From 52d0f7d149610eed0a346585d56838c9bd552e81 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 23 Feb 2015 09:11:56 +0100 Subject: Remove no-op view_reduce_view option --- lib/mods/theme/help/option.txt | 5 +---- lib/mods/theme/user/all.prf | 3 --- 2 files changed, 1 insertion(+), 7 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt index bcff68c3..7ff99da6 100644 --- a/lib/mods/theme/help/option.txt +++ b/lib/mods/theme/help/option.txt @@ -140,7 +140,7 @@ off at will during the course of the game. monster becomes viewable for the first time, and also whenever any viewable monster becomes no longer viewable. This option ignores the existence of telepathy for the purpose of determining whether - a monster is viewable. See also the "view_reduce_view" option. + a monster is viewable. #####GDisturb whenever map panel changes [disturb_panel] This option causes you to be disturbed (stop running) when the screen @@ -333,9 +333,6 @@ off at will during the course of the game. but is extremely annoying. Certain older versions of Angband used this behavior always, so "purists" should turn it on. -#####GReduce view-radius in town [view_reduce_view] - No longer in use. - #####GAvoid checking for user abort [avoid_abort] Avoid checking to see if the user has pressed a key during resting or running or repeated commands. This not only makes the game much diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf index a528d4ea..6447c1b9 100644 --- a/lib/mods/theme/user/all.prf +++ b/lib/mods/theme/user/all.prf @@ -152,9 +152,6 @@ Y:empty_levels # Option 'Reduce lite-radius when running' X:view_reduce_lite -# Option 'Reduce view-radius in town' -X:view_reduce_view - # Option 'Avoid checking for user abort' X:avoid_abort -- cgit v1.2.3