From a1ebb9363e31ad449377a5794f1bf93d84e25bc8 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 4 Mar 2012 15:53:46 +0100 Subject: Import Theme repository into main repository --- lib/mods/theme/help/rm_spec.txt | 44 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 lib/mods/theme/help/rm_spec.txt (limited to 'lib/mods/theme/help/rm_spec.txt') diff --git a/lib/mods/theme/help/rm_spec.txt b/lib/mods/theme/help/rm_spec.txt new file mode 100644 index 00000000..01802465 --- /dev/null +++ b/lib/mods/theme/help/rm_spec.txt @@ -0,0 +1,44 @@ +~~~~~01|Spectre +~~~~~02|Race Modifiers|Spectre +#####R=== Spectral Race === + +#####GDescription + +Another powerful undead creature, the spectre is a ghastly apparition, +surrounded by an unearthly glow. They exist only partially on our +plane of existence: half-corporeal, they can pass through walls, though +this requires a sacrifice of some of their life-force. As a result +they cannot rest whilst passing through a wall. + +As undead, they have a firm hold on their life force, can see invisible, and +resist poison and cold. They also resist nether. Spectres make superb +spellcasters, but their physical form is very weak. Like Zombies, +Spectres gain almost no nutrition from ordinary food. + +#####GStat Modifiers +Strength -5 +Intelligence +4 +Wisdom +4 +Dexterity +2 +Constitution -3 +Charisma -6 +Hit Dice -3 sides +Spell Points +5% +Exp Penalty +80% + +#####GRacial Skill Modifiers: +#####BSkill Start Mod Skill Point Gains Mod +Combat + Weaponmastery -0.500 [0.000] + Archery -0.200 [0.000] +Sneakiness 0.200 [0.000] + Stealth 2.000 [0.000] + Disarming 0.200 [0.000] +Magic + Magic-Device 0.800 [0.000] +Spirituality 0.700 [0.000] + +#####GStarting Equipment +A spectral character begins the game with: + Some scrolls of satisfy hunger + Some torches -- cgit v1.2.3