 12, you can cast +up to level 4 mind school spells. + +#####sMind Spells +There are four spells available for the mind school. These spells are: +1. [[[[[sCharm] (school level 1) + Tries to manipulate the mind of a monster to make it friendly. + At spell level 15 it turns into a ball. + At spell level 35 it affects all monsters in sight. +2. [[[[[sConfuse] (school level 5) + Tries to manipulate the mind of a monster to confuse it. + At spell level 15 it turns into a ball. + At spell level 35 it affects all monsters in sight. +3. [[[[[sArmor of Fear] (school level 10) + Creates a shield of pure fear around you. Any monster attempting to hit + you must save or flee. +4. [[[[[sStun] (school level 15) + Tries to manipulate the mind of a monster to stun it. + At spell level 20 it turns into a ball. + +#####GFire spells that can be cast with Mind skill + +1. [[[[[RFire Golem] (school level 7) + Creates a fiery golem and controls it. + During the control the available keylist is: + Movement keys: move the golem (depending on its speed it can move more + than one square). + , : pickup all items on the floor + d : drop all carried items + i : list all carried items + m : end the possession/use golem powers + Most of the other keys are disabled; you cannot interact with your + real body while controlling the golem. + But to cast the spell you will need a lantern or a wooden torch to create + the golem. +#####v Your Fire and Mind skills must have reached a combined average level +#####v of 7 in order to cast this spell. -- cgit v1.2.3