From f099462e0ddb5e3304b06ea1d7727bd01d82453b Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Fri, 5 Feb 2016 19:22:46 +0100 Subject: Remove mentions of the borg --- lib/mods/theme/help/command.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/command.txt b/lib/mods/theme/help/command.txt index 04a63fd8..d39cc861 100644 --- a/lib/mods/theme/help/command.txt +++ b/lib/mods/theme/help/command.txt @@ -136,7 +136,7 @@ that you can always, for example, use "\" + "." + "6", to specify "run east". *****command.txt*72[, Stay still (with pickup)] ^W (special - wizard mode) *****command.txt*74[< Go up staircase] *****command.txt*75[^X Save and quit] *****command.txt*76[. Run] ^Y (unused) - *****command.txt*77[> Go down staircase] ^Z (special - borg command) + *****command.txt*77[> Go down staircase] ^Z (unused) *****command.txt*79[\ (special - bypass keymap)] *****command.txt*81[` (special - escape)] *****command.txt*82[~ Display current knowledge] *****command.txt*83[/ Identify symbol] *****command.txt*84[? Help] @@ -197,7 +197,7 @@ that you can always, for example, use "\" + "." + "6", to specify "run east". *****command.txt*76[, Run] ^W (special - wizard mode) *****command.txt*74[< Go up staircase] *****command.txt*75[^X Save and quit] *****command.txt*72[. Stay still (with pickup)] *****command.txt*95[^Y (tunnel - north west)] - *****command.txt*77[> Go down staircase] ^Z (special - borg command) + *****command.txt*77[> Go down staircase] ^Z (unused) *****command.txt*79[\ (special - bypass keymap)] *****command.txt*81[` (special - escape)] *****command.txt*82[~ Display current knowledge] *****command.txt*83[/ Identify symbol] *****command.txt*84[? Help] -- cgit v1.2.3 From 959f8c09f32e6b431bc4f7af8d1a5c296cefdafe Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Fri, 5 Feb 2016 19:22:46 +0100 Subject: Remove unused dungeon_info_type::next --- lib/mods/theme/edit/d_info.txt | 78 +++++++++++++++++++++--------------------- 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt index f5d836f6..7a8cbcdc 100644 --- a/lib/mods/theme/edit/d_info.txt +++ b/lib/mods/theme/edit/d_info.txt @@ -12,7 +12,7 @@ # N:: # D:<3 letter short name>: -# W:::::: +# W::::: # L::<%1>::<%2>::<%3> # A::<%1>::<%2>::<%3>:: # O:<%treasure>:<%combat>:<%magic>:<%tools> @@ -33,7 +33,7 @@ N:0:Wilderness D:Wil:a way to the Wilderness -W:0:0:0:0:14:500 +W:0:0:0:14:500 L:89:80:199:20:1:0 A:96:100:56:0:56:0:57:58 O:20:20:20:20 @@ -44,7 +44,7 @@ R:100:0 N:1:Mirkwood D:Mkw:a way to the Mirkwood Forest. -W:11:33:5:0:14:160 +W:11:33:5:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 @@ -54,7 +54,7 @@ R:100:0 N:2:Barad-Dur D:BDr:a door to the tower of Barad-Dur. -W:34:66:15:0:14:160 +W:34:66:15:14:160 L:88:67:93:33:1:0 L:0:100:0 A:97:50:56:50:56:0:57:97 @@ -66,7 +66,7 @@ R:100:0 N:3:Angband D:Ang:an entrance to the Pits of Angband. -W:67:100:30:0:14:160 +W:67:100:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 @@ -77,7 +77,7 @@ R:100:0 N:4:Barrow-Downs D:BDw:a way to the Barrow-Downs. -W:1:10:1:0:14:160 +W:1:10:1:14:160 # Theme adds *fog* (dense mist) on the Barrow-Downs :) #L:88:94:210:2:199:4 L:88:78:89:18:199:4 @@ -96,7 +96,7 @@ R:75:0 # Levels 85-99 N:5:Orodruin D:MDm:a way to the top of the Mount Doom. -W:85:99:18:0:14:160 +W:85:99:18:14:160 L:86:90:205:10:1:0 A:177:100:0:0:0:0:85:87 O:10:10:30:30 @@ -111,7 +111,7 @@ M:IM_FIRE # guarded by Tik'srvzllat, who has the Ring 'Fuin' N:6:Nether Realm D:Nth:a magical portal to the Nether Realm. -W:666:696:40:0:14:160 +W:666:696:40:14:160 L:102:80:86:15:85:5 A:85:80:87:20:87:0:57:85 A:50:50:0 @@ -130,7 +130,7 @@ M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U # guarded by Ar-Pharazon the Golden, who has the stone "Coimir". N:7:Submerged Ruins D:Num:a submerged way to the lost land of Numenor. -W:35:50:25:0:14:160 +W:35:50:25:14:160 L:84:95:187:5:1:0 A:187:80:84:10:56:10:57:187 A:60:0:40 @@ -146,7 +146,7 @@ M:AQUATIC | CAN_SWIM | CAN_FLY # Used for astral mode N:8:Halls of Waiting D:HWa:*A BUG*YOU should see this message!* -W:1:98:1:0:14:160 +W:1:98:1:14:160 L:1:100:1:0:1:0 O:20:20:20:20 A:56:100:56:0:56:0:57:58 @@ -161,7 +161,7 @@ M:UNIQUE # Updated for Theme to lead out into Gorgoroth a la Moria N:9:Cirith Ungol D:CUg:an entrance to Cirith Ungol. -W:25:50:10:0:14:160 +W:25:50:10:14:160 L:87:5:88:65:16:30 A:97:90:16:10:56:0:16:58 O:30:30:30:10 @@ -182,7 +182,7 @@ M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j # guarded by Golgarach, the Living Rock N:10:Heart of the Earth D:HoE:a passage leading into the very heart of the world. -W:25:36:10:0:14:160 +W:25:36:10:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:40:10:10:20 @@ -199,7 +199,7 @@ R:30:0 # Where Melkor lurks for the final battle! N:11:The Void D:Vod:a jumpgate to the Void -W:128:150:40:0:20:160 +W:128:150:40:20:160 L:183:97:102:3:0:0 A:183:90:102:10:0:0:102:102 A:40:60:0 @@ -216,7 +216,7 @@ M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT # TEST dungeon N:12:Test D:Tst:a way to test dungeon gen -W:1:10:1:0:14:160 +W:1:10:1:14:160 L:88:78:89:18:199:4 L:0:95:5 A:177:100:0:0:0:0:85:87 @@ -232,7 +232,7 @@ G:dungeon2 # Feagwath is there, guarding Doomcaller N:16:Paths of the Dead D:PoD:the entrance to the Paths of the Dead. -W:40:70:18:0:24:100 +W:40:70:18:24:100 L:88:85:84:15:1:0 A:56:75:87:25:56:0:57:58 O:30:30:30:2 @@ -250,7 +250,7 @@ M:UNDEAD | NONLIVING # Guarded by The Glass Golem guarding The Helm of Knowledge N:17:Illusory Castle D:Ill:an entrance to the Illusory Castle. -W:35:52:10:0:24:100 +W:35:52:10:24:100 L:1:98:188:2:1:0 A:56:50:189:50:56:0:57:58 O:50:10:20:20 @@ -269,7 +269,7 @@ S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY # Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand N:18:Maze D:Maz:a small tunnel leading to a maze of twisty little passages, all alike. -W:25:37:15:0:20:160 +W:25:37:15:20:160 L:1:100:1:0:1:0 A:56:98:48:2:56:0:57:58 O:2:40:10:40 @@ -285,7 +285,7 @@ M:R_CHAR_p # There is Azog with the Wand of Thrain at the bottom N:19:Orc Cave D:Orc:a dark tunnel leading to an Orc Cave. -W:10:22:8:0:35:200 +W:10:22:8:35:200 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:5:50:10:25 @@ -305,7 +305,7 @@ M:ORC | R_CHAR_o | R_CHAR_O # There is Glaurung N:20:Erebor D:Ere:a tunnel leading into depths of the Lonely Mountain. -W:60:72:30:0:20:140 +W:60:72:30:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 @@ -323,7 +323,7 @@ M:DRAGON | R_CHAR_d # Old Man Willow protects it N:21:The Old Forest D:OFr:a path into the Old Forest. -W:13:25:5:0:15:100 +W:13:25:5:15:100 L:88:76:84:16:199:8 L:68:16:16 A:96:100:56:0:56:0:202:96 @@ -342,7 +342,7 @@ M:UNDEAD | R_CHAR_h | R_CHAR_l # There is Durin's Bane N:22:Moria D:MoM:a stone door leading to the Mines of Moria. -W:30:50:20:0:40:40 +W:30:50:20:40:40 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:30:50:10:5 @@ -364,7 +364,7 @@ R:10:0 # The Necromancer (weak Sauron) at the bottom, with the Ring of Durin N:23:Dol Guldur D:TDG:a gate leading to the tower of Dol Guldur. -W:57:70:34:0:24:160 +W:57:70:34:24:160 L:1:80:174:20:1:0 A:56:100:56:0:56:0:57:58 O:20:1:70:9 @@ -387,7 +387,7 @@ R:10:0 # The Watcher in the Water is at the bottom N:24:The Small Water Cave D:SWC:the entrance to a small water cave. -W:32:34:20:0:14:160 +W:32:34:20:14:160 L:84:100:84:0:84:0 A:97:100:56:0:56:0:57:58 O:10:10:30:30 @@ -409,7 +409,7 @@ M:IM_COLD # Levels 45-70 N:25:The Sacred Land Of Mountains D:LoM:the way to the Sacred Land of Mountains. -W:45:70:20:0:14:160 +W:45:70:20:14:160 L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 @@ -425,7 +425,7 @@ R:40:0 # Guarded by Ulfang the Black, Morgoth's first Easterling follower. N:26:The Land Of Rhun D:LoR:a way to the Land of Rhun. -W:26:40:15:0:14:160 +W:26:40:15:14:160 L:89:100:1:0:1:0 A:89:50:96:25:84:25:57:58 O:20:20:20:20 @@ -442,7 +442,7 @@ R:40:0 # guarded by the Sandworm Queen (and her children), who will drop her armour N:27:The Withered Heath D:SwL:the Withered Heath, from whence came the Great Worms. -W:22:30:12:0:5:200 +W:22:30:12:5:200 L:91:85:94:10:93:5 A:98:100:96:0:84:0:94:94 O:15:5:60:20 @@ -457,7 +457,7 @@ S:MULTIPLY # Used by the death fate N:28:Death fate D:Dth:a fated death. -W:1:1:1:0:30:255 +W:1:1:1:30:255 L:1:100:1:0:1:0 A:1:100:1:0:1:0:1:1 O:1:1:1:1 @@ -470,7 +470,7 @@ R:100:0 # Guarded by Elenwe the Lost N:29:The Helcaraxe D:Ice:the entrance to the Grinding Ice of the Helcaraxe. -W:20:40:10:0:14:160 +W:20:40:10:14:160 L:90:0:88:70:84:30 L:90:0:10 A:95:0:56:100:56:0:57:58 @@ -489,7 +489,7 @@ M:IM_COLD # See god.lua for details N:30:a Lost Temple D:LTm:the entrance to a lost temple. -W:1:50:1:0:14:160 +W:1:50:1:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 @@ -504,7 +504,7 @@ R:100:0 # Guarded by The Hunter N:31:Forodwaith D:NWa:a path leading through the wastelands of the North -W:75:80:40:0:14:160 +W:75:80:40:14:160 # ice, ash, and dirt L:90:20:93:40:88:40 #Ugly - using floor tiles for walls, only rooms have real walls @@ -524,7 +524,7 @@ M:COLD_BLOOD | HURT_LITE | IM_COLD # Guarded by Naugladur, who has Nauglamir N:32:Emyn Luin D:ELu:a path into the depths of the Blue Mountains -W:60:70:30:0:14:160 +W:60:70:30:14:160 # grass, flowers, and dirt L:89:45:81:5:88:50 # blue mountains, granite, hailstones @@ -544,7 +544,7 @@ M:R_CHAR_k | R_CHAR_o #Guarded by Prince Imrahil (yes, he's evil in this game) N:33:Dol Amroth D:DAm:a way to the top of the castle of Dol Amroth -W:25:35:15:0:14:160 +W:25:35:15:14:160 # Vanilla-style L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 @@ -563,7 +563,7 @@ M:SMART | TAKE_ITEM #Guarded by Fuinur, who has Eowyn's sword N:34:Angmar D:WRA:a dark path through the Witch Realm of Angmar -W:80:90:49:0:14:160 +W:80:90:49:14:160 # Tainted, dark, evil L:93:70:174:20:226:10 # Dark mountain chains only @@ -584,7 +584,7 @@ M:RES_DISE | UNDEAD | DEMON | NONLIVING #Guarded by Herumor, who has the heavy crossbow of Umbar N:35:Near Harad D:NHa:a desert path into Near Harad -W:20:25:15:0:14:160 +W:20:25:15:14:160 #It's a desert, so sand and only sand L:91:100:91:0:91:0 #Ugly - using floor tiles for walls, only rooms have real walls @@ -606,7 +606,7 @@ M:WILD_TOO | R_CHAR_p #It ends in a special level with the Palantir of Orthanc and Sharkey N:36:Isengard D:Isg:a passage to the caves beneath Isengard -W:35:40:20:0:14:160 +W:35:40:20:14:160 # Like the Orc caves L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 @@ -624,7 +624,7 @@ M:ORC | R_CHAR_o | R_CHAR_O # Guarded by Marda and the Robe of Belegaer N:37:Tol Eressea D:TEr:a way to the Lonely Isle -W:40:45:40:0:14:160 +W:40:45:40:14:160 # shallow water, lilies L:84:60:222:40:222:0 # Going to have to add walls here to avoid being overly nasty @@ -644,7 +644,7 @@ M:R_CHAR_B #Guarded by no one (yet!) N:38:Utumno D:Utu:an entrance to the depths of Utumno -W:101:127:30:0:14:160 +W:101:127:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 @@ -657,7 +657,7 @@ R:100:0 # just one special level that later becomes a different one, sans princess. N:39:Bilbo's trail D:Btr:a trail left by a fleeing hobbit -W:10:10:1:0:14:160 +W:10:10:1:14:160 L:88:94:210:2:199:4 A:96:80:97:19:57:1:57:97 A:100:0:0 @@ -672,7 +672,7 @@ R:75:0 # just one special level that later becomes a different one, sans princess. N:40:Thorin's trail D:Ttr:a trail left by a purposeful dwarf -W:33:33:15:0:14:160 +W:33:33:15:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -- cgit v1.2.3 From 61f456f2079a75f17e8a6ec031c6f61282001b27 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Thu, 10 Mar 2016 18:41:54 +0100 Subject: Theme: Add Ring of Unmagic --- lib/mods/theme/edit/k_info.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c8a78082..21db38f0 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -6478,6 +6478,16 @@ D:This valuable ring protects the wearer's intellect and intuition, as well as D:guarding him from most mental attacks. From time to time, the wearer can D:even purge himself of insanity. +N:843:Unmagic +G:=:d +I:45:10:2 +W:50:0:2:3000 +A:50/1 +F:ANTIMAGIC_50 +f:ANTIMAGIC_50 +D:This valuable ring projects an aura of anti-magic around its wearer. + + ### New scroll ### N:846:Sterilise G:?:d -- cgit v1.2.3 From a343ccf6b05df1d889cb4302a3e9e21c4816c048 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Thu, 10 Mar 2016 18:41:54 +0100 Subject: Remove player gender, age, height, etc. --- lib/mods/theme/edit/p_info.txt | 52 ---------------------------------------- lib/mods/theme/edit/tr_info.txt | 35 --------------------------- lib/mods/theme/pref/trap-xxx.prf | 9 ------- 3 files changed, 96 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 89d335ab..2e615e3a 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -1064,7 +1064,6 @@ C:a:O:23:16:1d1 # R:S:str:int:wis:dex:con:chr:luck # R:K:dis:dev:sav:stl:srh:fos:thn:thb # R:P:hitdie:xp%:infra:history chart -# R:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt # R:E:weapons:torso:arms:finger:head:legs # R:C:allowed classes # R:G:race flags @@ -1082,7 +1081,6 @@ R:D:Average in ability, they can be any class. R:S:0:0:0:0:0:0:0 R:K:0:0:0:0:0:10:0:0 R:P:10:100:0:1 -R:M:14:6:72:6:180:25:66:4:150:20 R:E:1:1:1:2:1:1 R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist @@ -1091,7 +1089,6 @@ R:D:A crossbreed of elf and human, they get the best of the two races. R:S:0:1:1:1:-1:1:0 R:K:2:3:3:1:6:11:-1:5 R:P:9:110:2:4 -R:M:24:16:66:6:130:15:62:6:100:10 R:E:1:1:1:2:1:1 R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist R:G:ELF @@ -1110,7 +1107,6 @@ R:D:but are more intelligent. R:S:-1:2:2:1:-2:2:0 R:K:5:6:6:2:8:12:-5:15 R:P:8:120:3:5 -R:M:75:75:60:4:100:6:54:4:80:6 R:E:1:1:1:2:1:1 R:R:1:0 R:F:RES_LITE | @@ -1130,7 +1126,6 @@ R:D:They are small and quite weak but good at many things. R:S:-2:2:1:3:2:1:5 R:K:15:18:18:5:12:15:-10:20 R:P:7:110:4:10 -R:M:21:12:36:3:60:3:33:3:50:3 R:E:1:1:1:2:1:0 R:Z:create food R:G:RESIST_BLACK_BREATH | XTRA_MIGHT_SLING | @@ -1152,7 +1147,6 @@ R:D:Very good at magic use, they are poor as fighters. R:S:-1:2:0:2:1:-2:2 R:K:10:12:12:3:6:13:-8:12 R:P:8:135:4:13 -R:M:50:40:42:3:90:6:39:3:75:3 R:E:1:1:1:2:1:1 R:Z:blink R:R:1:0 @@ -1172,7 +1166,6 @@ R:D:Miners and fighters of legend. R:S:2:-2:2:-2:2:-3:0 R:K:2:9:10:-1:7:10:15:0 R:P:11:125:5:16 -R:M:35:15:48:3:150:10:46:3:120:10 R:E:1:1:1:2:1:1 R:Z:find secret passages R:R:1:0 @@ -1192,7 +1185,6 @@ R:D:Quite strong but not very smart. R:S:2:-1:0:1:1:-4:-3 R:K:-3:-3:-3:-1:0:7:12:-5 R:P:10:110:3:25 -R:M:11:4:66:1:150:5:62:1:120:5 R:E:1:1:1:2:1:1 R:Z:remove fear R:R:1:0 @@ -1212,7 +1204,6 @@ R:D:They are extremely strong and dumb. R:S:4:-4:-2:-4:3:-6:-4 R:K:-5:-8:-8:-2:-1:5:20:-10 R:P:12:137:3:22 -R:M:20:10:96:10:250:50:84:8:225:40 R:E:1:1:1:2:1:1 R:Z:berserk R:R:1:0 @@ -1235,7 +1226,6 @@ R:D:stronger, smarter and wiser. R:S:1:2:2:2:3:2:2 R:K:4:5:5:2:3:13:15:10 R:P:10:180:0:1 -R:M:50:50:82:5:190:20:78:6:180:15 R:E:1:1:1:2:1:1 R:R:1:0 R:F:SUST_CON | REGEN | @@ -1255,7 +1245,6 @@ R:D:they sometimes lack wisdom. R:S:1:3:2:3:1:5:0 R:K:4:20:20:4:3:14:10:25 R:P:10:200:4:7 -R:M:100:30:90:10:190:20:82:10:180:15 R:E:1:1:1:2:1:1 R:R:1:0 R:F:SEE_INVIS | @@ -1276,7 +1265,6 @@ R:D:They are similar to half-trolls, strong and dumb. R:S:3:-1:-1:-1:3:-3:-2 R:K:-3:-5:-5:-2:-1:5:20:0 R:P:12:130:3:74 -R:M:40:10:92:10:255:60:80:8:235:60 R:E:1:1:1:2:1:1 R:Z:set explosive rune R:R:1:0 @@ -1296,7 +1284,6 @@ R:D:They have the unique power of being able to polymorph to bear forms. R:S:4:-2:-2:-1:3:-5:1 R:K:-6:-8:-6:-2:-1:5:25:5 R:P:12:150:3:75 -R:M:40:10:100:10:255:65:80:10:240:64 R:E:1:1:1:2:1:1 R:Z:turn into a bear R:R:1:0 @@ -1322,7 +1309,6 @@ R:D:Not as pretty as their common human cousins, but sturdier. R:S:-2:-3:2:3:2:-2:1 R:K:5:0:0:5:15:15:0:5 R:P:9:115:0:82 -R:M:14:6:65:6:162:25:58:4:145:20 R:E:1:1:1:2:1:1 R:Z:poison dart R:R:1:0 @@ -1343,7 +1329,6 @@ R:D:They prefer to live in the darkness. R:S:1:-1:2:0:2:-4:-5 R:K:3:5:10:1:5:10:9:0 R:P:11:135:5:87 -R:M:40:12:43:3:92:6:40:3:78:3 R:E:1:1:1:2:1:1 R:Z:detect doors and traps R:R:1:0 @@ -1364,7 +1349,6 @@ R:D:they are not good. R:S:-1:3:2:2:-2:1:-2 R:K:5:15:20:3:8:12:-5:10 R:P:9:150:5:69 -R:M:75:75:60:4:100:6:54:4:80:6 R:E:1:1:1:2:1:1 R:Z:magic missile R:R:1:0 @@ -1388,7 +1372,6 @@ R:D:even the elves awoke. It is said 'Trolls are strong, Ents are STRONGER'. R:S:10:-3:2:-5:11:-3:-2 R:K:5:5:20:-6:5:4:15:5 R:P:14:210:5:95 -R:M:255:70:72:6:100:25:66:4:100:20 R:E:1:1:1:2:1:1 R:Z:grow trees R:G:NO_STUN | NO_FOOD | @@ -1419,7 +1402,6 @@ R:D:Fast and powerful in battle. R:S:4:-2:3:1:4:2:0 R:K:10:5:5:-8:1:1:5:5 R:P:10:220:0:84 -R:M:20:3:60:3:80:4:54:3:70:4 R:E:1:1:1:2:1:1 R:Z:Rohan Knight's Powers R:R:1:3 @@ -1459,7 +1441,6 @@ R:D:They have been given many gifts from their master. R:S:6:2:1:-2:3:6:4 R:K:6:0:10:-16:30:10:0:0 R:P:12:300:5:89 -R:M:14:6:180:6:255:25:150:4:230:20 R:E:0:1:0:4:1:1 R:R:1:0 R:F:FEATHER | FLY @@ -1497,8 +1478,6 @@ R:D:They cannot play instruments or wield weapons. R:S:3:2:2:-2:2:-5:-2 R:K:5:5:5:-10:5:5:5:-20 R:P:9:250:5:100 -R:M:50:150:200:-200:80:120:54:-50:100:60 -# R:E:weapons:torso:arms:finger:head:legs R:E:0:1:0:6:1:1 R:R:1:0 R:k:=0:=0:Weaponmastery @@ -1518,7 +1497,6 @@ R:D:The weakest of all the races, bad at everything except gaining levels quickl R:S:-5:-5:-5:-5:-5:-5:-5 R:K:-5:-5:-10:0:-5:0:-10:-10 R:P:6:25:2:29 -R:M:10:4:40:5:50:10:35:4:45:10 R:E:1:1:1:2:1:1 R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist R:k:-500:+000:Disarming @@ -1538,7 +1516,6 @@ R:D:They are more dangerous but less wise than High Elves. R:S:2:2:-3:5:0:1:0 R:K:5:6:6:5:8:12:-5:40 R:P:7:130:4:5 -R:M:75:75:60:4:100:6:54:4:80:6 R:E:1:1:1:2:1:1 R:G:XTRA_MIGHT_BOW | R:R:1:1 @@ -1563,7 +1540,6 @@ R:D:created by Eru to help the Valar in their task. R:S:0:0:0:0:0:0:4 R:K:0:0:0:0:0:10:0:0 R:P:10:100:0:91 -R:M:14:6:72:6:180:25:66:4:150:20 R:E:1:1:1:2:1:1 R:G:NO_GOD R:R:20:0 @@ -1603,7 +1579,6 @@ R:D:Fanatical warriors, they do not trust magic. R:S:2:-2:-2:-2:2:-1:-1 R:K:0:-5:-1:0:0:10:5:5 R:P:10:140:0:105 -R:M:14:6:72:6:180:25:66:4:150:20 R:E:1:1:1:2:1:1 R:C:Warrior | Archer R:G:XTRA_MIGHT_XBOW | NO_STUN @@ -1637,7 +1612,6 @@ R:S:0:0:0:0:0:-1:0 # Again, here everything depends on subrace R:K:0:0:0:0:0:0:0:0 R:P:10:170:3:109 -R:M:14:6:72:6:180:25:66:4:150:20 # Everything at zero here, depends on type of demon. R:E:0:0:0:0:0:0 R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster @@ -1662,7 +1636,6 @@ R:k:+000:+000:Archery # S:S:str:int:wis:dex:con:chr:luck:mana # S:K:dis:dev:sav:stl:srh:fos:thn:thb # S:P:hitdie:xp%:infra -# S:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt # S:E:weapons:torso:arms:finger:head:legs # S:A:allowed races # S:C:'A'llow/'F'orbid:allowed/forbiden classes @@ -1680,7 +1653,6 @@ S:D:A:A normal member of the race. S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | @@ -1695,7 +1667,6 @@ S:D:B:sunlight and cannot easily satiate their hunger. S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Human | Half-Elf | Hobbit | Gnome | Dwarf | Orc | S:A:Troll | Dunadan | Half-Ogre | Beorning | Druadan | Petty-Dwarf | @@ -1710,7 +1681,6 @@ S:D:B:pass through walls. They are somewhat physically weak. S:S:-5:1:1:2:-3:-6:-3:105 S:K:2:8:7:2:2:7:-5:-2 S:P:-4:80:3 -S:M:50:15:0:0:-10:-5:0:0:-10:-5 S:E:0:0:0:0:0:0 S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | @@ -1735,7 +1705,6 @@ S:D:B:to sharp things. S:S:0:-2:-2:0:1:-4:-3:70 S:K:-5:-5:5:-1:-1:8:8:0 S:P:0:45:1 -S:M:50:15:0:0:-10:-5:0:0:-10:-5 S:E:0:0:0:0:0:0 S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | @@ -1760,7 +1729,6 @@ S:D:B:Strong and dumb is a zombie. S:S:2:-6:-6:1:4:-5:-4:70 S:K:-2:-2:5:-1:-1:2:5:0 S:P:3:45:1 -S:M:50:15:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | @@ -1786,7 +1754,6 @@ S:D:A:Hardy members of their race, they are strong fighters but poor spellcaster S:S:2:-3:-2:1:1:-3:1:50 S:K:-2:-10:2:-2:0:1:12:5 S:P:1:25:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Human | Dwarf | Orc | Troll | Half-Ogre | Beorning | Druadan | Easterling S:C:F:Mage @@ -1806,7 +1773,6 @@ S:D:A:reserves but at the cost of an increased physical weakness. S:S:-3:1:1:-3:-3:1:0:120 S:K:5:10:5:3:4:10:-5:-5 S:P:-3:20:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | S:A:Dunadan | High-Elf | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | @@ -1825,7 +1791,6 @@ S:D:A:In some very rare occasions souls can come back from the Halls of Mandos. S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:G:ASTRAL | NO_SUBRACE_CHANGE S:R:1:0 @@ -1841,7 +1806,6 @@ S:D:A:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 ### Dragon subraces added for Theme @@ -1854,7 +1818,6 @@ S:D:B:dragons and can prevent attacks from sapping their strength. S:S:3:0:0:0:0:0:0:100 S:K:0:0:0:0:-2:2:5:0 S:P:0:0:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon S:C:F:Warrior | Archer @@ -1888,7 +1851,6 @@ S:D:B:beautiful than other dragons and are expert at protecting that. S:S:0:0:0:0:0:3:0:100 S:K:2:0:1:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon S:C:F:Archer | Warrior @@ -1922,7 +1884,6 @@ S:D:B:than other dragons and are not as susceptible to diseases. S:S:0:0:0:0:3:0:0:100 S:K:0:0:2:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon S:C:F:Archer | Warrior @@ -1953,7 +1914,6 @@ S:D:B:is not sapped easily. S:S:0:0:0:3:0:0:0:100 S:K:3:0:0:2:1:0:0:0 S:P:0:0:1 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon S:C:F:Archer | Warrior @@ -1986,7 +1946,6 @@ S:D:B:and attacks against their intelligence are unlikely to succeed. S:S:0:3:0:0:0:0:0:100 S:K:0:2:0:0:0:0:0:0 S:P:0:0:0 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon S:C:F:Archer | Warrior @@ -2020,7 +1979,6 @@ S:D:B:very effective against them. S:S:0:0:3:0:0:0:0:100 S:K:0:0:1:5:2:2:0:0 S:P:0:0:3 -S:M:0:0:0:0:0:0:0:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon S:C:F:Archer | Warrior @@ -2054,7 +2012,6 @@ S:D:A:but sly, cunning, and agile. S:S:-1:1:1:1:-1:-2:0:100 S:K:2:0:1:2:2:20:0:0 S:P:1:20:1 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest @@ -2087,7 +2044,6 @@ S:D:A:so that they believe they'd never seen anything so beautiful. S:S:-2:0:0:0:0:+3:0:100 S:K:0:0:1:-2:0:10:0:0 S:P:1:0:1 -S:M:14:6:72:6:180:25:66:4:150:20 # R:E:weapons:torso:arms:finger:head:legs S:E:0:1:2:4:1:1 S:A:Demon @@ -2117,7 +2073,6 @@ S:D:A:increases with experience. S:S:-1:0:0:0:-1:0:0:100 S:K:2:0:2:0:5:30:0:0 S:P:0:-10:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest @@ -2157,7 +2112,6 @@ S:S:2:-1:-2:-2:2:-1:0:100 # S:K:dis:dev:sav:stl:srh:fos:thn:thb S:K:-1:0:0:-8:-2:-10:5:0 S:P:2:20:0 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest | Mage @@ -2191,7 +2145,6 @@ S:S:-1:2:1:0:0:-3:0:100 # S:K:dis:dev:sav:stl:srh:fos:thn:thb S:K:0:0:1:-10:2:10:0:0 S:P:2:10:0 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Archer | Priest @@ -2222,7 +2175,6 @@ S:D:A:unstealthy. S:S:1:1:1:1:1:-1:0:100 S:K:2:0:2:-20:5:30:0:0 S:P:0:-20:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest @@ -2268,7 +2220,6 @@ S:D:A:abilities, stealth, and cunning are legendary. S:S:-3:5:5:5:-1:-6:0:200 S:K:5:5:5:10:5:50:0:0 S:P:2:40:3 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:0:1:0:1:1:0 S:A:Demon S:C:F:Warrior | Archer | Priest | Rogue @@ -2330,7 +2281,6 @@ S:S:-2:1:1:3:-1:-1:2:150 # S:K:dis:dev:sav:stl:srh:fos:thn:thb S:K:2:2:2:2:2:30:0:0 S:P:1:50:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest @@ -2358,7 +2308,6 @@ S:D:A:encounter them and are afraid of nothing. S:S:2:1:1:-1:2:1:1:100 S:K:0:0:4:-3:0:10:10:10 S:P:2:30:0 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest | Mage @@ -2386,7 +2335,6 @@ S:D:A:forms of true Balrogs. S:S:1:1:1:1:1:1:0:150 S:K:1:1:1:1:1:20:15:10 S:P:3:50:2 -S:M:14:6:72:6:180:25:66:4:150:20 S:E:1:1:1:2:1:1 S:A:Demon S:C:F:Priest | Loremaster | Rogue diff --git a/lib/mods/theme/edit/tr_info.txt b/lib/mods/theme/edit/tr_info.txt index 7f9e4df9..7a5eb3b7 100644 --- a/lib/mods/theme/edit/tr_info.txt +++ b/lib/mods/theme/edit/tr_info.txt @@ -679,41 +679,6 @@ I:8:50:0:8:20:0d0:y D:A sudden sound startles you and you drop everything! F:FLOOR | CHEST | DOOR -#-SC- -N:150:Trap of Femininity -I:4:30:5:0:10:2d8:r -D:You feel like a new woman! -F:FLOOR | CHEST | DOOR - -N:151:Trap of Masculinity -I:4:30:5:0:10:2d8:r -D:You feel like a new man! -F:FLOOR | CHEST | DOOR - -N:152:Trap of Neutrality -I:4:30:5:0:10:2d8:r -D:You feel like a new woman... erm, a new man... er, WHAT did you say??? -F:FLOOR | CHEST | DOOR - -N:153:Trap of Aging -I:5:50:5:0:15:1d8:r -D:You suddenly age very fast! -F:CHEST | DOOR - -N:154:Trap of Growing -I:3:75:5:0:5:1d8:r -D:You begin to grow! -F:FLOOR | CHEST | DOOR - -N:155:Trap of Shrinking -I:3:75:5:0:5:1d8:r -D:You begin to shrink! -F:FLOOR | CHEST | DOOR - -#N:156: UNUSED - -#N:157: UNUSED - N:158:Trap of Divine Anger I:6:100:5:0:15:0d0:G D:A voice booms out "Have a care, mortal!" diff --git a/lib/mods/theme/pref/trap-xxx.prf b/lib/mods/theme/pref/trap-xxx.prf index f4d699a0..7fb0c9c8 100644 --- a/lib/mods/theme/pref/trap-xxx.prf +++ b/lib/mods/theme/pref/trap-xxx.prf @@ -352,15 +352,6 @@ G:T:141:0xA2:0x92 # Trap of Drop Everything G:T:142:0xA2:0x92 -# Trap of Femininity -G:T:150:0xA2:0x8B - -# Trap of Masculinity -G:T:151:0xA2:0x8B - -# Trap of Neutrality -G:T:152:0xA2:0x8B - # Trap of Aging G:T:153:0xA2:0x8B -- cgit v1.2.3 From 197f36984724433a51343d299f4f3d31173f89aa Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Theme: Fix final guardian artifact for LoM From comments in the files it seems that the intention was to use 'Curunuir', so switch from the non-existent RoF to that. --- lib/mods/theme/edit/d_info.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt index 7a8cbcdc..bfdf6142 100644 --- a/lib/mods/theme/edit/d_info.txt +++ b/lib/mods/theme/edit/d_info.txt @@ -414,7 +414,7 @@ L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 F:RANDOM_TOWNS | FLAT | NO_STREAMERS -F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_228 +F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_193 F:FILL_METHOD_0 R:60:3 M:CAN_FLY -- cgit v1.2.3 From 03f2aa05b89e8f5c5e360f1b2000ac572deae65e Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Fix typos in r_info.txt --- lib/mods/theme/edit/r_info.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index 18bf6643..d5696b9b 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -9985,7 +9985,7 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:DROP_1D2 DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN | +F:DROP_1D2 | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN | F:BASH_DOOR | F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI S:1_IN_9 | @@ -15734,7 +15734,7 @@ B:BITE:HURT:4d6 B:BITE:HURT:4d6 B:BITE:HURT:4d6 F:FORCE_SLEEP | AQUATIC | COLD_BLOOD | -F:ANIMAL MORTAL | BASEANGBAND +F:ANIMAL | MORTAL | BASEANGBAND D:A very large carnivorous fish. N:899:Aquatic golem @@ -19006,4 +19006,4 @@ F:NO_FEAR | NO_STUN | NO_CUT | NO_SLEEP | NO_CONF | RES_TELE F:RES_NETH | AURA_FIRE | STUPID | EMPTY_MIND | NONLIVING F:SPECIAL_GENE | FORCE_DEPTH | SUSCEP_COLD D:An ensorcelled machine of Saruman's creation, this gnarled -D:totem of blackened steel defends Orthanc from intruders. \ No newline at end of file +D:totem of blackened steel defends Orthanc from intruders. -- cgit v1.2.3 From 17b80947b08764700c4162e443fc6956b758486d Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Reformat flags in *.txt files to be more tool-friendly This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code --- lib/mods/theme/edit/a_info.txt | 3326 ++++- lib/mods/theme/edit/d_info.txt | 397 +- lib/mods/theme/edit/e_info.txt | 1614 ++- lib/mods/theme/edit/f_info.txt | 1054 +- lib/mods/theme/edit/k_info.txt | 1314 +- lib/mods/theme/edit/ow_info.txt | 2137 +++- lib/mods/theme/edit/p_info.txt | 780 +- lib/mods/theme/edit/r_info.txt | 24914 ++++++++++++++++++++++++++++--------- lib/mods/theme/edit/ra_info.txt | 11 +- lib/mods/theme/edit/re_info.txt | 238 +- lib/mods/theme/edit/s_info.txt | 3 +- lib/mods/theme/edit/set_info.txt | 139 +- lib/mods/theme/edit/st_info.txt | 75 +- lib/mods/theme/edit/tr_info.txt | 607 +- 14 files changed, 28459 insertions(+), 8150 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index c9f888cc..2e5a1f43 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -33,8 +33,12 @@ N:1:of Galadriel I:39:100:4 W:20:10:10:10000 P:0:1d1:0:0:0 -F:ACTIVATE | SEARCH | LITE3 | LUCK -F:INSTA_ART | HIDE_TYPE +F:ACTIVATE +F:HIDE_TYPE +F:INSTA_ART +F:LITE3 +F:LUCK +F:SEARCH a:LIGHT D:A small crystal phial, with the light of Earendil's Star contained inside. D:Its light is imperishable, and near it darkness cannot endure. @@ -46,8 +50,14 @@ N:2:of Elendil I:39:101:1 W:30:25:5:32500 P:0:1d1:0:0:0 -F:ACTIVATE | SEE_INVIS | HOLD_LIFE | -F:INSTA_ART | SPEED | LITE3 | LITE1 | HIDE_TYPE +F:ACTIVATE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LITE1 +F:LITE3 +F:SEE_INVIS +F:SPEED a:MAP_LIGHT Z:detect curses D:The shining Star of the West, a famed heirloom of Elendil's house. @@ -61,8 +71,19 @@ N:3:of Thrain I:39:102:3 W:50:50:5:50000 P:0:1d1:0:0:0 -F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS | HIDE_TYPE | LUCK -F:INSTA_ART | SPEED | RES_LITE | RES_DARK | ESP_ORC | LITE3 | SPECIAL_GENE +F:ACTIVATE +F:ESP_ORC +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LITE3 +F:LUCK +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED a:THRAIN D:A great globe seemingly filled with moonlight, the famed Heart of the D:Mountain, which splinters the light that falls upon it into a thousand @@ -73,8 +94,13 @@ D:glowing shards. N:4:of Annatar I:40:10:10 W:70:30:3:90000 -F:HIDE_TYPE | MANA | LIFE | SPELL | DRAIN_EXP | AGGRAVATE +F:AGGRAVATE +F:DRAIN_EXP +F:HIDE_TYPE F:INSTA_ART +F:LIFE +F:MANA +F:SPELL D:This fiery golden circle once belonged to one who was known to the elves D:of Eregion as 'The Lord of Gifts'. Treacherous were his gifts, as was his D:teaching. Sauron the Sorcerer lurked behind the guise and his gifts, like @@ -85,10 +111,19 @@ D:this necklace, were not without cost. N:5:of Ingwe I:40:11:3 W:65:30:3:90000 -F:INT | WIS | CHR | SEARCH | INFRA | HIDE_TYPE | -F:SEE_INVIS | FREE_ACT | ACTIVATE | -F:RES_ACID | RES_COLD | RES_ELEC | +F:ACTIVATE +F:CHR +F:FREE_ACT +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:SEARCH +F:SEE_INVIS +F:WIS a:DISP_EVIL D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing D:of evil could stand. @@ -100,9 +135,19 @@ D:of evil could stand. N:6:'Nauglamir' I:40:12:3 W:70:50:3:75000 -F:STR | CON | DEX | INFRA | HIDE_TYPE | RES_FEAR | -F:SEE_INVIS | FREE_ACT | REGEN | LITE3 | SPEED | -F:INSTA_ART | SPECIAL_GENE +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:LITE3 +F:REGEN +F:RES_FEAR +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:STR a:DIM_DOOR D:A carencet of gold, set with a multitude of shining gems of D:Valinor. Despite its size, its weight seems as that of gossamer. @@ -114,7 +159,31 @@ N:7:'Ancanaur' I:23:32:3 W:80:120:45:5000000 P:0:12d12:10:10:0 -F:CHR | CON | DEX | DRAIN_EXP | FREE_ACT | HEAVY_CURSE | HIDE_TYPE | HOLD_LIFE | IM_FIRE | INT | KILL_DEMON | LEVELS | LITE1 | REGEN | RES_DARK | RES_FEAR | RES_NETHER | RES_NEXUS | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_UNDEAD | SPEED | STR | WIS +F:CHR +F:CON +F:DEX +F:DRAIN_EXP +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_FIRE +F:INT +F:KILL_DEMON +F:LEVELS +F:LITE1 +F:REGEN +F:RES_DARK +F:RES_FEAR +F:RES_NETHER +F:RES_NEXUS +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED +F:STR +F:WIS Z:mind blast D:"The Jaws of Fire", this is the sword that Feanor forged in secret D:to do battle against his enemies. The sword which threatened Fingolfin, @@ -125,9 +194,20 @@ D:the sword which in the end did not prevent its owner's untimely death. N:8:of Barahir I:45:32:1 W:50:25:2:75000 -F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE | -F:RES_POIS | RES_DARK | ACTIVATE | SEE_INVIS | SEARCH | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:HIDE_TYPE F:INSTA_ART +F:INT +F:RES_DARK +F:RES_POIS +F:SEARCH +F:SEE_INVIS +F:STEALTH +F:STR +F:WIS a:BARAHIR D:A ring shaped into twinned serpents with eyes of emerald meeting beneath D:a crown of flowers, an ancient treasure of Isildur's house. @@ -140,7 +220,13 @@ N:9:'Dramborleg' I:24:30:5 W:90:60:300:500000 P:0:5d7:18:25:0 -F:CRIT | HIDE_TYPE | KILL_DEMON | SHOW_MODS | VORPAL | WOUNDING | ACTIVATE +F:ACTIVATE +F:CRIT +F:HIDE_TYPE +F:KILL_DEMON +F:SHOW_MODS +F:VORPAL +F:WOUNDING a:TULKAS D:The great axe of Tuor, Thudder-Sharp is its name. The axe that smote D:both a heavy dint as of a club and cleft as a sword. When it was swung @@ -154,11 +240,28 @@ N:10:of Power 'Narya' I:45:34:1 W:70:30:2:100000 P:0:1d1:6:6:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | FREE_ACT | SEE_INVIS | -F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | SPECIAL_GENE | -F:IM_FIRE | RES_NETHER | RES_FEAR | REGEN | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IM_FIRE F:INSTA_ART +F:INT +F:LUCK +F:REGEN +F:RES_FEAR +F:RES_NETHER +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_STR +F:SUST_WIS +F:WIS a:NARYA D:The Ring of Fire, set with a ruby that glows like flame. Narya is one D:of the three Rings of Power created by the Elves and hidden by them from @@ -171,11 +274,27 @@ N:11:of Power 'Nenya' I:45:35:2 W:80:40:2:200000 P:0:1d1:9:9:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | -F:SUST_INT | SUST_WIS | SUST_CHR | -F:IM_COLD | RES_BLIND | STEALTH | ESP_ALL | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:ESP_ALL +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_COLD F:INSTA_ART +F:INT +F:LUCK +F:RES_BLIND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:STR +F:SUST_CHR +F:SUST_INT +F:SUST_WIS +F:WIS a:NENYA D:The Ring of Adamant, with a pure white stone as centrepiece. Nenya is one D:of the three Rings of Power created by the Elves and hidden by them from @@ -188,12 +307,29 @@ N:12:of Power 'Vilya' I:45:36:3 W:90:50:2:300000 P:0:1d1:12:12:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK -F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | -F:FEATHER | SLOW_DIGEST | REGEN | -F:SUST_STR | SUST_DEX | SUST_CON | -F:IM_ELEC | RES_POIS | RES_DISEN | +F:ACTIVATE +F:CHR +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_ELEC F:INSTA_ART +F:INT +F:LUCK +F:REGEN +F:RES_DISEN +F:RES_POIS +F:SEE_INVIS +F:SLOW_DIGEST +F:SPEED +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WIS a:VILYA D:The Ring of Sapphire, with clear blue gems that shine like stars, D:glittering untouchable despite all that Sauron ever wrought. Vilya is @@ -207,15 +343,45 @@ N:13:of Power 'The One Ring' I:45:37:5 W:100:100:2:5000000 P:0:1d1:15:15:0 -F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | -F:ACTIVATE | AUTO_CURSE | HEAVY_CURSE | INVIS | SPELL | MANA | -F:SEE_INVIS | REGEN | FREE_ACT | CURSED | CURSE_NO_DROP | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE | -F:SUST_STR | SUST_DEX | SUST_CON | -F:SUST_INT | SUST_WIS | SUST_CHR | -F:RES_BLIND | RES_POIS | RES_DISEN | RES_NETHER | ESP_ALL | -F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP | +F:ACTIVATE +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:DRAIN_EXP +F:DRAIN_HP +F:DRAIN_MANA +F:ESP_ALL +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE F:INSTA_ART +F:INT +F:INVIS +F:MANA +F:PERMA_CURSE +F:REGEN +F:RES_BLIND +F:RES_DISEN +F:RES_NETHER +F:RES_POIS +F:SEE_INVIS +F:SPEED +F:SPELL +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:WIS a:POWER Z:change the world D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh @@ -230,7 +396,8 @@ N:14:of Space-Time I:39:105:0 W:30:12:15:50000 P:0:1d1:0:0:0 -F:INSTA_ART | LITE1 +F:INSTA_ART +F:LITE1 D:A powerful stone that provides a strong light for any who D:wields it. It is rumoured that it may even protect the wearer from D:the passing of time. @@ -244,8 +411,11 @@ N:15:of Orthanc I:39:106:0 W:15:12:15:20000 P:0:1d1:0:0:0 -F:ACTIVATE | SPECIAL_GENE | EASY_USE | LITE1 | +F:ACTIVATE +F:EASY_USE F:INSTA_ART +F:LITE1 +F:SPECIAL_GENE a:STONE_LORE D:The key to the tower of Saruman, which fills your mind D:with images of knowledge and dreadful understanding. It @@ -259,10 +429,19 @@ N:16:'Lothronfaun' I:38:6:0 W:90:9:500:400000 P:30:2d4:-4:0:25 -F:FREE_ACT | IM_ELEC | SPECIAL_GENE | -F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | -F:LITE1 | SEE_INVIS | AGGRAVATE | ESP_DRAGON F:ACTIVATE +F:AGGRAVATE +F:ESP_DRAGON +F:FREE_ACT +F:IM_ELEC +F:LITE1 +F:RES_COLD +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:RES_POIS +F:SEE_INVIS +F:SPECIAL_GENE a:RAZORBACK D:A massive suit of heavy dragon scales deeply saturated with many colours. D:It throbs with angry energies. May-cloud it is called, after the @@ -274,12 +453,33 @@ N:17:of the Sun I:38:30:0 W:100:16:600:500000 P:50:2d4:-8:0:35 -F:HOLD_LIFE | REGEN | ESP_DRAGON | -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | ULTIMATE | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SPECIAL_GENE F:ACTIVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND +F:SPECIAL_GENE +F:ULTIMATE a:BLADETURNER D:A suit of tilkal, set with scales of every colour, surrounded in a nimbus D:of perfectly untramelled yet inextricably intermingled and utterly mastered @@ -292,9 +492,20 @@ N:18:of Melkor I:22:2:-4 W:65:45:200:100000 P:0:4d6:12:24:0 -F:STEALTH | WIS | CURSED | HEAVY_CURSE | TY_CURSE | ESP_GOOD | -F:DRAIN_MANA | DRAIN_HP | -F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | BRAND_POIS | RES_CONF +F:BRAND_POIS +F:CURSED +F:DRAIN_HP +F:DRAIN_MANA +F:ESP_GOOD +F:HEAVY_CURSE +F:RES_BLIND +F:RES_CONF +F:RES_DARK +F:RES_LITE +F:RES_NETHER +F:STEALTH +F:TY_CURSE +F:WIS D:The mighty spear used once by Melkor to slay the trees of Valinor. # The Galvorn Plate Mail of Eol @@ -303,10 +514,19 @@ N:19:of Eol I:37:30:2 W:75:9:420:300000 P:40:2d4:-4:0:20 -F:CON | -F:HOLD_LIFE | SUST_CON | ESP_UNDEAD | RES_CONF | RES_FEAR | -F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS | F:ACTIVATE +F:CON +F:ESP_UNDEAD +F:HOLD_LIFE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_FEAR +F:RES_NETHER +F:RES_NEXUS +F:SUST_CON a:CURE_1000 D:A suit of imperishable galvorn, with unconquerable strength to endure evil D:and disruptive magics. It protects the life force of its wearer like @@ -319,9 +539,14 @@ N:20:of Isildur I:37:15:1 W:30:3:300:50000 P:25:2d4:0:0:25 -F:CON | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_SOUND | RES_CONF | RES_NEXUS +F:CON +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FIRE +F:RES_NEXUS +F:RES_SOUND D:A gleaming steel suit covering the wearer from neck to foot, with runes of D:warding and stability deeply engraved into its surface. @@ -332,8 +557,17 @@ N:21:of the Rohirrim I:37:9:2 W:30:3:200:30000 P:19:1d4:0:0:15 -F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND +F:DEX +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_SOUND +F:SPEED +F:STR D:A stiff suit of armour composed of small metal plates sewn to an D:inner layer of heavy canvas, and covered with a second layer of D:cloth. Within it is the spirit of Eorl the Young, matchless in combat. @@ -345,11 +579,19 @@ N:22:'Belegennon' I:37:20:4 W:40:10:150:135000 P:28:1d4:-1:0:20 -F:STEALTH | WIS | INT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:HOLD_LIFE | RES_DARK | RES_FEAR | -F:SEE_INVIS | F:ACTIVATE +F:HOLD_LIFE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:WIS a:BELEGENNON D:This wondrous suit of fine-linked chain shimmers as though of pure silver. D:It stands untouched amidst the fury of the elements, and a power of @@ -362,9 +604,17 @@ N:23:of Celeborn I:37:25:4 W:40:3:250:150000 P:35:2d4:-3:0:25 -F:STR | CHR | HIDE_TYPE | ESP_ORC -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | -F:RES_DISEN | ACTIVATE +F:ACTIVATE +F:CHR +F:ESP_ORC +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:STR a:GENOCIDE D:A shimmering suit of true-silver, forged long ago by dwarven smiths of D:legend. It gleams with purest white as you gaze upon it, and mighty are @@ -377,8 +627,15 @@ N:24:of Arvedui I:37:4:2 W:20:3:220:32000 P:14:1d4:-2:0:15 -F:STR | CHR | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS +F:CHR +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_NEXUS +F:RES_SHARDS +F:STR D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded D:with leather. You feel strong and tall as Arvedui, last king of Arnor, D:as you put it on. @@ -390,8 +647,14 @@ N:25:of Caspanion I:37:6:3 W:25:9:270:40000 P:16:1d4:-2:0:20 -F:INT | WIS | CON | HIDE_TYPE | -F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE +F:ACTIVATE +F:CON +F:HIDE_TYPE +F:INT +F:RES_ACID +F:RES_CONF +F:RES_POIS +F:WIS a:DEST_DOOR D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically D:reinforced at vital locations with a second layer of chain. Magics to @@ -406,7 +669,12 @@ N:26:of Gil-galad I:32:8:10 W:50:80:50:20000 P:6:1d3:0:0:10 -F:ACTIVATE | HIDE_TYPE | INFRA | LITE2 | LITE3 | SEARCH +F:ACTIVATE +F:HIDE_TYPE +F:INFRA +F:LITE2 +F:LITE3 +F:SEARCH a:SUNLIGHT D:The shining helm that Gil-galad, legendary Elven-king, wore in battle. @@ -419,7 +687,13 @@ N:27:of Tom Bombadil I:36:12:1 W:10:10:70:30000 P:40:2d4:0:0:0 -F:CHR | CON | DEX | HIDE_TYPE | INT | STR | WIS +F:CHR +F:CON +F:DEX +F:HIDE_TYPE +F:INT +F:STR +F:WIS Z:teleport D:This garment was once the property of Tom Bombadil - D:a strange being rumoured to be older than Arda itself. It @@ -432,8 +706,12 @@ N:28:'Thalkettoth' I:36:11:3 W:20:3:60:25000 P:11:1d1:-1:0:25 -F:DEX | SPEED | HIDE_TYPE | SPECIAL_GENE | -F:RES_ACID | RES_SHARDS +F:DEX +F:HIDE_TYPE +F:RES_ACID +F:RES_SHARDS +F:SPECIAL_GENE +F:SPEED D:A tunic and skirt sewn with thick, overlapping scales of hardened D:leather whose wearer moves with agility and assurance. @@ -444,8 +722,19 @@ N:29:of Wormtongue I:30:2:3 W:40:20:20:50000 P:2:1d1:-10:-10:10 -F:INT | DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE | -F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE +F:CHR +F:DEX +F:ESP_GOOD +F:ESP_UNIQUE +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RES_DARK +F:RES_LITE +F:SEARCH +F:SPEED +F:STEALTH Z:panic hit D:The pair of boots used by Grima son of Galmod, also named the Wormtongue: D:a treacherous but persuasive counsellor, ever ready to betray, sneak, @@ -458,9 +747,14 @@ N:30:of Thorin I:34:7:4 W:30:6:65:60000 P:5:1d2:0:0:25 -F:STR | CON | HIDE_TYPE | -F:FREE_ACT | IM_ACID | RES_SOUND | -F:RES_CHAOS | ESP_ORC +F:CON +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:RES_CHAOS +F:RES_SOUND +F:STR D:Invoking the strength and endurance of Thorin, King under the Mountain, D:this little shield forged of true-silver is proof against the Element D:of Earth. @@ -471,7 +765,12 @@ N:31:of Celegorm I:34:4:0 W:30:3:60:12000 P:4:1d2:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_LITE D:This shield emblazoned with a multitude of creatures not seen for ages D:once protected Celegorm, lord of Himlad; around it lies a mystic balance D:that contains the conflicts of the elements. @@ -483,8 +782,17 @@ N:32:of Anarion I:34:5:0 W:40:9:120:160000 P:5:1d3:0:0:20 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | -F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL +F:ESP_EVIL +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found D:himself powerless to wither or diminish. @@ -495,9 +803,19 @@ N:33:of Hurin I:22:10:3 W:20:15:180:90000 P:0:2d6:12:20:0 -F:STR | CON | HIDE_TYPE | BRAND_ACID | RES_ACID | LITE1 | DRAIN_MANA | -F:SLAY_ORC | KILL_DEMON | SLAY_TROLL | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_ACID +F:CON +F:DRAIN_MANA +F:HIDE_TYPE +F:KILL_DEMON +F:LITE1 F:MUST2H +F:RES_ACID +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STR f:MUST2H a:HURIN D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this @@ -510,12 +828,32 @@ N:34:of Morgoth I:33:50:125 W:100:1:20:10000000 P:0:1d1:0:0:0 -F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | RES_NETHER | -F:LITE1 | SEE_INVIS | ESP_ALL | -F:CURSED | HEAVY_CURSE | PERMA_CURSE | -F:INSTA_ART | SPECIAL_GENE +F:CHR +F:CON +F:CURSED +F:DEX +F:ESP_ALL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:INT +F:LITE1 +F:PERMA_CURSE +F:RES_ACID +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:SEE_INVIS +F:SPECIAL_GENE +F:STR +F:WIS D:Two Silmarils of Feanor blaze from the thunderous crown of twisted D:iron. The corrupted metal feels at once as infernal as hellfire D:and as chilling as the Outer Darkness. One protrusion from the @@ -528,9 +866,18 @@ N:35:of Beruthiel I:33:10:-5 W:40:12:20:0 P:0:1d1:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | -F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | ESP_ALL | -F:CURSED | AUTO_CURSE +F:AUTO_CURSE +F:CON +F:CURSED +F:DEX +F:ESP_ALL +F:ESP_ANIMAL +F:ESP_EVIL +F:ESP_NONLIVING +F:FREE_ACT +F:HIDE_TYPE +F:SEE_INVIS +F:STR D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which D:grants extraordinary powers of sight and awareness at a terrible physical D:cost. @@ -542,8 +889,13 @@ N:36:of Thranduil I:32:2:2 W:20:2:15:50000 P:2:0d0:0:0:10 -F:INT | WIS | HIDE_TYPE | -F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:INT +F:RES_BLIND +F:WIS D:The hunting cap of King Thranduil, to whose ears come all the secrets of D:his forest domain. @@ -554,7 +906,11 @@ N:37:of Thengel I:32:3:3 W:10:2:20:22000 P:3:1d1:0:0:12 -F:WIS | CHR | RES_CONF | HIDE_TYPE | LUCK +F:CHR +F:HIDE_TYPE +F:LUCK +F:RES_CONF +F:WIS D:A ridged helmet made of steel, and embossed with scenes of valour in fine- D:engraved silver. It grants the wearer nobility, clarity of thought and D:understanding. @@ -566,9 +922,20 @@ N:38:of Hammerhand I:32:6:3 W:20:2:60:45000 P:6:1d3:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE | RES_FEAR | -F:SUST_STR | SUST_DEX | SUST_CON | -F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK | SLOW_DIGEST | +F:CON +F:DEX +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_FEAR +F:RES_NEXUS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR Z:berserk D:A great helm as steady as the heroes of the Westdike. Mighty were the D:blows of Helm, the Hammerhand! @@ -580,9 +947,21 @@ N:39:of Dor-Lomin I:32:7:4 W:40:12:75:300000 P:8:1d3:0:0:20 -F:STR | DEX | CON | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND | -F:LITE1 | SEE_INVIS | ESP_DRAGON | ESP_THUNDERLORD | ACTIVATE +F:ACTIVATE +F:CON +F:DEX +F:ESP_DRAGON +F:ESP_THUNDERLORD +F:HIDE_TYPE +F:LITE1 +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:STR a:GORLIM D:The legendary dragon helm of Turin Turambar, an object of dread to the D:servants of Morgoth. @@ -593,8 +972,13 @@ N:40:'Holhenneth' I:32:5:2 W:20:5:75:100000 P:5:1d3:0:0:10 -F:INT | WIS | SEARCH | HIDE_TYPE | -F:RES_BLIND | SEE_INVIS | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:RES_BLIND +F:SEARCH +F:SEE_INVIS +F:WIS a:DETECT_ALL D:A famous helm of forged iron granting extraordinary powers of mind and D:awareness. @@ -606,11 +990,26 @@ N:41:of Gorlim I:32:5:-5 W:20:5:75:0 P:5:1d3:25:25:10 -F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS | -F:SEE_INVIS | NO_MAGIC | HEAVY_CURSE | TY_CURSE -F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_FIRE | RES_POIS | -F:IM_COLD | ACTIVATE | DRAIN_HP | -F:TELEPORT | CURSED +F:ACTIVATE +F:CURSED +F:DRAIN_HP +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_COLD +F:INT +F:NO_MAGIC +F:RES_ACID +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SEARCH +F:SEE_INVIS +F:SHOW_MODS +F:TELEPORT +F:TY_CURSE +F:WIS a:GORLIM D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most D:needed succor. @@ -622,9 +1021,23 @@ N:42:of Gondor I:33:11:3 W:40:40:30:125000 P:0:1d1:0:0:15 -F:STR | WIS | CON | HIDE_TYPE | SPEED | RES_CONF | RES_SOUND | -F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS | -F:LITE1 | SEE_INVIS | REGEN | ACTIVATE +F:ACTIVATE +F:CON +F:HIDE_TYPE +F:LITE1 +F:REGEN +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STR +F:WIS a:CURE_700 D:The shining winged circlet brought by Elendil from dying Numenor, emblem of D:Gondor through an age of the world. @@ -637,10 +1050,23 @@ N:43:of Numenor I:33:12:3 W:60:30:40:50000 P:0:1d1:0:0:18 -F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE | -F:SEE_INVIS | FREE_ACT | RES_DARK | RES_BLIND | -F:RES_SHARDS | RES_SOUND | RES_LITE | RES_COLD | -F:LITE1 | ACTIVATE | DRAIN_MANA +F:ACTIVATE +F:CHR +F:DEX +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:LITE1 +F:RES_BLIND +F:RES_COLD +F:RES_DARK +F:RES_LITE +F:RES_SHARDS +F:RES_SOUND +F:SEARCH +F:SEE_INVIS +F:SPEED a:NUMENOR D:A crown of massive gold, set with wondrous jewels of thought and warding, D:worn by the kings of ancient Numenor. Its wearer may go into battle @@ -655,7 +1081,12 @@ N:44:of Valinor I:35:1:0 W:60:90:10:40000 P:1:0d0:0:0:20 -F:ACTIVATE | IM_ACID | IM_COLD | IM_ELEC | IM_FIRE | RES_POIS +F:ACTIVATE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:RES_POIS a:COLLUIN D:A cape worn by a hero from Valinor, a land utterly beyond the strife D:of the elements. @@ -666,8 +1097,13 @@ N:45:'Holcolleth' I:35:1:2 W:5:25:10:13000 P:1:0d0:0:0:4 -F:INT | WIS | SPEED | STEALTH | HIDE_TYPE | -F:RES_ACID | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:RES_ACID +F:SPEED +F:STEALTH +F:WIS a:SLEEP D:This elven-grey mantle possesses great powers of tranquility and of D:concealment, and grants the wearer the knowledge and understanding of @@ -680,8 +1116,14 @@ N:46:of Thingol I:35:1:3 W:10:50:10:35000 P:1:0d0:0:0:18 -F:DEX | CHR | HIDE_TYPE | -F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE +F:ACTIVATE +F:CHR +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_FIRE a:RECHARGE D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm D:and clear as moonlight on still water. @@ -693,7 +1135,10 @@ N:47:of Thorongil I:35:1:0 W:5:10:10:8000 P:1:0d0:0:0:10 -F:FREE_ACT | RES_ACID | SEE_INVIS | RES_FEAR +F:FREE_ACT +F:RES_ACID +F:RES_FEAR +F:SEE_INVIS D:A cloak of shimmering green and brown that grants sight beyond sight and D:shakes off holding magics, worn by Aragorn son of Arathorn in his youth D:as he adventured under the name of Thorongil. @@ -705,8 +1150,11 @@ N:48:'Colannon' I:35:1:3 W:5:20:10:11000 P:1:0d0:0:0:15 -F:STEALTH | SPEED | RES_NEXUS | -F:RES_ACID | ACTIVATE +F:ACTIVATE +F:RES_ACID +F:RES_NEXUS +F:SPEED +F:STEALTH a:TELEPORT D:A crystal-blue cape of fine silk worn by a silent messenger of D:the forces of Law. Somehow, its wearer is always able to escape @@ -719,8 +1167,21 @@ N:49:of Luthien I:35:6:2 W:40:40:5:55000 P:6:0d0:0:0:20 -F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS | LUCK -F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:INT +F:INVIS +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_FIRE +F:SPECIAL_GENE +F:SPEED +F:SPELL_CONTAIN +F:STEALTH +F:WIELD_CAST +F:WIS a:REST_LIFE D:The opaque midnight folds, inset with a multitude of tiny diamonds, of D:this cloak swirl around you and you feel a hint, a fragment of the @@ -734,8 +1195,15 @@ N:50:of Tuor I:35:6:4 W:40:40:5:35000 P:6:0d0:0:0:12 -F:STEALTH | DEX | HIDE_TYPE | INVIS | WATER_BREATH -F:FREE_ACT | IM_ACID | SEE_INVIS | CLIMB +F:CLIMB +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:INVIS +F:SEE_INVIS +F:STEALTH +F:WATER_BREATH D:From the ruin of Gondolin did Tuor escape, through secret ways and travail, D:shielded by his cloak from a multitude of hostile eyes. @@ -745,7 +1213,10 @@ N:51:of Azaghal I:23:5:0 W:15:30:30:40000 P:0:2d5:12:14:0 -F:KILL_DRAGON | IM_FIRE | ESP_DRAGON | RES_FEAR +F:ESP_DRAGON +F:IM_FIRE +F:KILL_DRAGON +F:RES_FEAR D:The weapon of Azaghal when he wounded Glaurung. It is deadly D:when fighting dragons and is said to make the breaths of fire D:completely harmless. @@ -757,8 +1228,11 @@ N:52:'Cambeleg' I:31:1:2 W:10:6:5:36000 P:1:0d0:8:8:15 -F:STR | CON | HIDE_TYPE | -F:FREE_ACT | SHOW_MODS +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:SHOW_MODS +F:STR D:A hero's handgear that lends great prowess in battle. @@ -768,8 +1242,12 @@ N:53:'Cammithrim' I:31:1:0 W:10:3:5:30000 P:1:0d0:0:0:10 -F:FREE_ACT | RES_LITE | SUST_CON | LITE1 | ACTIVATE +F:ACTIVATE +F:FREE_ACT +F:LITE1 +F:RES_LITE F:SPECIAL_GENE +F:SUST_CON a:BO_MISS_1 D:These gloves glow so brightly as to light the way for their owner and cast D:magical bolts with great frequency. @@ -780,8 +1258,13 @@ N:54:of Eregion I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_FIRE | ACTIVATE | -F:SUST_STR | STR | REGEN | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:REGEN +F:RES_FIRE +F:SPELL_CONTAIN +F:STR +F:SUST_STR +F:WIELD_CAST a:BO_FIRE_1 D:A fiery set of gauntlets that can even shoot fire from the user's D:hands. Wrought by Curufin's people, they guard the wearer's @@ -793,8 +1276,13 @@ N:55:of Nargothrond I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_COLD | ACTIVATE | -F:SUST_CON | CON | REGEN | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CON +F:REGEN +F:RES_COLD +F:SPELL_CONTAIN +F:SUST_CON +F:WIELD_CAST a:BO_COLD_1 D:A set of handgear so icy as to be able to fire frost bolts. Wrought by D:Finrod Felagund himself, it is inscribed with runes that guard and @@ -806,8 +1294,13 @@ N:56:of Lorien I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_ELEC | ACTIVATE | FREE_ACT | -F:SUST_DEX | DEX | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:DEX +F:FREE_ACT +F:RES_ELEC +F:SPELL_CONTAIN +F:SUST_DEX +F:WIELD_CAST a:BO_ELEC_1 D:A set of handgear wrought by the Galadhrim. Sparks surround it, enabling D:the wearer to fire bolts of electricity. Ever has lightning improved and @@ -819,8 +1312,12 @@ N:57:of Ossiriand I:31:2:4 W:10:5:25:33000 P:2:1d1:0:0:15 -F:RES_ACID | ACTIVATE | -F:SUST_CHR | CHR | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:CHR +F:RES_ACID +F:SPELL_CONTAIN +F:SUST_CHR +F:WIELD_CAST a:BO_ACID_1 D:Mighty was the woodcraft of the Laiquendi, for they learned to control the D:element of acid to a level theretofore unknown. This set of handgear is so @@ -832,9 +1329,22 @@ N:58:'Camlost' I:31:2:-3 W:10:20:25:0 P:2:1d1:-11:-12:0 -F:STR | DEX | HIDE_TYPE | DRAIN_MANA | -F:RES_POIS | IM_FIRE | IM_COLD | RES_DISEN | RES_NETHER | FREE_ACT | -F:AGGRAVATE | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT | CURSED +F:AGGRAVATE +F:CURSED +F:DEX +F:DRAIN_MANA +F:FREE_ACT +F:HEAVY_CURSE +F:HIDE_TYPE +F:IM_COLD +F:IM_FIRE +F:RES_DISEN +F:RES_NETHER +F:RES_POIS +F:SHOW_MODS +F:STR +F:TELEPORT +F:TY_CURSE D:A pair of gauntlets that sap combat ability, named after the empty hand D:of Beren that once clasped a Silmaril. @@ -845,8 +1355,13 @@ N:59:of Fingolfin I:31:5:4 W:40:15:40:110000 P:5:1d1:10:10:20 -F:DEX | HIDE_TYPE | LUCK -F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RES_ACID +F:SHOW_MODS a:BO_MISS_2 Z:magic missile D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave @@ -859,8 +1374,10 @@ N:60:of Feanor I:30:3:15 W:40:120:40:300000 P:3:1d1:0:0:20 -F:SPEED | HIDE_TYPE | -F:RES_NEXUS | ACTIVATE +F:ACTIVATE +F:HIDE_TYPE +F:RES_NEXUS +F:SPEED a:SPEED D:This wondrous pair of leather boots once sped Feanor, creator of the D:Silmarils and the mightiest of the Eldar, along the Grinding Ice and to @@ -873,9 +1390,16 @@ N:61:'Dal-i-thalion' I:30:2:5 W:10:25:20:40000 P:2:1d1:0:0:15 -F:DEX | HIDE_TYPE | CHR | SUST_CHR | -F:ACTIVATE | FREE_ACT | -F:RES_NETHER | RES_CHAOS | RES_CONF | SUST_CON +F:ACTIVATE +F:CHR +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_CHAOS +F:RES_CONF +F:RES_NETHER +F:SUST_CHR +F:SUST_CON a:CURE_POISON D:A pair of high-laced shoes, strong against the powers of corruption and D:withering, that grant the wearer extraordinary agility. @@ -887,7 +1411,12 @@ N:62:of Thror I:30:6:3 W:30:25:80:15000 P:6:1d1:0:0:20 -F:STR | CON | HIDE_TYPE | SPEED | RES_FEAR | CLIMB +F:CLIMB +F:CON +F:HIDE_TYPE +F:RES_FEAR +F:SPEED +F:STR D:Sturdy footwear of leather and steel as enduring as the long-suffering D:Dwarven King-in-exile who wore them. Of dwarven make, these boots will D:make their wearer completely at home in the mountains. @@ -905,9 +1434,20 @@ N:63:of Bard I:17:2:0 W:55:30:2:50000 P:0:8d4:20:15:0 -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON | -F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_DRAGON +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD D:Deadliest of arrows, imbued with elemental strength, this shaft is D:feared especially by the wyrmkin. @@ -918,8 +1458,16 @@ N:64:of Maedhros I:23:5:3 W:15:30:30:22500 P:0:2d5:12:15:0 -F:INT | DEX | HIDE_TYPE | SPEED | SPECIAL_GENE -F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_TROLL +F:SPECIAL_GENE +F:SPEED D:A short thrusting blade with a large guard worn by Maedhros the Tall, D:eldest son of Feanor, and wielded with his left hand after the loss of D:his right hand in the pits of Thangorodrim. @@ -930,7 +1478,21 @@ N:65:'Angrist' I:23:1:4 W:25:80:12:150000 P:0:2d4:10:15:5 -F:BRAND_ACID | BRAND_POIS | DEX | FREE_ACT | HIDE_TYPE | LUCK | RES_DARK | SEARCH | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_ORC | SLAY_TROLL | STEALTH | SUST_DEX +F:BRAND_ACID +F:BRAND_POIS +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RES_DARK +F:SEARCH +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH +F:SUST_DEX D:The knife Beren Barahir`s son took from Curufin and with which he cut D:out a Silmaril from the crown of Morgoth, The blade snapped and broke D:when he tried to gain one more and the splint hit Morgoth at his chin. @@ -943,7 +1505,12 @@ N:66:of Samwise I:23:4:0 W:4:100:12:12000 P:0:1d4:4:6:0 -F:ACTIVATE | BRAND_FIRE | LEVELS | LITE1 | RES_FIRE | SHOW_MODS +F:ACTIVATE +F:BRAND_FIRE +F:LEVELS +F:LITE1 +F:RES_FIRE +F:SHOW_MODS a:BO_FIRE_1 D:The blade of Samwise Gamgee, chosen by him from the hoard of the D:Barrow-wights. A fiery dagger finely balanced for deadly throws. @@ -954,7 +1521,11 @@ N:67:of Peregrin I:23:4:0 W:3:100:12:11000 P:0:1d4:4:6:0 -F:ACTIVATE | BRAND_COLD | LEVELS | RES_COLD | SHOW_MODS +F:ACTIVATE +F:BRAND_COLD +F:LEVELS +F:RES_COLD +F:SHOW_MODS a:BO_COLD_1 D:The blade of Peregrin Took, chosen by him from the hoard of the D:Barrow-wights. A frosty dagger finely balanced for deadly throws. @@ -965,7 +1536,11 @@ N:68:of Meriadoc I:23:4:0 W:5:100:12:13000 P:0:1d4:4:6:0 -F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS +F:ACTIVATE +F:BRAND_ELEC +F:LEVELS +F:RES_ELEC +F:SHOW_MODS a:BO_ELEC_1 D:The blade of Meriadoc Brandybuck, chosen by him from the hoard of D:the Barrow-wights. A dagger covered in sparks and finely balanced @@ -977,7 +1552,12 @@ N:69:of Rilia I:23:4:0 W:5:40:12:35000 P:0:2d4:4:3:0 -F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS +F:ACTIVATE +F:BRAND_POIS +F:RES_DISEN +F:RES_POIS +F:SHOW_MODS +F:SLAY_ORC a:BA_POIS_1 D:A large stiletto dagger that glistens with odourless poison, to which the D:wearer seems oddly immune. @@ -989,10 +1569,18 @@ N:70:'Belangil' I:23:4:2 W:10:40:12:50000 P:0:2d4:6:9:0 -F:DEX | HIDE_TYPE | SPEED | BLOWS | -F:BRAND_COLD | RES_COLD | -F:SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS | BRAND_POIS +F:ACTIVATE +F:BLOWS +F:BRAND_COLD +F:BRAND_POIS +F:DEX +F:HIDE_TYPE +F:REGEN +F:RES_COLD +F:SEE_INVIS +F:SHOW_MODS +F:SLOW_DIGEST +F:SPEED a:BELANGIL D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and D:an edge to wound the wind. @@ -1004,11 +1592,22 @@ N:71:'Calris' I:23:21:5 W:30:15:140:100000 P:0:5d4:-20:20:0 -F:CON | HIDE_TYPE | DRAIN_HP | -F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | -F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON | -F:AUTO_CURSE | +F:AGGRAVATE +F:AUTO_CURSE +F:CON F:COULD2H +F:CURSED +F:DRAIN_HP +F:ESP_DEMON +F:ESP_DRAGON +F:HEAVY_CURSE +F:HIDE_TYPE +F:KILL_DRAGON +F:RES_DISEN +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL f:COULD2H D:This sword has runes of power incised on its ornate hilt and a single D:blood channel that gleams coldly blue as you grasp this mighty weapon of @@ -1021,13 +1620,28 @@ N:72:'Aranruth' I:23:16:4 W:20:45:150:125000 P:0:3d5:20:12:0 -F:STR | DEX | CON | SUST_CON | SUST_STR -F:REGEN | FREE_ACT | SEE_INVIS | -F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR | -F:RES_COLD | -F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | -F:BRAND_COLD | -F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED +F:BLESSED +F:BRAND_COLD +F:CON +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:REGEN +F:RES_CHAOS +F:RES_COLD +F:RES_FEAR +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:STR +F:SUST_CON +F:SUST_STR D:The beautiful sword of Thingol with a hilt of gold and silver inlay, D:glistening icily enough to freeze the hearts of demons. You feel supple D:and lightfooted as you hold it. @@ -1039,9 +1653,20 @@ N:73:'Glamdring' I:23:16:1 W:20:20:150:40000 P:0:2d5:10:15:0 -F:SEARCH | HIDE_TYPE | BLESSED | SLAY_DEMON | -F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE1 | -F:SLOW_DIGEST | SHOW_MODS | ESP_ORC | SPECIAL_GENE +F:BLESSED +F:BRAND_FIRE +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RES_FIRE +F:RES_LITE +F:SEARCH +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_ORC +F:SLOW_DIGEST +F:SPECIAL_GENE D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs D:who dared to come near hidden Gondolin. Inscribed upon the guard in Cirth D:is the following -- @@ -1054,7 +1679,13 @@ N:74:of Thranduil I:21:3:0 W:20:18:150:50000 P:0:1d9:10:20:0 -F:BRAND_POIS | COULD2H | RES_POIS | SLAY_ANIMAL | HIDE_TYPE | SHOW_MODS | ESP_ANIMAL +F:BRAND_POIS +F:COULD2H +F:ESP_ANIMAL +F:HIDE_TYPE +F:RES_POIS +F:SHOW_MODS +F:SLAY_ANIMAL f:COULD2H D:The carven oak staff of the King of the Woodland Realm, D:this weapon is a fighter's best friend in a forest. @@ -1065,9 +1696,20 @@ N:75:'Orcrist' I:23:16:3 W:20:20:150:40000 P:0:2d5:10:15:0 -F:SEARCH | ESP_ORC | SLAY_DRAGON | ESP_DRAGON | RES_COLD | HIDE_TYPE | -F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE1 | RES_DARK | -F:SLOW_DIGEST | SHOW_MODS +F:BRAND_COLD +F:ESP_DRAGON +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RES_COLD +F:RES_COLD +F:RES_DARK +F:SEARCH +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_ORC +F:SLOW_DIGEST D:This coldly gleaming blade is called simply "Biter", by orcs who came to D:know its power all too well. @@ -1077,10 +1719,22 @@ N:76:'Anglachel' I:23:25:2 W:30:30:200:100000 P:0:3d6:13:17:0 -F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON | DRAIN_HP | -F:RES_FIRE | RES_POIS | BRAND_FIRE | BRAND_POIS | -F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS | +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_HP +F:ESP_DRAGON +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DRAGON F:MUST2H +F:REGEN +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS +F:SLAY_TROLL +F:SLOW_DIGEST +F:STR +F:VORPAL f:MUST2H D:A giant sword once wielded by mighty Turin, and a great dragonbane which D:bathed in Glaurung's blood. Its blade once shone brightly, it can cleave @@ -1094,11 +1748,28 @@ N:77:'Zarcuthra' I:23:25:4 W:30:180:250:205000 P:0:4d6:19:21:0 -F:STR | CHR | INFRA | HIDE_TYPE | VORPAL | DRAIN_MANA | -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | -F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | -F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS | +F:AGGRAVATE +F:BRAND_FIRE +F:CHR +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:KILL_DRAGON F:MUST2H +F:RES_CHAOS +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD +F:STR +F:VORPAL f:MUST2H D:Dark and deadly runes stand stark against the naked steel of this awesome D:weapon, and you feel a stunning power of slaying and rending as you @@ -1111,10 +1782,25 @@ N:78:'Mormegil' I:23:33:2 W:30:15:250:0 P:0:6d7:0:0:-20 -F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR | -F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LEVELS | TY_CURSE | -F:BLOWS | SLAY_DRAGON | RES_CHAOS | ANTIMAGIC_50 | -F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP +F:AGGRAVATE +F:ANTIMAGIC_50 +F:BLOWS +F:BRAND_FIRE +F:CURSED +F:DRAIN_EXP +F:DRAIN_HP +F:DRAIN_MANA +F:HEAVY_CURSE +F:IM_FIRE +F:LEVELS +F:RES_CHAOS +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_DRAGON +F:SPEED +F:TY_CURSE D:A foul, twisted sword with blackened spines and knobs, whose very name is a D:curse upon the lips of Elves and Men. @@ -1125,9 +1811,17 @@ N:79:'Gondricam' I:23:12:3 W:20:8:110:28000 P:0:1d7:10:11:0 -F:DEX | STEALTH | HIDE_TYPE | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | -F:SEE_INVIS | REGEN | SHOW_MODS +F:DEX +F:FEATHER +F:HIDE_TYPE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:STEALTH D:Famed sea-defender of Lebennin. A short, slightly curved chopping blade D:with a perfect edge shining cleanly in the sun, an object of hate to the D:men of Umbar who met it in combat. @@ -1139,9 +1833,18 @@ N:80:'Crisdurian' I:23:28:0 W:40:15:260:111000 P:0:4d5:18:19:0 -F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | -F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS | WOUNDING | +F:BRAND_POIS F:MUST2H +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLAY_UNDEAD +F:VORPAL +F:WOUNDING f:MUST2H D:A giant's weapon, with a long blade tall and straight thrusting out from a D:massive double-pronged hilt. On its blade are written doomspells against @@ -1154,7 +1857,15 @@ N:81:'Herugrim' I:23:17:2 W:60:40:130:300000 P:0:3d5:8:9:0 -F:ACTIVATE | ESP_EVIL | FREE_ACT | HIDE_TYPE | INT | RES_CONF | RES_DARK | SHOW_MODS | VORPAL +F:ACTIVATE +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:INT +F:RES_CONF +F:RES_DARK +F:SHOW_MODS +F:VORPAL a:CURE_INSANITY D:The ancient blade of Theoden, King of the Mark. It was taken from D:the king by Grima the Wormtongue, and hidden from him in a dusty @@ -1167,10 +1878,24 @@ N:82:'Ringil' I:23:17:10 W:20:120:130:300000 P:0:4d5:22:25:0 -F:SPEED | HIDE_TYPE | RES_FEAR | BLESSED | -F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL | -F:FREE_ACT | RES_COLD | RES_LITE | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DEMON +F:LITE1 +F:REGEN +F:RES_COLD +F:RES_FEAR +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPEED a:BA_COLD_2 D:The weapon of Fingolfin, High King of the Noldor; it shines like a column D:of ice lit by light unquenchable. Morgoth came but unwillingly to meet it @@ -1183,10 +1908,26 @@ N:83:'Anduril' I:23:17:4 W:20:40:130:100000 P:0:3d5:10:15:5 -F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | LUCK -F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE1 | -F:RES_DISEN | SPECIAL_GENE +F:ACTIVATE +F:BLESSED +F:BRAND_FIRE +F:DEX +F:FREE_ACT +F:FREE_ACT +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE +F:STR +F:SUST_DEX a:BA_FIRE_1 D:The famed "Flame of the West", the sword that was broken and is forged D:again. It glows with the essence of fire, its wearer is mighty in combat, @@ -1202,10 +1943,23 @@ N:84:'Anguirel' I:23:17:2 W:20:30:130:40000 P:0:2d5:8:12:0 -F:STR | CON | SPEED | HIDE_TYPE | -F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC | -F:RES_LITE | RES_DARK | SEE_INVIS | SHOW_MODS | VORPAL | WOUNDING | -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:BRAND_ELEC +F:CON +F:CURSED +F:FREE_ACT +F:HIDE_TYPE +F:RES_DARK +F:RES_ELEC +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SPEED +F:STR +F:VORPAL +F:WOUNDING D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the D:living lightning trapped inside. @@ -1216,8 +1970,17 @@ N:85:'Elvagil' I:23:17:2 W:20:8:130:20000 P:0:2d5:5:7:0 -F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL -F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS +F:CHR +F:DEX +F:ESP_ORC +F:ESP_TROLL +F:FEATHER +F:HIDE_TYPE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden D:and secret places of the earth. @@ -1228,7 +1991,11 @@ N:86:'Forasgil' I:23:7:0 W:15:8:40:15000 P:0:1d6:12:19:0 -F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SHOW_MODS +F:BRAND_COLD +F:RES_COLD +F:RES_LITE +F:SHOW_MODS +F:SLAY_ANIMAL D:A slender, tapered blade whose wielder strikes icy blows with deadly D:accuracy. @@ -1239,9 +2006,17 @@ N:87:'Careth Asdriag' I:23:11:2 W:15:8:50:25000 P:0:2d7:6:8:0 -F:DEX | BLOWS | SPEED | CON | -F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | -F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL +F:BLOWS +F:CON +F:DEX +F:ESP_ANIMAL +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SPEED D:An heirloom of the Lords of Rhun far to the east, and a name of D:dismay to creatures natural and unnatural. @@ -1251,9 +2026,24 @@ N:88:'Sting' I:23:10:2 W:20:205:75:100000 P:0:1d7:7:8:0 -F:BLOWS | CON | DEX | ESP_ORC | ESP_SPIDER | ESP_UNDEAD | FREE_ACT | -F:LEVELS | LITE1 | RES_LITE | SEE_INVIS | SHOW_MODS | SLAY_ANIMAL | -F:SLAY_EVIL | SLAY_ORC | SLAY_UNDEAD | SPEED | STR +F:BLOWS +F:CON +F:DEX +F:ESP_ORC +F:ESP_SPIDER +F:ESP_UNDEAD +F:FREE_ACT +F:LEVELS +F:LITE1 +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_UNDEAD +F:SPEED +F:STR D:The perfect size for Bilbo, and stamped forever by the courage he found D:in Mirkwood, this sturdy little blade grants the wearer combat prowess D:and survival abilities they did not know they had. The blade is inscribed @@ -1265,11 +2055,20 @@ N:89:'Haradekket' I:23:18:2 W:20:8:130:111111 P:0:2d5:9:11:0 -F:INT | WIS | BLOWS | -F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON | -F:RES_CHAOS | RES_DISEN | RES_NEXUS | -F:SEE_INVIS | BLESSED | +F:BLESSED +F:BLOWS +F:INT +F:RES_CHAOS +F:RES_DISEN +F:RES_NEXUS +F:SEE_INVIS F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:WIS D:A damascened scimitar that seems wondrously easy to hold. Famed in song as D:the "Sickle of Harad", and a deadly foe to the undead. @@ -1280,8 +2079,14 @@ N:90:'Gilettar' I:23:10:2 W:20:8:80:35000 P:0:1d7:3:7:0 -F:BLOWS | HIDE_TYPE | -F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN +F:BLOWS +F:HIDE_TYPE +F:REGEN +F:RES_DISEN +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLOW_DIGEST D:A stubby blade worn by Beren, whose horn sounded of old in the glades of D:Brethil. @@ -1291,10 +2096,27 @@ N:91:'Daedheloth' I:23:30:0 W:70:25:180:250000 P:0:6d5:18:28:-50 -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | -F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS | -F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | SPECIAL_GENE +F:AGGRAVATE +F:BRAND_COLD +F:BRAND_FIRE +F:BRAND_POIS +F:CHAOTIC +F:ESP_EVIL +F:FREE_ACT +F:KILL_DRAGON +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE +F:VORPAL D:This weapon of wrath, cursed with a violent anger, dives hungrily D:into the flesh of its enemies. It gathers shadows of death into its D:owner as they inflict wounds that will never heal. @@ -1305,7 +2127,17 @@ N:92:'Sereghathol' I:23:17:2 W:50:30:150:250000 P:0:5d5:32:32:0 -F:DEX | FREE_ACT | LEVELS | REGEN | SEE_INVIS | SLAY_EVIL | SLOW_DIGEST | SPEED | STR | VORPAL | WOUNDING +F:DEX +F:FREE_ACT +F:LEVELS +F:REGEN +F:SEE_INVIS +F:SLAY_EVIL +F:SLOW_DIGEST +F:SPEED +F:STR +F:VORPAL +F:WOUNDING D:Blood-Sword it is called, after its thirst for the blood of foes. # The Beaked Axe of Dain Ironfoot @@ -1314,8 +2146,15 @@ N:93:of Dain Ironfoot I:22:10:3 W:20:15:180:40000 P:0:2d6:8:10:0 -F:WIS | CON | HIDE_TYPE | -F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:CON +F:ESP_EVIL +F:ESP_UNDEAD +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_DRAGON +F:SLOW_DIGEST +F:WIS a:DRAIN_2 D:The narrow axe head of this weapon, finely balanced by a crow's beak, D:would pierce even the armour of Smaug, and its wielder becomes aware of @@ -1328,8 +2167,10 @@ N:94:of Pain I:22:13:0 W:30:155:190:50000 P:0:9d6:0:30:0 -F:SHOW_MODS | LEVELS | DRAIN_MANA | F:COULD2H +F:DRAIN_MANA +F:LEVELS +F:SHOW_MODS f:COULD2H D:The massive chopper that crowns this glaive glows blood-red and black; D:fell spells of annihilation swirl and dance as you swing death's myrmidon @@ -1342,10 +2183,18 @@ N:95:'Osondir' I:22:15:3 W:20:8:190:22000 P:0:3d5:6:9:0 -F:CHR | HIDE_TYPE | -F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | -F:FEATHER | SEE_INVIS | SHOW_MODS | ESP_GIANT | +F:BRAND_FIRE +F:CHR F:COULD2H +F:ESP_GIANT +F:FEATHER +F:HIDE_TYPE +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_UNDEAD f:COULD2H D:Lordly and tall did Osondir stand against the wrath of giants, and D:clear-eyed in barrows fell, wielding a halberd glowing ruby red. @@ -1357,10 +2206,20 @@ N:96:'Til-i-arc' I:22:8:2 W:20:15:160:32000 P:0:2d5:10:12:10 -F:INT | HIDE_TYPE | -F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT -F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS | +F:BRAND_COLD +F:BRAND_FIRE F:COULD2H +F:ESP_GIANT +F:HIDE_TYPE +F:INT +F:RES_COLD +F:RES_FIRE +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_GIANT +F:SLAY_TROLL +F:SLOW_DIGEST +F:SUST_INT f:COULD2H D:Within this long thrusting spear lie the spirits of frost giants and fire D:demons, who war forever, trapped by magely spells. @@ -1371,11 +2230,24 @@ N:97:'Aiglos' I:22:2:4 W:15:45:50:180000 P:0:3d6:15:25:5 -F:DEX | WIS | HIDE_TYPE | -F:BRAND_COLD | BRAND_ELEC | LITE1 | -F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT | KILL_UNDEAD | -F:FREE_ACT | RES_COLD | RES_ELEC | RES_LITE | -F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:KILL_UNDEAD +F:LITE1 +F:RES_COLD +F:RES_ELEC +F:RES_LITE +F:SHOW_MODS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SLOW_DIGEST +F:WIS a:BA_ELEC_2 D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of D:Elves, against which all the foul corruptions of Sauron dashed in vain. @@ -1391,11 +2263,29 @@ N:98:of Caradhras I:22:2:4 W:15:45:50:77777 P:0:4d6:15:15:0 -F:INT | WIS | SPEED | TUNNEL | INFRA | HIDE_TYPE | SEARCH | -F:BRAND_FIRE | -F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON | -F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR | FEATHER | ESP_GIANT | -F:SEE_INVIS | ACTIVATE | BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_FIRE +F:ESP_GIANT +F:FEATHER +F:HIDE_TYPE +F:HOLD_LIFE +F:INFRA +F:INT +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SEARCH +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_UNDEAD +F:SPEED +F:TUNNEL +F:WIS a:STONE_MUD D:A magical spear, rumoured to have been forged by Orome himself D:in the coldest reach of the cruel Redhorn. @@ -1406,8 +2296,16 @@ N:99:'Nimloth' I:22:2:3 W:15:12:50:30000 P:0:1d6:11:13:0 -F:STEALTH | RES_DARK | INFRA | SPEED | BLESSED | -F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS +F:BLESSED +F:BRAND_COLD +F:INFRA +F:RES_COLD +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_UNDEAD +F:SPEED +F:STEALTH D:A thin spike of thrice-forged steel caps a straight sylvan shaft cut from D:a legendary tree; spells to break the will of the undead and strike cold D:fear into the hearts of foes lie on this perfectly balanced spear. @@ -1419,9 +2317,17 @@ N:100:of Eorlingas I:22:20:2 W:20:23:360:55000 P:0:3d8:3:21:0 -F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | -F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS | +F:DEX +F:HIDE_TYPE F:MUST2H +F:RES_FEAR +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPEED +F:STR f:MUST2H D:"Forth Eorlingas!". To the field of Cormallen came Eorl the Young D:to save beleaguered Gondor, and from his lance fled massive trolls @@ -1434,11 +2340,26 @@ N:101:of Durin I:24:25:3 W:30:90:230:150000 P:0:4d4:10:20:15 -F:STR | CON | TUNNEL | HIDE_TYPE | ESP_EVIL | RES_FEAR | -F:SLAY_DRAGON | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS | -F:BRAND_ACID | BRAND_FIRE | +F:BRAND_ACID +F:BRAND_FIRE +F:CON +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DEMON F:MUST2H +F:RES_ACID +F:RES_CHAOS +F:RES_DARK +F:RES_FEAR +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_DRAGON +F:SLAY_ORC +F:SLAY_TROLL +F:STR +F:TUNNEL f:MUST2H D:The twin massive axe heads of this ancient demon's dread gleam with D:mithril inlay, which tell sagas of endurance, invoking the powers of @@ -1451,10 +2372,25 @@ N:102:of Eonwe I:24:25:2 W:30:120:230:200000 P:0:4d4:15:18:8 -F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE | -F:SLAY_EVIL | BRAND_COLD | KILL_DEMON | SLAY_UNDEAD | ESP_NONLIVING -F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE | -F:BLESSED | SHOW_MODS +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:CHR +F:CON +F:DEX +F:ESP_NONLIVING +F:FREE_ACT +F:HIDE_TYPE +F:IM_COLD +F:INT +F:KILL_DEMON +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_UNDEAD +F:STR +F:WIS a:MASS_GENO D:The axe of Eonwe, leader of the Hosts of the West before the gates of D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of @@ -1467,11 +2403,25 @@ N:103:of Balli Stonehand I:22:22:3 W:30:15:170:90000 P:0:3d8:8:11:5 -F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING -F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | -F:SEE_INVIS | REGEN | SHOW_MODS | +F:CON F:COULD2H +F:ESP_NONLIVING +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_ORC +F:SLAY_TROLL +F:STEALTH +F:STR f:COULD2H D:The twin blades of this weapon were forged in Belegost, and powerful forces D:to resist and endure lie ready for he who shall wield it once more. @@ -1483,8 +2433,13 @@ N:104:'Lotharang' I:22:22:1 W:30:15:170:21000 P:0:2d8:4:3:0 -F:STR | DEX | HIDE_TYPE | -F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:SLAY_ORC +F:SLAY_TROLL +F:STR a:CURE_MW D:A superbly crafted double-bladed axe that slays the creatures of earth and D:allows rapid recovery from their blows. @@ -1496,10 +2451,18 @@ N:105:of the Dwarves I:22:28:10 W:30:8:250:80000 P:0:3d8:12:17:0 -F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR | -F:SHOW_MODS | F:COULD2H +F:INFRA +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SEARCH +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_GIANT +F:TUNNEL f:COULD2H D:A massive axe with twin razor-sharp heads, so large that it usually D:requires two hands to wield, intricately engraved in gold with spells @@ -1511,10 +2474,15 @@ N:106:'Barukkheled' I:24:11:3 W:20:8:160:50000 P:0:2d6:13:19:0 -F:CON | HIDE_TYPE | -F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | -F:SEE_INVIS | SHOW_MODS | +F:CON F:COULD2H +F:HIDE_TYPE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL f:COULD2H D:A royal heirloom of the southern coast, strong in combat against evil D:creatures of the earth. @@ -1526,8 +2494,15 @@ N:107:'Guthwine' I:23:16:1 W:30:10:150:45000 P:0:2d6:6:7:0 -F:CRIT | ESP_ORC | HIDE_TYPE | LITE1 | RES_BLIND | RES_FEAR | -F:SHOW_MODS | SLAY_ORC | WOUNDING +F:CRIT +F:ESP_ORC +F:HIDE_TYPE +F:LITE1 +F:RES_BLIND +F:RES_FEAR +F:SHOW_MODS +F:SLAY_ORC +F:WOUNDING D:The sword of Eomer, son of Eomund, leader of the Riders of the Mark. D:As one flashed this sword with Anduril during a battle long ago. D:Legendary are its powers in the rallying of desperate troops. @@ -1538,10 +2513,21 @@ N:108:of Osse I:22:5:4 W:30:90:70:120000 P:0:4d8:15:19:0 -F:DEX | HIDE_TYPE | -F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID | -F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | -F:BLESSED | SHOW_MODS | WATER_BREATH +F:ACTIVATE +F:BLESSED +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:IM_ACID +F:REGEN +F:RES_NETHER +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLOW_DIGEST +F:WATER_BREATH a:TELE_AWAY D:The awesome weapon imbued with some of the power of the Vala Ulmo, D:Lord of Waters. It allows the wearer to laugh in scorn at the dread @@ -1553,10 +2539,19 @@ N:109:'Avavir' I:22:17:3 W:40:8:250:18000 P:0:5d3:8:8:10 -F:DEX | CHR | HIDE_TYPE | -F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | -F:RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS | +F:ACTIVATE +F:BRAND_COLD +F:BRAND_FIRE +F:CHR F:COULD2H +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:RES_COLD +F:RES_FIRE +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS f:COULD2H a:RECALL D:With elemental powers whose struggles turn this weapon red and purest @@ -1570,9 +2565,25 @@ N:110:of Dernhelm I:23:17:5 W:70:50:150:250000 P:0:3d5:20:25:0 -F:BLESSED | ESP_UNIQUE | FREE_ACT | HIDE_TYPE | HOLD_LIFE | KILL_UNDEAD | -F:LITE1 | LUCK | RES_DISEN | RES_FEAR | RES_MORGUL | SEE_INVIS | -F:SHOW_MODS | SLAY_EVIL | SPEED | STEALTH | VORPAL | WOUNDING | SPECIAL_GENE +F:BLESSED +F:ESP_UNIQUE +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:KILL_UNDEAD +F:LITE1 +F:LUCK +F:RES_DISEN +F:RES_FEAR +F:RES_MORGUL +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:VORPAL +F:WOUNDING D:Eomer's sister Eowyn once wielded this shining sword when she D:battled the Witch-King of Angmar, hiding her true identity to D:join the battle. Others are less likely to notice the wielder @@ -1586,11 +2597,28 @@ N:111:'Grond' I:21:50:2 W:100:1:1000:500000 P:0:9d9:25:25:10 -F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | NO_MAGIC | -F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE | -F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART | -F:LEVELS | ACTIVATE | SPECIAL_GENE | +F:ACTIVATE +F:AGGRAVATE +F:ESP_ALL +F:IMPACT +F:INSTA_ART +F:KILL_DEMON +F:KILL_DRAGON +F:KILL_UNDEAD +F:LEVELS F:MUST2H +F:NO_MAGIC +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE f:MUST2H a:GROND D:The mighty Hammer of the Underworld, blackened by doomspells of shattering, @@ -1602,10 +2630,15 @@ N:112:'Totila' I:21:13:2 W:20:8:150:55000 P:0:3d6:6:8:0 -F:STEALTH | -F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE | -F:SHOW_MODS | LITE1 | +F:ACTIVATE +F:BRAND_FIRE F:COULD2H +F:LITE1 +F:RES_CONF +F:RES_FIRE +F:SHOW_MODS +F:SLAY_EVIL +F:STEALTH f:COULD2H a:CONFUSE D:A flail whose head befuddles those who stare as you whirl it around, and @@ -1618,10 +2651,20 @@ N:113:'Thunderfist' I:21:18:4 W:45:38:300:160000 P:0:3d6:5:18:0 -F:STR | CON | HIDE_TYPE | RES_FEAR | -F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | -F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS | +F:BRAND_ELEC +F:BRAND_FIRE +F:CON +F:HIDE_TYPE F:MUST2H +F:RES_DARK +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SLAY_TROLL +F:STR f:MUST2H D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost, D:with runes of strength in its handle, and flames and sparks that roar and @@ -1633,9 +2676,15 @@ N:114:'Maegnas-in-sereg' I:21:12:4 W:20:30:150:30000 P:0:2d6:8:22:0 -F:STR | HIDE_TYPE | BRAND_POIS | -F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS | +F:BRAND_POIS +F:HIDE_TYPE +F:RES_NEXUS +F:SEE_INVIS F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SLAY_TROLL +F:STR D:You feel strong and firm of foot as you whip the chain-suspended spiked orb D:around - and bathe it in the blood of your foes. @@ -1645,7 +2694,11 @@ N:115:'Naurgil' I:21:12:0 W:20:100:150:35000 P:0:2d6:5:7:2 -F:BRAND_FIRE | IM_FIRE | ACTIVATE | SHOW_MODS | LITE1 +F:ACTIVATE +F:BRAND_FIRE +F:IM_FIRE +F:LITE1 +F:SHOW_MODS a:FIRESTAR D:A famed battle-lord of old, with a ruddy head, coloured as embers are that D:can yet rise up in wrath. @@ -1657,8 +2710,12 @@ N:116:'Taratol' I:21:5:0 W:20:15:200:50000 P:0:3d4:12:12:0 -F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS | +F:ACTIVATE +F:BRAND_ELEC F:COULD2H +F:IM_ELEC +F:KILL_DRAGON +F:SHOW_MODS f:COULD2H a:SPEED D:A great ridged mace that calls around you a nimbus of living lightning; @@ -1671,11 +2728,24 @@ N:117:of Gamil Zirak I:21:8:4 W:40:75:120:250000 P:0:9d3:19:21:5 -F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR | -F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON | -F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | -F:SEE_INVIS | SHOW_MODS | +F:BRAND_ELEC F:COULD2H +F:FREE_ACT +F:HIDE_TYPE +F:KILL_DRAGON +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +F:RES_NEXUS +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:TUNNEL +F:WIS f:COULD2H D:Gamil Zirak was a great craftsman, the master of Telchar of Nogrod. D:This weapon was rescued from Thingol's treasury, and it is rumoured @@ -1688,9 +2758,13 @@ N:118:'Nar-i-vagil' I:21:3:3 W:20:18:150:70000 P:0:1d9:10:20:0 -F:INT | HIDE_TYPE | -F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS | +F:BRAND_FIRE F:COULD2H +F:HIDE_TYPE +F:INT +F:RES_FIRE +F:SHOW_MODS +F:SLAY_ANIMAL f:COULD2H D:Named for a fiery star and set with gems of great worth binding mystic D:virtues of protection and thought. @@ -1702,8 +2776,17 @@ N:119:'Eriril' I:21:3:4 W:20:18:150:20000 P:0:1d9:3:5:0 -F:INT | WIS | HIDE_TYPE | ESP_EVIL | SPELL_CONTAIN | WIELD_CAST -F:SLAY_EVIL | RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:ESP_EVIL +F:HIDE_TYPE +F:INT +F:RES_LITE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SPELL_CONTAIN +F:WIELD_CAST +F:WIS a:ID_PLAIN D:The radiant golden staff of an Istari of legend, this wizard's companion D:grants keen sight and the knowledge of many hidden things. @@ -1715,9 +2798,24 @@ N:120:of Olorin I:21:3:4 W:30:105:150:140000 P:0:2d9:10:13:0 -F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE | -F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SPELL_CONTAIN | WIELD_CAST -F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:BRAND_FIRE +F:BRAND_FIRE +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:INT +F:RES_FIRE +F:RES_NETHER +F:SEARCH +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_EVIL +F:SLAY_ORC +F:SLAY_TROLL +F:SPELL_CONTAIN +F:WIELD_CAST +F:WIS a:DETECT_XTRA D:A staff tall and sturdy, with rough-hewn runes that invoke the element of D:Earth, and which strikes down all creatures who live in the shadow of @@ -1729,11 +2827,25 @@ N:121:'Nguruthos' I:21:20:6 W:80:38:400:444444 P:0:7d8:18:18:0 -F:STR | TUNNEL | HIDE_TYPE | NO_TELE | DRAIN_MANA | -F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE | -F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | -F:SHOW_MODS | BRAND_POIS | VAMPIRIC | +F:AGGRAVATE +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_MANA +F:HIDE_TYPE +F:IM_FIRE +F:KILL_UNDEAD F:MUST2H +F:NO_TELE +F:RES_CHAOS +F:RES_DARK +F:RES_DISEN +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DRAGON +F:SLAY_EVIL +F:STR +F:TUNNEL +F:VAMPIRIC f:MUST2H D:A weapon so massive it seems beyond the strength of mortals, yet you feel D:the might of giants within you as you heft it. As you grip the handle @@ -1747,10 +2859,20 @@ N:122:'Turmil' I:21:10:4 W:20:15:120:30000 P:0:2d5:10:6:8 -F:WIS | INFRA | HIDE_TYPE | -F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | REGEN | -F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT | +F:ACTIVATE +F:BRAND_COLD F:COULD2H +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:HIDE_TYPE +F:INFRA +F:REGEN +F:RES_COLD +F:RES_LITE +F:SHOW_MODS +F:SLAY_ORC +F:WIS f:COULD2H a:TURMIL D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as @@ -1764,10 +2886,26 @@ N:123:of Gothmog I:21:2:-2 W:20:15:120:100000 P:0:3d6:15:16:0 -F:INT | DEX | INFRA | HIDE_TYPE | DRAIN_HP | HEAVY_CURSE | -F:CURSED | AGGRAVATE | BRAND_FIRE | SLAY_ANIMAL | SLAY_DEMON | -F:RES_FIRE | ESP_SPIDER | VORPAL | RES_LITE | LITE1 | REGEN | -F:ESP_DEMON | WOUNDING | SHOW_MODS +F:AGGRAVATE +F:BRAND_FIRE +F:CURSED +F:DEX +F:DRAIN_HP +F:ESP_DEMON +F:ESP_SPIDER +F:HEAVY_CURSE +F:HIDE_TYPE +F:INFRA +F:INT +F:LITE1 +F:REGEN +F:RES_FIRE +F:RES_LITE +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_DEMON +F:VORPAL +F:WOUNDING D:With this unbearably bright whip of flame, the Balrog Gothmog has become D:known for never having lost in combat. @@ -1778,8 +2916,12 @@ N:124:'Belthronding' I:19:13:3 W:40:20:40:35000 P:0:0d0:20:22:0 -F:DEX | STEALTH | HIDE_TYPE | -F:RES_DISEN | XTRA_SHOTS | SHOW_MODS +F:DEX +F:HIDE_TYPE +F:RES_DISEN +F:SHOW_MODS +F:STEALTH +F:XTRA_SHOTS D:The great bow of Beleg, made of black yew and strung with elven hair that D:faintly shines a pale clear gold. @@ -1790,8 +2932,13 @@ N:125:of Bard I:19:13:2 W:30:20:40:20000 P:0:0d0:17:19:0 -F:DEX | HIDE_TYPE | ESP_DRAGON | LUCK -F:FREE_ACT | XTRA_MIGHT | SHOW_MODS +F:DEX +F:ESP_DRAGON +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:SHOW_MODS +F:XTRA_MIGHT D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that D:songs record. @@ -1802,8 +2949,11 @@ N:126:'Cubragol' I:19:23:10 W:50:25:110:50000 P:0:0d0:10:14:0 -F:SPEED | HIDE_TYPE | -F:RES_FIRE | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:HIDE_TYPE +F:RES_FIRE +F:SHOW_MODS +F:SPEED a:CUBRAGOL D:A crossbow that grants fiery speed to he who finds it, and from which D:shoot bolts that blaze with flame unquenchable. @@ -1815,11 +2965,29 @@ N:127:of Manwe I:6:1:12 W:127:220:20:9000000 P:0:1d4:-19:-19:0 -F:INT | CHR | WIS | MANA | SPELL | ACTIVATE | LUCK | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SPECIAL_GENE | -F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA | -F:PRECOGNITION | IM_FIRE | ULTIMATE | SPELL_CONTAIN | WIELD_CAST | +F:ACTIVATE +F:CHR F:COULD2H +F:ESP_DEMON +F:ESP_EVIL +F:IM_FIRE +F:INFRA +F:INT +F:LUCK +F:MANA +F:NEVER_BLOW +F:PRECOGNITION +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SEE_INVIS +F:SPECIAL_GENE +F:SPELL +F:SPELL_CONTAIN +F:ULTIMATE +F:WIELD_CAST +F:WIS f:COULD2H a:GANDALF D:A simple, wooden wizard's staff. Unremarkable in all aspects... @@ -1833,8 +3001,12 @@ N:128:of Beor I:15:4:4 W:20:10:20:40000 P:0:4d5:8:12:0 -F:DEX | SPEED | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:DEX +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SPEED D:Beor's boomerang makes its wielder as agile as the winds, D:and as hard to harm. @@ -1845,8 +3017,20 @@ N:129:'Glimdrir' I:15:4:3 W:40:20:20:60000 P:0:5d5:15:16:0 -F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED +F:BRAND_POIS +F:CURSED +F:DEX +F:FREE_ACT +F:NO_TELE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED D:A powerful boomerang that makes one agile and fast, with a thirst for D:evil and undead creatures, but demands its wielder not teleport, for fear D:of desertion. @@ -1858,9 +3042,20 @@ N:130:of Incanus I:36:2:3 W:30:20:20:60000 P:2:0d0:0:0:20 -F:INT | WIS | SEARCH | HIDE_TYPE | SPELL_CONTAIN | WIELD_CAST -F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS | -F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD +F:FREE_ACT +F:HIDE_TYPE +F:IM_FIRE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:SEARCH +F:SEE_INVIS +F:SPELL_CONTAIN +F:SUST_INT +F:SUST_WIS +F:WIELD_CAST +F:WIS Z:weigh magic D:Gandalf's long, flowing robe. It provides insight and allows the D:wearer to see things not seen by all. @@ -1872,8 +3067,13 @@ N:131:of the Thain I:19:2:4 W:40:20:40:35000 P:0:0d0:15:15:0 -F:HIDE_TYPE | DEX | CON -F:RES_NETHER | XTRA_SHOTS | XTRA_MIGHT | SHOW_MODS +F:CON +F:DEX +F:HIDE_TYPE +F:RES_NETHER +F:SHOW_MODS +F:XTRA_MIGHT +F:XTRA_SHOTS D:This sling was crafted by Faramir I, Thain of the Shire, just in case D:the nasties of his father's stories ever dare to enter the Shire again. @@ -1883,7 +3083,12 @@ N:132:of Gimli I:34:3:3 W:40:3:65:80000 P:3:0d0:9:10:40 -F:INT | CON | RES_FEAR | HIDE_TYPE | IM_FIRE | RES_SHARDS +F:CON +F:HIDE_TYPE +F:IM_FIRE +F:INT +F:RES_FEAR +F:RES_SHARDS Z:find secret passages D:A gift from the King of Rohan to Gimli the Dwarf, this shield D:combines the cunning and stamina of Gimli Elf-friend, Gimli the @@ -1895,8 +3100,15 @@ N:133:of Gimli I:24:3:2 W:35:60:35:65000 P:0:1d6:5:15:0 -F:STR | BLOWS | LEVELS | SLAY_ORC | FREE_ACT | VORPAL | -F:ESP_UNDEAD | ESP_NONLIVING | COULD2H +F:BLOWS +F:COULD2H +F:ESP_NONLIVING +F:ESP_UNDEAD +F:FREE_ACT +F:LEVELS +F:SLAY_ORC +F:STR +F:VORPAL f:COULD2H D:"Gimli sensed the Dead behind following, but he continued on D:after Aragorn." The trusty axe of Gimli son of Gloin, one of @@ -1908,9 +3120,16 @@ N:134:'Lasher' I:21:2:3 W:20:5:30:50000 P:0:1d6:12:15:0 -F:DEX | BLOWS | HIDE_TYPE | -F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL | -F:RES_POIS | FREE_ACT | ESP_ORC +F:BLOWS +F:BRAND_POIS +F:DEX +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:RES_POIS +F:SLAY_ANIMAL +F:SLAY_ORC +F:VORPAL D:A powerful whip that is deadly against orcs. It poisons your foes D:and is said to go "snicker snack". @@ -1920,7 +3139,14 @@ N:135:of Thorin I:14:59:2 W:50:10:30:40000 P:0:1d1:0:0:0 -F:ACTIVATE | CHR | INFRA | INSTA_ART | LUCK | STEALTH | SUST_CHR | TUNNEL +F:ACTIVATE +F:CHR +F:INFRA +F:INSTA_ART +F:LUCK +F:STEALTH +F:SUST_CHR +F:TUNNEL a:CHARM_OTHERS Z:remove fear D:This magical instrument once belonged to Thorin Oakenshield, @@ -1935,7 +3161,15 @@ N:136:of Thorin I:32:8:3 W:40:5:20:55000 P:10:2d4:0:0:0 -F:ACTIVATE | DEX | HIDE_TYPE | HOLD_LIFE | REGEN | RES_FEAR | SUST_CON | SUST_DEX | SUST_STR +F:ACTIVATE +F:DEX +F:HIDE_TYPE +F:HOLD_LIFE +F:REGEN +F:RES_FEAR +F:SUST_CON +F:SUST_DEX +F:SUST_STR a:TERROR D:Mighty was Thorin Oakenshield as he emerged from the Gate of the D:Lonely Mountain on the day of the Battle of the Five Armies, clad @@ -1949,8 +3183,18 @@ N:137:of Maglor I:14:59:3 W:60:10:20:100000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_UNIQUE +F:CHR +F:ESP_UNIQUE +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:WIS D:This harp that once belonged to Maglor makes those who use it seem D:more forceful and convincing. It is also said that those who have D:used it found themselves walking faster, as if to an unheard beat. @@ -1962,8 +3206,17 @@ N:138:of the Sky I:14:58:2 W:40:10:15:80000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:CHR +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SEE_INVIS +F:SPEED +F:STEALTH +F:WIS D:The drum is decorated with the images of the stars, the clouds, the D:Sun guided by Arien and the Moon with Tilion. It imparts to the D:wearer an echo of the beauty of the sky, and protects him from the @@ -1977,8 +3230,16 @@ N:139:of Daeron I:14:59:1 W:20:10:10:50000 P:0:3d4:0:0:0 -F:CHR | SPEED | WIS | RES_SOUND | STEALTH | LUCK -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +F:CHR +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_SOUND +F:SPEED +F:STEALTH +F:WIS D:A pretty harp that makes those who play it beautiful, wise and D:fast. @@ -1989,8 +3250,16 @@ N:140:of Erebor I:20:6:5 W:50:15:200:55000 P:0:3d4:5:0:0 -F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE1 | ACTIVATE | CLIMB -F:RES_CHAOS | RES_LITE | RES_DARK +F:ACTIVATE +F:CLIMB +F:HIDE_TYPE +F:LITE1 +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:STR +F:SUST_STR +F:TUNNEL a:EREBOR D:A pick that provides a magical light by which to see while tunnelling. @@ -2001,7 +3270,12 @@ N:141:of the Druedain I:14:58:4 W:19:10:15:10000 P:0:3d4:0:0:0 -F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK +F:ACTIVATE +F:INFRA +F:RES_DARK +F:RES_POIS +F:SEARCH +F:STEALTH a:DRUEDAIN D:The fabled Drum of the Druedain that will protect those who play it D:from darkness and poison attacks. It also aids in the seeing of @@ -2014,7 +3288,10 @@ N:142:of Rohan I:14:60:2 W:14:10:15:80000 P:0:3d4:0:0:0 -F:ACTIVATE | CHR | WIS | ESP_DRAGON +F:ACTIVATE +F:CHR +F:ESP_DRAGON +F:WIS a:ROHAN D:A horn carved from the bones of the Dragon of Ered-Mithrin, this D:heirloom of the House of Eorl bestows to its user the gifts of @@ -2027,7 +3304,12 @@ N:143:of Helm I:14:60:2 W:16:10:15:15000 P:0:3d4:0:0:0 -F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR +F:ACTIVATE +F:CON +F:IM_COLD +F:RES_FEAR +F:RES_NETHER +F:STR a:HELM D:Heedless of cold, fearless of darkness -- besiegers fled at the wind D:of the solitary coming of King Helm Hammerhand, proclaimed by a single @@ -2040,7 +3322,12 @@ N:144:of Boromir I:14:60:3 W:18:10:15:18000 P:0:3d4:0:0:0 -F:ACTIVATE | STR | CON | RES_FEAR | RES_FIRE | AGGRAVATE +F:ACTIVATE +F:AGGRAVATE +F:CON +F:RES_FEAR +F:RES_FIRE +F:STR a:BOROMIR D:The great horn made of the horns of kine of Araw. It is inlaid with silver D:and gold signs; when blown, it can be heard for miles over. The horn gives @@ -2054,7 +3341,13 @@ N:145:of Gothmog I:22:28:-4 W:30:8:250:30000 P:0:3d8:14:19:0 -F:BRAND_FIRE | IM_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED | TY_CURSE +F:ACTIVATE +F:BRAND_FIRE +F:CHR +F:CURSED +F:IM_FIRE +F:SHOW_MODS +F:TY_CURSE a:AXE_GOTHMOG D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty D:spells of evil make it unsafe in any hands but those of its original wielder. @@ -2066,7 +3359,8 @@ N:146:of Gondor I:17:2:0 W:20:5:3:25000 P:0:10d8:10:20:0 -F:SLAY_EVIL | SLAY_DEMON +F:SLAY_DEMON +F:SLAY_EVIL D:An arrow that was created to rid the world of demons. # The Long Sword of Tulkas @@ -2076,13 +3370,40 @@ N:147:of Tulkas I:23:17:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:LIFE | CON | CHR | LUCK -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON | -F:FREE_ACT | RES_FIRE | RES_DARK | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | -F:ACTIVATE | SHOW_MODS | BLESSED | -F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A warm light bathes this translucent blade. The power of the fates are D:at the command of its wielder as the weapon passes Supreme Judgment on @@ -2095,8 +3416,11 @@ N:148:of Great Luck I:36:2:60 W:50:120:20:60000 P:2:0d0:0:0:0 -F:LUCK | HIDE_TYPE | -F:FREE_ACT | DRAIN_HP | DRAIN_MANA +F:DRAIN_HP +F:DRAIN_MANA +F:FREE_ACT +F:HIDE_TYPE +F:LUCK D:A powerful wizard once created this robe to grant him incredible luck.... D:It seems he forgot to wear it. @@ -2107,8 +3431,13 @@ N:149:of Farmer Maggot I:19:2:2 W:10:10:5:20000 P:0:0d0:20:0:0 -F:INFRA | SEARCH | HIDE_TYPE | -F:XTRA_SHOTS | SHOW_MODS | ACTIVATE | SPECIAL_GENE +F:ACTIVATE +F:HIDE_TYPE +F:INFRA +F:SEARCH +F:SHOW_MODS +F:SPECIAL_GENE +F:XTRA_SHOTS a:MAGGOT D:This ordinary seeming leather sling has been raised to legendary D:status amongst generations of hobbit children. Farmer Maggot's @@ -2125,10 +3454,25 @@ N:150:of Angmar I:23:17:-10 W:20:40:130:30000 P:0:4d5:-22:-25:0 -F:SPEED | STR | WIS | CHR | ESP_UNDEAD -F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT | -F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS | -F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE +F:AGGRAVATE +F:BRAND_FIRE +F:CHR +F:CLONE +F:CURSED +F:DG_CURSE +F:ESP_UNDEAD +F:FREE_ACT +F:HEAVY_CURSE +F:INVIS +F:NO_TELE +F:SEE_INVIS +F:SHOW_MODS +F:SLOW_DIGEST +F:SPEED +F:STR +F:VAMPIRIC +F:WIS +F:WRAITH D:Dark flames wreath the naked steel of the Witch-King of Angmar. D:A mighty curse to all those who wield it apart from its master, D:the torture of the wraithworld awaits those who dare. @@ -2140,9 +3484,19 @@ N:151:of Feanor I:18:2:0 W:127:220:130:100000 P:0:5d5:5:6:0 -F:BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS | -F:SLAY_DRAGON | SLAY_GIANT | SLAY_TROLL | KILL_UNDEAD | SLAY_ORC | -F:SLAY_DEMON | SLAY_EVIL | SPECIAL_GENE +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:KILL_UNDEAD +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:SPECIAL_GENE D:Made during the war against Morgoth by Feanor, this powerful D:bolt is the bane of Morgoth's power, and has especial strength D:against those foes who are already dead. @@ -2154,7 +3508,38 @@ N:152:of Orome I:19:24:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:A crossbow handcrafted by Aule for the Huntsman of the Valar during D:the first pursuit of Melkor Bauglir. @@ -2164,8 +3549,16 @@ N:153:of the Sandworm I:36:4:5 W:30:3:80:65000 P:30:0d0:0:0:0 -F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE -F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL +F:ESP_ANIMAL +F:INFRA +F:RES_ACID +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SPECIAL_GENE +F:STEALTH +F:STR +F:TUNNEL D:This powerful piece of armour was made using the remains of D:the Sandworm Queen. @@ -2175,8 +3568,14 @@ N:154:'Lhugdagnir' I:22:28:2 W:70:20:260:33000 P:0:3d8:20:20:0 -F:BLOWS | KILL_DRAGON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:RES_POIS | SHOW_MODS +F:BLOWS +F:KILL_DRAGON +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS D:Forged by the Dwarves to defend their home of Khazad-dum from dragons, D:this axe has been lost to time... until now. @@ -2186,7 +3585,11 @@ N:155:'Cam-tal-crist' I:24:8:4 W:15:3:140:12000 P:0:2d5:12:15:0 -F:DEX | VORPAL | HIDE_TYPE | SHOW_MODS | WOUNDING +F:DEX +F:HIDE_TYPE +F:SHOW_MODS +F:VORPAL +F:WOUNDING D:The Petty-dwarves of Bathak forged this blade, and it shares their thirst D:for blood. @@ -2197,8 +3600,13 @@ N:156:'Orchast' I:24:11:4 W:15:2:170:12000 P:0:2d7:20:14:0 -F:DEX | SEARCH | SLAY_ORC | ACTIVATE | HIDE_TYPE | SHOW_MODS | +F:ACTIVATE F:COULD2H +F:DEX +F:HIDE_TYPE +F:SEARCH +F:SHOW_MODS +F:SLAY_ORC f:COULD2H a:ORCHAST D:Forged by the dwarves of Khazad-dum in a time of desperation, @@ -2211,8 +3619,16 @@ N:157:of the Night I:24:1:4 W:45:20:45:34000 P:0:2d6:34:22:0 -F:DEX | STEALTH | VAMPIRIC | KILL_UNDEAD | RES_DARK | HIDE_TYPE | -F:SHOW_MODS | SEE_INVIS | ACTIVATE | DRAIN_EXP +F:ACTIVATE +F:DEX +F:DRAIN_EXP +F:HIDE_TYPE +F:KILL_UNDEAD +F:RES_DARK +F:SEE_INVIS +F:SHOW_MODS +F:STEALTH +F:VAMPIRIC a:NIGHT D:Found on an unmarked grave after a violent storm, this hatchet D:has a sinister aura of darkness and decay. @@ -2223,8 +3639,16 @@ N:158:'Lavandagnir' I:24:30:3 W:70:20:300:28400 P:0:5d7:31:27:0 -F:STR | SLAY_ANIMAL | SUST_STR | RES_SHARDS | RES_NEXUS | FEATHER | -F:HIDE_TYPE | SHOW_MODS | ACTIVATE | DRAIN_HP +F:ACTIVATE +F:DRAIN_HP +F:FEATHER +F:HIDE_TYPE +F:RES_NEXUS +F:RES_SHARDS +F:SHOW_MODS +F:SLAY_ANIMAL +F:STR +F:SUST_STR a:NATUREBANE D:Used by the orcs in their battle at Dagor Bragollach against the elves, this D:axe has a bloodthirst for nature. @@ -2235,8 +3659,14 @@ N:159:of Helcar I:24:8:3 W:30:25:140:26550 P:0:2d5:3:15:0 -F:INT | CHR | SUST_DEX | BRAND_COLD | IM_COLD | RES_NEXUS | HIDE_TYPE | +F:BRAND_COLD +F:CHR +F:HIDE_TYPE +F:IM_COLD +F:INT +F:RES_NEXUS F:SHOW_MODS +F:SUST_DEX D:Crafted of purest ice and held solid by powerful spells, this icy axe D:delivers a chill of death to its victims. @@ -2247,8 +3677,12 @@ N:160:of Knowledge I:32:5:-6 W:20:5:75:100000 P:6:1d3:0:0:20 -F:LITE1 | HIDE_TYPE | SPECIAL_GENE | LUCK | -F:AUTO_ID | ACTIVATE +F:ACTIVATE +F:AUTO_ID +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:SPECIAL_GENE a:KNOWLEDGE D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a D:long lost project, is made of finest glass. Its light banishes all secrets, @@ -2263,7 +3697,10 @@ N:161:of the Edain I:46:3:3 W:20:10:40:20000 P:0:0d0:25:15:30 -F:STEALTH | AUTOMATIC_99 | XTRA_MIGHT | HIDE_TYPE +F:AUTOMATIC_99 +F:HIDE_TYPE +F:STEALTH +F:XTRA_MIGHT D:A trap that can almost never be detected. Its missiles may be mere pebbles, D:but fired at an incredibly high velocity to penetrate even the toughest D:hide or armour. @@ -2274,7 +3711,11 @@ N:162:of the Noegyth Nibin I:46:6:3 W:20:20:40:20000 P:0:0d0:0:0:25 -F:STEALTH | XTRA_SHOTS | TELEPORT_TO | HIDE_TYPE | AUTOMATIC_99 +F:AUTOMATIC_99 +F:HIDE_TYPE +F:STEALTH +F:TELEPORT_TO +F:XTRA_SHOTS D:A magical trap, armed with a wand. Unaccountably, its victims keep D:on coming back for more... @@ -2284,7 +3725,11 @@ N:163:of the Naugrim I:46:2:2 W:20:20:200:20000 P:0:0d0:17:27:37 -F:STEALTH | XTRA_SHOTS | XTRA_MIGHT | HIDE_TYPE | ONLY_DEMON +F:HIDE_TYPE +F:ONLY_DEMON +F:STEALTH +F:XTRA_MIGHT +F:XTRA_SHOTS D:A snare set not for animals, or people, but for demons alone, and D:enchanted so that whenever the demon sets foot or claw into the D:(hidden) pentagram, its hide is immediately pierced by many magical @@ -2296,7 +3741,13 @@ N:164:'Narsil' I:23:2:2 W:20:5:30:15000 P:0:3d2:6:10:0 -F:BLESSED | DEX | HIDE_TYPE | RES_FIRE | SLAY_ORC | SLAY_TROLL | STR +F:BLESSED +F:DEX +F:HIDE_TYPE +F:RES_FIRE +F:SLAY_ORC +F:SLAY_TROLL +F:STR D:These are the shards of the mighty blade of Isildur, which deprived D:the dark lord Sauron of The One Ring of Power. Legend has it that D:the sword that was broken shall be reforged. You can barely make out @@ -2311,7 +3762,15 @@ N:165:of Peregrin Took I:37:4:2 W:20:3:220:32000 P:14:1d4:3:5:11 -F:ACTIVATE | ESP_TROLL | HIDE_TYPE | LITE1 | REGEN | RES_FEAR | SHOW_MODS | STR | SUST_STR +F:ACTIVATE +F:ESP_TROLL +F:HIDE_TYPE +F:LITE1 +F:REGEN +F:RES_FEAR +F:SHOW_MODS +F:STR +F:SUST_STR a:GORLIM D:This sturdy mail shirt was a gift from the nobility of Gondor to the halfling D:Peregrin Took. It enables a warrior to fight more capably and cling to life when @@ -2324,11 +3783,22 @@ N:166:'Loknare' I:38:20:0 W:95:12:500:400000 P:50:2d4:-8:0:35 -F:FEATHER | FLY | ESP_DRAGON | -F:RES_NEXUS | RES_CHAOS | AGGRAVATE | REGEN | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | F:ACTIVATE +F:AGGRAVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:RES_NEXUS +F:RES_SHARDS +F:RES_SOUND a:MEDIATOR D:A mighty suit of dragon armour, set with the scales of dragons of both D:Law and Chaos, and with power over both. Loknare means Dragonblaze. @@ -2339,7 +3809,10 @@ N:167:of Himring I:36:6:0 W:50:20:100:35000 P:6:0d0:0:0:15 -F:RES_CHAOS | RES_NETHER | RES_POIS | ACTIVATE +F:ACTIVATE +F:RES_CHAOS +F:RES_NETHER +F:RES_POIS a:PROT_EVIL D:Contained within this studded cuirass of pliable leather is the memory of D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth. @@ -2351,8 +3824,14 @@ N:168:'Hithlomir' I:36:4:4 W:20:3:80:45000 P:4:0d0:0:0:20 -F:STEALTH | HIDE_TYPE | SEARCH | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK +F:HIDE_TYPE +F:RES_ACID +F:RES_COLD +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:SEARCH +F:STEALTH D:Familiar with the secret ways hidden in darkness, this leather cuirass is D:truly more than it appears. @@ -2364,10 +3843,20 @@ N:169:of Gil-galad I:34:10:5 W:70:4:80:65000 P:10:1d3:0:0:20 -F:ACTIVATE | -F:LITE1 | WIS | CHR | SEARCH | LUCK -F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE | -F:SUST_WIS | SUST_DEX | SUST_CHR +F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:LITE1 +F:LUCK +F:RES_ACID +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:SEARCH +F:SUST_CHR +F:SUST_DEX +F:SUST_WIS +F:WIS a:GILGALAD D:The legendary shield of Gil-Galad, who fought his way to the gates of D:the Dark Tower, and with whom came light even to Gorgoroth. @@ -2379,9 +3868,16 @@ N:170:of Celebrimbor I:32:3:3 W:55:12:20:45000 P:3:1d1:0:0:18 -F:INT | DEX | CHR | SPELL | SEARCH | -F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARDS | F:ACTIVATE +F:CHR +F:DEX +F:INT +F:RES_ACID +F:RES_DISEN +F:RES_FIRE +F:RES_SHARDS +F:SEARCH +F:SPELL a:CELEBRIMBOR D:This once belonged to Celebrimbor, maker of the Rings of Power. One who D:knows both fire and acid, from the business of forging and engraving, will @@ -2396,9 +3892,17 @@ N:171:of Umbar I:19:24:2 W:60:20:200:35000 P:0:4d1:18:18:0 -F:STR | CON | XTRA_MIGHT | AGGRAVATE | -F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC | -F:HIDE_TYPE | ACTIVATE | SHOW_MODS +F:ACTIVATE +F:AGGRAVATE +F:CON +F:HIDE_TYPE +F:RES_BLIND +F:RES_DARK +F:RES_ELEC +F:RES_LITE +F:SHOW_MODS +F:STR +F:XTRA_MIGHT a:UMBAR D:A great brazen arbalest with arms of gleaming steel, shooting quarrels with D:speed and power for those brave enough to risk betrayal. @@ -2411,8 +3915,13 @@ N:172:of Amrod I:19:12:2 W:25:10:30:9000 P:0:0d0:12:15:0 -F:STR | CON | XTRA_MIGHT | -F:RES_FIRE | RES_ELEC | RES_COLD | REGEN +F:CON +F:REGEN +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:STR +F:XTRA_MIGHT D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod D:and Amras, who both hunted with the Green-elves for a time. Like the D:twins, the bows are similar, for both protect their wielders from the @@ -2426,8 +3935,16 @@ N:173:of Amras I:19:12:1 W:25:10:30:9000 P:0:0d0:12:15:0 -F:INT | WIS | DEX | XTRA_SHOTS | XTRA_MIGHT | SPEED | -F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST +F:DEX +F:INT +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SLOW_DIGEST +F:SPEED +F:WIS +F:XTRA_MIGHT +F:XTRA_SHOTS D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod D:and Amras, who both hunted with the Green-elves for a time. Like the D:twins, the bows are similar, for both protect their wielders from the @@ -2441,10 +3958,21 @@ N:174:of Nain I:20:7:6 W:60:5:250:30000 P:0:3d8:12:18:0 -F:TUNNEL | INFRA | SEARCH | STR | ESP_ORC | CLIMB | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | -F:BRAND_ACID | RES_ACID | RES_DARK | RES_DISEN | F:ACTIVATE +F:BRAND_ACID +F:CLIMB +F:ESP_ORC +F:INFRA +F:RES_ACID +F:RES_DARK +F:RES_DISEN +F:SEARCH +F:SLAY_DRAGON +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:STR +F:TUNNEL a:STONE_MUD D:Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great D:mattock brought victory to the Dwarves over Azog's Orcs - though Nain @@ -2457,10 +3985,20 @@ N:175:of Fundin Bluecloak I:21:6:4 W:25:100:130:60000 P:0:5d4:13:17:10 -F:STR | WIS | SPEED | LITE1 | HIDE_TYPE | -F:SLAY_EVIL | SLAY_UNDEAD | ACTIVATE | -F:RES_FIRE | RES_ELEC | RES_NETHER | RES_DISEN | HOLD_LIFE | +F:ACTIVATE F:COULD2H +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_NETHER +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SPEED +F:STR +F:WIS f:COULD2H a:FUNDIN D:The weapon of one of the great dwarven priests, with powers @@ -2474,9 +4012,16 @@ N:176:of the Haradrim I:34:4:2 W:35:12:120:25000 P:4:1d2:0:0:15 -F:ACTIVATE | -F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE | -F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE +F:ACTIVATE +F:AGGRAVATE +F:CON +F:HIDE_TYPE +F:RES_BLIND +F:RES_FEAR +F:RES_POIS +F:STR +F:SUST_CON +F:SUST_STR a:HARADRIM D:A great shield from the far lands of the South, whose wielder D:will go charging into battle heedless of danger, with the @@ -2489,11 +4034,22 @@ N:177:'Dolcrist' I:21:15:5 W:30:15:500:60000 P:0:5d4:11:23:20 -F:STR | TUNNEL | INFRA | HIDE_TYPE | -F:CURSED | AGGRAVATE | NO_MAGIC | ACTIVATE | -F:RES_NEXUS | RES_BLIND | RES_SOUND | -F:KILL_DRAGON | SLAY_ANIMAL | BRAND_POIS | BRAND_ELEC | +F:ACTIVATE +F:AGGRAVATE +F:BRAND_ELEC +F:BRAND_POIS F:COULD2H +F:CURSED +F:HIDE_TYPE +F:INFRA +F:KILL_DRAGON +F:NO_MAGIC +F:RES_BLIND +F:RES_NEXUS +F:RES_SOUND +F:SLAY_ANIMAL +F:STR +F:TUNNEL f:COULD2H a:SKULLCLEAVER D:This mighty bludgeon brings destruction to all around it, and is the @@ -2505,8 +4061,17 @@ N:178:of Eol I:31:2:3 W:55:35:25:40000 P:3:1d1:0:0:15 -F:INT | MANA | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS | -F:ACTIVATE | LUCK | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:FEATHER +F:FREE_ACT +F:INT +F:LUCK +F:MANA +F:RES_DARK +F:RES_ELEC +F:RES_POIS +F:SPELL_CONTAIN +F:WIELD_CAST a:EOL D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics D:that he could channel in battle. @@ -2518,7 +4083,10 @@ N:179:of Nevrast I:30:3:3 W:20:8:40:35000 P:3:1d1:0:0:13 -F:STEALTH | CON | SPEED | HIDE_TYPE +F:CON +F:HIDE_TYPE +F:SPEED +F:STEALTH D:Footgear made of bear leather and set with opals, which grant the wearer D:silent, hasted movement. @@ -2529,7 +4097,11 @@ N:180:of Gimli I:30:6:4 W:40:8:60:22500 P:4:1d1:5:5:10 -F:INFRA | SEARCH | TUNNEL | CLIMB | HIDE_TYPE +F:CLIMB +F:HIDE_TYPE +F:INFRA +F:SEARCH +F:TUNNEL Z:magic map D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless D:ally to those journeying through halls of stone under mountains. @@ -2542,9 +4114,19 @@ N:181:of Gothmog I:115:55:-20 W:10:0:150:500 P:0:7d6:13:13:0 -F:SHOW_MODS | SLAY_DEMON | SLAY_EVIL | BRAND_FIRE | BRAND_POIS -F:LUCK | CHAOTIC | LITE1 | WOUNDING | RES_MORGUL | WIELD_CAST -F:HEAVY_CURSE | AUTO_CURSE +F:AUTO_CURSE +F:BRAND_FIRE +F:BRAND_POIS +F:CHAOTIC +F:HEAVY_CURSE +F:LITE1 +F:LUCK +F:RES_MORGUL +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:WIELD_CAST +F:WOUNDING # The Demonshield of Gothmog @@ -2553,9 +4135,18 @@ N:182:of Gothmog I:115:56:4 W:15:0:70:500 P:13:1d1:0:0:13 -F:DEX | INVIS | SUST_STR | SUST_CON | SUST_DEX -F:FEATHER | SH_FIRE | FREE_ACT | HOLD_LIFE -F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST +F:AUTO_CURSE +F:DEX +F:FEATHER +F:FREE_ACT +F:HEAVY_CURSE +F:HOLD_LIFE +F:INVIS +F:SH_FIRE +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WIELD_CAST # The Demonhorn of Gothmog @@ -2564,9 +4155,15 @@ N:183:of Gothmog I:115:57:-5 W:20:0:30:500 P:2:1d1:0:0:13 -F:LITE2 | REGEN | ESP_DEMON -F:CHR | SLOW_DIGEST | SEE_INVIS -F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST +F:AUTO_CURSE +F:CHR +F:ESP_DEMON +F:HEAVY_CURSE +F:LITE2 +F:REGEN +F:SEE_INVIS +F:SLOW_DIGEST +F:WIELD_CAST # The Elven cloak of Peregrin Took # From T-Plus by Ingeborg S. Norden @@ -2575,7 +4172,14 @@ N:184:of Peregrin Took I:35:2:3 W:10:10:10:12500 P:4:0d0:0:0:16 -F:ACTIVATE | CHR | DEX | HIDE_TYPE | INVIS | LUCK | SEARCH | STEALTH +F:ACTIVATE +F:CHR +F:DEX +F:HIDE_TYPE +F:INVIS +F:LUCK +F:SEARCH +F:STEALTH a:CURE_HUNGER D:This simple-looking cloak, dyed in hues that blend into the woodlands, was a gift D:from the elves of Lothlorien to the halfling Peregrin Took. Its wearer has an @@ -2589,9 +4193,21 @@ N:185:of Tom Bombadil I:14:59:4 W:80:60:20:150000 P:0:3d4:0:0:0 -F:ACTIVATE | BLESSED | CHR | ESP_UNDEAD | FREE_ACT | -F:HIDE_TYPE | HOLD_LIFE | LIFE | LUCK | RES_FEAR | -F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH | SUST_CHR +F:ACTIVATE +F:BLESSED +F:CHR +F:ESP_UNDEAD +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:LIFE +F:LUCK +F:RES_FEAR +F:RES_SOUND +F:SEARCH +F:SEE_INVIS +F:STEALTH +F:SUST_CHR a:PROT_EVIL D:This small, serviceable wooden harp once belonged to Tom Bombadil-- D:a mysterious figure whose song prevented the Wight-King from @@ -2605,11 +4221,30 @@ N:186:of Radagast I:21:3:2 W:100:120:150:180000 P:0:2d9:10:13:0 -F:ACTIVATE | BLESSED | CHR | ESP_ANIMAL | ESP_EVIL | -F:HIDE_TYPE | INFRA | INT | MANA | RES_COLD | RES_ELEC | -F:RES_FIRE | RES_MORGUL | SEARCH | SEE_INVIS | SHOW_MODS | -F:SLAY_ANIMAL | SLAY_EVIL | SPELL | SPELL_CONTAIN | -F:STEALTH | WATER_BREATH | WIELD_CAST | WIS +F:ACTIVATE +F:BLESSED +F:CHR +F:ESP_ANIMAL +F:ESP_EVIL +F:HIDE_TYPE +F:INFRA +F:INT +F:MANA +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_MORGUL +F:SEARCH +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_ANIMAL +F:SLAY_EVIL +F:SPELL +F:SPELL_CONTAIN +F:STEALTH +F:WATER_BREATH +F:WIELD_CAST +F:WIS a:RADAGAST Z:grow trees D:Rumoured to be a gift from Yavanna to Radagast the Brown, this @@ -2626,9 +4261,20 @@ N:187:'Valaroma' I:14:60:4 W:80:60:15:90000 P:0:3d4:0:0:0 -F:ACTIVATE | BLESSED | CON | ESP_ANIMAL | ESP_EVIL | -F:FREE_ACT | HIDE_TYPE | LUCK | RES_CONF | RES_FEAR | -F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH +F:ACTIVATE +F:BLESSED +F:CON +F:ESP_ANIMAL +F:ESP_EVIL +F:FREE_ACT +F:HIDE_TYPE +F:LUCK +F:RES_CONF +F:RES_FEAR +F:RES_SOUND +F:SEARCH +F:SEE_INVIS +F:STEALTH a:VALAROMA D:This heavenly instrument, wrought from gleaming silver, most D:often appears in the hands of the Valarin huntsman Orome; yet @@ -2643,9 +4289,20 @@ N:188:'Menelcol' I:35:1:5 W:70:70:10:27500 P:1:0d0:0:0:25 -F:ACTIVATE | CHR | FLY | HIDE_TYPE | IM_ELEC | INFRA | -F:LITE1 | MAGIC_BREATH | RES_COLD | RES_DARK | RES_LITE | -F:SEARCH | SEE_INVIS | SUST_CHR +F:ACTIVATE +F:CHR +F:FLY +F:HIDE_TYPE +F:IM_ELEC +F:INFRA +F:LITE1 +F:MAGIC_BREATH +F:RES_COLD +F:RES_DARK +F:RES_LITE +F:SEARCH +F:SEE_INVIS +F:SUST_CHR a:GILGALAD D:This deep-blue velvet cloak, embroidered with silvery stars, sheds a D:celestial light that reveals hidden things and bestows unearthly @@ -2659,9 +4316,18 @@ N:189:of Ghan-buri-Ghan I:36:1:2 W:25:10:20:30000 P:2:0d0:0:0:32 -F:CON | HIDE_TYPE | LIFE | RES_COLD | RES_FIRE | -F:RES_POIS | RES_SOUND | STR | SUST_CON | -F:SUST_STR | SUST_WIS | WIS +F:CON +F:HIDE_TYPE +F:LIFE +F:RES_COLD +F:RES_FIRE +F:RES_POIS +F:RES_SOUND +F:STR +F:SUST_CON +F:SUST_STR +F:SUST_WIS +F:WIS Z:poison dart D:The wrappings of a leader among the wild Men of Druadan D:forest. It contains a multitude of tiny pockets filled @@ -2674,7 +4340,12 @@ N:190:of Ghan-buri-Ghan I:35:1:5 W:30:15:10:25000 P:1:0d0:5:5:13 -F:DEX | HIDE_TYPE | INVIS | SPEED | STEALTH | SUST_DEX +F:DEX +F:HIDE_TYPE +F:INVIS +F:SPEED +F:STEALTH +F:SUST_DEX Z:berserk D:This dark-coloured cloak once belonged to the leader of the D:Druedain. As you put it on, you feel safer from attempts to @@ -2687,8 +4358,16 @@ N:191:of Gondor I:39:108:-3 W:60:30:50:50000 P:0:0d0:0:0:0 -F:ACTIVATE | ESP_UNDEAD | HIDE_TYPE | INSTA_ART | INVIS | -F:LITE1 | RES_CHAOS | RES_DARK | RES_NETHER | STEALTH +F:ACTIVATE +F:ESP_UNDEAD +F:HIDE_TYPE +F:INSTA_ART +F:INVIS +F:LITE1 +F:RES_CHAOS +F:RES_DARK +F:RES_NETHER +F:STEALTH a:SUMMON_UNDEAD D:A large banner of pure black, strangely gleaming with a dark light D:that is faint and at the same time so bright it attracts attention. @@ -2700,8 +4379,15 @@ N:192:of Saruman I:6:1:4 W:60:80:12:60000 P:0:1d4:5:5:0 -F:ACTIVATE | HIDE_TYPE | INT | MANA | SHOW_MODS | SPEED | -F:SPELL | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:HIDE_TYPE +F:INT +F:MANA +F:SHOW_MODS +F:SPEED +F:SPELL +F:SPELL_CONTAIN +F:WIELD_CAST a:BA_COLD_1 Z:weigh magic D:A white quarterstaff that faintly gleams a pale white, it once belonged @@ -2716,8 +4402,18 @@ N:193:of Curunir I:36:2:10 W:60:80:20:2000000 P:2:0d0:-40:-40:36 -F:ACTIVATE | HIDE_TYPE | IM_COLD | IM_ELEC | SPEED | SPELL_CONTAIN | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | WIELD_CAST +F:ACTIVATE +F:HIDE_TYPE +F:IM_COLD +F:IM_ELEC +F:SPEED +F:SPELL_CONTAIN +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:WIELD_CAST a:BA_ELEC_2 D:The white robe of the Istari wizard Curunir, known on Middle-earth as D:Saruman the White and Saruman of Many Colours. Imbued with cold and @@ -2731,7 +4427,11 @@ N:194:of Brand I:19:23:10 W:30:10:110:40000 P:0:0d0:5:7:0 -F:ACTIVATE | HIDE_TYPE | RES_COLD | SHOW_MODS | STEALTH +F:ACTIVATE +F:HIDE_TYPE +F:RES_COLD +F:SHOW_MODS +F:STEALTH a:RUNE_EXPLO D:The bow of Brand, last King of Dale. It was given to him D:as a gift by the King under the Mountain of Erebor, and @@ -2744,7 +4444,11 @@ N:195:'Nimphelos' I:39:109:1 W:20:10:10:40000 P:0:1d1:0:0:0 -F:HIDE_TYPE | INFRA | INSTA_ART | LITE3 | SEARCH +F:HIDE_TYPE +F:INFRA +F:INSTA_ART +F:LITE3 +F:SEARCH Z:dazzle D:It was a gift from the Falas-Elves to the Naugrim who built Menegroth, D:the abode of Thingol and Melian. It shines like starlight on the waves @@ -2757,10 +4461,26 @@ N:196:of Flames I:39:110:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_MANA | -F:ESP_EVIL | HEAVY_CURSE | HIDE_TYPE | INSTA_ART | LITE2 | -F:LITE3 | RES_CHAOS | RES_DARK | RES_FIRE | RES_LITE | -F:RES_NETHER | RES_NEXUS | RES_SHARDS | SEE_INVIS | STR +F:ACTIVATE +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:DRAIN_MANA +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INSTA_ART +F:LITE2 +F:LITE3 +F:RES_CHAOS +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_SHARDS +F:SEE_INVIS +F:STR a:INVULN Z:banish evil D:A Silmaril of Feanor. It shines with the unquenchable light of the @@ -2778,9 +4498,24 @@ N:197:of the Seas I:39:111:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_HP | ESP_EVIL | -F:HEAVY_CURSE | HIDE_TYPE | INSTA_ART | INT | LITE2 | LITE3 | -F:RES_CHAOS | RES_DARK | RES_LITE | RES_NETHER | RES_NEXUS | SEE_INVIS +F:ACTIVATE +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:DRAIN_HP +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:INSTA_ART +F:INT +F:LITE2 +F:LITE3 +F:RES_CHAOS +F:RES_DARK +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:SEE_INVIS a:RECALL Z:banish evil D:A Silmaril of Feanor. It shines with the unquenchable light of the @@ -2797,8 +4532,19 @@ N:198:of Numenor I:12:2:-3 W:50:40:24:80000 P:0:0d0:0:0:0 -F:ACTIVATE | AUTO_CURSE | CHR | CON | CURSED | HEAVY_CURSE | -F:INSTA_ART | LUCK | SPEED | SPELL_CONTAIN | STR | WIELD_CAST | WRAITH +F:ACTIVATE +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:HEAVY_CURSE +F:INSTA_ART +F:LUCK +F:SPEED +F:SPELL_CONTAIN +F:STR +F:WIELD_CAST +F:WRAITH a:DISP_GOOD D:The chief mark of royalty in Westernesse, it is said to have perished D:in the fall of Numenor. It once belonged to Ar-Pharazon the Golden and @@ -2810,8 +4556,15 @@ N:199:of Annuminas I:12:3:4 W:60:50:24:80000 P:0:0d0:0:0:0 -F:ACTIVATE | BLESSED | CHR | FREE_ACT | INSTA_ART | LUCK | -F:RES_CONF | SPELL_CONTAIN | WIELD_CAST +F:ACTIVATE +F:BLESSED +F:CHR +F:FREE_ACT +F:INSTA_ART +F:LUCK +F:RES_CONF +F:SPELL_CONTAIN +F:WIELD_CAST a:RUNE_PROT D:The chief mark of royalty in Arnor, possibly the oldest remaining work D:of Men. It came from Numenor, but it belonged to the Lords of Andunie @@ -2824,9 +4577,21 @@ N:200:of Taniquetil I:39:4:2 W:75:60:200:100000 P:0:1d1:0:0:0 -F:ACTIVATE | BLESSED | ESP_ALL | HIDE_TYPE | INFRA | INT | -F:LITE1 | LITE2 | LITE3 | RES_BLIND | RES_LITE | SEARCH | -F:SEE_INVIS | WATER_BREATH | WIS +F:ACTIVATE +F:BLESSED +F:ESP_ALL +F:HIDE_TYPE +F:INFRA +F:INT +F:LITE1 +F:LITE2 +F:LITE3 +F:RES_BLIND +F:RES_LITE +F:SEARCH +F:SEE_INVIS +F:WATER_BREATH +F:WIS a:PALANTIR Z:detect curses D:This holy lamp once belonged to a seeress who warned Ar-Pharazon of @@ -2842,7 +4607,8 @@ N:201: I:9:1:0 W:200:1:10:0 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Palantir of Orthanc @@ -2851,9 +4617,19 @@ N:202:of Orthanc I:39:104:2 W:75:60:200:100000 P:0:10d10:0:0:0 -F:WIS | INT | SEARCH | INFRA | HIDE_TYPE | ACTIVATE | ESP_ALL | -F:SEE_INVIS | RES_BLIND | AGGRAVATE | DRAIN_MANA | LITE2 +F:ACTIVATE +F:AGGRAVATE +F:DRAIN_MANA +F:ESP_ALL +F:HIDE_TYPE +F:INFRA F:INSTA_ART +F:INT +F:LITE2 +F:RES_BLIND +F:SEARCH +F:SEE_INVIS +F:WIS a:PALANTIR D:A shining white ball of unbreakable crystal, the ancient Palantiri D:were used by kings of Numenor and later by the Exiles for rapid @@ -2868,10 +4644,19 @@ N:203:'Fuin' I:45:55:15 W:110:0:2:3000000 P:0:1d1:0:0:0 -F:SPEED | SEE_INVIS | LUCK | MAGIC_BREATH -F:CURSED | HEAVY_CURSE | REGEN -F:WRAITH | IM_NETHER | DRAIN_EXP | HOLD_LIFE | SPECIAL_GENE | +F:CURSED +F:DRAIN_EXP +F:HEAVY_CURSE +F:HOLD_LIFE +F:IM_NETHER F:INSTA_ART +F:LUCK +F:MAGIC_BREATH +F:REGEN +F:SEE_INVIS +F:SPECIAL_GENE +F:SPEED +F:WRAITH Z:teleport D:Imbued with the screams of the victims of undead everywhere, this D:ring is more a hole in reality than anything else. Strange forces ripple over @@ -2886,7 +4671,23 @@ N:204:'Coimir' I:40:18:2 W:80:120:3:120000 P:0:0d0:0:0:0 -F:FREE_ACT | HIDE_TYPE | HOLD_LIFE | INSTA_ART | LIFE | LITE1 | LUCK | REGEN | RES_NETHER | SLOW_DIGEST | SPECIAL_GENE | SPELL_CONTAIN | SUST_CON | SUST_DEX | SUST_STR | WATER_BREATH | WIELD_CAST +F:FREE_ACT +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:LIFE +F:LITE1 +F:LUCK +F:REGEN +F:RES_NETHER +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPELL_CONTAIN +F:SUST_CON +F:SUST_DEX +F:SUST_STR +F:WATER_BREATH +F:WIELD_CAST Z:restore life D:Called 'Life-jewel' by the Vanyar of old, this flawless sapphire D:pendant bears potent runes that preserve body and soul. @@ -2896,10 +4697,26 @@ D:pendant bears potent runes that preserve body and soul. N:205:of Durin I:45:57:2 W:70:70:2:65000 -F:CON | CHR | STR | SUST_CHR | SUST_CON | SUST_STR | HIDE_TYPE | -F:ESP_EVIL | AGGRAVATE | HEAVY_CURSE | HOLD_LIFE | DRAIN_EXP | -F:RES_DARK | RES_CHAOS | RES_NETHER | RES_COLD | RES_ACID | -F:INSTA_ART | SPECIAL_GENE | CURSED +F:AGGRAVATE +F:CHR +F:CON +F:CURSED +F:DRAIN_EXP +F:ESP_EVIL +F:HEAVY_CURSE +F:HIDE_TYPE +F:HOLD_LIFE +F:INSTA_ART +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_DARK +F:RES_NETHER +F:SPECIAL_GENE +F:STR +F:SUST_CHR +F:SUST_CON +F:SUST_STR Z:Midas touch D:The greatest of the Seven Rings of the Dwarf-lords, and the last to be D:lost. Alone among the Seven, it was not taken by Sauron when he made @@ -2914,9 +4731,18 @@ N:206:'Elessar' I:40:19:4 W:60:60:3:40000 P:0:0d0:7:7:10 -F:STR | WIS | CHR | SPEED | LITE3 | INSTA_ART | -F:RES_FEAR | RES_FIRE | RES_POIS | RES_DISEN | HIDE_TYPE | F:ACTIVATE +F:CHR +F:HIDE_TYPE +F:INSTA_ART +F:LITE3 +F:RES_DISEN +F:RES_FEAR +F:RES_FIRE +F:RES_POIS +F:SPEED +F:STR +F:WIS a:ELESSAR D:This green gem glows with inner light. Aragorn son of Arathorn wore D:it at the Battle of the Pelennor Fields, and he was himself given the @@ -2928,9 +4754,18 @@ D:name of 'Elessar' by the people of Gondor because of this. N:207:'Evenstar' I:40:20:3 W:50:50:3:35000 -F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | LITE1 | CON | -F:RES_DARK | RES_COLD | RES_NETHER | REGEN | INSTA_ART | F:ACTIVATE +F:CON +F:HOLD_LIFE +F:INSTA_ART +F:LITE1 +F:REGEN +F:RES_COLD +F:RES_DARK +F:RES_NETHER +F:SUST_CON +F:SUST_INT +F:SUST_WIS a:REST_ALL D:A pure white jewel, the last gift of Queen Arwen Undomiel to Frodo D:Baggins, intended to be worn around his neck on the chain that had @@ -2942,9 +4777,20 @@ N:208:of Minas Ithil I:39:107:-3 W:75:60:200:0 P:0:10d10:0:0:-30 -F:LIFE | CON | INT | WIS | ESP_ALL | LITE3 | LITE1 -F:CURSED | HEAVY_CURSE | TY_CURSE | DRAIN_EXP | -F:RES_BLIND | SEE_INVIS | ACTIVATE +F:ACTIVATE +F:CON +F:CURSED +F:DRAIN_EXP +F:ESP_ALL +F:HEAVY_CURSE +F:INT +F:LIFE +F:LITE1 +F:LITE3 +F:RES_BLIND +F:SEE_INVIS +F:TY_CURSE +F:WIS a:PALANTIR D:A shining white ball of unbreakable crystal, the ancient Palantiri D:were used by kings of Numenor and later by the Exiles for rapid @@ -2960,7 +4806,8 @@ N:209:of Thror I:8:33:0 W:70:100:30:1 P:0:0d0:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE D:A map made by Thror, the King under the Mountain. It shows the Lonely D:Mountain of Erebor, the Running River, and the lands about devastated by D:Smaug. It also contains mention of a secret entrance to the Mountain. @@ -2972,7 +4819,8 @@ N:210:of Thorin I:11:13:0 W:70:100:5:1 P:0:0d0:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE D:A small silver key, given to Thorin Oakenshield by Gandalf the Grey, D:who got it from Thrain, Thorin's father, in Dol Guldur. It opens a D:magical gate to a special cavern in the Lonely Mountain - you will @@ -2984,7 +4832,11 @@ N:211:of Thror I:11:14:0 W:70:100:50:100000 P:0:0d0:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART | SPECIAL_GENE +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:HIDE_TYPE +F:INSTA_ART +F:SPECIAL_GENE a:ALCHEMY D:It was made for Thror, King under the Mountain. It is a huge golden bowl D:with two handles, hammered and carved, with birds and flowers whose eyes @@ -2996,7 +4848,10 @@ N:212:of Gondor I:11:15:0 W:40:70:2:70000 P:0:0d0:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:HIDE_TYPE +F:INSTA_ART a:BOROMIR D:The summons of Gondor, an arrow sent as a symbol of desperate need from D:Gondor to its northern allies, the Rohirrim. The tradition dates back to @@ -3012,10 +4867,20 @@ N:213:of Forochel I:6:1:3 W:65:70:60:60000 P:0:3d4:-12:-8:0 -F:INT | WIS | MANA | SPELL | INFRA | SEE_INVIS | -F:SUST_INT | SUST_WIS | RES_BLIND | IM_COLD | SENS_FIRE | -F:SPECIAL_GENE | WIELD_CAST | F:COULD2H +F:IM_COLD +F:INFRA +F:INT +F:MANA +F:RES_BLIND +F:SEE_INVIS +F:SENS_FIRE +F:SPECIAL_GENE +F:SPELL +F:SUST_INT +F:SUST_WIS +F:WIELD_CAST +F:WIS f:COULD2H D:A shaft of pure, invincible crystal cut from the heart of one D:of the great glaciers ringing the Ice-Bay of Forochel. @@ -3028,8 +4893,15 @@ N:214:of Mellyrn I:35:2:4 W:40:40:5:65000 P:4:0d0:0:0:20 -F:HIDE_TYPE | INVIS | DEX | SPEED | STEALTH | LUCK | -F:SUST_DEX | RES_LITE | RES_DARK +F:DEX +F:HIDE_TYPE +F:INVIS +F:LUCK +F:RES_DARK +F:RES_LITE +F:SPEED +F:STEALTH +F:SUST_DEX D:Bearing the same lyrical name as the great trees of Lothlorien D:and containing in its close-woven folds the speed and skill of D:the Galadrim, this grey cloak is ideal for those who travel in @@ -3042,8 +4914,17 @@ N:215:of Ephel Duath I:23:31:-3 W:60:60:50:30000 P:0:2d6:-20:-18:0 -F:STR | WIS | CHR | BRAND_POIS | VAMPIRIC | VORPAL | -F:INVIS | AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | +F:AGGRAVATE +F:BRAND_POIS +F:CHR +F:CURSED +F:HEAVY_CURSE +F:INVIS +F:SHOW_MODS +F:STR +F:VAMPIRIC +F:VORPAL +F:WIS D:This filthy orc-blade is famed for vile deeds of torture and blood, D:and its wielder will never cease to fear treachery. @@ -3054,10 +4935,21 @@ N:216:'Garachoth' I:24:30:2 W:70:50:400:0 P:0:7d5:18:18:-20 -F:STR | CON | SPEED | LEVELS | BLACK_BREATH | -F:KILL_DEMON | SLAY_ANIMAL | BRAND_FIRE | VORPAL | -F:RES_FEAR | RES_FIRE | RES_CHAOS | RES_NETHER | -F:HIDE_TYPE | SHOW_MODS +F:BLACK_BREATH +F:BRAND_FIRE +F:CON +F:HIDE_TYPE +F:KILL_DEMON +F:LEVELS +F:RES_CHAOS +F:RES_FEAR +F:RES_FIRE +F:RES_NETHER +F:SHOW_MODS +F:SLAY_ANIMAL +F:SPEED +F:STR +F:VORPAL D:A ghastly axe with the soul of a demon lord trapped inside, this horrifying D:creation reverberates with the screams of the damned. As you gaze into its D:glassy, translucent blade, it seems that endless sulphrous wastelands @@ -3070,9 +4962,19 @@ N:217:'Skycleaver' I:31:5:1 W:40:45:40:100000 P:5:1d1:16:7:16 -F:STR | CON | DEX | CHR | LUCK | FLY | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:HIDE_TYPE | SHOW_MODS +F:CHR +F:CON +F:DEX +F:FLY +F:HIDE_TYPE +F:LUCK +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:SHOW_MODS +F:STR D:The handgear of a legendary dragonslaying hero. The wearer of these D:wyrmskin gauntlets will be versed in all aerial ways, and will fear no D:dragon that walks or flies. @@ -3085,9 +4987,16 @@ N:218:of the Machine I:30:6:3 W:30:100:170:19000 P:6:1d1:0:0:24 -F:INT | SPEED | TUNNEL | AGGRAVATE | -F:RES_CHAOS | RES_SHARDS | RES_CONF | -F:ESP_NONLIVING | HIDE_TYPE | SPECIAL_GENE +F:AGGRAVATE +F:ESP_NONLIVING +F:HIDE_TYPE +F:INT +F:RES_CHAOS +F:RES_CONF +F:RES_SHARDS +F:SPECIAL_GENE +F:SPEED +F:TUNNEL D:A massive pair of adamantine boots studded with gold, the final and D:greatest product of the petty-dwarven magical forge. Despite D:the great powers they contain, they are heavy and awkward enough to @@ -3102,7 +5011,18 @@ N:219:of Belegaer I:36:2:5 W:100:200:20:1500000 P:2:0d0:0:0:20 -F:FREE_ACT | HIDE_TYPE | IM_ACID | IM_COLD | IM_ELEC | LITE1 | LUCK | RES_BLIND | RES_DARK | SEARCH | STEALTH | WATER_BREATH +F:FREE_ACT +F:HIDE_TYPE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:LITE1 +F:LUCK +F:RES_BLIND +F:RES_DARK +F:SEARCH +F:STEALTH +F:WATER_BREATH D:This pearl-trimmed blue robe was created by a Maia loremaster in D:Ulmo's service. No ocean storm can harm its wearer or anything D:he carries; the pressure and darkness of deep water cannot hinder @@ -3114,7 +5034,13 @@ N:220:of Girion I:40:4:5 W:20:5:2:15000 P:0:1d1:0:0:10 -F:ACTIVATE | CHR | INSTA_ART | RES_NEXUS | RES_POIS | SEE_INVIS | SUST_CHR +F:ACTIVATE +F:CHR +F:INSTA_ART +F:RES_NEXUS +F:RES_POIS +F:SEE_INVIS +F:SUST_CHR a:GROW_MOLD D:A necklace of emeralds, green as the grass. It once belonged to Girion, D:King of Dale, and was given to the Dwarves of the Lonely Mountain as @@ -3127,7 +5053,11 @@ N:221:'Dailir' I:18:3:5 W:85:40:3:35000 P:0:8d5:15:20:0 -F:CRIT | HIDE_TYPE | SHOW_MODS | VORPAL | WOUNDING +F:CRIT +F:HIDE_TYPE +F:SHOW_MODS +F:VORPAL +F:WOUNDING D:The beloved dart of Beleg Cuthalion. It never failed to be found D:unharmed, until it broke when Beleg fell upon it while he was D:carrying Turin Turambar away from an Orc-camp, the night Beleg @@ -3141,7 +5071,12 @@ N:222:of Faramir I:40:29:5 W:10:2:2:10000 P:0:0d0:18:0:8 -F:HIDE_TYPE | INSTA_ART | RES_CONF | SHOW_MODS | STEALTH | SUST_DEX +F:HIDE_TYPE +F:INSTA_ART +F:RES_CONF +F:SHOW_MODS +F:STEALTH +F:SUST_DEX D:A slim neckpiece of True-silver, with quiet spells of Ithilien to aid and D:protect the wearer. @@ -3152,7 +5087,12 @@ N:223:of Earendil I:34:8:0 W:95:80:100:90000 P:20:1d1:0:0:80 -F:ACTIVATE | RES_BLIND | RES_DARK | RES_ELEC | RES_FIRE | RES_NETHER +F:ACTIVATE +F:RES_BLIND +F:RES_DARK +F:RES_ELEC +F:RES_FIRE +F:RES_NETHER a:BLADETURNER D:A shining shield, once borne by the great mariner Earendil, "scored with D:runes to keep all wounds and harm from him". @@ -3163,8 +5103,14 @@ N:224:of Legolas I:19:13:3 W:40:20:40:30000 P:0:0d0:17:19:0 -F:XTRA_MIGHT | XTRA_SHOTS | FREE_ACT | HIDE_TYPE | ESP_ORC | -F:STEALTH | INFRA | DEX +F:DEX +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:INFRA +F:STEALTH +F:XTRA_MIGHT +F:XTRA_SHOTS D:The great bow of Legolas, one of the Nine Walkers of old. D:Handcrafted specially for Thranduil's son in Lothlorien, D:this bow gives clarity of sight and agility to the wielder. @@ -3175,8 +5121,14 @@ N:225:of Erkenbrand I:34:5:3 W:40:9:120:200000 P:0:0d0:0:0:30 -F:REFLECT | STR | CHR | SUST_DEX | HIDE_TYPE | ESP_ORC | -F:FREE_ACT | REGEN +F:CHR +F:ESP_ORC +F:FREE_ACT +F:HIDE_TYPE +F:REFLECT +F:REGEN +F:STR +F:SUST_DEX D:Tall and strong stood Erkenbrand, Lord of the Westfold, as he rode D:to combat the forces of Isengard. The valour of Helm Hammerhand lived D:again in him. This shield is painted red according to Rohan custom @@ -3207,12 +5159,39 @@ N:241:of the Eruchin I:21:10:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | -F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | -F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | -F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | -F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | -F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A weapon forged by Aule himself and blessed by Eru Iluvatar, D:calling upon the strength of all his children (hence the name, @@ -3225,12 +5204,39 @@ N:242:of Ulmo I:22:5:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | -F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | -F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | -F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | -F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | -F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:The awesome weapon of the Vala Ulmo, Lord of Waters. Mightiest of all the D:powers of good save Manwe himself, Ulmo laughs in scorn at the dread powers @@ -3242,12 +5248,39 @@ N:243:of Aule I:24:11:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | -F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | -F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | -F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | -F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | -F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:Aule's mighty weapon, granted to you to aid the defeat of Melkor. @@ -3257,12 +5290,39 @@ N:244:of Vaire I:23:7:10 W:127:220:130:9000000 P:0:5d6:21:26:50 -F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | CHR | -F:CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | NO_MAGIC | -F:PRECOGNITION | REGEN | RES_DARK | RES_FIRE | SEE_INVIS | SHOW_MODS | -F:SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | SLAY_UNDEAD | SLOW_DIGEST | -F:SPECIAL_GENE | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | -F:SUST_WIS | ULTIMATE | VORPAL +F:ACTIVATE +F:BLESSED +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:CHR +F:CON +F:FREE_ACT +F:IM_COLD +F:LIFE +F:LITE1 +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REGEN +F:RES_DARK +F:RES_FIRE +F:SEE_INVIS +F:SHOW_MODS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_TROLL +F:SLAY_UNDEAD +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:VORPAL a:ERU D:A shining rapier used by Vaire to cut the strings of time when D:dire need arises. Its power with that of the Flame Imperishable @@ -3274,12 +5334,38 @@ N:245:of Irmo I:19:13:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | -F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | -F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | -F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | -F:SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:A gift from Orome to Irmo, a mighty bow that sings the songs of the D:garden of Lorien. It will guide your hand and steady your grip in D:your encounter with Melkor. @@ -3290,12 +5376,38 @@ N:246:of Nessa I:19:2:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | -F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | -F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | -F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | -F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:This sling was made for the most lithe of the Valier to provide D:her with amusement as she used it to shoot magical pebbles of D:cheer and charm while dancing in the lush green fields of Valinor. @@ -3307,12 +5419,38 @@ N:247:of Varda I:15:4:5 W:127:220:130:8000000 P:0:0d0:36:28:0 -F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | -F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | -F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | -F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | -F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | -F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +F:CON +F:DEX +F:ESP_EVIL +F:ESP_ORC +F:ESP_TROLL +F:FLY +F:FREE_ACT +F:IM_ELEC +F:INFRA +F:INVIS +F:LUCK +F:NO_MAGIC +F:PRECOGNITION +F:REFLECT +F:RES_BLIND +F:RES_CHAOS +F:RES_CONF +F:RES_DISEN +F:SEE_INVIS +F:SLOW_DIGEST +F:SPECIAL_GENE +F:SPEED +F:STEALTH +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS +F:ULTIMATE +F:XTRA_MIGHT +F:XTRA_SHOTS D:Made from living starlight, this boomerang will dispel the darkest D:of darkness. It is a gift from Varda Elentari, to aid you in your D:task. @@ -3323,11 +5461,33 @@ N:248:of Mandos I:40:27:0 W:100:16:60:500000 P:0:2d4:0:0:85 -F:ACTIVATE | ESP_DRAGON | FEATHER | FLY | HOLD_LIFE | IGNORE_ACID | -F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | REGEN | RES_ACID | -F:RES_BLIND | RES_CHAOS | RES_COLD | RES_CONF | RES_DARK | RES_DISEN | -F:RES_ELEC | RES_FIRE | RES_LITE | RES_NETHER | RES_NEXUS | RES_POIS | -F:RES_SHARDS | RES_SOUND | SPECIAL_GENE | ULTIMATE +F:ACTIVATE +F:ESP_DRAGON +F:FEATHER +F:FLY +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_BLIND +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND +F:SPECIAL_GENE +F:ULTIMATE a:BLADETURNER D:This amulet contains the power of Mandos, the Doomsman of the D:Valar. It will grant you protection against the foul dark magic diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt index bfdf6142..149c2a73 100644 --- a/lib/mods/theme/edit/d_info.txt +++ b/lib/mods/theme/edit/d_info.txt @@ -37,7 +37,9 @@ W:0:0:0:14:500 L:89:80:199:20:1:0 A:96:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | FLAT | NO_RECALL +F:FLAT +F:NO_RECALL +F:PRINCIPAL R:100:0 ### The principal dungeons, they were created by spliting the vanilla dungeon ### @@ -48,8 +50,11 @@ W:11:33:5:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT F:FILL_METHOD_0 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:PRINCIPAL R:100:0 N:2:Barad-Dur @@ -60,8 +65,12 @@ L:0:100:0 A:97:50:56:50:56:0:57:97 A:0:100:0 O:20:20:20:20 -F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS -F:FILL_METHOD_2 | NO_RECALL +F:CAVERN +F:FILL_METHOD_2 +F:LAVA_RIVER +F:NO_RECALL +F:NO_STREAMERS +F:PRINCIPAL R:100:0 N:3:Angband @@ -70,9 +79,13 @@ W:67:100:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:CAVERN F:FILL_METHOD_0 +F:NO_EASY_MOVE +F:NO_RECALL +F:PRINCIPAL R:100:0 N:4:Barrow-Downs @@ -84,8 +97,9 @@ L:88:78:89:18:199:4 A:96:80:97:19:57:1:57:97 A:100:0:0 O:20:20:20:20 -F:PRINCIPAL | FLAT F:FILL_METHOD_3 +F:FLAT +F:PRINCIPAL R:25:1 M:UNDEAD R:75:0 @@ -101,8 +115,12 @@ L:86:90:205:10:1:0 A:177:100:0:0:0:0:85:87 O:10:10:30:30 E:2d10:10:FIRE -F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS -F:FILL_METHOD_0 | NO_EASY_MOVE +F:CAVE +F:FILL_METHOD_0 +F:LAVA_RIVER +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_STREAMERS R:100:1 M:IM_FIRE @@ -117,13 +135,25 @@ A:85:80:87:20:87:0:57:85 A:50:50:0 O:25:25:25:25 E:10d10:3:NETHER -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT -F:ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS -F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203 -F:FILL_METHOD_2 | NO_RECALL_OUT +F:ADJUST_LEVEL_2 +F:EMPTY +F:FILL_METHOD_2 +F:FINAL_ARTIFACT_203 +F:FINAL_GUARDIAN_1032 +F:FORGET +F:LAVA_RIVER +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS R:5:0 R:95:3 -M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U +M:RES_NETH +M:R_CHAR_G +M:R_CHAR_U +M:R_CHAR_W # The Lost Land of Numenor # levels 35-50 @@ -136,12 +166,16 @@ A:187:80:84:10:56:10:57:187 A:60:0:40 O:30:30:10:10 E:1d1:1:ACID +F:FILL_METHOD_3 +F:FINAL_ARTIFACT_204 +F:FINAL_GUARDIAN_980 F:NO_STREAMERS -F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204 -F:FILL_METHOD_3 | WATER_BREATH +F:WATER_BREATH R:20:0 R:80:3 -M:AQUATIC | CAN_SWIM | CAN_FLY +M:AQUATIC +M:CAN_FLY +M:CAN_SWIM # Used for astral mode N:8:Halls of Waiting @@ -150,8 +184,10 @@ W:1:98:1:14:160 L:1:100:1:0:1:0 O:20:20:20:20 A:56:100:56:0:56:0:57:58 -F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT F:FILL_METHOD_0 +F:NO_RECALL +F:NO_SHAFT +F:RANDOM_TOWNS R:100:2 M:UNIQUE @@ -166,16 +202,22 @@ L:87:5:88:65:16:30 A:97:90:16:10:56:0:16:58 O:30:30:30:10 E:4d4:20:POISON -F:FINAL_GUARDIAN_481 -F:RANDOM_TOWNS | CIRCULAR_ROOMS +F:CIRCULAR_ROOMS F:FILL_METHOD_2 +F:FINAL_GUARDIAN_481 F:FORCE_DOWN +F:RANDOM_TOWNS F:WILD_65_56__67_53 R:2:0 R:49:3 -M:SPIDER | R_CHAR_a | R_CHAR_I | +M:R_CHAR_I +M:R_CHAR_a +M:SPIDER R:49:3 -M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j +M:ORC +M:R_CHAR_j +M:R_CHAR_m +M:R_CHAR_w # The Heart of the Earth # levels 25-36 @@ -187,11 +229,19 @@ L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:40:10:10:20 G:life -F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT +F:EVOLVE +F:FINAL_GUARDIAN_1035 +F:NO_RECALL +F:NO_SHAFT R:40:3 -M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E | +M:R_CHAR_# +M:R_CHAR_E +M:R_CHAR_X +M:R_CHAR_g R:30:3 -M:PASS_WALL | KILL_WALL | HURT_ROCK +M:HURT_ROCK +M:KILL_WALL +M:PASS_WALL R:30:0 # The Void @@ -205,13 +255,25 @@ A:183:90:102:10:0:0:102:102 A:40:60:0 O:25:25:25:25 E:20d6:100:DARK -F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL | -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:EMPTY F:FILL_METHOD_2 -F:FINAL_GUARDIAN_1044 | +F:FINAL_GUARDIAN_1044 +F:FORGET +F:NO_BREATH +F:NO_EASY_MOVE +F:NO_RECALL +F:NO_RECALL_OUT +F:NO_SHAFT +F:NO_STREAMERS R:1:0 R:99:3 -M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT +M:DEMON +M:DRAGON +M:NONLIVING +M:SPIRIT +M:UNDEAD # TEST dungeon N:12:Test @@ -222,7 +284,8 @@ L:0:95:5 A:177:100:0:0:0:0:85:87 A:100:0:0 O:20:20:20:20 -F:FILL_METHOD_3 | SMALL +F:FILL_METHOD_3 +F:SMALL R:100:0 G:dungeon2 @@ -237,13 +300,15 @@ L:88:85:84:15:1:0 A:56:75:87:25:56:0:57:58 O:30:30:30:2 E:1d1:20:RAISE -F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_91 +F:FINAL_GUARDIAN_804 R:5:0 R:10:3 M:R_CHAR_p R:85:3 -M:UNDEAD | NONLIVING +M:NONLIVING +M:UNDEAD # The Illusory Castle # levels 35-52 @@ -255,14 +320,31 @@ L:1:98:188:2:1:0 A:56:50:189:50:56:0:57:58 O:50:10:20:20 E:6d2:6:CONFUSION -F:RANDOM_TOWNS | NO_STREAMERS -F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160 F:FILL_METHOD_1 +F:FINAL_ARTIFACT_160 +F:FINAL_GUARDIAN_1033 +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:0 R:70:3 -M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 | -M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL -S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY +M:ATTR_MULTI +M:CHAR_MULTI +M:EMPTY_MIND +M:INVISIBLE +M:KILL_WALL +M:PASS_WALL +M:RAND_25 +M:RAND_50 +M:SHAPECHANGER +M:STUPID +M:WEIRD_MIND +S:BA_CHAO +S:BR_CHAO +S:BR_CONF +S:CONF +S:FORGET +S:MULTIPLY +S:TRAPS # The Maze # Levels 25-37 @@ -274,8 +356,10 @@ L:1:100:1:0:1:0 A:56:98:48:2:56:0:57:58 O:2:40:10:40 G:maze -F:SMALLEST | FORGET -F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38 +F:FINAL_ARTIFACT_38 +F:FINAL_GUARDIAN_1029 +F:FORGET +F:SMALLEST R:80:0 R:20:3 M:R_CHAR_p @@ -289,16 +373,20 @@ W:10:22:8:35:200 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:5:50:10:25 -F:RANDOM_TOWNS | -F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE | +F:CAVE F:FILL_METHOD_0 +F:FINAL_GUARDIAN_373 +F:FINAL_OBJECT_810 F:FORCE_DOWN +F:RANDOM_TOWNS F:WILD_49_21__51_19 R:30:3 M:TROLL R:20:0 R:50:3 -M:ORC | R_CHAR_o | R_CHAR_O +M:ORC +M:R_CHAR_O +M:R_CHAR_o # Erebor # levels 60-72 @@ -309,14 +397,22 @@ W:60:72:30:20:140 L:88:100:1:0:1:0 A:97:90:87:10:56:0:57:97 O:40:40:40:40 -F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS -F:CAVE | DOUBLE | FINAL_GUARDIAN_715 | +F:BIG +F:CAVE +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_715 +F:LAVA_RIVER +F:NO_RECALL +F:NO_STREAMERS R:10:0 R:60:1 -M:DRAGON | R_CHAR_D +M:DRAGON +M:R_CHAR_D R:30:1 -M:DRAGON | R_CHAR_d +M:DRAGON +M:R_CHAR_d # The Old Forest # levels 13-25 @@ -328,14 +424,21 @@ L:88:76:84:16:199:8 L:68:16:16 A:96:100:56:0:56:0:202:96 O:20:5:15:30 -F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS -F:RANDOM_TOWNS | FINAL_GUARDIAN_206 F:FILL_METHOD_3 +F:FINAL_GUARDIAN_206 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:NO_STREAMERS +F:RANDOM_TOWNS +F:WATER_RIVERS R:30:0 R:40:3 -M:ANIMAL +M:ANIMAL R:30:3 -M:UNDEAD | R_CHAR_h | R_CHAR_l +M:R_CHAR_h +M:R_CHAR_l +M:UNDEAD # The Mines of Moria # levels 30-50 @@ -346,15 +449,18 @@ W:30:50:20:40:40 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:30:50:10:5 -F:FINAL_GUARDIAN_872 | WATER_RIVER | NO_STREAMERS +F:FILL_METHOD_0 +F:FINAL_GUARDIAN_872 F:FORCE_DOWN +F:NO_STREAMERS F:RANDOM_TOWNS +F:WATER_RIVER F:WILD_45_30__44_37 -F:FILL_METHOD_0 R:40:3 M:ORC R:30:3 -M:TROLL | GIANT +M:GIANT +M:TROLL R:20:3 M:DEMON R:10:0 @@ -368,16 +474,21 @@ W:57:70:34:24:160 L:1:80:174:20:1:0 A:56:100:56:0:56:0:57:58 O:20:1:70:9 -F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_205 +F:FINAL_GUARDIAN_819 +F:SMALL R:30:3 -M:R_CHAR_p | R_CHAR_P +M:R_CHAR_P +M:R_CHAR_p R:10:3 -M:ORC | TROLL +M:ORC +M:TROLL R:20:3 M:UNDEAD R:30:3 -M:DEMON | DRAGON +M:DEMON +M:DRAGON R:10:0 # Dungeons from Variaz @@ -392,8 +503,9 @@ L:84:100:84:0:84:0 A:97:100:56:0:56:0:57:58 O:10:10:30:30 E:1d1:20:ACID -F:FINAL_GUARDIAN_517 | NO_RECALL F:FILL_METHOD_0 +F:FINAL_GUARDIAN_517 +F:NO_RECALL R:10:0 R:10:3 M:AQUATIC @@ -413,9 +525,12 @@ W:45:70:20:14:160 L:89:100:89:0:89:0 A:97:100:56:0:56:0:97:97 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS -F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_193 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_193 +F:FINAL_GUARDIAN_789 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:60:3 M:CAN_FLY R:40:0 @@ -429,10 +544,15 @@ W:26:40:15:14:160 L:89:100:1:0:1:0 A:89:50:96:25:84:25:57:58 O:20:20:20:20 -F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990 F:FILL_METHOD_1 +F:FINAL_GUARDIAN_990 +F:FLAT +F:NO_STREAMERS +F:RANDOM_TOWNS R:30:3 -M:R_CHAR_p | R_CHAR_h | R_CHAR_l +M:R_CHAR_h +M:R_CHAR_l +M:R_CHAR_p R:30:3 M:ANIMAL R:40:0 @@ -446,9 +566,11 @@ W:22:30:12:5:200 L:91:85:94:10:93:5 A:98:100:96:0:84:0:94:94 O:15:5:60:20 -F:NO_DOORS | SAND_VEIN | -F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153 F:FILL_METHOD_0 +F:FINAL_ARTIFACT_153 +F:FINAL_GUARDIAN_1030 +F:NO_DOORS +F:SAND_VEIN R:100:1 M:R_CHAR_w R:10:3 @@ -461,8 +583,11 @@ W:1:1:1:30:255 L:1:100:1:0:1:0 A:1:100:1:0:1:0:1:1 O:1:1:1:1 -F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS +F:EMPTY F:FILL_METHOD_0 +F:NO_RECALL +F:NO_STREAMERS +F:SMALLEST R:100:0 # The Grinding Ice @@ -477,9 +602,12 @@ A:95:0:56:100:56:0:57:58 A:100:0:0 O:20:20:20:20 E:1d4:15:COLD -F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS -F:FINAL_GUARDIAN_1034 | +F:CAVERN +F:DOUBLE F:FILL_METHOD_2 +F:FINAL_GUARDIAN_1034 +F:NO_STREAMERS +F:WATER_RIVER R:100:1 M:IM_COLD @@ -493,7 +621,8 @@ W:1:50:1:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:FILL_METHOD_4 | NO_RECALL +F:FILL_METHOD_4 +F:NO_RECALL R:100:0 ### New dungeons added for Theme module ### @@ -512,12 +641,22 @@ A:90:20:93:40:88:40:88:211 O:20:20:20:20 # it is always dark here in the northern wastelands E:2d4:1:DARK -F:NO_DOORS | CAVERN | COLD | NO_DESTROY | EMPTY | FLAT | -F:NO_RECALL | LIFE_LEVEL | NO_STREAMERS | NO_SHAFT | -F:FINAL_GUARDIAN_389 | +F:CAVERN +F:COLD +F:EMPTY F:FILL_METHOD_4 +F:FINAL_GUARDIAN_389 +F:FLAT +F:LIFE_LEVEL +F:NO_DESTROY +F:NO_DOORS +F:NO_RECALL +F:NO_SHAFT +F:NO_STREAMERS R:100:3 -M:COLD_BLOOD | HURT_LITE | IM_COLD +M:COLD_BLOOD +M:HURT_LITE +M:IM_COLD # Emyn Luin # levels 60-70 @@ -531,13 +670,20 @@ L:89:45:81:5:88:50 A:215:100:215:0:215:0:56:211 # lots of treasure, not much magic O:50:20:10:30 -F:CAVE | CAVERN | CIRCULAR_ROOMS | RANDOM_TOWNS | -F:NO_STREAMERS | NO_RECALL | NO_DESTROY +F:CAVE +F:CAVERN +F:CIRCULAR_ROOMS +F:NO_DESTROY +F:NO_RECALL +F:NO_STREAMERS +F:RANDOM_TOWNS # no_recall because it should not be so easy to get Nauglamir. :P -F:FINAL_GUARDIAN_457 | FINAL_ARTIFACT_6 F:FILL_METHOD_3 +F:FINAL_ARTIFACT_6 +F:FINAL_GUARDIAN_457 R:100:0 -M:R_CHAR_k | R_CHAR_o +M:R_CHAR_k +M:R_CHAR_o #Dol Amroth - Castle of Prince Imrahil #levels 25-35 @@ -549,14 +695,23 @@ W:25:35:15:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:SMALLEST | NO_DESTROY | TOWER | RANDOM_TOWNS | -F:ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT | NO_STAIR | -F:NO_EASY_MOVE | FILL_METHOD_2 -F:FINAL_GUARDIAN_402 | +F:ADJUST_LEVEL_1 +F:FILL_METHOD_2 +F:FINAL_GUARDIAN_402 +F:NO_DESTROY +F:NO_EASY_MOVE +F:NO_SHAFT +F:NO_STAIR +F:NO_STREAMERS +F:RANDOM_TOWNS +F:SMALLEST +F:TOWER R:80:3 -M:R_CHAR_p | R_CHAR_P +M:R_CHAR_P +M:R_CHAR_p R:20:3 -M:SMART | TAKE_ITEM +M:SMART +M:TAKE_ITEM #Angmar #levels 80-90 @@ -571,13 +726,23 @@ A:214:100:214:0:214:0:214:214 O:20:20:20:20 # In addition to swamp water poison, we have disenchantment E:1d1:1:DISENCHANT -F:ADJUST_LEVEL_1_2 | NO_DOORS | NO_STREAMERS | -F:HOT | FLAT | NO_SHAFT | NO_NEW_MONSTER | CIRCULAR_ROOMS | -F:FINAL_GUARDIAN_242 | FINAL_ARTIFACT_110 +F:ADJUST_LEVEL_1_2 +F:CIRCULAR_ROOMS F:FILL_METHOD_2 +F:FINAL_ARTIFACT_110 +F:FINAL_GUARDIAN_242 +F:FLAT +F:HOT +F:NO_DOORS +F:NO_NEW_MONSTER +F:NO_SHAFT +F:NO_STREAMERS R:50:0 R:50:3 -M:RES_DISE | UNDEAD | DEMON | NONLIVING +M:DEMON +M:NONLIVING +M:RES_DISE +M:UNDEAD #Near Harad #levels 20-25 @@ -592,14 +757,24 @@ A:91:100:91:0:91:0:98:91 O:20:20:20:20 #Living is slow in the desert, heh :) E:1d1:1:INERTIA -F:NO_DOORS | CAVE | CAVERN | HOT | NO_DESTROY | EMPTY | FLAT -F:RANDOM_TOWNS | NO_STREAMERS | NO_SHAFT | -F:FINAL_GUARDIAN_395 | FINAL_ARTIFACT_171 -F:FILL_METHOD_4 +F:CAVE +F:CAVERN +F:EMPTY +F:FILL_METHOD_4 +F:FINAL_ARTIFACT_171 +F:FINAL_GUARDIAN_395 +F:FLAT +F:HOT +F:NO_DESTROY +F:NO_DOORS +F:NO_SHAFT +F:NO_STREAMERS +F:RANDOM_TOWNS #It's a desert (sort of wilderness) so WILD_TOO monsters, plus the 'p's for the Haradrim R:30:0 R:70:3 -M:WILD_TOO | R_CHAR_p +M:R_CHAR_p +M:WILD_TOO #Isengard - Orc Cave on steroids. #levels 35-40 @@ -611,13 +786,18 @@ W:35:40:20:14:160 L:88:100:1:0:1:0 A:97:100:56:0:56:0:57:97 O:20:20:20:20 -F:CAVE | ADJUST_LEVEL_2 | NO_STREAMERS | +F:ADJUST_LEVEL_2 +F:CAVE F:FILL_METHOD_0 +F:NO_STREAMERS R:20:0 R:30:3 -M:TROLL | R_CHAR_T | +M:R_CHAR_T +M:TROLL R:50:3 -M:ORC | R_CHAR_o | R_CHAR_O +M:ORC +M:R_CHAR_O +M:R_CHAR_o # Tol Eressea - of course you never actually set foot on Tol Eressea ;) # levels 40-45 @@ -631,10 +811,18 @@ L:84:60:222:40:222:0 A:211:100:211:0:211:0:211:211 # As little loot as possible, this is open water, after all O:1:1:1:1 -F:SMALLEST | NO_DOORS | NO_DESTROY | EMPTY | FLAT | -F:ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT | NO_NEW_MONSTER | -F:FINAL_GUARDIAN_791 | FINAL_ARTIFACT_219 | +F:ADJUST_LEVEL_1 +F:EMPTY F:FILL_METHOD_0 +F:FINAL_ARTIFACT_219 +F:FINAL_GUARDIAN_791 +F:FLAT +F:NO_DESTROY +F:NO_DOORS +F:NO_NEW_MONSTER +F:NO_SHAFT +F:NO_STREAMERS +F:SMALLEST R:1:0 R:99:1 M:R_CHAR_B @@ -648,9 +836,12 @@ W:101:127:30:14:160 L:1:100:1:0:1:0 A:56:100:56:0:56:0:57:58 O:20:20:20:20 -F:CAVERN | NO_EASY_MOVE | NO_RECALL -F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 -F:FILL_METHOD_0 +F:ADJUST_LEVEL_1 +F:ADJUST_LEVEL_1_2 +F:CAVERN +F:FILL_METHOD_0 +F:NO_EASY_MOVE +F:NO_RECALL R:100:0 # Bilbo's trail in the Barrow-downs @@ -662,8 +853,8 @@ L:88:94:210:2:199:4 A:96:80:97:19:57:1:57:97 A:100:0:0 O:20:20:20:20 -F:FLAT F:FILL_METHOD_3 +F:FLAT R:25:1 M:UNDEAD R:75:0 @@ -676,8 +867,10 @@ W:33:33:15:14:160 L:89:95:199:5:88:0 A:96:100:97:0:56:0:202:96 O:20:20:20:20 -F:NO_DOORS | NO_DESTROY | FLAT F:FILL_METHOD_0 +F:FLAT +F:NO_DESTROY +F:NO_DOORS R:100:0 # N:: diff --git a/lib/mods/theme/edit/e_info.txt b/lib/mods/theme/edit/e_info.txt index 70d0e917..c17a589d 100644 --- a/lib/mods/theme/edit/e_info.txt +++ b/lib/mods/theme/edit/e_info.txt @@ -93,7 +93,8 @@ T:6:0:99 W:10:1:8:50000 C:-40:-40:0:3 R:100 -F:MANA | SPELL +F:MANA +F:SPELL R:50 F:PVAL_M2 @@ -104,7 +105,10 @@ W:0:2:8:40000 C:0:0:0:0 R:100 F:ACTIVATE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE ### Body Armor ### @@ -114,8 +118,10 @@ T:37:0:99 X:A:30:16 W:0:4:20:1000 R:100 -F:RES_ACID | IGNORE_ACID -f:RES_ACID | IGNORE_ACID +F:IGNORE_ACID +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID N:6:of Resist Lightning T:36:0:99 @@ -123,8 +129,10 @@ T:37:0:99 X:A:30:10 W:0:4:20:400 R:100 -F:RES_ELEC | IGNORE_ELEC -f:RES_ELEC | IGNORE_ELEC +F:IGNORE_ELEC +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC N:7:of Resist Fire T:36:0:15 @@ -133,8 +141,10 @@ T:37:0:99 X:A:30:14 W:0:4:20:800 R:100 -F:RES_FIRE | IGNORE_FIRE -f:RES_FIRE | IGNORE_FIRE +F:IGNORE_FIRE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE N:8:of Resist Cold T:36:0:15 @@ -143,8 +153,10 @@ T:37:0:99 X:A:30:12 W:0:4:20:600 R:100 -F:RES_COLD | IGNORE_COLD -f:RES_COLD | IGNORE_COLD +F:IGNORE_COLD +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD N:9:of Resistance T:36:0:99 @@ -153,9 +165,18 @@ X:A:30:20 W:0:2:20:12500 C:0:0:10:0 R:100 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE R:25 F:R_HIGH @@ -166,11 +187,18 @@ X:B:30:25 W:0:2:20:15000 C:0:0:10:3 R:100 -F:STEALTH | ESP_ORC -f:STEALTH -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ORC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:STEALTH +f:STEALTH R:25 F:RES_POIS @@ -181,10 +209,22 @@ X:A:30:30 W:0:1:10:30000 C:0:0:10:0 R:100 -F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | -F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS R:2 F:R_IMMUNITY @@ -197,7 +237,12 @@ X:A:30:0 W:0:1:10:0 C:0:0:0:-6 R:100 -F:CON | STR | R_STAT | CURSED | HEAVY_CURSE | AGGRAVATE +F:AGGRAVATE +F:CON +F:CURSED +F:HEAVY_CURSE +F:R_STAT +F:STR # No CURSE_NO_DROP here, players seems to unlike surprises # Mithirl & Galvorn mails & PDSM @@ -240,8 +285,10 @@ T:34:7:99 X:A:32:16 W:0:6:22:1000 R:100 -F:RES_ACID | IGNORE_ACID -f:RES_ACID | IGNORE_ACID +F:IGNORE_ACID +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID N:17:of Resist Lightning T:34:0:5 @@ -250,8 +297,10 @@ T:115:56:56 X:A:32:10 W:0:6:22:400 R:100 -F:RES_ELEC | IGNORE_ELEC -f:RES_ELEC | IGNORE_ELEC +F:IGNORE_ELEC +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC N:18:of Resist Fire T:34:0:5 @@ -260,8 +309,10 @@ T:115:56:56 X:A:32:14 W:0:6:22:800 R:100 -F:RES_FIRE | IGNORE_FIRE -f:RES_FIRE | IGNORE_FIRE +F:IGNORE_FIRE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE N:19:of Resist Cold T:115:56:56 @@ -270,8 +321,10 @@ T:34:7:99 X:A:32:12 W:0:6:22:600 R:100 -F:RES_COLD | IGNORE_COLD -f:RES_COLD | IGNORE_COLD +F:IGNORE_COLD +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD N:20:of Resistance T:115:56:56 @@ -281,9 +334,18 @@ X:A:32:20 W:0:2:22:12500 C:0:0:10:0 R:100 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE N:21:of Reflection T:115:56:56 @@ -293,9 +355,12 @@ X:A:32:20 W:0:2:22:15000 C:0:0:5:0 R:100 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:REFLECT f:REFLECT -F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE # Metal shields only N:22:of Electricity @@ -305,7 +370,9 @@ T:34:10:10 X:A:32:10 W:0:2:22:400 R:100 -F:RES_ELEC | IGNORE_ELEC | SH_ELEC +F:IGNORE_ELEC +F:RES_ELEC +F:SH_ELEC f:SH_ELEC ### Crowns and Helms ### @@ -318,7 +385,10 @@ X:A:33:13 C:0:0:0:2 W:0:1:8:500 R:100 -F:DEX | SUST_DEX | ACTIVATE | ESP_ORC +F:ACTIVATE +F:DEX +F:ESP_ORC +F:SUST_DEX a:NOLDOR N:24:of Intelligence @@ -329,7 +399,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INT | SUST_INT +F:INT +F:SUST_INT f:INT N:25:of Wisdom @@ -340,7 +411,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:WIS | SUST_WIS +F:SUST_WIS +F:WIS f:WIS N:26:of Beauty @@ -351,7 +423,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:CHR | SUST_CHR +F:CHR +F:SUST_CHR f:CHR # 40% chance of increase spell power @@ -361,14 +434,23 @@ W:0:1:8:7500 C:0:0:0:3 T:33:0:99 R:100 -F:INT | SUST_INT | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:ABILITY | R_HIGH +F:ABILITY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_HIGH +F:SUST_INT R:40 F:SPELL R:50 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST N:28:of Gondor X:A:33:19 @@ -377,8 +459,14 @@ C:0:0:0:3 T:32:0:99 T:33:0:99 R:100 -F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT +F:CON +F:DEX +F:FREE_ACT F:R_HIGH +F:STR +F:SUST_CON +F:SUST_DEX +F:SUST_STR N:29:of Arnor X:A:33:17 @@ -387,8 +475,11 @@ C:0:0:0:3 T:32:0:99 T:33:0:99 R:100 -F:WIS | CHR | SUST_WIS | SUST_CHR +F:CHR F:R_HIGH +F:SUST_CHR +F:SUST_WIS +F:WIS N:30:of Seeing X:A:33:8 @@ -399,7 +490,9 @@ T:32:8:99 T:33:0:99 T:115:57:57 R:100 -F:SEARCH | RES_BLIND | SEE_INVIS +F:RES_BLIND +F:SEARCH +F:SEE_INVIS f:SEARCH R:20 F:ESP_ALL @@ -412,7 +505,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INFRA | HIDE_TYPE +F:HIDE_TYPE +F:INFRA f:INFRA N:32:of Light @@ -422,7 +516,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:LITE1 | RES_LITE +F:LITE1 +F:RES_LITE f:LITE1 N:33:of Telepathy @@ -464,7 +559,8 @@ T:32:0:6 T:32:8:99 T:115:57:57 R:100 -F:INT | CURSED +F:CURSED +F:INT f:INT # No CURSE_NO_DROP here, players seems to unlike surprises @@ -496,7 +592,9 @@ C:0:0:0:-5 W:0:1:7:0 T:33:0:99 R:100 -F:STR | DEX | CON +F:CON +F:DEX +F:STR N:40:Dwarven T:32:0:6 @@ -505,7 +603,11 @@ X:B:33:13 C:0:0:0:2 W:0:1:8:500 R:100 -F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON +F:CON +F:ESP_DRAGON +F:ESP_TROLL +F:INFRA +F:RES_FIRE ### Cloaks ### @@ -516,7 +618,11 @@ W:0:4:19:1500 C:0:0:10:0 T:35:0:99 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS N:42:of Eriador X:A:31:10 @@ -536,10 +642,13 @@ W:0:1:28:4000 C:0:0:20:3 T:35:0:99 R:100 -F:STEALTH | -f:STEALTH | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:OLD_RESIST +F:STEALTH +f:STEALTH # Aura, Fire N:44:of Immolation @@ -548,7 +657,10 @@ W:0:1:18:4000 C:0:0:4:0 T:35:0:99 R:100 -F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_FIRE +F:SH_FIRE f:SH_FIRE N:45:of Enveloping @@ -573,7 +685,8 @@ W:0:1:3:0 C:-15:-15:0:0 T:35:0:99 R:100 -F:AGGRAVATE | SHOW_MODS +F:AGGRAVATE +F:SHOW_MODS # Aura, Electricity N:48:of Electricity @@ -582,7 +695,10 @@ W:0:1:18:4000 C:0:0:4:0 T:35:0:99 R:100 -F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC +F:IGNORE_ACID +F:IGNORE_ELEC +F:RES_ELEC +F:SH_ELEC ### Gloves ### @@ -608,7 +724,8 @@ W:0:2:10:1000 C:0:0:0:5 T:31:0:99 R:100 -F:DEX | HIDE_TYPE +F:DEX +F:HIDE_TYPE f:DEX N:52:of Power @@ -617,9 +734,11 @@ X:A:34:22 W:0:1:10:2500 C:5:5:0:5 R:100 -F:STR | SHOW_MODS | HIDE_TYPE -f:STR +F:HIDE_TYPE F:R_HIGH +F:SHOW_MODS +F:STR +f:STR # 53 Gauntlets only N:53:of Peace @@ -628,7 +747,8 @@ W:0:1:3:0 C:-10:-10:0:0 T:31:2:2 R:100 -F:HEAVY_CURSE | CURSED +F:CURSED +F:HEAVY_CURSE # 54 Gloves only N:54:of Charming @@ -697,7 +817,8 @@ W:0:1:27:200000 C:0:0:0:10 T:30:0:99 R:100 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED R:10 F:PVAL_M3 @@ -710,7 +831,9 @@ W:0:1:20:5000 C:0:0:0:6 T:30:6:6 R:100 -F:CON | INFRA | RES_DARK +F:CON +F:INFRA +F:RES_DARK R:33 F:STR @@ -737,7 +860,8 @@ W:0:1:3:0 C:0:0:0:-10 T:30:0:99 R:100 -F:SPEED | AGGRAVATE +F:AGGRAVATE +F:SPEED ### Weapons ### @@ -751,10 +875,16 @@ X:A:24:30 W:0:2:44:20000 C:6:6:4:3 R:100 -F:WIS | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL -F:SUSTAIN | LIMIT_BLOWS +F:BLESSED +F:ESP_EVIL +F:LIMIT_BLOWS +F:RES_FEAR +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SUSTAIN +F:WIS R:10 F:BLOWS R:1 @@ -771,12 +901,22 @@ X:A:24:25 W:0:2:44:15000 C:4:4:8:4 R:100 -F:STEALTH | -f:STEALTH | -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:SUSTAIN | R_HIGH +F:FEATHER +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_HIGH +F:SEE_INVIS +F:STEALTH +F:SUSTAIN +f:STEALTH R:33 F:RES_POIS @@ -789,8 +929,10 @@ X:B:24:20 W:0:1:44:5000 C:0:0:0:3 R:100 -F:WIS | ESP_GOOD -F:BLESSED | ABILITY +F:ABILITY +F:BLESSED +F:ESP_GOOD +F:WIS f:BLESSED N:68:of Greater Life @@ -804,7 +946,8 @@ W:0:1:50:30000 C:5:5:0:3 r:N:MUST2H R:100 -F:LIFE | HOLD_LIFE +F:HOLD_LIFE +F:LIFE f:LIFE N:69:of Westernesse @@ -817,9 +960,17 @@ X:A:24:20 W:0:2:44:20000 C:5:5:0:2 R:100 -F:STR | DEX | CON | -F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | -F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT +F:CON +F:DEX +F:ESP_GIANT +F:ESP_ORC +F:ESP_TROLL +F:FREE_ACT +F:SEE_INVIS +F:SLAY_GIANT +F:SLAY_ORC +F:SLAY_TROLL +F:STR R:33 F:RES_FEAR R:50 @@ -851,7 +1002,8 @@ X:A:24:15 W:0:2:44:2500 C:0:0:0:0 R:100 -F:SLAY_WEAP | WOUNDING +F:SLAY_WEAP +F:WOUNDING N:72:of Spinning T:125:0:99 @@ -864,7 +1016,10 @@ X:A:24:18 W:0:1:44:9000 C:8:8:0:2 R:100 -F:DEX | STR | VORPAL | ACTIVATE +F:ACTIVATE +F:DEX +F:STR +F:VORPAL a:SPIN # The "Elemental" brands (4) (6) @@ -880,7 +1035,9 @@ T:115:55:55 X:B:24:15 W:0:4:44:5000 R:100 -F:BRAND_ACID | RES_ACID | IGNORE_ACID +F:BRAND_ACID +F:IGNORE_ACID +F:RES_ACID f:BRAND_ACID N:74:Shocking @@ -894,7 +1051,9 @@ T:115:55:55 X:B:24:20 W:0:4:44:4500 R:100 -F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC +F:BRAND_ELEC +F:IGNORE_ELEC +F:RES_ELEC f:BRAND_ELEC N:75:Fiery @@ -908,8 +1067,11 @@ T:115:55:55 X:B:24:20 W:0:4:44:3500 R:100 -F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1 -f:BRAND_FIRE | +F:BRAND_FIRE +F:IGNORE_FIRE +F:LITE1 +F:RES_FIRE +f:BRAND_FIRE N:76:Frozen T:125:0:99 @@ -922,8 +1084,10 @@ T:115:55:55 X:B:24:15 W:0:4:44:3000 R:100 -F:BRAND_COLD | RES_COLD | IGNORE_COLD -f:BRAND_COLD | +F:BRAND_COLD +F:IGNORE_COLD +F:RES_COLD +f:BRAND_COLD N:77:Venomous T:125:0:99 @@ -936,8 +1100,9 @@ T:115:55:55 X:B:24:20 W:0:4:44:4000 R:100 -F:BRAND_POIS | RES_POIS -f:BRAND_POIS | +F:BRAND_POIS +F:RES_POIS +f:BRAND_POIS N:78:Chaotic T:125:0:99 @@ -950,9 +1115,13 @@ T:115:55:55 X:B:24:28 W:0:1:44:10000 R:100 -F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE -f:CHAOTIC +F:CHAOTIC +F:IGNORE_ACID +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS F:R_ANY +f:CHAOTIC N:79:Sharp T:125:0:99 @@ -973,7 +1142,10 @@ X:A:24:20 W:0:1:44:4000 C:10:10:0:6 R:100 -F:IMPACT | STR | TUNNEL | HIDE_TYPE +F:HIDE_TYPE +F:IMPACT +F:STR +F:TUNNEL f:IMPACT # The "Slay" brands (8) @@ -1098,8 +1270,13 @@ X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 -F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL -f:SLAY_ANIMAL | STEALTH +F:ESP_ANIMAL +F:INT +F:SLAY_ANIMAL +F:SLOW_DIGEST +F:STEALTH +f:SLAY_ANIMAL +f:STEALTH N:90:of *Slay Evil* T:125:0:99 @@ -1112,8 +1289,13 @@ X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 -F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY -f:SLAY_EVIL | +F:ABILITY +F:BLESSED +F:ESP_EVIL +F:RES_FEAR +F:SLAY_EVIL +F:WIS +f:SLAY_EVIL N:91:of *Slay Undead* T:125:0:99 @@ -1127,8 +1309,12 @@ X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 -F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER -f:KILL_UNDEAD | +F:ESP_UNDEAD +F:KILL_UNDEAD +F:RES_NETHER +F:SEE_INVIS +F:WIS +f:KILL_UNDEAD N:92:of *Slay Demon* T:125:0:99 @@ -1142,8 +1328,12 @@ X:A:24:16 W:0:2:44:8000 C:0:0:0:2 R:100 -F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS -f:KILL_DEMON | +F:ESP_DEMON +F:INT +F:KILL_DEMON +F:RES_CHAOS +F:RES_FIRE +f:KILL_DEMON N:93:of *Slay Orc* T:15:0:99 @@ -1156,8 +1346,11 @@ X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 -F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX | -f:SLAY_ORC | +F:DEX +F:ESP_ORC +F:SLAY_ORC +F:SUST_DEX +f:SLAY_ORC N:94:of *Slay Troll* T:15:0:99 @@ -1170,8 +1363,12 @@ X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 -F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR -f:SLAY_TROLL | +F:ESP_TROLL +F:REGEN +F:SLAY_TROLL +F:STR +F:SUST_STR +f:SLAY_TROLL N:95:of *Slay Giant* T:15:0:99 @@ -1184,8 +1381,12 @@ X:A:24:16 W:0:2:44:4000 C:0:0:0:2 R:100 -F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR -f:SLAY_GIANT | +F:ESP_GIANT +F:RES_SHARDS +F:SLAY_GIANT +F:STR +F:SUST_STR +f:SLAY_GIANT N:96:of *Slay Dragon* T:15:0:99 @@ -1198,9 +1399,13 @@ X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 -F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR | +F:CON +F:ESP_DRAGON +F:KILL_DRAGON +F:RES_FEAR +F:R_ELEM +F:R_LOW f:KILL_DRAGON -F:R_LOW | R_ELEM R:20 F:RES_POIS @@ -1212,8 +1417,11 @@ X:B:24:25 W:0:2:44:10000 C:0:0:0:-2 R:100 -F:LIFE | VAMPIRIC | HOLD_LIFE -f:LIFE | VAMPIRIC +F:HOLD_LIFE +F:LIFE +F:VAMPIRIC +f:LIFE +f:VAMPIRIC N:98:(*Defender*) T:21:0:99 @@ -1224,18 +1432,40 @@ X:A:24:35 W:0:1:100:50000 C:-15:-15:20:4 R:100 -F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE | +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:STEALTH +F:SUSTAIN +F:WIS f:STEALTH -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:R_ANY | R_LOW | SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # 'of the Thunderlords' renamed to 'of Tulkas' and picked up some new flags:) --furiosity N:99:of Tulkas @@ -1249,16 +1479,30 @@ W:10:6:90:45000 C:4:4:0:2 a:TELEPORT R:100 -F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC -F:REGEN | SLOW_DIGEST | RES_MORGUL | ACTIVATE | ESP_DRAGON +F:ACTIVATE +F:BRAND_ELEC +F:ESP_DRAGON +F:FREE_ACT +F:KILL_DRAGON +F:REGEN +F:RES_MORGUL +F:SEARCH +F:SLAY_EVIL +F:SLOW_DIGEST +F:TELEPORT R:50 -F:RES_NEXUS | HOLD_LIFE +F:HOLD_LIFE +F:RES_NEXUS R:30 -F:R_HIGH | KILL_UNDEAD +F:KILL_UNDEAD +F:R_HIGH R:12 -F:ABILITY | KILL_DEMON +F:ABILITY +F:KILL_DEMON R:2 -F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS +F:LIMIT_BLOWS +F:PVAL_M3 +F:R_P_ABILITY N:100:of Gondolin T:21:0:99 @@ -1269,10 +1513,21 @@ X:A:24:26 W:0:1:44:25000 C:7:7:0:3 R:100 -F:STR | CON | ESP_EVIL | RES_FEAR | -F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON | -F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY | -F:IGNORE_ACID | IGNORE_FIRE +F:ABILITY +F:CON +F:ESP_EVIL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_FIRE +F:LITE1 +F:RES_DARK +F:RES_FEAR +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_DRAGON +F:SLAY_EVIL +F:SLAY_TROLL +F:STR R:33 F:R_HIGH R:33 @@ -1288,9 +1543,12 @@ X:A:24:4 W:0:1:2:500 C:0:0:0:5 R:100 -F:TUNNEL | -f:TUNNEL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:TUNNEL +f:TUNNEL # More weapons @@ -1304,8 +1562,11 @@ T:115:55:55 X:B:24:30 W:0:1:5:5000 R:100 -F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP F:ACTIVATE +F:DRAIN_HP +F:HOLD_LIFE +F:SEE_INVIS +F:SLAY_UNDEAD a:SPECTRAL N:103:of Morgul @@ -1319,9 +1580,15 @@ X:A:24:0 W:0:1:1:0 C:-20:-20:-10:-10 R:100 +F:AGGRAVATE +F:AUTO_CURSE +F:BLACK_BREATH +F:CURSED +F:DRAIN_EXP +F:HEAVY_CURSE F:LUCK -F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP | -F:AUTO_CURSE | WOUNDING +F:SEE_INVIS +F:WOUNDING # No CURSE_NO_DROP here, players seems to unlike surprises N:104:of Angmar @@ -1335,7 +1602,10 @@ X:A:24:0 W:0:1:2:0 C:-100:-100:0:0 R:100 -F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:NEVER_BLOW ### Missile Launchers ### @@ -1360,8 +1630,10 @@ X:A:25:20 W:0:4:21:10000 C:5:10:0:1 R:100 -F:XTRA_MIGHT | PVAL_M3 | R_ANY -f:XTRA_MIGHT | +F:PVAL_M3 +F:R_ANY +F:XTRA_MIGHT +f:XTRA_MIGHT N:108:of Extra Shots T:19:0:99 @@ -1369,8 +1641,9 @@ X:A:25:20 C:10:5:0:1 W:0:4:21:10000 R:100 -F:XTRA_SHOTS | PVAL_M2 -f:XTRA_SHOTS | +F:PVAL_M2 +F:XTRA_SHOTS +f:XTRA_SHOTS # Bows only N:109:of Lothlorien @@ -1379,8 +1652,14 @@ X:A:25:20 W:50:2:21:30000 C:10:10:0:2 R:100 -F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | -F:BLESSED | ABILITY +F:ABILITY +F:BLESSED +F:DEX +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT # Crossbows only N:110:of the Haradrim @@ -1389,7 +1668,11 @@ X:A:25:30 W:50:2:21:20000 C:5:15:0:1 R:100 -F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT +F:XTRA_SHOTS # Slings only N:111:of Buckland @@ -1398,7 +1681,12 @@ W:40:2:21:20000 C:8:8:0:2 T:19:1:1 R:100 -F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE +F:DEX +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:XTRA_MIGHT +F:XTRA_SHOTS ### Ammo ### @@ -1449,8 +1737,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_ACID | IGNORE_ACID -f:BRAND_ACID | +F:BRAND_ACID +F:IGNORE_ACID +f:BRAND_ACID W:0:1:12:30 # 117 All Elements at once - melee weapon @@ -1462,16 +1751,26 @@ T:22:0:99 T:23:0:99 T:24:0:99 R:100 -F:BRAND_ACID | RES_ACID | IGNORE_ACID -F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC -F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE -F:BRAND_COLD | RES_COLD | IGNORE_COLD -F:BRAND_POIS | RES_POIS | DRAIN_MANA -f:BRAND_ACID | -f:BRAND_ELEC | -f:BRAND_FIRE | -f:BRAND_COLD | -f:BRAND_POIS | +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:DRAIN_MANA +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:BRAND_ACID +f:BRAND_COLD +f:BRAND_ELEC +f:BRAND_FIRE +f:BRAND_POIS N:118:of Slay Demon T:16:0:99 @@ -1506,8 +1805,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_ELEC | IGNORE_ELEC -f:BRAND_ELEC | +F:BRAND_ELEC +F:IGNORE_ELEC +f:BRAND_ELEC W:0:1:12:30 N:122:of Flame @@ -1516,8 +1816,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_FIRE | IGNORE_FIRE -f:BRAND_FIRE | +F:BRAND_FIRE +F:IGNORE_FIRE +f:BRAND_FIRE W:0:2:12:25 N:123:of Frost @@ -1526,8 +1827,9 @@ T:17:0:99 T:18:0:99 X:A:23:10 R:100 -F:BRAND_COLD | IGNORE_COLD -f:BRAND_COLD | +F:BRAND_COLD +F:IGNORE_COLD +f:BRAND_COLD W:0:2:12:25 N:124:of Wounding @@ -1578,9 +1880,15 @@ X:A:25:20 W:0:2:3:1000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | -F:RES_ACID | CHR | SEE_INVIS -F:R_ANY | PVAL_M2 +F:CHR +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M2 +F:RES_ACID +F:R_ANY +F:SEE_INVIS R:25 F:PVAL_M1 @@ -1591,9 +1899,19 @@ X:A:25:20 W:0:1:3:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR | -F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS -F:R_ANY | PVAL_M3 +F:CHR +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M3 +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_ANY +F:SEE_INVIS +F:SUST_CHR R:50 F:PVAL_M1 R:35 @@ -1607,8 +1925,13 @@ X:B:25:20 W:0:1:2:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE -F:R_ANY | PVAL_M2 +F:ACTIVATE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M2 +F:R_ANY R:50 F:PVAL_M1 R:25 @@ -1658,7 +1981,10 @@ X:A:51:10 W:0:1:10:10000 C:0:0:0:0 R:100 -F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST | +F:CAPACITY +F:CHARGING +F:CHEAPNESS +F:FAST_CAST ### Lights ### @@ -1709,10 +2035,10 @@ R:100 F:LITE1 F:LITE2 F:LITE3 +F:RES_DARK f:LITE1 f:LITE2 f:LITE3 -F:RES_DARK N:141:of the Shadows X:A:0:6 @@ -1741,7 +2067,8 @@ T:39:0:99 W:0:3:40:4000 C:0:0:0:0 R:100 -F:RES_BLIND | SEE_INVIS +F:RES_BLIND +F:SEE_INVIS N:144:of the Ethereal Eye X:A:0:7 @@ -1766,9 +2093,19 @@ X:B:30:18 W:0:2:20:5000 C:0:0:15:2 R:100 -F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INFRA +F:RES_DARK +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR # Magical: affects soft armour, gloves, cloaks @@ -1782,11 +2119,19 @@ T:45:0:99 W:5:1:10:2000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE R:50 -F:SPELL_CONTAIN | WIELD_CAST -f:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST +f:SPELL_CONTAIN +f:WIELD_CAST # Ring and Amulet egos @@ -1822,13 +2167,17 @@ T:65:31:99 W:0:1:20:1000 C:0:0:0:3 R:100 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:50 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:10 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 R:1 -F:PVAL_M5 | PVAL_M3 +F:PVAL_M3 +F:PVAL_M5 ### Trapping Kits ### @@ -1857,8 +2206,11 @@ T:46:0:99 W:0:1:10:3000 C:10:10:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | F:AUTOMATIC_5 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE f:AUTOMATIC_5 N:154:Fully Automatic @@ -1867,8 +2219,11 @@ T:46:0:99 W:0:1:15:5000 C:10:10:0:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | F:AUTOMATIC_99 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE f:AUTOMATIC_99 N:155:Well-hidden @@ -1877,8 +2232,12 @@ T:46:0:99 W:0:1:8:1000 C:15:15:5:12 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | -F:STEALTH | HIDE_TYPE +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:STEALTH f:STEALTH N:156:Complicated @@ -1887,7 +2246,10 @@ T:46:0:99 W:0:1:12:2000 C:15:15:30:0 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:157:Obvious X:B:0:0 @@ -1895,7 +2257,9 @@ T:46:0:99 W:0:1:1:0 C:-20:-20:-20:-20 R:100 -F:STEALTH | CURSED | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:STEALTH f:STEALTH N:158:for Dragons @@ -1904,8 +2268,12 @@ T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 -F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS | -F:IGNORE_ACID | IGNORE_FIRE +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:ONLY_DRAGON +F:STEALTH +F:XTRA_SHOTS N:159:for Demons X:A:0:5 @@ -1913,8 +2281,12 @@ T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 -F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS -F:IGNORE_ACID | IGNORE_FIRE +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:ONLY_DEMON +F:STEALTH +F:XTRA_SHOTS N:160:for Animals X:A:0:5 @@ -1922,7 +2294,10 @@ T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 -F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS +F:HIDE_TYPE +F:ONLY_ANIMAL +F:STEALTH +F:XTRA_SHOTS N:161:for Undead X:A:0:5 @@ -1930,7 +2305,11 @@ T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 -F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST +F:HIDE_TYPE +F:KILL_GHOST +F:ONLY_UNDEAD +F:STEALTH +F:XTRA_SHOTS N:162:for Evil X:A:0:5 @@ -1938,7 +2317,11 @@ T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 -F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST +F:HIDE_TYPE +F:KILL_GHOST +F:ONLY_EVIL +F:STEALTH +F:XTRA_SHOTS # Lite ego N:163:of the Magi @@ -1948,15 +2331,19 @@ W:0:1:150:2000 C:0:0:0:3 Z:magic map R:100 -F:INT | WIS | CHR +F:CHR +F:INT +F:WIS R:60 -F:INVIS | RES_BLIND +F:INVIS +F:RES_BLIND R:30 F:R_HIGH R:30 F:PVAL_M2 R:50: -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST ### New ego-items added by JLE @@ -1968,7 +2355,8 @@ C:0:0:-50:0 T:36:0:99 T:37:0:99 R:100 -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:CURSED # Shield of Vulnerability (the only cursed shield) [not in Theme, it isn't!] N:165:of Vulnerability @@ -1978,7 +2366,8 @@ C:0:0:-50:0 T:115:56:56 T:34:0:99 R:100 -F:AGGRAVATE | CURSED +F:AGGRAVATE +F:CURSED # Shield of Preservation - N:166:of Preservation @@ -1988,8 +2377,16 @@ C:-10:-10:20:0 T:115:56:56 T:34:0:99 R:100 -F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DISEN +F:R_HIGH +F:SUST_CON +F:SUST_DEX +F:SUST_STR R:33 F:R_LOW R:33 @@ -2003,7 +2400,9 @@ T:32:0:6 T:32:8:99 T:33:0:99 R:100 -F:RES_SOUND | RES_CONF | RES_FEAR +F:RES_CONF +F:RES_FEAR +F:RES_SOUND # Crown of Night and Day N:168:of Night and Day @@ -2011,7 +2410,12 @@ X:A:33:18 W:35:1:15:4000 T:33:0:99 R:100 -F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID +F:IGNORE_ACID +F:LITE1 +F:RES_BLIND +F:RES_DARK +F:RES_LITE +F:SEE_INVIS # Cloak of the Magi N:169:of the Magi @@ -2020,9 +2424,16 @@ W:30:1:18:2000 C:-5:-5:5:3 T:35:0:99 R:100 -F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:INT +F:SPEED +F:STEALTH +F:SUST_INT R:30 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST # Cloak of Invisibility N:170:of Invisibility @@ -2031,7 +2442,9 @@ W:40:1:18:3000 C:0:0:10:5 T:35:0:99 R:100 -F:STEALTH | HIDE_TYPE | INVIS +F:HIDE_TYPE +F:INVIS +F:STEALTH f:INVIS # Cloak of the Bat @@ -2041,7 +2454,13 @@ W:50:1:35:3000 C:-10:-10:10:3 T:35:0:99 R:100 -F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH +F:FLY +F:HIDE_TYPE +F:INFRA +F:RES_DARK +F:SEE_INVIS +F:SPEED +F:STEALTH # Leather Gloves of Thievery N:172:of Thievery @@ -2050,7 +2469,13 @@ W:40:1:15:5000 C:8:3:0:5 T:31:1:1 R:100 -F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID +F:DEX +F:FEATHER +F:FREE_ACT +F:HIDE_TYPE +F:IGNORE_ACID +F:SEARCH +F:SHOW_MODS R:10 F:SPEED @@ -2061,8 +2486,14 @@ W:50:1:15:7000 C:6:8:-20:2 T:31:2:99 R:100 -F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR | +F:AGGRAVATE +F:CON F:DRAIN_HP +F:HIDE_TYPE +F:IGNORE_ACID +F:RES_FEAR +F:SHOW_MODS +F:STR R:25 F:BLOWS @@ -2072,7 +2503,8 @@ X:A:35:20 W:0:3:27:5000 T:30:0:99 R:100 -F:RES_NEXUS | FEATHER +F:FEATHER +F:RES_NEXUS # Boots of Elvenkind (leather boots only) N:175:of Elvenkind @@ -2081,7 +2513,12 @@ W:60:1:36:200000 C:0:0:0:4 T:30:2:3 R:100 -F:STEALTH | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY +F:ABILITY +F:FEATHER +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:STEALTH R:50 F:SPEED @@ -2096,8 +2533,14 @@ T:24:8:99 T:125:0:99 C:10:10:-20:2 R:100 -F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE | -F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA +F:AGGRAVATE +F:BLOWS +F:DRAIN_MANA +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_FEAR +F:STR # Staffs of wishing N:177:of Plenty @@ -2146,7 +2589,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_COLD_3 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:182:Dragon T:14:7:7 @@ -2155,7 +2601,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_ELEC_3 R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:183:Dragon T:14:7:7 @@ -2164,7 +2613,10 @@ W:0:1:2:2000 C:0:0:0:0 a:BA_FIRE_H R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE # Helm of water breathing N:184:of Water Breathing @@ -2173,7 +2625,8 @@ C:0:0:0:2 W:15:1:25:1000 T:32:5:10 R:100 -F:WATER_BREATH | IGNORE_ACID +F:IGNORE_ACID +F:WATER_BREATH f:WATER_BREATH # A second of life for non MUST2H weapons, much lower value tho @@ -2188,7 +2641,8 @@ W:0:1:50:30000 C:5:5:0:1 r:F:MUST2H R:100 -F:LIFE | HOLD_LIFE +F:HOLD_LIFE +F:LIFE f:LIFE # Cloak of Air @@ -2216,7 +2670,10 @@ X:A:25:30 W:60:5:30:30000 C:10:15:20:2 R:120 -F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE +F:IMMOVABLE +F:REFLECT +F:XTRA_MIGHT +F:XTRA_SHOTS ### New ego-items from T-Plus by Ingeborg S. Norden ### @@ -2226,7 +2683,9 @@ N:189:Rogue's X:B:35:15 W:15:10:25:2500 C:-5:-5:0:2 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE T:30:2:3 Z:panic hit R:100 @@ -2239,7 +2698,7 @@ R:25 F:LUCK f:LUCK R:10 -F:R_HIGH | +F:R_HIGH ### Egos for rings, amulets and crowns (partly inspired by Multiband) @@ -2255,8 +2714,8 @@ T:45:0:38 W:5:1:10:1250 C:0:0:0:0 R:100 -F:LITE1 | -f:LITE1 | +F:LITE1 +f:LITE1 # Dazzling (as above, with more light plus resistance/granted ability) @@ -2270,14 +2729,15 @@ W:10:3:12:2500 C:0:0:0:0 Z:illuminate R:100 -F:LITE2 | RES_LITE | -f:LITE2 | +F:LITE2 +F:RES_LITE +f:LITE2 R:50 -F:LITE1 | -f:LITE1 | +F:LITE1 +f:LITE1 R:25 -F:LITE3 | -f:LITE3 | +F:LITE3 +f:LITE3 # Radiant (Dazzling with some extras; # no cursed jewelry) @@ -2292,20 +2752,23 @@ T:45:51:99 W:15:5:15:3500 C:0:0:0:0 Z:illuminate -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:LITE3 | RES_LITE | -f:LITE3 | +F:LITE3 +F:RES_LITE +f:LITE3 R:50 -F:LITE2 | -f:LITE2 | +F:LITE2 +f:LITE2 R:25 -F:LITE1 | -f:LITE1 | +F:LITE1 +f:LITE1 R:20 -F:RES_BLIND | +F:RES_BLIND R:2 -F:REFLECT | +F:REFLECT # Blazing (Glowing plus fiery sheath, resistance, undamaged by # fire; restrictions as per Glowing, but no Cold Resistance/Ice @@ -2321,16 +2784,20 @@ T:45:51:99 W:15:5:15:3000 C:0:0:0:0 R:100 -F:LITE1 | RES_FIRE | SH_FIRE | -f:LITE1 | SH_FIRE | IGNORE_FIRE +F:LITE1 +F:RES_FIRE +F:SH_FIRE +f:IGNORE_FIRE +f:LITE1 +f:SH_FIRE R:25 -F:LITE2 | -f:LITE2 | +F:LITE2 +f:LITE2 R:10 -F:LITE3 | -f:LITE3 | +F:LITE3 +f:LITE3 R:2 -F:IM_FIRE | +F:IM_FIRE # Lucky (amulets only--resists cursing, undamaged by elements, luck # bonus added; no inherently cursed types or Nothing amulets) @@ -2341,9 +2808,12 @@ T:40:2:15 T:40:17:99 W:15:5:15:2750 C:0:0:0:5 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:BLESSED | LUCK | +F:BLESSED +F:LUCK # Unlucky (amulets only; no Prot/Evil, Doom, or Nothing amulets) N:195:Unlucky @@ -2353,9 +2823,12 @@ T:40:17:99 W:0:3:10:0 C:-5:-5:-5:-5 R:100 -F:CURSED | AUTO_CURSE | LUCK | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:LUCK R:20 -F:HEAVY_CURSE | +F:HEAVY_CURSE # Armour of the Maiar (of the Chosen in T-Plus) @@ -2366,15 +2839,30 @@ X:A:30:30 W:10:3:45:15000 C:0:0:15:0 R:100 -F:BLESSED | ESP_EVIL | ESP_GIANT | ESP_TROLL | -F:FREE_ACT | RES_FEAR | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:OLD_RESIST | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:BLESSED +F:ESP_EVIL +F:ESP_GIANT +F:ESP_TROLL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:OLD_RESIST +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FEAR +F:RES_FIRE +f:FREE_ACT +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE Z:berserk R:25 -F:R_HIGH | SUSTAIN | +F:R_HIGH +F:SUSTAIN ### Weapons of the Maiar (of the Chosen in T-Plus) N:197:of the Maiar @@ -2387,19 +2875,37 @@ X:A:24:35 W:10:5:45:30000 C:6:6:4:3 R:100 -F:SLAY_GIANT | SLAY_TROLL | -F:SEE_INVIS | FREE_ACT | BLESSED | RES_FEAR | -F:ESP_GIANT | ESP_TROLL | -F:LIMIT_BLOWS | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:BLESSED +F:ESP_GIANT +F:ESP_TROLL +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:LIMIT_BLOWS +F:RES_FEAR +F:SEE_INVIS +F:SLAY_GIANT +F:SLAY_TROLL +f:FREE_ACT +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE R:33 -F:ESP_EVIL | SLAY_EVIL | R_ANY | +F:ESP_EVIL +F:R_ANY +F:SLAY_EVIL R:10 F:BLOWS R:1 F:PVAL_M1 -r:F:CHAOTIC | DRAIN_HP | VAMPIRIC | CURSED | HEAVY_CURSE | +r:F:CHAOTIC +r:F:CURSED +r:F:DRAIN_HP +r:F:HEAVY_CURSE +r:F:VAMPIRIC # Robe of Ithryn (of the Archmagi in T-Plus) N:198:of the Ithryn @@ -2408,15 +2914,30 @@ X:A:30:30 W:15:3:45:15000 C:-5:-5:15:2 R:100 -F:FREE_ACT | RES_BLIND | RES_CONF | R_HIGH | SUST_INT | -F:SPELL_CONTAIN | WIELD_CAST | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SUST_INT | -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_BLIND +F:RES_CONF +F:R_HIGH +F:SPELL_CONTAIN +F:SUST_INT +F:WIELD_CAST +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SUST_INT +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:33 -F:RES_DISEN | SPELL | +F:RES_DISEN +F:SPELL R:10 -F:MANA | +F:MANA # Robe of Sanctity @@ -2426,16 +2947,30 @@ X:A:30:30 W:15:3:45:15000 C:0:0:15:2 R:100 -F:FREE_ACT | RES_BLIND | RES_CONF | R_HIGH | SUST_WIS | -F:BLESSED | ACTIVATE | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SUST_WIS | +F:ACTIVATE +F:BLESSED +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_BLIND +F:RES_CONF +F:R_HIGH +F:SUST_WIS +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SUST_WIS a:PROT_EVIL -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:33 -F:ESP_EVIL | +F:ESP_EVIL R:10 -F:SPELL | +F:SPELL N:200:Ethereal T:35:0:99 @@ -2444,17 +2979,28 @@ X:B:25:25 W:15:2:20:27500 C:0:0:20:0 R:100 -F:FREE_ACT | SEE_INVIS | HOLD_LIFE | -F:ACTIVATE | -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +F:ACTIVATE +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SEE_INVIS +f:FREE_ACT +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE a:SPECTRAL R:33 -F:RES_NETHER | +F:RES_NETHER R:5 -F:MAGIC_BREATH | -f:MAGIC_BREATH | +F:MAGIC_BREATH +f:MAGIC_BREATH ### More new ego-items from Annals of Ea by Feanor: @@ -2465,8 +3011,13 @@ X:A:24:80 W:40:25:100:25000 C:0:0:0:5 R:100 -F:ESP_EVIL | SPELL | MANA -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_EVIL +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:MANA +F:SPELL # Swords of the Noldor N:202:of the Noldor @@ -2475,19 +3026,43 @@ X:A:24:35 W:40:25:100:50000 C:15:15:20:4 R:100 -F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE | +F:BLESSED +F:CON +F:DEX +F:FEATHER +F:FREE_ACT +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REGEN +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_EVIL +F:STEALTH +F:SUSTAIN +F:WIS +F:WOUNDING f:STEALTH -F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -F:R_ANY | R_LOW | SUSTAIN -F:SLAY_EVIL | BLESSED | WOUNDING R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # Spear of Vanyar N:203:of the Vanyar @@ -2496,17 +3071,38 @@ R:100 X:A:24:35 W:40:25:100:50000 C:15:15:20:4 -F:STEALTH | HOLD_LIFE | SEE_INVIS | WIS | INT | -F:REGEN | RES_FEAR | RES_DARK | RES_LITE | RES_BLIND | -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | -F:SLAY_DEMON | SLAY_UNDEAD | BLESSED | -F:R_ANY | R_LOW | SUSTAIN +F:BLESSED +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:REGEN +F:RES_BLIND +F:RES_DARK +F:RES_FEAR +F:RES_LITE +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_UNDEAD +F:STEALTH +F:SUSTAIN +F:WIS R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # Axe of the Nandor N:204:of the Nandor @@ -2515,16 +3111,33 @@ R:100 X:A:24:35 W:40:25:100:50000 C:15:15:20:5 -F:STEALTH | SPEED | SEE_INVIS | RES_COLD | RES_ELEC | -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:SLAY_ORC | SLAY_ANIMAL | RES_POIS | -F:R_ANY | R_LOW | SUSTAIN +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_COLD +F:RES_ELEC +F:RES_POIS +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_ANIMAL +F:SLAY_ORC +F:SPEED +F:STEALTH +F:SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY # Arrow of Teleri N:205:of the Teleri @@ -2532,7 +3145,9 @@ T:17:0:99 X:A:23:10 W:40:25:100:5000 R:100 -F:R_ANY | WOUNDING | BLESSED +F:BLESSED +F:R_ANY +F:WOUNDING # Hafted of Avari N:206:of the Avari @@ -2541,15 +3156,28 @@ R:100 X:A:24:35 W:40:25:100:50000 C:15:15:20:5 -F:STEALTH | INVIS | SEE_INVIS | INFRA | RES_DARK | -F:RES_BLIND | SLAY_UNDEAD | -F:R_ANY | R_LOW | SUSTAIN +F:INFRA +F:INVIS +F:RES_BLIND +F:RES_DARK +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:SLAY_UNDEAD +F:STEALTH +F:SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN R:10 -F:R_IMMUNITY | R_ANY +F:R_ANY +F:R_IMMUNITY ### Ravenred's Weapons of Unmagic @@ -2564,7 +3192,7 @@ W:0:2:44:8000 C:-10:-10:0:0 R:100 F:ANTIMAGIC_50 -f:ANTIMAGIC_50 +f:ANTIMAGIC_50 ### Amulet and ring egos suggested by power @@ -2575,10 +3203,18 @@ T:45:1:99 X:B:0:10 W:0:5:100:2000 C:0:0:10:2 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:WIS | SEE_INVIS | HOLD_LIFE | BLESSED -f:WIS | SEE_INVIS | HOLD_LIFE | BLESSED +F:BLESSED +F:HOLD_LIFE +F:SEE_INVIS +F:WIS +f:BLESSED +f:HOLD_LIFE +f:SEE_INVIS +f:WIS #Demonic - anything but Devotion and Protection from Evil N:209:Demonic @@ -2591,8 +3227,10 @@ W:0:5:100:2000 C:0:0:0:2 r:F:BLESSED R:100 -F:ESP_DEMON | RES_FIRE -f:ESP_DEMON | RES_FIRE +F:ESP_DEMON +F:RES_FIRE +f:ESP_DEMON +f:RES_FIRE # Jewellery of the Rohirrim - no speed rings N:210:Rohirric @@ -2602,10 +3240,14 @@ T:45:32:99 X:B:0:10 W:0:5:100:20000 C:0:0:0:3 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE | +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:RES_FEAR | SPEED -f:RES_FEAR | SPEED +F:RES_FEAR +F:SPEED +f:RES_FEAR +f:SPEED # Draconic - anything but Devotion and Protection from Evil N:211:Draconic @@ -2631,16 +3273,27 @@ X:B:0:30 W:25:5:50:1000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | R_ANY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_ANY R:20 -F:IM_FIRE | R_HIGH +F:IM_FIRE +F:R_HIGH R:15 -F:IM_COLD | R_HIGH +F:IM_COLD +F:R_HIGH R:10 -F:IM_ELEC | R_HIGH +F:IM_ELEC +F:R_HIGH R:5 -F:IM_ACID | R_HIGH +F:IM_ACID +F:R_HIGH R:1 F:IM_NETHER @@ -2655,10 +3308,19 @@ X:A:0:30 W:0:5:30:0 C:0:0:0:-10 R:100 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE R:50 -F:R_STAT | CURSED | HEAVY_CURSE | AUTO_CURSE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:R_STAT #Horns of Ulmo (Ulumuri) @@ -2668,8 +3330,12 @@ X:A:0:80 W:0:5:80:5000 C:0:0:0:0 R:100 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC | -F:PVAL_M5 | R_IMMUNITY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:PVAL_M5 +F:R_IMMUNITY # Reverse Armour of the Maiar (of the Chosen in T-Plus) N:215:of the Fallen @@ -2679,14 +3345,30 @@ X:A:30:30 W:0:3:45:0 C:0:0:-15:0 R:25 -F:CURSED | AUTO_CURSE | ESP_GOOD | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:AUTO_CURSE +F:CURSED +F:ESP_GOOD +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE R:50 -F:CURSED | AUTO_CURSE | R_LOW | SUSTAIN | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:R_LOW +F:SUSTAIN R:75 -F:CURSED | AUTO_CURSE | WRAITH | DRAIN_EXP | +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:WRAITH R:100 -F:CURSED | AUTO_CURSE | DRAIN_MANA | DRAIN_HP | BLACK_BREATH +F:AUTO_CURSE +F:BLACK_BREATH +F:CURSED +F:DRAIN_HP +F:DRAIN_MANA ###Reverse Weapons of the Maiar (of the Chosen in T-Plus) N:216:of the Fallen @@ -2699,16 +3381,36 @@ X:A:24:35 W:0:5:45:0 C:+6:+6:-5:-3 R:100 -F:NEVER_BLOW | IM_NETHER | PERMA_CURSE +F:IM_NETHER +F:NEVER_BLOW +F:PERMA_CURSE R:50 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | NO_MAGIC | CLONE +F:AUTO_CURSE +F:CLONE +F:CURSED +F:HEAVY_CURSE +F:NO_MAGIC R:33 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | DRAIN_EXP | DRAIN_MANA +F:AUTO_CURSE +F:CURSED +F:DRAIN_EXP +F:DRAIN_MANA +F:HEAVY_CURSE R:10 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | CHAOTIC | DRAIN_HP +F:AUTO_CURSE +F:CHAOTIC +F:CURSED +F:DRAIN_HP +F:HEAVY_CURSE R:1 -F:R_STAT | CURSED | AUTO_CURSE | ESP_GOOD | -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:AUTO_CURSE +F:CURSED +F:ESP_GOOD +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:R_STAT # Robe of Fools (reverse of Ithryn/Archmagi in T-Plus) N:217:of the Fools @@ -2717,11 +3419,22 @@ X:A:30:30 W:0:3:45:0 C:-5:-5:-15:-2 R:100 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | LIFE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:LIFE R:33 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | RES_DISEN | SPELL | NO_MAGIC | +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:NO_MAGIC +F:RES_DISEN +F:SPELL R:10 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | MANA | +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:MANA # Robe of Vice (reverse of Sanctity in T-Plus) N:218:of Vice @@ -2730,9 +3443,14 @@ X:A:30:30 W:0:3:45:0 C:0:0:-15:-2 R:100 -F:CURSED | HEAVY_CURSE | AUTO_CURSE | LIFE | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:LIFE R:33 -F:ESP_GOOD | ANTIMAGIC_50 +F:ANTIMAGIC_50 +F:ESP_GOOD # Soft and Hard Armour of Sensitivity, no paper armour N:219:of Sensitivity @@ -2745,7 +3463,9 @@ X:A:30:30 W:0:3:45:0 C:0:0:-5:-2 R:100 -F:CURSED | SENS_FIRE | R_STAT | +F:CURSED +F:R_STAT +F:SENS_FIRE # Elemental ammo N:220:Elemental @@ -2756,16 +3476,20 @@ X:B:30:30 W:0:1:50:1000 C:5:5:0:0 R:100 -F:BRAND_ACID | IGNORE_ACID -F:BRAND_ELEC | IGNORE_ELEC -F:BRAND_FIRE | IGNORE_FIRE -F:BRAND_COLD | IGNORE_COLD -F:BRAND_POIS | -f:BRAND_ACID | -f:BRAND_ELEC | -f:BRAND_FIRE | -f:BRAND_COLD | -f:BRAND_POIS | +F:BRAND_ACID +F:BRAND_COLD +F:BRAND_ELEC +F:BRAND_FIRE +F:BRAND_POIS +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:BRAND_ACID +f:BRAND_COLD +f:BRAND_ELEC +f:BRAND_FIRE +f:BRAND_POIS # Cursed ammo @@ -2777,7 +3501,8 @@ X:A:30:30 W:0:1:50:0 C:-10:-10:0:0 R:100 -F:CURSED | IMMOVABLE +F:CURSED +F:IMMOVABLE # Bows of Numenor @@ -2787,8 +3512,13 @@ X:A:50:50 W:0:1:50:0 C:10:10:0:3 R:100 -F:DEX | XTRA_MIGHT | XTRA_SHOTS | -F:RES_FEAR | RES_POIS | RES_DARK | FREE_ACT +F:DEX +F:FREE_ACT +F:RES_DARK +F:RES_FEAR +F:RES_POIS +F:XTRA_MIGHT +F:XTRA_SHOTS # Lights of Valinor (no refillable lights) @@ -2798,9 +3528,20 @@ X:A:60:60 W:0:2:60:45000 C:0:0:0:2 R:100 -F:STR | INT | WIS | DEX | CON | CHR +F:CHR +F:CON +F:DEX F:ESP_ALL -f:STR | INT | WIS| DEX | CON | CHR | ESP_ALL +F:INT +F:STR +F:WIS +f:CHR +f:CON +f:DEX +f:ESP_ALL +f:INT +f:STR +f:WIS # Lucky weapons - named after smith of legend N:224:of Telchar @@ -2811,7 +3552,9 @@ T:24:0:99 X:A:70:70 W:10:2:70:3000 C:10:10:0:2 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 F:LUCK f:LUCK @@ -2826,8 +3569,16 @@ X:A:50:50 W:0:2:50:0 C:5:5:0:-2 R:100 -F:LUCK | CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE -f:LUCK | CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:HEAVY_CURSE +F:LUCK +f:AGGRAVATE +f:AUTO_CURSE +f:CURSED +f:HEAVY_CURSE +f:LUCK # Holy ammo - based on 'Of Holy Might' from Hengband N:226:Blessed @@ -2838,8 +3589,13 @@ X:B:30:30 W:0:5:60:600 C:5:10:0:0 R:100 -F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED -F:IGNORE_FIRE | IGNORE_ACID +F:BLESSED +F:BRAND_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD # Holy Avenger weapons brought back, modified N:227:(Holy Avenger) @@ -2851,9 +3607,13 @@ X:A:50:50 W:0:2:60:20000 C:5:5:0:3 R:100 -F:WIS | SUSTAIN | -F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | -F:SEE_INVIS | BLESSED +F:BLESSED +F:SEE_INVIS +F:SLAY_DEMON +F:SLAY_EVIL +F:SLAY_UNDEAD +F:SUSTAIN +F:WIS # A Whip of the Balroeg, adapted from Oangband N:228:of the Balroeg @@ -2862,8 +3622,12 @@ X:A:50:50 W:0:3:50:12000 C:-10:10:0:-3 R:100 -F:STEALTH | BRAND_FIRE | RES_FIRE | LITE2 | -F:IGNORE_FIRE | ESP_GOOD | +F:BRAND_FIRE +F:ESP_GOOD +F:IGNORE_FIRE +F:LITE2 +F:RES_FIRE +F:STEALTH R:5 F:IM_FIRE @@ -2876,7 +3640,9 @@ X:A:25:10 W:0:3:50:0 C:0:0:0:-1 r:F:BLESSED -F:DRAIN_EXP | SEE_INVIS | CHR +F:CHR +F:DRAIN_EXP +F:SEE_INVIS # Magical missile launchers # Tiny mana boost for magic-using archers or warrior-types @@ -2900,13 +3666,23 @@ T:45:0:56 T:45:59:99 W:5:1:10:2000 C:0:0:0:0 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD -f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE R:50 -F:SPELL_CONTAIN | WIELD_CAST -f:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST +f:SPELL_CONTAIN +f:WIELD_CAST # Magestaves of Sorcery, added in Theme 1.0.1 N:232:of Sorcery @@ -2914,9 +3690,13 @@ X:A:24:60 T:6:0:99 W:30:1:8:100000 C:-80:-80:0:3 -r:F:CURSED | HEAVY_CURSE | PERMA_CURSE +r:F:CURSED +r:F:HEAVY_CURSE +r:F:PERMA_CURSE R:100 -F:MANA | SPELL | LIFE +F:LIFE +F:MANA +F:SPELL R:50 F:PVAL_M2 @@ -2929,7 +3709,9 @@ T:24:0:99 X:A:70:70 W:0:2:70:50000 C:1:1:0:0 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 F:LEVELS f:LEVELS @@ -2941,8 +3723,15 @@ X:A:25:20 W:50:2:21:50000 C:10:10:0:2 R:100 -F:CON | XTRA_MIGHT | XTRA_SHOTS | RES_POIS | STEALTH -F:IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | SEE_INVIS +F:CON +F:HIDE_TYPE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_POIS +F:SEE_INVIS +F:STEALTH +F:XTRA_MIGHT +F:XTRA_SHOTS # Spear of Mirkwood, added in Theme 1.0.2 N:235:of Mirkwood @@ -2950,16 +3739,32 @@ T:22:2:2 X:A:24:35 W:40:25:100:50000 C:15:15:20:3 -r:F:CURSED | HEAVY_CURSE | AUTO_CURSE +r:F:AUTO_CURSE +r:F:CURSED +r:F:HEAVY_CURSE R:100 -F:STEALTH | HOLD_LIFE | SEE_INVIS | CON | -F:RES_FEAR | RES_DARK | RES_LITE | RES_BLIND | -F:IGNORE_ACID | IGNORE_FIRE | -F:R_ANY | R_LOW | SUSTAIN +F:CON +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_FIRE +F:RES_BLIND +F:RES_DARK +F:RES_FEAR +F:RES_LITE +F:R_ANY +F:R_LOW +F:SEE_INVIS +F:STEALTH +F:SUSTAIN R:30 -F:R_ANY | R_LOW | SUSTAIN +F:R_ANY +F:R_LOW +F:SUSTAIN R:20 -F:R_ANY | R_LOW | SUSTAIN | R_HIGH +F:R_ANY +F:R_HIGH +F:R_LOW +F:SUSTAIN # Dwarven jewelry - no speed rings; added in Theme 1.1.4 N:236:Dwarven @@ -2975,7 +3780,8 @@ Z:stone to mud R:50 F:SUSTAIN R:25 -F:R_ANY | SUSTAIN +F:R_ANY +F:SUSTAIN R:5 F:CON diff --git a/lib/mods/theme/edit/f_info.txt b/lib/mods/theme/edit/f_info.txt index 2b42aa47..c4d2f149 100644 --- a/lib/mods/theme/edit/f_info.txt +++ b/lib/mods/theme/edit/f_info.txt @@ -25,39 +25,62 @@ F:FLOOR N:1:open floor G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT # 0x02 -> fountain N:2:fountain G:_:w -F:FLOOR | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:The liquid here seems magical. # 0x03 --> glyph of warding N:3:glyph of warding G:;:y -F:FLOOR | NOTICE | SUPPORT_LIGHT | CAN_RUN | REMEMBER +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is a mighty spell of protection here. # 0x04 --> open door N:4:open door G:':U -F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR +F:CAN_RUN +F:DOOR +F:FLOOR +F:NOTICE +F:REMEMBER # 0x05 --> broken door N:5:broken door G:':U -F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR +F:CAN_RUN +F:DOOR +F:FLOOR +F:NOTICE +F:REMEMBER # 0x06 --> up stairs (perm) N:6:up staircase G:<:w -F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is an up staircase here. D:1:You cannot tunnel a stair. @@ -65,60 +88,102 @@ D:1:You cannot tunnel a stair. N:7:down staircase G:>:w -F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT D:0:There is a down staircase here. D:1:You cannot tunnel a stair. N:8:quest entrance G:>:y -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a quest entrance. N:9:quest exit G:<:y -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a quest exit. N:10:quest down level G:>:r -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:11:quest up level G:<:r -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:12:town exit G:>:g -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER N:13:shaft down G:>:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a shaft down here. D:1:You cannot tunnel a shaft. N:14:shaft up G:<:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a shaft up here. D:1:You cannot tunnel a shaft. # 0x0F -> empty fountain N:15:fountain G:_:D -F:FLOOR | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:The fountain seems empty. N:16:web G:+:y -F:CAN_PASS | NOTICE | WEB | NOTICE | TUNNELABLE +F:CAN_PASS +F:NOTICE +F:NOTICE +F:TUNNELABLE +F:WEB D:1:You tunnel through the web. D:2:a web blocking your way # Trap -- the flags are not used by the program N:17:trap G:^:w -F:FLOOR | NOTICE | REMEMBER +F:FLOOR +F:NOTICE +F:REMEMBER # 0x12 --> 0x1F -- UNUSED @@ -127,8 +192,14 @@ F:FLOOR | NOTICE | REMEMBER N:32:door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 1) @@ -136,8 +207,14 @@ D:1:You bash the boor. N:33:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 2) @@ -145,8 +222,14 @@ D:1:You bash the boor. N:34:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 3) @@ -154,8 +237,14 @@ D:1:You bash the boor. N:35:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 4) @@ -163,8 +252,14 @@ D:1:You bash the boor. N:36:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 5) @@ -172,8 +267,14 @@ D:1:You bash the boor. N:37:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 6) @@ -181,8 +282,14 @@ D:1:You bash the boor. N:38:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> locked door (power 7) @@ -190,8 +297,14 @@ D:1:You bash the boor. N:39:locked door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR +F:CAN_PASS +F:DOOR +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 0) @@ -199,8 +312,13 @@ D:1:You bash the boor. N:40:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 1) @@ -208,8 +326,13 @@ D:1:You bash the boor. N:41:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 2) @@ -217,8 +340,13 @@ D:1:You bash the boor. N:42:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 3) @@ -226,8 +354,13 @@ D:1:You bash the boor. N:43:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 4) @@ -235,8 +368,13 @@ D:1:You bash the boor. N:44:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 5) @@ -244,8 +382,13 @@ D:1:You bash the boor. N:45:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 6) @@ -253,8 +396,13 @@ D:1:You bash the boor. N:46:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x2x --> jammed door (power 7) @@ -262,8 +410,13 @@ D:1:You bash the boor. N:47:jammed door G:+:U M:32 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:REMEMBER F:TUNNELABLE +F:WALL D:1:You bash the boor. # 0x30 --> secret door @@ -271,36 +424,55 @@ D:1:You bash the boor. N:48:secret door G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | DOOR +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:DOOR +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You tunnel. # 0x31 --> rubble N:49:pile of rubble G:::w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE -F:CAN_FLY | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You dig in the rubble. # 0x32 --> magma vein N:50:magma vein G:%:s -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x33 --> quartz vein N:51:quartz vein G:%:w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x34 --> magma vein + treasure @@ -308,9 +480,14 @@ D:1:You tunnel into the quartz vein. N:52:magma vein G:%:s M:50 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x35 --> quartz vein + treasure @@ -318,36 +495,55 @@ D:1:You tunnel into the magma vein. N:53:quartz vein G:%:w M:51 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x36 --> magma vein + known treasure N:54:magma vein with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the magma vein. # 0x37 --> quartz vein + known treasure N:55:quartz vein with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the quartz vein. # 0x38 --> granite wall -- basic N:56:granite wall G:#:w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x39 --> granite wall -- inner @@ -355,9 +551,13 @@ D:1:You tunnel into the granite wall. N:57:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3A --> granite wall -- outer @@ -365,9 +565,13 @@ D:1:You tunnel into the granite wall. N:58:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3B --> granite wall -- solid @@ -375,233 +579,347 @@ D:1:You tunnel into the granite wall. N:59:granite wall G:#:w M:56 -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the granite wall. # 0x3C --> permanent wall -- basic (perm) N:60:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3D --> permanent wall -- inner (perm) N:61:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3E --> permanent wall -- outer (perm) N:62:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL # 0x3F --> permanent wall -- solid (perm) N:63:permanent wall G:#:w M:60 -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:64:explosive rune G:*:R -F:FLOOR | CAN_LEVITATE | CAN_FLY | NOTICE | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:NOTICE +F:SUPPORT_LIGHT D:0:This rune seems unstable. N:65:Straight Road startpoint G:*:w -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:66:section of the Straight Road G:*:B -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:67:section of the Straight Road G:*:b -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:68:section of the Straight Road G:*:B -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:69:section of the Straight Road G:*:b -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:70:section of the Straight Road G:*:W -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:71:section of the Straight Road (discharged) G:*:W -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:72:Straight Road exit G:*:w -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER N:73:corrupted section of the Straight Road G:*:D -F:FLOOR | REMEMBER | NOTICE +F:FLOOR +F:NOTICE +F:REMEMBER # 74 --> shop N:74:Building G:1:U -F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER # 75 --> 78 Quests index N:75:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:76:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:77:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:78:permanent wall G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL #Elanor N:79:grass with Elanor flowers G:&:y -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Fumellar N:80:grass with Fumella flowers G:;:r -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Anemones N:81:grass with anemones G:;:v -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Niphredil N:82:grass with Niphredil flowers G:;:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Iris N:83:grass with irises G:;:b -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:84:stream of shallow water G:~:B S:B:B:B:B:B:B:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER F:SUPPORT_GROWTH +F:SUPPORT_LIGHT # -1 = player level N:85:pool of deep lava G:.:R E:-1d2:1:FIRE -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:You move across the deep lava. N:86:stream of shallow lava G:.:r E:-1d1:1:FIRE -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:You move across the shallow lava. N:87:dark pit G:#:D -F:CAN_LEVITATE | CAN_FLY -F:NO_WALK | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:NO_WALK +F:SUPPORT_LIGHT D:0:Ohhh, it is dark and deep. N:88:dirt G:.:U -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT N:89:patch of grass G:.:G -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT N:90:ice G:.:W E:1d1:50:ICE -F:FLOOR | NOTICE +F:FLOOR +F:NOTICE N:91:sand G:.:y -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:92:dead tree G:#:D -F:CAN_FLY | CAN_PASS -F:WALL | NO_WALK | NO_VISION | NOTICE +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You chop away at the dead tree. D:2:a tree blocking your way N:93:ash G:.:s -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:94:puddle of mud G:.:u -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH N:95:ice wall G:#:W -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the ice wall... #BOh, chilly#w. D:2:an ice wall blocking your way N:96:tree G:#:G -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You chop away at the tree. D:2:a tree blocking your way N:97:mountain chain G:^:U -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way @@ -609,9 +927,12 @@ D:2:a hard stone block blocking your way N:98:sandwall G:#:y -F:WALL | NO_WALK | CAN_PASS | NO_VISION +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily dig into the sandwall. D:2:a sandwall blocking your way @@ -620,9 +941,12 @@ D:2:a sandwall blocking your way N:99:sandwall G:%:y M:98 -F:WALL | NO_WALK | CAN_PASS | NO_VISION +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily dig into the sandwall. D:2:a sandwall blocking your way @@ -630,16 +954,23 @@ D:2:a sandwall blocking your way N:100:sandwall with treasure G:*:o -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:TUNNELABLE +F:WALL D:1:You easily tunnel into the sandwall. D:2:a sandwall blocking your way N:101:high mountain chain G:^:W -F:WALL | NO_WALK | NO_VISION | PERMANENT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:This rock is far too hard. D:2:a very hard stone block blocking your way @@ -648,71 +979,112 @@ G:.:v S:v:R:r:v:R:r:D E:1d1:40:NETHER F:ATTR_MULTI -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR # A diggable glass wall. N:103:molten glass wall G:.:B -F:NO_WALK | WALL | CAN_PASS | TUNNELABLE | NOTICE +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:TUNNELABLE +F:WALL D:1:You tunnel into the molten glass wall... D:2:a molten glass wall blocking your way N:159:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. N:160:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. ###### Here are the altars. ###### N:161:Altar of Being G:0:W -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You feel at peace. N:162:Altar of Winds G:0:B -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to become a bird. N:163:Altar of Force G:0:R -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to fight evil. N:164:Altar of Darkness G:0:D -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:Images of pain and death fill your mind. N:165:Altar of Nature G:0:g -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You feel the desire to walk in a great forest. N:166:Altar of Stone G:0:s -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to forge items. N:167:Altar of Light G:0:y -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to light up dark places. N:168:Altar of Waters G:0:b -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to bathe in the ocean. N:169:Altar of Doom G:0:o -F:FLOOR | REMEMBER | NOTICE | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:REMEMBER D:0:You grow a desire to do justice. # XXX @@ -727,20 +1099,30 @@ D:0:You grow a desire to do justice. # Used as a marker for random quests N:172:open floor G:.:w -F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH # Underground Tunnel N:173:Underground Tunnel G:#:s -F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:Oh, an underground tunnel! # Tainted water N:174:stream of tainted water G:~:u -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT N:175:monster trap G:;:v @@ -748,14 +1130,22 @@ F:FLOOR N:176:Void Jumpgate G:+:v -F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:A dark rift opens to the void here. N:177:lava wall G:#:R S:R:R:r:r:U:u:R F:ATTR_MULTI -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:The lava is far too hot to tunnel into it. D:2:a lava wall blocking your way @@ -764,33 +1154,51 @@ G:%:v S:R:R:y:v:y:v:R E:150d2:1:HELL_FIRE F:ATTR_MULTI -F:FLOOR | REMEMBER | NOTICE | PERMANENT +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:This fire is so powerful it could destroy even the most powerful artifacts. N:179:path to the next area G:>:w -F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a path leading to the next area here. D:1:You cannot tunnel a path. N:180:path to the previous area G:<:w -F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN +F:CAN_RUN +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:0:There is a path leading to the previous area here. D:1:You cannot tunnel a path. N:181:field G:::g -F:FLOOR | PERMANENT | NOTICE | REMEMBER F:DONT_NOTICE_RUNNING +F:FLOOR +F:NOTICE +F:PERMANENT +F:REMEMBER D:1:You cannot tunnel a field. N:182:Ekkaia, the Encircling Sea G:*:b S:b:b:b:b:b:b:B F:ATTR_MULTI -F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL N:183:void G: :d @@ -804,97 +1212,159 @@ N:187:pool of deep water G:~:b S:b:b:b:b:b:b:B F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Glass wall -- can see but not pass N:188:glass wall G:.:B -F:NO_WALK | WALL | PERMANENT | NOTICE F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:PERMANENT +F:WALL D:1:This glass seems to be totaly impenetrable. D:2:a glass wall blocking your way # Illusion wall -- can't see but can pass N:189:illusion wall G:#:w -F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT D:0:Looks like this wall is not so real. # Grass roof N:190:Grass roof G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass roof top N:191:grass roof top G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass roof chimney N:192:grass roof chimney G:#:y -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof N:193:brick roof G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof top N:194:brick roof top G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # brick roof chimney N:195:brick roof chimney G:#:r -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # window N:196:window G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # small window N:197:small window G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # rain barrel N:198:rain barrel G:#:w -F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL # grass with Kingsfoil flowers N:199:grass with Kingsfoil flowers G:;:G -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH # cobblestone road N:200:cobblestone road G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR # cobblestone with outlet N:201:cobblestone with outlet G:.:w -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR N:202:small tree G:#:g -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT # Just to have a town entrance picture N:203:town G:*:w -F:FLOOR | NOTICE +F:FLOOR +F:NOTICE # Underground Tunnel N:204:Underground Tunnel G:^:U -F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT D:0:Oh, an underground tunnel! # Fire @@ -904,108 +1374,166 @@ S:y:y:y:R:r:y:R E:-1d2:1:FIRE D:0:The blazing fire burns you! F:ATTR_MULTI -F:FLOOR | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Permanent rubble -- town use N:206:pile of rubble G:::w -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE -F:CAN_FLY | SUPPORT_LIGHT | PERMANENT +F:CAN_FLY +F:CAN_PASS +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:Looks like this pile of rubble is quite hard. # Rocky ground - rougher terrain. N:207:rocky ground G:.:s -F:FLOOR | SUPPORT_LIGHT | CAN_RUN +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT # cloud-like vapour. Floor for Eru's temple N:208:cloud-like vapour G:.:W S:W:B:B:W:w:W:B -F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT -F:ATTR_MULTI | CAN_RUN | DONT_NOTICE_RUNNING +F:ATTR_MULTI +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT # condensing water N:209:condensing water G:~:B S:B:B:B:B:B:B:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT # Dense mist. Can pass through, but not see through N:210:dense mist G:#:w S:w:W:s:s:s:w:w -F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT -F:ATTR_MULTI | DONT_NOTICE_RUNNING +F:ATTR_MULTI +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT D:0:You wander through the mist. D:1:You cannot tunnel through mist! # Hail-stone wall N:211:hail-stone wall G:#:W -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You tunnel into the hail-stone wall. N:212:dead small tree G:#:D -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:NO_VISION +F:REMEMBER +F:SUPPORT_LIGHT # Low hill N:213:low hill G:^:g -F:FLOOR | DONT_NOTICE_RUNNING| CAN_RUN | SUPPORT_LIGHT | NO_VISION +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NO_VISION +F:SUPPORT_LIGHT D:0:You go over the hill. D:1:You cannot tunnel through that. #Angband and Mordor (Ered Lithui, Ephel Duath) mountains N:214:dark mountain chain G:^:D -F:WALL | NO_WALK | NO_VISION | PERMANENT F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:This rock is far too hard. D:2:a very hard stone block blocking your way #Ered Luin - Blue Mountains N:215:blue mountain chain G:^:B -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way #Ered Mithrin - Grey Mountains N:216:grey mountain chain G:^:s -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel into such a hard stone. D:2:a hard stone block blocking your way #Orodruin - Mount Doom N:217:part of Mount Doom G:^:R -F:WALL | NO_WALK | NO_VISION | NOTICE | SUPPORT_LIGHT F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a stream of searing lava barring your way #Snow-capped peak N:218:snow-capped peak G:^:w -F:WALL | NO_WALK | NO_VISION | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | PERMANENT +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:The ice is too cold to tunnel into it. D:2:an unusually thick wall of ice barring your way @@ -1013,45 +1541,66 @@ D:2:an unusually thick wall of ice barring your way #BUG - these do not burn. N:219:fir tree G:#:g -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT F:TUNNELABLE +F:WALL D:1:You chop away at the fir tree. D:2:a fir tree blocking your way #section of a flet (wooden platforms built high up in the trees of Lothlórien) N:220:section of a flet G:_:u -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR #light post N:221:light post G:|:w -F:WALL | NO_WALK | CAN_FLY | CAN_PASS -F:SUPPORT_LIGHT | REMEMBER +F:CAN_FLY +F:CAN_PASS +F:NO_WALK +F:REMEMBER +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel a light post. D:2:A light post blocking your way #Water lily N:222:water lily G:;:B -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Dead Marshes swamp water N:223:part of the Dead Marshes G:~:G E:10d10:6:CONFUSION -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT #Morannon N:224:Black Gate G:+:D -F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION | NOTICE +F:CAN_CLIMB +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a closed Black Gate blocking your way @@ -1060,14 +1609,24 @@ N:225:river G:~:w S:w:w:w:B:w:w:B F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN -F:DONT_NOTICE_RUNNING | SUPPORT_GROWTH +F:CAN_FLY +F:CAN_LEVITATE +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Swamp N:226:swamp pool G:~:g E:1d1:1:POISON -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_LIGHT #Anduin river N:227:stream of the Anduin river @@ -1075,14 +1634,23 @@ G:~:B E:1d1:1:WATER S:w:w:w:b:w:w:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | SUPPORT_GROWTH +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR +F:REMEMBER +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Road sign to Gondolin to avoid Maeglin quest silliness somewhat N:228:road sign that says 'Find Gondolin!' G:?:v S:v:R:B:G:w:v:R F:ATTR_MULTI -F:WALL | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | +F:NOTICE +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT +F:WALL ### New terrain features for town use ### @@ -1090,8 +1658,15 @@ F:WALL | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | N:229:beehive G:*:o E:1d1:1:POISON -F:WALL | PERMANENT | CAN_FLY | REMEMBER | SUPPORT_LIGHT | -F:CAN_PASS | NO_WALK | NO_VISION | DONT_NOTICE_RUNNING | +F:CAN_FLY +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:REMEMBER +F:SUPPORT_LIGHT +F:WALL D:0:Ouch! A bee stung you! D:1:You'll just get stung. D:2:a beehive blocking your way @@ -1099,49 +1674,81 @@ D:2:a beehive blocking your way #Dirt road - same as dirt but more appropriate for towns N:230:dirt road G:.:U -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR F:SUPPORT_GROWTH #Wide gate N:231:wide gate G:-:D -F:WALL | PERMANENT | CAN_FLY | SUPPORT_LIGHT | NOTICE | -F:CAN_PASS | NO_WALK | NO_VISION | DONT_NOTICE_RUNNING | +F:CAN_FLY +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a closed gate barring your way #Same gate, but opened N:232:open gate G:':D -F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_LIGHT ### For wood houses, bridges, etc: #Wooden board - horizontal N:233:wooden board G:-:u -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way #Wooden board - vertical N:234:wooden board G:|:u -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way #Light wooden board - horizontal N:235:wooden board G:-:U -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way #Light wooden board - vertical N:236:wooden board G:|:U -F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a wooden board blocking your way @@ -1149,9 +1756,14 @@ D:2:a wooden board blocking your way #BUG - these do not burn. N:237:white tree G:#:w -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION | PERMANENT +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:SUPPORT_LIGHT +F:WALL D:1:You cannot tunnel through that. D:2:a white tree blocking your way @@ -1161,35 +1773,52 @@ G:|:B E:25d10:1:WATER S:w:w:w:b:w:w:b F:ATTR_MULTI -F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | -F:DONT_NOTICE_RUNNING | SUPPORT_GROWTH | +F:CAN_FLY +F:CAN_LEVITATE +F:DONT_NOTICE_RUNNING +F:FLOOR +F:REMEMBER +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Slippery rock ledge N:239:slippery rock ledge G:&:s E:5d10:1:COLD -F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT | +F:CAN_FLY +F:CAN_LEVITATE +F:FLOOR F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Stable N:240:stable G:#:u -F:WALL | NO_WALK | NO_VISION | PERMANENT | CAN_FLY +F:CAN_FLY +F:NO_VISION +F:NO_WALK +F:PERMANENT +F:WALL D:1:You cannot tunnel through that. D:2:a stable wall blocking your way #Wooden plank N:241:wooden plank G:%:U -F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | -F:SUPPORT_GROWTH | +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:SUPPORT_GROWTH +F:SUPPORT_LIGHT #Fosse (dry moat) N:242:fosse pit G:&:g -F:CAN_LEVITATE | CAN_FLY -F:NO_WALK | SUPPORT_LIGHT +F:CAN_FLY +F:CAN_LEVITATE F:DONT_NOTICE_RUNNING +F:NO_WALK +F:SUPPORT_LIGHT D:1:You cannot tunnel through that. D:2:a dry moat blocking your way @@ -1197,9 +1826,13 @@ D:2:a dry moat blocking your way N:243:Mallorn G:*:y S:y:W:W:y:w:W:y -F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT -F:WALL | NO_WALK | NO_VISION +F:CAN_FLY +F:CAN_PASS F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:WALL D:1:It isn't a good idea to harm a Mallorn. D:2:a Mallorn blocking your way @@ -1208,33 +1841,56 @@ D:2:a Mallorn blocking your way N:244:copper pillar G:#:u S:u:u:u:o:u:u:u -F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | ATTR_MULTI +F:ATTR_MULTI +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:WALL D:1:The copper is too tough to tunnel through. D:2:a copper pillar blocking your way N:245:ethereal wall G:.:w -F:WALL | NO_WALK | PERMANENT | NOTICE | DONT_NOTICE_RUNNING +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:PERMANENT +F:WALL D:1:You can't even see your obstruction! D:2:an unseen force blocking your way N:246:glacial wall G:#:B -F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | TUNNELABLE +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NO_VISION +F:NO_WALK +F:SUPPORT_LIGHT +F:TUNNELABLE +F:WALL D:1:You tunnel into the glacial wall... #BOh, chilly!#w. D:2:a hard glacial wall blocking your way N:247:battlement G:#:w -F:NO_WALK | CAN_PASS | NOTICE | SUPPORT_LIGHT -F:DONT_NOTICE_RUNNING | TUNNELABLE +F:CAN_PASS +F:DONT_NOTICE_RUNNING +F:NOTICE +F:NO_WALK +F:SUPPORT_LIGHT +F:TUNNELABLE D:1:You tunnel into the battlement. D:2:a hard stone battlement blocking your way N:248:door of Orthanc G:':r -F:FLOOR | NOTICE | REMEMBER | CAN_RUN -F:SUPPORT_LIGHT | DONT_NOTICE_RUNNING -D:0:The Key of Orthanc allows you to pass. \ No newline at end of file +F:CAN_RUN +F:DONT_NOTICE_RUNNING +F:FLOOR +F:NOTICE +F:REMEMBER +F:SUPPORT_LIGHT +D:0:The Key of Orthanc allows you to pass. diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 21db38f0..055f9e5e 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -275,7 +275,8 @@ N:29:& Blue Stone~ G:":B I:40:18:0 W:60:0:3:90000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Edged Weapons ##### @@ -294,7 +295,8 @@ I:23:21:0 W:15:0:140:350 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a long, double-edged sword with a plain hilt that could D:be wielded in one or two hands. It's called a "bastard sword" because in @@ -349,8 +351,11 @@ W:70:0:180:4000 A:70/8 P:0:6d5:0:0:0 F:ATTR_MULTI -F:RES_CHAOS | CHAOTIC | SHOW_MODS -f:RES_CHAOS | CHAOTIC +F:CHAOTIC +F:RES_CHAOS +F:SHOW_MODS +f:CHAOTIC +f:RES_CHAOS D:A mighty sword which seems to be completely blunt. However, it is a conduit D:into the realms of pure chaos and strikes its victims with the devastating D:might of chaos itself whenever it connects. It gives you resistance to chaos @@ -363,7 +368,8 @@ I:23:25:0 W:30:0:200:775 A:30/1:40/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This blade is lot longer, wider and heavier than a long sword. You have to D:wield it with two hands. This means that wielding a shield makes fighting @@ -397,7 +403,8 @@ I:23:28:0 W:40:0:260:850 A:40/1 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:These weapons have been built in all sizes. They are custom-made D:for warriors that want to set out and kill their archenemy. These @@ -409,7 +416,8 @@ I:23:20:0 W:20:0:120:400 A:20/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The katana is a long blade with only a small disk for a guard. D:Its hilt is long enough for two hands, though it could be used @@ -489,7 +497,8 @@ I:21:6:0 W:20:0:150:200 A:20/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon has a ball linked with a chain to a wooden handle. D:Preferred tactic is smashing the brains of your opponent. @@ -511,7 +520,8 @@ I:21:13:0 W:10:0:150:353 A:10/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon was originally used to cut corn. More warlike versions D:sport a large blade stuck on a wooden handle. The hinge allows it to get @@ -523,7 +533,8 @@ I:21:18:0 W:45:0:280:590 A:45/1 P:0:3d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This two-handed version of the flail gives the fighter a fearsome D:weapon that can do a fair amount of damage. It typically has several @@ -545,7 +556,8 @@ I:21:5:0 W:5:0:120:130 A:5/1 P:0:2d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This weapon is a club ending in a sphere. The sphere is studded D:with metal shards, and thus can both crush and cut your adversary. @@ -556,7 +568,8 @@ I:21:3:0 W:10:0:150:200 A:10/1 P:0:1d9:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A long, wooden pole, usually the height of the wielder. Four of them can be D:made out of the trunk of one young tree, hence the name. The quarterstaff @@ -570,7 +583,8 @@ I:21:8:0 W:5:0:120:225 A:5/1 P:0:3d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large hammer, designed to crush skulls with mighty strikes. @@ -580,7 +594,8 @@ I:21:15:0 W:15:0:180:502 A:15/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large, mean mace filled with lead in order to wreak a maximum of havoc. @@ -590,8 +605,11 @@ I:21:20:0 W:80:0:400:4300 A:80/5 P:0:5d8:0:0:0 -F:SLAY_UNDEAD | SHOW_MODS | MUST2H -f:MUST2H | SLAY_UNDEAD +F:MUST2H +F:SHOW_MODS +F:SLAY_UNDEAD +f:MUST2H +f:SLAY_UNDEAD D:This mace is custom-made for priests that go out to destroy evil. D:It is deadly, especially for undead. @@ -601,7 +619,8 @@ I:21:10:0 W:10:0:120:376 A:10/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A war hammer combined with a spearpoint, mounted on a long pole. @@ -613,7 +632,8 @@ I:22:10:0 W:15:0:180:408 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This polearm has a beak mounted opposite the blade. @@ -623,7 +643,8 @@ I:22:13:0 W:20:0:190:363 A:20/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A polearm with a long, slightly curved knife-like blade. It has spurs on D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives @@ -637,7 +658,8 @@ I:22:15:0 W:25:0:190:430 A:25/1 P:0:3d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The halberd has a broad, short axe blade on a 5-6 ft long haft, with a D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to @@ -653,7 +675,8 @@ I:22:4:0 W:10:0:160:340 A:10/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a polearm with a long square-sectioned spike on the end. @@ -663,7 +686,8 @@ I:22:8:0 W:15:0:160:358 A:15/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A staff, 16-18 feet long, that has a small piercing head about 10 inches D:long. The pike is often used by infantry to fend off cavalry. It is very @@ -688,7 +712,8 @@ I:22:5:0 W:5:0:70:120 A:5/1 P:0:1d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:The trident is based on the pitchfork. In fact, when not used as a weapon, D:it is often employed as a pitchfork. It is famous for its uses in @@ -701,7 +726,8 @@ I:22:20:0 W:10:0:300:230 A:10/1 P:0:2d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the original polearm. It is shaped like a spear but is bigger. It's D:meant to fend off enemies, not to be thrown. @@ -712,7 +738,8 @@ I:24:25:0 W:40:0:230:500 A:40/1 P:0:4d4:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A huge and heavy two-headed axe. @@ -722,7 +749,8 @@ I:22:22:0 W:15:0:170:334 A:15/1 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:The Nordics' take on the halberd. The polearm of choice for many Nordics, @@ -734,7 +762,8 @@ I:22:28:0 W:45:0:250:750 A:45/1 P:0:3d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft. D:Another Nordic version of the halberd. The polearm of choice for many Nordics, @@ -746,7 +775,8 @@ I:24:11:0 W:15:0:160:304 A:15/1 P:0:2d6:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A one-headed axe made for combat, with an elongated moon-shaped blade. @@ -756,7 +786,8 @@ I:22:17:0 W:45:0:250:800 A:45/1 P:0:5d3:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A simple farm implement, converted into a weapon by slightly straightening D:its blade and putting it in line with its pole, instead of the typical @@ -768,8 +799,13 @@ I:22:30:0 W:80:0:250:10000 A:80/20 P:0:8d4:0:0:0 -F:SHOW_MODS | MUST2H | WOUNDING | VORPAL -f:MUST2H | VORPAL | WOUNDING +F:MUST2H +F:SHOW_MODS +F:VORPAL +F:WOUNDING +f:MUST2H +f:VORPAL +f:WOUNDING D:The simple design of the war scythe, but this one uses a finely crafted and D:incredibly sharp steel blade which causes terrible wounds when it hits. @@ -962,8 +998,13 @@ I:35:2:0 W:30:0:5:1500 A:30/4 P:4:0d0:0:0:4 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC -F:STEALTH | SEARCH | LUCK +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:LUCK +F:SEARCH +F:STEALTH f:STEALTH D:A wonderfully light cloak coloured in brown and green hues. Its colouring D:greatly helps the wearer to avoid undesired attention. Wearing it makes you @@ -1215,7 +1256,10 @@ I:37:30:0 W:75:0:420:20000 A:75/4 P:40:2d4:-4:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A suit of plate armour fashioned from a metal whose secret is only known to Eol, D:the dark Elvensmith. It is practically unbreakable. @@ -1276,7 +1320,9 @@ I:35:6:1 W:60:0:5:7500 A:75/4 P:6:0d0:0:0:4 -F:RES_DARK | RES_LITE | STEALTH +F:RES_DARK +F:RES_LITE +F:STEALTH f:STEALTH D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both D:extreme brightness and darkness. @@ -1354,7 +1400,9 @@ G:=:d I:45:24:0 W:30:0:2:500 A:30/1 -F:STR | HIDE_TYPE | SUST_STR +F:HIDE_TYPE +F:STR +F:SUST_STR f:STR D:This bauble magically improves your strength. @@ -1363,7 +1411,9 @@ G:=:d I:45:26:0 W:30:0:2:500 A:30/1 -F:DEX | HIDE_TYPE | SUST_DEX +F:DEX +F:HIDE_TYPE +F:SUST_DEX f:DEX D:This piece of jewellery magically improves your agility. @@ -1372,7 +1422,9 @@ G:=:d I:45:27:0 W:30:0:2:500 A:30/1 -F:CON | HIDE_TYPE | SUST_CON +F:CON +F:HIDE_TYPE +F:SUST_CON f:CON D:This ring magically grants you health, improving your constitution. @@ -1381,7 +1433,9 @@ G:=:d I:45:25:0 W:30:0:2:500 A:30/1 -F:INT | HIDE_TYPE | SUST_INT +F:HIDE_TYPE +F:INT +F:SUST_INT f:INT D:This magical piece of jewellery makes you smarter. @@ -1390,7 +1444,8 @@ G:=:d I:45:31:0 W:75:0:2:100000 A:75/1 -F:SPEED | HIDE_TYPE +F:HIDE_TYPE +F:SPEED f:SPEED D:This wonderful ring grants you additional energy, allowing you to act faster. @@ -1399,7 +1454,8 @@ G:=:d I:45:23:0 W:5:0:2:250 A:5/1 -F:SEARCH | HIDE_TYPE +F:HIDE_TYPE +F:SEARCH f:SEARCH D:This ring magically improves your attention, so you can detect hidden things better. @@ -1410,7 +1466,10 @@ I:45:4:0 W:5:0:2:250 A:5/1 a:DEST_TELE -F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE +F:ACTIVATE +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This ring will uncontrollably send you to different places at its whim. D:You can use its power once at your will, but it will destroy the ring. @@ -1420,7 +1479,8 @@ G:=:d I:45:6:0 W:5:0:2:250 A:5/1 -F:SLOW_DIGEST | EASY_KNOW +F:EASY_KNOW +F:SLOW_DIGEST f:SLOW_DIGEST D:This magical bauble grants you some sustenance, allowing you to subsist on less food. @@ -1429,7 +1489,8 @@ G:=:d I:45:7:0 W:5:0:2:200 A:5/1 -F:FEATHER | EASY_KNOW +F:EASY_KNOW +F:FEATHER f:FEATHER D:When you put on this ring, you will be able to float just above the floor. D:It prevents you from drowning, and all your falls will be painless. @@ -1439,7 +1500,8 @@ G:=:d I:45:20:0 W:60:0:2:16000 A:60/2 -F:RES_POIS | EASY_KNOW +F:EASY_KNOW +F:RES_POIS f:RES_POIS D:This magical ring grants protection from poison. D:It is rumoured that in deep dungeons monsters can kill you at once if you @@ -1450,7 +1512,8 @@ G:=:d I:45:21:0 W:20:0:2:1500 A:20/1 -F:FREE_ACT | EASY_KNOW +F:EASY_KNOW +F:FREE_ACT f:FREE_ACT D:This magical bauble prevents you from being held. D:Some monsters will paralyse you and then kill you if you lack free action. @@ -1460,7 +1523,9 @@ G:=:d I:45:2:-5 W:5:0:2:0 A:5/1 -F:CURSED | STR | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:STR f:STR D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it. @@ -1471,8 +1536,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_FIRE_4 -F:RES_FIRE | ACTIVATE -f:RES_FIRE | IGNORE_FIRE +F:ACTIVATE +F:RES_FIRE +f:IGNORE_FIRE +f:RES_FIRE D:This fiery circlet grants you protection, makes fire less dangerous and even D:allows you to call forth a ball of flame. @@ -1483,8 +1550,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ACID_4 -F:RES_ACID | ACTIVATE -f:RES_ACID | IGNORE_ACID +F:ACTIVATE +F:RES_ACID +f:IGNORE_ACID +f:RES_ACID D:This magical ring is imbued with spells of devouring acid, granting protection against such D:assaults and the ability to shoot acid at your foes. @@ -1495,8 +1564,10 @@ W:50:0:2:3000 A:50/1 a:BA_COLD_4 P:0:0d0:0:0:15 -F:RES_COLD | ACTIVATE -f:RES_COLD | IGNORE_COLD +F:ACTIVATE +F:RES_COLD +f:IGNORE_COLD +f:RES_COLD D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects D:and occasionally allows you to throw balls of ice at your foes. @@ -1505,7 +1576,12 @@ G:=:d I:45:0:-5 W:50:0:2:0 A:50/1 -F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE +F:AUTO_CURSE +F:CHR +F:CURSED +F:HIDE_TYPE +F:TELEPORT +F:WIS D:This accursed ring will turn you into a bumbling fool and, in addition, magically D:transports you to places you never wanted to see. It can recurse itself if D:you leave it on too long. @@ -1515,7 +1591,9 @@ G:=:d I:45:3:-5 W:5:0:2:0 A:5/1 -F:CURSED | INT | HIDE_TYPE +F:CURSED +F:HIDE_TYPE +F:INT f:INT D:This wicked ring feeds off your intellect, magically making you stupid. @@ -1533,7 +1611,9 @@ G:=:d I:45:28:0 W:20:0:2:500 A:20/1 -F:HIDE_TYPE | EASY_USE | ACTIVATE | +F:ACTIVATE +F:EASY_USE +F:HIDE_TYPE a:WHIRLWIND D:This ring magically improves your control in combat, allowing you to hit more often. D:It can also sometimes be used to hit several nearby opponents with deadly accuracy. @@ -1550,7 +1630,10 @@ G:=:d I:45:1:0 W:5:0:2:0 A:5/1 -F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE +F:AGGRAVATE +F:AUTO_CURSE +F:CURSED +F:EASY_KNOW f:AGGRAVATE D:This faithless ring will draw opponents' attention towards its hapless owner. D:If you have any pets, it will also make them turn against you. @@ -1560,7 +1643,8 @@ G:=:d I:45:22:0 W:30:0:2:340 A:30/1 -F:SEE_INVIS | EASY_KNOW +F:EASY_KNOW +F:SEE_INVIS f:SEE_INVIS D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen. @@ -1579,7 +1663,10 @@ G:":d I:40:6:0 W:50:0:3:1000 A:50/4 -F:INT | WIS | HIDE_TYPE | LITE1 +F:HIDE_TYPE +F:INT +F:LITE1 +F:WIS D:This talisman grants a sharper wit, greater insight and brightness to light dark places. N:164:Charisma @@ -1587,7 +1674,8 @@ G:":d I:40:7:0 W:30:0:3:500 A:30/1 -F:CHR | HIDE_TYPE +F:CHR +F:HIDE_TYPE f:CHR D:This amulet grants beauty beyond mere looks. @@ -1596,7 +1684,8 @@ G:":d I:40:5:0 W:15:0:3:600 A:15/1 -F:SEARCH | HIDE_TYPE +F:HIDE_TYPE +F:SEARCH f:SEARCH D:This amulet grants keen sight, finding things that are hidden. @@ -1605,7 +1694,9 @@ G:":d I:40:1:0 W:10:0:3:250 A:10/1 -F:CURSED | TELEPORT | EASY_KNOW +F:CURSED +F:EASY_KNOW +F:TELEPORT f:TELEPORT D:This amulet nastily throws you all over the place. @@ -1616,7 +1707,10 @@ G:":d I:40:2:0 W:25:0:3:10000 A:25/1 -F:EASY_KNOW | ACTIVATE | BLESSED | ESP_EVIL +F:ACTIVATE +F:BLESSED +F:EASY_KNOW +F:ESP_EVIL a:PROT_EVIL D:This blessed amulet fends off evil beings and warns the wearer D:of their presence. @@ -1640,9 +1734,18 @@ I:40:8:0 W:70:0:3:30000 A:70/8 P:0:0d0:-4:-4:0 -F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST -F:FREE_ACT | RES_BLIND | RES_CONF | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FREE_ACT +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:INT +F:RES_BLIND +F:RES_CONF +F:SEARCH +F:SPELL_CONTAIN +F:SUST_INT +F:WIELD_CAST D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive D:and impervious to magics which would make their own magic-use impossible. @@ -1651,8 +1754,16 @@ G:":d I:40:0:-5 W:50:0:3:0 A:50/1 -F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE -F:AUTO_CURSE | CURSE_NO_DROP +F:AUTO_CURSE +F:CHR +F:CON +F:CURSED +F:CURSE_NO_DROP +F:DEX +F:HIDE_TYPE +F:INT +F:STR +F:WIS D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It D:is exceedingly hard to get rid of. @@ -1713,7 +1824,10 @@ G:?:d I:70:50:0 W:100:0:5:10000 A:100/8 -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release D:a blast of chaotic forces. @@ -1853,7 +1967,8 @@ I:16:2:0 W:40:0:4:20 A:40/2:65/1 P:0:3d4:5:5:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting D:with great force, and are almost imperishable. @@ -2486,8 +2601,11 @@ I:71:60:100 W:20:0:4:250 A:20/1:45/1:80/1:100/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:FOUNTAIN +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This great potion infuses you with the power of the elements, so that you can better D:withstand their ravages. @@ -2694,8 +2812,12 @@ W:127:0:4:0 A:127/255 P:0:1d1:0:0:0 T:39:2 -F:NORM_ART | FULL_NAME | SPECIAL_GENE | EASY_USE -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:SPECIAL_GENE a:ETERNAL_FLAME D:An impossibly bright, flickering living flame. It can be used D:once to imbue an object with the power of Eru Iluvatar himself. @@ -2706,7 +2828,9 @@ I:23:34:0 W:0:0:7:10 A:0/1:5/1:10/1:20/1 P:0:1d4:0:0:0 -F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE +F:SHOW_MODS +F:SPECIAL_GENE +F:VAMPIRIC D:A temporary weapon that only a necromancer can use. # The Horn of the Thunderlords @@ -2717,8 +2841,16 @@ W:50:10:10:12000 P:0:1d4:0:0:0 A:50/200 T:55:8 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | -F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE +F:EASY_USE +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:NO_RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:This horn was given to you as a reward. Blow it if you are in dire need D:of leaving your current location fast. @@ -2894,7 +3026,8 @@ I:111:0:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The slick black cover of this tome seems to glow D:with an inner violet light. You feel more attuned D:to raw magic as you hold it. @@ -2905,7 +3038,9 @@ I:111:1:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:The cover of this tome is bright red, with flickering D:flames dancing across it once in a while. As you hold D:it, you begin to gain a much closer knowledge of all @@ -2917,7 +3052,9 @@ I:111:2:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ELEC +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ELEC D:The pages of this tome have a tendency to turn themselves, D:as though flipped by an errant wind. As you hold it, D:you start feeling wind at your fingertips. @@ -2928,7 +3065,9 @@ I:111:3:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_ACID +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID D:The solid leather cover of this tome seems permanently D:stained with caked mud and grass. Heavy it is to lift, D:yet strangely comforting to hold - you feel stronger @@ -2940,7 +3079,8 @@ I:111:4:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover and pages of this tome seem to be perpetually D:wet, though they are not wet to the touch. As you hold D:it, you begin to understand ocean storms better. @@ -2951,7 +3091,8 @@ I:111:5:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book seems to flicker strangely. It's one of those books D:with an annoying tendency to disappear when you need it and D:reappear in the unlikeliest places. As you hold it, you start @@ -2963,7 +3104,8 @@ I:111:6:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome is a bright shade of green, and it gives off D:a healthy, zesty scent that makes your thoughts clearer. As you D:hold it, your heart goes out to all living things upon Arda. @@ -2974,7 +3116,8 @@ I:111:7:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A thick book with solid leather binding. It looks entirely D:unremarkable, but as you hold it, you feel strangely able D:to learn the inner workings of things and creatures. @@ -3054,8 +3197,11 @@ I:39:0:0:4000 W:1:0:30:2 A:1/1 P:0:1d1:0:0:0 -F:EASY_KNOW | LITE1 | FUEL_LITE -f:LITE1 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:LITE1 +f:FUEL_LITE +f:LITE1 D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and D:much smoke. @@ -3065,8 +3211,12 @@ I:39:1:0:7500 W:3:0:50:35 A:3/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE -f:LITE2 | FUEL_LITE +F:EASY_KNOW +F:FUEL_LITE +F:IGNORE_FIRE +F:LITE2 +f:FUEL_LITE +f:LITE2 D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased D:paper. It can be carried by a handle. @@ -3096,7 +3246,10 @@ I:66:28:90 W:95:0:15:150000 A:100/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This powerful rod will release great blasts of destructive energy, but there's no knowing what D:this effect will concentrate on. @@ -3106,7 +3259,10 @@ I:66:1:10 W:15:0:15:1000 A:15/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:When fuelled with enough ambient mana, this rod can detect nearby passages. N:352:Trap Location @@ -3115,7 +3271,10 @@ I:66:29:8 W:5:0:15:100 A:5/1:10/1:20/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. N:353:Probing @@ -3124,7 +3283,10 @@ I:66:7:50 W:40:0:15:4000 A:40/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rod of knowledge which will tell you about nearby creatures' health. D:If they are sleeping, the intrusion will wake them. @@ -3134,7 +3296,10 @@ I:66:3:80 W:30:0:15:4500 A:30/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rod which can transport you from the depths to your home and back. N:355:Illumination @@ -3144,7 +3309,10 @@ W:20:0:15:1000 A:20/1 P:0:1d1:0:0:0 F:EASY_KNOW -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod carries a minor spell of brightness, lighting your immediate surroundings whenever D:activated. @@ -3154,7 +3322,10 @@ I:66:15:15 W:10:0:15:500 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod can shoot a lance of bright light, hurting creatures which lurk in the dark. N:357:Lightning Bolts @@ -3163,7 +3334,10 @@ I:66:21:30 W:20:0:15:2000 A:20/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod shoots a small spark of lightning, zapping the creature it hits. N:358:Frost Bolts @@ -3172,7 +3346,10 @@ I:66:23:35 W:25:0:15:2500 A:25/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A small but extremely cold shard of ice will fly from this rod to the enemy you zap it at. N:359:Fire Bolts @@ -3181,7 +3358,10 @@ I:66:22:40 W:30:0:15:3000 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod fires a magical flaming arrow at your foe, burning them. N:360:Polymorph @@ -3190,7 +3370,10 @@ I:66:19:25 W:35:0:15:1200 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod of change will cause its target creature to mutate into someone else. D:Beware, it can make a weak enemy into a more powerful one. @@ -3200,7 +3383,10 @@ I:66:17:25 W:30:0:15:1500 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This obstructive rod will slow the creature its spell hits. N:362:Sleep Monster @@ -3209,7 +3395,10 @@ I:66:16:25 W:30:0:15:1500 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This sorcerous rod will cause its target to stop in its tracks. N:363:Drain Life @@ -3218,7 +3407,10 @@ I:66:18:30 W:75:0:15:3600 A:75/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This necromantic magical rod will hurt a living creature struck by its spell. N:364:Teleport Other @@ -3227,7 +3419,10 @@ I:66:13:60 W:45:0:15:1400 A:45/2 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod of movement will displace its target to another location. N:365:Disarming @@ -3236,7 +3431,10 @@ I:66:14:50 W:35:0:15:2100 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way. N:366:Lightning Balls @@ -3245,7 +3443,10 @@ I:66:25:50 W:55:0:15:4000 A:55/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will hurl a large ball of lightning at its target, electrifying all it engulfs. N:367:Cold Balls @@ -3254,7 +3455,10 @@ I:66:27:55 W:60:0:15:4500 A:60/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will call forth a minor storm of ice which freezes everything in the area of its blast. N:368:Fire Balls @@ -3264,7 +3468,10 @@ W:75:0:15:5000 A:75/1 P:0:1d1:0:0:0 D:This rod will cause a small storm of flame to rage in a small circular area of your choice. -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE N:369:Acid Balls G:-:d @@ -3272,7 +3479,10 @@ I:66:24:60 W:70:0:15:5500 A:70/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This destructive rod will drown its target and its immediate surroundings in caustic acid. N:370:Acid Bolts @@ -3281,7 +3491,10 @@ I:66:20:40 W:40:0:15:3500 A:40/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod will shoot a small glob of powerful acid at its target. N:371:Enlightenment @@ -3290,7 +3503,10 @@ I:66:5:40 W:65:0:15:10000 A:65/4 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod grants you knowledge of your surroundings. N:372:Perception @@ -3299,7 +3515,10 @@ I:66:2:20 W:50:0:15:13000 A:50/8:100/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod makes you insightful, laying open the identity of your possessions. N:373:Curing @@ -3308,7 +3527,10 @@ I:66:8:35 W:65:0:15:15000 A:65/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This is a rod with minor healing powers, alleviating many disabling conditions. N:374:Healing @@ -3317,7 +3539,10 @@ I:66:9:120 W:80:0:15:20000 A:80/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod has major healing powers and can restore your health if you have been wounded. N:375:Detection @@ -3326,7 +3551,10 @@ I:66:6:80 W:30:0:15:5000 A:30/8 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod grants knowledge about all things worthy of notice in your vicinity. N:376:Restoration @@ -3335,7 +3563,10 @@ I:66:10:140 W:80:0:15:25000 A:80/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This rod lets you remember and gain back previously reduced abilities. N:377:Speed @@ -3344,7 +3575,10 @@ I:66:11:100 W:95:0:15:50000 A:95/16 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This energising rod will allow you to act a lot faster for some time. # Ring of Spell @@ -3354,7 +3588,8 @@ G:=:d I:45:58:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a D:spell onto it. @@ -3366,7 +3601,8 @@ G:":d I:40:27:0 W:10:0:2:1000 A:10/1 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST f:SPELL_CONTAIN D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a D:spell onto it. @@ -3469,9 +3705,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_ACID -F:RES_ACID | FLY | -f:RES_ACID | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +f:RES_ACID D:A pitch-black armour made from a black dragon's hide. D:It contains some of the dead beast's powers. @@ -3482,9 +3723,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_ELEC -F:RES_ELEC | FLY | -f:RES_ELEC | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ELEC +f:RES_ELEC D:A shimmering bright blue armour made from a blue dragon's hide. D:It contains some of the dead beast's powers. @@ -3495,9 +3741,14 @@ W:50:0:200:40000 A:50/8 a:BR_COLD P:30:2d4:-2:0:10 -F:RES_COLD | FLY | -f:RES_COLD | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_COLD +f:RES_COLD D:A gleaming white armour made from a white dragon's hide. D:It contains some of the dead beast's powers. @@ -3508,9 +3759,14 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_FIRE -F:RES_FIRE | FLY | -f:RES_FIRE | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_FIRE +f:RES_FIRE D:A glowing red armour made from a red dragon's hide. D:It contains some of the dead beast's powers. @@ -3521,9 +3777,14 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_POIS -F:RES_POIS | FLY | -f:RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_POIS +f:RES_POIS D:A dirty green, foul-smelling armour made from a green dragon's hide. D:It contains some of the dead beast's powers. @@ -3534,10 +3795,23 @@ W:90:0:200:150000 A:90/32 P:30:2d4:-2:0:10 a:BR_MANY +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY | -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +F:RES_POIS +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE +f:RES_POIS D:A powerful armour glowing red, blue, green, black, and white. D:made from a multihued dragon's hide, it contains some of the dead beast's powers. @@ -3548,8 +3822,14 @@ W:70:0:200:70000 A:70/16 P:30:2d4:-2:0:10 a:BR_LIGHT -F:RES_LITE | RES_DARK | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_DARK +F:RES_LITE D:A strangely glowing armour made from a pseudo-dragon's hide. D:It contains some of the dead beast's powers. @@ -3560,8 +3840,14 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_SHARD -F:RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SHARDS +F:RES_SOUND D:A sharp-scaled armour that seems to roar, made from a law dragon's hide. D:It contains some of the dead beast's powers. @@ -3572,8 +3858,13 @@ W:50:0:200:40000 A:50/8 P:30:2d4:-2:0:10 a:BR_CONF -F:RES_CONF | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CONF D:A brownish armour glittering in a dazzling light, made from a bronze dragon's hide. D:It contains some of the dead beast's powers. @@ -3584,8 +3875,13 @@ W:60:0:200:50000 A:60/8 P:30:2d4:-2:0:10 a:BR_SOUND -F:RES_SOUND | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_SOUND D:A suit of armour with rustling scales, made from a gold dragon's hide. D:It contains some of the dead beast's powers. @@ -3596,10 +3892,16 @@ W:80:0:200:80000 A:80/16 P:30:2d4:-2:0:10 a:BR_CHAOS +F:ACTIVATE F:ATTR_MULTI -F:RES_CHAOS | RES_DISEN | FLY | -f:RES_CHAOS | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +f:RES_CHAOS D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you D:put it on, you feel like you could change the world and are no longer afraid of your equipment D:losing its magic. @@ -3611,8 +3913,16 @@ W:95:0:200:100000 A:95/32 P:30:2d4:-2:0:10 a:BR_BALANCE -F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ACTIVATE +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_CHAOS +F:RES_DISEN +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you D:understand the principles of law and chaos, and no longer fear either. @@ -3623,11 +3933,27 @@ W:100:0:250:350000 A:100/64 P:40:2d4:-3:0:15 a:BR_POWER +F:ACTIVATE F:ATTR_MULTI -F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY | -F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | -F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | -F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FLY +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_CHAOS +F:RES_COLD +F:RES_CONF +F:RES_DARK +F:RES_DISEN +F:RES_ELEC +F:RES_FIRE +F:RES_LITE +F:RES_NETHER +F:RES_NEXUS +F:RES_POIS +F:RES_SHARDS +F:RES_SOUND D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have D:to fear dragons if you put it on. @@ -3639,7 +3965,10 @@ I:32:7:0 W:45:0:50:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant D:protection against some dragon's attacks, based on the dragon the hide was taken from. @@ -3649,7 +3978,10 @@ I:34:6:0 W:70:0:100:10000 A:80/4 P:8:1d3:0:0:10 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it D:might grant protection against some sorts of dragon breath. @@ -3741,8 +4073,9 @@ G:=:d I:45:38:0 W:10:0:2:300 A:10/2 -F:RES_FEAR | EASY_KNOW -f:RES_FEAR | +F:EASY_KNOW +F:RES_FEAR +f:RES_FEAR D:This ring grants courage, so that you can never become afraid. N:426:Light and Darkness Resistance @@ -3750,8 +4083,11 @@ G:=:d I:45:39:0 W:30:0:2:3000 A:30/2 -F:RES_LITE | RES_DARK | EASY_KNOW -f:RES_LITE | RES_DARK | +F:EASY_KNOW +F:RES_DARK +F:RES_LITE +f:RES_DARK +f:RES_LITE D:This ring protects against fluctuations of the light. N:427:Nether Resistance @@ -3759,8 +4095,10 @@ G:=:d I:45:40:0 W:34:0:2:14500 A:34/2 -F:RES_NETHER | HOLD_LIFE | EASY_KNOW -f:RES_NETHER | +F:EASY_KNOW +F:HOLD_LIFE +F:RES_NETHER +f:RES_NETHER D:This blessed ring improves your life force, protecting you from the draining forces of nether D:and other attempts to suck your lifeblood. @@ -3769,8 +4107,9 @@ G:=:d I:45:41:0 W:24:0:2:3000 A:24/2 -F:RES_NEXUS | EASY_KNOW -f:RES_NEXUS | +F:EASY_KNOW +F:RES_NEXUS +f:RES_NEXUS D:This ring of stability protects you from the warping forces of nexus. N:429:Sound Resistance @@ -3778,8 +4117,9 @@ G:=:d I:45:42:0 W:26:0:2:3000 A:26/2 -F:RES_SOUND | EASY_KNOW -f:RES_SOUND | +F:EASY_KNOW +F:RES_SOUND +f:RES_SOUND D:This ring projects an aura of quiet around you, protecting you from loud noise. N:430:Confusion Resistance @@ -3787,8 +4127,9 @@ G:=:d I:45:43:0 W:22:0:2:3000 A:22/2 -F:RES_CONF | EASY_KNOW -f:RES_CONF | +F:EASY_KNOW +F:RES_CONF +f:RES_CONF D:This ring stabilises your mind, protecting you from all kinds of befuddlement. N:431:Shard Resistance @@ -3796,8 +4137,9 @@ G:=:d I:45:44:0 W:25:0:2:3000 A:25/2 -F:RES_SHARDS | EASY_KNOW -f:RES_SHARDS | +F:EASY_KNOW +F:RES_SHARDS +f:RES_SHARDS D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel. N:432:Disenchantment Resistance @@ -3805,8 +4147,9 @@ G:=:d I:45:45:0 W:90:0:2:15000 A:90/10 -F:RES_DISEN | EASY_KNOW -f:RES_DISEN | +F:EASY_KNOW +F:RES_DISEN +f:RES_DISEN D:This rare ring of preservation protects your equipment from attempts to sap its magic, also D:causing you to suffer less pain from such attacks. @@ -3815,8 +4158,10 @@ G:=:d I:45:46:0 W:50:0:2:13000 A:50/2 -F:RES_CHAOS | RES_CONF | EASY_KNOW -f:RES_CHAOS | +F:EASY_KNOW +F:RES_CHAOS +F:RES_CONF +f:RES_CHAOS D:This ring protects you from the horribly warping forces of chaos. N:434:Blindness Resistance @@ -3824,8 +4169,9 @@ G:=:d I:45:47:0 W:60:0:2:7500 A:60/2 -F:RES_BLIND | EASY_KNOW -f:RES_BLIND | +F:EASY_KNOW +F:RES_BLIND +f:RES_BLIND D:This ring magically preserves your eyesight, making you impervious to any attempt to blind D:you. @@ -3834,8 +4180,14 @@ G:=:d I:45:48:0 W:100:0:2:100000 A:100/5 -F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT -f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT +F:FREE_ACT +F:HOLD_LIFE +F:RES_DISEN +F:RES_POIS +f:FREE_ACT +f:HOLD_LIFE +f:RES_DISEN +f:RES_POIS D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life D:force and holding magic. @@ -3844,8 +4196,11 @@ G:=:d I:45:49:0 W:50:0:2:100000 A:50/2 -F:BLOWS | ACTIVATE | EASY_USE | -f:BLOWS | ACTIVATE +F:ACTIVATE +F:BLOWS +F:EASY_USE +f:ACTIVATE +f:BLOWS a:SPIN D:This powerful ring of fighters greatly enhances your fighting speed, allowing you to attack D:more often in a round of combat. @@ -3919,7 +4274,10 @@ I:17:3:0 W:55:0:2:35 A:50/4:90/2 P:0:3d4:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:An arrow to be shot with a bow, its iron head coated with hallowed silver, D:a material that sears the flesh of all evil creatures. @@ -3929,7 +4287,10 @@ I:18:3:0 W:50:0:2:40 A:60/4:95/2 P:0:3d5:0:0:0 -F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE +F:IGNORE_ACID +F:IGNORE_FIRE +F:SHOW_MODS +F:SLAY_EVIL D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil. N:468:Wisdom @@ -3937,8 +4298,10 @@ G:":d I:40:28:0 W:30:0:3:500 A:30/1 -F:WIS | SUST_WIS | HIDE_TYPE -f:WIS | +F:HIDE_TYPE +F:SUST_WIS +F:WIS +f:WIS D:This magical amulet will magically make you wiser, and fend off D:attacks that would reduce your wisdom. Beware: if cursed, the D:amulet will do the opposite. @@ -3948,8 +4311,9 @@ G:":d I:40:30:0 W:30:0:3:600 A:30/3 -F:REGEN | EASY_KNOW -f:REGEN | +F:EASY_KNOW +F:REGEN +f:REGEN D:Wearing this amulet will trigger your body's regenerational D:processes quicker and make them proceed faster. @@ -3958,8 +4322,9 @@ G:":d I:40:26:0 W:10:0:3:200 A:10/1 -F:INFRA | HIDE_TYPE -f:INFRA | +F:HIDE_TYPE +F:INFRA +f:INFRA D:This amulet will increase your ability to sense warm-blooded D:creatures in your vicinity. Beware: if cursed, it will do D:just the opposite. @@ -3969,8 +4334,16 @@ G:":d I:40:25:0 W:70:0:3:30000 A:70/8 -F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE | -F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE | +F:CHR +F:HIDE_TYPE +F:HOLD_LIFE +F:LITE1 +F:RES_DARK +F:RES_FIRE +F:RES_LITE +F:SUST_CHR +F:SUST_WIS +F:WIS D:This blessed amulet will protect your wisdom and charms from D:diminishing, often adding to them as well. It also grants D:some extra protective magics by the grace of the Valar. @@ -3980,8 +4353,14 @@ G:":d I:40:24:0 W:70:0:3:30000 A:70/8 -F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE | -F:RES_FEAR | RES_DISEN | +F:CON +F:FREE_ACT +F:HIDE_TYPE +F:RES_DISEN +F:RES_FEAR +F:STR +F:SUST_CON +F:SUST_STR D:The ultimate amulet for a warrior, it will grant protection D:in the face of some evil magics, protect your strength and health, D:also increasing them. Beware: if cursed, the amulet will @@ -3992,8 +4371,14 @@ G:":d I:40:23:0 W:70:0:3:30000 A:70/8 -F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE | -F:RES_NEXUS | RES_POIS +F:DEX +F:HIDE_TYPE +F:INFRA +F:RES_NEXUS +F:RES_POIS +F:SPEED +F:STEALTH +F:SUST_DEX D:The ultimate amulet for a rogue or assassin, it protects the D:wearer against some evil magics, granting improvements in D:the abilities vital to these adventurers. Beware: if cursed, @@ -4004,9 +4389,12 @@ G:":d I:40:22:0 W:50:0:3:25000 A:50/6 -F:ESP_ALL | -f:ESP_ALL | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:ESP_ALL +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +f:ESP_ALL D:This rare and powerful amulet lays bare the minds of monsters D:before the wearer. @@ -4015,9 +4403,19 @@ G:":d I:40:21:0 W:60:0:3:20000 A:60/4 -F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | -F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:HOLD_LIFE +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SLOW_DIGEST +F:SUST_CHR +F:SUST_CON +F:SUST_DEX +F:SUST_INT +F:SUST_STR +F:SUST_WIS D:This blessed amulet will make the wearer impervious to evil magics D:that would sap innate abilities. It also slows down the digestive D:system, making food less necessary on long journeys. @@ -4053,7 +4451,8 @@ N:479:& Ring~ G:=:d I:45:57:0 W:70:0:2:65000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### And here starts the gold/gems ##### @@ -4159,7 +4558,10 @@ G:\:D I:21:50:0 W:15:0:200:1000 P:0:3d9:0:0:0 -F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE +F:INSTA_ART +F:MUST2H +F:SHOW_MODS +F:SPECIAL_GENE f:MUST2H N:499:& Massive Iron Crown~ @@ -4167,7 +4569,8 @@ G:]:D I:33:50:0 W:44:0:20:1000 P:0:1d1:0:0:0 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE ##### Objects 500 to 511 are "Special Artifacts" ##### @@ -4271,7 +4674,8 @@ N:508:& Ring~ G:=:d I:45:34:0 W:80:0:2:100000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # The Ring of Power 'Nenya' -- see artifact list @@ -4314,9 +4718,13 @@ G:":d I:40:9:0 W:60:0:3:30000 A:60/4 -F:REFLECT | EASY_KNOW -f:REFLECT | -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:REFLECT +f:REFLECT D:This wondrous amulet will magically make the wearer D:reflect arrows and bolts launched by adversaries. @@ -4327,9 +4735,12 @@ G:":d I:40:13:0 W:40:0:3:30000 A:40/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_MAGIC f:NO_MAGIC -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet wards off magic of any kind, good or bad. N:522:Anti-Teleportation @@ -4337,9 +4748,12 @@ G:":d I:40:14:0 W:30:0:3:15000 A:30/4 +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE F:NO_TELE f:NO_TELE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD D:This amulet will prevent the space-time continuum from D:being disrupted around the wearer. @@ -4350,9 +4764,18 @@ G:":d I:40:15:0 W:50:0:3:25000 A:50/4 -F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:RES_ACID +F:RES_COLD +F:RES_ELEC +F:RES_FIRE +f:RES_ACID +f:RES_COLD +f:RES_ELEC +f:RES_FIRE D:This amulet will make the wearer resist the elements. ##### New arms ##### @@ -4363,7 +4786,8 @@ I:23:29:0 W:40:0:280:580 A:40/3 P:0:4d6:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This great sword of foreign origin is approximately 6 feet long. The hilt is D:long enough for even four hands to grip. A mighty weapon for a warrior. @@ -4375,7 +4799,9 @@ I:39:3:0 W:15:0:50:5000 A:15/2 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE2 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE2 f:LITE2 D:Made by the Dwarves, this lantern provides light in the D:darkest recesses of the earth. @@ -4396,7 +4822,9 @@ I:39:2:0 W:5:0:50:2500 A:5/1 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE1 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE1 f:LITE1 D:This enchanted torch never needs to be fuelled. @@ -4427,7 +4855,9 @@ I:39:4:0 W:25:0:50:15000 A:25/3 P:0:1d1:0:0:0 -F:EASY_KNOW | IGNORE_FIRE | LITE3 +F:EASY_KNOW +F:IGNORE_FIRE +F:LITE3 f:LITE3 D:Made by the descendants of the Noldo craftsman, this lamp D:contains a part of the flame which burned inside Feanor. @@ -4458,7 +4888,8 @@ I:24:1:0 W:10:0:60:120 A:10/2 P:0:1d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:This is a larger version of a throwing axe. It has a single D:blade with a pick on the reverse, designed for armour piercing. @@ -4537,7 +4968,8 @@ I:23:26:0 W:40:0:230:600 A:40/2 P:0:3d7:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A large, two-handed sword with a blade that weaves D:left and right until it reaches the hilt. @@ -4548,7 +4980,8 @@ I:23:23:0 W:40:0:200:600 A:40/2 P:0:2d8:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Also known as a Claidhmore, or Greatsword, this weapon is favoured D:by powerful mercenaries. The blade is large, straight, and broad, @@ -4560,7 +4993,8 @@ I:23:24:0 W:40:0:200:600 A:40/3 P:0:2d9:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is the strictly two-handed version of the bastard sword. D:The blade is of medium length, double-edged, and considerably @@ -4572,7 +5006,8 @@ I:23:22:0 W:40:0:240:500 A:40/3 P:0:4d5:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a larger version of the curved oriental blade. D:Runes of war decorate its golden hilt. @@ -4604,7 +5039,8 @@ I:22:6:0 W:18:0:155:301 A:18/2 P:0:1d10:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It is a type of glaive with two ornate hooks on the back D:of the blade. It is typically 8 to 9 feet long. @@ -4615,7 +5051,8 @@ I:22:16:0 W:21:0:165:320 A:21/1 P:0:2d5:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:Mounted on a long shaft for maximum reach, this weapon is D:effective at repelling both cavalry and infantry. @@ -4626,7 +5063,8 @@ I:22:29:0 W:43:0:400:700 A:43/2 P:0:4d8:0:0:0 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:This is a shock weapon. Its purpose is to unhorse a rider D:in single combat, or smash through the armour of opposing lines. @@ -4717,7 +5155,10 @@ G:`:g I:46:5:0 W:5:0:20:50 A:5/2:40/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:It must be loaded with scrolls, which will release D:their spells at the monster who triggers the trap. @@ -4726,7 +5167,10 @@ G:`:v I:46:6:0 W:20:0:20:50 A:20/2:40/2:60/2 -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:It must be loaded with a magic device (wand, staff, or rod), which D:will fire its spell at the monster who triggers the trap. @@ -4752,7 +5196,8 @@ W:70:0:4:10000 A:70/16 P:0:1d1:0:0:0 T:71:2 -F:NORM_ART | FULL_NAME +F:FULL_NAME +F:NORM_ART D:This magical potion contains a small part of the power of D:Eru Iluvatar on Middle-Earth. @@ -4768,7 +5213,8 @@ I:6:1:0 W:5:0:12:300 A:5/1:20/1:50/1:80/1 P:0:1d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:It looks like a simple walking stick, plain and nondescript. D:In the hands of a spellcaster, it can be a deadly weapon. @@ -4782,8 +5228,10 @@ W:50:0:2:3000 A:50/1 P:0:0d0:0:0:15 a:BA_ELEC_4 -F:RES_ELEC | ACTIVATE -f:RES_ELEC | IGNORE_ELEC +F:ACTIVATE +F:RES_ELEC +f:IGNORE_ELEC +f:RES_ELEC D:This sparkling circlet grants you protection, makes electricity less D:dangerous and even allows you to call forth a ball of lightning. @@ -4827,8 +5275,9 @@ G:=:d I:45:53:4 W:50:0:2:10000 A:50/1 -F:INVIS | HIDE_TYPE -f:INVIS | +F:HIDE_TYPE +F:INVIS +f:INVIS D:This magical bauble will hide you from sight. # XXX @@ -4982,7 +5431,8 @@ I:72:1:0 W:5:0:4:100 A:1/3:5/1:10/1 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This concoction can transform your body for a short period of time. ### New Parchments for Theme - monster and artifact spoilers @@ -5174,7 +5624,8 @@ I:36:16:0 W:5:0:60:400 A:25/1 P:9:1d1:0:0:0 -F:RES_FIRE | RES_COLD | +F:RES_COLD +F:RES_FIRE D:This coat is made from the down of Manwe's Great Eagles, D:gathered painstakingly from nests. It is magical, protecting D:the wearer from extremes of temperatures. @@ -5184,7 +5635,8 @@ N:647:& Key~ G:~:g I:39:106:0 W:15:0:15:20000 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE # Here are the boomerangs @@ -5312,7 +5764,9 @@ G:~:o I:102:0:0 W:1:0:50:0 A:1/1:10/1:20/1:30/1 -F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD +F:INSTA_ART N:663:Craftsmanship G:?:d @@ -5341,7 +5795,9 @@ I:14:60:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CON | ACTIVATE | WIELD_CAST +F:ACTIVATE +F:CON +F:WIELD_CAST D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds D:like somebody making "prbbt!" noises down a drainpipe. @@ -5351,7 +5807,8 @@ I:14:58:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:STR | WIELD_CAST +F:STR +F:WIELD_CAST D:A sort of clay pot with a bit of skin stretched over its mouth. N:671:& Harp~ @@ -5360,7 +5817,8 @@ I:14:59:1 W:7:0:30:400 A:7/2:20/1:40/1:80/1 P:0:1d1:0:0:0 -F:CHR | WIELD_CAST +F:CHR +F:WIELD_CAST D:A number of strings held by a wooden frame. # XXX @@ -5383,7 +5841,8 @@ I:10:1:0 W:5:0:30:100 A:5/1:15/1:25/1:35/1 P:0:1d1:0:0:0 -F:ACTIVATE | ACTIVATE_NO_WIELD +F:ACTIVATE +F:ACTIVATE_NO_WIELD ### Two more scrolls ### @@ -5420,7 +5879,9 @@ I:105:2:0 W:10:5:2:300 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD +F:IGNORE_ELEC D:A rune signifying a beam or ray. N:681:Sphere @@ -5429,7 +5890,10 @@ I:105:3:0 W:15:5:2:1000 A:15/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying a ball or sphere. N:682:Knowledge @@ -5456,7 +5920,8 @@ I:104:5:0 W:10:5:2:300 A:10/1 P:0:1d1:0:0:0 -F:IGNORE_FIRE | EASY_KNOW +F:EASY_KNOW +F:IGNORE_FIRE D:A rune signifying flame. N:685:Cold @@ -5465,7 +5930,8 @@ I:104:4:0 W:12:5:2:300 A:12/1 P:0:1d1:0:0:0 -F:IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_COLD D:A rune signifying cold. N:686:Lightning @@ -5474,7 +5940,8 @@ I:104:1:0 W:13:5:2:300 A:13/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ELEC D:A rune signifying a lightning beam. N:687:Acid @@ -5483,7 +5950,8 @@ I:104:3:0 W:16:5:2:300 A:16/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying acid. N:688:Element @@ -5492,7 +5960,11 @@ I:104:10:0 W:23:5:2:1000 A:23/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying an element. N:689:Chaos @@ -5502,7 +5974,11 @@ W:26:5:2:2000 A:26/1 P:0:1d1:0:0:0 F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying raw chaos. N:690:Mind @@ -5511,7 +5987,8 @@ I:104:85:0 W:19:5:2:3000 A:19/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ELEC D:A rune signifying the mind. N:691:Holding @@ -5520,7 +5997,8 @@ I:104:75:0 W:5:5:2:500 A:5/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying the action of holding, or sleep. N:692:Arrow @@ -5529,7 +6007,8 @@ I:105:1:0 W:6:5:2:100 A:6/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ELEC D:A rune signifying an arrow. N:693:Power Surge @@ -5538,7 +6017,11 @@ I:105:4:0 W:50:5:2:5000 A:50/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying a powerful surge. N:694:Armageddon @@ -5547,7 +6030,11 @@ I:105:5:0 W:30:5:2:4000 A:30/1 P:0:1d1:0:0:0 -F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A rune signifying a powerful blast. N:695:Gravity @@ -5556,7 +6043,8 @@ I:104:35:0 W:16:5:2:300 A:16/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying the forces of gravity. # XXX @@ -5567,7 +6055,8 @@ I:104:92:0 W:35:5:2:1000 A:35/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying undeath. N:698:Protection @@ -5576,7 +6065,8 @@ I:104:74:0 W:45:5:2:1500 A:45/1 P:0:1d1:0:0:0 -F:IGNORE_ACID | EASY_KNOW +F:EASY_KNOW +F:IGNORE_ACID D:A rune signifying protection. # XXX @@ -5588,10 +6078,14 @@ I:45:51:0 W:90:0:2:300000 A:90/100 T:45:23 -F:PRECOGNITION | -f:PRECOGNITION | -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:PRECOGNITION +f:PRECOGNITION D:This magical ring allows you to know what you will encounter in the near future. # Athelas, cures Black Breath @@ -5631,8 +6125,12 @@ I:70:40:0 W:90:0:5:160000 A:90/140 T:70:51 -F:NORM_ART | FULL_NAME -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:It allows you to leave your body to reincarnate into D:another one. However, your current body is lost in the process. @@ -5642,7 +6140,8 @@ I:23:33:0 W:25:0:70:500 A:25/1:80/2 P:0:3d7:0:0:0 -F:SHOW_MODS | ANTIMAGIC_50 +F:ANTIMAGIC_50 +F:SHOW_MODS f:ANTIMAGIC_50 D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you D:wield it, you feel much less attuned to magic. @@ -5784,8 +6283,9 @@ G:=:d I:45:54:0 W:20:0:2:16000 A:20/3 -F:FLY | EASY_KNOW -f:FLY | +F:EASY_KNOW +F:FLY +f:FLY D:This ring is imbued with the power of eagles. It grants you the power of flight. N:756:& Tome~ of the Time @@ -5794,7 +6294,8 @@ I:111:8:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages D:contain all that is known about the currents of time. @@ -5812,7 +6313,10 @@ I:111:9:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_FIRE D:This tome gives you deeper insights on the works of magic. N:759:& Tome~ of the Mind @@ -5821,7 +6325,8 @@ I:111:10:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome has no pages; knowledge is transferred to you if you simply D:hold it. @@ -5831,7 +6336,8 @@ I:111:20:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This dusty tome is filled with ancient rituals, D:designed to uncover all that is hidden. @@ -5841,7 +6347,8 @@ I:111:21:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A large jewel-encrusted tome that transfers D:wisdom and understanding to its bearer. @@ -5851,7 +6358,8 @@ I:111:22:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome fills you with glorious visions of total devastation. D:Anyone in your way shall be destroyed. @@ -5861,7 +6369,9 @@ I:111:11:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME D:This singed book smells like burned flesh. Its power is as evident D:as its thirst for your blood. @@ -5871,7 +6381,8 @@ I:111:23:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:A black and scarlet flame springs from this tome, issuing D:a thunderous roar, and you hear the screams of tormented souls. @@ -5881,7 +6392,8 @@ I:111:63:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The sleek black cover of this tome is covered with intricate D:carved decorations, inset with rubies that sparkle like fire. @@ -5891,7 +6403,8 @@ I:111:64:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This tome's cover and pages radiate a soft white light. N:767:& Ocean Tome~ of Ulmo @@ -5900,7 +6413,8 @@ I:111:65:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:This book smells faintly of seaweed and appears to be wet. N:768:& Forest Tome~ of Yavanna @@ -5909,7 +6423,8 @@ I:111:24:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:The cover of this tome reminds you of tree bark. D:You feel the smell of grass and flowers as you read it. @@ -5921,8 +6436,15 @@ I:111:61:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE -F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART +F:ATTR_MULTI +F:EASY_KNOW +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART +F:SPECIAL_GENE D:This book has some of your favourite spells inside. # The Ring of Phasing -- see artifact list @@ -5932,7 +6454,8 @@ G:=:d I:45:55:0 W:110:0:2:300000 A:110/5 -F:INSTA_ART | SPECIAL_GENE +F:INSTA_ART +F:SPECIAL_GENE N:771:& Holy Tome~ of Mandos G:?:w @@ -5940,7 +6463,8 @@ I:111:66:0 W:50:0:30:25000 A:50/4 P:0:1d1:0:0:0 -F:FULL_NAME | EASY_KNOW +F:EASY_KNOW +F:FULL_NAME D:Just holding this tome makes you fill with quiet strength. # XXX # @@ -5957,8 +6481,12 @@ W:90:0:15:150000 A:100/14 P:0:1d1:0:0:0 T:66:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This rod creates a little hatch, allowing access to your home no matter how far away it is. # Additional swords @@ -5968,7 +6496,9 @@ I:23:32:1 W:50:900:45:2000 A:48/4:60/2:80/1 P:0:4d4:-2:2:0 -F:IGNORE_ACID | RES_DARK | STEALTH +F:IGNORE_ACID +F:RES_DARK +F:STEALTH f:STEALTH D:A thin long sword made of a completely black metal, which reflects no light. @@ -5978,7 +6508,8 @@ I:23:31:0 W:60:1800:50:6000 A:60/20 P:0:1d6:4:0:0 -F:SHOW_MODS | VORPAL +F:SHOW_MODS +F:VORPAL D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away. @@ -5989,7 +6520,9 @@ I:40:17:0 W:25:0:3:10000 A:25/1 a:BA_POIS_4 -F:RES_POIS | DEX | ACTIVATE +F:ACTIVATE +F:DEX +F:RES_POIS D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you D:like a snake, able to wriggle out of tight corners, impervious to poisons and poisonous D:yourself. @@ -6008,9 +6541,14 @@ G:=:d I:45:5:0 W:100:0:2:1 A:100/100 -F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP +F:CURSED +F:CURSE_NO_DROP +F:DRAIN_EXP +F:FULL_NAME +F:HEAVY_CURSE +F:INVIS +F:SPECIAL_GENE f:INVIS -F:SPECIAL_GENE | FULL_NAME # To help people climb mountains... @@ -6039,7 +6577,9 @@ I:115:55:0 W:10:0:150:500 A:10/1 P:0:4d6:0:0:0 -F:SHOW_MODS | SLAY_DEMON | WIELD_CAST +F:SHOW_MODS +F:SLAY_DEMON +F:WIELD_CAST D:This blade has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, helping D:you slay other demons. @@ -6050,7 +6590,8 @@ I:115:56:0 W:15:0:70:500 A:15/1 P:5:1d1:0:0:0 -F:REGEN | WIELD_CAST +F:REGEN +F:WIELD_CAST D:This shield has been taken from the corpse of a demon. D:Some demonic energy is still coursing through it, giving D:life to any that wield it. @@ -6061,7 +6602,8 @@ I:115:57:0 W:20:0:30:500 A:20/1 P:2:1d1:0:0:0 -F:LITE2 | WIELD_CAST +F:LITE2 +F:WIELD_CAST D:This horn is about six feet long, and originates from a demon. D:Some demonic energy is still coursing through it. @@ -6136,7 +6678,10 @@ W:70:0:15:2000 A:70/30 P:0:1d1:0:0:0 F:ATTR_MULTI -F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:This is the rarest and most powerful kind of rod there is. Its material was once used D:to chain Melkor Bauglir in the Halls of Mandos, and only Aule knows the secret of its D:making. Treasure this rod greatly. @@ -6155,8 +6700,12 @@ I:70:43:0 W:55:0:5:0 A:55/1 T:70:1 -F:NORM_ART | FULL_NAME -F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:NORM_ART D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been D:slain by the reader. @@ -6186,7 +6735,8 @@ I:24:30:0 W:70:0:300:6000 A:70/8 P:0:5d7:0:0:0 -F:SLAY_ANIMAL | SHOW_MODS +F:SHOW_MODS +F:SLAY_ANIMAL D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against D:natural creatures. @@ -6196,7 +6746,10 @@ I:105:255:0 W:10:5:2:300 A:10/3:20/2:30/1:60/1 P:0:1d1:0:0:0 -F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into D:it. @@ -6226,7 +6779,12 @@ W:10:10:10:3200 A:10/200 P:0:10d10:0:0:0 T:65:6 -F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED +F:SPECIAL_GENE D:The miner's friend. This wand was used by Thrain to dig into the D:walls of the dungeon. Its indestructible nature makes it quite useful. @@ -6238,7 +6796,11 @@ W:50:10:10:12000 P:0:10d4:0:0:0 A:50/200 T:55:8 -F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME +F:EASY_USE +F:FULL_NAME +F:NORM_ART +F:RECHARGE +F:RECHARGED D:Mithrandir's staff that throws powerful fire attacks at all enemies. It D:can be recharged without blowing up, for it is built to hold D:much magical energy. @@ -6272,7 +6834,11 @@ I:11:7:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden D:from all but but his most dedicated followers. @@ -6283,7 +6849,11 @@ I:11:8:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden D:from all but his most dedicated followers. @@ -6294,7 +6864,11 @@ I:11:9:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to worshippers of Tulkas. The relic now lies in pieces, D:hidden from all but his most dedicated followers. @@ -6305,7 +6879,11 @@ I:11:10:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Dark Priests. The relic now lies in pieces, hidden D:from all but the most faithful followers of Melkor. @@ -6316,7 +6894,11 @@ I:11:11:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to Druids. The relic now lies in pieces, hidden D:from all but the most faithful followers of Yavanna. @@ -6338,8 +6920,12 @@ I:11:16:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Stonewrights. The relic now lies in pieces, hidden D:from all but the most faithful followers of Aule. @@ -6350,8 +6936,12 @@ I:11:17:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Varda. The relic now lies in pieces, D:hidden from all but the most faithful followers of Varda. @@ -6362,8 +6952,12 @@ I:11:18:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Ulmo. The relic now lies in pieces, hidden D:from all but the most faithful followers of Ulmo. @@ -6374,8 +6968,12 @@ I:11:19:0 W:0:0:0:1000 A:0/1 P:0:1d1:0:0:0 -F:SPECIAL_GENE | FULL_NAME -F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | +F:FULL_NAME +F:IGNORE_ACID +F:IGNORE_COLD +F:IGNORE_ELEC +F:IGNORE_FIRE +F:SPECIAL_GENE D:Although it looks like a piece of junk, it is actually part of an ancient D:relic belonging to the Priests of Mandos. The relic now lies in pieces, D:hidden from all but the most faithful followers of Mandos. @@ -6423,8 +7021,12 @@ G:":d I:40:3:3 W:70:12:3:55000 A:70/12 -F:BLOWS | STR | DEX -F:AGGRAVATE | DRAIN_MANA | DRAIN_EXP +F:AGGRAVATE +F:BLOWS +F:DEX +F:DRAIN_EXP +F:DRAIN_MANA +F:STR D:This rare amulet will magically improve your fighting prowess D:greatly, but this improvement comes at a cost. Nothing can D:ignore the challenge this amulet magically issues when worn. @@ -6434,7 +7036,10 @@ G:":d I:40:16:1 W:70:12:3:100000 A:70/12 -F:LIFE | SUST_CON | HOLD_LIFE | DRAIN_MANA +F:DRAIN_MANA +F:HOLD_LIFE +F:LIFE +F:SUST_CON D:This rare amulet will magically increase your life force and D:even prevent it from being sapped. However, wearing this D:amulet makes you feel less adept at using magic. @@ -6447,8 +7052,16 @@ G:=:d I:45:10:2 W:100:0:2:125000 A:100/10 -F:MANA | SPELL | SPELL_CONTAIN | WIELD_CAST | HIDE_TYPE | -f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SPELL | +F:HIDE_TYPE +F:MANA +F:SPELL +F:SPELL_CONTAIN +F:WIELD_CAST +f:IGNORE_ACID +f:IGNORE_COLD +f:IGNORE_ELEC +f:IGNORE_FIRE +f:SPELL D:This powerful ring not only stores a chosen spell (which must be D:engraved by 'copying' it); it also improves the power of cast spells D:and augments the wearer's magical reserves. @@ -6458,11 +7071,19 @@ G:=:d I:45:11:2 W:100:0:2:125000 A:100/10 -F:SUST_STR | SUST_DEX | SUST_CON | REGEN | -F:HOLD_LIFE | LIFE | -F:HIDE_TYPE | ACTIVATE | +F:ACTIVATE +F:HIDE_TYPE +F:HOLD_LIFE +F:LIFE +F:REGEN +F:SUST_CON +F:SUST_DEX +F:SUST_STR a:CURE_HUNGER -f:SUST_STR | SUST_DEX | SUST_CON | REGEN | +f:REGEN +f:SUST_CON +f:SUST_DEX +f:SUST_STR D:This valuable ring enhances and protects the wearer's life force in every way. N:842:Clear Thought @@ -6470,10 +7091,15 @@ G:=:d I:45:12:0 W:100:0:2:125000 A:100/10 -F:SUST_INT | SUST_WIS | RES_FEAR | RES_CONF | -F:ACTIVATE | EASY_KNOW | +F:ACTIVATE +F:EASY_KNOW +F:RES_CONF +F:RES_FEAR +F:SUST_INT +F:SUST_WIS a:CURE_INSANITY -f:SUST_INT | SUST_WIS | +f:SUST_INT +f:SUST_WIS D:This valuable ring protects the wearer's intellect and intuition, as well as D:guarding him from most mental attacks. From time to time, the wearer can D:even purge himself of insanity. @@ -6595,7 +7221,8 @@ I:24:3:0 W:8:0:35:100 P:0:1d6:0:0:0 A:8/1:15/1 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A throwing-length axe with a "beard", an increased depth at the lower D:end of the blade. Surprisingly light and durable, it doubles as a @@ -6607,7 +7234,8 @@ I:24:4:0 W:25:0:200:450 P:0:3d6:0:0:0 A:25/1:40/1 -F:SHOW_MODS | MUST2H +F:MUST2H +F:SHOW_MODS f:MUST2H D:A mighty axe with two moon-shaped blades on each side of the headpiece, D:the immense weight leads to slow but powerful swings. @@ -6628,7 +7256,8 @@ I:24:7:0 W:22:0:150:420 A:22/1 P:0:3d4:0:0:0 -F:SHOW_MODS | COULD2H +F:COULD2H +F:SHOW_MODS f:COULD2H D:A large axe with an elongated moon shaped blade. Strikes a good balance D:between swinging power and speed. @@ -6683,7 +7312,7 @@ N:867:Map G:?:U I:8:33:0 W:70:100:30:50000 -F:INSTA_ART | +F:INSTA_ART D:At first glance, this looks like another crumpled piece of paper. D:As you smooth out the parchment, you see the faint outline of a D:map... You have a feeling you might find use for this map one day. @@ -6693,7 +7322,7 @@ N:868:& Key~ G:-:W I:11:13:0 W:70:100:5:50000 -F:INSTA_ART | +F:INSTA_ART D:As you clear away some mud from this item, you notice that it is D:actually a small silver key. You wonder what it opens. Perhaps D:you should hang on to this key, you might find it useful later. @@ -6704,7 +7333,7 @@ N:869:& Cup~ G:+:y I:11:14:0 W:70:100:50:100000 -F:INSTA_ART | +F:INSTA_ART D:It looks like a lump of clay, and as you prepare to throw it D:away, a piece breaks off, and you see a faint gleam of gold. D:Taking off the rest of the caked-on mud, you see that it is @@ -6747,14 +7376,15 @@ N:874:& Amulet~ G:":B I:40:29:5 W:10:2:2:10000 -F:INSTA_ART +F:INSTA_ART # The Black Banner of Gondor - see artifact list N:875:& Black Banner~ G:~:D I:39:108:0 W:60:30:50:50000 -F:LITE1 | INSTA_ART +F:INSTA_ART +F:LITE1 D:A strange banner of black thread rolled up as though it were a scroll. # The Pearl 'Nimphelos' - see artifact list @@ -6763,7 +7393,9 @@ G:~:w I:39:109:1 W:20:10:10:40000 P:0:1d1:0:0:0 -F:LITE3 | INSTA_ART | FULL_NAME +F:FULL_NAME +F:INSTA_ART +F:LITE3 D:A beautiful shining pearl, about the size of a dove's egg. # The Silmaril of Flames - see artifact list @@ -6772,7 +7404,10 @@ G:*:R I:39:110:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:LITE2 | LITE3 | INSTA_ART | FULL_NAME +F:FULL_NAME +F:INSTA_ART +F:LITE2 +F:LITE3 D:A dazzling, mesmerizingly beautiful jewel, shining in pure white D:light with a slight tinge of red. It hurts your eyes to look at it, D:yet you cannot bear to turn away from it, either. @@ -6783,7 +7418,9 @@ G:*:B I:39:111:2 W:75:90:200:100000 P:0:10d10:0:0:0 -F:LITE2 | LITE3 | INSTA_ART +F:INSTA_ART +F:LITE2 +F:LITE3 D:A dazzling, mesmerizingly beautiful jewel, shining in pure white D:light with a slight tinge of blue. It hurts your eyes to look at it, D:yet you cannot bear to turn away from it, either. @@ -6812,8 +7449,9 @@ I:17:3:0 W:5:7:1:3 P:0:2d6:0:0:0 A:5/7:20/7:50/7 +F:ESP_ANIMAL F:SHOW_MODS -F:SLAY_ANIMAL | ESP_ANIMAL +F:SLAY_ANIMAL D:A sharpened metal head on a piece of wood, fitted with decorative D:green feathers. You can use it for 'f'iring a bow. @@ -6850,7 +7488,8 @@ I:15:3:0 W:25:0:40:300 A:25/1:35:/2 P:0:2d5:0:0:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:A small curved piece of wood with mithril blades on the "forward" edges. N:885:& Mithril Boomerang~ @@ -6859,7 +7498,8 @@ I:15:4:0 W:35:5:40:1000 A:35/1:50/2 P:0:5d6:0:0:0 -F:SHOW_MODS | IGNORE_ACID +F:IGNORE_ACID +F:SHOW_MODS D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril blades. # N: serial number : & object name~ @@ -6868,4 +7508,4 @@ D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril # W: depth : rarity : weight : cost # P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac # A: depth/rarity : depth/rarity : etc -# F: flag | flag | etc \ No newline at end of file +# F: flag | flag | etc diff --git a/lib/mods/theme/edit/ow_info.txt b/lib/mods/theme/edit/ow_info.txt index 75683581..abb4b1d9 100644 --- a/lib/mods/theme/edit/ow_info.txt +++ b/lib/mods/theme/edit/ow_info.txt @@ -17,242 +17,530 @@ N:0:Bell Goodchild(Hobbit) I:20000:120 C:120:100:80 -L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Druadan | Dark-Elf +L:Dunadan +L:Dwarf +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Druadan +H:Half-Ogre +H:Orc +H:Troll ### The General Store - 1 ### N:1:Balin(Dwarf) I:25000:130 C:150:100:50 -L:Dwarf | Petty-Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:2:Berylla Boffin(Hobbit) I:20000:130 C:125:100:70 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:3:Adrahil(Half-Elf) I:30000:120 C:110:100:80 -L:Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:4:Aegnor(Wood-Elf) I:10000:140 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Armoury - 2 ### N:5:Bifur(Dwarf) I:20000:130 C:125:100:70 -L:Hobbit | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:6:Lalia Clayhanger(Hobbit) I:25000:130 C:125:100:50 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:7:Alcarin(Human) I:10000:140 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:8:Alatariel(High-Elf) I:30000:120 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Weaponsmith - 3 ### N:9:Bofur(Dwarf) I:30000:120 C:125:100:70 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:10:Daisy Gamgee(Hobbit) I:20000:130 C:110:100:80 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:11:Beregond(Dunadan) I:25000:130 C:110:100:80 -L:Human | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:12:Amarie(Dark-Elf) I:10000:140 C:125:100:50 -L:Dark-Elf | Elf -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling +L:Dark-Elf +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Temple - 4 ### N:13:Bombur(Dwarf) I:20000:130 C:125:100:70 -L:Half-Elf | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:14:Dora Baggins(Hobbit) I:30000:120 C:110:100:80 -L:Human | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:15:Bergil(Half-Elf) I:10000:140 C:125:100:50 -L:Human | Half-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:16:Amdir(Wood-Elf) I:25000:130 C:110:100:80 -L:High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Alchemist - 5 ### N:17:Borin(Dwarf) I:20000:130 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:18:Elfstan Fairbairn(Hobbit) I:10000:140 C:125:100:50 -L:Human | Half-Elf | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll N:19:Cemendur(Human) I:25000:130 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:20:Annael(High-Elf) I:30000:120 C:125:100:70 -L:Human | Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### The Magic Shop - 6 ### N:21:Dis(Dwarf) I:30000:120 C:125:100:50 -L:Petty-Dwarf | Dwarf | Half-Elf | Dunadan -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Human | Troll | Eagle +L:Dunadan +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Eagle +H:Half-Ogre +H:Human +H:Orc +H:Troll N:22:Folco Boffin(Hobbit) I:10000:140 C:110:100:80 L:Hobbit -H:Dragon | Demon | Orc | Troll +H:Demon +H:Dragon +H:Orc +H:Troll N:23:Ciryon(Dunadan) I:25000:130 C:110:100:80 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:24:Arminas(Dark-Elf) I:20000:130 C:125:100:70 -L:Human | Dark-Elf | Elf -H:Dragon | Demon | Beorning | Orc | High-Elf | Half-Ogre | Petty-Dwarf | Troll | Easterling +L:Dark-Elf +L:Elf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:High-Elf +H:Orc +H:Petty-Dwarf +H:Troll ### The Black Market - 7 ### N:25:Dori(Dwarf) I:30000:150 C:110:100:90 -L:Dwarf | Easterling -H:Dragon | Demon | Orc +L:Dwarf +L:Easterling +H:Demon +H:Dragon +H:Orc N:26:Halfred Greenhand(Hobbit) I:30000:150 C:110:100:90 -L:Hobbit -H:Dragon | Demon | Troll +L:Hobbit +H:Demon +H:Dragon +H:Troll N:27:Deorwine(Half-Elf) I:30000:150 C:110:100:90 -L:Half-Elf | Easterling -H:Dragon | Demon | Dark-Elf +L:Easterling +L:Half-Elf +H:Dark-Elf +H:Demon +H:Dragon N:28:Artanis(Wood-Elf) I:30000:150 C:110:100:90 -L:High-Elf | Elf | Easterling -H:Dragon | Demon | Orc | Troll +L:Easterling +L:Elf +L:High-Elf +H:Demon +H:Dragon +H:Orc +H:Troll ### The Bookstore - 9 ### N:29:Dwalin(Dwarf) I:20000:130 C:125:100:70 -L:Human | Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Elf | Half-Ogre | Troll +L:Dwarf +L:Human +L:Petty-Dwarf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:30:Tanta Hornblower(Hobbit) I:10000:140 C:110:100:80 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Orc +H:Troll N:31:Dorlas(Human) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:32:Caranthir(High-Elf) I:25000:130 C:110:100:80 -L:Half-Elf | High-Elf | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Pet Shop - 0 ### N:33:Fili(Dwarf) I:20000:130 C:125:100:70 -L:RohanKnight | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Petty-Dwarf +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:34:Lalia Clayhanger(Hobbit) I:25000:130 C:110:100:80 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Orc +H:Troll N:35:Elfwine(Dunadan) I:10000:140 C:110:100:80 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:36:Edrahil(Dark-Elf) I:30000:120 C:150:100:50 -L:Dark-Elf | Elf | Easterling -H:Dragon | Demon | Orc | High-Elf | Half-Ogre | Dwarf | Troll +L:Dark-Elf +L:Easterling +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:High-Elf +H:Orc +H:Troll ### The Mayors/Kings/Rulers ### @@ -260,210 +548,461 @@ H:Dragon | Demon | Orc | High-Elf | Half-Ogre | Dwarf | Troll N:37:Uldrik(Human) I:0:0 C:0:0:0 -L:Human | RohanKnight | Dunadan | Hobbit | -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Minas Anor N:38:Aragorn (Dunadan) I:0:0 C:0:0:0 -L:Human | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Khazad-Dum N:39:Gimli(Dwarf) I:0:0 C:0:0:0 -L:RohanKnight | Dunadan | Hobbit | Elf | Dwarf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Dwarf +L:Elf +L:Hobbit +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Beorn's Halls N:40:Deor(Beorning) I:100:100 C:110:100:90 -L:Beorning | Dwarf | Maia | Hobbit | Ent -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Beorning +L:Dwarf +L:Ent +L:Hobbit +L:Maia +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Dale N:41:Bard the Grim(Human) I:100:100 C:110:100:90 -L:Human | Hobbit | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Henneth Annun N:42:Halbarad(Dunadan) I:100:100 C:110:100:90 -L:Human | High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Imladris N:43:Elrond Half-Elven I:100:100 C:110:100:90 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf | Dwarf | Ent -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Dwarf +L:Elf +L:Ent +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Helm's Deep N:44:Erkenbrand(RohanKnight) I:100:100 C:110:100:90 -L:Human | Maia | RohanKnight | Dunadan | Hobbit | Elf | Dwarf | Ent -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Dwarf +L:Elf +L:Ent +L:Hobbit +L:Human +L:Maia +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Thranduil's Halls N:45:Legolas Greenleaf(Wood-Elf) I:100:100 C:110:100:90 -L:High-Elf | Dunadan | Ent | Elf -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:Ent +L:High-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Edoras N:46:Theoden(RohanKnight) I:100:100 C:110:100:90 -L:Human | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Esgaroth N:47:The Master(Human) I:100:100 C:110:100:90 -L:Human -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Hobbiton N:48:Samwise Gamgee(Hobbit) I:100:100 C:110:100:90 -L:Hobbit | Elf | High-Elf | Dark-Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dark-Elf +L:Elf +L:High-Elf +L:Hobbit +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Osgiliath N:49:Eldacar(Human) I:100:100 C:110:100:90 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Pelargir N:50:Earnil(Dunadan) I:100:100 C:110:100:90 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### Caras Galadhon owners ### N:51:Galadriel(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:52:Celeborn(High-Elf) I:15000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:53:Aulendil(Elf) I:30000:110 C:120:100:80 #L:Warrior | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:54:Valceronwe(Elf) I:30000:110 C:120:100:80 #L:Mage | Thaumaturgist | Sorceror -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:55:Voronwe(Elf) I:30000:110 C:120:100:80 #L:Priest | Paladin -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:56:Celegail(Elf) I:30000:110 C:120:100:80 #L:Ranger -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll ### Gondolin owners ### N:57:Turgon(High-Elf) I:30000:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:58:Pengolodh(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:59:Aerandir(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:60:Celebrimbor(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Warrior | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:61:Lomelosse(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:62:Arlindel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Harper | Ranger -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:63:Sulraen(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf +L:Elf +L:Half-Elf +L:High-Elf #L:Mage | Sorceror -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:64:Firiel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:65:Earendur(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf | Elf -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:66:Glorfindel(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf +L:Half-Elf +L:High-Elf #L:Ranger -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:67:Ecthelion(High-Elf) I:0:110 C:120:100:80 -L:High-Elf | Half-Elf +L:Half-Elf +L:High-Elf #L:Paladin -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Inn-Keepers (minus Gondolin) ### @@ -471,97 +1010,204 @@ H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling N:68:Barliman Butterbur(Human) I:100:120 C:120:100:80 -L:Dunadan | Hobbit | Human | -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling +L:Dunadan +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Pelargir N:69:Ciryatur(Dunadan) I:100:120 C:110:100:80 -L:Dunadan | Human | RohanKnight -H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Caras Galadhon N:70:Celebor(Elf) I:100:120 C:110:100:80 -L:High-Elf | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Elf +L:High-Elf +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Minas Anor N:71:Bregolas(Human) I:100:120 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Khazad-Dum N:72:Thror(Dwarf) I:100:120 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | High-Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:High-Elf +H:Orc +H:Troll #Dale N:73:Troin(Dwarf) I:100:120 C:110:100:80 -L:Human | Dwarf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dwarf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll #Edoras N:74:Theodwyn(Shieldmaiden) I:100:120 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Esgaroth N:75:Garm(Human) I:100:120 C:110:100:80 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll #Hobbiton N:76:Rose Cotton(Hobbit) I:100:120 C:110:100:80 -L:Human | High-Elf | Hobbit -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:High-Elf +L:Hobbit +L:Human +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Osgiliath N:77:Palantir(Human) I:100:120 C:110:100:80 -L:Human | High-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Soothsayers ### N:78:Ori(Dwarf) I:20000:130 C:125:100:70 -L:Hobbit | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:79:Tolman Gardner(Hobbit) I:25000:130 C:150:100:50 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:80:Inziladun(Human) I:10000:140 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Easterling -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Easterling +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:81:Gelmir(High-Elf) I:30000:120 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Eagles ### @@ -569,103 +1215,199 @@ N:82:Palano(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | RohanKnight +H:Demon +H:Dragon +H:RohanKnight N:83:Eglad(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | Hobbit +H:Demon +H:Dragon +H:Hobbit N:84:Hiron(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | Dunadan +H:Demon +H:Dragon +H:Dunadan N:85:Grada(Eagle) I:30000:130 C:125:100:50 L:Eagle -H:Dragon | Demon | High-Elf +H:Demon +H:Dragon +H:High-Elf ### The Librarians ### N:86:Frerin(Dwarf) I:25000:130 C:150:100:50 -L:Dwarf | Petty-Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:87:Malva Headstrong(Hobbit) I:20000:130 C:125:100:70 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:88:Erendis(Half-Elf) I:30000:120 C:110:100:80 -L:Half-Elf | High-Elf | Dunadan | Elf | Easterling -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:89:Elemmakil(Wood-Elf) I:10000:140 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll ### The Casino Owners ### N:90:Fror(Dwarf) I:20000:130 C:125:100:70 -L:Hobbit | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Hobbit +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:91:Marmadas Brandybuck(Hobbit) I:25000:130 C:150:100:50 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:92:Fastred(Human) I:10000:140 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Easterling -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Easterling +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll N:93:Elured(High-Elf) I:30000:120 C:110:100:80 -L:High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Beastmasters ### N:94:Gloin(Dwarf) I:30000:120 C:125:100:70 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:95:Milo Burrows(Hobbit) I:20000:130 C:110:100:80 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:96:Findegil(Dunadan) I:25000:130 C:110:100:80 -L:Human | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:97:Elurin(Dark-Elf) I:10000:140 C:150:100:50 -L:Dark-Elf | Elf | Easterling -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dark-Elf +L:Easterling +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### Gondor/Rohan owners ### @@ -674,130 +1416,272 @@ H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll N:98:Tarcil(Human) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:99:Ulbar(Easterling) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -L:Half-Elf | High-Elf | Elf | Easterling +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:100:Brego(RohanKnight) I:25000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:101:Ostoher(Dunadan) I:20000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Tower of Magery N:102:Arveleg(Human) I:25000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:103:Uldar(Easterling) I:30000:120 C:110:100:80 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:104:Aldor(RohanKnight) I:20000:130 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:105:Tarannon(Dunadan) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Inner Temple N:106:Eradan(Human) I:30000:120 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:107:Ulwise(Easterling) I:25000:130 C:150:100:50 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:108:Gram(RohanKnight) I:20000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:109:Minalcar(Dunadan) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll #Paladins Guild N:110:Herion(Human) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan | Easterling -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:111:Ulgug(Easterling) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:112:Walda(RohanKnight) I:25000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:113:Calimehtar(Dunadan) I:20000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll #Rangers Guild N:114:Egalmoth(Human) I:25000:130 C:125:100:70 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:115:Ulaf(Easterling) I:30000:120 C:110:100:80 -L:Human | RohanKnight | Dunadan | Easterling -L:Half-Elf | High-Elf | Elf +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Human +L:RohanKnight N:116:Fengel(RohanKnight) I:20000:130 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Petty-Dwarf +H:Troll N:117:Telemnar(Dunadan) I:10000:140 C:110:100:80 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### Dungeon Markets ### @@ -807,25 +1691,36 @@ N:118:Ris(Dwarf) I:30000:150 C:150:100:50 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:119:Malach Aradan(Human) I:25000:200 C:125:100:60 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:120:Indis(Half-Elf) I:20000:170 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:121:Rogdug(Half-Orc) I:10000:130 C:125:100:80 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Haftedsmiths ### @@ -833,25 +1728,36 @@ N:122:Sogur(Dwarf) I:20000:170 C:125:100:80 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:123:Manwendil(Human) I:25000:200 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:124:Lenwe(Half-Elf) I:10000:130 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:125:Ghaz(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Polearmsmiths ### @@ -859,25 +1765,36 @@ N:126:Tolin(Dwarf) I:10000:130 C:115:100:70 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:127:Narmacil(Human) I:25000:200 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:128:Lindir(Half-Elf) I:20000:170 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:129:Stogash(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Swordsmiths ### @@ -885,25 +1802,36 @@ N:130:Tis(Dwarf) I:20000:170 C:125:100:80 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:131:Nuneth(Human) I:10000:130 C:125:100:60 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:132:Mahtan(Half-Elf) I:30000:150 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:133:Rudak(Half-Orc) I:25000:200 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Rare Jewellers ### @@ -911,25 +1839,36 @@ N:134:Uin(Dwarf) I:25000:200 C:115:100:70 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:135:Ornendil(Human) I:10000:130 C:125:100:60 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:136:Malgalad(Half-Elf) I:30000:150 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:137:Ghashuf(Half-Orc) I:20000:170 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Jewellers ### @@ -937,285 +1876,433 @@ N:138:Vali(Dwarf) I:25000:200 C:150:100:50 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:139:Orodreth(Human) I:30000:150 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:140:Theodred(Half-Elf) I:10000:130 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:141:Rangush(Half-Orc) I:20000:170 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Footwear Shop owners ### N:142:Nellas(Human) I:10000:130 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:143:Tindomiel(Half-Elf) I:25000:200 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:144:Ragnor(Half-Elf) I:20000:170 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:145:Idrish(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Rare Footwear Shop owners ### N:146:Nerwen(Human) I:20000:170 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:147:Ulbar (Half-Elf) I:10000:130 C:125:100:60 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:148:Pelendur(Half-Elf) I:30000:150 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:149:Budgar(Half-Orc) I:25000:200 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Dungeon Librarians ### N:150:Nom(Human) I:25000:200 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:151:Urwen (Half-Elf) I:10000:130 C:125:100:60 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:152:Rian(Half-Elf) I:30000:150 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:153:Mosrog(Half-Orc) I:20000:170 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Expensive Black Marketeers ### N:154:Olwe(Human) I:30000:200 C:125:100:90 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:155:Valacar(Half-Elf) I:30000:200 C:125:100:90 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:156:Silmarien(Half-Elf) I:30000:200 C:125:100:90 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:157:Ghaz(Half-Orc) I:30000:200 C:125:100:90 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Common Shop Owners ### N:158:Ioreth(Human) I:25000:200 C:150:100:50 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:159:Vidugavia(Half-Elf) I:30000:150 C:115:100:70 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:160:Soronto(Half-Elf) I:10000:130 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:161:Nazg(Half-Orc) I:20000:170 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Dragon Hunters ### N:162:Oropher(Human) I:10000:130 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:163:Walda(Half-Elf) I:25000:200 C:125:100:80 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:164:Mithrellas(Half-Elf) I:20000:170 C:150:100:50 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:165:Urbag(Half-Orc) I:30000:150 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Speed Ring Market Owners ### N:166:Orophin(Human) I:20000:170 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:167:Wulf(Half-Orc) I:10000:130 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:168:Baguk(Half-Troll) I:30000:150 C:115:100:70 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human N:169:Zikram(Half-Orc) I:25000:200 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Scribes ### N:170:Rumil(Human) I:25000:200 C:115:100:70 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:171:Saeros(Half-Elf) I:10000:130 C:125:100:60 -L:Half-Elf | Easterling -H:Dragon | Demon | Half-Ogre +L:Easterling +L:Half-Elf +H:Demon +H:Dragon +H:Half-Ogre N:172:Zartosh(Half-Orc) I:30000:150 C:125:100:80 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:173:Shog(Half-Troll) I:20000:170 C:150:100:50 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human ### The Potion Peddlers ### N:174:Zamin(Human) I:25000:200 C:150:100:50 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:175:Algosh(Half-Orc) I:30000:150 C:115:100:70 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:176:Seghash(Half-Troll) I:10000:130 C:125:100:80 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human N:177:Kabbug(Half-Orc) I:20000:170 C:125:100:60 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf ### The Master Archers ### N:178:Palin(Dwarf) I:30000:120 C:125:100:70 -L:Human | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dwarf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:179:Wilcome Cotton(Hobbit) I:20000:130 C:110:100:80 -L:Human | Hobbit -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:180:Inzilbeth(Dunadan) I:25000:130 C:110:100:80 -L:Human | High-Elf | Dunadan | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Human +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:181:Gildor Inglorion(Dark-Elf) I:10000:140 C:150:100:50 -L:Dark-Elf | Elf | Easterling -H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll +L:Dark-Elf +L:Easterling +L:Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### Theme stores ### @@ -1224,104 +2311,248 @@ H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll N:182:Gror(Dwarf) I:20000:130 C:125:100:70 -L:Half-Elf | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:183:Saradoc Oldbuck(Hobbit) I:30000:120 C:110:100:80 -L:Human | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:184:Gloredhel(Half-Elf) I:10000:140 C:150:100:50 -L:Human | Half-Elf | Dunadan | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:185:Erellont(Wood-Elf) I:25000:130 C:110:100:80 -L:High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Hunters ### N:186:Kili(Dwarf) I:20000:130 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:187:Ruby Bolger(Hobbit) I:10000:140 C:150:100:50 -L:Human | Half-Elf | High-Elf | Hobbit | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Easterling +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll N:188:Goldwine(Human) I:25000:130 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:189:Erestor(High-Elf) I:30000:120 C:125:100:70 -L:Human | Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Troll ### The Runecrafters ### N:190:Nori(Dwarf) I:30000:120 C:150:100:50 -L:Petty-Dwarf | Dwarf | Half-Elf | Dunadan -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Human | Troll | Eagle +L:Dunadan +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Eagle +H:Half-Ogre +H:Human +H:Orc +H:Troll N:191:Camellia Sackville(Hobbit) I:10000:140 C:110:100:80 -L:Hobbit | Easterling -H:Dragon | Demon | Orc | Troll +L:Easterling +L:Hobbit +H:Demon +H:Dragon +H:Orc +H:Troll N:192:Hador Lorindol(Dunadan) I:25000:130 C:110:100:80 -L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +L:RohanKnight +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:193:Galathil(Dark-Elf) I:20000:130 C:125:100:70 -L:Human | Dark-Elf | Elf -H:Dragon | Demon | Beorning | Orc | High-Elf | Half-Ogre | Petty-Dwarf | Troll +L:Dark-Elf +L:Elf +L:Human +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:High-Elf +H:Orc +H:Petty-Dwarf +H:Troll ### The Musicians ### N:194:Oin(Dwarf) I:20000:130 C:125:100:70 -L:Human | Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Elf | Half-Ogre | Troll | Easterling +L:Dwarf +L:Human +L:Petty-Dwarf +H:Demon +H:Dragon +H:Easterling +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:195:Robin Smallburrow(Hobbit) I:10000:140 C:110:100:80 -L:Human | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Troll | Easterling +L:Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Orc +H:Troll N:196:Hareth(Half-Elf) I:30000:120 C:150:100:50 -L:Human | RohanKnight | Dunadan -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:197:Galdor(Wood-Elf) I:25000:130 C:110:100:80 -L:Half-Elf | High-Elf | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling +L:Elf +L:Half-Elf +L:High-Elf +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Easterling +H:Half-Ogre +H:Orc +H:Petty-Dwarf +H:Troll ### The Precious Metalsmiths ### @@ -1329,82 +2560,176 @@ N:198:Gabil(Dwarf) I:10000:130 C:115:100:70 L:Dwarf -H:Dragon | Demon | Orc +H:Demon +H:Dragon +H:Orc N:199:Isil(Human) I:25000:200 C:125:100:80 -L:Human | Easterling -H:Dragon | Demon | Troll +L:Easterling +L:Human +H:Demon +H:Dragon +H:Troll N:200:Grima(Half-Orc) I:20000:170 C:150:100:50 -L:Orc | Easterling -H:Dragon | Demon | Elf +L:Easterling +L:Orc +H:Demon +H:Dragon +H:Elf N:201:Kosh(Half-Troll) I:30000:150 C:125:100:60 -L:Troll | Easterling -H:Dragon | Demon | Human +L:Easterling +L:Troll +H:Demon +H:Dragon +H:Human ### The Mapmakers ### N:202:Pas(Dwarf) I:20000:130 C:125:100:70 -L:Half-Elf | Petty-Dwarf | Dwarf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll +L:Dwarf +L:Half-Elf +L:Petty-Dwarf +H:Beorning +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:203:Isumbras Took(Hobbit) I:30000:120 C:110:100:80 -L:Human | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:204:Labadal(Half-Elf) I:10000:140 C:150:100:50 -L:Human | Half-Elf | Dunadan | Elf | Easterling -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll +L:Dunadan +L:Easterling +L:Elf +L:Half-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Half-Ogre +H:Orc +H:Troll N:205:Guilin(Wood-Elf) I:25000:130 C:110:100:80 -L:High-Elf | Dunadan | Hobbit | Elf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Elf +L:High-Elf +L:Hobbit +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### The Farmers ### N:206:Rili(Dwarf) I:20000:130 C:110:100:80 -L:Petty-Dwarf | Dwarf -H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll +L:Dwarf +L:Petty-Dwarf +H:Dark-Elf +H:Demon +H:Dragon +H:Elf +H:Half-Ogre +H:Orc +H:Troll N:207:Wiseman Gamwich(Hobbit) I:10000:140 C:150:100:50 -L:Human | Half-Elf | High-Elf | Hobbit | Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll +L:Elf +L:Half-Elf +L:High-Elf +L:Hobbit +L:Human +H:Beorning +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll N:208:Lalaith(Human) I:25000:130 C:110:100:80 -L:Human | Half-Elf | RohanKnight | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling +L:Dunadan +L:Elf +L:Half-Elf +L:Human +L:RohanKnight +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll N:209:Gwindor(High-Elf) I:30000:120 C:125:100:70 -L:Human | Half-Elf | High-Elf | Dunadan | Elf -H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll +L:Dunadan +L:Elf +L:Half-Elf +L:High-Elf +L:Human +H:Beorning +H:Dark-Elf +H:Demon +H:Dragon +H:Dwarf +H:Half-Ogre +H:Orc +H:Troll ### The Old Mage in Minas Anor ### N:210:Malbeth the Seer I:20000:130 C:110:100:80 -L:Human | RohanKnight | Dunadan | High-Elf -H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling +L:Dunadan +L:High-Elf +L:Human +L:RohanKnight +H:Beorning +H:Demon +H:Dragon +H:Easterling +H:Half-Ogre +H:Orc +H:Troll diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 2e615e3a..8c807dcb 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -881,7 +881,7 @@ C:B:4:35:3 C:C:L:H:10000:2:40 C:P:2:20 C:Z:detect curses -C:G:GOD_FRIEND | +C:G:GOD_FRIEND C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic C:k:+0:+600:Spell-power @@ -1082,7 +1082,13 @@ R:S:0:0:0:0:0:0:0 R:K:0:0:0:0:0:10:0:0 R:P:10:100:0:1 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:N:1:Half-Elf R:D:A crossbreed of elf and human, they get the best of the two races. @@ -1090,7 +1096,13 @@ R:S:0:1:1:1:-1:1:0 R:K:2:3:3:1:6:11:-1:5 R:P:9:110:2:4 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:ELF R:k:+200:+000:Disarming R:k:+300:+000:Magic-Device @@ -1109,8 +1121,13 @@ R:K:5:6:6:2:8:12:-5:15 R:P:8:120:3:5 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:RES_LITE | -R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist +R:F:RES_LITE +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Warrior R:G:ELF R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device @@ -1128,10 +1145,16 @@ R:K:15:18:18:5:12:15:-10:20 R:P:7:110:4:10 R:E:1:1:1:2:1:0 R:Z:create food -R:G:RESIST_BLACK_BREATH | XTRA_MIGHT_SLING | +R:G:RESIST_BLACK_BREATH +R:G:XTRA_MIGHT_SLING R:R:1:0 -R:F:SUST_DEX | -R:C:Warrior | Archer | Mage | Rogue | Loremaster | Pacifist +R:F:SUST_DEX +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Rogue +R:C:Warrior R:k:+0:+300:Sling-mastery R:k:+1500:+000:Disarming R:k:+1800:+000:Magic-Device @@ -1150,8 +1173,11 @@ R:P:8:135:4:13 R:E:1:1:1:2:1:1 R:Z:blink R:R:1:0 -R:F:FREE_ACT | -R:C:Warrior | Mage | Rogue | Pacifist +R:F:FREE_ACT +R:C:Mage +R:C:Pacifist +R:C:Rogue +R:C:Warrior R:k:+1000:+000:Disarming R:k:+1200:+000:Magic-Device R:k:+6000:+000:Spirituality @@ -1169,8 +1195,11 @@ R:P:11:125:5:16 R:E:1:1:1:2:1:1 R:Z:find secret passages R:R:1:0 -R:F:RES_BLIND | LITE1 -R:C:Warrior | Priest | Pacifist +R:F:LITE1 +R:F:RES_BLIND +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:+0:+200:Axe-mastery R:k:+200:+000:Disarming R:k:+900:+000:Magic-Device @@ -1188,8 +1217,11 @@ R:P:10:110:3:25 R:E:1:1:1:2:1:1 R:Z:remove fear R:R:1:0 -R:F:RES_DARK | -R:C:Warrior | Archer | Rogue | Priest +R:F:RES_DARK +R:C:Archer +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:-300:+000:Disarming R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality @@ -1207,9 +1239,9 @@ R:P:12:137:3:22 R:E:1:1:1:2:1:1 R:Z:berserk R:R:1:0 -R:F:SUST_STR | +R:F:SUST_STR R:R:15:0 -R:F:REGEN | +R:F:REGEN R:C:Warrior R:k:-500:+000:Disarming R:k:-800:+000:Magic-Device @@ -1228,8 +1260,15 @@ R:K:4:5:5:2:3:13:15:10 R:P:10:180:0:1 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:SUST_CON | REGEN | -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist +R:F:REGEN +R:F:SUST_CON +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:+400:+000:Disarming R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality @@ -1247,10 +1286,15 @@ R:K:4:20:20:4:3:14:10:25 R:P:10:200:4:7 R:E:1:1:1:2:1:1 R:R:1:0 -R:F:SEE_INVIS | -R:F:RES_LITE | +R:F:RES_LITE +R:F:SEE_INVIS R:G:ELF -R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:+400:+000:Disarming R:k:+2000:+000:Magic-Device R:k:+10000:+000:Spirituality @@ -1268,8 +1312,11 @@ R:P:12:130:3:74 R:E:1:1:1:2:1:1 R:Z:set explosive rune R:R:1:0 -R:F:SUST_STR | RES_DARK | -R:C:Warrior | Priest | Pacifist +R:F:RES_DARK +R:F:SUST_STR +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:-300:+000:Disarming R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality @@ -1287,10 +1334,12 @@ R:P:12:150:3:75 R:E:1:1:1:2:1:1 R:Z:turn into a bear R:R:1:0 -R:F:SUST_STR | +R:F:SUST_STR R:R:20:1 -R:F:STR | -R:C:Warrior | Rogue | Loremaster +R:F:STR +R:C:Loremaster +R:C:Rogue +R:C:Warrior R:k:+1000:+1000:Bearform-combat R:k:-600:+000:Disarming R:k:-800:+000:Magic-Device @@ -1312,8 +1361,12 @@ R:P:9:115:0:82 R:E:1:1:1:2:1:1 R:Z:poison dart R:R:1:0 -R:F:RES_POIS | -R:C:Warrior | Archer | Rogue | Loremaster | Pacifist +R:F:RES_POIS +R:C:Archer +R:C:Loremaster +R:C:Pacifist +R:C:Rogue +R:C:Warrior R:k:+0:+250:Boomerang-mastery R:k:-200:+000:Disarming R:k:-300:+000:Magic-Device @@ -1332,8 +1385,11 @@ R:P:11:135:5:87 R:E:1:1:1:2:1:1 R:Z:detect doors and traps R:R:1:0 -R:F:RES_DARK | RES_DISEN | LITE1 -R:C:Warrior | Rogue +R:F:LITE1 +R:F:RES_DARK +R:F:RES_DISEN +R:C:Rogue +R:C:Warrior R:k:+300:+000:Disarming R:k:+500:+000:Magic-Device R:k:+5000:+000:Spirituality @@ -1352,10 +1408,14 @@ R:P:9:150:5:69 R:E:1:1:1:2:1:1 R:Z:magic missile R:R:1:0 -R:F:RES_DARK | +R:F:RES_DARK R:R:20:0 -R:F:SEE_INVIS | -R:C:Warrior | Archer | Mage | Rogue | Priest +R:F:SEE_INVIS +R:C:Archer +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:ELF R:k:+0:+200:Magic R:k:+500:+000:Disarming @@ -1374,16 +1434,24 @@ R:K:5:5:20:-6:5:4:15:5 R:P:14:210:5:95 R:E:1:1:1:2:1:1 R:Z:grow trees -R:G:NO_STUN | NO_FOOD | -R:G:AC_LEVEL | +R:G:AC_LEVEL +R:G:NO_FOOD +R:G:NO_STUN R:R:1:-5 -R:F:SPEED | SENS_FIRE | SLOW_DIGEST | RES_POIS +R:F:RES_POIS +R:F:SENS_FIRE +R:F:SLOW_DIGEST +R:F:SPEED R:R:5:0 -R:F:SEE_INVIS | +R:F:SEE_INVIS R:R:20:0 -R:F:ESP_ORC | -R:F:ESP_TROLL | ESP_EVIL | -R:C:Warrior | Priest | Loremaster | Pacifist +R:F:ESP_EVIL +R:F:ESP_ORC +R:F:ESP_TROLL +R:C:Loremaster +R:C:Pacifist +R:C:Priest +R:C:Warrior R:O:70:32:2d3 R:b:1:Tree walking R:k:+0:+200:Barehand-combat @@ -1405,26 +1473,28 @@ R:P:10:220:0:84 R:E:1:1:1:2:1:1 R:Z:Rohan Knight's Powers R:R:1:3 -R:F:SPEED | +R:F:SPEED R:R:5:1 -R:F:SPEED | +R:F:SPEED R:R:10:1 -R:F:SPEED | +R:F:SPEED R:R:15:1 -R:F:SPEED | +R:F:SPEED R:R:20:1 -R:F:SPEED | +R:F:SPEED R:R:25:1 -R:F:SPEED | +R:F:SPEED R:R:30:1 -R:F:SPEED | +R:F:SPEED R:R:35:1 -R:F:SPEED | +R:F:SPEED R:R:40:1 -R:F:SPEED | +R:F:SPEED R:R:45:1 -R:F:SPEED | -R:C:Warrior | Priest | Pacifist +R:F:SPEED +R:C:Pacifist +R:C:Priest +R:C:Warrior R:k:+1000:+000:Disarming R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality @@ -1443,25 +1513,29 @@ R:K:6:0:10:-16:30:10:0:0 R:P:12:300:5:89 R:E:0:1:0:4:1:1 R:R:1:0 -R:F:FEATHER | FLY +R:F:FEATHER +R:F:FLY R:R:4:0 -R:F:ESP_DRAGON | +R:F:ESP_DRAGON R:R:5:0 -R:F:RES_ELEC | +R:F:RES_ELEC R:R:10:0 -R:F:RES_COLD | +R:F:RES_COLD R:R:15:0 -R:F:RES_ACID | +R:F:RES_ACID R:R:17:0 -R:F:RES_FIRE | +R:F:RES_FIRE R:R:35:0 -R:F:RES_POIS | +R:F:RES_POIS R:R:45:0 -R:F:IM_ELEC | +R:F:IM_ELEC R:R:50:0 R:F:CLIMB R:k:+1000:+300:Barehand-combat -R:C:Loremaster | Mage | Priest | Pacifist +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest R:k:+600:+000:Disarming R:k:+000:+000:Magic-Device R:k:+5000:+000:Spirituality @@ -1484,7 +1558,10 @@ R:k:=0:=0:Weaponmastery R:k:+0:+400:Barehand-combat R:k:=0:=0:Geomancy R:F:FLY -R:C:Loremaster | Mage | Priest | Pacifist +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest #R:G:EVIL R:k:+1000:+000:Disarming R:k:+500:+000:Magic-Device @@ -1498,7 +1575,13 @@ R:S:-5:-5:-5:-5:-5:-5:-5 R:K:-5:-5:-10:0:-5:0:-10:-10 R:P:6:25:2:29 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Rogue +R:C:Warrior R:k:-500:+000:Disarming R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality @@ -1517,10 +1600,16 @@ R:S:2:2:-3:5:0:1:0 R:K:5:6:6:5:8:12:-5:40 R:P:7:130:4:5 R:E:1:1:1:2:1:1 -R:G:XTRA_MIGHT_BOW | +R:G:XTRA_MIGHT_BOW R:R:1:1 -R:F:XTRA_MIGHT | RES_LITE | -R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist +R:F:RES_LITE +R:F:XTRA_MIGHT +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Pacifist +R:C:Priest +R:C:Warrior R:G:ELF R:k:+0:+200:Archery R:b:1:Tree walking @@ -1543,24 +1632,67 @@ R:P:10:100:0:91 R:E:1:1:1:2:1:1 R:G:NO_GOD R:R:20:0 -R:F:DRAIN_EXP | +R:F:DRAIN_EXP R:R:6:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:12:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:18:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:24:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:30:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:36:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:42:1 -R:F:STR | INT | WIS | DEX | CON | CHR | +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS R:R:48:1 -R:F:STR | INT | WIS | DEX | CON | CHR | -R:C:Warrior | Archer | Mage | Pacifist +R:F:CHR +R:F:CON +R:F:DEX +R:F:INT +R:F:STR +R:F:WIS +R:C:Archer +R:C:Mage +R:C:Pacifist +R:C:Warrior R:k:+000:+000:Disarming R:k:+000:+000:Magic-Device R:k:+000:+000:Spirituality @@ -1580,8 +1712,10 @@ R:S:2:-2:-2:-2:2:-1:-1 R:K:0:-5:-1:0:0:10:5:5 R:P:10:140:0:105 R:E:1:1:1:2:1:1 -R:C:Warrior | Archer -R:G:XTRA_MIGHT_XBOW | NO_STUN +R:C:Archer +R:C:Warrior +R:G:NO_STUN +R:G:XTRA_MIGHT_XBOW R:R:5:0 R:F:FREE_ACT R:R:15:0 @@ -1614,9 +1748,16 @@ R:K:0:0:0:0:0:0:0:0 R:P:10:170:3:109 # Everything at zero here, depends on type of demon. R:E:0:0:0:0:0:0 -R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster +R:C:Archer +R:C:Loremaster +R:C:Mage +R:C:Priest +R:C:Rogue +R:C:Warrior R:G:CORRUPT -R:F:RES_FEAR | HOLD_LIFE | RES_DARK +R:F:HOLD_LIFE +R:F:RES_DARK +R:F:RES_FEAR R:Z:spear of darkness R:k:+500:+000:Disarming R:k:+050:+000:Magic-Device @@ -1654,10 +1795,28 @@ S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | -S:A:Druadan | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Eagle | -S:A:Yeek | Wood-Elf | Maia | Easterling +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Eagle +S:A:Easterling +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Maia +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek # Just a place holder, the actualy setting are done with corruptions, see # corrupt.lua and player.lua @@ -1668,9 +1827,22 @@ S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Hobbit | Gnome | Dwarf | Orc | -S:A:Troll | Dunadan | Half-Ogre | Beorning | Druadan | Petty-Dwarf | -S:A:Dark-Elf | RohanKnight | Yeek | Easterling +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Yeek S:C:A:Mage S:O:70:0:5d3 S:O:70:32:2d3 @@ -1682,14 +1854,39 @@ S:S:-5:1:1:2:-3:-6:-3:105 S:K:2:8:7:2:2:7:-5:-2 S:P:-4:80:3 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | -S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | -S:C:F:Warrior | Archer -S:G:UNDEAD | NO_CUT | NO_FOOD | SEMI_WRAITH | NO_SUBRACE_CHANGE +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek +S:C:F:Archer +S:C:F:Warrior +S:G:NO_CUT +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:SEMI_WRAITH +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:SLOW_DIGEST | RES_COLD | RES_POIS | RES_NETHER | +S:F:HOLD_LIFE +S:F:RES_COLD +S:F:RES_NETHER +S:F:RES_POIS +S:F:SEE_INVIS +S:F:SLOW_DIGEST S:O:70:32:2d3 S:k:+200:+000:Disarming S:k:+800:+000:Magic-Device @@ -1706,15 +1903,36 @@ S:S:0:-2:-2:0:1:-4:-3:70 S:K:-5:-5:5:-1:-1:8:8:0 S:P:0:45:1 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | -S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | -S:G:UNDEAD | NO_CUT | NO_FOOD | NO_SUBRACE_CHANGE +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek +S:G:NO_CUT +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:RES_POIS | RES_SHARDS | +S:F:HOLD_LIFE +S:F:RES_POIS +S:F:RES_SHARDS +S:F:SEE_INVIS S:R:10:0 -S:F:RES_COLD | +S:F:RES_COLD S:O:70:32:2d3 S:k:-500:+000:Disarming S:k:-500:+000:Magic-Device @@ -1730,16 +1948,36 @@ S:S:2:-6:-6:1:4:-5:-4:70 S:K:-2:-2:5:-1:-1:2:5:0 S:P:3:45:1 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling | -S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf | +S:A:Beorning +S:A:Dark-Elf +S:A:Druadan +S:A:Dunadan +S:A:Dwarf +S:A:Easterling +S:A:Elf +S:A:Gnome +S:A:Half-Elf +S:A:Half-Ogre +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Orc +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Troll +S:A:Wood-Elf +S:A:Yeek S:C:F:Mage -S:G:UNDEAD | NO_FOOD | NO_SUBRACE_CHANGE +S:G:NO_FOOD +S:G:NO_SUBRACE_CHANGE +S:G:UNDEAD S:R:1:0 -S:F:SEE_INVIS | HOLD_LIFE | -S:F:SLOW_DIGEST | RES_POIS | +S:F:HOLD_LIFE +S:F:RES_POIS +S:F:SEE_INVIS +S:F:SLOW_DIGEST S:R:5:0 -S:F:RES_COLD | +S:F:RES_COLD S:O:70:32:2d3 S:k:-200:+000:Disarming S:k:-200:+000:Magic-Device @@ -1755,10 +1993,17 @@ S:S:2:-3:-2:1:1:-3:1:50 S:K:-2:-10:2:-2:0:1:12:5 S:P:1:25:0 S:E:0:0:0:0:0:0 -S:A:Human | Dwarf | Orc | Troll | Half-Ogre | Beorning | Druadan | Easterling +S:A:Beorning +S:A:Druadan +S:A:Dwarf +S:A:Easterling +S:A:Half-Ogre +S:A:Human +S:A:Orc +S:A:Troll S:C:F:Mage S:R:10:0 -S:F:RES_FEAR | +S:F:RES_FEAR S:k:-200:+000:Disarming S:k:-1000:+000:Magic-Device S:k:+200:+000:Spirituality @@ -1774,10 +2019,24 @@ S:S:-3:1:1:-3:-3:1:0:120 S:K:5:10:5:3:4:10:-5:-5 S:P:-3:20:1 S:E:0:0:0:0:0:0 -S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf | -S:A:Dunadan | High-Elf | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | -S:A:Eagle | Yeek | Wood-Elf | Maia | -S:C:F:Warrior | Archer +S:A:Dark-Elf +S:A:Dunadan +S:A:Dwarf +S:A:Eagle +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:High-Elf +S:A:Hobbit +S:A:Human +S:A:Maia +S:A:Petty-Dwarf +S:A:RohanKnight +S:A:Wood-Elf +S:A:Yeek +S:C:F:Archer +S:C:F:Warrior S:k:+500:+000:Disarming S:k:+1000:+000:Magic-Device S:k:+500:+000:Spirituality @@ -1792,11 +2051,22 @@ S:S:0:0:0:0:0:0:0:100 S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 -S:G:ASTRAL | NO_SUBRACE_CHANGE +S:G:ASTRAL +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:SEE_INVIS -S:A:Half-Elf | Elf | High-Elf | Dark-Elf | Wood-Elf | Maia | -S:A:Hobbit | Gnome | Dwarf | Petty-Dwarf | Ent | Eagle | +S:A:Dark-Elf +S:A:Dwarf +S:A:Eagle +S:A:Elf +S:A:Ent +S:A:Gnome +S:A:Half-Elf +S:A:High-Elf +S:A:Hobbit +S:A:Maia +S:A:Petty-Dwarf +S:A:Wood-Elf S:O:70:32:25d2 S:O:70:12:25d3 @@ -1819,11 +2089,14 @@ S:S:3:0:0:0:0:0:0:100 S:K:0:0:0:0:-2:2:5:0 S:P:0:0:1 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Warrior | Archer +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_STR | SH_FIRE | RES_FIRE +S:F:RES_FIRE +S:F:SH_FIRE +S:F:SUST_STR S:R:5:1 S:F:STR S:R:10:1 @@ -1839,7 +2112,8 @@ S:F:STR S:R:45:0 S:F:IM_FIRE S:R:50:1 -S:F:STR | CLIMB +S:F:CLIMB +S:F:STR S:Z:fire breath S:k:+1000:+600:Fire @@ -1852,11 +2126,13 @@ S:S:0:0:0:0:0:3:0:100 S:K:2:0:1:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_CHR | | RES_ACID +S:F:RES_ACID +S:F:SUST_CHR S:R:5:1 S:F:CHR S:R:10:1 @@ -1872,7 +2148,8 @@ S:F:CHR S:R:45:0 S:F:IM_ACID S:R:50:1 -S:F:CHR | CLIMB +S:F:CHR +S:F:CLIMB S:Z:spit acid S:k:+1000:+600:Water @@ -1885,11 +2162,13 @@ S:S:0:0:0:0:3:0:0:100 S:K:0:0:2:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_CON | RES_POIS +S:F:RES_POIS +S:F:SUST_CON S:R:5:1 S:F:CON S:R:10:1 @@ -1903,7 +2182,8 @@ S:F:CON S:R:40:1 S:F:CON S:R:50:1 -S:F:CON | CLIMB +S:F:CLIMB +S:F:CON S:Z:poison dart S:k:+1000:+600:Air @@ -1915,11 +2195,14 @@ S:S:0:0:0:3:0:0:0:100 S:K:3:0:0:2:1:0:0:0 S:P:0:0:1 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_DEX | RES_ELEC | SH_ELEC +S:F:RES_ELEC +S:F:SH_ELEC +S:F:SUST_DEX S:R:5:1 S:F:DEX S:R:10:1 @@ -1935,7 +2218,8 @@ S:F:DEX S:R:45:0 S:F:IM_ELEC S:R:50:1 -S:F:DEX | CLIMB +S:F:CLIMB +S:F:DEX S:Z:dazzle S:k:+1000:+600:Earth @@ -1947,11 +2231,14 @@ S:S:0:3:0:0:0:0:0:100 S:K:0:2:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_INT | RES_COLD | SENS_FIRE +S:F:RES_COLD +S:F:SENS_FIRE +S:F:SUST_INT S:R:5:1 S:F:INT S:R:10:1 @@ -1967,7 +2254,8 @@ S:F:INT S:R:45:0 S:F:IM_COLD S:R:50:1 -S:F:INT | CLIMB +S:F:CLIMB +S:F:INT S:Z:cold breath S:k:+1000:+600:Divination @@ -1980,11 +2268,15 @@ S:S:0:0:3:0:0:0:0:100 S:K:0:0:1:5:2:2:0:0 S:P:0:0:3 S:E:0:0:0:0:0:0 -S:A:Dragon -S:C:F:Archer | Warrior -S:G:NO_SUBRACE_CHANGE | UNDEAD | SEMI_WRAITH +S:A:Dragon +S:C:F:Archer +S:C:F:Warrior +S:G:NO_SUBRACE_CHANGE +S:G:SEMI_WRAITH +S:G:UNDEAD S:R:1:0 -S:F:SUST_WIS | HOLD_LIFE +S:F:HOLD_LIFE +S:F:SUST_WIS S:R:5:1 S:F:WIS S:R:10:1 @@ -1998,7 +2290,8 @@ S:F:WIS S:R:40:1 S:F:WIS S:R:50:1 -S:F:WIS | CLIMB +S:F:CLIMB +S:F:WIS S:Z:chaos breath S:k:+1000:+600:Meta @@ -2013,7 +2306,7 @@ S:S:-1:1:1:1:-1:-2:0:100 S:K:2:0:1:2:2:20:0:0 S:P:1:20:1 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:1:0 @@ -2047,10 +2340,13 @@ S:P:1:0:1 # R:E:weapons:torso:arms:finger:head:legs S:E:0:1:2:4:1:1 S:A:Demon -S:C:F:Warrior | Archer | Priest +S:C:F:Archer +S:C:F:Priest +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:SUST_CHR | FLY +S:F:FLY +S:F:SUST_CHR S:R:5:0 S:F:FREE_ACT S:R:10:0 @@ -2074,29 +2370,34 @@ S:S:-1:0:0:0:-1:0:0:100 S:K:2:0:2:0:5:30:0:0 S:P:0:-10:2 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:5:0 S:F:ESP_ANIMAL S:R:10:1 -S:F:ESP_ORC | SEARCH +S:F:ESP_ORC +S:F:SEARCH S:R:15:0 S:F:ESP_TROLL S:R:20:1 -S:F:ESP_DRAGON | SEARCH +S:F:ESP_DRAGON +S:F:SEARCH S:R:25:0 S:F:ESP_UNDEAD S:R:30:1 -S:F:ESP_NONLIVING | SEARCH +S:F:ESP_NONLIVING +S:F:SEARCH S:R:35:0 S:F:ESP_EVIL S:R:40:1 -S:F:ESP_GOOD | SEARCH +S:F:ESP_GOOD +S:F:SEARCH S:R:45:0 S:F:ESP_DEMON S:R:50:1 -S:F:ESP_ALL | SEARCH +S:F:ESP_ALL +S:F:SEARCH S:Z:smell monsters S:Z:smell metal R:k:+500:+300:Stealth @@ -2113,23 +2414,31 @@ S:S:2:-1:-2:-2:2:-1:0:100 S:K:-1:0:0:-8:-2:-10:5:0 S:P:2:20:0 S:E:1:1:1:2:1:1 -S:A:Demon -S:C:F:Priest | Mage -S:G:NO_SUBRACE_CHANGE | NO_STUN +S:A:Demon +S:C:F:Mage +S:C:F:Priest +S:G:NO_STUN +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:RES_POIS S:R:10:1 -S:F:RES_FIRE | TUNNEL +S:F:RES_FIRE +S:F:TUNNEL S:R:20:1 -S:F:RES_ACID | TUNNEL +S:F:RES_ACID +S:F:TUNNEL S:R:30:1 -S:F:RES_ELEC | TUNNEL +S:F:RES_ELEC +S:F:TUNNEL S:R:40:1 -S:F:RES_COLD | TUNNEL +S:F:RES_COLD +S:F:TUNNEL S:R:45:1 -S:F:RES_SHARDS | TUNNEL +S:F:RES_SHARDS +S:F:TUNNEL S:R:50:1 -S:F:RES_SOUND | TUNNEL +S:F:RES_SOUND +S:F:TUNNEL S:k:+1000:+500:Boulder-throwing S:Z:eat rock R:k:-800:+000:Stealth @@ -2147,8 +2456,11 @@ S:K:0:0:1:-10:2:10:0:0 S:P:2:10:0 S:E:1:1:1:2:1:1 S:A:Demon -S:C:F:Archer | Priest -S:G:NO_SUBRACE_CHANGE | NO_STUN | AC_LEVEL +S:C:F:Archer +S:C:F:Priest +S:G:AC_LEVEL +S:G:NO_STUN +S:G:NO_SUBRACE_CHANGE S:R:1:0 S:F:RES_POIS S:R:1:7 @@ -2176,29 +2488,34 @@ S:S:1:1:1:1:1:-1:0:100 S:K:2:0:2:-20:5:30:0:0 S:P:0:-20:2 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:4:0 S:F:ESP_ANIMAL S:R:8:1 -S:F:ESP_ORC | SEARCH +S:F:ESP_ORC +S:F:SEARCH S:R:12:0 S:F:ESP_TROLL S:R:16:1 -S:F:ESP_DRAGON | SEARCH +S:F:ESP_DRAGON +S:F:SEARCH S:R:20:0 S:F:ESP_UNDEAD S:R:24:1 -S:F:ESP_NONLIVING | SEARCH +S:F:ESP_NONLIVING +S:F:SEARCH S:R:28:0 S:F:ESP_EVIL S:R:32:1 -S:F:ESP_GOOD | SEARCH +S:F:ESP_GOOD +S:F:SEARCH S:R:36:0 S:F:ESP_DEMON S:R:40:1 -S:F:ESP_ALL | SEARCH +S:F:ESP_ALL +S:F:SEARCH S:R:50:0 S:F:PRECOGNITION S:Z:smell monsters @@ -2222,54 +2539,110 @@ S:K:5:5:5:10:5:50:0:0 S:P:2:40:3 S:E:0:1:0:1:1:0 S:A:Demon -S:C:F:Warrior | Archer | Priest | Rogue +S:C:F:Archer +S:C:F:Priest +S:C:F:Rogue +S:C:F:Warrior S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:FEATHER | FREE_ACT | LITE1 | RES_POIS | +S:F:FEATHER +S:F:FREE_ACT +S:F:LITE1 +S:F:RES_POIS S:R:1:0 -S:F:REGEN | SEE_INVIS | SLOW_DIGEST | SUST_CHR | +S:F:REGEN +S:F:SEE_INVIS +S:F:SLOW_DIGEST +S:F:SUST_CHR S:R:1:10 -S:F:SPEED | +S:F:SPEED S:R:5:0 -S:F:ESP_ANIMAL | RES_FIRE | RES_COLD | SUST_WIS | +S:F:ESP_ANIMAL +S:F:RES_COLD +S:F:RES_FIRE +S:F:SUST_WIS S:R:5:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:10:0 -S:F:ESP_ORC | RES_ELEC | RES_ACID | SUST_INT | WATER_BREATH | +S:F:ESP_ORC +S:F:RES_ACID +S:F:RES_ELEC +S:F:SUST_INT +S:F:WATER_BREATH S:R:10:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:15:0 -S:F:ESP_TROLL | FLY | RES_CONF | RES_LITE | SUST_CON | +S:F:ESP_TROLL +S:F:FLY +S:F:RES_CONF +S:F:RES_LITE +S:F:SUST_CON S:R:15:1 -S:F:LUCK | SPEED | SPELL | +S:F:LUCK +S:F:SPEED +S:F:SPELL S:R:20:0 -S:F:ESP_DRAGON | ESP_GIANT | LITE2 | RES_BLIND | SUST_DEX | +S:F:ESP_DRAGON +S:F:ESP_GIANT +S:F:LITE2 +S:F:RES_BLIND +S:F:SUST_DEX S:R:20:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:25:0 -S:F:ESP_UNDEAD | ESP_NONLIVING | RES_DISEN | RES_CHAOS | SUST_STR | +S:F:ESP_NONLIVING +S:F:ESP_UNDEAD +S:F:RES_CHAOS +S:F:RES_DISEN +S:F:SUST_STR S:R:25:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:30:0 -S:F:ESP_EVIL | ESP_DEMON | RES_SOUND | +S:F:ESP_DEMON +S:F:ESP_EVIL +S:F:RES_SOUND S:R:30:1 -S:F:LUCK | SPEED | SPELL | +S:F:LUCK +S:F:SPEED +S:F:SPELL S:R:35:0 -S:F:CLIMB | ESP_GOOD | ESP_THUNDERLORD | RES_SHARDS | +S:F:CLIMB +S:F:ESP_GOOD +S:F:ESP_THUNDERLORD +S:F:RES_SHARDS S:R:35:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:40:0 -S:F:ESP_UNIQUE | LITE3 | PRECOGNITION | RES_NEXUS | RES_NETHER | +S:F:ESP_UNIQUE +S:F:LITE3 +S:F:PRECOGNITION +S:F:RES_NETHER +S:F:RES_NEXUS S:R:40:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED S:R:45:0 -S:F:ESP_ALL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | MAGIC_BREATH | +S:F:ESP_ALL +S:F:IM_ACID +S:F:IM_COLD +S:F:IM_ELEC +S:F:IM_FIRE +S:F:MAGIC_BREATH S:R:45:1 -S:F:SPEED | SPELL | +S:F:SPEED +S:F:SPELL S:R:50:0 -S:F:IM_NETHER | REFLECT | WRAITH | +S:F:IM_NETHER +S:F:REFLECT +S:F:WRAITH S:R:50:1 -S:F:LUCK | SPEED | +S:F:LUCK +S:F:SPEED R:k:+25000:+500:Stealth R:k:+2000:+200:Sneakiness R:k:+2000:+300:Magic-Device @@ -2282,7 +2655,7 @@ S:S:-2:1:1:3:-1:-1:2:150 S:K:2:2:2:2:2:30:0:0 S:P:1:50:2 S:E:1:1:1:2:1:1 -S:A:Demon +S:A:Demon S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:1:0 @@ -2309,15 +2682,19 @@ S:S:2:1:1:-1:2:1:1:100 S:K:0:0:4:-3:0:10:10:10 S:P:2:30:0 S:E:1:1:1:2:1:1 -S:A:Demon -S:C:F:Priest | Mage +S:A:Demon +S:C:F:Mage +S:C:F:Priest S:G:NO_SUBRACE_CHANGE S:R:5:0 -S:F:RES_FIRE | RES_COLD +S:F:RES_COLD +S:F:RES_FIRE S:R:10:0 -S:F:RES_ELEC | RES_ACID +S:F:RES_ACID +S:F:RES_ELEC S:R:15:0 -S:F:RES_POIS | RES_CONF +S:F:RES_CONF +S:F:RES_POIS S:k:+1000:+100:Combat S:k:+1000:+100:Weaponmastery R:k:+1000:+100:Archery @@ -2336,11 +2713,14 @@ S:S:1:1:1:1:1:1:0:150 S:K:1:1:1:1:1:20:15:10 S:P:3:50:2 S:E:1:1:1:2:1:1 -S:A:Demon -S:C:F:Priest | Loremaster | Rogue +S:A:Demon +S:C:F:Loremaster +S:C:F:Priest +S:C:F:Rogue S:G:NO_SUBRACE_CHANGE S:R:1:0 -S:F:IM_FIRE | SH_FIRE +S:F:IM_FIRE +S:F:SH_FIRE S:k:+0:+300:Combat S:k:+0:+300:Magic S:Z:turn into a Balrog diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index d5696b9b..87294e8b 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -200,10 +200,19 @@ E:1:1:1:2:1:1 O:1:1:1:1 B:BEG:* B:TOUCH:EAT_GOLD -F:MALE | EVIL | WILD_TOWN | WILD_ONLY | -F:RAND_25 | FRIENDS | -F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He looks squalid and thoroughly revolting. N:2:Scrawny cat @@ -213,9 +222,17 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d1 -F:RAND_25 | WILD_GRASS | WILD_TOWN | WILD_ONLY | -F:ANIMAL | DROP_CORPSE | DROP_SKELETON | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN D:A skinny little furball with sharp claws. N:3:Sparrow @@ -225,9 +242,19 @@ W:0:3:90:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | AQUATIC +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_ONLY +F:WILD_TOWN D:Utterly harmless, except when angry. N:4:Chaffinch @@ -237,9 +264,20 @@ W:0:3:80:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | AQUATIC -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Utterly harmless, except when angry. N:5:Wild rabbit @@ -249,9 +287,17 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_50 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:It is not a carnivore, but will defend itself if you stray too D:close. @@ -262,11 +308,22 @@ W:0:1:1000:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 -F:MALE | WILD_ONLY | WILD_WOOD | -F:RAND_25 | DROP_SKELETON | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | HAS_LITE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_WOOD D:He has a strong axe with a sharp edge. N:7:Scruffy little dog @@ -276,8 +333,16 @@ W:0:3:300:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:ANIMAL | MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_ONLY +F:WILD_TOWN D:A thin flea-ridden mutt, growling as you get close. N:8:Farmer Maggot @@ -286,12 +351,24 @@ I:110:35d10:40:10:3 W:0:4:730:0 E:0:1:1:2:1:1 O:0:100:0:0 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | NO_TARGET +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL F:NEVER_MOVE -F:OPEN_DOOR | BASH_DOOR | SPECIAL_GENE -F:NEUTRAL | NO_TARGET | NO_DEATH -F:MORTAL | BASEANGBAND | HAS_LITE +F:NO_DEATH +F:NO_TARGET +F:NO_TARGET +F:OPEN_DOOR +F:SPECIAL_GENE +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:A broad and thick-set hobbit with a round red face. "There's earth under D:his old feet, and clay on his fingers; wisdom in his bones, and both his D:eyes are open." He seems sad about something. @@ -303,9 +380,19 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | TAKE_ITEM | NEUTRAL | NO_TARGET | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He tends to blubber a lot. N:10:Boil-covered wretch @@ -315,10 +402,21 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | NEUTRAL | NO_TARGET -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:Ugly doesn't begin to describe him. N:11:Village idiot @@ -328,9 +426,19 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY | -F:RAND_25 | DROP_1D2 | TAKE_ITEM | NEUTRAL | NO_TARGET -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:Drooling and comical, he runs around town with a stupid grin. N:12:Pitiful-looking beggar @@ -340,10 +448,20 @@ W:0:1:1300:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | NEUTRAL | NO_TARGET -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:You just can't help feeling sorry for him. N:13:Mangy-looking leper @@ -354,10 +472,20 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* B:TOUCH:DISEASE -F:MALE | DROP_CORPSE | DROP_SKELETON | -F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | NEUTRAL | NO_TARGET -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:You feel it isn't safe to touch him. N:14:Agent of the black market @@ -369,11 +497,22 @@ O:25:50:20:5 B:HIT:HURT:1d6 B:TOUCH:EAT_ITEM B:INSULT:* -F:MALE | DROP_CORPSE | DROP_SKELETON | -F:DROP_60 | WILD_TOWN | -F:WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_TOWN +F:WILD_WOOD D:He 'finds' new wares for the Black Market. From unwary adventurers. N:15:Singing, happy drunk @@ -383,11 +522,22 @@ W:0:1:1100:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:MALE | -F:RAND_50 | DROP_SKELETON | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE | NEUTRAL | NO_TARGET +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He makes you glad to be sober. N:16:Aimless-looking merchant @@ -397,10 +547,22 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d3 -F:MALE | RAND_50 | -F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | -F:MORTAL | BASEANGBAND | HAS_LITE | NEUTRAL | NO_TARGET +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:The typical ponce around town, with purse jingling, and looking for more D:amulets of adornment to buy. @@ -411,10 +573,22 @@ W:0:1:1700:0 E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:1d10 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN +F:WILD_WOOD D:No job is too low for him. N:18:Battle-scarred veteran @@ -424,10 +598,19 @@ W:0:1:1650:0 E:1:1:1:2:1:1 O:25:50:25:0 B:HIT:HURT:2d6 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_50 +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He doesn't take to strangers kindly. N:19:The Squint-eyed Southerner @@ -440,9 +623,21 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:PUNCH:HURT:3d8 B:PUNCH:HURT:3d8 -F:UNIQUE | MALE | CAN_SPEAK | BASEANGBAND | HAS_LITE | -F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY | DROP_1D2 | -F:ONLY_ITEM | DROP_GOOD | DROP_GREAT | DROP_RANDART | MORTAL +F:BASEANGBAND +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_RANDART +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:He doesn't look like he's from around here, and a gut D:feeling tells you he's a spy. @@ -456,11 +651,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 B:SPORE:HURT:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A small strange growth. N:21:Large white snake @@ -471,9 +672,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 B:CRUSH:HURT:1d1 -F:RAND_50 | WILD_TOO | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It is about eight feet long. N:22:Grey mushroom patch @@ -483,10 +690,16 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. N:23:Newt @@ -497,9 +710,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE | -F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_MOUNTAIN | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_SHORE +F:WILD_TOO +F:WILD_WASTE D:A small, harmless lizard. # New monster added by furiosity for the Theme module @@ -513,9 +735,22 @@ B:KICK:HURT:10d10 B:KICK:HURT:10d10 B:BUTT:HURT:10d10 B:BUTT:HURT:10d10 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS -F:FRIEND | FRIENDS | FORCE_SLEEP | STUPID | WEIRD_MIND | -F:SUSCEP_POIS | KILL_BODY | NEUTRAL | NO_TARGET | KILL_ITEM | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:STUPID +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:A strong and powerful animal with sharp-looking horns. Large cattle D:used to carry and draw burdens, and for milk and meat. It is domestic and D:utterly harmless, except when angry. @@ -531,9 +766,22 @@ B:KICK:HURT:20d20 B:KICK:HURT:20d20 B:KICK:HURT:20d20 B:KICK:HURT:20d20 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | GOOD | -F:KILL_BODY | NEUTRAL | NO_TARGET | KILL_ITEM | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:GOOD +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:The oxen that live on the lands around the Sea of Rhun are hardier D:and wilder than any others in Middle-earth. Legends claim that they D:are descended from the cattle of the Huntsman of the Valar, Orome @@ -552,8 +800,19 @@ B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:KICK:HURT:5d5 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:Woolly grazing animals, especially common on the Barrow-downs D:and in the Vales of Anduin. Utterly harmless unless angered. @@ -564,10 +823,14 @@ W:1:1:600:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | WILD_TOO | WILD_GRASS | -F:CAN_SWIM | -F:ANIMAL | DROP_CORPSE | -F:MORTAL | BASEANGBAND | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_GRASS +F:WILD_TOO S:MULTIPLY D:It is about three feet long, with large teeth. @@ -579,9 +842,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:CRUSH:HURT:1d4 -F:RAND_25 | CAN_SWIM | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 D:It is about eight feet long. # New monster added by furiosity for the Theme module @@ -595,8 +864,17 @@ B:KICK:HURT:10d12 B:KICK:HURT:10d12 B:KICK:HURT:10d12 B:KICK:HURT:10d12 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | -F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | NEUTRAL | NO_TARGET | GOOD | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:GOOD +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:The great Mearas are legendary horses bred by the Rohirrim. D:Swift and sure they are, but only members of the royal D:family of Rohan are allowed to ride them. This animal will @@ -613,8 +891,18 @@ B:KICK:HURT:8d10 B:KICK:HURT:8d10 B:KICK:HURT:8d10 B:KICK:HURT:8d10 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | WILD_TOWN | NEUTRAL | NO_TARGET | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_TOWN D:Beasts of burden and transport used by Elves and Men through the ages. D:A noble animal, it can be quite a sight as it prances gracefully D:through the fields. It won't attack you unless provoked. @@ -626,10 +914,18 @@ W:1:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | -F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:HURT_LITE +F:IM_POIS +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -640,8 +936,12 @@ W:1:1:500:1 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:PARALYZE -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR D:A disembodied eye, floating a few feet above the ground. N:33:Rock lizard @@ -651,9 +951,14 @@ W:1:1:100:2 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN | -F:DROP_CORPSE | HAS_EGG | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO D:It is a small lizard with a hardened hide. # New monster added by furiosity for the Theme module @@ -666,8 +971,16 @@ O:0:0:0:0 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_TOO | -F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | WILD_WOOD | UNIQUE | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A monstrous beast that inhabited Everholt in the Firien Wood, D:around the feet of the Halifirien in the White Mountains. It D:is twice the size of a regular boar, and twice as aggressive. @@ -680,9 +993,15 @@ W:1:1:400:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:FRIENDS | -F:WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It is a yapping snarling wild dog, dangerous when in a pack. N:36:Soldier ant @@ -692,9 +1011,14 @@ W:1:1:300:3 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | -F:ANIMAL | WILD_TOO | WILD_GRASS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:A large ant with powerful mandibles. N:37:Fruit bat @@ -704,8 +1028,14 @@ W:1:1:20:1 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE -F:MORTAL | BASEANGBAND | AI_ANNOY +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:A fast-moving pest. N:38:Insect swarm @@ -716,9 +1046,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 B:STING:HURT:1d1 -F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS | -F:WILD_WOOD | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:MORTAL +F:NO_CUT +F:RAND_25 +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A lone insect may be harmless, but there's a whole swarm of D:them here! @@ -731,8 +1069,15 @@ E:0:1:0:2:1:2 O:0:0:0:0 B:BUTT:HURT:3d3 B:BUTT:HURT:3d3 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_TOO | -F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | WILD_WOOD | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:Aggressive tusked beasts common to woodland regions. N:40:Shrieker mushroom patch @@ -741,11 +1086,20 @@ I:110:1d1:4:1:0 W:2:1:40:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | -F:STUPID | EMPTY_MIND | -F:IM_POIS | WILD_TOO | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO +S:1_IN_4 S:SHRIEK D:Yum! It looks quite tasty. It doesn't sound so nice, though. @@ -760,8 +1114,19 @@ B:KICK:HURT:7d7 B:BUTT:HURT:7d7 B:KICK:HURT:7d7 B:BUTT:HURT:7d7 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIEND +F:FRIENDS +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY D:Domestic horned beasts kept throughout Middle-earth. D:Utterly harmless, unless angered. @@ -790,10 +1155,16 @@ E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:MALE | -F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:He looks inexperienced but tough. N:44:Novice rogue @@ -804,10 +1175,17 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:EVIL | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO D:A rather shifty individual. N:45:Novice priest @@ -817,13 +1195,22 @@ W:2:1:1500:6 E:1:1:1:2:1:1 O:25:0:50:20 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:HEAL | SCARE | CAUSE_1 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:CAUSE_1 +S:HEAL +S:SCARE D:He is tripping over his priestly robes. N:46:Novice mage @@ -833,13 +1220,22 @@ W:2:1:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:MALE | -F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BLINK | BLIND | CONF | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:BLINK +S:CONF +S:MISSILE D:He is leaving behind a trail of dropped spell components. N:47:Yellow mushroom patch @@ -849,11 +1245,17 @@ W:2:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d6 -F:NEVER_MOVE | WILD_TOO | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO D:Yum! It looks quite tasty. N:48:White jelly @@ -863,10 +1265,17 @@ W:2:1:2000:10 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d2 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It's a large pile of white flesh. N:49:Giant black ant @@ -876,10 +1285,16 @@ W:2:1:500:8 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:RAND_25 | -F:WEIRD_MIND | DROP_SKELETON | -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It is about three feet long. N:50:Salamander @@ -889,9 +1304,16 @@ W:2:1:100:10 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:1d3 -F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE | -F:ANIMAL | IM_FIRE | SUSCEP_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A small black and orange lizard. N:51:White harpy @@ -903,8 +1325,16 @@ O:0:0:0:0 B:CLAW:HURT:1d1 B:CLAW:HURT:1d1 B:BITE:HURT:1d2 -F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | -F:RAND_50 | DROP_CORPSE | ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO D:A flying, screeching bird with a woman's face. # New monster added by furiosity for the Theme module @@ -918,8 +1348,18 @@ B:KICK:HURT:8d8 B:BUTT:HURT:8d8 B:KICK:HURT:8d8 B:BUTT:HURT:8d8 -F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | -F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | WILD_WOOD | +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:SUSCEP_POIS +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Graceful creature found throughout Middle-earth. Deer are D:traditionally dedicated to the Vala Nessa, and are said to D:follow her as she travels through the wild lands. They will @@ -932,10 +1372,15 @@ W:2:2:600:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR | ANIMAL -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -946,10 +1391,15 @@ W:2:2:650:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -960,10 +1410,15 @@ W:2:2:700:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:UNIQUE | SPECIAL_GENE -F:FORCE_MAXHP | RAND_25 | DROP_CORPSE -F:BASH_DOOR -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:SPECIAL_GENE +F:UNIQUE D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. @@ -974,9 +1429,14 @@ W:2:1:200:6 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 -F:RAND_25 | WILD_ONLY | WILD_SHORE | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WILD_ONLY +F:WILD_SHORE D:It is as big as a wolf. # New monster added by furiosity for the Theme module @@ -989,8 +1449,16 @@ O:0:0:0:0 B:BITE:TERRIFY:2d8 B:CLAW:HURT:2d16 B:CLAW:HURT:2d16 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:Master of all felines, it's a huge cat with enormous paws D:and a thick mane. Its roar is deafeningly terrifying. @@ -1001,11 +1469,18 @@ W:2:1:40:3 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:ACID:1d3 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | -F:ANIMAL | IM_ACID | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:HURT_LITE +F:IM_ACID +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1017,8 +1492,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:HURT:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long. N:60:Cave spider @@ -1028,10 +1511,16 @@ W:2:1:400:7 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:FRIENDS | -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | SPIDER | HURT_LITE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HURT_LITE +F:MORTAL +F:SPIDER +F:WEIRD_MIND D:It is a black spider that moves in fits and starts. N:61:Crow @@ -1042,8 +1531,15 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND | AQUATIC +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:It is a hooded crow, gray except for the black wings and head. N:62:Wild cat @@ -1054,8 +1550,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 -F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_TOO D:A larger than normal feline, hissing loudly. Its velvet claws conceal a D:fistful of needles. @@ -1067,16 +1568,32 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:TOUCH:EAT_GOLD B:BITE:HURT:2d4 -F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | DROP_CHOSEN | -F:FORCE_MAXHP | CAN_SPEAK | SMART | -F:RAND_50 | RAND_25 | WILD_TOO | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE -F:EVIL | BASEANGBAND -S:1_IN_25 | -S:S_SPIDER -D:Also known as Gollum. He is of the Periannath, but does not look it. -D:He is thin and frail, sneaking around in dark corners, hoping to +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_90 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:INVISIBLE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO +S:1_IN_25 +S:S_SPIDER +D:Also known as Gollum. He is of the Periannath, but does not look it. +D:He is thin and frail, sneaking around in dark corners, hoping to D:reclaim his "precious," and he'll use any means necessary to do so. N:64:Green ooze @@ -1086,10 +1603,19 @@ W:3:2:300:4 E:0:0:0:0:0:0 O:50:0:25:20 B:CRAWL:ACID:1d3 -F:RAND_50 | RAND_25 | DROP_90 | -F:STUPID | EMPTY_MIND | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:DROP_90 +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:STUPID D:It's green and it's oozing. N:65:Poltergeist @@ -1099,12 +1625,25 @@ W:3:1:0:8 E:0:0:0:0:0:0 O:50:5:30:10 B:TOUCH:TERRIFY -F:RAND_50 | RAND_25 | CAN_FLY | -F:DROP_60 | DROP_90 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | -F:EVIL | UNDEAD | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 S:BLINK D:It is a ghastly, ghostly form. @@ -1115,11 +1654,18 @@ W:3:1:2000:12 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_15 S:DRAIN_MANA D:It's a large pile of yellow flesh. @@ -1131,9 +1677,16 @@ W:0:3:100:0 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:WILD_ONLY | WILD_GRASS | WILD_WOOD | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | NEUTRAL | NO_TARGET | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:A funny chittering creature, looking for nuts. N:68:Raven @@ -1144,8 +1697,18 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 -F:ANIMAL | WILD_ONLY | WILD_WOOD | CAN_FLY | DROP_CORPSE -F:MORTAL | HAS_EGG | NEUTRAL | NO_TARGET | IMPRESED | BASEANGBAND | AQUATIC +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_ONLY +F:WILD_WOOD D:Larger than a crow, and pitch black. N:69:White midge @@ -1155,8 +1718,13 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:It is an evil relative of the moth, native to marshlands. @@ -1170,8 +1738,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:6d1 B:BITE:HURT:7d1 -F:WILD_TOO | WILD_WOOD | DROP_CORPSE | CAN_FLY | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_TOO +F:WILD_WOOD D:An ominous-looking squirrel with dark fur, covered in D:leaves for better masquerade. It has glowing eyes and D:unusually sharp teeth. It is a horrific creation of the @@ -1185,10 +1758,15 @@ W:3:1:1700:20 E:0:0:0:0:1:0 O:0:75:20:5 B:CRUSH:HURT:1d8 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | -F:EVIL | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 D:A large black serpent's body with a female torso. N:72:Spotted mushroom patch @@ -1198,10 +1776,16 @@ W:3:1:30:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:2d4 -F:NEVER_MOVE | WILD_TOO | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:WILD_TOO D:Yum! It looks quite tasty. N:73:Silver jelly @@ -1212,11 +1796,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_LITE:1d3 B:TOUCH:EAT_LITE:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_15 | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_15 S:DRAIN_MANA D:It is a large pile of silver flesh that sucks all light from its D:surroundings. @@ -1229,10 +1820,15 @@ E:1:1:1:2:1:1 O:0:50:0:40 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_60 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:A short little guy, in bedraggled clothes. He appears to be looking D:for a good tavern. @@ -1243,9 +1839,14 @@ W:3:1:800:7 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:It is about two feet long and has sharp pincers. N:76:Yellow mold @@ -1255,10 +1856,15 @@ W:3:1:30:9 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor. # New monster added by furiosity for the Theme module @@ -1271,8 +1877,14 @@ O:0:0:0:0 B:BITE:HURT:2d2 B:BITE:DISEASE:1d1 B:BITE:EAT_FOOD:1d1 -F:BASEANGBAND | ANIMAL | MORTAL | AI_ANNOY | -F:RAND_50 | RAND_25 | SMART | WEIRD_MIND | +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:MORTAL +F:RAND_25 +F:RAND_50 +F:SMART +F:WEIRD_MIND S:1_IN_10 S:SHRIEK D:A large humanoid form, relatively rare on Middle-earth. @@ -1285,10 +1897,17 @@ W:3:2:200:4 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:LOSE_DEX:1d3 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | -F:ANIMAL | HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:HURT_LITE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1299,12 +1918,20 @@ W:3:2:200:4 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 -F:ATTR_CLEAR | CAN_SWIM | -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | INVISIBLE | -F:ANIMAL | -F:IM_POIS | HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:ATTR_CLEAR +F:BASEANGBAND +F:CAN_SWIM +F:HURT_LITE +F:IM_POIS +F:INVISIBLE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a disgusting mass of poisonous worms. @@ -1315,9 +1942,14 @@ W:3:1:500:6 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:LOSE_STR:1d6 -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | HAS_LITE -S:1_IN_11 | +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR +S:1_IN_11 S:DRAIN_MANA D:A disembodied eye, crackling with energy. @@ -1328,8 +1960,15 @@ W:4:1:0:4 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:BLIND -F:EMPTY_MIND | CAN_FLY | NONLIVING | SUSCEP_ELEC | -F:BASEANGBAND | HAS_LITE | RAND_50 | RAND_25 | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:HAS_LITE +F:NONLIVING +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:SUSCEP_ELEC D:A fast-moving bright light, apparently totally random in its movement. N:82:Cave lizard @@ -1339,8 +1978,16 @@ W:4:1:100:8 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d5 -F:ANIMAL | CAN_SWIM | DROP_CORPSE | HAS_EGG | WILD_ONLY -F:MORTAL | NEUTRAL | NO_TARGET | IMPRESED | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_ONLY D:It is an armoured lizard with a powerful bite. N:83:Novice ranger @@ -1351,13 +1998,21 @@ E:1:1:1:2:1:1 O:25:45:25:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:ARROW_2 | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 +S:ARROW_2 +S:MISSILE D:An agile hunter, ready and relaxed. N:84:Blue jelly @@ -1367,10 +2022,19 @@ W:4:1:2000:14 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:COLD:1d6 -F:NEVER_MOVE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_COLD | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_LITE +F:IM_COLD +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE D:It's a large pile of pulsing blue flesh. N:85:Creeping copper coins @@ -1381,10 +2045,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d4 B:TOUCH:POISON:2d4 -F:ONLY_GOLD | DROP_1D2 | SUSCEP_ACID | -F:COLD_BLOOD | BASH_DOOR | -F:IM_ELEC | IM_POIS | CHAR_MULTI | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:SUSCEP_ACID D:It appears to be a pile of copper coins, until it starts crawling towards you D:on tiny legs. @@ -1395,8 +2067,10 @@ W:4:1:200:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d3 -F:RAND_25 | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is a very vicious rodent. @@ -1407,11 +2081,22 @@ W:4:1:900:15 E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:RAND_50 +F:WILD_TOO +F:WILD_WOOD D:Immature Orcling, running wild and screaming all the time. N:88:Swordfish @@ -1422,8 +2107,12 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A fish with a swordlike "beak". N:89:Blue worm mass @@ -1433,11 +2122,20 @@ W:4:1:40:5 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:COLD:1d4 -F:RAND_50 | RAND_25 | -F:STUPID | WEIRD_MIND | COLD_BLOOD | -F:ANIMAL | IM_COLD | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:HURT_LITE +F:IM_COLD +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_FIRE +F:WEIRD_MIND S:MULTIPLY D:It is a large slimy mass of worms. @@ -1449,8 +2147,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d5 B:CRUSH:HURT:1d8 -F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | WILD_TOO | -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long. # New monster added by furiosity for the Theme module @@ -1464,14 +2170,32 @@ O:30:50:20:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | TAKE_ITEM | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:ARROW_2 | ARROW_3 | ARROW_4 | MISSILE | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_4 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 +S:MISSILE D:A person with no love for Gondor. He thinks you are a soldier in D:the King's army. @@ -1486,12 +2210,21 @@ O:80:10:10:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:POISON:2d8 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:DROP_2D2 | SUSCEP_ELEC | FRIENDS | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:ARROW_1 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_ELEC +F:TAKE_ITEM +S:1_IN_5 +S:ARROW_1 D:A person with no love for Rohan. He thinks you are a Rider of the D:Mark in disguise. @@ -1502,13 +2235,23 @@ W:6:2:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:MALE | -F:FORCE_SLEEP | -F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BLINK | BLIND | CONF | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:BLINK +S:CONF +S:MISSILE D:He is leaving behind a trail of dropped spell components. N:94:Green naga @@ -1519,10 +2262,19 @@ E:0:0:0:0:1:0 O:0:25:0:65 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 -F:FEMALE | -F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:EVIL | IM_ACID | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:IM_ACID +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large green serpent with a female torso. Her green skin glistens with D:acid. @@ -1534,7 +2286,11 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:3d1 B:BITE:HURT:3d1 -F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:RAND_25 +F:WEIRD_MIND D:Yech! The disgusting thing only wants your blood! N:96:Barracuda @@ -1545,8 +2301,12 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A predatory fish with razor-sharp teeth. N:97:Novice paladin @@ -1557,13 +2317,21 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:SCARE | CAUSE_1 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:CAUSE_1 +S:SCARE D:An adventurer both devoutly religious and skillful in combat. D:He seems to consider you an agent of Morgoth. @@ -1577,10 +2345,20 @@ O:30:70:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | MALE | -F:EVIL | HURT_LITE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:MALE +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:WILD_TOO +F:WILD_WOOD D:A dark-skinned human who worships Sauron. A powerful warrior, D:almost as strong as a troll. He has bizarre white eyes. @@ -1591,10 +2369,19 @@ W:5:1:300:7 E:0:0:0:0:0:0 O:45:20:20:0 B:CRAWL:COLD:1d4 -F:RAND_50 | RAND_25 | DROP_60 | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_COLD | SUSCEP_FIRE -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:DROP_60 +F:EMPTY_MIND +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_FIRE D:It's blue and it's oozing. N:100:Green glutton ghost @@ -1604,10 +2391,20 @@ W:5:1:0:15 E:0:0:0:0:0:0 O:30:30:30:5 B:TOUCH:EAT_FOOD:1d1 -F:RAND_50 | RAND_25 | -F:DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:RAND_50 +F:UNDEAD D:It is a very ugly green ghost with a voracious appetite. N:101:Green jelly @@ -1617,10 +2414,17 @@ W:5:1:2500:18 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ACID:1d2 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:IM_ACID | HURT_LITE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_ACID +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pile of pulsing green flesh. # New monster added for the Theme module @@ -1634,9 +2438,23 @@ O:0:50:0:50 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND | UNIQUE | FORCE_MAXHP | CAN_SPEAK | SMART | -F:EVIL | ORC | OPEN_DOOR | BASH_DOOR | IM_FIRE | IM_COLD | -F:IM_POIS | ESCORT | ESCORTS | DROP_1D2 | DROP_GOOD | MALE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:ORC +F:SMART +F:UNIQUE D:A strong and cunning orc warrior, a commander of Saruman's orcs. # New monster added for the Theme module @@ -1650,19 +2468,51 @@ O:0:45:45:10 B:INSULT:INSANITY:2d10 B:INSULT:EAT_GOLD:2d10 B:INSULT:EAT_ITEM:2d10 -F:MALE | SMART | CAN_SPEAK | JOKEANGBAND | -F:FORCE_MAXHP | -F:RAND_25 | -F:DROP_90 | DROP_GOOD | DROP_GREAT | -F:DROP_4D2 | DROP_2D2 | ONLY_ITEM | AI_ANNOY | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | KILL_BODY | RES_NETH | RES_DISE | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:RES_NEXU | RES_PLAS | HAS_LITE | NO_CUT | NO_STUN | -F:REFLECTING | -S:1_IN_5 -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_2 | FORGET | TRAPS | -S:BO_MANA | ROCKET | +F:AI_ANNOY +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_4D2 +F:DROP_90 +F:DROP_GOOD +F:DROP_GREAT +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_BODY +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RAND_25 +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:SMART +S:1_IN_5 +S:BLIND +S:BO_MANA +S:CAUSE_2 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:ROCKET +S:SCARE +S:TELE_AWAY +S:TPORT +S:TRAPS D:This annoying little gnome won't stop bragging about his great D:magical powers and shiny new equipment--unless someone silences D:him permanently. Unfortunately, your own weapons and spells @@ -1675,10 +2525,16 @@ W:5:2:500:20 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:UN_BONUS -F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE | -F:NEVER_MOVE | CAN_FLY | -F:HURT_LITE | NO_FEAR | BASEANGBAND -S:1_IN_9 | +F:ATTR_ANY +F:ATTR_MULTI +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_FEAR +F:RES_DISE +S:1_IN_9 S:DRAIN_MANA D:A disembodied eye, crackling with magic. @@ -1689,11 +2545,20 @@ W:5:1:40:6 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:FIRE:1d6 -F:RAND_50 | RAND_25 | SUSCEP_COLD | -F:STUPID | EMPTY_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_SWIM | -F:HURT_LITE | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_FIRE +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:SUSCEP_COLD S:MULTIPLY D:It is a large slimy mass of worms. @@ -1704,8 +2569,17 @@ W:5:1:200:15 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d4 -F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | BASH_DOOR | -F:ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It has a copper head and sharp venomous fangs. N:107:Death sword @@ -1718,10 +2592,26 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:NEVER_MOVE | NONLIVING | NO_FEAR | SUSCEP_ACID | -F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP | -F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS | -F:BASEANGBAND | HAS_LITE | NO_CUT +F:BASEANGBAND +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_ACID D:A bloodthirsty blade lurking for prey. Beware! N:108:Purple mushroom patch @@ -1733,9 +2623,15 @@ O:0:0:0:0 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yuck! It doesn't look so tasty. N:109:Apprentice priest @@ -1745,13 +2641,23 @@ W:6:2:1500:6 E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:1d5 -F:MALE | GOOD | -F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:HEAL | SCARE | CAUSE_1 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:CAUSE_1 +S:HEAL +S:SCARE D:He is tripping over his priestly robes. N:110:Apprentice warrior @@ -1762,10 +2668,17 @@ E:1:1:1:2:1:1 O:0:95:0:0 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:He looks inexperienced but tough. # New monster added for the Theme module @@ -1776,10 +2689,13 @@ I:110:6d6:25:80:200 W:8:4:0:30 B:HIT:HURT:3d4 B:TOUCH:EAT_GOLD -F:MALE -F:DROP_1D2 | DROP_GOOD -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR +F:BASH_DOOR +F:DROP_1D2 +F:DROP_GOOD F:EVIL +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM S:1_IN_8 S:ARROW_1 D:A filthy little dwarf. He wants your purse, and judging by the @@ -1793,13 +2709,19 @@ I:120:7d10:20:16:20 W:10:1:0:50 B:HIT:HURT:1d6 B:HIT:HURT:UN_BONUS:1d6 -F:MALE -F:FORCE_SLEEP -F:ONLY_ITEM | DROP_1D2 -F:OPEN_DOOR | BASH_DOOR +F:BASH_DOOR +F:DROP_1D2 F:EVIL +F:FORCE_SLEEP +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR S:1_IN_5 -S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS +S:BA_POIS +S:BLIND +S:CONF +S:DARKNESS +S:MISSILE D:A small dwarf in mage's robes. He looks comical, but he has slain any D:adventurer foolish enough to laugh at him. @@ -1810,10 +2732,16 @@ W:6:1:50:20 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A strange brown growth on the dungeon floor. N:114:Giant brown bat @@ -1823,9 +2751,16 @@ W:6:1:600:10 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:ANIMAL | DROP_CORPSE | AI_ANNOY -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It screeches as it attacks. # New monster added by furiosity for the Theme module @@ -1835,8 +2770,18 @@ I:120:1d1:6:5:10 W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:RAND_50 | RAND_25 | NEUTRAL | NO_TARGET | WILD_ONLY | WILD_WOOD | NEVER_BLOW | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND | WILD_GRASS | +F:ANIMAL +F:BASEANGBAND +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NO_TARGET +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:A large insect with beautiful fluttering wings. N:116:Apprentice rogue @@ -1847,10 +2792,18 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:MALE | FRIENDS | -F:DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:EVIL | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO D:A rather shifty individual. N:117:Creeping silver coins @@ -1861,9 +2814,19 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d6 B:TOUCH:POISON:2d6 -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:COLD_BLOOD | BASH_DOOR | SUSCEP_ACID | CHAR_MULTI | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:SUSCEP_ACID D:It appears to be a pile of silver coins, until it starts crawling towards you D:on tiny legs. @@ -1874,11 +2837,20 @@ W:6:1:1600:15 E:1:1:1:2:1:1 O:20:50:5:15 B:HIT:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO D:He is one of the many weaker 'slave' orcs, often mistakenly known as a D:goblin. @@ -1889,8 +2861,17 @@ W:6:1:200:20 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d5 -F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | HAS_EGG | ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO D:It is recognised by the hard-scaled end of its body that is often rattled D:to frighten its prey. @@ -1902,9 +2883,15 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:ACID:2d4 B:BITE:ACID:2d6 -F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO | -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:KILL_BODY +F:KILL_ITEM +F:MORTAL +F:WILD_TOO S:1_IN_10 S:BR_ACID D:It is slowly making its way towards you, eating everything in @@ -1917,9 +2904,14 @@ W:7:1:200:16 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:2d4 -F:RAND_50 | WILD_ONLY | WILD_SHORE | -F:BASH_DOOR | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:RAND_50 +F:WILD_ONLY +F:WILD_SHORE D:It looks poisonous. N:122:Dark elf @@ -1930,13 +2922,21 @@ E:1:1:1:2:1:1 O:20:20:50:10 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:DROP_90 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:CONF | DARKNESS | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:OPEN_DOOR +S:1_IN_10 +S:CONF +S:DARKNESS +S:MISSILE D:An elven figure with jet black skin and white hair, his eyes are large and D:twisted with evil. @@ -1948,9 +2948,17 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:EAT_LITE:1d1 -F:RAND_50 | RAND_25 | HURT_LITE | WILD_TOO | WILD_WOOD | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND | WILD_GRASS | -S:MULTIPLY +F:ANIMAL +F:BASEANGBAND +F:HURT_LITE +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD +S:MULTIPLY D:Nocturnal insect of a kind closely related to butterflies. N:124:Crypt creep @@ -1962,12 +2970,23 @@ O:0:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:POISON +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR F:RAND_25 -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | -F:NO_CONF | NO_SLEEP | HURT_LITE | BASEANGBAND | NO_CUT +F:UNDEAD S:1_IN_10 -S:CAUSE_1 | S_UNDEAD +S:CAUSE_1 +S:S_UNDEAD D:A frightening skeletal figure in a black robe. N:125:Rotting corpse @@ -1978,9 +2997,20 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:POISON:1d3 B:CLAW:POISON:1d3 -F:OPEN_DOOR | BASH_DOOR | FRIENDS | -F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS | -F:IM_COLD | COLD_BLOOD | EMPTY_MIND | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:Corpses awakened from their sleep by dark sorcery. N:126:Cave orc @@ -1990,11 +3020,19 @@ W:7:1:1900:20 E:1:1:1:2:1:1 O:20:70:0:0 B:HIT:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC D:He is often found in huge numbers in deep caves. N:127:Wood spider @@ -2005,10 +3043,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:STING:POISON:1d4 -F:FRIENDS | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD | -F:ANIMAL | SPIDER | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FRIENDS +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD D:It scuttles towards you. N:128:Hurog @@ -2018,10 +3063,15 @@ W:7:2:300:16 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | -S:1_IN_50 | +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:EVIL +F:FRIENDS +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR +S:1_IN_50 S:BR_NETH D:A minor demonic servant of evil. Its features remind you of a dog - in fact, D:Huroeg are the result of the corruption of dogs by Morgoth. @@ -2033,9 +3083,14 @@ W:7:3:550:30 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:BLIND:2d6 -F:NEVER_MOVE | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_7 | +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HURT_LITE +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 S:DRAIN_MANA D:A disembodied eye, bloodshot and nasty. @@ -2047,10 +3102,18 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 -F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:RAND_25 | DROP_60 | -F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large red snake with a woman's torso. N:131:Red jelly @@ -2060,10 +3123,16 @@ W:7:1:2500:26 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:1d5 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pulsating mound of red flesh. # New monster added by furiosity for the Theme module @@ -2073,9 +3142,19 @@ I:110:1d1:30:1:10 W:0:3:80:0 E:0:1:1:0:1:0 O:0:0:0:0 -F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | NEVER_BLOW | NEUTRAL | NO_TARGET | -F:MORTAL | BASEANGBAND | DG_CURSE | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DG_CURSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NO_TARGET +F:RAND_25 +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Small brown birds of thrush kind, famous for their clear D:singing, and the fact that they will sing during the night D:as well as the day (hence their name). Since the days of @@ -2091,12 +3170,24 @@ E:0:0:0:0:0:0 O:60:0:25:0 B:HIT:HURT:2d2 B:TOUCH:LOSE_WIS -F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | -F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:TPORT | DRAIN_MANA +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:IM_COLD +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:DRAIN_MANA +S:TPORT D:It is almost insubstantial. N:134:Night lizard @@ -2107,8 +3198,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 -F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE -F:MORTAL | HAS_EGG | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:WILD_TOO D:It is a black lizard with overlapping scales and a powerful jaw. # New monster added by furiosity for the Theme module @@ -2121,8 +3217,18 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 B:BITE:DISEASE:1d4 -F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE | WILD_SHORE | -F:MORTAL | HAS_EGG | BASEANGBAND | EVIL | WILD_SWAMP | IMPRESED | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WOOD D:It is a hooded crow, camouflaged well for a swampland or forest. D:It is a carrion bird that often lives close alongside the mewlips, D:the remains of whose prey it devours. @@ -2134,10 +3240,20 @@ W:8:1:1700:26 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d5 -F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is an animated orc skeleton. N:137:Grima the Wormtongue, Agent of Saruman @@ -2150,14 +3266,30 @@ B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EAT_GOLD B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | RES_TELE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_5 +S:BA_POIS +S:BO_COLD +S:HEAL +S:SLOW +S:TRAPS D:He was once the chief counsellor to King Theoden of Rohan. D:He betrayed king and country by becoming a spy for the D:corrupted Istari Saruman. @@ -2172,12 +3304,30 @@ B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM -F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE -F:MORTAL | JOKEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD S:1_IN_5 -S:ARROW_2 | HEAL | TRAPS +S:ARROW_2 +S:HEAL +S:TRAPS D:The legendary archer who steals from the rich (you qualify). # New monster added by furiosity for the Theme module @@ -2189,8 +3339,16 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 -F:ANIMAL | WILD_ONLY | WILD_SHORE | CAN_FLY | DROP_CORPSE | -F:MORTAL | BASEANGBAND | WILD_OCEAN | NEUTRAL | NO_TARGET | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_OCEAN +F:WILD_ONLY +F:WILD_SHORE D:A sea-bird found around the shores of Middle-earth. The sound of a D:gull mewing is said to awaken the Sea-longing in the heart of an Elf. @@ -2204,10 +3362,24 @@ B:HIT:HURT:1d11 B:HIT:HURT:1d11 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:UNIQUE | MALE | EVIL | ORC | FORCE_MAXHP | ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | SPECIAL_GENE | -F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:An orc soldier who served under Shagrat in the garrison of the Tower of Cirith Ungol. # New monster added by furiosity for the Theme module @@ -2218,9 +3390,17 @@ W:1:9:80:0 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_25 | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_SKELETON +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:RAND_25 +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD S:1_IN_10 S:SHRIEK D:A tiny scarlet bird from Numenor, with a really high voice. @@ -2233,12 +3413,20 @@ E:1:1:1:2:1:1 O:0:80:0:15 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:ARROW_2 | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_9 +S:ARROW_2 +S:MISSILE D:An agile hunter, ready and relaxed. N:143:Giant salamander @@ -2248,11 +3436,16 @@ W:8:1:600:50 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d6 -F:FORCE_SLEEP | SUSCEP_COLD | -F:RAND_25 | -F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_9 +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +S:1_IN_9 S:BR_FIRE D:A large black and yellow lizard. You'd better run away! @@ -2263,7 +3456,14 @@ W:8:2:0:28 E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:TERRIFY:1d4 -F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY | JOKEANGBAND | NO_CUT +F:CAN_FLY +F:IM_ACID +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL D:A black hole in the fabric of reality. # New monster added by furiosity for the Theme module @@ -2273,9 +3473,18 @@ I:120:9d10:8:100:255 W:20:3:300:0 E:0:1:0:6:1:0 O:0:0:0:0 -F:CAN_FLY | NEUTRAL | NO_TARGET | GOOD | -F:MORTAL | NEVER_BLOW | DG_CURSE | WILD_ONLY | -F:AQUATIC | WILD_SHORE | NO_TARGET | WILD_OCEAN +F:AQUATIC +F:CAN_FLY +F:DG_CURSE +F:GOOD +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NO_TARGET +F:NO_TARGET +F:WILD_OCEAN +F:WILD_ONLY +F:WILD_SHORE D:Beautiful and graceful large white birds inhabiting aquatic D:regions. They never do any harm, and it is said that anyone D:who kills a swan incurs the wrath of the Valar. @@ -2287,10 +3496,17 @@ W:8:1:40:28 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor. N:147:Apprentice paladin @@ -2301,13 +3517,22 @@ E:1:1:1:2:1:1 O:30:55:10:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:SCARE | CAUSE_1 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:CAUSE_1 +S:SCARE D:He thinks you are an agent of Morgoth. N:148:Caborrog @@ -2317,10 +3542,15 @@ W:8:3:1000:16 E:0:0:0:0:1:0 O:0:0:0:0 B:HIT:HURT:1d8 -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | -S:1_IN_50 | +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:EVIL +F:FRIENDS +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR +S:1_IN_50 S:BR_NETH D:A minor demonic servant of evil. It resembles a frog - in fact, D:Caborroeg are the result of Morgoth's corruption of frogs. @@ -2332,11 +3562,19 @@ W:8:1:2000:25 E:1:1:1:2:1:1 O:10:70:10:0 B:HIT:HURT:1d10 -F:MALE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC D:He is a hardy well-weathered survivor. N:150:Bandit @@ -2347,10 +3585,19 @@ E:1:1:1:2:1:1 O:25:60:0:0 B:HIT:HURT:2d4 B:TOUCH:EAT_GOLD -F:MALE | -F:DROP_1D2 | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_TOO +F:WILD_WOOD D:He is after your cash! N:151:Hunting hawk @@ -2362,8 +3609,17 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 -F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | WILD_TOO | DROP_CORPSE -F:MORTAL | HAS_EGG | IMPRESED | BASEANGBAND | AQUATIC +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NO_FEAR +F:WILD_TOO +F:WILD_WOOD D:Trained to hunt and kill without fear. N:152:Phantom warrior @@ -2374,8 +3630,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d11 B:HIT:HURT:1d11 -F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING | -F:NO_FEAR | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FRIENDS +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL D:Spectral creatures that are half real, half illusion. # New monster added by furiosity for the Theme module @@ -2387,8 +3651,17 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 -F:ANIMAL | WILD_ONLY | WILD_WOOD | CAN_FLY | DROP_CORPSE | -F:MORTAL | HAS_EGG | BASEANGBAND | NEUTRAL | NO_TARGET | WILD_GRASS | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Large speckled brown birds with a special fondness for snails, D:whose shells they remove by breaking them against stones. @@ -2401,9 +3674,16 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | IM_COLD | -F:MORTAL | SUSCEP_FIRE | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:IM_COLD +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO D:A large white figure covered in shaggy fur. # New monster added by furiosity for the Theme module @@ -2414,9 +3694,16 @@ W:10:1:600:40 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN | -F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD +S:1_IN_8 S:SHRIEK D:Dog-like carnivore of woodland and farmland, distinctive for D:its red-orange coats and its eerie plaintive cries. @@ -2428,9 +3715,11 @@ W:9:1:250:2 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d4 -F:RAND_25 | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:IM_POIS +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is a rodent of unusual size. @@ -2443,8 +3732,16 @@ O:0:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:HURT:1d3 -F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:RAND_25 | ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO D:A woman's face on the body of a vicious black bird. # New monster added by furiosity for the Theme module @@ -2455,8 +3752,13 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:RAND_50 | RAND_25 | EVIL | -F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:EVIL +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:SHRIEK D:An evil swarm of bloodsucking flies. They are grey, brown and black D:insects, together in a homogeneous mass. They are loud, hateful and @@ -2472,12 +3774,27 @@ E:1:1:1:2:1:1 O:25:20:25:20 B:BITE:POISON:5d5 B:BITE:POISON:5d5 -F:MALE | CAN_SWIM | IM_POIS | IM_ACID | AQUATIC | -F:DROP_60 | DROP_2D2 | FRIENDS | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | EVIL | MORTAL | BASEANGBAND -F:WILD_TOO | WILD_OCEAN | WILD_SHORE | +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:IM_ACID +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_TOO S:1_IN_8 -S:BA_POIS | SCARE | HOLD +S:BA_POIS +S:HOLD +S:SCARE D:A sea-serpent of Elvish legend. N:160:Cave bear @@ -2489,9 +3806,16 @@ O:0:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:1d8 -F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A large bear appears to have made its home in this cave. It is hungry, D:and you are trespassing in its territory. @@ -2503,8 +3827,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:KILL_ITEM +F:KILL_WALL +F:MORTAL +F:WEIRD_MIND D:Despite its unimpressive size, this mole creature has fangs powerful D:enough to bore through solid rock. @@ -2516,12 +3846,26 @@ E:1:1:1:2:1:1 O:30:40:30:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:MALE | -F:FORCE_SLEEP | DROP_90 | WILD_TOO | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:CONF | BLIND | HOLD | SLOW | MIND_BLAST | S_MONSTER | BLINK +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_3 +S:BLIND +S:BLINK +S:CONF +S:HOLD +S:MIND_BLAST +S:SLOW +S:S_MONSTER D:A master of the mental arts, able to damage or dominate the D:minds of others. @@ -2534,11 +3878,24 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | HAS_EGG | IMPRESED | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_ELEC | BASEANGBAND | ATTR_MULTI | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_ELEC +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_ELEC D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a pale blue. @@ -2552,12 +3909,24 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI -F:EVIL | DRAGON | IM_COLD | SUSCEP_FIRE | HAS_EGG | IMPRESED | BASEANGBAND F:ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_COLD +F:ONLY_GOLD +F:OPEN_DOOR +F:SUSCEP_FIRE +S:1_IN_12 S:BR_COLD D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a pale white. @@ -2571,11 +3940,23 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:EVIL | DRAGON | IM_POIS | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_POIS +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_POIS D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a sickly green. @@ -2589,11 +3970,23 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:IM_ACID +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_ACID D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a dull black. @@ -2607,12 +4000,25 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_FIRE | HAS_EGG | IMPRESED | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_11 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_FIRE +F:ONLY_GOLD +F:OPEN_DOOR +F:SUSCEP_COLD +S:1_IN_11 S:BR_FIRE D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a pale red. @@ -2625,8 +4031,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:STING:LOSE_STR:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON -F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:HAS_LITE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is large and has venomous mandibles. N:169:Brodda, the Easterling @@ -2639,11 +4051,22 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d13 -F:UNIQUE | MALE | EVIL -F:FORCE_MAXHP | CAN_SPEAK | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WILD_TOO D:A nasty piece of work, Brodda picks on defenceless women and children. # New monster added for the Theme module @@ -2657,9 +4080,22 @@ O:10:90:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:BASEANGBAND | UNIQUE | MALE | EVIL | ORC | FORCE_MAXHP | -F:CAN_SPEAK | DROP_CORPSE | WILD_TOO | OPEN_DOOR | BASH_DOOR | -F:HURT_LITE | ONLY_ITEM | DROP_1D2 | DROP_GOOD | ESCORT | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE +F:WILD_TOO D:Strong and powerful, for a goblin. N:171:King cobra @@ -2670,8 +4106,18 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:SPIT:BLIND:1d2 B:BITE:POISON:3d4 -F:RAND_50 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | CAN_SWIM | ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_TOO +F:WILD_WOOD D:It is a large snake with a hooded face. N:172:Eagle @@ -2683,8 +4129,20 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d6 -F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD | -F:DROP_CORPSE | MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | IMPRESED | HAS_EGG | AQUATIC +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_WASTE +F:WILD_WOOD D:A magnificent huge predatory bird. N:173:War bear @@ -2696,9 +4154,14 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE F:ANIMAL -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:WEIRD_MIND D:A bear with tusks, trained to kill. N:174:Killer bee @@ -2709,8 +4172,13 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:STING:POISON:1d4 B:STING:LOSE_STR:1d4 -F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:FRIENDS +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is poisonous and aggressive. N:175:Giant spider @@ -2723,9 +4191,15 @@ B:BITE:HURT:1d10 B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:HURT:1d10 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON | -F:ANIMAL | SPIDER | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO D:It is a large spider whose bulbous body is bloated with poison. N:176:Giant white tick @@ -2735,9 +4209,13 @@ W:10:2:200:27 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:2d6 -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:IM_POIS +F:MORTAL +F:WEIRD_MIND D:It is moving slowly towards you. # New monster added for the Theme module @@ -2752,11 +4230,25 @@ B:TOUCH:EAT_FOOD B:TOUCH:EAT_ITEM B:BEG:EAT_GOLD B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_MAXHP | FORCE_DEPTH | WILD_TOWN | WILD_ONLY | -F:OPEN_DOOR | BASH_DOOR | DROP_GOOD | -F:RAND_25 | DROP_60 | DROP_2D2 | DROP_GREAT | ONLY_ITEM | -F:MORTAL | JOKEANGBAND | HAS_LITE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:FORCE_DEPTH +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:An obscenely lucky and very stealthy Halfling. You have an intense D:desire to kill this creature. @@ -2768,13 +4260,25 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_5 +S:BA_POIS +S:BLIND +S:CONF +S:DARKNESS +S:MISSILE D:A dark elven figure, dressed all in black, hurling spells at you. # New monster added for the Theme module @@ -2787,10 +4291,14 @@ B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 +F:BASH_DOOR +F:DROP_1D2 +F:DROP_GOOD +F:FORCE_SLEEP +F:FRIENDS F:MALE -F:FORCE_SLEEP | FRIENDS -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD -F:OPEN_DOOR | BASH_DOOR +F:ONLY_ITEM +F:OPEN_DOOR D:The dwarves of Nogrod were ever greedy, and through this Morgoth was able to D:snare them. Now they act as slavemasters in his mines. @@ -2801,10 +4309,13 @@ G:k:w I:110:2d100:25:120:1 W:22:1:0:175 B:HIT:SHATTER:6d6 -F:MALE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD -F:OPEN_DOOR | BASH_DOOR +F:BASH_DOOR +F:DROP_1D2 +F:DROP_GOOD F:EVIL +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR D:The dwarves of Nogrod were ever greedy, and through this Morgoth was able to D:snare them. This smith has been forging blades for the Orcs. @@ -2818,13 +4329,23 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:MALE | EVIL -F:FORCE_SLEEP | FORCE_MAXHP -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD -F:OPEN_DOOR | BASH_DOOR -F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP -S:1_IN_8 -S:HEAL | BO_FIRE | BO_ACID +F:BASH_DOOR +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_8 +S:BO_ACID +S:BO_FIRE +S:HEAL D:The dwarves of Nogrod were ever greedy, and through this Morgoth was able to D:snare them. This is a lord among the dark dwarves. @@ -2839,18 +4360,32 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE -D:The dwarves of Nogrod were ever greedy, and through this Morgoth was able to -D:snare them. This priest serves Melkor unquestioningly, and today it is your -D:turn to die. - -N:183:Dark elven warrior +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_5 +S:BLIND +S:CAUSE_2 +S:CONF +S:DARKNESS +S:HEAL +S:MISSILE +D:The dwarves of Nogrod were ever greedy, and through this Morgoth was able to +D:snare them. This priest serves Melkor unquestioningly, and today it is your +D:turn to die. + +N:183:Dark elven warrior G:h:u I:110:10d11:20:16:20 W:10:1:1400:50 @@ -2858,10 +4393,16 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:MALE | -F:DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:HURT_LITE +F:MALE +F:OPEN_DOOR S:1_IN_12 S:MISSILE D:A dark elven figure in armour, ready with his sword. @@ -2873,10 +4414,18 @@ W:10:2:30:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d1 -F:ATTR_CLEAR | -F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:ATTR_CLEAR +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:INVISIBLE +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID S:MULTIPLY D:Yum! It smells quite tasty. If you could only see it. @@ -2887,11 +4436,18 @@ W:10:2:60:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d1 -F:NEVER_MOVE | COLD_BLOOD | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_5 | ARROW_1 +F:COLD_BLOOD +F:EMPTY_MIND +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_5 +S:ARROW_1 +S:MULTIPLY D:What looks like the remains of a quiver dropped by a past adventurer D:has become overgrown with a strange mold intent on using the contents D:of the quiver to grab prey. @@ -2906,13 +4462,26 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d11 B:HIT:HURT:1d13 B:HIT:HURT:1d11 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SPECIAL_GENE | -F:ESCORT | WILD_TOO | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE +F:WILD_TOO D:He is a cunning and devious orc. Short and broad, he has crooked D:legs and arms that hang almost to the ground. @@ -2925,9 +4494,17 @@ O:0:0:0:0 B:BITE:TERRIFY:1d3 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:The beating of its wings produces a strangely unnerving noise. N:188:Owlbear @@ -2939,8 +4516,13 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:CRUSH:HURT:1d10 -F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:EVIL +F:MORTAL +F:OPEN_DOOR D:A bizarre bear with the claws and the face of an owl. # New monster added by furiosity for the Theme module @@ -2951,8 +4533,15 @@ W:1:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:1d2 -F:BASEANGBAND | EMPTY_MIND | STUPID | ATTR_CLEAR | -F:UNDEAD | RAND_50 | CAN_SWIM | INVISIBLE | EVIL | +F:ATTR_CLEAR +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:INVISIBLE +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. N:190:Hairy mold @@ -2962,10 +4551,16 @@ W:10:1:50:32 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:1d3 -F:NEVER_MOVE | CAN_SWIM | -F:STUPID | EMPTY_MIND | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange hairy growth on the dungeon floor. N:191:Grizzly bear @@ -2978,9 +4573,14 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d12 B:CRUSH:HURT:1d10 -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | BASH_DOOR | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A huge, beastly bear, more savage than most of its kind. N:192:Disenchanter mold @@ -2990,11 +4590,19 @@ W:10:1:40:40 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:UN_BONUS:1d6 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | RES_DISE | -F:IM_POIS | ATTR_MULTI | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_11 | +F:ATTR_MULTI +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_DISE +F:STUPID +S:1_IN_11 S:DRAIN_MANA D:It is a strange glowing growth on the dungeon floor. @@ -3007,11 +4615,23 @@ O:50:50:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:DROP_60 | BASH_DOOR | HAS_EGG | -F:EVIL | DRAGON | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_11 | -S:CONF | SCARE | BR_LITE | BR_DARK +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +S:1_IN_11 +S:BR_DARK +S:BR_LITE +S:CONF +S:SCARE D:A small relative of the dragon that inhabits dark caves. N:194:Limrog @@ -3021,10 +4641,20 @@ W:10:1:600:40 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY | BASEANGBAND -S:1_IN_3 | -S:BLINK | TELE_TO | TELE_AWAY | TPORT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:EVIL +F:IM_FIRE +F:NO_FEAR +F:OPEN_DOOR +F:RES_TELE +S:1_IN_3 +S:BLINK +S:TELE_AWAY +S:TELE_TO +S:TPORT D:It is a fast-moving demon that blinks quickly in and out of existence; no D:other demon matches its teleporting mastery. It resembles a fish - Limroeg D:are actually fish that were corrupted by Morgoth. @@ -3037,9 +4667,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 -F:ONLY_GOLD | DROP_90 | DROP_1D2 | -F:COLD_BLOOD | BASH_DOOR | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_90 +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It appears to be a pile of gold coins, until it starts crawling towards you D:on tiny legs. @@ -3050,10 +4688,17 @@ W:10:1:600:30 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:RAND_25 | FRIENDS | -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN | -F:ANIMAL | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FRIENDS +F:MORTAL +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD D:It howls and snaps at you. N:197:Giant fruit fly @@ -3063,8 +4708,13 @@ W:10:3:100:4 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:A fast-breeding, annoying pest. @@ -3076,8 +4726,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 -F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A large black cat, stalking you with intent. It thinks you're its next D:meal. @@ -3089,11 +4746,16 @@ E:1:1:1:2:1:1 O:25:60:0:0 B:HIT:HURT:2d4 B:TOUCH:EAT_ITEM -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | DROP_SKELETON | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:He is eyeing your backpack. # New monster added by furiosity for the Theme module @@ -3104,8 +4766,13 @@ W:3:1:0:5 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:2d4 -F:BASEANGBAND | EMPTY_MIND | STUPID | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It is D:especially aggressive. @@ -3117,8 +4784,14 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:2d4 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It is D:surrounded by a foul stench. @@ -3130,8 +4803,19 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:DISEASE:1d6 B:TOUCH:LOSE_CON:1d6 -F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR | -F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD S:MULTIPLY D:A sickening mound of decaying flesh, bones, hands and other body parts. D:It seems to be growing. @@ -3144,8 +4828,14 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:2d4 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. Its form seems D:infused with blood, surely that of its victims. @@ -3158,15 +4848,33 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:ATTR_MULTI | -F:FORCE_MAXHP | FORCE_SLEEP | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | DRAGON | CAN_FLY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HAS_EGG | IMPRESED | -F:BASEANGBAND | HAS_LITE -S:1_IN_12 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales shimmering with a hint of colour. @@ -3179,8 +4887,14 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:2d4 B:TOUCH:CONFUSE:3d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It is D:surrounded by a foul stench and an aura of mystery. @@ -3193,12 +4907,27 @@ O:0:50:50:0 B:TOUCH:PARALYZE:1d14 B:TOUCH:PARALYZE:1d14 B:CRUSH:HURT:2d12 -F:ANIMAL | NEVER_MOVE | COLD_BLOOD | DROP_RANDART -F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP | -F:RES_WATE | IM_POIS | IM_ACID | SUSCEP_FIRE | SPECIAL_GENE | -F:DROP_1D2 | DROP_GOOD | ONLY_ITEM | BASEANGBAND | NO_CUT -S:1_IN_10 | -S:TELE_TO | HOLD | +F:ANIMAL +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_GOOD +F:DROP_RANDART +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_POIS +F:NEVER_MOVE +F:NO_CUT +F:ONLY_ITEM +F:RES_WATE +F:SPECIAL_GENE +F:SUSCEP_FIRE +F:UNIQUE +S:1_IN_10 +S:HOLD +S:TELE_TO D:The ancient grey willow tree, ruler of the Old Forest. He despises D:trespassers in his territory. "...a huge willow-tree, old and hoary. D:Enormous it looked, its sprawling branches going up like racing arms @@ -3213,8 +4942,15 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ELEC:3d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | IM_ELEC | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_ELEC +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It is D:surrounded by a barely noticeable aura of sparks. @@ -3227,10 +4963,20 @@ O:0:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is a shambling orcish corpse leaving behind a trail of flesh. N:209:Hippogryph @@ -3241,8 +4987,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:HIT:HURT:2d5 B:BITE:HURT:2d5 -F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS | -F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO D:A strange hybrid of eagle and horse. N:210:Black mamba @@ -3252,10 +5005,19 @@ W:12:3:300:40 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:4d4 -F:RAND_50 | BASH_DOOR | CAN_SWIM | -F:WILD_TOO | WILD_WOOD | WILD_GRASS | -F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE | HAS_EGG | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_POIS +F:MORTAL +F:RAND_50 +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:It has glistening black skin, a sleek body, and highly venomous fangs. N:211:White wolf @@ -3266,11 +5028,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d4 -F:RAND_25 | -F:FRIENDS | SUSCEP_FIRE | -F:BASH_DOOR | WILD_TOO | WILD_WASTE | -F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:IM_COLD +F:MORTAL +F:RAND_25 +F:SUSCEP_FIRE +F:WILD_TOO +F:WILD_WASTE D:A large and muscled wolf from the northern wastes. Its breath is cold and D:icy and its fur is coated with frost. @@ -3281,11 +5050,18 @@ W:12:3:2600:60 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EXP_10 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_11 | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_11 S:DRAIN_MANA D:Yum! It looks quite tasty. It is a pulsing mound of glowing flesh. @@ -3296,9 +5072,17 @@ W:12:4:200:6 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EXP_10 -F:RAND_50 | RAND_25 | CAN_SWIM | -F:STUPID | WEIRD_MIND | BASH_DOOR | -F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:HURT_LITE +F:NO_CUT +F:NO_FEAR +F:RAND_25 +F:RAND_50 +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a disgusting mass of dark worms, eating each other, the floor, D:the air, you... @@ -3311,8 +5095,15 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_CHR:3d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | NO_CUT | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:NO_CUT +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It seems to D:be rising straight from the earth to get you. @@ -3326,13 +5117,29 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d11 B:HIT:HURT:1d11 -F:UNIQUE | MALE | -F:FORCE_MAXHP | WILD_TOO | SPECIAL_GENE | -F:ESCORT | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | -F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE +F:WILD_TOO D:A leader of a band of raiding orcs from the Misty Mountains D:He's been known to pick on Shire-folk. @@ -3344,10 +5151,16 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:MALE | WILD_TOO | -F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO D:A warrior of considerable skill. # New monster added by furiosity for the Theme module @@ -3360,8 +5173,16 @@ O:0:0:0:0 B:TOUCH:HURT:3d5 B:TOUCH:SHATTER:1d1 # Yes, I'm nasty. :P -furiosity -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | NO_CUT | NO_STUN | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:NO_CUT +F:NO_STUN +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It seems to D:be coming from the walls. @@ -3374,11 +5195,23 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_CONF | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:NO_CONF +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_CONF D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a dull bronze. @@ -3392,12 +5225,24 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_STUN | HAS_EGG | IMPRESED | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_12 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:NO_STUN +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_12 S:BR_SOUN D:This newly-born dragon is still soft, its eyes unaccustomed to light and D:its scales a pale gold. @@ -3410,10 +5255,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:EXP_10 B:GAZE:EXP_10 -F:NEVER_MOVE | EVIL | CAN_FLY | DROP_CORPSE | -F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:HOLD | TELE_TO +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:HURT_LITE +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 +S:HOLD +S:TELE_TO D:A huge disembodied eye. As you stare into the black nothingness of its pupil, D:you feel your will and vitality draining away, and are unable to do anything D:except approach it in horrified fascination. @@ -3426,8 +5278,15 @@ W:15:5:0:20 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_LITE:3d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | NO_CUT | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:NO_CUT +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It seems to D:be surrounded with a strange aura of dark light. @@ -3439,8 +5298,15 @@ W:20:5:0:30 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:4d4 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | NO_CUT | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:NO_CUT +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It glows D:an eerily unnatural pink colour. @@ -3453,8 +5319,15 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:5d5 B:TOUCH:LOSE_DEX:5d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | CAN_FLY | +F:BASEANGBAND +F:CAN_FLY +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It prefers D:to dwell in the trees and is rather stealthy. @@ -3467,8 +5340,15 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:6d6 B:TOUCH:BLIND:6d6 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | IM_ELEC | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_ELEC +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. It seems to D:be materializing out of thin air. @@ -3480,13 +5360,22 @@ E:1:1:1:2:1:1 O:0:20:80:0 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MALE | GOOD | -F:FORCE_SLEEP | -F:DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | SCARE | CAUSE_2 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:CAUSE_2 +S:HEAL +S:SCARE S:S_MONSTER D:A robed man dedicated to his Vala. He believes you to be a D:servant of the Shadow. @@ -3499,13 +5388,26 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:HIT:HURT:1d9 B:HIT:HURT:1d10 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_5 +S:BLIND +S:CAUSE_2 +S:CONF +S:DARKNESS +S:HEAL +S:MISSILE D:A dark elven figure, dressed all in black, chanting curses and waiting to D:deliver your soul to the Void. @@ -3516,10 +5418,21 @@ W:12:2:0:40 E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d3 -F:RAND_50 | RAND_25 | IM_ELEC | IM_POIS | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | -F:IM_POIS | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_ELEC +F:IM_POIS +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 D:A whirlwind of sentient air. N:228:Skeleton human @@ -3529,9 +5442,19 @@ W:12:1:1500:38 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:It is an animated human skeleton. N:229:Zombified human @@ -3542,9 +5465,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:It is a shambling human corpse dropping chunks of flesh behind it. N:230:Tiger @@ -3556,9 +5489,16 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:One of the largest of its species, a sleek orange and black shape creeps D:towards you, ready to pounce. @@ -3570,12 +5510,24 @@ E:0:0:0:0:0:0 O:45:15:25:0 B:WAIL:TERRIFY B:TOUCH:LOSE_DEX:1d8 -F:FORCE_SLEEP | RAND_25 | -F:DROP_60 | DROP_90 | CAN_FLY | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:TPORT | SCARE +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:UNDEAD +S:1_IN_15 +S:SCARE +S:TPORT D:A ghostly apparition that shrieks horribly. # New monster added by furiosity for the Theme module @@ -3588,8 +5540,14 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:DISEASE:3d5 B:TOUCH:PARASITE:6d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:RAND_50 +F:STUPID +F:UNDEAD D:An evil cannibal spirit from the marshlands. Foul stench D:of decay surrounds it, and you are afraid to let it get D:near you. @@ -3603,10 +5561,19 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:IM_ACID | IM_POIS | HURT_LITE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_LITE +F:IM_ACID +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:A strange pile of flesh, covered in discoloured blotches. N:234:Drider @@ -3618,12 +5585,20 @@ O:0:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:POISON:1d6 -F:FORCE_SLEEP | -F:BASH_DOOR | DROP_SKELETON | -F:EVIL | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:MORTAL +S:1_IN_8 +S:ARROW_2 +S:CAUSE_1 +S:CONF +S:DARKNESS +S:MISSILE D:A dark elven torso merged with the bloated form of a giant spider. N:235:Mongbat @@ -3635,9 +5610,18 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:POISON:1d8 -F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP | -F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MORTAL +F:WEIRD_MIND D:They say it is notoriously difficult to kill. N:236:Killer brown beetle @@ -3647,8 +5631,13 @@ W:13:1:500:38 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WEIRD_MIND D:It is a vicious insect with a tough carapace. # New monster added by furiosity for the Theme module @@ -3663,13 +5652,31 @@ B:TOUCH:EXP_20:7d5 B:TOUCH:DISEASE:7d5 B:TOUCH:PARASITE:14d10 B:TOUCH:LOSE_ALL:7d5 -F:BASEANGBAND | EMPTY_MIND | STUPID | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | NO_FEAR | -F:FORCE_MAXHP | KILL_ITEM | KILL_BODY | NO_CONF | -F:NO_SLEEP | NO_CUT | NO_STUN | REGENERATE | IM_COLD | -F:RES_NETH | RES_PLAS | RES_WATE | RES_DISE | RES_NEXU | +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:RAND_50 +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +F:STUPID +F:UNDEAD S:1_IN_5 -S:ANIM_DEAD | +S:ANIM_DEAD D:An evil cannibal spirit from the marshlands. It has been given D:additional power by necromantic magic, making it nearly invulnerable. # Wow, a dangerous icky thing :P @@ -3681,11 +5688,19 @@ W:13:2:2100:50 E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:2d8 -F:FRIENDS | -F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A hideous, smallish giant that is often found near or with orcs. N:239:Creeping mithril coins @@ -3696,9 +5711,19 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 -F:ONLY_GOLD | DROP_90 | DROP_2D2 | -F:COLD_BLOOD | BASH_DOOR | IM_ACID | CHAR_MULTI | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:IM_ACID +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It appears to be a pile of sentient mithril coins that doesn't like being D:picked up. @@ -3709,12 +5734,27 @@ W:13:2:1500:50 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:2d2 -F:MALE | -F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:BLIND +S:BLINK +S:CONF +S:DARKNESS +S:HASTE +S:HOLD +S:SLOW +S:TPORT D:A deceptive spellcaster. N:241:Druid @@ -3725,33 +5765,74 @@ E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:MALE | WILD_TOO | WILD_WOOD | -F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:SMART | OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC | S_ANIMAL -D:A priest devoted to Yavanna Kementari. He thinks you want to -D:destroy the forests of Arda. - -# New monster added by furiosity for the Theme module -# A Black Numenorean (hell knight) on steroids -N:242:Fuinur, Lord of the Haradrim -G:p:r +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +F:WILD_TOO +F:WILD_WOOD +S:1_IN_3 +S:BLIND +S:BLINK +S:BO_ELEC +S:BO_FIRE +S:HASTE +S:HOLD +S:SLOW +S:S_ANIMAL +D:A priest devoted to Yavanna Kementari. He thinks you want to +D:destroy the forests of Arda. + +# New monster added by furiosity for the Theme module +# A Black Numenorean (hell knight) on steroids +N:242:Fuinur, Lord of the Haradrim +G:p:r I:140:80d100:50:300:0 W:90:1:0:150000 E:1:1:1:2:1:1 O:0:40:60:0 B:HIT:HURT:20d5 B:HIT:EXP_80:20d5 -F:UNIQUE | MALE | MORTAL | BASEANGBAND | HAS_LITE | -F:FORCE_MAXHP | SMART | IM_FIRE | IM_ELEC | IM_POIS | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GREAT | -F:RES_NETH | RES_NEXU | RES_PLAS | RES_WATE | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL | SPECIAL_GENE | -S:1_IN_5 | -S:BLIND | SCARE | CAUSE_4 | BA_NETH | BA_FIRE | BO_PLAS -S:S_HI_DEMON | S_HI_UNDEAD | HASTE | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_5 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_PLAS +S:CAUSE_4 +S:HASTE +S:SCARE +S:S_HI_DEMON +S:S_HI_UNDEAD D:A Man of Numenor who fell under the influence of Sauron during the time D:the Dark Lord dwelt on that island. He sailed east to Middle-earth, with D:a companion named Herumor, and settled in the southern region of Harad. @@ -3767,10 +5848,21 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE:5d5 B:HIT:TERRIFY:5d5 -F:NEVER_MOVE | NO_FEAR | -F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP | -F:DROP_90 | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It resembles a normal cloak until some poor fool ventures too close. N:244:Black orc @@ -3781,11 +5873,20 @@ E:1:1:1:2:1:1 O:10:50:20:15 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:MALE | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO S:1_IN_9 S:ARROW_2 D:He is a large orc with powerful arms and deep black skin. @@ -3799,10 +5900,20 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:A fast moving highly acidic pile of flesh. It is D:eating away the floor it rests on. @@ -3813,9 +5924,14 @@ W:14:1:0:4 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | MORTAL | JOKEANGBAND +F:ANIMAL +F:BASH_DOOR +F:CAN_FLY +F:JOKEANGBAND +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:Oh no! They are everywhere! @@ -3827,10 +5943,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND +F:ATTR_CLEAR +F:BASEANGBAND +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP D:A strange creature that merges with the dungeon floor, trapping its D:victims by enveloping them within its perfectly disguised form. @@ -3842,10 +5966,25 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE B:HIT:PARALYZE -F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS | -F:KILL_TREES | SUSCEP_FIRE | ANIMAL | -F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS | -F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_60 +F:EMPTY_MIND +F:FORCE_SLEEP +F:FRIENDS +F:KILL_TREES +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:A mass of vegetation. As you pass near it, it reaches out tendrils to D:ensnare you. You can just make out skeletons of its previous victims D:deep within the thickets. @@ -3860,13 +5999,32 @@ O:0:0:0:0 B:HIT:HURT:10d8 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:BASEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:UNIQUE | MALE | FORCE_MAXHP | GOOD | CAN_SPEAK | -F:SMART | PET | HAS_LITE | OPEN_DOOR | BASH_DOOR | -F:DROP_CORPSE | DROP_SKELETON | MORTAL | CAN_SWIM | -F:RES_WATE | RES_NETH | IM_COLD | IM_ACID | IM_POIS | -S:1_IN_2 | -S:ARROW_4 | S_KIN | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:PET +F:RES_NETH +F:RES_WATE +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD +S:1_IN_2 +S:ARROW_4 +S:S_KIN D:A fair Elf in a travel cloak, wielding a longbow and short sword. D:Stately and graceful, he rides his steed Asfaloth with great speed. D:It is rumoured that he is none other but Glorfindel of Gondolin, who @@ -3880,12 +6038,19 @@ W:14:2:150:60 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:COLD:1d6 -F:FORCE_SLEEP | WILD_TOO | WILD_WASTE | -F:RAND_50 | CAN_FLY | SUSCEP_FIRE | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_COLD | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_COLD +F:MORTAL +F:RAND_50 +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WASTE +S:1_IN_10 S:BR_COLD D:It is a large dragonfly that drips frost. @@ -3897,11 +6062,17 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:EXPLODE:HURT:20d2 -F:MALE | -F:WILD_TOO | SUSCEP_FIRE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | HURT_LITE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:EVIL +F:HAS_LITE +F:HURT_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:SUSCEP_FIRE +F:WILD_TOO D:He is one of the many weaker 'slave' orcs, often mistakenly called a D:goblin. He is equipped with an explosive charge. @@ -3917,11 +6088,23 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:MALE | OPEN_DOOR | BASH_DOOR | UNIQUE | -F:GOOD | DROP_SKELETON | DROP_CORPSE | SMART | PET | -F:IM_ACID | IM_COLD | RES_WATE | RES_NETH | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:MALE +F:MORTAL +F:OPEN_DOOR +F:PET +F:RES_NETH +F:RES_WATE +F:SMART +F:UNIQUE +S:1_IN_5 S:S_KIN D:The eldest son of Finarfin and brother to Galadriel, who founded D:Minas Tirith in the Pass of Sirion, and delved his citadel at @@ -3937,11 +6120,19 @@ W:14:4:2600:20 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d4 -F:NEVER_MOVE | EVIL | CAN_SWIM | -F:IM_POIS | EMPTY_MIND | NO_FEAR | BASEANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_7 | -S:SCARE | CONF | BR_LITE +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:NEVER_MOVE +F:NO_CUT +F:NO_FEAR +S:1_IN_7 +S:BR_LITE +S:CONF +S:MULTIPLY +S:SCARE D:A chaotic mass of pulsating flesh, mouths and eyes. # New monster added by furiosity for the Theme module @@ -3955,10 +6146,26 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_4 | HASTE | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_4 +S:HASTE +S:SCARE D:The eldest of the Seven Sons of Feanor, and considered to be their D:leader. In Valinor he swore the Oath of Feanor, and followed his D:father back to Middle-earth. After Feanor's death, Morgoth captured @@ -3974,10 +6181,19 @@ E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO D:A ten-foot-tall humanoid with powerful muscles. N:256:Flesh golem @@ -3988,10 +6204,18 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:EMPTY_MIND | BASH_DOOR | CAN_SWIM | -F:IM_ELEC | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | -F:MORTAL | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:MORTAL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:A shambling humanoid monster with long scars. N:257:Warg @@ -4002,9 +6226,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 -F:RAND_25 | BASH_DOOR | FRIENDS | -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:MORTAL +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It is a large wolf with eyes full of cunning. If you see D:one, it usually means orcs are nearby. @@ -4016,11 +6249,18 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:TOUCH:EAT_GOLD B:TOUCH:EAT_FOOD -F:DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | -F:GOOD | MORTAL | BASEANGBAND | PET -S:MULTIPLY | -S:1_IN_6 | +F:BASEANGBAND +F:DROP_60 +F:GOOD +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:RAND_50 +S:1_IN_6 S:BLINK +S:MULTIPLY D:A merry little gnome. N:259:Giant flea @@ -4030,8 +6270,12 @@ W:14:3:90:3 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | CAN_FLY | WEIRD_MIND | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:MORTAL +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:Just looking at it makes you itchy all over. @@ -4045,13 +6289,25 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of D:spiders: he was captured by Shelob once, but escaped when she forgot D:completely about him. @@ -4064,10 +6320,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It is a massive animated statue made out of hardened clay. N:262:Black ogre @@ -4078,11 +6343,19 @@ E:1:1:1:2:1:1 O:0:70:0:15 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:WILD_MOUNTAIN +F:WILD_TOO D:A massive orc-like figure with black skin and powerful arms. # New monster added by furiosity for the Theme module @@ -4096,11 +6369,30 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_3 | -S:HEAL | SCARE | CAUSE_2 | HOLD | CONF | S_ANIMALS | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_3 +S:CAUSE_2 +S:CONF +S:HEAL +S:HOLD +S:SCARE +S:S_ANIMALS D:The second son of Feanor, who inherited more of his mother Nerdanel's D:gentle spirit than any of his brothers. Maglor was famed as a poet and D:bard, but he took the Oath of Feanor in Tirion and shared in the woes @@ -4114,10 +6406,19 @@ E:1:1:1:2:1:1 O:30:30:30:5 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:MALE | WILD_TOO | -F:FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +F:WILD_TOO D:He is a hideous deformed cross-breed with man and orc, combining man's D:strength and cunning with orcish evil. The Dunlendings fighting on D:Saruman's side were first noted to mix their blood with the orcs. @@ -4130,12 +6431,27 @@ E:0:0:0:0:1:0 O:0:0:80:20 B:STING:HURT:1d10 B:BITE:HURT:1d10 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE | -F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EMPTY_MIND +F:EVIL +F:FEMALE +F:IM_COLD +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:RES_WATE S:1_IN_8 -S:HOLD | CONF | BO_COLD | HEAL | DARKNESS +S:BO_COLD +S:CONF +S:DARKNESS +S:HEAL +S:HOLD D:A giant snake-like figure with a woman's torso, talented in magic. N:266:Poison ivy @@ -4146,10 +6462,25 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:POISON:2d2 B:HIT:POISON:2d2 -F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS | -F:KILL_TREES | SUSCEP_FIRE | ANIMAL | -F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS | -F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_60 +F:EMPTY_MIND +F:FORCE_SLEEP +F:FRIENDS +F:KILL_TREES +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD S:MULTIPLY D:A mass of vegetation. It seems to be growing. @@ -4163,11 +6494,21 @@ B:SPORE:CONFUSE B:SPORE:CONFUSE B:SPORE:HALLU B:SPORE:HALLU -F:FORCE_SLEEP | NEVER_MOVE | -F:STUPID | RES_TELE | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:BLINK | SLOW | SCARE | DARKNESS +F:BASEANGBAND +F:CAN_SWIM +F:FORCE_SLEEP +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:STUPID +S:1_IN_2 +S:BLINK +S:DARKNESS +S:SCARE +S:SLOW D:Yum! It looks quite tasty. It seems to glow with an unusual light. # New monster added by furiosity for the Theme module @@ -4181,11 +6522,30 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_3 | -S:S_MONSTER | S_ANIMAL | S_KIN | S_MONSTERS | S_ANIMALS | S_KIN | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_3 +S:S_ANIMAL +S:S_ANIMALS +S:S_KIN +S:S_KIN +S:S_MONSTER +S:S_MONSTERS D:Celegorm the Fair was the third of the seven sons of Feanor. D:The most ambitious of the seven, he followed the oath of his father D:with the greatest ardour. He searches forever for the Silmarils. @@ -4199,11 +6559,17 @@ O:0:0:80:20 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE F:EVIL -F:MORTAL | BASEANGBAND +F:FEMALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 D:A giant snake-like figure with a woman's torso. N:270:Wererat @@ -4215,13 +6581,22 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_60 | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | EVIL -F:MORTAL | BASEANGBAND -S:1_IN_9 | -S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +S:1_IN_9 +S:BA_POIS +S:BLINK +S:BO_COLD +S:CAUSE_2 +S:S_KIN D:A large rat with glowing red eyes, which can also assume human form. D:It is a disgusting creature, relishing in filth and disease. @@ -4234,11 +6609,15 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:FORCE_SLEEP | DROP_CORPSE | -F:FRIENDS | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MORTAL +S:1_IN_5 S:BR_LITE D:A brilliant canine form whose light hurts your eyes, even at this distance. @@ -4251,11 +6630,15 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:FORCE_SLEEP | DROP_CORPSE | -F:FRIENDS | -F:BASH_DOOR | HURT_LITE | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIENDS +F:HURT_LITE +F:MORTAL +S:1_IN_5 S:BR_DARK D:A hole in the air in the shape of a huge hound. No light falls upon its D:form. @@ -4268,9 +6651,21 @@ E:0:0:0:0:1:0 O:90:0:10:0 B:BITE:POISON:1d3 B:BITE:LOSE_STR:1d4 -F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY | -F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD +F:WEIRD_MIND D:A skull animated by necromantic spells. You'll seldom catch one alone. # New monster added by furiosity for the Theme module @@ -4284,11 +6679,27 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:EAT_ITEM:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_3 | -S:TRAPS | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_3 +S:CONF +S:SCARE +S:TRAPS D:The fourth son of Feanor, who turned on his own kind because of the D:Oath of his father. He searches forever for the Silmarils of Feanor. @@ -4301,9 +6712,15 @@ O:0:0:0:0 B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:POISON:1d6 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | SPIDER | IM_POIS | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO D:A giant spider with hairy black and red legs. # New monster added by furiosity for the Theme module @@ -4317,11 +6734,29 @@ B:HIT:HURT:10d10 B:HIT:EAT_ITEM:10d10 B:HIT:EAT_ITEM:10d10 B:HIT:EAT_ITEM:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_3 | -S:TELE_TO | TELE_AWAY | TPORT | BLINK | TRAPS | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_3 +S:BLINK +S:TELE_AWAY +S:TELE_TO +S:TPORT +S:TRAPS D:The fifth son of Feanor, closely associated with his elder D:brother Celegorm. Bound by the Oath of Feanor, he searches D:forever for the Silmarils. @@ -4335,10 +6770,19 @@ O:0:0:0:0 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 -F:FRIENDS | WILD_TOO | WILD_WOOD | -F:WEIRD_MIND | BASH_DOOR | HURT_LITE | -F:ANIMAL | SPIDER | EVIL | IM_POIS | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_POIS +F:MORTAL +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it D:seeks to taste your juicy insides. @@ -4350,10 +6794,23 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:COLD:5d8 B:HIT:COLD:5d8 -F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | MALE | AURA_COLD | SUSCEP_FIRE | -F:IM_COLD | BASEANGBAND | HAS_LITE | MORTAL +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:IM_COLD +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE D:A twelve-foot-tall giant covered in furs. N:279:Griffon @@ -4364,8 +6821,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:HIT:HURT:3d4 B:BITE:HURT:2d6 -F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS | -F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:It is half lion, half eagle. It flies menacingly towards you. N:280:Aewrog @@ -4376,9 +6841,17 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:PARALYZE:1d2 B:HIT:HURT:1d10 -F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | HAS_LITE -S:1_IN_50 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:EVIL +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_FEAR +F:OPEN_DOOR +S:1_IN_50 S:BR_NETH D:A minor demonic servant of evil. It resembles a bird - in fact, D:the Aewroeg are the result of the corruption of smaller birds by Morgoth. @@ -4390,12 +6863,21 @@ W:15:2:900:40 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLINK | DARKNESS | BO_COLD | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_4 +S:BLINK +S:BO_COLD +S:DARKNESS S:S_MONSTER D:A mage of short stature. @@ -4408,10 +6890,15 @@ O:0:0:0:0 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:1d8 -F:ATTR_CLEAR | -F:FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:INVISIBLE | BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:ATTR_CLEAR +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:INVISIBLE +F:MORTAL D:A faint sense of motion in the air, hound-shaped, stands before you. N:283:Umber hulk @@ -4424,11 +6911,19 @@ B:GAZE:CONFUSE B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:2d6 -F:EMPTY_MIND | COLD_BLOOD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. @@ -4442,10 +6937,15 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:STUPID | WEIRD_MIND | KILL_ITEM | -F:IM_ACID | IM_POIS | DROP_CORPSE | -F:NO_CONF | -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:DROP_CORPSE +F:IM_ACID +F:IM_POIS +F:KILL_ITEM +F:MORTAL +F:NO_CONF +F:STUPID +F:WEIRD_MIND D:It is a weird, small animal with two antennae popping forth from D:its forehead. It looks hungry. @@ -4457,10 +6957,17 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:2d10 B:HIT:HURT:2d10 -F:FRIENDS | DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | ORC | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:ORC D:An unnatural hybrid of ogre and orc. N:286:Gelatinous cube @@ -4472,12 +6979,26 @@ O:40:30:20:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_MAXHP | -F:DROP_1D2 | DROP_4D2 | -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:It is a strange, vast gelatinous structure that assumes cubic proportions D:as it lines all four walls of the corridors it patrols. Through its D:transparent jelly structure you can see treasures it has engulfed, and a @@ -4490,11 +7011,19 @@ W:16:2:150:65 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_POIS +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_POIS D:A large, foul-smelling dragonfly. @@ -4506,10 +7035,22 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:FIRE:6d8 B:HIT:FIRE:6d8 -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO | SUSCEP_COLD | -F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE | -F:IM_FIRE | BASEANGBAND | HAS_LITE | MORTAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A glowing fourteen-foot-tall giant. Flames surround his red skin. N:289:Hummerhorn @@ -4519,8 +7060,13 @@ W:16:4:100:4 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:2d2 -F:RAND_50 | RAND_25 | CAN_FLY | WILD_TOO | -F:WEIRD_MIND | ANIMAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_TOO S:MULTIPLY D:A giant buzzing wasp, its stinger drips venom. @@ -4532,11 +7078,20 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:4d4 B:HIT:HURT:4d4 -F:MALE | CAN_SWIM | IM_ACID | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON -F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_TOO D:Intelligent lizard being from the depths. N:291:Ulfast, Son of Ulfang @@ -4549,12 +7104,22 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:MALE | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE D:A short and swarthy Easterling. He professed to follow D:Caranthir, but turned on the Sons of Feanor, and so D:brought about their defeat. @@ -4567,10 +7132,26 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 -F:ANIMAL | EVIL | MORTAL | FRIENDS | BASEANGBAND | DROP_CORPSE | HAS_EGG | -F:WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD | WILD_VOLCANO | -F:WILD_GRASS | WILD_SWAMP | WILD_SHORE | WILD_OCEAN | CAN_FLY | AQUATIC -S:1_IN_8 | SHRIEK +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:HAS_EGG +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +F:WILD_VOLCANO +F:WILD_WASTE +F:WILD_WOOD +S:1_IN_8 +S:SHRIEK D:A type of crow, specially bred by the forces of evil as spies; their D:rudimentary intelligence guided by an evil mind has tracked you down, D:and now they seek to alert other evil creatures to your presence. @@ -4584,10 +7165,20 @@ O:20:80:0:0 B:HIT:HURT:7d7 B:HIT:HURT:7d7 B:HIT:HURT:7d7 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | HASTE | SCARE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +S:1_IN_4 +S:HASTE +S:SCARE D:He can drive himself into such a terrible battle-frenzy that he D:can survive blows which should kill him, and still apparently feel D:no pain. He tramples weaker creatures underfoot in his eagerness @@ -4603,13 +7194,27 @@ O:0:50:30:10 B:BITE:LOSE_DEX:1d6 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 -F:FORCE_SLEEP | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | INVISIBLE | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | NONLIVING | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:INVISIBLE +F:NONLIVING +F:ONLY_ITEM +F:RAND_25 +F:SMART +S:1_IN_10 +S:BLIND +S:BLINK +S:CONF +S:SCARE +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:Draugroeg are doglike demons, dogs corrupted by Morgoth. N:295:Sphinx @@ -4620,12 +7225,21 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_11 | -S:SCARE | CONF +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_1D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_11 +S:CONF +S:SCARE D:It will eat you if you cannot answer its riddle. D:Unfortunately, you do not understand the language D:it speaks. @@ -4638,13 +7252,30 @@ E:0:1:1:0:1:0 O:30:20:50:0 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:FORCE_SLEEP | CAN_FLY | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | -F:EVIL | DEMON | IM_FIRE | RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_10 | -S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:INVISIBLE +F:ONLY_ITEM +F:RAND_25 +F:RES_TELE +F:SMART +S:1_IN_10 +S:BLIND +S:BLINK +S:BO_FIRE +S:CONF +S:SCARE +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:A minor demonic servant of evil. It resembles a rat - in fact, D:the Narroeg are the result of the corruption of rats by Morgoth. @@ -4657,10 +7288,21 @@ O:30:70:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | HURT_LITE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL +F:WILD_TOO +F:WILD_WOOD D:Trolls were made by Melkor Bauglir in mockery of the Ents. This one D:is green-skinned and very ugly. @@ -4671,9 +7313,21 @@ W:17:1:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:COLD:8d8 -F:FORCE_SLEEP | CAN_FLY | SUSCEP_FIRE | RAND_50 | RAND_25 | -F:EMPTY_MIND | AURA_COLD | -F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT +F:AURA_COLD +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:SUSCEP_FIRE D:A semi-sentient snowball, hurling itself at targets at random. N:299:Jumping fireball @@ -4683,9 +7337,21 @@ W:17:1:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:FIRE:8d8 -F:FORCE_SLEEP | CAN_FLY | SUSCEP_COLD | -F:EMPTY_MIND | AURA_FIRE | RAND_50 | RAND_25 | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT +F:AURA_FIRE +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:SUSCEP_COLD D:A semi-sentient fireball that moves around randomly. N:300:Ball lightning @@ -4695,9 +7361,20 @@ W:17:1:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:ELEC:8d8 -F:FORCE_SLEEP | CAN_FLY | RAND_25 | RAND_50 | -F:EMPTY_MIND | AURA_ELEC | -F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE |NO_CUT +F:AURA_ELEC +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:RAND_50 D:A crackling ball of energy, zooming about seemingly at random. N:301:2-headed hydra @@ -4708,11 +7385,24 @@ E:0:1:0:2:2:0 O:0:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | HAS_EGG | IMPRESED | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_11 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:HAS_EGG +F:IMPRESED +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_11 S:SCARE D:A strange reptilian creature with two heads, guarding its hoard. @@ -4724,8 +7414,13 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:TERRIFY:2d5 B:CLAW:TERRIFY:5d2 -F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:MORTAL +F:OPEN_DOOR +F:WILD_SWAMP +F:WILD_TOO D:A creature that was once human, but is now as green as moss. N:303:Water spirit @@ -4736,10 +7431,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_POIS | IM_ACID | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 D:A whirlpool of sentient liquid. N:304:Giant red scorpion @@ -4750,9 +7453,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d4 B:STING:LOSE_STR:1d7 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is fast and poisonous. N:305:Earth spirit @@ -4763,11 +7470,21 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | -F:PASS_WALL | CAN_FLY | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 D:A whirling form of sentient rock. N:306:Fire spirit @@ -4778,10 +7495,22 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:FIRE:2d6 B:HIT:FIRE:2d6 -F:RAND_25 | -F:EMPTY_MIND | BASH_DOOR | CAN_FLY | SUSCEP_COLD | -F:IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO | -F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE | BASEANGBAND | HAS_LITE | NO_CUT +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:HAS_LITE +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_25 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO D:A whirlwind of sentient flame. N:307:Fire hound @@ -4793,12 +7522,18 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:FIRE:2d6 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | SUSCEP_COLD | -F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +S:1_IN_10 S:BR_FIRE D:Flames lick at its feet and its tongue is a blade of fire. You can feel a D:furnace heat radiating from this creature. @@ -4812,12 +7547,17 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:COLD:2d6 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_COLD | SUSCEP_FIRE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:MORTAL +F:SUSCEP_FIRE +S:1_IN_10 S:BR_COLD D:A hound as tall as a man, this creature appears to be composed of angular D:planes of ice. Cold radiates from it and freezes your breath in the air. @@ -4831,12 +7571,17 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:ELEC:2d6 -F:FORCE_SLEEP | -F:FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | IM_ELEC | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_ELEC +F:MORTAL +S:1_IN_10 S:BR_ELEC D:An aura of lightning forms a ghostly halo around this hound, and D:sparks sting your fingers as energy builds up in the air around you. @@ -4850,12 +7595,23 @@ O:10:10:10:10 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_COLD | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_COLD +S:1_IN_6 +S:BLIND +S:BO_COLD +S:CAUSE_2 +S:CONF +S:SCARE D:A strange creature that disguises itself as some object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -4868,12 +7624,22 @@ O:0:0:0:0 B:HIT:POISON:3d4 B:HIT:CONFUSE:2d3 B:HIT:PARALYZE:2d3 -F:CHAR_MULTI | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD +F:BASEANGBAND +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +S:1_IN_6 +S:BLIND +S:BO_COLD +S:CAUSE_2 +S:CONF +S:SCARE D:A strange creature that disguises itself as a door to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -4884,9 +7650,18 @@ W:18:2:400:50 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d8 -F:RAND_25 | FRIENDS | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | RES_TELE | MORTAL | BASEANGBAND -S:1_IN_4 | BLINK | TELE_TO +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:RAND_25 +F:RES_TELE +S:1_IN_4 +S:BLINK +S:TELE_TO D:A strange magical member of the canine race, its form seems to shimmer and D:fade in front of your very eyes. @@ -4898,12 +7673,21 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:MALE | -F:FORCE_MAXHP | FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +S:1_IN_9 S:ARROW_2 D:It is a cunning orc of power, as tall as a man, and stronger. It fears D:little. His armour bears the mark of Saruman - a large white hand. @@ -4918,13 +7702,25 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SPECIAL_GENE -F:ESCORT | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:He has power and great cunning, as leader of the garrison at Cirith Ungol. D:He is a large Uruk with an evil face, protruding fangs and long arms. @@ -4938,13 +7734,24 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | -F:ESCORT | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:He is an orc of power and great cunning, leader of the garrison at Minas Morgul. N:316:Shambling mound @@ -4955,10 +7762,21 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP | -F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +F:OPEN_DOOR +F:STUPID +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_4 S:SHRIEK D:A pile of rotting vegetation that slides towards you with a disgusting D:stench, waking all it nears. @@ -4972,8 +7790,18 @@ O:0:0:0:0 B:HIT:PARALYZE:3d3 B:HIT:PARALYZE:3d3 B:HIT:PARALYZE:3d3 -F:NEVER_MOVE | EMPTY_MIND | STUPID | CHAR_CLEAR | CHAR_MULTI | BASEANGBAND | -F:WILD_ONLY | WILD_WOOD | WILD_SWAMP | ANIMAL | SUSCEP_FIRE | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CHAR_CLEAR +F:CHAR_MULTI +F:EMPTY_MIND +F:NEVER_MOVE +F:NO_CUT +F:STUPID +F:SUSCEP_FIRE +F:WILD_ONLY +F:WILD_SWAMP +F:WILD_WOOD D:A carnivorous plant that is difficult to detect, until it suddenly snaps shut D:around its prey and releases paralysing enzymes to stop its struggles. @@ -4988,11 +7816,29 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_3 | -S:ARROW_1 | ARROW_2 | ARROW_3 | ARROW_4 | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_3 +S:ARROW_1 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 +S:MISSILE D:The youngest son of Feanor along with his twin brother Amras. D:He is bound by the Oath of Feanor and searches forever for the D:Silmarils. @@ -5008,12 +7854,34 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP | -F:DROP_SKELETON | DROP_CORPSE | UNIQUE | SMART | DROP_4D2 | -F:MORTAL | BASEANGBAND | HAS_LITE | DROP_GREAT | WILD_TOO | WILD_GRASS | -S:1_IN_3 | -S:ARROW_1 | ARROW_2 | ARROW_3 | ARROW_4 | MISSILE | -S:TPORT | BLINK | TELE_TO | TELE_AWAY | S_MONSTER +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:NO_FEAR +F:NO_STUN +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +S:1_IN_3 +S:ARROW_1 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 +S:BLINK +S:MISSILE +S:S_MONSTER +S:TELE_AWAY +S:TELE_TO +S:TPORT D:The youngest son of Feanor along with his twin brother Amrod. D:He is bound by the Oath of Feanor and searches forever for the D:Silmarils. @@ -5025,11 +7893,20 @@ W:18:2:150:80 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | CAN_FLY | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_CONF D:This gleaming dragonfly's wings beat mesmerizingly fast. @@ -5041,9 +7918,19 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:DROP_60 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_MOUNTAIN +F:WILD_TOO D:He is eighteen feet tall and looking at you. N:322:Giant black dragonfly @@ -5053,11 +7940,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_ACID +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_ACID D:The size of a large bird, this dragonfly drips caustic acid. @@ -5069,10 +7964,20 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It is a massive animated statue of hard stone. N:324:Red mold @@ -5082,10 +7987,18 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:FIRE:4d4 -F:NEVER_MOVE | SUSCEP_COLD | -F:STUPID | EMPTY_MIND | -F:IM_FIRE | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_COLD D:It is a strange growth on the dungeon floor, glowing red. N:325:Giant gold dragonfly @@ -5095,12 +8008,19 @@ W:22:2:150:75 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_FLY | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_SOUN D:Large beating wings support this dazzling insect. A loud buzzing noise D:pervades the air. @@ -5115,11 +8035,24 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SMART | PET | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT -F:OPEN_DOOR | BASH_DOOR -F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:DROP_GREAT +F:FORCE_MAXHP +F:GOOD +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:SMART +F:UNIQUE D:A Dwarf of Nogrod in the Blue Mountains, and one of the D:greatest smiths in the history of Middle-earth. Among his D:works were Angrist, Narsil, and the Dragon-helm of Dor-lómin. @@ -5136,9 +8069,21 @@ B:CLAW:PARALYZE:2d4 B:CLAW:PARALYZE:2d4 B:BITE:LOSE_CON:2d4 B:BITE:LOSE_CHR:2d4 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | ESCORT | -F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD | -F:COLD_BLOOD | HURT_LITE | CAN_SWIM | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_60 +F:ESCORT +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD D:This vile abomination is a relative of ghouls, and often leads packs D:of them. It smells foul, and its bite carries a rotting disease. @@ -5147,10 +8092,17 @@ G:I:g I:120:3d2:8:18:10 W:19:4:100:4 B:BITE:POISON:2d2 -F:RAND_50 | RAND_25 | CAN_FLY | WILD_SWAMP | WILD_TOO | -F:WEIRD_MIND | ANIMAL | EVIL | BASEANGBAND -S:MULTIPLY | -S:1_IN_12 | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:EVIL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_12 +S:MULTIPLY S:SHRIEK D:Believed to be an evil relative of the cricket, this creature gets its name D:from its incessant squeaking, which can best be described as "neek-breek, @@ -5167,11 +8119,22 @@ B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 -F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | SUSCEP_FIRE | -F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD | -F:BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:DROP_60 +F:IM_COLD +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_WATE +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_ONLY +F:WILD_WOOD S:1_IN_9 -S:BLINK | TELE_TO +S:BLINK +S:TELE_TO D:A very strong near-sentient tree, which has become hostile to other living things. N:330:Bolg, Son of Azog @@ -5184,13 +8147,25 @@ B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | SPECIAL_GENE | -F:ESCORT | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:A large and powerful orc, he looks just like his father. He is tall and D:fast, and he hates all dwarves and their friends. @@ -5203,12 +8178,22 @@ O:0:0:0:0 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 -F:FRIENDS | WILD_TOO | WILD_WOOD | DROP_SKELETON | -F:WEIRD_MIND | BASH_DOOR | CAN_SWIM | -F:ANIMAL | SPIDER | IM_POIS | RES_TELE | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BLINK | TELE_TO +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_SKELETON +F:FRIENDS +F:IM_POIS +F:MORTAL +F:RES_TELE +F:SPIDER +F:WEIRD_MIND +F:WILD_TOO +F:WILD_WOOD +S:1_IN_5 +S:BLINK +S:TELE_TO D:A spider that never seems quite there. Everywhere you look it is just D:half-seen in the corner of one eye. @@ -5221,11 +8206,21 @@ O:50:50:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:WAIL:TERRIFY -F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE | -F:DROP_60 | DROP_1D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | FORCE_MAXHP | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_SHORE D:A leader of lizard men, coming from the depths. N:333:Landmine @@ -5235,10 +8230,19 @@ W:20:5:300:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:HURT:25d2 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT +F:ATTR_CLEAR +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It was left here to be used against intruders. # New monster added by furiosity for the Theme module @@ -5250,11 +8254,26 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:2d4 B:BITE:HURT:2d4 -F:BASEANGBAND | UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | PET | -F:WILD_ONLY | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS | WILD_WASTE | -F:ANIMAL | CAN_FLY | DROP_CORPSE | SMART | GOOD | MORTAL | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:MALE +F:MORTAL +F:PET +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_WASTE +F:WILD_WOOD S:1_IN_2 -S:S_MONSTER | S_MONSTERS +S:S_MONSTER +S:S_MONSTERS D:One of the ravens who lived on Ravenhill, one of the foothills of Erebor, D:the Lonely Mountain. Roac is a very ancient bird indeed: his father Carc D:had seen Smaug descend on the mountain, and Roac was no less than 153 years @@ -5270,9 +8289,21 @@ O:0:0:0:0 B:CLAW:HURT:6d3 B:CLAW:HURT:6d3 B:BITE:HURT:3d6 -F:CAN_FLY | NEUTRAL | NO_TARGET | -F:WILD_MOUNTAIN | WILD_VOLCANO | WILD_WASTE | WILD_WOOD | WILD_ONLY | -F:ANIMAL | GOOD | DROP_CORPSE | BASEANGBAND | IMPRESED | HAS_EGG | AQUATIC | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:IMPRESED +F:NEUTRAL +F:NO_TARGET +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO +F:WILD_WASTE +F:WILD_WOOD D:Greater and more intelligent than most of its kind, this eagle is D:a messenger between the forces of good. It answers to Manwe Sulimo. @@ -5284,9 +8315,21 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | -F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CHAR_MULTI +F:COLD_BLOOD +F:FRIENDS +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP S:MULTIPLY D:A sentient section of wall. @@ -5300,11 +8343,16 @@ B:BITE:HURT:1d8 B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | MORTAL | BASEANGBAND | NO_CUT -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CUT +S:1_IN_10 S:BR_SHAR D:A beautiful crystalline shape does not disguise the danger this hound D:clearly presents. Your flesh tingles as it approaches. @@ -5319,11 +8367,17 @@ B:BITE:POISON:1d8 B:BITE:POISON:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | CAN_FLY | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_POIS +F:MORTAL +S:1_IN_10 S:BR_POIS D:Swirling vapours surround this beast as it floats towards you, seemingly D:walking on air. Noxious gases sting your throat. @@ -5338,9 +8392,15 @@ B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:1d10 B:BITE:HURT:1d10 -F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate D:even the strongest armour. @@ -5354,15 +8414,21 @@ B:BITE:ACID:1d8 B:BITE:ACID:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_ACID | MORTAL | BASEANGBAND -S:1_IN_10 | -S:BR_ACID -D:Footprints are burned in the ground behind this hound as it pads -D:around the dungeon. An acrid smell of acid rises from its pelt. - +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_ACID +F:MORTAL +S:1_IN_10 +S:BR_ACID +D:Footprints are burned in the ground behind this hound as it pads +D:around the dungeon. An acrid smell of acid rises from its pelt. + N:341:Chimaera G:H:r I:110:20d15:12:15:10 @@ -5372,10 +8438,18 @@ O:0:0:0:0 B:BUTT:HURT:2d8 B:BITE:HURT:2d10 B:BITE:FIRE:2d6 -F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD | -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:IM_FIRE | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_FIRE D:It is a strange hybrid of goat, lion and dragon, with the heads of all D:three beasts. @@ -5386,11 +8460,18 @@ I:110:6d8:10:1:0 W:20:1:3000:250 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW -F:EMPTY_MIND | INVISIBLE | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_4 | -S:BLINK | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_4 +S:BLINK S:S_MONSTER D:It is a strange pulsing mound of flesh. It looks harmless. @@ -5403,9 +8484,18 @@ O:0:0:0:0 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE | -F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_COLD +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD D:A tall shaggy, furry humanoid, related to the yeti. # New monster added by furiosity for the Theme module @@ -5417,11 +8507,26 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:4d8 B:BITE:HURT:4d8 -F:BASEANGBAND | UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | PET | -F:WILD_ONLY | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS | WILD_WASTE | -F:ANIMAL | CAN_FLY | DROP_CORPSE | SMART | GOOD | MORTAL | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:MALE +F:MORTAL +F:PET +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_WASTE +F:WILD_WOOD S:1_IN_2 -S:S_ANIMAL | S_ANIMALS +S:S_ANIMAL +S:S_ANIMALS D:One of the ravens who lived on Ravenhill, one of the foothills of Erebor, D:the Lonely Mountain. Carc seems to have been the chief of those birds, D:and dwelt with his wife above the Dwarves' guard-chamber on the hill. @@ -5435,12 +8540,23 @@ E:1:1:1:2:1:1 O:20:50:20:0 B:HIT:HURT:5d4 B:HIT:HURT:5d4 -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:DROP_SKELETON | DROP_CORPSE | BASEANGBAND | MORTAL | HAS_LITE -S:1_IN_4 | -S:ARROW_2 | MISSILE | BO_COLD | BO_ELEC | BLINK | S_ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_4 +S:ARROW_2 +S:BLINK +S:BO_COLD +S:BO_ELEC +S:MISSILE +S:S_ANIMAL D:A warrior who is at one with nature. A master of both bow and sword, with D:minor spellcasting skills. @@ -5452,12 +8568,23 @@ E:1:1:1:2:1:1 O:20:60:0:10 B:HIT:HURT:4d5 B:HIT:HURT:4d5 -F:MALE | GOOD | DROP_SKELETON | DROP_CORPSE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:BASEANGBAND | MORTAL | HAS_LITE -S:1_IN_4 | -S:HEAL | CAUSE_2 | SLOW | SCARE | BLIND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_4 +S:BLIND +S:CAUSE_2 +S:HEAL +S:SCARE +S:SLOW D:A warrior devoted to Tulkas Astaldo. He considers you to be an D:agent of Morgoth. @@ -5470,9 +8597,15 @@ O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d10 -F:RAND_25 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:ANIMAL | EVIL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM D:It is a huge wolf with eyes that glow with manly intelligence. N:348:Dark elven lord @@ -5483,12 +8616,26 @@ E:1:1:1:2:1:1 O:0:80:20:0 B:HIT:HURT:3d8 B:HIT:HURT:3d5 -F:MALE | FORCE_SLEEP | -F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_5 +S:BLIND +S:BO_COLD +S:BO_FIRE +S:CONF +S:DARKNESS +S:HASTE +S:MISSILE D:A dark elven figure in armour, radiating evil power. N:349:Cloud giant @@ -5499,9 +8646,18 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:ELEC:8d8 B:HIT:ELEC:8d8 -F:DROP_90 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | IM_ELEC | MALE | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:GIANT +F:HAS_LITE +F:IM_ELEC +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM D:It is a twenty-foot-tall humanoid, wreathed in clouds. N:350:Ugluk, the Uruk @@ -5514,13 +8670,26 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A strong and cunning orc warrior, the commander of Saruman's orcish horde. D:He was raised on man-flesh at Isengard, and bears the mark of the White Hand. @@ -5531,12 +8700,16 @@ W:21:1:100:54 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:ELEC:1d3 -F:FORCE_SLEEP | -F:RAND_50 | -F:BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_ELEC | AI_ANNOY -F:MORTAL | BASEANGBAND -S:1_IN_4 | +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_ELEC +F:MORTAL +F:RAND_50 +S:1_IN_4 S:BR_ELEC D:It is a glowing blue bat with a sharp tail. @@ -5550,12 +8723,23 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD | SUSCEP_FIRE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_FIRE +S:1_IN_5 +S:BLIND +S:BO_FIRE +S:CAUSE_2 +S:CONF +S:SCARE S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -5570,12 +8754,22 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BUTT:CONFUSE:4d4 B:SPIT:BLIND:4d4 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | -F:EMPTY_MIND | COLD_BLOOD -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BLIND | CONF | SCARE | CAUSE_2 | BA_POIS | +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +S:1_IN_5 +S:BA_POIS +S:BLIND +S:CAUSE_2 +S:CONF +S:SCARE S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -5588,11 +8782,25 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:FIRE:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO | SUSCEP_COLD | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF F:NO_CUT -S:1_IN_6 | +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:SUSCEP_COLD +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BR_FIRE D:A whirling maelstrom of fire. @@ -5603,10 +8811,20 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:ACID:3d3 -F:FORCE_SLEEP | RAND_50 | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | -F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +S:1_IN_6 S:BR_ACID D:A caustic spinning whirlpool of foaming, steaming water. @@ -5620,13 +8838,24 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A large and powerful orc, captain of one of Saruman's orcish regiments. # New monster added by furiosity for the Theme module @@ -5638,18 +8867,60 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:UN_BONUS:8d12 B:HIT:TERRIFY:7d7 -F:BASEANGBAND | FORCE_DEPTH | FORCE_MAXHP | FORCE_SLEEP | -F:UNIQUE | MALE | CAN_SPEAK | PET | DROP_CORPSE | -F:REFLECTING | RES_TELE | SMART | GOOD | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | HAS_LITE | TAKE_ITEM | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | -F:RES_NETH | NO_CONF | NO_SLEEP | NO_FEAR | -S:1_IN_2 | -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | CAUSE_4 | -S:BA_FIRE | BA_MANA | BO_FIRE | BO_MANA | BO_PLAS | BR_PLAS | -S:S_MONSTERS | S_HI_DRAGON | S_KIN | S_ANIMALS | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FORCE_DEPTH +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REFLECTING +F:RES_NETH +F:RES_TELE +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BA_FIRE +S:BA_MANA +S:BLIND +S:BO_FIRE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:BR_PLAS +S:CAUSE_4 +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:SCARE +S:S_ANIMALS +S:S_HI_DRAGON +S:S_KIN +S:S_MONSTERS +S:TELE_AWAY +S:TPORT +S:TRAPS D:He is dressed in blue from head to toe. He is one of the five Istari D:who came to the northwest of Middle-earth in the Third Age; he D:journeyed into the east with Pallando, and never returned to the western @@ -5664,10 +8935,23 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:COLD:3d3 -F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD | SUSCEP_FIRE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | -F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:SUSCEP_FIRE +S:1_IN_6 S:BR_COLD D:A twisting whirlpool of frost. @@ -5678,10 +8962,22 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:ELEC:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | HAS_LITE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC | -F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +S:1_IN_6 S:BR_ELEC D:A shimmering tornado of air; sparks crackle along its length. @@ -5693,10 +8989,18 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:10d5 B:BITE:POISON:10d5 -F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC | -F:IM_POIS | NO_STUN | WILD_TOO | COLD_BLOOD | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_POIS +F:MORTAL +F:NO_STUN +F:POWERFUL +F:WILD_TOO +S:1_IN_8 S:BR_POIS D:This fish is among the most poisonous creatures there are. @@ -5705,8 +9009,13 @@ G:I:r I:120:3d2:8:18:10 W:24:4:100:4 B:BITE:BLIND:1d2 -F:RAND_50 | RAND_25 | CAN_FLY | HAS_LITE | -F:WEIRD_MIND | ANIMAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:HAS_LITE +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:Clouds of these monsters light up the dungeon - so brightly that you can D:barely see through them. @@ -5719,11 +9028,21 @@ E:1:1:1:2:1:1 O:10:70:0:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:DROP_90 | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:UNDEAD D:It is an orc-like figure covered in wrappings. N:363:Wolf chieftain @@ -5734,10 +9053,22 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d10 B:WAIL:TERRIFY -F:ESCORTS | FORCE_MAXHP | IM_COLD | IM_ACID | -F:SMART | ESCORT | ANIMAL | EVIL | MORTAL | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | NO_FEAR | MALE -S:1_IN_8 | DARKNESS +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:MALE +F:MORTAL +F:NO_FEAR +F:OPEN_DOOR +F:SMART +S:1_IN_8 +S:DARKNESS D:A great Wolf leader whose pack is in the service of the Dark Lord, D:and whose howls strike fear into the boldest hearts. @@ -5750,18 +9081,57 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:UN_BONUS:10d14 B:HIT:TERRIFY:9d9 -F:BASEANGBAND | FORCE_DEPTH | FORCE_MAXHP | FORCE_SLEEP | -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:REFLECTING | RES_TELE | SMART | EVIL | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | HAS_LITE | TAKE_ITEM | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | -F:RES_NETH | NO_CONF | NO_SLEEP | NO_FEAR | -S:1_IN_2 | -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | -S:BA_FIRE | BA_MANA | BO_FIRE | BO_MANA | BO_PLAS | BR_PLAS | -S:S_HI_UNDEAD | S_HI_DRAGON | S_HI_DEMON | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:EVIL +F:FORCE_DEPTH +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:RES_NETH +F:RES_TELE +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BA_FIRE +S:BA_MANA +S:BLIND +S:BO_FIRE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:BR_PLAS +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:SCARE +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:TELE_AWAY +S:TPORT +S:TRAPS D:He is dressed in blue from head to toe. He is one of the five Istari D:who came to the northwest of Middle-earth in the Third Age; he D:journeyed into the east with Alatar, and never returned to the western @@ -5777,9 +9147,21 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:EXP_20:1d6 B:ENGULF:EXP_20:1d6 -F:RAND_25 | SUSCEP_ELEC | UNDEAD | -F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP | -F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FRIENDS +F:IM_ACID +F:IM_COLD +F:IM_POIS +F:NO_CUT +F:RAND_25 +F:RES_NETH +F:SUSCEP_ELEC +F:UNDEAD +F:WILD_SWAMP +F:WILD_TOO D:A cloud of evil, sentient mist. N:366:Killer stag beetle @@ -5790,9 +9172,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d12 B:CLAW:HURT:1d12 -F:RAND_25 | WILD_TOO | DROP_CORPSE | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle with vicious claws. N:367:Iron golem @@ -5802,11 +9190,22 @@ W:22:2:3800:160 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d12 -F:FORCE_SLEEP | SUSCEP_ACID | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_7 | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_ACID +S:1_IN_7 S:SLOW D:It is a massive metal statue that moves steadily towards you. @@ -5820,9 +9219,21 @@ B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 -F:FORCE_SLEEP | RES_TELE -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE D:It looks like a huge spiked roller, moving on its own towards you. N:369:Giant yellow scorpion @@ -5833,9 +9244,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d8 B:STING:POISON:2d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | -F:ANIMAL | DROP_SKELETON | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant scorpion with a sharp stinger. # New monster added by furiosity for the Theme module @@ -5850,10 +9265,25 @@ B:HIT:HURT:3d11 B:HIT:HURT:3d11 B:HIT:HURT:3d10 B:HIT:HURT:3d10 -F:UNIQUE | MALE | EVIL | ORC | FORCE_MAXHP | ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | SMART | CAN_SPEAK | -F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SMART +F:UNIQUE D:A friend of Lagduf's, he is no less evil but more cunning. N:371:Black ooze @@ -5863,13 +9293,23 @@ W:23:1:400:7 E:0:0:0:0:0:0 O:30:0:40:15 B:TOUCH:ACID:2d6 -F:RAND_50 | DROP_60 | STUPID | EMPTY_MIND | CAN_SWIM | -F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | -F:IM_POIS | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT -S:MULTIPLY -S:1_IN_11 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:EMPTY_MIND +F:IM_POIS +F:KILL_BODY +F:MORTAL +F:NO_CUT +F:NO_FEAR +F:OPEN_DOOR +F:RAND_50 +F:STUPID +F:TAKE_ITEM +S:1_IN_11 S:DRAIN_MANA +S:MULTIPLY D:It is a strangely moving puddle. N:372:Hardened warrior @@ -5880,10 +9320,17 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:6d5 B:HIT:HURT:6d5 -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:A scarred warrior who moves with confidence. N:373:Azog, King of the Uruk-Hai @@ -5895,13 +9342,26 @@ O:10:90:0:0 B:HIT:HURT:5d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | ESCORTS | SPECIAL_GENE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPECIAL_GENE +F:UNIQUE D:A large, strong and agile orc, the slayer of dwarven king Thror. # New monster added for the Theme module @@ -5915,9 +9375,19 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:HIT:EAT_GOLD:1d8 -F:BASEANGBAND | UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | -F:OPEN_DOOR | BASH_DOOR | HAS_LITE | SMART | EVIL | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE D:A swarthy man of Bree. He has heavy black brows and dark scornful D:eyes; his large mouth is curled in a sneer. He sells anything to D:anybody and enjoys making mischief for his personal amusement. @@ -5930,13 +9400,25 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | FRIENDS -F:EVIL | IM_POIS | HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:CONF | MISSILE | DARKNESS | BO_MANA +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:HURT_LITE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_5 +S:BO_MANA +S:CONF +S:DARKNESS +S:MISSILE D:A dark elven mage with spells of frighteningly destructive power. N:376:Master rogue @@ -5948,10 +9430,18 @@ O:80:10:10:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:EAT_GOLD:4d4 -F:MALE | DROP_SKELETON | DROP_CORPSE | -F:DROP_2D2 | SUSCEP_ELEC | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SUSCEP_ELEC +F:TAKE_ITEM D:A thief of great power and shifty speed. N:377:Red dragon bat @@ -5961,10 +9451,17 @@ W:23:1:100:60 E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:FIRE:1d3 -F:FORCE_SLEEP | RAND_50 | SUSCEP_COLD | -F:BASH_DOOR | CAN_FLY | DROP_CORPSE | AI_ANNOY -F:ANIMAL | IM_FIRE | BASEANGBAND -S:1_IN_4 | +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:RAND_50 +F:SUSCEP_COLD +S:1_IN_4 S:BR_FIRE D:It is a sharp-tailed bat, wreathed in fire. @@ -5975,9 +9472,15 @@ W:23:1:500:85 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:4d5 -F:RAND_25 | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is looking for prey. N:379:Ice skeleton @@ -5988,10 +9491,21 @@ E:1:1:1:2:1:1 O:20:0:80:0 B:CLAW:COLD:2d3 B:CLAW:COLD:2d3 -F:ONLY_ITEM | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_90 +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD D:It is a skeleton covered in frost. N:380:Angamaite of Umbar @@ -6004,14 +9518,28 @@ B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_ELEC -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:SLOW | FORGET +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_4 +S:FORGET +S:SLOW D:A Black Numenorean who hates the men of the West. He is a descendant D:of Castamir, the Usurper of Gondor. @@ -6024,13 +9552,26 @@ O:0:50:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 -F:FORCE_SLEEP | RAND_25 | -F:DROP_60 | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_10 | -S:SCARE | DRAIN_MANA +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RAND_25 +F:UNDEAD +S:1_IN_10 +S:DRAIN_MANA +S:SCARE D:It is a ghostly apparition, arisen when a humanoid was killed violently D:in a forest. It remembers its past life and wants revenge. @@ -6044,14 +9585,28 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d7 B:HIT:UN_BONUS -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:HEAL | SLOW | BO_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:UNIQUE +S:1_IN_8 +S:BO_FIRE +S:HEAL +S:SLOW D:One of the last of the Petty-Dwarves. Khim is a tricky sorcerous little D:being, full of mischief. @@ -6065,14 +9620,28 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d7 B:HIT:UN_BONUS -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:HEAL | SLOW | BO_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:UNIQUE +S:1_IN_8 +S:BO_FIRE +S:HEAL +S:SLOW D:One of the last of the Petty-Dwarves. Ibun is a tricky sorcerous little D:being, full of mischief. @@ -6085,9 +9654,18 @@ O:0:0:0:0 B:CLAW:HURT:7d3 B:CLAW:HURT:7d3 B:BITE:HURT:3d7 -F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET | -F:ANIMAL | GOOD | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:PET +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO D:Among all the eagles of Middle-earth he is the swiftest, and in his time D:has borne messages between all of the Wise. It was Meneldor who bore the D:Ring-bearer away from the destruction of Mount Doom. @@ -6100,8 +9678,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d33 B:HIT:HURT:2d44 -F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR | -F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:RES_TELE D:A creature that is half real, half illusion. N:386:Giant silver ant @@ -6111,9 +9698,15 @@ W:23:1:800:45 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:4d4 -F:RAND_25 | -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON | -F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:HAS_LITE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:A giant silver ant with a caustic bite. N:387:4-headed hydra @@ -6126,11 +9719,21 @@ B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_7 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_7 S:SCARE D:A strange reptilian creature with four heads, guarding its hoard. @@ -6144,12 +9747,35 @@ O:30:60:0:10 B:CLAW:HURT:8d11 B:CLAW:EAT_LITE:8d11 B:CLAW:LOSE_INT:8d11 -F:BASEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | -F:UNIQUE | FEMALE | CAN_SPEAK | SMART | FORCE_MAXHP | EVIL | MORTAL | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ANIMAL | FORCE_SLEEP | -F:HURT_LITE | IM_FIRE | IM_POIS | RES_NETH | NO_SLEEP | NO_CONF | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:RES_NETH +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD S:1_IN_5 -S:S_KIN | SHRIEK | S_ANIMALS | BLINK | S_MONSTERS +S:BLINK +S:SHRIEK +S:S_ANIMALS +S:S_KIN +S:S_MONSTERS D:The dark and mournful Queen to Tarannon Falastur, the twelfth King D:of Gondor. She owned ten marvellous and magical cats, that she set D:to spy on the doings of the people of Gondor. Her scheming was her @@ -6170,12 +9796,29 @@ B:HIT:UN_BONUS:5d10 B:HIT:EXP_80:5d10 B:HIT:ABOMINATION:5d10 B:HIT:DISEASE:5d10 -F:BASEANGBAND | UNIQUE | FORCE_MAXHP | -F:ELDRITCH_HORROR | REFLECTING | -F:NO_SLEEP | NO_CUT | NO_STUN | NO_CONF | NO_FEAR | -F:ONLY_ITEM | DROP_4D2 | DROP_GREAT | DROP_RANDART | -F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | SPECIAL_GENE | -F:RES_NETH | RES_PLAS | EVIL | EMPTY_MIND | +F:BASEANGBAND +F:DROP_4D2 +F:DROP_GREAT +F:DROP_RANDART +F:ELDRITCH_HORROR +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:REFLECTING +F:RES_NETH +F:RES_PLAS +F:SPECIAL_GENE +F:UNIQUE D:A shadowy creature of Elvish legend, said to have plagued the D:newly-awakened Elves at Cuivienen. Those Elves captured by the D:Hunter were thought to have been corrupted by Melkor to form @@ -6192,10 +9835,21 @@ E:1:1:1:2:1:1 O:20:40:20:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:ONLY_ITEM | DROP_90 | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_90 +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD D:It is a human form encased in mouldy wrappings. N:391:Vampire bat @@ -6206,9 +9860,20 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:EXP_40:1d4 B:BITE:EXP_40:1d4 -F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY | -F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RAND_50 +F:REGENERATE +F:UNDEAD D:A blood-sucking bat that flies at your neck hungrily. N:392:Sangahyando of Umbar @@ -6221,14 +9886,28 @@ B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d7 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_ELEC -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:SLOW | FORGET +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_4 +S:FORGET +S:SLOW D:A Black Numenorean with a blacker heart. He is a descendant D:of Castamir, the usurper of Gondor's throne. @@ -6242,14 +9921,47 @@ B:GAZE:BLIND:8d8 B:TOUCH:TERRIFY B:GAZE:EXP_40 B:TOUCH:EAT_ITEM -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE | -F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD | -F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING | -F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY | +F:ATTR_CLEAR +F:CAN_FLY +F:CAN_SPEAK +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_ELEC +F:IM_FIRE +F:INVISIBLE F:JOKEANGBAND +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:REFLECTING +F:RES_TELE +F:SMART +F:UNIQUE S:1_IN_4 -S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER | -S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK +S:BLIND +S:BLINK +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:HEAL +S:SCARE +S:SHRIEK +S:S_HYDRA +S:S_MONSTER +S:S_UNDEAD +S:TELE_AWAY +S:TELE_TO +S:TRAPS D:Nobody has ever seen It. N:394:Banshee @@ -6260,13 +9972,25 @@ E:0:0:0:0:0:0 O:80:0:0:15 B:WAIL:TERRIFY B:TOUCH:EXP_20 -F:FEMALE | -F:RAND_50 | DROP_1D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FEMALE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_15 | -S:TPORT | DRAIN_MANA +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:DRAIN_MANA +S:TPORT D:It is a ghostly woman's form that wails mournfully. # New monster added by furiosity for the Theme module @@ -6279,13 +10003,38 @@ E:1:1:1:2:1:1 O:0:40:60:0 B:HIT:HURT:10d5 B:HIT:EXP_80:10d5 -F:UNIQUE | MALE | MORTAL | BASEANGBAND | HAS_LITE | CAN_SPEAK | -F:FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS | IM_COLD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL | SPECIAL_GENE | -S:1_IN_5 | -S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS -S:S_MONSTERS | S_DEMON +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_5 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_PLAS +S:CAUSE_3 +S:SCARE +S:S_DEMON +S:S_MONSTERS D:One of the many Numenoreans who fell under the shadow of Sauron D:after Ar-Pharazon brought the Dark Lord to Numenor. With another D:named Fuinur, he settled among the Haradrim on Middle-Earth, and @@ -6304,12 +10053,34 @@ B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | SUSCEP_FIRE | -F:WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_SHORE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | DROP_CORPSE | -F:SMART | TAKE_ITEM | BASH_DOOR | KILL_WALL | NO_SLEEP | -F:GOOD | NEUTRAL | NO_TARGET | BASEANGBAND | NO_CUT | FEMALE | CAN_FLY | -F:DG_CURSE | WYRM_PROTECT | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DG_CURSE +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NEUTRAL +F:NO_CUT +F:NO_SLEEP +F:NO_TARGET +F:ONLY_ITEM +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:UNIQUE +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_SHORE +F:WILD_WOOD +F:WYRM_PROTECT D:She is one of the Ent-wives who disappeared into the East a D:long time ago. She was the wife of Fangorn the Treebeard when D:the separation occurred, and she seems to have taken it quite @@ -6326,12 +10097,34 @@ B:GAZE:TERRIFY B:GAZE:PARALYZE B:GAZE:LOSE_STR B:GAZE:HALLU -F:EMPTY_MIND | COLD_BLOOD | NONLIVING | NEVER_MOVE | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL | -F:HURT_ROCK | COLD_BLOOD | HURT_LITE | NO_FEAR | -F:NO_CONF | NO_SLEEP | NO_STUN | NONLIVING | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA +F:BASEANGBAND +F:COLD_BLOOD +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NONLIVING +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:RES_TELE +S:1_IN_3 +S:CONF +S:DRAIN_MANA +S:HOLD +S:MIND_BLAST +S:SHRIEK +S:S_MONSTER +S:S_MONSTERS D:A figure carved from stone, with three vulture faces whose eyes glow D:with a malevolent light. None escape its vigilance. @@ -6343,13 +10136,24 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:3d6 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:SLOW | CONF | BO_ACID +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +S:1_IN_4 +S:BO_ACID +S:CONF +S:SLOW D:A stumpy figure carved from stone, with glittering eyes. # New monster added by furiosity for the Theme module @@ -6364,13 +10168,24 @@ B:HIT:HURT:4d8 B:HIT:HURT:4d8 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:UNIQUE D:A large and powerful orc, captain of one of Saruman's orcish regiments. N:400:Dark elven druid @@ -6382,14 +10197,28 @@ O:10:0:80:10 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:HIT:HURT:3d8 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | CONF | DARKNESS | -S:S_MONSTER | S_SPIDER | S_ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:CONF +S:DARKNESS +S:HEAL +S:S_ANIMAL +S:S_MONSTER +S:S_SPIDER D:A powerful dark elf, with mighty nature-controlling enchantments. N:401:Stone troll @@ -6401,10 +10230,20 @@ O:0:100:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:HURT_ROCK +F:MALE +F:NO_CUT +F:OPEN_DOOR +F:REGENERATE +F:TROLL D:It is said that Melkor created trolls in mockery of the Ents. D:This giant creature has scabby black skin and powerful fists. @@ -6419,12 +10258,32 @@ B:HIT:HURT B:HIT:HURT B:WAIL:TERRIFY B:INSULT:* -F:BASEANGBAND | SPECIAL_GENE | UNIQUE | MALE | CAN_SPEAK | -F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | HAS_LITE | SUSCEP_POIS | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_RANDART | FORCE_MAXHP | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | RES_NETH | RES_WATE | -S:1_IN_8 | -S:S_UNDEAD | S_KIN | S_DEMON | S_DRAGON | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_GOOD +F:DROP_RANDART +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_WATE +F:SPECIAL_GENE +F:SUSCEP_POIS +F:TAKE_ITEM +F:UNIQUE +S:1_IN_8 +S:S_DEMON +S:S_DRAGON +S:S_KIN +S:S_UNDEAD D:The proud ruler of the gray-eyed Men of Dol Amroth, Imrahil D:had been aligned with the forces of good for most of his life. D:However, Sauron has managed to sway Imrahil to the Shadow by @@ -6442,11 +10301,22 @@ O:30:70:0:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:HURT:2d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | -F:DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | HURT_LITE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE D:It is said that Melkor created trolls in mockery of the Ents. D:This creature has an extremely tough hide, covered with warts. @@ -6460,9 +10330,16 @@ B:GAZE:EXP_20 B:CRAWL:ACID:2d4 B:BITE:HURT:1d10 B:BITE:POISON:1d6 -F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_ACID | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:EVIL +F:IM_ACID +F:MORTAL +F:WILD_SWAMP +F:WILD_TOO D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul D:monster that breeds on death. @@ -6473,9 +10350,15 @@ W:25:1:600:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:4d4 -F:RAND_25 | WILD_TOO | -F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:A giant beetle with poisonous mandibles. N:406:Disenchanter bat @@ -6486,8 +10369,16 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:HIT:UN_BONUS B:HIT:UN_BONUS -F:FORCE_SLEEP | RAND_50 | ANIMAL | MORTAL | ATTR_MULTI | -F:DROP_CORPSE | AI_ANNOY | CAN_FLY | BASEANGBAND | WEIRD_MIND +F:AI_ANNOY +F:ANIMAL +F:ATTR_MULTI +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WEIRD_MIND D:A giant bat that feeds on raw magical energy. # New monster added for the Theme module @@ -6502,13 +10393,28 @@ B:HIT:CONFUSE:12d12 B:TOUCH:LOSE_CHR:2d12 B:HIT:BLIND:10d5 B:HIT:TERRIFY:15d1 -F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | -F:EVIL | OPEN_DOOR | BASH_DOOR | ANIMAL | -F:INVISIBLE | NO_SLEEP | NO_FEAR | MORTAL | -F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | -F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE S:1_IN_3 -S:TELE_AWAY | S_KIN | +S:S_KIN +S:TELE_AWAY D:A giant cat, servant of Tevildo. His yellow eyes look D:upon you with a baleful stare. @@ -6519,9 +10425,13 @@ W:26:1:700:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d12 -F:RAND_25 | KILL_BODY | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:KILL_BODY +F:RAND_25 +F:WEIRD_MIND D:It is an ant encased in shaggy grey fur. # New monster added for the Theme module @@ -6536,13 +10446,28 @@ B:HIT:CONFUSE:12d12 B:TOUCH:LOSE_DEX:2d12 B:HIT:BLIND:10d5 B:HIT:PARALYZE:15d1 -F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | -F:EVIL | OPEN_DOOR | BASH_DOOR | ANIMAL | -F:INVISIBLE | NO_STUN | NO_SLEEP | MORTAL | -F:DROP_4D2 | DROP_GOOD | ONLY_ITEM | -F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | -S:1_IN_3 | -S:TELE_TO | S_KIN | +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_3 +S:S_KIN +S:TELE_TO D:A fierce and warlike cat, serving as a bodyguard of Tevildo. D:This giant cat looks down upon you with disdain. @@ -6555,9 +10480,18 @@ O:0:0:0:0 B:CLAW:HURT:15d2 B:CLAW:HURT:15d2 B:BITE:HURT:3d10 -F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET | -F:ANIMAL | GOOD | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:PET +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO D:The greatest of eagles in the Third Age of Middle-earth, Gwaihir rescued D:Gandalf the Wizard from Orthanc, and has twice brought his flock to the D:aid of Sauron's enemies in battle - first outside the gates of Erebor in @@ -6570,10 +10504,16 @@ W:26:2:200:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d6 -F:RAND_25 | SUSCEP_COLD | -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_FIRE | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD +F:WEIRD_MIND D:It is smoking and burning with great heat. # New monster added by furiosity for the Theme module @@ -6586,11 +10526,23 @@ E:1:1:1:2:1:1 O:40:60:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND | WILD_TOO | WILD_TOWN | MORTAL | -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:HAS_LITE | OPEN_DOOR | BASH_DOOR | EVIL | -F:FORCE_MAXHP | FORCE_SLEEP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WILD_TOO +F:WILD_TOWN D:The 'Chief Shiriff' of Bag End. Using money obtained from Isengard D:and the sale of pipe-weed, he bought up much property in the Shire D:and supported the ruffians known as `The Chief's Men'. After @@ -6606,12 +10558,23 @@ O:40:60:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE | -F:FORCE_MAXHP | WILD_TOO | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO D:A short and swarthy Easterling, faithless and treacherous. D:Along with his brother, he brought about the fall of the D:Sons of Feanor. @@ -6626,9 +10589,16 @@ B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 B:CRUSH:HURT:2d6 -F:BASH_DOOR | OPEN_DOOR | -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:ANIMAL | EVIL | DROP_1D2 | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:In the eyes of this bear, there glimmers the faintest light of intelligence. D:And then its form begins to change... The combination of animal cunning, D:human intelligence and the great physical strength of the bear makes for @@ -6642,10 +10612,16 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR D:A giant orc-like figure with an awesomely muscled frame. N:416:White wraith @@ -6657,13 +10633,25 @@ O:0:50:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 -F:FORCE_SLEEP | -F:DROP_1D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:SCARE | CAUSE_2 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_8 +S:CAUSE_2 +S:DARKNESS +S:SCARE D:It is a tangible but ghostly form made of white fog. # New monster added for the Theme module @@ -6678,16 +10666,44 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 #Force him into Mirkwood: -F:FORCE_DEPTH | ONLY_DEPTH | -F:BASEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:UNIQUE | MALE | CAN_SPEAK | MORTAL | TAKE_ITEM | -F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | HAS_LITE | -F:PET | NO_CONF | NO_SLEEP | GOOD | -F:ONLY_ITEM | DROP_2D2| DROP_GREAT | NO_FEAR | -F:IM_POIS | IM_COLD | RES_WATE | RES_TELE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_2D2 +F:DROP_GREAT +F:FORCE_DEPTH +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_DEPTH +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:RES_TELE +F:RES_WATE +F:TAKE_ITEM +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD S:1_IN_5 -S:BO_FIRE | BO_COLD | BLIND | CONF | HASTE | S_KIN | -S:DARKNESS | S_MONSTER | S_ANIMALS | S_SPIDER | +S:BLIND +S:BO_COLD +S:BO_FIRE +S:CONF +S:DARKNESS +S:HASTE +S:S_ANIMALS +S:S_KIN +S:S_MONSTER +S:S_SPIDER D:A strong wood-elf with a penchant for treasure. He is D:wise and powerful, and it is said that even the independent D:dark elves will rally to his side when he travels. @@ -6701,11 +10717,24 @@ O:0:45:35:10 B:CLAW:DISEASE:1d4 B:CLAW:DISEASE:1d4 B:BITE:PARALYZE:1d5 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | -F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD S:1_IN_9 -S:SCARE | HOLD +S:HOLD +S:SCARE D:Flesh is falling off in chunks from this decaying abomination. N:419:Mim, Betrayer of Turin @@ -6718,15 +10747,36 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:UN_BONUS:3d12 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_DISE | RES_TELE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_DISE +F:RES_TELE +F:UNIQUE +S:1_IN_6 +S:BA_ACID +S:BO_ACID +S:HEAL +S:SCARE +S:S_MONSTER +S:TPORT D:A Petty-Dwarf, one of the last of his race. He betrayed Turin D:Turambar and gave him up to Morgoth's forces. @@ -6738,10 +10788,23 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:EXP_20:2d13 B:HIT:EXP_20:2d13 -F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_ACID | -F:COLD_BLOOD | BASH_DOOR | NONLIVING | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_ACID D:A deadly blade of chaos, moving of its own volition. N:421:Killer fire beetle @@ -6752,9 +10815,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:FIRE:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE | -F:ANIMAL | IM_FIRE | CAN_FLY | SUSCEP_COLD | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +F:WEIRD_MIND +F:WILD_TOO +F:WILD_VOLCANO D:It is a giant beetle wreathed in flames. # New monster added by furiosity for the Theme module @@ -6767,16 +10839,48 @@ E:1:1:1:2:1:1 O:20:50:10:5 B:HIT:FIRE:9d12 B:HIT:HURT:10d10 -F:UNIQUE | MALE | SMART | CAN_SPEAK | MORTAL | -F:BASEANGBAND | FORCE_MAXHP | WEIRD_MIND | EVIL | -F:HAS_LITE | ESCORT | ESCORTS | ONLY_ITEM | -F:DROP_4D2 | DROP_3D2 | DROP_GOOD | TAKE_ITEM | -F:OPEN_DOOR | BASH_DOOR | DROP_USEFUL | -F:IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | RES_PLAS | -S:1_IN_2 | -S:BA_FIRE | BRAIN_SMASH | CAUSE_2 | BO_FIRE | BO_MANA | -S:BO_PLAS | SCARE | CONF | HASTE | HEAL | TPORT | -S:TELE_TO | TELE_AWAY | TRAPS | FORGET | S_KIN | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_USEFUL +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_PLAS +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WEIRD_MIND +S:1_IN_2 +S:BA_FIRE +S:BO_FIRE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_2 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:SCARE +S:S_KIN +S:TELE_AWAY +S:TELE_TO +S:TPORT +S:TRAPS D:The proud former 'king' of Gondor, he has been driven mad D:by his contact with Sauron through the Palantir. You see D:the glint of a terrible fire in his eyes. @@ -6791,9 +10895,19 @@ B:BITE:POISON:3d4 B:TOUCH:POISON:3d5 B:HIT:HURT:1d12 B:HIT:HURT:1d12 -F:ONLY_GOLD | DROP_90 | DROP_2D2 | -F:COLD_BLOOD | BASH_DOOR | CHAR_MULTI | -F:IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:IM_ACID +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It appears to be a pile of coins made of precious adamant, slithering toward D:you on lots of tiny legs. @@ -6806,9 +10920,19 @@ O:10:80:0:10 B:CLAW:POISON:3d3 B:CLAW:POISON:3d3 B:BITE:HURT:1d6 -F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE | -F:EVIL | TROLL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:WILD_MOUNTAIN +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WOOD D:Trolls were created by Melkor in mockery of the Ents. This one is D:a powerful troll form. Venom drips from its needle-like claws. @@ -6824,13 +10948,26 @@ O:10:80:0:10 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND | WILD_TOO | WILD_WOOD | -F:UNIQUE | MALE | CAN_SPEAK | SMART | -F:FORCE_MAXHP | MORTAL | HAS_LITE | PET | -F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | -F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | -S:1_IN_10 | -S:ARROW_2 | S_KIN | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD +S:1_IN_10 +S:ARROW_2 +S:S_KIN D:A noble son of the Steward of Gondor. N:426:Roper @@ -6843,13 +10980,32 @@ B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 -F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE | -F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE | BASEANGBAND +F:BASEANGBAND +F:DROP_1D2 +F:DROP_2D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF F:NO_CUT -S:1_IN_5 | -S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | -S:TRAPS | SHRIEK | HOLD | CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +S:1_IN_5 +S:BA_ELEC +S:BA_FIRE +S:BA_POIS +S:CONF +S:HASTE +S:HOLD +S:SHRIEK +S:TRAPS D:This creature look like a pillar of rock. However, a closer D:inspection reveals a glaring eye and powerful tentacles, D:which crush its prey and feed it to the creature's hungry @@ -6863,9 +11019,17 @@ E:1:1:1:2:0:1 O:0:100:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO | -F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE | -F:EVIL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE S:1_IN_6 S:SCARE D:Headless humanoid abomination, ever hungry for blood. @@ -6880,12 +11044,17 @@ B:BITE:HURT:2d8 B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_SOUN D:A blurry canine form which seems to be moving as fast as the eye can D:follow. You can feel the earth resonating beneath your feet. @@ -6900,11 +11069,18 @@ B:BITE:HURT:2d8 B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | -F:BASH_DOOR | -F:ANIMAL | RES_TELE | NO_SLEEP | MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_SLEEP +F:RES_NEXU +F:RES_TELE +S:1_IN_5 S:BR_NEXU D:A locus of conflicting points coalesce to form the vague shape of a huge D:hound. Or is it just your imagination? @@ -6917,10 +11093,17 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | SMART | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:SMART D:A giant, brutish figure, as ugly as an orc, but with some of the D:intelligence of his half-human ancestry. @@ -6933,12 +11116,27 @@ O:5:85:0:5 B:HIT:HURT:6d7 B:HIT:HURT:6d7 B:HIT:HURT:6d7 -F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE | -F:FORCE_MAXHP | ESCORT | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | GIANT | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:GIANT +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO D:An ogre renowned for acts of surprising cruelty, Lokkak is the leader of a large D:band of violent ogres. @@ -6952,13 +11150,32 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a humanoid with an aura of power. You notice a sharp set of front D:teeth. @@ -6971,11 +11188,15 @@ O:0:0:0:0 B:BUTT:HURT:2d10 B:BITE:FIRE:2d10 B:GAZE:PARALYZE:2d6 -F:FORCE_SLEEP | SUSCEP_COLD | -F:BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:IM_FIRE | BASEANGBAND -S:1_IN_8 | -S:BR_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:SUSCEP_COLD +S:1_IN_8 +S:BR_FIRE D:It has three heads - goat, dragon and gorgon - all attached to a D:lion's body. @@ -6991,12 +11212,25 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND | UNIQUE | MALE | CAN_SPEAK | PET | -F:WILD_TOO | WILD_WOOD | FORCE_MAXHP | MORTAL | -F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | HAS_LITE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -S:1_IN_10 | -S:ARROW_2 | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD +S:1_IN_10 +S:ARROW_2 +S:S_KIN D:The noble son of the Steward of Gondor guards the depths D:of Ithilien against the Enemy. @@ -7008,11 +11242,22 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY | -F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_3 | +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ELEC +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING +S:1_IN_3 S:BO_ELEC D:A man-shaped form of living lightning, sparks and shocks crackle all over D:this madly capering figure, as it leaps and whirls around and about you. @@ -7027,13 +11272,26 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:FEMALE | -F:FORCE_SLEEP | CAN_FLY | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:HEAL | BLIND | MIND_BLAST | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_4 +S:BLIND +S:DARKNESS +S:HEAL +S:MIND_BLAST D:A wraithly snake-like form with the torso of a beautiful woman, it is the D:most powerful of its kind. @@ -7049,10 +11307,21 @@ B:GAZE:* B:WAIL:* B:INSULT:* B:CHARGE:HURT:1d2 -F:BASEANGBAND | WILD_TOO | WILD_TOWN | WILD_WOOD | -F:UNIQUE | CAN_SPEAK | MALE | HAS_LITE | MORTAL | -F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +F:WILD_TOO +F:WILD_TOWN +F:WILD_WOOD D:The suspicious and gruff keeper of the West-gate of Bree. He betrayed his D:people by letting Saruman's thugs into the city, and so has been turned out. @@ -7069,14 +11338,37 @@ B:GAZE:TERRIFY:5d8 B:GAZE:PARALYZE:5d8 B:GAZE:LOSE_STR:5d8 B:GAZE:HALLU:5d8 -F:UNIQUE | FORCE_MAXHP | INVISIBLE | WEIRD_MIND | -F:EMPTY_MIND | COLD_BLOOD | NONLIVING | NEVER_MOVE | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL | -F:HURT_ROCK | COLD_BLOOD | HURT_LITE | NO_FEAR | -F:NO_CONF | NO_SLEEP | NO_STUN | NONLIVING | RES_TELE | -F:BASEANGBAND | NO_CUT | REGENERATE | -S:1_IN_3 | -S:SHRIEK | S_SPIDER | S_HI_UNDEAD | MIND_BLAST | DRAIN_MANA +F:BASEANGBAND +F:COLD_BLOOD +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NEVER_MOVE +F:NONLIVING +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:REGENERATE +F:RES_TELE +F:UNIQUE +F:WEIRD_MIND +S:1_IN_3 +S:DRAIN_MANA +S:MIND_BLAST +S:SHRIEK +S:S_HI_UNDEAD +S:S_SPIDER D:It looks like a great figure seated upon a throne, with three joined D:bodies and three vulture-like heads. It seems to be carved out of huge D:blocks of stone, immovable, and yet strangely aware of your presence. @@ -7093,11 +11385,27 @@ B:WAIL:UN_BONUS B:WAIL:EXP_20 B:WAIL:EAT_GOLD B:WAIL:EAT_ITEM -F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | -F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND -F:NEVER_MOVE | JOKEANGBAND | HAS_LITE | NO_CUT +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD S:1_IN_15 -S:S_DEMON | SHRIEK +S:SHRIEK +S:S_DEMON D:Often found in graveyards. N:440:5-headed hydra @@ -7110,13 +11418,25 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 -F:FORCE_SLEEP | -F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | MOVE_BODY | CAN_SWIM | -F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:SCARE | BA_POIS +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_5 +S:BA_POIS +S:SCARE D:A strange reptilian creature with five heads dripping venom. # New monster added for the Theme module @@ -7128,18 +11448,66 @@ W:127:5:0:0 E:1:1:1:2:1:1 O:0:0:0:0 B:SHOW:* -F:BASEANGBAND | WILD_ONLY | WILD_GRASS | WILD_WOOD | WILD_SHORE | -F:UNIQUE | MALE | FORCE_MAXHP | GOOD | HAS_LITE | CAN_SPEAK | -F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | -F:WYRM_PROTECT | DG_CURSE | GOOD | OPEN_DOOR | BASH_DOOR | SMART | -F:RES_NETH | NEVER_BLOW | REFLECTING | WEIRD_MIND | -F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | PET | -F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | AQUATIC | -S:1_IN_5 | -S:CONF | MIND_BLAST | BRAIN_SMASH | -S:BA_MANA | CAUSE_4 | MISSILE | SCARE | SLOW | HOLD | BO_MANA | -S:HASTE | HAND_DOOM | HEAL | BLINK | BR_MANA | S_MONSTERS | +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEATH_ORB +F:DG_CURSE +F:FORCE_MAXHP +F:GOOD +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:NEVER_BLOW +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_THEFT +F:OPEN_DOOR +F:PET +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_SHORE +F:WILD_WOOD +F:WYRM_PROTECT +S:1_IN_5 +S:BA_MANA +S:BLINK +S:BO_MANA +S:BRAIN_SMASH +S:BR_MANA +S:CAUSE_4 +S:CONF +S:HAND_DOOM +S:HASTE +S:HEAL +S:HOLD +S:MIND_BLAST +S:MISSILE +S:SCARE +S:SLOW +S:S_MONSTERS D:A mysterious figure in a blue coat, his face creased in laughter. D:Legend has it that he is older than Arda itself, and will aid D:the forces of good in any way he can. @@ -7153,12 +11521,22 @@ O:0:90:10:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:MALE | -F:FORCE_SLEEP | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BLIND | SCARE | CAUSE_3 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_8 +S:BLIND +S:CAUSE_3 +S:DARKNESS +S:SCARE D:He is a figure riding a majestic war chariot; he looks at you D:menacingly. @@ -7171,11 +11549,25 @@ O:0:0:0:0 B:BITE:PARALYZE:4d5 B:BITE:LOSE_DEX:4d5 B:BITE:LOSE_CON:4d5 -F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL | NEUTRAL | NO_TARGET | -F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_ONLY | WILD_OCEAN -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:FORCE_SLEEP +F:GOOD +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_OCEAN +F:WILD_ONLY +S:1_IN_5 +S:BO_COLD +S:BO_ICEE +S:BO_MANA +S:BO_WATE D:Your mind is filled with admiration as you view this wondrous, D:magical seahorse. @@ -7187,12 +11579,26 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:9d9 B:HIT:HURT:9d9 -F:FORCE_SLEEP | -F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN | -F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE | -F:EVIL | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_MOUNTAIN +F:WILD_SHORE +F:WILD_TOO +S:1_IN_8 S:ARROW_4 D:A gigantic humanoid with only one eye. @@ -7204,12 +11610,25 @@ E:1:1:1:2:1:1 O:0:0:90:10 B:HIT:CONFUSE:5d5 B:HIT:TERRIFY:5d5 -F:MALE | -F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | SMART | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_8 +S:BLIND +S:CAUSE_3 +S:FORGET +S:HOLD +S:MIND_BLAST +S:S_MONSTER D:He is using his supernatural talents to bring about your D:destruction. @@ -7222,9 +11641,14 @@ O:0:0:0:0 B:HIT:HURT:1d8 B:BITE:ACID:2d8 B:STING:POISON:1d8 -F:BASH_DOOR | DROP_CORPSE | -F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:IM_ACID +F:IM_POIS +F:MORTAL D:It is a massive worm form, many feet in length. Its vast maw drips acid D:and poison. @@ -7238,10 +11662,17 @@ B:GAZE:TERRIFY:2d4 B:GAZE:BLIND:2d4 B:BUTT:HURT:2d6 B:BITE:HURT:2d12 -F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE -F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_POIS -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_CORPSE +F:IM_POIS +F:MORTAL +F:ONLY_GOLD +F:WILD_SWAMP +F:WILD_TOO D:A strange ox-like form with a huge head but a thin, weak neck. N:448:Lesser wall monster @@ -7253,9 +11684,24 @@ O:0:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RAND_50 S:MULTIPLY D:A sentient, moving section of wall. @@ -7267,15 +11713,29 @@ E:1:1:1:2:1:1 O:10:0:90:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:MALE | -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | TPORT | TELE_TO | BLIND | CONF | -S:BO_FIRE | BO_COLD | BO_ELEC | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:BLIND +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CONF +S:HASTE S:S_MONSTER +S:TELE_TO +S:TPORT D:A fat mage with glasses. And considerable power, too - as you can D:tell from the size of his hat. @@ -7287,13 +11747,26 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:CRUSH:LOSE_INT:2d6 B:GAZE:INSANITY:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:ONLY_ITEM | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND -S:1_IN_8 | -S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_8 +S:BLIND +S:BRAIN_SMASH +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE D:A humanoid form with a gruesome head, tentacular mouth, and piercing D:eyes. Claws reach out for you and you feel a presence invade your mind. @@ -7307,9 +11780,26 @@ B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 -F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_BODY +F:KILL_ITEM +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING +F:RES_TELE +F:UNIQUE D:It looks like a huge spiked roller. It was designed to keep this dungeon D:clean, and you are the biggest spot of dirt in sight. @@ -7323,12 +11813,27 @@ E:0:0:0:0:0:0 O:40:30:10:10 B:CRAWL:POISON:5d7 B:CRAWL:EAT_FOOD:5d7 -F:BASEANGBAND | EMPTY_MIND | SMART | IM_POIS | -F:UNDEAD | RAND_50 | CAN_SWIM | EVIL | NO_FEAR | -F:FORCE_MAXHP | UNIQUE | FEMALE | REGENERATE | -F:ONLY_ITEM | DROP_2D2 | DROP_GREAT | ESCORT | ESCORTS | +F:BASEANGBAND +F:CAN_SWIM +F:DROP_2D2 +F:DROP_GREAT +F:EMPTY_MIND +F:ESCORT +F:ESCORTS +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:IM_POIS +F:NO_FEAR +F:ONLY_ITEM +F:RAND_50 +F:REGENERATE +F:SMART +F:UNDEAD +F:UNIQUE S:1_IN_5 -S:ANIM_DEAD | S_KIN +S:ANIM_DEAD +S:S_KIN D:A ruler of mewlips. She might not be the most powerful of D:them all, but she is the smartest, and has her minions D:at her beck and call. @@ -7343,11 +11848,22 @@ B:GAZE:PARALYZE B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | -F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | -F:MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_8 S:BR_POIS D:An evil reptile that preys on unsuspecting travellers. Its eyes stare D:deeply at you and your soul starts to wilt! @@ -7362,10 +11878,22 @@ B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:COLD:2d6 B:BITE:COLD:2d6 -F:MALE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | IM_COLD | HURT_LITE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL +F:WILD_TOO +F:WILD_WASTE D:Melkor created trolls in mockery of Yavanna's Ents. This D:is a white troll with powerfully clawed hands. @@ -7380,13 +11908,28 @@ O:5:85:0:5 B:HIT:HURT:11d10 B:HIT:HURT:11d10 B:HIT:SHATTER:11d10 -F:UNIQUE | CAN_SPEAK | FEMALE | -F:RAND_25 | EVIL | GIANT | FORCE_MAXHP | -F:DROP_GOOD | ONLY_ITEM | DROP_4D2 | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | KILL_ITEM | -F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:GIANT +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNIQUE S:1_IN_5 -S:BA_ACID | BA_WATE | BO_ICEE +S:BA_ACID +S:BA_WATE +S:BO_ICEE D:A powerful, fierce ogress, consort to Morgoth, rumoured to D:be the mother of Gothmog, high captain of Balrogs. @@ -7402,12 +11945,24 @@ O:5:85:0:5 B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:POISON:8d8 -F:UNIQUE | FEMALE | CAN_SPEAK | -F:EVIL | GIANT | FORCE_MAXHP | -F:DROP_GOOD | DROP_2D2 | ONLY_ITEM | -F:OPEN_DOOR | ESCORTS | IM_POIS | -S:1_IN_9 | -S:CONF | SCARE | HEAL | SHRIEK | S_KIN +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:ESCORTS +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:GIANT +F:IM_POIS +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_9 +S:CONF +S:HEAL +S:SCARE +S:SHRIEK +S:S_KIN D:A powerful ogress, consort to Morgoth, rumoured to be D:the mother of Gothmog, high captain of Balrogs, also D:rumoured to be related to Lokkak, the Ogre Chieftain. @@ -7422,11 +11977,26 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | ESCORT | ESCORTS | CAN_SPEAK | -F:FORCE_MAXHP | SMART | SPECIAL_GENE -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT -F:OPEN_DOOR | BASH_DOOR -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SPECIAL_GENE +F:UNIQUE D:The slayer of Thingol, and the thief of the Nauglamir. He leads the dark D:dwarves who escaped from Nogrod. @@ -7440,13 +12010,27 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:MIMIC | -F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_ACID | -F:EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | -S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:MIMIC +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:SUSCEP_ACID +S:1_IN_4 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CAUSE_2 +S:CONF +S:FORGET +S:SCARE S:S_MONSTER D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -7460,13 +12044,25 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:DROP_2D2 | DROP_CORPSE | ATTR_MULTI -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_ELEC | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_10 S:BR_ELEC +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:deep blue in hue. Sparks crackle along its length. @@ -7479,13 +12075,25 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE | -F:DROP_2D2 | DROP_CORPSE | ATTR_MULTI -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | -F:EVIL | DRAGON | IM_COLD | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +S:1_IN_10 S:BR_COLD +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:frosty white in hue. Icy blasts of cold air come from it as it breathes. @@ -7498,13 +12106,24 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP | -F:DROP_2D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_POIS | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_POIS +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:deep green in hue. Foul gas seeps through its scales. @@ -7517,13 +12136,23 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | -F:DROP_2D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | NO_CONF | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:NO_CONF +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_CONF +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:rich bronze hue, and its shape masks its true form. @@ -7539,13 +12168,25 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ESCORT | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE D:A member of a band of outlaws, he was spared his life when D:Neithan (that is, Turin) killed Forweg, the previous leader. @@ -7559,10 +12200,22 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:ONLY_GOLD | DROP_2D2 | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +F:REFLECTING D:It is a massive statue of pure mithril. It looks expensive. N:465:Skeleton troll @@ -7574,10 +12227,20 @@ O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | TROLL | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:TROLL +F:UNDEAD D:It is a troll skeleton animated by dark magic. # New monster added for the Theme module @@ -7593,14 +12256,30 @@ B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EAT_GOLD B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | RES_TELE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_5 +S:BA_POIS +S:BO_COLD +S:HEAL +S:SLOW +S:TRAPS D:He's a trustworthy man... or is he? Morgoth seem's sending spies in D:disguise, and perhaps this is one of them. @@ -7614,11 +12293,26 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d8 B:CRUSH:HURT:3d6 -F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | -F:BASH_DOOR | ANIMAL | MOVE_BODY | SMART | PET | CAN_SPEAK | -F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | BASEANGBAND -S:1_IN_6 | S_ANIMAL +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:PET +F:SMART +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_6 +S:S_ANIMAL D:Beorn is only occasionally seen in human form these days, preferring to D:appear in the shape of a giant black bear: he also prefers the company of D:beasts to that of humans. He has never taken kindly to strangers, even in @@ -7633,9 +12327,18 @@ O:0:0:0:0 B:CLAW:HURT:16d2 B:CLAW:HURT:16d2 B:BITE:HURT:4d10 -F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET | -F:ANIMAL | GOOD | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:PET +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_VOLCANO D:Among the mightiest of birds, Thorondor is the messenger of the Valar, and D:brings news of Middle-earth to Valinor itself. Nothing that can be seen D:from the airs of the world is hidden from him. @@ -7647,10 +12350,15 @@ W:30:2:600:80 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:5d5 -F:RAND_25 | WILD_TOO | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_ELEC -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:IM_ELEC +F:MORTAL +F:RAND_25 +F:WEIRD_MIND +F:WILD_TOO D:It is a giant ant that crackles with energy. N:470:Grave wight @@ -7662,13 +12370,27 @@ O:0:50:50:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EXP_20 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_1D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | CAN_FLY | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:SCARE | CAUSE_3 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNDEAD +S:1_IN_8 +S:CAUSE_3 +S:DARKNESS +S:SCARE D:It is a ghostly form with eyes that haunt you. It appeared when a D:humanoid creature died a violent death in a graveyard. It remembers D:its past life and seeks revenge. @@ -7682,12 +12404,28 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:EXP_10:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | -F:ONLY_ITEM | DROP_3D2 | CAN_FLY | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BR_NETH | SLOW | CONF | SCARE | DARKNESS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +S:1_IN_6 +S:BR_NETH +S:CONF +S:DARKNESS +S:SCARE +S:SLOW D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in D:the dark, and it is surrounded by an aura of unearthly cold that chills D:the soul rather than the body. @@ -7702,10 +12440,17 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | -F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND -S:1_IN_5 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:WILD_TOO +F:WILD_WOOD +S:1_IN_5 S:ARROW_4 D:It is a winged lion's body with a human torso and a tail covered in D:vicious spikes. @@ -7717,10 +12462,15 @@ W:30:3:600:90 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d12 -F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | F:ANIMAL -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FRIENDS +F:KILL_BODY +F:MORTAL +F:RAND_25 +F:WEIRD_MIND D:An armoured form moving with purpose. Powerful on its own, flee when D:hordes of them march. @@ -7732,8 +12482,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:5d8 B:BITE:HURT:5d8 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO D:It is a beetle with deadly sharp cutting mandibles and a rock-hard D:carapace. @@ -7747,10 +12504,18 @@ B:BUTT:HURT:3d9 B:BUTT:HURT:3d9 B:BITE:POISON:1d10 B:KICK:HURT:2d4 -F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD | -F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_8 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_ACID +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:WILD_TOO +F:WILD_WOOD +S:1_IN_8 S:BR_POIS D:A bull-like creature whose skin is made of steel plates. @@ -7765,23 +12530,56 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:6d4 B:HIT:HURT:6d4 -F:UNIQUE | MALE | CAN_SPEAK | PET | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:GOOD | IM_COLD | IM_FIRE | -F:IM_ELEC | IM_POIS | RES_WATE | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | HASTE | BLINK | TPORT | BLIND | CONF | SCARE | -S:CAUSE_2 | FORGET | TRAPS | -S:BA_ELEC | BA_COLD | BA_WATE | BO_WATE | BO_ICEE | BO_ELEC | -S:S_ANIMAL | -D:Sometimes belittled as a bird-loving fool, Radagast is weaker -D:mentally and magically than his fellows among the Istari. -D:Nonetheless, his knowledge of woodcraft and command over the -D:sky-borne elements makes Radagast a force to be reckoned with. - -N:477:Ghost +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REFLECTING +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +S:1_IN_6 +S:BA_COLD +S:BA_ELEC +S:BA_WATE +S:BLIND +S:BLINK +S:BO_ELEC +S:BO_ICEE +S:BO_WATE +S:CAUSE_2 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:SCARE +S:S_ANIMAL +S:TPORT +S:TRAPS +D:Sometimes belittled as a bird-loving fool, Radagast is weaker +D:mentally and magically than his fellows among the Istari. +D:Nonetheless, his knowledge of woodcraft and command over the +D:sky-borne elements makes Radagast a force to be reckoned with. + +N:477:Ghost G:G:w I:120:13d8:20:30:10 W:31:1:0:350 @@ -7791,12 +12589,27 @@ B:WAIL:TERRIFY B:TOUCH:EXP_20 B:CLAW:LOSE_INT:1d6 B:CLAW:LOSE_WIS:1d6 -F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | CAN_FLY | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | DRAIN_MANA +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:DRAIN_MANA +S:HOLD D:An apparition from beyond. It does not seem friendly. N:478:Death watch beetle @@ -7807,8 +12620,14 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:5d4 B:WAIL:TERRIFY:5d6 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle that produces a chilling sound. N:479:Mountain ogre @@ -7819,10 +12638,16 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR D:The largest breed of ogre, he is awesomely strong and awesomely ugly. N:480:Nexus quylthulg @@ -7831,11 +12656,21 @@ I:110:10d12:10:1:0 W:32:1:3000:300 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | RES_NEXU | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND -S:1_IN_1 | -S:BLINK | TELE_AWAY +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_NEXU +F:RES_TELE +S:1_IN_1 +S:BLINK +S:TELE_AWAY D:It is a very unstable, strange pulsing mound of flesh. N:481:Shelob, Spider of Darkness @@ -7848,16 +12683,41 @@ B:CLAW:POISON:5d6 B:CLAW:POISON:5d6 B:BITE:PARALYZE:5d10 B:STING:LOSE_STR:5d4 -F:UNIQUE | FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE | -F:ESCORT | ESCORTS | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_RANDART -F:SMART | BASH_DOOR | IM_POIS | IM_ACID | -F:ANIMAL | SPIDER | EVIL | HURT_LITE | NO_SLEEP | BASEANGBAND -S:1_IN_4 | -S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:TRAPS | BR_DARK | BR_POIS | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:ESCORT +F:ESCORTS +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_ACID +F:IM_POIS +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +F:SPECIAL_GENE +F:SPIDER +F:UNIQUE +S:1_IN_4 +S:BLIND +S:BR_DARK +S:BR_POIS +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:HEAL +S:SCARE +S:SLOW S:S_SPIDER +S:TRAPS D:Shelob is an enormous bloated spider, the last daughter of Ungoliant the D:Unlight. She normally guards the pass through Cirith Ungol, but D:occasionally goes out foraging for food to feed her voracious appetite. @@ -7871,10 +12731,21 @@ O:0:0:0:0 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 -F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY -F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN | BASEANGBAND | COLD_BLOOD +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:MOVE_BODY +F:RES_WATE +F:WILD_OCEAN +F:WILD_TOO S:1_IN_8 -S:BR_ELEC | BR_ACID | BR_POIS +S:BR_ACID +S:BR_ELEC +S:BR_POIS D:Besides being capable of dragging whole ships underwater, D:this creature can also reach you from a distance. @@ -7888,12 +12759,31 @@ B:CLAW:LOSE_STR:3d4 B:CLAW:DISEASE:3d4 B:CLAW:DISEASE:3d4 B:BITE:PARALYZE:3d5 -F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | -F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD S:1_IN_7 -S:SCARE | HOLD | DARKNESS | SCARE | S_UNDEAD | ANIM_DEAD +S:ANIM_DEAD +S:DARKNESS +S:HOLD +S:SCARE +S:SCARE +S:S_UNDEAD D:Flesh is falling off in chunks from this decaying abomination. N:484:Doombat @@ -7905,9 +12795,16 @@ O:0:0:0:0 B:BITE:FIRE:5d4 B:BITE:FIRE:5d4 B:BITE:FIRE:5d4 -F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE | -F:IM_FIRE | AI_ANNOY | -F:ANIMAL | MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:IM_FIRE +F:MORTAL +F:WEIRD_MIND D:It is a fast moving creature of chaos, a gigantic black bat D:surrounded by flickering bright red flames. @@ -7920,11 +12817,19 @@ O:0:100:0:0 B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 -F:MALE | -F:DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | NO_CONF | NO_SLEEP | FRIENDS | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR D:One of the Swarthy Men, allied with the Dark since time D:immemorable. @@ -7936,11 +12841,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:CONFUSE:1d4 B:HIT:CONFUSE:1d4 -F:FORCE_SLEEP | NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_SLEEP +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_6 S:FORGET D:A mass of vegetation. You don't remember seeing anything like it D:before. @@ -7953,11 +12864,31 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE | -F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_8 +S:BA_ELEC +S:BLINK +S:BO_ELEC +S:CONF +S:SCARE +S:TELE_TO D:It is a twenty-five-foot tall giant wreathed in lightning. N:488:Spectator @@ -7969,12 +12900,22 @@ O:0:0:0:0 B:GAZE:PARALYZE:1d4 B:GAZE:CONFUSE:1d4 B:BITE:HURT:1d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND -S:1_IN_6 | -S:FORGET | CAUSE_2 | HOLD | SLOW +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_6 +S:CAUSE_2 +S:FORGET +S:HOLD +S:SLOW D:A lesser relative of the beholder: a globular body with a large toothy mouth, D:a large central eye, and four smaller eyes on stalks protruding from the top D:of its body. @@ -7990,13 +12931,38 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d8 B:CRUSH:HURT:3d6 -F:JOKEANGBAND | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_SHORE | -F:UNIQUE | MALE | FORCE_MAXHP | HAS_LITE | CAN_SPEAK | -F:ANIMAL | MOVE_BODY | GOOD | SMART | BASH_DOOR | ONLY_ITEM | -F:DROP_2D2 | DROP_GOOD | DROP_GREAT | FORCE_SLEEP | NO_CUT | -F:NO_SLEEP | IM_ACID | IM_ELEC | IM_COLD | SUSCEP_POIS | IM_FIRE | -S:1_IN_5 | -S:BLINK | TELE_TO | TELE_AWAY | TPORT +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:DROP_GREAT +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +F:SUSCEP_POIS +F:UNIQUE +F:WILD_GRASS +F:WILD_SHORE +F:WILD_TOO +F:WILD_WOOD +S:1_IN_5 +S:BLINK +S:TELE_AWAY +S:TELE_TO +S:TPORT D:He is a descendant of Beorn to the 3.79th degree (his mother was D:Swedish, hence his name). He has blue eyes, bleached blond hair, D:and a tanned complexion. He signed up at the Adventurer's Guild @@ -8010,17 +12976,59 @@ I:200:440d100:255:1000:0 W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | -F:UNIQUE | FEMALE | FORCE_MAXHP | HAS_LITE | POWERFUL | -F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | -F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | -F:RES_NETH | NEVER_BLOW | REFLECTING | WEIRD_MIND | NO_DEATH | -F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | -F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | AQUATIC | +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEATH_ORB +F:DG_CURSE +F:FEMALE +F:FORCE_DEPTH +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_DEATH +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_TARGET +F:NO_THEFT +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_SHORE +F:WILD_TOWN +F:WILD_WOOD +F:WYRM_PROTECT S:1_IN_1 -S:HAND_DOOM | BR_MANA | HAND_DOOM | BR_MANA | HAND_DOOM +S:BR_MANA +S:BR_MANA +S:HAND_DOOM +S:HAND_DOOM +S:HAND_DOOM D:A Queen of the Valar, the spouse of Mandos, who weaves the D:tales of the history of Arda. @@ -8034,11 +13042,19 @@ B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:MALE | -F:FRIENDS | -F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | IM_POIS | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TROLL D:An unwholesome breed between a human and a troll. It is D:somewhat smarter than regular trolls. @@ -8049,17 +13065,59 @@ I:200:440d100:255:1000:0 W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | -F:UNIQUE | MALE | FORCE_MAXHP | HAS_LITE | POWERFUL | -F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | -F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | -F:RES_NETH | NEVER_BLOW | REFLECTING | WEIRD_MIND | NO_DEATH | -F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | -F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | AQUATIC | +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEATH_ORB +F:DG_CURSE +F:FORCE_DEPTH +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_DEATH +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_TARGET +F:NO_THEFT +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_SHORE +F:WILD_TOWN +F:WILD_WOOD +F:WYRM_PROTECT S:1_IN_1 -S:HAND_DOOM | BR_MANA | HAND_DOOM | BR_MANA | HAND_DOOM +S:BR_MANA +S:BR_MANA +S:HAND_DOOM +S:HAND_DOOM +S:HAND_DOOM D:A Vala more commonly called Lorien, from the gardens of D:Lorien in Valinor. @@ -8073,12 +13131,31 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:SPECIAL_GENE +F:TAKE_ITEM +F:TROLL +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bill and Tom. @@ -8091,12 +13168,31 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:SPECIAL_GENE +F:TAKE_ITEM +F:TROLL +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bert and Tom. @@ -8109,12 +13205,31 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:SPECIAL_GENE +F:TAKE_ITEM +F:TROLL +F:UNIQUE +F:WILD_TOO +F:WILD_WOOD D:Big, brawny, powerful and with a taste for hobbit. He has friends called D:Bert and Bill. @@ -8128,10 +13243,20 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:MALE | -F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE | -F:EVIL | TROLL | IM_POIS | HURT_LITE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FRIENDS +F:HURT_LITE +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL D:Trolls were created by Morgoth in mockery of the Ents. D:He is a vicious monster, feared for his ferocity. @@ -8142,17 +13267,59 @@ I:200:440d100:255:1000:0 W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | -F:UNIQUE | FEMALE | FORCE_MAXHP | HAS_LITE | POWERFUL | -F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | -F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | -F:RES_NETH | NEVER_BLOW | REFLECTING | WEIRD_MIND | NO_DEATH | -F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | -F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | AQUATIC | +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEATH_ORB +F:DG_CURSE +F:FEMALE +F:FORCE_DEPTH +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_DEATH +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_TARGET +F:NO_THEFT +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_SHORE +F:WILD_TOWN +F:WILD_WOOD +F:WYRM_PROTECT S:1_IN_1 -S:HAND_DOOM | BR_MANA | HAND_DOOM | BR_MANA | HAND_DOOM +S:BR_MANA +S:BR_MANA +S:HAND_DOOM +S:HAND_DOOM +S:HAND_DOOM D:A lady of the Valar, the spouse of Irmo. # New monster added by furiosity for the Theme module @@ -8190,12 +13357,27 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FRIENDS | DROP_60 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:HOLD | SCARE | CAUSE_2 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_8 +S:CAUSE_2 +S:DARKNESS +S:HOLD +S:SCARE D:An evil spirit sent to dwell in the Barrow-downs by the Witch-king D:of Angmar during his wars with Arnor. @@ -8209,11 +13391,21 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:BITE:HURT:1d5 B:BITE:HURT:1d5 -F:FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | TROLL | UNDEAD | -F:IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:TROLL +F:UNDEAD D:It is the animated skeleton of a massive two-headed troll. N:501:Chaos drake @@ -8225,15 +13417,30 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:ATTR_MULTI | ATTR_ANY | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | RES_DISE | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | DRAGON | -F:IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_DISE | BR_CHAO +F:ATTR_ANY +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_DISE +S:1_IN_6 +S:BR_CHAO +S:BR_DISE +S:CONF +S:SCARE +S:SLOW D:A dragon twisted by the forces of chaos. It seems first ugly, then fair, D:as its form shimmers and changes in front of your eyes. @@ -8246,14 +13453,29 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:DRAGON | EVIL | -F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT | ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_SOUN | BR_SHAR +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:SLOW D:This dragon is clever and cunning. You hear strange humming and D:rustling sounds as it approaches. @@ -8266,15 +13488,33 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | RES_DISE | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE -F:EVIL | DRAGON | CAN_FLY | -F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_DISE +S:1_IN_6 +S:BR_CHAO +S:BR_DISE +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:SLOW D:A mighty dragon, the balance drake seeks to maintain balance, D:and despises your efforts to upset it. @@ -8287,13 +13527,26 @@ O:40:50:10:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | CAN_FLY | -F:INVISIBLE | PASS_WALL | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_LITE | BR_DARK | BR_CONF +F:ATTR_MULTI +F:BASEANGBAND +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +S:1_IN_6 +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:CONF +S:SCARE +S:SLOW D:A dragon of great power with control over light and dark, the D:ethereal drake's eyes glare with white hatred from the shadows. @@ -8307,12 +13560,22 @@ B:HIT:HURT:9d1 B:HIT:HURT:6d5 B:HIT:HURT:25d1 B:HIT:HURT:6d5 -F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK | -F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:DROP_CHOSEN | -F:OPEN_DOOR | BASH_DOOR | -F:IM_COLD | IM_POIS | JOKEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WEIRD_MIND +F:WILD_TOO D:He who laughs at Groo's brains will find there is nothing to laugh D:about... erm, nobody laughs at Groo and lives. @@ -8323,17 +13586,59 @@ I:200:440d100:255:1000:0 W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | -F:UNIQUE | FEMALE | FORCE_MAXHP | HAS_LITE | POWERFUL | -F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | -F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | -F:RES_NETH | NEVER_BLOW | REFLECTING | WEIRD_MIND | NO_DEATH | -F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | -F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | AQUATIC | +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEATH_ORB +F:DG_CURSE +F:FEMALE +F:FORCE_DEPTH +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_DEATH +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_TARGET +F:NO_THEFT +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_SHORE +F:WILD_TOWN +F:WILD_WOOD +F:WYRM_PROTECT S:1_IN_1 -S:HAND_DOOM | BR_MANA | HAND_DOOM | BR_MANA | HAND_DOOM +S:BR_MANA +S:BR_MANA +S:HAND_DOOM +S:HAND_DOOM +S:HAND_DOOM D:The spouse of Tulkas and sister to Orome, who delights in dancing D:on the green lawns of Valimar. @@ -8346,13 +13651,29 @@ O:0:0:100:0 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | DRAIN_MANA | FORGET +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:DRAIN_MANA +S:FORGET +S:HOLD D:A shadowy form clutches at you from the darkness. A powerful undead with D:a deadly touch. @@ -8365,13 +13686,28 @@ O:0:0:100:0 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_WIS:5d5 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY | -F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | DRAIN_MANA | FORGET +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:DRAIN_MANA +S:FORGET +S:HOLD D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure D:evil deep within your body. @@ -8385,11 +13721,25 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:2d2 B:HIT:HURT:2d2 -F:MALE | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:FRIENDS | DROP_60 | REGENERATE | -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO D:Trolls are said to have been created by Melkor in mockery of D:the Ents. He reeks of brackish water and mud. @@ -8401,12 +13751,28 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BO_FIRE D:It is a towering inferno of flames. @@ -8441,12 +13807,25 @@ O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | -F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | -F:IM_POIS | IM_ACID | IM_FIRE | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +S:1_IN_6 S:BO_COLD D:It is a towering tempest of water. @@ -8460,14 +13839,29 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d4 B:BITE:HURT:4d4 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC +F:ANIMAL +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS D:Shimmering in rainbow hues, this hound is beautiful and deadly. N:514:Invisible stalker @@ -8479,13 +13873,23 @@ O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:RAND_50 | -F:RES_TELE | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_ELEC +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:POWERFUL +F:RAND_50 +F:RES_TELE D:It is impossible to define its form but its violence is legendary. # New monster added by furiosity for the Theme module @@ -8495,17 +13899,59 @@ I:200:440d100:255:1000:0 W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | -F:UNIQUE | FEMALE | FORCE_MAXHP | HAS_LITE | POWERFUL | -F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | -F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | -F:RES_NETH | NEVER_BLOW | REFLECTING | WEIRD_MIND | NO_DEATH | -F:REGENERATE | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | -F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM | AQUATIC | +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEATH_ORB +F:DG_CURSE +F:FEMALE +F:FORCE_DEPTH +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_DEATH +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_TARGET +F:NO_THEFT +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_ONLY +F:WILD_SHORE +F:WILD_TOWN +F:WILD_WOOD +F:WYRM_PROTECT S:1_IN_1 -S:HAND_DOOM | BR_MANA | HAND_DOOM | BR_MANA | HAND_DOOM +S:BR_MANA +S:BR_MANA +S:HAND_DOOM +S:HAND_DOOM +S:HAND_DOOM D:The sister of Yavanna and spouse of Orome. D:Flowers open and birds sing at her passing. @@ -8519,12 +13965,22 @@ B:HIT:HURT:2d8 B:HIT:HURT:3d4 B:HIT:EAT_GOLD:4d4 B:HIT:EAT_ITEM:4d5 -F:MALE | -F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM S:1_IN_6 -S:TRAPS | ARROW_2 | BLINK +S:ARROW_2 +S:BLINK +S:TRAPS D:Cool and confident, fast and lithe; protect your possessions quickly! N:517:The Watcher in the Water @@ -8536,11 +13992,36 @@ O:50:50:0:0 B:CRUSH:ACID:8d8 B:CRUSH:POISON:8d8 B:CRUSH:PARALYZE:8d8 -F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | AQUATIC | ANIMAL | -F:IM_ACID | IM_COLD | IM_POIS | RES_WATE | RES_TELE | DROP_CORPSE | -F:NO_CONF | NO_FEAR | EVIL | COLD_BLOOD | BASEANGBAND | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_1D2 | SPECIAL_GENE | DROP_RANDART -S:1_IN_5 | BA_WATE | BO_WATE | HOLD | BR_POIS | BO_ICEE | TELE_TO +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:ONLY_ITEM +F:RES_TELE +F:RES_WATE +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_5 +S:BA_WATE +S:BO_ICEE +S:BO_WATE +S:BR_POIS +S:HOLD +S:TELE_TO D:A vile creature which seems to consist mostly of tentacles, it seeks to D:drag people to their doom in the water. Few have ever escaped its grasp. @@ -8554,25 +14035,51 @@ B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d8 B:TOUCH:LOSE_DEX:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | -S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH -D:It is a skeletal form dressed in robes. It radiates vast evil power. - -N:519:Gas spore -G:e:g +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:SMART +F:UNDEAD +S:1_IN_4 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:SLOW +S:TELE_AWAY +S:TELE_TO +D:It is a skeletal form dressed in robes. It radiates vast evil power. + +N:519:Gas spore +G:e:g I:110:25d10:30:1:5 W:34:4:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:DISEASE:30d2 -F:FORCE_SLEEP | -F:STUPID | EMPTY_MIND | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It does not look dangerous, yet you don't want to get D:any closer. @@ -8586,14 +14093,33 @@ B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:BITE:EXP_40:3d6 B:BITE:EXP_40:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_6 | -S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | -S:DARKNESS | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_6 +S:BO_NETH +S:CAUSE_3 +S:CONF +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a humanoid form dressed in robes. Power emanates from its chilling D:frame. @@ -8607,14 +14133,36 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:EXP_40:3d6 B:BITE:EXP_40:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_4D2 | CAN_FLY | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | -F:BASEANGBAND | NO_CUT -S:1_IN_6 | -S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | -S:DARKNESS | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:PASS_WALL +F:REGENERATE +F:RES_TELE +F:UNDEAD +S:1_IN_6 +S:BO_NETH +S:CAUSE_3 +S:CONF +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:This ancient creature can transform into a mist at will. N:522:Greater mummy @@ -8627,15 +14175,46 @@ B:CLAW:LOSE_CON:3d6 B:CLAW:DISEASE:3d6 B:GAZE:EXP_40:3d4 B:GAZE:TERRIFY:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |COLD_BLOOD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD | -S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA | -S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:SMART +F:TAKE_ITEM +F:UNDEAD +S:1_IN_3 +S:ANIM_DEAD +S:BA_COLD +S:BA_NETH +S:BA_POIS +S:BLIND +S:CAUSE_3 +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:HASTE +S:HEAL +S:MIND_BLAST +S:SCARE +S:S_UNDEAD D:Once a powerful ruler, now an even more powerful undead menace. # New monster added for the Theme module @@ -8651,25 +14230,85 @@ B:GAZE:EAT_GOLD:10d10 B:CRUSH:HURT:10d10 B:TOUCH:UN_BONUS B:TOUCH:UN_POWER -F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | FEMALE | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON | -F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | INVISIBLE | -F:SMART | MOVE_BODY | TAKE_ITEM | POWERFUL | RES_TELE | -F:REGENERATE | CAN_FLY | CAN_SWIM | DG_CURSE | WYRM_PROTECT | -F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_PLAS | RES_DISE | RES_NETH | RES_NEXU | RES_WATE | -F:NO_CONF | NO_FEAR | NO_SLEEP | NO_STUN | RES_TELE -F:MORTAL | PET | JOKEANGBAND | HAS_LITE -S:1_IN_2 | -S:S_BUG | S_HI_DRAGON | S_KIN | S_RNG | S_UNIQUE | -S:TELE_AWAY | TELE_LEVEL | TELE_TO | TPORT | -S:HAND_DOOM | HEAL | -S:BO_ICEE | BO_MANA | BO_PLAS | -S:BA_COLD | BA_MANA | BA_WATE | ROCKET | -S:BR_LITE | BR_DISE | BR_INER | BR_MANA | BR_NEXU | BR_SOUN | BR_TIME | -S:BRAIN_SMASH | FORGET | +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DG_CURSE +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:MORTAL +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:PET +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_TELE +F:RES_WATE +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_2 +S:BA_COLD +S:BA_MANA +S:BA_WATE +S:BO_ICEE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:BR_DISE +S:BR_INER +S:BR_LITE +S:BR_MANA +S:BR_NEXU +S:BR_SOUN +S:BR_TIME +S:FORGET +S:HAND_DOOM +S:HEAL +S:ROCKET +S:S_BUG +S:S_HI_DRAGON +S:S_KIN +S:S_RNG +S:S_UNIQUE +S:TELE_AWAY +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:A heavy-set, fair-haired figure who cruises through the dungeon in D:a strangely made magical cart of some kind. Wherever she travels, D:monsters and magical devices appear which no one on Arda has seen @@ -8685,9 +14324,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:STING:POISON:1d4 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON | F:ANIMAL -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant grey scorpion. It looks poisonous. N:525:Earth elemental @@ -8699,12 +14342,24 @@ O:0:0:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_8 | +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +S:1_IN_8 S:BO_ACID D:It is a towering form composed of rock with fists of awesome power. @@ -8717,12 +14372,25 @@ O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:CONFUSE:1d4 B:HIT:HURT:1d10 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | -F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_8 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +S:1_IN_8 S:BO_ELEC D:It is a towering tornado of winds. @@ -8732,10 +14400,17 @@ I:110:32d8:2:24:70 W:27:1:0:140 B:SPORE:ELEC:5d4 B:SPORE:ELEC:5d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_ELEC | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_ELEC +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange growth on the dungeon floor, glowing and crackling with sparks. N:528:Sarnrog @@ -8747,12 +14422,26 @@ O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:1d6 -F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE | -F:WILD_TOO | WILD_MOUNTAIN | WILD_WASTE | -F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DEMON +F:DROP_60 +F:EVIL +F:FRIENDS +F:HURT_LITE +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CUT +F:ONLY_GOLD +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE S:1_IN_12 -S:BR_ELEC | BR_FIRE +S:BR_ELEC +S:BR_FIRE D:A minor demonic servant of evil, it looks like it is made of stone. N:529:Malicious leprawn @@ -8763,12 +14452,22 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM -F:INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | -F:HURT_LITE | EVIL | OPEN_DOOR | MALE | -F:MORTAL | BASEANGBAND -S:MULTIPLY | -S:1_IN_6 | -S:BLINK | TPORT | TELE_TO | CAUSE_1 +F:BASEANGBAND +F:COLD_BLOOD +F:EVIL +F:HURT_LITE +F:INVISIBLE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +S:1_IN_6 +S:BLINK +S:CAUSE_1 +S:MULTIPLY +S:TELE_TO +S:TPORT D:This little gnome has a fiendish gleam in his eyes. N:530:Eog golem @@ -8781,10 +14480,22 @@ B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:ONLY_GOLD | DROP_2D2 | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_GOLD +F:REFLECTING D:It is a massive deep brown statue, striding towards you with an D:all-too-familiar purpose. @@ -8802,19 +14513,56 @@ B:HIT:HURT:10d8 # Wearing a Greater Mimic for a symbiote B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:JOKEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:UNIQUE | MALE | GOOD | DROP_CORPSE | SMART | PET | -F:OPEN_DOOR | BASH_DOOR | MORTAL | HAS_LITE | CAN_SWIM | -F:CAN_SPEAK | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | -F:NO_SLEEP | NO_CONF | NO_CUT | RES_NEXU | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_NETH | RES_DISE | AURA_FIRE | CAN_FLY | +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MORTAL +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:PET +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD #Spells chez archery S:1_IN_3 -S:ARROW_1 | ARROW_2 | ARROW_3 | ARROW_4 | +S:ARROW_1 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 #Spells chez a Greater Mimic named Glorp -S:CAUSE_3 | BO_ACID | BO_ELEC | BO_FIRE | BO_COLD | -S:SCARE | BLIND | CONF | FORGET | S_MONSTER +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CAUSE_3 +S:CONF +S:FORGET +S:SCARE +S:S_MONSTER D:An elf cloaked in green wielding a crossbow. He has sky blue D:eyes, straight black hair, and a fair face. He is the only D:child of a Telerin mage, and serves in King Thranduil's army. @@ -8831,11 +14579,18 @@ B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 B:HIT:POISON:3d4 -F:MALE | -F:DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR D:A human warrior from Khand, moving with lightning speed. N:533:Headless ghost @@ -8848,13 +14603,29 @@ B:TOUCH:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:5d5 B:CLAW:LOSE_WIS:5d5 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY | -F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_90 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:BO_COLD +S:DRAIN_MANA +S:FORGET +S:SCARE D:A phantasmal apparition with no head. N:534:Dread @@ -8866,13 +14637,30 @@ O:0:50:50:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | RAND_25 | -F:ONLY_ITEM | DROP_60 | DROP_2D2 | -F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:BO_NETH +S:CONF +S:DRAIN_MANA +S:HOLD D:Death incarnate, its hideous black body seems to struggle D:against reality as the universe itself struggles to banish it. @@ -8889,16 +14677,45 @@ O:50:0:50:0 B:BITE:HURT:1d1 B:INSULT:* B:WAIL:* -F:JOKEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:UNIQUE | MALE | GOOD | DROP_CORPSE | SMART | ANIMAL | -F:OPEN_DOOR | BASH_DOOR | MORTAL | HAS_LITE | -F:CAN_SPEAK | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | -F:AI_ANNOY | WEIRD_MIND | TAKE_ITEM | IM_POIS | -F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | POWERFUL | -S:1_IN_1 | +F:AI_ANNOY +F:ANIMAL +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MORTAL +F:OPEN_DOOR +F:POWERFUL +F:SMART +F:TAKE_ITEM +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD +S:1_IN_1 # Good at sorcery: -S:BO_MANA | BO_MANA | BR_ELEC | BR_ACID | BO_MANA | -S:BR_LITE | BR_WALL | BR_FIRE | BR_COLD | BR_POIS | +S:BO_MANA +S:BO_MANA +S:BO_MANA +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_LITE +S:BR_POIS +S:BR_WALL D:He is one of five children of a brown Yeek. He is a credit to the D:family. He has dark brown eyes, straight black hair, and a dark D:complexion. He has an annoying habit of making strange "zizz" noises, @@ -8915,10 +14732,21 @@ B:GAZE:UN_BONUS:5d2 B:GAZE:UN_BONUS:5d2 B:GAZE:UN_POWER:5d2 B:GAZE:UN_POWER:5d2 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:BASH_DOOR | EVIL | BASEANGBAND | MORTAL -S:1_IN_5 | -S:CAUSE_2 | TELE_AWAY | BA_COLD | BO_ELEC | HOLD | DRAIN_MANA +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:MORTAL +S:1_IN_5 +S:BA_COLD +S:BO_ELEC +S:CAUSE_2 +S:DRAIN_MANA +S:HOLD +S:TELE_AWAY D:This six-eyed creature feeds on magic. N:537:Smoke elemental @@ -8929,13 +14757,25 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:2d6 B:ENGULF:HURT:2d6 -F:FORCE_SLEEP | -F:EMPTY_MIND | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:DARKNESS | BO_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +S:1_IN_5 +S:BO_FIRE +S:DARKNESS D:It is a towering blackened form, crackling with heat. N:538:Olog @@ -8948,9 +14788,19 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:HURT:2d3 B:BITE:HURT:2d3 -F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE | -F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:IM_POIS +F:OPEN_DOOR +F:REGENERATE +F:SMART +F:TROLL D:They say Melkor created trolls in mockery of the Ents. This is a D:massive troll, more intelligent than most of its kind, with needle- D:sharp fangs. @@ -8963,9 +14813,20 @@ E:1:1:1:2:1:1 O:100:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 | -F:SMART | EVIL | IM_POIS | IM_COLD | MALE | DROP_SKELETON | DROP_CORPSE -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART S:1_IN_3 S:ARROW_4 D:A rebel halfling who has rejected the tradition of archery. @@ -8980,11 +14841,17 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_GRAV D:Unfettered by the usual constraints of gravity, these unnatural creatures D:are walking on the walls and even the ceiling! The earth suddenly feels @@ -9000,11 +14867,26 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | -F:DROP_1D2 | DROP_4D2 | CAN_SWIM | -F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_FEAR | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:A disgusting animated blob of destruction. N:542:Inertia hound @@ -9017,11 +14899,17 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE | -F:BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_INER D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches D:you with deadly menace. It makes you tired just to look at it. @@ -9036,12 +14924,17 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:FORCE_SLEEP | -F:FRIENDS | -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_WALL D:A deep brown shape is visible before you, its canine form strikes you with D:an almost physical force. The dungeon floor buckles as if struck by a @@ -9054,10 +14947,19 @@ W:37:1:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:6d6 -F:FORCE_SLEEP | RAND_50 | NONLIVING | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:NO_FEAR | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +S:1_IN_4 S:BR_SHAR D:A howling blast of razor-sharp mountain fragments. @@ -9070,13 +14972,29 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_FIRE | CAN_SWIM | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BO_ACID | BA_ACID +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_5 +S:BA_ACID +S:BO_ACID D:It is a towering mass of filth and ooze. N:546:Young black dragon @@ -9088,13 +15006,23 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_SWAMP | -F:DROP_3D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_ACID | BASEANGBAND | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:OPEN_DOOR +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_ACID +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:darkest black hue. Acid drips from its body. @@ -9107,8 +15035,11 @@ O:0:0:0:0 B:BUTT:HURT:8d6 B:BUTT:HURT:8d6 B:CRUSH:HURT:8d4 -F:BASH_DOOR | DROP_CORPSE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:MORTAL D:A massive elephantine form with eyes twisted by madness. N:548:Giant fire ant @@ -9119,10 +15050,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | SUSCEP_COLD | -F:ANIMAL | IM_FIRE -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:IM_FIRE +F:KILL_BODY +F:MORTAL +F:SUSCEP_COLD +F:WEIRD_MIND D:A giant ant covered in shaggy fur. Its powerful jaws glow with heat. N:549:Cold-drake @@ -9134,13 +15072,28 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | SUSCEP_FIRE | BASEANGBAND | -F:HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +S:1_IN_9 S:BR_COLD +S:SCARE D:A large dragon, scales gleaming bright white. N:550:Xorn @@ -9153,11 +15106,20 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | PASS_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL D:A huge creature of the Earth. Able to merge with its element, it D:has four huge arms protruding from its enormous torso. @@ -9171,12 +15133,24 @@ B:HIT:HURT:6d7 B:HIT:HURT:6d7 B:BITE:HURT:4d10 B:SPIT:ACID:4d8 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ESCORT | MOVE_BODY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | IM_COLD | IM_POIS | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TAKE_ITEM +F:TROLL +F:UNIQUE D:Trolls are abominations created by Melkor in mockery of the Ents. D:A massive and cruel troll of great power, drool slides caustically down D:his muscular frame. Despite his bulk, he strikes with stunning speed. @@ -9193,20 +15167,57 @@ O:25:25:25:25 B:HIT:HURT:5d12 B:HIT:HURT:5d12 B:HIT:SHATTER:5d12 -F:JOKEANGBAND | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE | -F:UNIQUE | FEMALE | GOOD | DROP_CORPSE | SMART | -F:OPEN_DOOR | BASH_DOOR | HAS_LITE | CAN_SWIM | -F:CAN_SPEAK | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | -F:NO_SLEEP | NO_CONF | NO_CUT | RES_NEXU | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_NETH | RES_DISE | CAN_FLY | NO_FEAR | PASS_WALL | -F:REFLECTING | REGENERATE | WEIRD_MIND | -F:KILL_BODY | RES_TELE | INVISIBLE | NO_STUN | -S:1_IN_4 | +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:KILL_BODY +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_TELE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WASTE +S:1_IN_4 # Spells chez Thaumaturgy, dead Morgy, and her being Maia: -S:BR_POIS | ROCKET | SHRIEK | BR_WALL | BR_INER | +S:BR_INER +S:BR_POIS +S:BR_WALL +S:ROCKET +S:SHRIEK # Spells chez Master Q named 'Fear' (though not all, she *is* Maia): -S:BLINK | TELE_TO | S_MONSTERS | S_ANIMALS | +S:BLINK +S:S_ANIMALS +S:S_MONSTERS +S:TELE_TO D:A mighty Maia of legend, associated with Vana. In the past, she D:dwelt on Middle-earth in the form of a beneficent but unseen force. D:She looks like she is a wall. It is rumoured that she has once @@ -9224,13 +15235,24 @@ B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 -F:FORCE_SLEEP | -F:ONLY_ITEM | DROP_1D2 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_5 | -S:FORGET | MIND_BLAST +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +S:1_IN_5 +S:FORGET +S:MIND_BLAST D:An unholy creature of darkness. The aura emanating from this evil being D:saps your very soul. @@ -9243,13 +15265,27 @@ O:0:50:50:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_60 | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:HOLD | SCARE | CAUSE_3 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_7 +S:CAUSE_3 +S:DARKNESS +S:HOLD +S:SCARE D:A tangible but ghostly form, made of grey fog. The air around it feels D:deathly cold. @@ -9263,13 +15299,29 @@ B:GAZE:PARALYZE B:CLAW:LOSE_CON:1d10 B:CLAW:LOSE_CON:1d10 B:GAZE:EXP_40 -F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | -F:DROP_60 | DROP_90 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:CONF | SCARE | CAUSE_3 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_60 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_7 +S:CAUSE_3 +S:CONF +S:DARKNESS +S:SCARE D:Back from the grave, to wreak vengeance upon the living. A skeletal figure D:wearing a black robe, with eyes that burn with undying hatred. @@ -9282,15 +15334,33 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:3d8 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:DROP_1D2 | DROP_3D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:SCARE | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +S:1_IN_8 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:SCARE D:It has a form that legends are made of. Beautiful scales of shimmering D:and magical colours cover it. @@ -9306,14 +15376,41 @@ O:50:50:0:0 B:CLAW:HURT:10d8 B:CLAW:HURT:10d8 B:CLAW:HURT:10d8 -F:JOKEANGBAND | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | -F:UNIQUE | FEMALE | CAN_SPEAK | GOOD | DROP_CORPSE | -F:SMART | PET | OPEN_DOOR | BASH_DOOR | HAS_LITE | -F:CAN_FLY | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | DRAGON | -F:NO_SLEEP | NO_CONF | NO_FEAR | MOVE_BODY | POWERFUL | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -S:1_IN_4 | -S:BR_FIRE | BR_COLD | BR_ELEC | BR_ACID | BR_POIS | +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:PET +F:POWERFUL +F:SMART +F:UNIQUE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_4 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS D:She is a small, but fierce dragon - so fierce that in her fury she D:appears to be one of the Great Worms. She has turned away from D:Morgoth and worships Tulkas Astaldo. She intensely dislikes vampires @@ -9330,12 +15427,22 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NONLIVING | REFLECTING | -F:NO_CONF | NO_SLEEP | NO_FEAR -F:MORTAL | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:REFLECTING S:1_IN_8 S:ARROW_4 D:An enormous construct resembling a titan made from stone. It strides @@ -9351,13 +15458,24 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_3D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | -F:EVIL | DRAGON | BASEANGBAND | NO_STUN | HAS_LITE | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_STUN +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_10 S:BR_SOUN +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:tarnished gold hue, and light is reflected from its form. @@ -9370,14 +15488,26 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_4D2 | DROP_CORPSE -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 S:BR_ELEC +S:SCARE D:A large dragon, scales tinted deep blue. N:561:Green drake @@ -9389,14 +15519,26 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_4D2 | DROP_CORPSE | -F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD +S:1_IN_9 S:BR_POIS +S:SCARE D:A large dragon, scales tinted deep green. N:562:Bronze drake @@ -9408,13 +15550,25 @@ O:50:50:0:0 B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | -F:DROP_4D2 | CAN_FLY | -F:BASH_DOOR | DROP_CORPSE | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_9 S:BR_CONF +S:CONF +S:SCARE D:A large dragon with scales of rich bronze. N:563:Young red dragon @@ -9426,13 +15580,26 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD | -F:DROP_3D2 | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE -F:EVIL | DRAGON | IM_FIRE | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_10 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:OPEN_DOOR +F:SUSCEP_COLD +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_10 S:BR_FIRE +S:SCARE D:It has a form that legends are made of. Its still-tender scales are a D:deepest red hue. Heat radiates from its form. @@ -9450,20 +15617,58 @@ B:CHARGE:HURT:10d8 B:BITE:POISON:4d4 B:BUTT:CONFUSE:4d4 B:SPIT:BLIND:4d4 -F:JOKEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:WILD_WASTE | WILD_MOUNTAIN | WILD_SHORE | -F:UNIQUE | MALE | GOOD | SMART | UNDEAD | REFLECTING | -F:OPEN_DOOR | BASH_DOOR | HAS_LITE | CAN_SWIM | -F:CAN_SPEAK | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | -F:NO_SLEEP | NO_CONF | NO_CUT | RES_NEXU | MOVE_BODY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_NETH | RES_DISE | AURA_FIRE | CAN_FLY | REGENERATE | -F:NO_STUN | KILL_BODY | NO_FEAR | WEIRD_MIND | +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_4D2 +F:DROP_GREAT +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_BODY +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:SMART +F:UNDEAD +F:UNIQUE +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_SHORE +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD #Spells chez Mindcraft S:1_IN_3 -S:BRAIN_SMASH | FORGET | MIND_BLAST | +S:BRAIN_SMASH +S:FORGET +S:MIND_BLAST #Spells chez an Ultimate Mimic: -S:CAUSE_3 | BA_POIS | SCARE | BLIND | CONF | S_MONSTER +S:BA_POIS +S:BLIND +S:CAUSE_3 +S:CONF +S:SCARE +S:S_MONSTER D:He is the head of the unholy holy order of Nosferatu. His nephew D:Sir Otilc played with swords and died as a result. Sir Physt is D:out to rectify the situation with his fists and his mind. Tulkas @@ -9481,11 +15686,19 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:PARALYZE:15d1 B:HIT:PARALYZE:15d1 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | BASEANGBAND +F:ATTR_CLEAR +F:BASEANGBAND +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP D:This creature traps unsuspecting victims D:and paralyzes them, to be slowly digested later. @@ -9498,13 +15711,24 @@ O:0:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 B:GAZE:EXP_20 -F:FORCE_SLEEP | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING | -F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:EVIL +F:FORCE_SLEEP F:HAS_LITE -S:1_IN_4 | -S:BO_FIRE | BA_FIRE | -S:S_DEMON | +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_4 +S:BA_FIRE +S:BO_FIRE +S:S_DEMON D:It is a humanoid form composed of flames and hatred. Adanroeg are D:humans corrupted by the evil forces of Morgoth into demonic slaves D:to evil. @@ -9516,10 +15740,19 @@ W:36:5:0:50 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:TIME:30d2 -F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI | -F:NEVER_MOVE | FORCE_MAXHP | -F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT +F:ATTR_CLEAR +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:INVISIBLE +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It was left here to be used against intruders. N:568:Rawrog @@ -9530,12 +15763,24 @@ E:1:1:1:0:1:1 O:0:0:0:0 B:CLAW:HURT:5d6 B:CLAW:HURT:5d6 -F:FORCE_SLEEP | PASS_WALL | INVISIBLE | -F:IM_POIS | IM_COLD | IM_ACID | IM_FIRE | -F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING | -F:EVIL | DEMON | BASEANGBAND -S:1_IN_4 | -S:BLINK | DARKNESS | S_DEMON +F:BASEANGBAND +F:DEMON +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:PASS_WALL +S:1_IN_4 +S:BLINK +S:DARKNESS +S:S_DEMON D:It resembles a lion standing on two feet. In fact, Rawroeg are D:lions corrupted by Morgoth into demonic servants of evil. @@ -9552,20 +15797,58 @@ O:25:25:25:25 B:HIT:HURT:1d1 B:INSULT:* B:SHOW:* -F:JOKEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS | -F:UNIQUE | MALE | GOOD | DROP_CORPSE | SMART | ANIMAL | -F:OPEN_DOOR | BASH_DOOR | MORTAL | HAS_LITE | CAN_SWIM | -F:CAN_SPEAK | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | -F:PASS_WALL | NO_SLEEP | REGENERATE | REFLECTING | -F:AURA_FIRE | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | -F:IM_POIS | NO_CONF | RES_PLAS | RES_DISE | RES_NEXU | -F:RES_NETH | RES_WATE | +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:PASS_WALL +F:REFLECTING +F:REGENERATE +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD S:1_IN_5 # Spells chez symbiote skull druj: -S:BA_WATE | MIND_BLAST | BRAIN_SMASH | CAUSE_2 | -S:BO_PLAS | SLOW | TRAPS | S_UNDEAD | BO_NETH | +S:BA_WATE +S:BO_NETH +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_2 +S:MIND_BLAST +S:SLOW +S:S_UNDEAD +S:TRAPS # Spells chez thaumaturgy and having killed Morgy: -S:BR_SOUN | BR_MANA | BR_NUKE | BR_DISI | ROCKET | +S:BR_DISI +S:BR_MANA +S:BR_NUKE +S:BR_SOUN +S:ROCKET D:A yeek bard more famous for his buff physique and marriage to the beautiful D:but dumb Jessica Yeekson than his music. The dark forces of Morgoth killed D:his friend Justin TimberYeek and kidnapped poor Jessica Yeekson, and Nick @@ -9583,13 +15866,27 @@ O:0:0:0:0 B:TOUCH:COLD:4d3 B:HIT:HURT:4d6 B:TOUCH:COLD:4d3 -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | AURA_COLD | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_COLD | IM_ELEC | CAN_SWIM | IM_POIS | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BO_ICEE | BA_COLD +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +S:1_IN_5 +S:BA_COLD +S:BO_ICEE D:It is a towering glacier. N:571:Necromancer @@ -9600,16 +15897,32 @@ E:1:1:1:2:1:1 O:10:0:90:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | -S:BO_NETH | MIND_BLAST | FORGET | -S:S_UNDEAD | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:ANIM_DEAD +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:FORGET +S:HASTE +S:HOLD +S:MIND_BLAST +S:SCARE +S:S_UNDEAD +S:TELE_TO +S:TPORT D:A gaunt figure, clothed in black robes. # New monster added by furiosity for the Theme module @@ -9625,15 +15938,38 @@ B:HIT:HURT:10d8 B:PUNCH:HURT:10d8 B:KICK:HURT:10d8 B:CHARGE:HURT:10d8 -F:JOKEANGBAND | WILD_TOO | WILD_WOOD | WILD_GRASS| -F:UNIQUE | FEMALE | GOOD | DROP_CORPSE | SMART | -F:CAN_SPEAK | DROP_4D2 | DROP_GREAT | FORCE_MAXHP | -F:OPEN_DOOR | BASH_DOOR | MORTAL | HAS_LITE | -F:NO_SLEEP | NO_CONF | CAN_SWIM | REGENERATE | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_NEXU | MOVE_BODY | KILL_WALL | CAN_FLY | +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GREAT +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:KILL_WALL +F:MORTAL +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_NEXU +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD #Well, she has a boomerang: -S:1_IN_4 | +S:1_IN_4 S:ARROW_2 D:A lithe female wood-elf wearing no armour - she is D:a monk of Manwe Sulimo, one of the most feared of her order. @@ -9652,14 +15988,26 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:TELE_TO | S_MONSTERS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_4 +S:S_MONSTERS +S:TELE_TO D:A mighty warrior from the east, Lorgan hates everything that he cannot D:control. @@ -9673,9 +16021,17 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | IM_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_COLD +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A large feline that is well-adapted to extremely cold D:environments. @@ -9687,11 +16043,23 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:FORCE_MAXHP | -F:DROP_60 | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_60 +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:UNDEAD D:It is a massive figure clothed in wrappings. You are wary of its massive D:fists. @@ -9703,13 +16071,24 @@ B:ENGULF:EXP_80:5d5 B:ENGULF:UN_POWER:5d5 B:ENGULF:UN_BONUS:5d5 B:HIT:LOSE_ALL:5d5 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_50 | RAND_25 | NONLIVING | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BR_TIME | BR_DISE +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_DISE +S:BR_TIME D:Howling through the disintegrating dungeon, this awesome whirlpool of Unmagic D:rips the enchantments from everything it touches. @@ -9723,13 +16102,31 @@ B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d10 B:TOUCH:LOSE_DEX:2d10 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | RES_TELE | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL | -S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:TELE_AWAY +S:TELE_LEVEL +S:TELE_TO D:It is a skeletal form dressed in robes. It looks evil and devious. N:578:Chaos butterfly @@ -9741,12 +16138,19 @@ O:0:0:0:0 B:CLAW:HURT:3d7 B:CLAW:HURT:3d7 B:CRUSH:HURT:10d5 -F:FORCE_SLEEP | -F:CAN_FLY | -F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY | -F:NO_CONF | NO_SLEEP | MORTAL | JOKEANGBAND +F:ATTR_ANY +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:JOKEANGBAND +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:WEIRD_MIND S:1_IN_9 -S:BR_CONF | BR_CHAO +S:BR_CHAO +S:BR_CONF D:With fractal patterns on its wings, it is clearly one of those butterflies D:that mathematicians keep talking about - the ones that flap their wings on the D:other side of the world to cause storms here. Now's your chance to stop it. @@ -9759,11 +16163,23 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TIME:3d4 B:TOUCH:TIME:3d4 -F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | IM_FIRE | IM_ACID | CAN_FLY | -F:NO_CONF | NO_SLEEP | EMPTY_MIND | KILL_ITEM | RAND_50 | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 S:1_IN_7 -S:SLOW | BR_TIME | +S:BR_TIME +S:SLOW D:You have not seen it yet. N:580:Blue yeek @@ -9773,10 +16189,14 @@ W:2:1:700:4 E:1:1:1:2:1:1 O:25:0:0:55 B:HIT:HURT:1d5 -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR D:A small humanoid figure. N:581:The Queen Ant @@ -9789,14 +16209,25 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d8 B:BITE:HURT:2d8 -F:UNIQUE | FEMALE | GOOD | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | -F:ANIMAL | -F:MORTAL | BASEANGBAND -S:1_IN_2 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +F:WEIRD_MIND +S:1_IN_2 S:S_KIN D:She's upset because she thinks you hurt her children. @@ -9810,13 +16241,34 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HALLU:1d9 B:HIT:HALLU:1d9 -F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | -F:SMART | EMPTY_MIND | INVISIBLE | -F:PASS_WALL | POWERFUL | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_2 | -S:BLINK | TPORT | CONF | CAUSE_2 +F:BASEANGBAND +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +F:RAND_50 +F:SMART +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_2 +S:BLINK +S:CAUSE_2 +S:CONF +S:TPORT D:A strange ball of glowing light. It disappears and reappears and seems to D:draw you to it. You seem somehow compelled to stand still and watch its D:strange dancing motion. @@ -9828,10 +16280,14 @@ W:8:1:800:11 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR D:It is a strange small humanoid. N:584:Magma elemental @@ -9843,13 +16299,28 @@ O:0:0:0:0 B:HIT:FIRE:3d7 B:HIT:HURT:4d6 B:HIT:FIRE:3d7 -F:FORCE_SLEEP | -F:EMPTY_MIND | AURA_FIRE | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:IM_FIRE | IM_ELEC | IM_ACID | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_7 | -S:BO_PLAS | BA_FIRE +F:AURA_FIRE +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_7 +S:BA_FIRE +S:BO_PLAS D:It is a towering glowing form of molten rock. N:585:Black pudding @@ -9862,13 +16333,28 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:FORCE_MAXHP | -F:FRIENDS | -F:DROP_60 | DROP_90 | DROP_1D2 | -F:STUPID | EMPTY_MIND | COLD_BLOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:DROP_90 +F:EMPTY_MIND +F:FORCE_MAXHP +F:FRIENDS +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:STUPID +F:TAKE_ITEM D:A lump of rotting black flesh that slurps across the dungeon floor. N:586:Killer iridescent beetle @@ -9880,10 +16366,18 @@ O:0:0:0:0 B:CLAW:ELEC:1d12 B:CLAW:ELEC:1d12 B:GAZE:PARALYZE -F:ATTR_MULTI | FORCE_MAXHP | -F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE | -F:ANIMAL | IM_ELEC | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:ATTR_MULTI +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ELEC +F:MORTAL +F:WEIRD_MIND D:It is a giant beetle, whose carapace shimmers with vibrant energies. N:587:Nexus vortex @@ -9893,11 +16387,23 @@ W:37:1:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:5d5 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_NEXU +F:RES_TELE +S:1_IN_6 S:BR_NEXU D:A maelstrom of potent magical energy. @@ -9909,12 +16415,26 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:FIRE:4d8 B:ENGULF:ELEC:4d8 -F:FORCE_SLEEP | SUSCEP_COLD | -F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:IM_FIRE | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_PLAS +F:SUSCEP_COLD +S:1_IN_6 S:BR_PLAS D:A whirlpool of intense flame, charring the stones at your feet. @@ -9927,14 +16447,29 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO | -F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | SUSCEP_COLD | -F:BASH_DOOR | -F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_9 | -S:CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:SUSCEP_COLD +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_9 S:BR_FIRE +S:CONF +S:SCARE D:A large dragon, scales tinted deep red. N:590:Golden drake @@ -9946,13 +16481,26 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | -F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | -F:BASH_DOOR | -F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_SLEEP +F:NO_STUN +F:WILD_MOUNTAIN +F:WILD_TOO +S:1_IN_9 S:BR_SOUN +S:CONF +S:SCARE D:A large dragon with scales of gleaming gold. N:591:Crystal drake @@ -9964,14 +16512,29 @@ O:50:50:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_3D2 | REFLECTING | -F:OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +S:1_IN_6 S:BR_SHAR +S:CONF +S:SCARE +S:SLOW D:A dragon of strange crystalline form. Light shines through it, dazzling D:your eyes with spectra of colour. @@ -9984,13 +16547,26 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:DROP_1D2 | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN | -F:BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:NO_CONF +F:NO_SLEEP +F:WILD_MOUNTAIN +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_9 S:BR_ACID +S:SCARE D:A large dragon, with scales of deepest black. N:593:Multi-hued drake @@ -10002,15 +16578,35 @@ O:50:50:0:0 B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:4d12 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_2D2 | DROP_4D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_7 | -S:BLIND | CONF | SCARE | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +S:1_IN_7 +S:BLIND +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:CONF +S:SCARE D:A large dragon, scales shimmering many colours. N:594:Master yeek @@ -10020,14 +16616,23 @@ W:12:2:600:28 E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d8 -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_4 | -S:BLINK | TPORT | BLIND | SLOW | BA_POIS | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:MORTAL +F:OPEN_DOOR +S:1_IN_4 +S:BA_POIS +S:BLIND +S:BLINK +S:SLOW S:S_MONSTER +S:TPORT D:A small humanoid that radiates some power. N:595:Orfax, son of Boldor @@ -10040,16 +16645,32 @@ B:HIT:HURT:1d10 B:HIT:HURT:1d9 B:INSULT:* B:INSULT:* -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:ANIMAL | EVIL | IM_ACID | -F:MORTAL | BASEANGBAND -S:1_IN_4 | -S:HEAL | BLINK | TELE_TO | SLOW | CONF | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_4 +S:BLINK +S:CONF +S:HEAL +S:SLOW S:S_MONSTER +S:TELE_TO D:The son of the yeek King, he has some power, but he's still a yeek. N:596:Boldor, King of the Yeeks @@ -10061,16 +16682,34 @@ O:0:90:10:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d9 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE | -F:ANIMAL | EVIL | IM_ACID | -F:MORTAL | BASEANGBAND -S:1_IN_2 | -S:HEAL | BLINK | TPORT | BLIND | SLOW | -S:S_KIN | S_MONSTER +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:BLIND +S:BLINK +S:HEAL +S:SLOW +S:S_KIN +S:S_MONSTER +S:TPORT D:A great yeek, powerful in magic and sorcery, but a yeek all the same. N:597:Black Numenorean @@ -10082,12 +16721,26 @@ O:0:90:0:10 B:HIT:EXP_20:6d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_COLD | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_5 | -S:BLIND | SCARE | CAUSE_3 | BO_NETH | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:NO_CUT +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:SMART +S:1_IN_5 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:SCARE S:S_MONSTERS D:It is a humanoid figure dressed in armour of an ancient form. From beneath D:its helmet, eyes glow a baleful red and seem to pierce you like lances of @@ -10104,13 +16757,27 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR | -F:EVIL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | TRAPS | BO_FIRE | BO_COLD | BO_ELEC | BO_ICEE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_2 +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:BO_ICEE +S:HEAL +S:TRAPS D:A Black Numenorean who usurped the throne of Gondor, he is treacherous and D:evil. @@ -10121,13 +16788,22 @@ W:38:4:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:TIME:5d5 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BR_TIME -D:You haven't seen it yet. +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_TIME +D:You haven't seen it yet. N:600:Shimmering vortex G:v:o @@ -10137,12 +16813,24 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:BLIND:4d4 B:ENGULF:BLIND:4d4 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_4 | -S:BR_LITE | SHRIEK +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_TELE +S:1_IN_4 +S:BR_LITE +S:SHRIEK D:A strange pillar of shining light that hurts your eyes. Its shape changes D:constantly as it cuts through the air towards you. It is like a beacon, D:waking monsters from their slumber. @@ -10156,14 +16844,29 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:ELEC:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_ELEC +S:CONF +S:SCARE D:A huge draconic form. Lightning crackles along its length. N:602:Ancient bronze dragon @@ -10175,13 +16878,28 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_3D2 | DROP_4D2 | CAN_FLY | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_CONF +S:CONF +S:SCARE D:A huge draconic form enveloped in a cascade of colour. N:603:Beholder @@ -10194,12 +16912,30 @@ B:GAZE:EXP_20:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:INSANITY:2d6 B:BITE:HURT:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY | -F:BASH_DOOR | DROP_CORPSE | -F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | -S:FORGET | DARKNESS | BO_ACID | BO_FIRE | BO_COLD | BO_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:MIND_BLAST +S:SCARE +S:SLOW D:A vile creature with one huge central eye, twelve smaller eyes on stalks, and D:a huge mouth filled with sharp teeth. @@ -10213,13 +16949,29 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:HOLD | SCARE | CAUSE_3 | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +S:1_IN_6 +S:BO_NETH +S:CAUSE_3 +S:HOLD +S:SCARE D:Your life force is torn from your body as this powerful unearthly being D:approaches. @@ -10232,10 +16984,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:3d12 B:BITE:POISON:3d12 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | -F:ANIMAL | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:IM_POIS +F:KILL_BODY +F:MORTAL +F:WEIRD_MIND D:A giant ant covered in shaggy fur. Its powerful jaws drip venom. N:606:Vargo, Tyrant of Fire @@ -10248,14 +17006,33 @@ B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 -F:UNIQUE | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_SPEAK | -F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_ACID | IM_POIS | IM_ELEC | NO_STUN | -F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_4 | -S:BO_PLAS | BA_FIRE +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SPEAK +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:POWERFUL +F:RAND_25 +F:SUSCEP_COLD +F:UNIQUE +S:1_IN_4 +S:BA_FIRE +S:BO_PLAS D:A towering fire elemental, Vargo burns everything beyond recognition. N:607:Black wraith @@ -10268,13 +17045,30 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_40 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP -F:BASEANGBAND | NO_CUT -S:1_IN_7 | -S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +S:1_IN_7 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:HOLD +S:SCARE D:A figure that seems made of void, its strangely human shape is cloaked in D:shadow. It reaches out at you. @@ -10287,9 +17081,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:BLIND:3d12 B:BITE:BLIND:3d12 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | ANIMAL | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:KILL_BODY +F:MORTAL +F:WEIRD_MIND D:A giant ant covered in shaggy fur. Its powerful jaws click with blinding speed. # New monster added by furiosity for the Theme module @@ -10301,9 +17101,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:3d12 B:BITE:CONFUSE:3d12 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | ANIMAL | NO_CONF | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:KILL_BODY +F:MORTAL +F:NO_CONF +F:WEIRD_MIND D:A giant ant covered in shaggy fur. Its powerful jaws make puzzling D:noises as they snap shut. @@ -10316,10 +17123,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d12 B:BITE:HURT:3d12 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | CAN_SWIM | -F:ANIMAL | RES_WATE | AQUATIC | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:KILL_BODY +F:MORTAL +F:RES_WATE +F:WEIRD_MIND S:1_IN_4 S:BA_WATE D:A strange antlike creature, animated by a powerful wizard you @@ -10335,14 +17150,37 @@ B:KICK:HURT:24d1 B:KICK:HURT:24d1 B:CLAW:EXP_80:4d2 B:CLAW:LOSE_DEX:4d2 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | SMART | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:SMART +F:UNDEAD +S:1_IN_3 +S:ANIM_DEAD +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD +S:SCARE +S:TELE_TO D:A skeletal form wrapped in priestly robes. Before its un-death, it D:was a monk in an evil order. @@ -10356,13 +17194,31 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +S:1_IN_6 +S:BLIND +S:BO_NETH +S:CAUSE_3 +S:DARKNESS +S:MIND_BLAST +S:SCARE D:A form that hurts the eye, death permeates the air around it. As it nears D:you, a coldness saps your soul. @@ -10375,11 +17231,22 @@ O:0:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:RAND_25 | FRIENDS | AURA_FIRE | SUSCEP_COLD | -F:BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_FIRE | BASEANGBAND | HAS_LITE | -S:1_IN_5 | BR_FIRE +F:ANIMAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:RAND_25 +F:SUSCEP_COLD +S:1_IN_5 +S:BR_FIRE D:It is a giant dog that glows with heat. Flames pour from its nostrils. N:614:7-headed hydra @@ -10392,13 +17259,25 @@ B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:SPIT:BLIND:1d2 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE -F:BASH_DOOR | MOVE_BODY | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND -S:1_IN_5 | -S:SCARE | BA_POIS | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_5 +S:BA_POIS S:BR_POIS +S:SCARE D:A strange reptilian creature with seven heads dripping venom. N:615:Waldern, King of Water @@ -10411,14 +17290,29 @@ B:HIT:HURT:8d5 B:HIT:HURT:8d5 B:HIT:HURT:8d5 B:HIT:HURT:8d5 -F:UNIQUE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:UNIQUE +S:1_IN_3 +S:BA_COLD +S:BA_WATE +S:BO_ICEE +S:BO_WATE D:A towering water elemental, Waldern is master of all things liquid. D:Wave after wave drowns your frail body. @@ -10431,10 +17325,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 -F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON -F:WEIRD_MIND | BASH_DOOR | SUSCEP_FIRE | -F:ANIMAL | AI_ANNOY | KILL_TREES | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:FORCE_MAXHP +F:FRIENDS +F:KILL_BODY +F:KILL_TREES +F:MORTAL +F:SUSCEP_FIRE +F:WEIRD_MIND S:MULTIPLY D:An extremely annoying antlike creature. Its bulbous eyes seem D:almost covetous as they focus on your wooden paraphernalia. @@ -10448,14 +17350,29 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:COLD:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | SUSCEP_FIRE | BASEANGBAND -F:HAS_LITE | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +F:SUSCEP_FIRE +S:1_IN_6 +S:BLIND S:BR_COLD +S:CONF +S:SCARE D:A huge draconic form. Frost covers it from head to tail. N:618:Ancient green dragon @@ -10467,14 +17384,29 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:POISON:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_3D2 | DROP_4D2 | CAN_FLY | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_POIS +S:CONF +S:SCARE D:A huge draconic form enveloped in clouds of poisonous vapour. # New monster added by furiosity for the Theme module @@ -10487,9 +17419,19 @@ O:0:0:0:0 B:BITE:TERRIFY:1d3 B:CLAW:COLD:1d2 B:CLAW:COLD:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | IM_COLD | -F:SUSCEP_FIRE | MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_COLD +F:MORTAL +F:RAND_50 +F:SUSCEP_FIRE +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A giant bat adapted to extremely cold temperatures. N:620:Eldrak @@ -10502,10 +17444,23 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:HURT:3d4 B:BITE:HURT:3d4 -F:FORCE_MAXHP | MOVE_BODY | -F:ONLY_ITEM | DROP_2D2 | REGENERATE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD | -F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TAKE_ITEM +F:TROLL +F:WILD_SHORE +F:WILD_WOOD D:Melkor created trolls in mockery of the Ents. A massive troll of D:huge strength, extremely stupid and extremely violent. @@ -10519,10 +17474,24 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:BITE:HURT:3d8 B:BITE:HURT:3d8 -F:FORCE_MAXHP | REGENERATE | MOVE_BODY | -F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:TROLL +F:WILD_MOUNTAIN +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WOOD D:Melkor created trolls in mockery of the Ents. A massive two-headed troll, D:larger and stronger than many men together. @@ -10536,11 +17505,22 @@ B:BITE:EXP_80:2d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:CONFUSE:6d6 -F:FORCE_MAXHP | -F:ONLY_GOLD | DROP_2D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:HAS_LITE | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:OPEN_DOOR +F:UNDEAD D:A fearsome skeletal horse with glowing eyes that watch you with little D:more than hatred for all that lives. Its flying hooves do not touch the D:ground. @@ -10555,14 +17535,35 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:EXP_80:4d6 B:BITE:EXP_80:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_60 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | DARKNESS | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:UNDEAD +S:1_IN_7 +S:BLIND +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE D:A foul wind chills your bones as this ghastly figure approaches. N:624:Ancient black dragon @@ -10574,13 +17575,28 @@ O:50:50:0:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:ACID:7d9 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_ACID +S:CONF +S:SCARE D:A huge draconic form. Pools of acid melt the floor around it. N:625:Weird fume @@ -10591,13 +17607,29 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:CONFUSE:8d4 B:ENGULF:CONFUSE:8d4 -F:FORCE_SLEEP | -F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:CAN_FLY | ATTR_MULTI | ATTR_ANY | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | JOKEANGBAND | NO_CUT -S:1_IN_6 | -S:BR_CHAO | BR_NEXU | BR_NUKE +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_ELEC +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_NEXU +S:1_IN_6 +S:BR_CHAO +S:BR_NEXU +S:BR_NUKE D:A swirling spiral of mist, constantly changing its appearance. # New monster added by furiosity for the Theme module @@ -10610,9 +17642,17 @@ O:0:0:0:0 B:BITE:TERRIFY:1d3 B:CLAW:PARALYZE:1d2 B:CLAW:HURT:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A giant bat whose very presence makes you feel weary. # New monster added by furiosity for the Theme module @@ -10625,9 +17665,17 @@ O:0:0:0:0 B:BITE:LOSE_DEX:1d3 B:CLAW:HALLU:1d2 B:CLAW:HURT:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A giant bat, its wings shimmering a pale mesmerizing silver. # New monster added by furiosity for the Theme module @@ -10640,9 +17688,17 @@ O:0:0:0:0 B:BITE:LOSE_CHR:1d3 B:CLAW:EAT_LITE:1d2 B:CLAW:EAT_LITE:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A giant bat which seems to absorb all light as it passes. N:629:Shadowfax, steed of Gandalf @@ -10654,10 +17710,25 @@ O:0:0:0:0 B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:BITE:HURT:6d6 -F:FORCE_MAXHP | UNIQUE | ANIMAL | GOOD | NEUTRAL | NO_TARGET | -F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | -F:IM_POIS | NO_FEAR | DROP_CORPSE | WILD_ONLY | WILD_WOOD | WILD_GRASS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_MAXHP +F:GOOD +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NEUTRAL +F:NO_FEAR +F:NO_TARGET +F:REGENERATE +F:UNIQUE +F:WILD_GRASS +F:WILD_ONLY +F:WILD_WOOD D:Shadowfax is the chief of the Mearas, the greatest of all horses that are D:bred in the fields of Rohan. Although the Mearas should technically be only D:ridden by the royal family of Rohan, only Gandalf the Wizard has ever @@ -10673,11 +17744,20 @@ O:10:90:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:FORCE_MAXHP | -F:DROP_90 | -F:INVISIBLE | PASS_WALL | CAN_FLY | -F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_FLY +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:TROLL D:A ghostly troll-like being from the ethereal plane. N:631:War troll @@ -10690,10 +17770,22 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:BITE:HURT:3d5 B:BITE:HURT:3d5 -F:FORCE_MAXHP | SUSCEP_FIRE | REGENERATE | -F:DROP_90 | REGENERATE | FRIENDS | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:REGENERATE +F:SUSCEP_FIRE +F:TROLL D:An corruption of Morgoth, it was made in mockery of the Ents. D:A massive troll, equipped with a scimitar and heavy armour. @@ -10704,9 +17796,18 @@ W:40:3:50:30 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:UN_BONUS:1d4 -F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM | -F:STUPID | WEIRD_MIND | BASH_DOOR | -F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT +F:ANIMAL +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:HURT_LITE +F:NO_CUT +F:NO_FEAR +F:RAND_50 +F:RES_DISE +F:STUPID +F:WEIRD_MIND S:MULTIPLY D:It is a strange mass of squirming worms. Magical energy crackles D:around its disgusting form. @@ -10717,12 +17818,21 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_UNDEAD +S:TPORT D:It is a pulsing flesh mound that reeks of death and putrefaction. N:634:Lesser titan @@ -10735,13 +17845,26 @@ B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 -F:FORCE_SLEEP | FORCE_MAXHP | -F:DROP_GOOD | DROP_4D2 | DROP_SKELETON | DROP_CORPSE | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | TELE_TO | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:MALE +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:HEAL +S:SCARE S:S_MONSTERS +S:TELE_TO D:It is a humanoid figure thirty feet tall that gives off an aura of power D:and hate. @@ -10755,12 +17878,26 @@ B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | CAN_SWIM | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE | -F:ANIMAL | IM_FIRE | MORTAL | BASEANGBAND -S:1_IN_4 | -S:SCARE | BO_FIRE | BR_FIRE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_4 +S:BO_FIRE +S:BR_FIRE +S:SCARE D:A strange reptilian creature with nine smouldering heads. N:636:Enchantress @@ -10772,14 +17909,24 @@ O:0:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d8 -F:FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:BLIND | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_2 +S:BLIND S:S_DRAGON D:This elusive female spellcaster has a special affinity for dragons, whom D:she rarely fights without. @@ -10793,16 +17940,40 @@ O:30:50:20:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:MALE | INVISIBLE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | TAKE_ITEM | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:S_MONSTERS | -S:ARROW_2 | ARROW_3 | ARROW_4 | MISSILE | BO_FIRE | BO_ELEC | BA_COLD | -S:HASTE | BLINK | S_ANIMALS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_4 +S:ARROW_2 +S:ARROW_3 +S:ARROW_4 +S:BA_COLD +S:BLINK +S:BO_ELEC +S:BO_FIRE +S:HASTE +S:MISSILE +S:S_ANIMALS +S:S_MONSTERS D:A chieftain among the Rangers. His understanding of nature gives him D:powerful elemental spells to use against you, in addition to his skills D:as an archer and a warrior. Furthermore, he is a master of camouflage, so @@ -10817,16 +17988,35 @@ O:0:0:100:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | -S:BO_ACID | BA_FIRE | BA_COLD | -S:S_MONSTER | S_UNDEAD | S_DRAGON +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BLIND +S:BLINK +S:BO_ACID +S:CAUSE_3 +S:CONF +S:S_DRAGON +S:S_MONSTER +S:S_UNDEAD +S:TELE_TO +S:TRAPS D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spellcasting. @@ -10840,12 +18030,23 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:FORCE_MAXHP | SUSCEP_ACID | -F:EMPTY_MIND | COLD_BLOOD | -F:ONLY_GOLD | DROP_2D2 | -F:KILL_ITEM | PASS_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:PASS_WALL +F:SUSCEP_ACID D:It is a tougher relative of the Xorn. Its hide glitters with metal ores. # New monster added by furiosity for the Theme module @@ -10858,9 +18059,17 @@ O:0:0:0:0 B:BITE:TERRIFY:1d3 B:CLAW:LOSE_INT:1d2 B:CLAW:DISEASE:1d2 -F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | -F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY | -F:MORTAL | BASEANGBAND +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:FORCE_SLEEP +F:MORTAL +F:RAND_50 +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A giant bat which is an expert at disguise in a forest. # New monster added by furiosity for the Theme module @@ -10874,13 +18083,34 @@ B:ENGULF:LOSE_ALL:5d5 B:ENGULF:EXP_80:5d5 B:ENGULF:LOSE_ALL:5d5 B:ENGULF:EXP_80:5d5 -F:FORCE_SLEEP | CAN_FLY | -F:RAND_50 | RAND_25 | RES_DISE | RES_NETH | RES_NEXU | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | BASEANGBAND | NO_CUT -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RES_PLAS | -S:1_IN_6 | -S:ANIM_DEAD | BO_MANA | DARKNESS | BA_DARK | DRAIN_MANA | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +S:1_IN_6 +S:ANIM_DEAD +S:BA_DARK +S:BO_MANA +S:DARKNESS +S:DRAIN_MANA D:A whirlpool of darkness that smells like death and decay. # New monster added by furiosity for the Theme module @@ -10891,12 +18121,24 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:POISON:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_WASTE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | WILD_TOO | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | -F:NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT | -S:1_IN_6 | -S:BR_POIS | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:WILD_TOO +F:WILD_WASTE +S:1_IN_6 +S:BR_POIS D:A whirlpool of noxious gases. N:643:Death drake @@ -10908,15 +18150,32 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:EXP_80:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE -F:INVISIBLE | TAKE_ITEM | CAN_FLY | -F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | -S:BR_NETH -D:It is a dragon-like form wrapped in darkness. You cannot make out its +F:ATTR_MULTI +F:BASEANGBAND +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:INVISIBLE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +F:RES_NETH +F:RES_TELE +F:TAKE_ITEM +S:1_IN_6 +S:BR_NETH +S:CONF +S:SCARE +S:SLOW +D:It is a dragon-like form wrapped in darkness. You cannot make out its D:true form but you sense its evil. N:644:Ancient red dragon @@ -10928,14 +18187,30 @@ O:50:50:0:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:FIRE:7d9 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:DROP_3D2 | DROP_4D2 | CAN_FLY | SUSCEP_COLD | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +F:SUSCEP_COLD +S:1_IN_6 +S:BLIND S:BR_FIRE +S:CONF +S:SCARE D:A huge draconic form. Wisps of smoke steam from its nostrils and the D:extreme heat surrounding it makes you gasp for breath. @@ -10948,13 +18223,28 @@ O:50:50:0:0 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:HURT:7d9 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:DROP_3D2 | DROP_4D2 | CAN_FLY | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_SLEEP +F:NO_STUN +F:POWERFUL +F:SMART +S:1_IN_6 +S:BLIND S:BR_SOUN +S:CONF +S:SCARE D:A huge draconic form wreathed in a nimbus of light. Its roar stuns and D:deafens you. @@ -10967,14 +18257,32 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:SLOW | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +S:1_IN_6 S:BR_SHAR +S:CONF +S:SCARE +S:SLOW D:A huge crystalline dragon. Its claws could cut you to shreds and its D:teeth are razor sharp. Strange colours ripple through it as it moves in D:the light. @@ -10987,12 +18295,24 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:LOSE_ALL:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_WASTE | -F:EMPTY_MIND | BASH_DOOR | WILD_TOO | POWERFUL | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | -F:NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT | -S:1_IN_8 | -S:BR_MANA | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:WILD_TOO +F:WILD_WASTE +S:1_IN_8 +S:BR_MANA D:A whirlpool of pure magical energy. N:648:Helcungol @@ -11005,13 +18325,25 @@ B:STING:POISON:3d4 B:SPIT:COLD:3d4 B:HIT:HURT:3d4 B:CRUSH:HURT:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | -F:FRIENDS | -F:ONLY_ITEM | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | IM_FIRE | -F:EVIL | DEMON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_8 | -S:BLIND | CONF | SLOW +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_8 +S:BLIND +S:CONF +S:SLOW D:One of the spider demons, spawn of Ungoliant. It looks like D:a giant bloated spider and its claws are icy cold. @@ -11024,13 +18356,32 @@ O:0:50:50:0 B:BITE:LOSE_DEX:3d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING | -F:SMART | INVISIBLE | PASS_WALL | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_10 | -S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | +F:BASEANGBAND +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NONLIVING +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RES_TELE +F:SMART +S:1_IN_10 +S:BLIND +S:CAUSE_3 +S:CONF +S:FORGET +S:SCARE S:S_DEMON D:Lygroeg are corrupted demonic snakelike forms, an evil creation D:of Morgoth. @@ -11043,12 +18394,24 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:PARALYZE:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_WASTE | -F:EMPTY_MIND | BASH_DOOR | WILD_TOO | POWERFUL | -F:NO_FEAR | NO_CONF | NO_SLEEP | -F:NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT | -S:1_IN_8 | -S:BR_INER | BR_GRAV | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:WILD_TOO +F:WILD_WASTE +S:1_IN_8 +S:BR_GRAV +S:BR_INER D:A whirlpool of inertia and gravity, twisting slowly. # New monster added by furiosity for the Theme module @@ -11059,12 +18422,24 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:EXP_40:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_WASTE | -F:EMPTY_MIND | BASH_DOOR | WILD_TOO | POWERFUL | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | -F:NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT | -S:1_IN_8 | -S:BR_NETH | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:WILD_TOO +F:WILD_WASTE +S:1_IN_8 +S:BR_NETH D:A whirlpool of nether forces. # New monster added by furiosity for the Theme module @@ -11075,12 +18450,24 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:CONFUSE:3d3 -F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_WASTE | -F:EMPTY_MIND | BASH_DOOR | WILD_TOO | POWERFUL | -F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | -F:NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT | -S:1_IN_8 | -S:BR_CONF | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_50 +F:WILD_TOO +F:WILD_WASTE +S:1_IN_8 +S:BR_CONF D:A whirlpool of something strange. # New monster added by furiosity for the Theme module @@ -11091,12 +18478,17 @@ W:8:1:800:15 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:3d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR S:1_IN_9 -S:S_KIN | CAUSE_1 +S:CAUSE_1 +S:S_KIN D:It is a strange small humanoid with a malevolent stare. N:654:Judge Fire @@ -11109,15 +18501,44 @@ B:HIT:FIRE:5d5 B:HIT:FIRE:5d5 B:GAZE:EXP_80 B:WAIL:TERRIFY -F:UNIQUE | MALE | CAN_SPEAK | SUSCEP_COLD | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | SUSCEP_COLD | IM_POIS | IM_FIRE | RES_PLAS | -F:NO_CONF | NO_SLEEP | JOKEANGBAND | HAS_LITE | NO_CUT | NO_STUN -S:1_IN_3 | -S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS -S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_PLAS +F:SUSCEP_COLD +F:SUSCEP_COLD +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BLINK +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:CAUSE_3 +S:DARKNESS +S:SCARE +S:S_DEMON +S:S_MONSTER +S:S_UNDEAD +S:TPORT D:One of the Dark Judges, he has come to punish your crime of living. D:He looks like a skeleton enveloped in flames. @@ -11129,12 +18550,18 @@ W:8:1:800:11 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | IM_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:IM_COLD +F:MORTAL +F:OPEN_DOOR S:1_IN_10 -S:BO_COLD | BO_ICEE | +S:BO_COLD +S:BO_ICEE D:It is a strange small humanoid adapted to cold environments. N:656:Judge Mortis @@ -11147,16 +18574,42 @@ B:HIT:POISON:5d5 B:HIT:DISEASE:5d5 B:TOUCH:LOSE_ALL B:TOUCH:EXP_80 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | SUSCEP_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS | -S:BR_NETH | BO_NETH | BLINK | TPORT | ANIM_DEAD -S:BO_POIS | S_UNDEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:ANIM_DEAD +S:BLIND +S:BLINK +S:BO_ACID +S:BO_NETH +S:BO_NETH +S:BO_POIS +S:BR_NETH +S:BR_POIS +S:CAUSE_3 +S:SCARE +S:S_UNDEAD +S:TPORT D:Another Dark Judge, he is a rotting humanoid with a cow's skull as D:his head. @@ -11169,15 +18622,39 @@ O:0:0:100:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE -F:ONLY_ITEM | DROP_90 | DROP_4D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | -S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD -S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_2 +S:ANIM_DEAD +S:BA_COLD +S:BA_FIRE +S:BLIND +S:BLINK +S:BO_ACID +S:CAUSE_3 +S:CONF +S:DARKNESS +S:HEAL +S:MISSILE +S:S_DEMON +S:S_MONSTER +S:S_UNDEAD +S:TELE_TO D:A dark elven figure, dressed in deepest black. Power seems to crackle D:from his slender frame. @@ -11191,14 +18668,36 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_UNDEAD +S:TELE_TO D:A skeletal form wrapped in robes. Powerful magic crackles along its D:bony fingers. @@ -11210,12 +18709,16 @@ W:8:1:800:11 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR S:1_IN_6 -S:BO_ACID | +S:BO_ACID D:It is a strange small humanoid cloaked in gray. You notice D:some suspicious-looking vials in his pack. @@ -11228,16 +18731,47 @@ O:10:40:40:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK | -F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | DROP_CHOSEN | -F:SMART | IM_ELEC | IM_COLD | IM_POIS | IM_FIRE | -F:REFLECTING | OPEN_DOOR | BASH_DOOR | SPECIAL_GENE | -F:HURT_LITE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_4 | DARKNESS | -S:BA_NETH | BA_ELEC | BA_ACID | BA_FIRE | BA_COLD | BO_MANA | -S:S_MONSTERS | S_UNDEAD | S_DRAGON | S_DEMON +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:HURT_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_3 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BLINK +S:BO_MANA +S:CAUSE_4 +S:CONF +S:DARKNESS +S:HEAL +S:S_DEMON +S:S_DRAGON +S:S_MONSTERS +S:S_UNDEAD +S:TELE_TO D:A lord of the Teleri, Eol is a mighty metalsmith, the first D:one to ever forge weapons of meteorite iron. His dark D:countenance glares at you in disdain. @@ -11250,11 +18784,16 @@ W:8:1:800:11 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_7 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +S:1_IN_7 S:BA_POIS D:It is a strange small humanoid. He's strangely stinky. @@ -11267,10 +18806,15 @@ W:8:1:800:11 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | PET | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:OPEN_DOOR +F:PET D:It is a strange small humanoid, a fellow adventurer. # New monster added by furiosity for the Theme module @@ -11281,11 +18825,17 @@ W:8:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:EXP_10:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_10 | +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +S:1_IN_10 S:DARKNESS D:Yum! It looks quite tasty. @@ -11299,15 +18849,38 @@ B:GAZE:EXP_40:3d6 B:GAZE:UN_POWER:3d6 B:GAZE:INSANITY:3d6 B:BITE:EXP_40:7d6 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:COLD_BLOOD | BASH_DOOR | -F:EVIL | UNDEAD | CAN_FLY | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:SLOW | CONF | CAUSE_4 | DRAIN_MANA | MIND_BLAST | FORGET | -S:BO_MANA | BO_NETH | BRAIN_SMASH | BA_FIRE | BA_COLD | BO_ACID | -S:S_UNDEAD | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_TELE +F:UNDEAD +S:1_IN_2 +S:ANIM_DEAD +S:BA_COLD +S:BA_FIRE +S:BO_ACID +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:FORGET +S:MIND_BLAST +S:SLOW +S:S_UNDEAD D:A beholder which has cheated death. Black nether storms rage around the D:bloodshot pupil of its central giant eye, and light seems to bend as it D:sucks its power from the very air around it. Your soul chills as it drains @@ -11323,13 +18896,29 @@ B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 -F:FORCE_SLEEP | CAN_FLY | -F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | RES_NETH | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_8 | -S:BO_NETH | TELE_TO | SLOW +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:UNDEAD +S:1_IN_8 +S:BO_NETH +S:SLOW +S:TELE_TO D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws D:reach out to end your life as it glides towards you, seeking to suck the D:energy from your soul to feed its power. @@ -11343,15 +18932,39 @@ O:0:0:100:0 B:BUTT:COLD:3d6 B:BUTT:FIRE:3d6 B:BUTT:ELEC:3d6 -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | -F:COLD_BLOOD | BASH_DOOR | CAN_FLY | SUSCEP_ACID | -F:EVIL | UNDEAD | POWERFUL | SMART | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | -F:ONLY_ITEM | DROP_60 | DROP_GOOD | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:BA_WATE | BA_FIRE | BO_ICEE | BA_ELEC | BA_COLD | -S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:RES_TELE +F:SMART +F:SUSCEP_ACID +F:UNDEAD +S:1_IN_2 +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_WATE +S:BO_ICEE +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:S_UNDEAD D:It is a huge, twisted grey skull floating through the air. Its cold eyes D:burn with hatred towards all who live. @@ -11364,14 +18977,30 @@ O:0:50:50:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | -F:RAND_25 | FRIENDS | CAN_FLY | -F:ONLY_ITEM | DROP_60 | -F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_15 | -S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:TAKE_ITEM +F:UNDEAD +S:1_IN_15 +S:BLIND +S:BO_NETH +S:CONF +S:DRAIN_MANA +S:HOLD D:Death incarnate, its hideous black body seems to struggle against D:reality as the universe itself struggles to banish it. @@ -11385,12 +19014,25 @@ B:GAZE:PARALYZE:3d12 B:GAZE:PARALYZE:3d12 B:BITE:POISON:2d12 B:BITE:POISON:2d12 -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | -F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL S:1_IN_8 -S:BR_POIS | BR_DARK | BR_NEXU +S:BR_DARK +S:BR_NEXU +S:BR_POIS D:A large basilisk, whose shape resembles that of a great worm. # New monster added by furiosity for the Theme module @@ -11401,10 +19043,16 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:COLD:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. # New monster added by furiosity for the Theme module @@ -11415,10 +19063,16 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:DISEASE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. # New monster added by furiosity for the Theme module @@ -11429,10 +19083,16 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:EAT_LITE:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. # New monster added by furiosity for the Theme module @@ -11443,10 +19103,16 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:1d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:Yum! It looks quite tasty. N:673:Mumak @@ -11458,8 +19124,12 @@ O:0:0:0:0 B:BUTT:HURT:8d6 B:BUTT:HURT:8d6 B:CRUSH:HURT:8d4 -F:FRIENDS | DROP_CORPSE | -F:BASH_DOOR | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FRIENDS +F:MORTAL D:A massive elephantine form with eyes twisted by madness. N:674:Judge Fear @@ -11472,15 +19142,41 @@ B:GAZE:TERRIFY B:GAZE:EXP_40 B:GAZE:EXP_40 B:GAZE:HURT:2d20 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH | -S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:ANIM_DEAD +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:S_UNDEAD D:A Dark Judge, reputedly so frightening that his gaze can kill. N:675:Ancient multi-hued dragon @@ -11492,15 +19188,40 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BLIND | CONF | SCARE | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SMART +S:1_IN_5 +S:BLIND +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:CONF +S:SCARE D:A huge draconic form. Many colours ripple down its massive frame. Few D:live to see another. @@ -11513,14 +19234,27 @@ O:50:50:0:0 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | -F:INVISIBLE | CAN_FLY | -F:PASS_WALL | POWERFUL | MOVE_BODY | -F:DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BLIND | CONF | -S:BR_LITE | BR_DARK | BR_CONF +F:ATTR_MULTI +F:BASEANGBAND +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_4D2 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +S:1_IN_6 +S:BLIND +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:CONF D:A huge dragon emanating from the ethereal plane, this terrible dragon is D:a master of light and dark. Its form disappears from sight as it cloaks D:itself in unearthly shadows. @@ -11534,12 +19268,27 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:BLIND:4d6 B:HIT:EAT_LITE:4d6 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BR_DARK D:It is a twisting pillar of pure darkness. @@ -11552,12 +19301,27 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE:4d6 B:HIT:PARALYZE:4d6 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BR_INER D:It is a slowly twisting pillar of energy. @@ -11571,15 +19335,32 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:SHATTER:10d10 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | -F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | NO_STUN -S:1_IN_6 | -S:BO_ACID | BA_ACID +F:BASEANGBAND +F:CAN_SPEAK +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:KILL_WALL +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:PASS_WALL +F:POWERFUL +F:UNIQUE +S:1_IN_6 +S:BA_ACID +S:BO_ACID D:A towering stone elemental stands before you. The walls and ceiling are D:reduced to rubble as Quaker advances. @@ -11592,28 +19373,59 @@ O:0:0:0:0 B:TOUCH:EXP_40:1d10 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM -F:INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART | -F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | JOKEANGBAND | NO_CUT -S:MULTIPLY | -S:1_IN_6 | -S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD -D:Nasty undead little gnomes. - -# New monster added by furiosity for the Theme module -N:681:Chaos elemental -G:E:v -I:110:30d8:12:50:50 +F:COLD_BLOOD +F:EVIL +F:HURT_LITE +F:INVISIBLE +F:JOKEANGBAND +F:MALE +F:NO_CUT +F:OPEN_DOOR +F:RAND_25 +F:RES_NETH +F:SMART +F:TAKE_ITEM +F:UNDEAD +S:1_IN_6 +S:ANIM_DEAD +S:BLINK +S:CAUSE_3 +S:MULTIPLY +S:TELE_TO +S:TPORT +D:Nasty undead little gnomes. + +# New monster added by furiosity for the Theme module +N:681:Chaos elemental +G:E:v +I:110:30d8:12:50:50 W:33:2:0:350 E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:EXP_40:4d6 B:HIT:INSANITY:4d6 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | ELDRITCH_HORROR | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:ELDRITCH_HORROR +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BR_CHAO D:It is a massive tornado of raw chaos. @@ -11626,12 +19438,27 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:CONFUSE:4d6 B:HIT:CONFUSE:4d6 -F:FORCE_SLEEP | RAND_25 | -F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_6 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:WILD_TOO +F:WILD_VOLCANO +S:1_IN_6 S:BR_CONF D:It is confusing sight to behold. @@ -11644,8 +19471,17 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:ELEC:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND | IM_ELEC | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:IM_ELEC +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long, its lithe form crackling with sparks. # New monster added by furiosity for the Theme module @@ -11657,8 +19493,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:EAT_LITE:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long, and seems to feed on light. # New monster added by furiosity for the Theme module @@ -11670,8 +19514,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:LOSE_CON:1d4 B:CRUSH:HURT:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long and looks diseased. N:686:Judge Death @@ -11684,15 +19536,42 @@ B:CLAW:POISON:10d5 B:CLAW:POISON:10d5 B:CLAW:EXP_40:10d1 B:GAZE:TERRIFY -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_ELEC | IM_COLD | SUSCEP_FIRE | -F:IM_POIS | NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD -S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA | +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:ANIM_DEAD +S:BA_FIRE +S:BA_NETH +S:BLIND +S:CAUSE_4 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNDEAD D:The most powerful Dark Judge, whose touch means death. N:687:Ariel, Queen of Air @@ -11705,15 +19584,33 @@ B:HIT:HURT:4d6 B:HIT:CONFUSE:4d4 B:HIT:HURT:4d6 B:HIT:CONFUSE:4d4 -F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:RAND_25 | CAN_FLY | -F:EMPTY_MIND | COLD_BLOOD | -F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BO_ELEC | BA_COLD | BA_ELEC +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:COLD_BLOOD +F:EMPTY_MIND +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:UNIQUE +S:1_IN_5 +S:BA_COLD +S:BA_ELEC +S:BO_ELEC D:A towering air elemental, Ariel the sorceress avoids your blows D:with her extreme speed. @@ -11727,13 +19624,28 @@ B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | IM_FIRE | CAN_SWIM | -F:MORTAL | BASEANGBAND -S:1_IN_4 | -S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BR_FIRE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_4 +S:BA_FIRE +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:SCARE D:A strange reptilian hybrid with eleven smouldering heads. N:689:Patriarch @@ -11745,15 +19657,32 @@ O:0:10:90:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | BLIND | HOLD | CAUSE_4 | CAUSE_3 | ANIM_DEAD | -S:S_MONSTERS | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +S:1_IN_2 +S:ANIM_DEAD +S:BLIND +S:CAUSE_3 +S:CAUSE_4 +S:HEAL +S:HOLD +S:S_MONSTERS +S:S_UNDEAD D:An evil priest, dressed all in black. Deadly spells hit you at an D:alarming rate as his black spiked mace rains down blow after blow on your D:pitiful frame. @@ -11768,14 +19697,35 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY | -F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF F:NO_CUT -S:1_IN_9 | -S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RAND_25 +F:SMART +F:TAKE_ITEM +F:UNDEAD +S:1_IN_9 +S:BLIND +S:BO_NETH +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD S:S_UNDEAD +S:TELE_LEVEL D:It is an unlife of power almost unequalled. An affront to existence, its D:very touch abuses and disrupts the flow of life, and its unearthly limbs, D:of purest black, crush rock and flesh with ease. @@ -11790,15 +19740,32 @@ B:CLAW:HURT:3d10 B:CLAW:HURT:3d10 B:BITE:POISON:5d10 B:BITE:POISON:5d10 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:DRAGON | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT F:ATTR_MULTI -S:1_IN_6 | -S:BLIND | SLOW | CONF | ARROW_3 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DRAGON +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:RES_TELE +S:1_IN_6 +S:ARROW_3 +S:BLIND S:BR_POIS +S:CONF +S:SLOW D:A constructed dragon, the drolem has massive strength. Powerful spells D:weaved during its creation make it a fearsome adversary. Its eyes show D:little intelligence, but it has been instructed to destroy all it meets. @@ -11813,14 +19780,30 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:COLD:4d14 B:BITE:COLD:4d14 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | IM_COLD | NO_CONF | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:CONF | CAUSE_3 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MALE +F:MOVE_BODY +F:NO_CONF +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_FIRE +F:UNIQUE +S:1_IN_4 S:BR_COLD +S:CAUSE_3 +S:CONF D:An ancient and wise Dragon. Scatha has grown clever over the long years. D:His scales are covered with frost, and his breath sends a shower of ice D:into the air. @@ -11833,10 +19816,19 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | -F:NO_SLEEP | NO_FEAR | -F:FRIENDS | -F:MALE | OPEN_DOOR | BASH_DOOR | JOKEANGBAND | HAS_LITE +F:BASH_DOOR +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded D:in an aura of scarlet. Whenever one of them is slain, another appears D:out of nowhere to take his place. @@ -11851,15 +19843,37 @@ B:HIT:UN_BONUS:4d8 B:HIT:UN_BONUS:4d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE -F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR -F:BASEANGBAND | NO_CUT -S:1_IN_3 | -S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | -S:MIND_BLAST | BA_NETH | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:ANIM_DEAD +S:BA_NETH +S:BLIND +S:CAUSE_3 +S:CONF +S:DRAIN_MANA +S:HOLD +S:MIND_BLAST +S:TELE_TO D:A humanoid form, black as night, advancing steadily and unstoppably. # New monster added by furiosity for the Theme module @@ -11871,8 +19885,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:FIRE:1d6 -F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:RAND_25 +F:WILD_TOO D:It is about ten feet long, its form glowing with fire. N:696:Grand master thief @@ -11885,11 +19907,20 @@ B:HIT:EAT_ITEM:5d5 B:HIT:EAT_ITEM:5d5 B:HIT:EAT_GOLD:5d5 B:HIT:EAT_GOLD:5d5 -F:MALE | DROP_2D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | TELE_TO | CONF | TRAPS | ARROW_2 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:EVIL +F:MALE +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_2 +S:ARROW_2 +S:BLINK +S:CONF +S:TELE_TO +S:TPORT +S:TRAPS D:A class of its own: you are already too late to protect your possessions - D:and he seems to have studied magic too, and is a master of setting traps. @@ -11903,15 +19934,33 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:5d14 B:BITE:FIRE:5d14 -F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SPECIAL_GENE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:SMART | EVIL | DRAGON | IM_FIRE | BASEANGBAND -F:HAS_LITE -S:1_IN_4 | -S:CONF | CAUSE_3 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_4 S:BR_FIRE +S:CAUSE_3 +S:CONF D:Smaug is one of the great dragons that still survive, a fire-drake of immense D:cunning and intelligence. His speed through air is matched by few other D:dragons, his dragonfire is what legends are made of, and his hide is @@ -11928,10 +19977,26 @@ B:WAIL:TERRIFY B:HIT:EXP_80:64d1 B:HIT:EXP_80:64d1 B:HIT:EXP_80:8d8 -F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH | -F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY | -F:COLD_BLOOD | BASH_DOOR | NONLIVING | -F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | HAS_LITE | NO_CUT | NO_STUN +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:RES_NETH +F:UNIQUE D:The mightiest of hellblades, a black runesword which thirsts for D:your soul. @@ -11944,14 +20009,39 @@ O:0:100:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD | -F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE -F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | -F:DROP_2D2 | DROP_90 | REFLECTING | -F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:HEAL | CAUSE_3 | CAUSE_4 | HASTE | SCARE | BLIND | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_TELE +S:1_IN_4 +S:BLIND +S:CAUSE_3 +S:CAUSE_4 +S:HASTE +S:HEAL +S:SCARE D:It seems that the more devout the person, the more likely they are to cross D:the boundary between piety and sanctimoniousness. And such is the case with D:the Order of the Knights Templar; they are among the most pious and @@ -11968,8 +20058,19 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:TERRIFY:1d6 -F:RAND_25 | CAN_SWIM | WILD_ONLY | DROP_SKELETON | DROP_CORPSE | WILD_SHORE -F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_EGG +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:RAND_25 +F:WILD_ONLY +F:WILD_SHORE D:It is about ten feet long. Its survival depends on being D:confused for a much more dangerous snake. @@ -11982,15 +20083,34 @@ O:10:50:40:0 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:EXP_80:7d14 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE | -F:COLD_BLOOD | CAN_FLY | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | ATTR_MULTI -S:1_IN_6 | -S:CONF | SCARE | -S:BR_COLD | BR_NETH +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DRAGON +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:TAKE_ITEM +F:UNDEAD +S:1_IN_6 +S:BR_COLD +S:BR_NETH +S:CONF +S:SCARE D:The skeletal form of a once-great dragon, enchanted by magic most D:perilous. Its animated form strikes with speed and drains life from its D:prey to satisfy its hunger. @@ -12005,13 +20125,28 @@ B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD | MOVE_BODY | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | TELE_TO | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +S:1_IN_3 +S:HEAL S:S_MONSTERS +S:TELE_TO D:A forty foot tall humanoid that shakes the ground as it walks. The power D:radiating from its frame shakes your courage, its hatred inspired by your D:defiance. @@ -12026,14 +20161,31 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:7d14 B:GAZE:PARALYZE -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_TELE | -F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:HOLD | SCARE | -S:BR_FIRE | BR_NEXU +F:ANIMAL +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NEXU +F:RES_TELE +S:1_IN_6 +S:BR_FIRE +S:BR_NEXU +S:HOLD +S:SCARE D:A mixture of dragon and basilisk, the dracolisk stares at you with deep D:piercing eyes, its evil breath burning the ground where it stands. @@ -12045,10 +20197,22 @@ B:CLAW:HURT:3d8 B:CLAW:HURT:3d8 B:BITE:EXP_40:4d6 B:BITE:EXP_40:4d6 -F:ANIMAL | MORTAL | EVIL | CAN_FLY | BASH_DOOR | IM_COLD | IM_POIS -F:WILD_TOO | WILD_WASTE | WILD_WOOD | WILD_SWAMP | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EVIL +F:IM_COLD +F:IM_POIS +F:MORTAL +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WASTE +F:WILD_WOOD S:1_IN_6 -S:BR_NETH | BR_DARK | BR_POIS +S:BR_DARK +S:BR_NETH +S:BR_POIS D:A terrifying sight: a winged creature greater than any bird you have ever D:seen, and with no feathers on its horrid black leathery wings. Descended D:from a creature of an older world perhaps, bred by Sauron to be a winged @@ -12063,9 +20227,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:ACID:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | IM_ACID | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:IM_ACID +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle surrounded by droplets of acid. # New monster added by furiosity for the Theme module @@ -12077,9 +20248,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:BLIND:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle with a corrosive spit. # New monster added by furiosity for the Theme module @@ -12091,9 +20268,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:ELEC:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | IM_ELEC | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:IM_ELEC +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle surrounded by sparks. N:708:Ent @@ -12106,10 +20290,21 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:FORCE_SLEEP | FORCE_MAXHP | PET | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | -F:SMART | TAKE_ITEM | KILL_WALL | BASH_DOOR | -F:GOOD | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:PET +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM D:Ents are some of the oldest creatures that awoke on Arda. It is a D:tree-herd: a sentient, moving tree. Its wrath is fearsome, and it could D:split stones and even the very rock of Isengard with its roots. @@ -12124,10 +20319,22 @@ B:HIT:SHATTER:12d13 B:HIT:SHATTER:12d13 B:HIT:SHATTER:12d13 B:HIT:SHATTER:12d13 -F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK | -F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | GIANT | MALE | HAS_LITE | NO_CUT +F:BASH_DOOR +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GIANT +F:HAS_LITE +F:HURT_ROCK +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NO_CUT +F:ONLY_GOLD +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM D:A being made of living stone. N:710:Itangast the Fire Drake @@ -12140,14 +20347,29 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:4d14 B:BITE:FIRE:4d14 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_COLD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | IM_FIRE | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:CONF | CAUSE_3 | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_COLD +F:UNIQUE +S:1_IN_4 S:BR_FIRE +S:CAUSE_3 +S:CONF D:A mighty ancient dragon, Itangast's form scorches your flesh. Wisps of D:smoke curl up from his nostrils as he regards you with disdain. @@ -12161,9 +20383,20 @@ B:SPORE:UN_BONUS:7d7 B:SPORE:UN_BONUS:7d7 B:SPORE:UN_BONUS:7d7 B:SPORE:EXP_80:5d5 -F:FORCE_SLEEP | NEVER_MOVE | CAN_SWIM | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:It is the epitome of all that is evil, in a mold. Its lifeless form draws D:power from sucking the souls of those that approach it, a nimbus of pure D:evil surrounds it. Luckily for you, it can't move... @@ -12177,9 +20410,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:EAT_LITE:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | HURT_LITE | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:HURT_LITE +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle surrounded by a strange dark light. # New monster added by furiosity for the Theme module @@ -12191,9 +20431,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:CONFUSE:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | NO_CONF | CAN_FLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle surrounded by a puzzling green aura. N:714:Quickbeam, the Ent @@ -12206,10 +20453,23 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | SUSCEP_FIRE | -F:SMART | TAKE_ITEM | KILL_WALL | BASH_DOOR | -F:GOOD | PET | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NO_CUT +F:ONLY_ITEM +F:PET +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:UNIQUE D:Also known as Bregalad. Unusually hasty, for an ent. He hates evil creatures, D:orcs in particular, since the destruction of his beloved rowan-trees to feed the D:fires of Orthanc. @@ -12224,15 +20484,39 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:FIRE:8d14 B:BITE:POISON:8d14 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_RANDART | KILL_TREES | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:SMART | EVIL | DRAGON | IM_POIS | IM_FIRE | -F:BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | BRAIN_SMASH | -S:BR_FIRE | BR_POIS | BR_SOUN | S_HI_DRAGON +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DRAGON +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_RANDART +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:IM_POIS +F:KILL_TREES +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SMART +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BRAIN_SMASH +S:BR_FIRE +S:BR_POIS +S:BR_SOUN +S:CONF +S:SCARE +S:S_HI_DRAGON D:Glaurung is the father of all dragons, and was for a long time the most D:powerful. Though this is no longer so, he still has full command over D:his brood and can command them to appear whenever he so wishes. He is @@ -12248,10 +20532,26 @@ B:BITE:HURT:5d8 B:BITE:HURT:5d8 B:CRUSH:HURT:3d15 B:CRUSH:HURT:3d15 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL | AQUATIC | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NEUTRAL | NO_TARGET | -F:WILD_ONLY | WILD_SHORE | WILD_OCEAN | MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NEUTRAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_TARGET +F:WILD_OCEAN +F:WILD_ONLY +F:WILD_SHORE D:A great water-beast, with an almost unpenetrable skin. # New monster added by furiosity for the Theme module @@ -12263,9 +20563,18 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:COLD:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | RES_WATE | CAN_FLY | SUSCEP_FIRE | -F:MORTAL | BASEANGBAND | HAS_LITE | AQUATIC | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:MORTAL +F:RES_WATE +F:SUSCEP_FIRE +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle that prefers to live in water. N:718:Greater wall monster @@ -12277,11 +20586,26 @@ O:0:0:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF F:NO_CUT -S:MULTIPLY | +F:NO_SLEEP +F:PASS_WALL +F:RAND_50 +S:MULTIPLY D:A sentient, moving section of wall. N:719:Menelrog @@ -12294,13 +20618,34 @@ B:GAZE:TERRIFY B:HIT:POISON:6d6 B:SPIT:FIRE:6d6 B:SPIT:ACID:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING | -F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY | -F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON | SMART | -F:KILL_WALL | WILD_TOO | -F:ONLY_ITEM | DROP_GREAT | DROP_GOOD | BASEANGBAND -S:1_IN_4 | -S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BO_PLAS +F:AURA_FIRE +F:BASEANGBAND +F:CAN_FLY +F:DEMON +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:REGENERATE +F:SMART +F:WILD_TOO +S:1_IN_4 +S:BLINK +S:BO_PLAS +S:BRAIN_SMASH +S:CONF +S:HOLD +S:S_DEMON D:Morgoth's horrific corruption of Manwe's Great Eagles, with the feathers D:devolved into scales, and the talons so powerful they can tear down D:stone walls. This demon is a power to be reckoned with; it is powerful @@ -12316,12 +20661,24 @@ B:HIT:HURT:4d10 B:HIT:LOSE_CHR:10d2 B:SPIT:ACID:4d10 B:STING:POISON:5d5 -F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | -F:ONLY_ITEM | DROP_1D2 | NONLIVING | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_POIS | NO_CONF | NO_SLEEP -S:1_IN_7 | -S:SCARE | CONF +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_7 +S:CONF +S:SCARE D:One of the spider demons, spawn of Ungoliant. It looks like D:a giant bloated spider, and its claws are dripping with acid. @@ -12334,9 +20691,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:HALLU:4d5 -F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE | -F:ANIMAL | KILL_TREES | CAN_FLY | SUSCEP_COLD | -F:MORTAL | BASEANGBAND | HAS_LITE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:HAS_LITE +F:KILL_TREES +F:MORTAL +F:SUSCEP_COLD +F:WEIRD_MIND +F:WILD_TOO D:It is a giant beetle, a relative of the termite. N:722:Nightwing @@ -12349,14 +20714,35 @@ B:TOUCH:POISON:6d5 B:TOUCH:POISON:6d5 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | -S:BO_MANA | BO_NETH | BA_NETH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_4 +S:SCARE +S:S_UNDEAD D:Everywhere colours seem paler and the air chiller. At the centre of the D:cold stands a mighty figure. Its wings envelop you in the chill of death D:as the nightwing reaches out to draw you into oblivion. Your muscles sag @@ -12375,12 +20761,28 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | FORCE_SLEEP | DROP_CORPSE | MOVE_BODY | -F:IM_POIS | SUSCEP_FIRE | ONLY_GOLD | DROP_4D2 | DROP_2D2 | IM_COLD | -S:1_IN_5 | -S:SCARE | BA_POIS | BR_POIS | -D:A strange reptilian creature with 6 heads dripping venom. It has +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:SUSCEP_FIRE +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_5 +S:BA_POIS +S:BR_POIS +S:SCARE +D:A strange reptilian creature with 6 heads dripping venom. It has D:adapted to living in cold environments. N:724:Nether hound @@ -12393,12 +20795,20 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:FORCE_SLEEP | -F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | NO_CUT -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RES_NETH +S:1_IN_5 S:BR_NETH D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of D:darkness in the shape of a large dog. @@ -12413,12 +20823,18 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:FORCE_SLEEP | -F:FRIENDS | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +S:1_IN_5 S:BR_TIME D:You get a terrible sense of deja vu, or is it a premonition? All at once D:you see a little puppy and a toothless old dog. Perhaps you should give @@ -12434,12 +20850,23 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 -F:FORCE_SLEEP | SUSCEP_COLD | -F:FRIENDS | RES_PLAS | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:RES_PLAS +F:SUSCEP_COLD +S:1_IN_5 S:BR_PLAS D:The very air warps as pure elemental energy stalks towards you in the D:shape of a giant hound. Your hair stands on end and your palms itch as @@ -12451,12 +20878,21 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_DEMON +S:TPORT D:A pile of pulsing flesh that glows with an inner dark fire. The world D:itself seems to cry out against it. @@ -12470,14 +20906,32 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:ELEC:6d14 B:BITE:ELEC:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_ELEC +S:CONF +S:SCARE D:A vast dragon of power. Storms and lightning crash around its titanic D:form. Deep blue scales reflect the flashes and highlight the creature's D:great muscles. It regards you with contempt. @@ -12491,13 +20945,31 @@ O:0:100:0:0 B:HIT:SHATTER:20d12 B:HIT:SHATTER:20d12 B:BITE:POISON:6d14 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE | KILL_BODY | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | -F:EVIL | TROLL | IM_POIS | -F:IM_ELEC | IM_COLD | IM_FIRE | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_WALL +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SPECIAL_GENE +F:TROLL +F:UNIQUE D:Trolls are said to be corruptions of Morgoth, made in mockery of Ents. D:Ulik is the strongest troll who has ever lived. He could challenge D:the immortals and pound them to dust with his great strength. @@ -12514,11 +20986,26 @@ B:BITE:ACID:3d8 B:BITE:ACID:3d8 B:SPIT:ACID:3d4 B:SPIT:ACID:3d4 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | FORCE_SLEEP | DROP_CORPSE | MOVE_BODY | -F:IM_ACID | BASH_DOOR | ONLY_GOLD | DROP_4D2 | DROP_2D2 | -S:1_IN_5 | -S:SCARE | BR_ACID | BA_ACID +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:FORCE_SLEEP +F:IM_ACID +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_5 +S:BA_ACID +S:BR_ACID +S:SCARE D:A strange reptilian creature with eight heads spewing acid. N:731:Oathbreaker @@ -12531,14 +21018,35 @@ B:HIT:HURT:10d5 B:HIT:HURT:10d5 B:HIT:EXP_80:10d5 B:HIT:EXP_80:10d5 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_COLD | -F:UNDEAD | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS -S:S_MONSTERS | S_DEMON +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:SMART +F:UNDEAD +S:1_IN_5 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_PLAS +S:CAUSE_3 +S:SCARE +S:S_DEMON +S:S_MONSTERS D:He is one of the warriors of old who broke their promise to the D:King of Gondor. A terrible curse now haunts all of them. @@ -12554,11 +21062,26 @@ B:BITE:FIRE:3d9 B:BITE:ACID:3d9 B:BITE:ELEC:3d9 B:BITE:COLD:3d9 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | FORCE_SLEEP | DROP_CORPSE | MOVE_BODY | -F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | BASH_DOOR | -F:ONLY_GOLD | DROP_4D2 | DROP_2D2 | -S:1_IN_4 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_4 S:SCARE D:A strange reptilian creature with ten multicoloured heads. @@ -12574,11 +21097,30 @@ B:BITE:FIRE:4d12 B:BITE:FIRE:4d12 B:BITE:POISON:4d12 B:BITE:POISON:4d12 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | FORCE_SLEEP | DROP_CORPSE | MOVE_BODY | -F:IM_FIRE | IM_POIS | RES_PLAS | BASH_DOOR | ONLY_GOLD | DROP_4D2 | DROP_2D2 | -S:1_IN_4 | -S:SCARE | BA_FIRE | BA_POIS | BO_FIRE | BO_PLAS | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:RES_PLAS +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_4 +S:BA_FIRE +S:BA_POIS +S:BO_FIRE +S:BO_PLAS +S:SCARE D:A strange reptilian creature with twelve smouldering heads. # New monster added by furiosity for the Theme module @@ -12593,12 +21135,34 @@ B:BITE:POISON:8d6 B:BITE:POISON:8d6 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | FORCE_SLEEP | DROP_CORPSE | -F:IM_FIRE | IM_POIS | RES_PLAS | NO_CONF | NO_SLEEP | BASH_DOOR | -F:ONLY_GOLD | DROP_4D2 | DROP_2D2 | DROP_2D2 | SMART | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_GOLD +F:RES_PLAS +F:SMART +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO S:1_IN_3 -S:SCARE | BA_FIRE | BA_POIS | BO_FIRE | BO_PLAS | S_KIN +S:BA_FIRE +S:BA_POIS +S:BO_FIRE +S:BO_PLAS +S:SCARE +S:S_KIN D:A strange reptilian creature with thirteen smouldering heads dripping venom. # New monster added by furiosity for the Theme module @@ -12612,13 +21176,37 @@ B:BITE:FIRE:4d10 B:BITE:ACID:4d10 B:BITE:ELEC:4d10 B:BITE:COLD:4d10 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | FORCE_SLEEP | DROP_CORPSE | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | RES_PLAS | SMART | -F:NO_CONF | NO_SLEEP | BASH_DOOR | ONLY_GOLD | DROP_4D2 | DROP_4D2 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_4D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_GOLD +F:RES_PLAS +F:SMART +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO S:1_IN_3 -S:SCARE | BA_FIRE | BA_POIS | BA_COLD | BA_ELEC | BA_ACID -S:S_KIN | +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_POIS +S:SCARE +S:S_KIN D:A cunning reptilian creature with fourteen multicoloured heads. # New monster added by furiosity for the Theme module @@ -12632,13 +21220,43 @@ B:BITE:FIRE:5d11 B:BITE:ACID:5d11 B:BITE:COLD:5d11 B:BITE:ELEC:5d11 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | AQUATIC | DROP_CORPSE | WILD_OCEAN | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | RES_PLAS | SMART | -F:NO_CONF | NO_SLEEP | BASH_DOOR | ONLY_GOLD | DROP_4D2 | DROP_4D2 | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_4D2 +F:DROP_4D2 +F:DROP_CORPSE +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_GOLD +F:RES_PLAS +F:SMART +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO S:1_IN_3 -S:SCARE | BA_FIRE | BA_POIS | BA_COLD | BA_ELEC | BA_ACID | CONF | -S:BO_FIRE | BO_COLD | BO_ELEC | BO_ACID | S_KIN | +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_POIS +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CONF +S:SCARE +S:S_KIN D:A cunning reptilian creature with fifteen multicoloured heads. # New monster added by furiosity for the Theme module @@ -12652,15 +21270,54 @@ B:BITE:FIRE:6d12 B:BITE:ACID:6d12 B:BITE:COLD:6d12 B:BITE:ELEC:6d12 -F:BASEANGBAND | ANIMAL | MORTAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:FORCE_SLEEP | CAN_SWIM | AQUATIC | DROP_CORPSE | WILD_OCEAN | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS | RES_PLAS | RES_NETH | -F:RES_TELE | SMART | NO_CONF | NO_SLEEP | BASH_DOOR | ONLY_GOLD | DROP_4D2 | -F:RES_NEXU | DROP_4D2 | RES_WATE | NO_STUN | EVIL | -S:1_IN_3 | -S:SCARE | BA_FIRE | BA_POIS | BA_COLD | BA_ELEC | BA_ACID | CONF | -S:BO_FIRE | BO_COLD | BO_ICEE | BA_WATE | BO_ELEC | BO_ACID | BR_NETH | -S:S_KIN | S_ANIMALS | S_MONSTERS | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_4D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:ONLY_GOLD +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:RES_WATE +F:SMART +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_3 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BA_POIS +S:BA_WATE +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:BO_ICEE +S:BR_NETH +S:CONF +S:SCARE +S:S_ANIMALS +S:S_KIN +S:S_MONSTERS D:A cunning, evil reptile from the depths. It has so many heads that you D:give up after losing count twice. @@ -12673,15 +21330,35 @@ O:0:0:100:0 B:HIT:HURT:6d8 B:HIT:HURT:6d8 B:HIT:HURT:6d8 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | -F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | CAUSE_4 | TRAPS | -S:BO_ACID | BA_FIRE | BA_COLD | BA_POIS | -S:S_MONSTER | S_DEMON | S_HI_DRAGON | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BA_POIS +S:BLIND +S:BLINK +S:BO_ACID +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:S_DEMON +S:S_HI_DRAGON +S:S_MONSTER +S:S_UNDEAD +S:TELE_TO +S:TRAPS D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spellcasting. You stagger at the mighty sound of his D:spells as they echo hollowly through the dungeon. @@ -12696,11 +21373,16 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:2d12 -F:FORCE_SLEEP | FRIENDS | -F:INVISIBLE | PASS_WALL | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:BASEANGBAND +F:FORCE_SLEEP +F:FRIENDS +F:INVISIBLE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PASS_WALL +S:1_IN_5 S:BR_NETH D:A pale green hound. Pulsing red lines and strange fluorescent light D:hints at internal organs best left to the imagination. @@ -12715,13 +21397,37 @@ B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE | -F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | -F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE | BASEANGBAND -S:1_IN_4 | -S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | -S:BA_WATE | DARKNESS | BR_DARK | TELE_TO +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_WATE +F:SMART +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_4 +S:BA_WATE +S:BLIND +S:BR_DARK +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DARKNESS +S:SCARE +S:TELE_TO D:An enormously fearsome and powerful inhabitant of the depths. It D:resembles a gargantuan octopus and its evil is almost tangible. @@ -12735,14 +21441,32 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:COLD:6d14 B:BITE:COLD:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE -F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_FIRE +S:1_IN_4 +S:BLIND S:BR_COLD +S:CONF +S:SCARE D:An immense dragon capable of awesome destruction. You have never felt D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel D:its wrath! @@ -12757,15 +21481,44 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:4d12 B:TOUCH:LOSE_DEX:4d12 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET | S_DEMON | -S:TPORT | HEAL | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:ANIM_DEAD +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:FORGET +S:HEAL +S:HOLD +S:SCARE +S:S_DEMON +S:S_HI_UNDEAD +S:S_UNDEAD +S:TELE_TO +S:TPORT D:A lich who is partially immaterial, on its way to a new, ethereal form. N:743:The Phoenix @@ -12778,15 +21531,36 @@ B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 -F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP -F:JOKEANGBAND | HAS_LITE | REGENERATE -S:1_IN_3 | -S:BO_FIRE | BO_PLAS | BA_FIRE | -S:BR_FIRE | BR_LITE | BR_PLAS +F:ANIMAL +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_PLAS +F:SUSCEP_COLD +F:UNIQUE +S:1_IN_3 +S:BA_FIRE +S:BO_FIRE +S:BO_PLAS +S:BR_FIRE +S:BR_LITE +S:BR_PLAS D:A massive glowing eagle bathed in flames. The searing heat chars your D:skin and melts your armour. @@ -12800,14 +21574,38 @@ B:STING:LOSE_CON:8d8 B:STING:LOSE_CON:8d8 B:BITE:ACID:10d10 B:BITE:ACID:10d10 -F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | SCARE | BRAIN_SMASH | -S:BO_MANA | BO_NETH | BA_NETH | BR_NETH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:BR_NETH +S:SCARE +S:S_UNDEAD D:This intensely evil creature bears the form of a gargantuan black worm. D:Its gaping maw is a void of blackness, acid drips from its steely hide. D:It is like nothing you have ever seen before, and a terrible chill runs @@ -12822,11 +21620,21 @@ E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:3d9 B:BITE:POISON:2d8 -F:FRIENDS | -F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | IM_POIS | CAN_FLY -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A hideous, smallish giant that is often found near or with orcs. D:This ogre prefers living in the forest and can pass through D:thick forests with ease. @@ -12840,10 +21648,19 @@ W:13:2:2100:50 E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:2d8 -F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | PET | -F:GOOD | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:GIANT +F:GOOD +F:HAS_LITE +F:MORTAL +F:OPEN_DOOR +F:PET +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A rebel among ogres, who has joined the forces of the Light to D:fight agains the Shadow. @@ -12857,10 +21674,20 @@ E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | PET | -F:GOOD | GIANT | MALE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:GIANT +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:PET +F:WILD_MOUNTAIN +F:WILD_TOO D:A ten foot tall humanoid with powerful muscles. This giant has D:abandoned the Darkness in favour of the forces of good. Thus he D:is a rebel and hated among his kind. @@ -12871,13 +21698,35 @@ I:130:60d10:20:110:10 W:57:2:10:18000 E:0:0:0:1:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE | -F:SMART | COLD_BLOOD | CAN_SWIM | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS | -S:BO_FIRE | BO_ACID | BO_COLD | BO_ELEC +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_1 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:CAUSE_3 +S:CONF +S:DARKNESS +S:FORGET +S:SCARE +S:TELE_AWAY D:A skeletal hand floating in the air, motionless except for its flexing D:fingers. @@ -12887,13 +21736,30 @@ I:130:10d100:20:90:10 W:58:2:2:21000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE | -F:SMART | COLD_BLOOD | -F:EVIL | UNDEAD | CAN_SWIM | -F:IM_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:BO_MANA | BO_NETH | BA_NETH | BRAIN_SMASH | S_UNDEAD +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_1 +S:BA_NETH +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:S_UNDEAD D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it D:harmless. @@ -12903,14 +21769,33 @@ I:130:14d100:20:120:10 W:59:2:1000:24000 E:0:0:0:0:1:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE | -F:SMART | COLD_BLOOD | -F:EVIL | UNDEAD | CAN_SWIM | -F:IM_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | -S:BO_NETH | BA_WATE | S_UNDEAD +F:BASEANGBAND +F:CAN_SWIM +F:COLD_BLOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_1 +S:BA_WATE +S:BO_NETH +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_4 +S:MIND_BLAST +S:SLOW +S:S_UNDEAD +S:TRAPS D:A glowing skull possessed by sorcerous power. It need not move, but D:merely blast you with mighty magic. @@ -12924,11 +21809,22 @@ B:ENGULF:CONFUSE:5d5 B:ENGULF:CONFUSE:5d5 B:ENGULF:HURT:5d5 B:ENGULF:HURT:5d5 -F:ATTR_MULTI | ATTR_ANY | FORCE_SLEEP | -F:RAND_50 | RAND_25 | CAN_FLY | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_6 | +F:ATTR_ANY +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +S:1_IN_6 S:BR_CHAO D:Void, nothingness, spinning destructively. @@ -12942,15 +21838,53 @@ B:ENGULF:ELEC:5d5 B:ENGULF:FIRE:5d5 B:ENGULF:ACID:5d5 B:ENGULF:COLD:5d5 -F:ATTR_MULTI | ATTR_ANY | FORCE_SLEEP | CAN_FLY | -F:RAND_50 | RAND_25 | AURA_COLD | RES_WATE | RES_DISE | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_NETH | RES_NEXU | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | AURA_FIRE | AURA_ELEC | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RES_PLAS | BASEANGBAND | NO_CUT -S:1_IN_6 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE | -S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH | -S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RAND_25 +F:RAND_50 +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_WATE +S:1_IN_6 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_NETH +S:BR_NEXU +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL D:An awesome vortex of pure magic, power radiates from its frame. # New monster added by furiosity for the Theme module @@ -12960,12 +21894,21 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_SPIDER +S:TPORT D:It is a pulsing flesh mound that was once a spider. # New monster added by furiosity for the Theme module @@ -12975,12 +21918,21 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_HOUND +S:TPORT D:It is a pulsing flesh mound that was once a hound. N:755:Thuringwethil, the Vampire Messenger @@ -12993,15 +21945,45 @@ B:BITE:EXP_80:6d6 B:BITE:EXP_80:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 -F:UNIQUE | FEMALE | SPECIAL_GENE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN -F:RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_NETH | S_KIN | S_HI_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_HI_UNDEAD +S:S_KIN D:Chief messenger between Sauron and Morgoth, she is the most deadly of the D:vampire race on Middle-earth. At first she is charming to meet, but her D:wings and eyes give away her true form. @@ -13016,14 +21998,33 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:6d14 B:BITE:FIRE:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_COLD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE | -F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SUSCEP_COLD +S:1_IN_4 +S:BLIND S:BR_FIRE +S:CONF +S:SCARE D:A vast dragon of immense power. Fire leaps continuously from its huge D:form. The air around it scalds you. Its slightest glance burns you, and D:you realise how truly insignificant you are. @@ -13035,12 +22036,22 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | AQUATIC | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_HYDRA +S:TPORT D:It is a pulsing flesh mound that was once a many-headed reptile. # New monster added by furiosity for the Theme module @@ -13050,12 +22061,22 @@ I:120:48d10:20:1:0 W:45:3:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | PET | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:PET +S:1_IN_2 +S:BLINK S:S_KIN +S:TPORT D:It is a pulsing flesh mound that was once a fellow adventurer. N:759:Draconic quylthulg @@ -13064,12 +22085,21 @@ I:120:48d10:20:1:0 W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TPORT | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +S:1_IN_2 +S:BLINK S:S_DRAGON +S:TPORT D:It looks like it was once a dragon corpse, now deeply infected with D:bacteria that make it pulse in a foul way. @@ -13084,11 +22114,22 @@ B:GAZE:CONFUSE B:HIT:COLD:2d6 B:HIT:HURT:2d6 B:BITE:COLD:3d6 -F:EMPTY_MIND | COLD_BLOOD | IM_COLD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | SUSCEP_FIRE | AURA_COLD | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:SUSCEP_FIRE D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It is adapted to extreme cold environments. @@ -13103,13 +22144,25 @@ B:GAZE:CONFUSE B:HIT:EXP_40:3d8 B:HIT:HURT:3d8 B:BITE:HURT:3d8 -F:EMPTY_MIND | COLD_BLOOD | SMART | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | RES_NETH | HURT_LITE | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:DARKNESS | S_UNDEAD +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_LITE +F:HURT_ROCK +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_NETH +F:SMART +S:1_IN_8 +S:DARKNESS +S:S_UNDEAD D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It seems to be surrounded by an impenetrable D:shadow. @@ -13124,15 +22177,40 @@ B:HIT:HURT:10d10 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | PET | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH | -S:FORGET | S_MONSTERS | S_ANIMALS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:UNIQUE +S:1_IN_4 +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:FORGET +S:HEAL +S:SCARE +S:S_ANIMALS +S:S_MONSTERS D:He is one of the greatest Dwarven priests to walk the earth. Fundin has D:earned a high position in the church, and his skill with both weapon and D:spell only justify his position further. His combination of Dwarven @@ -13148,14 +22226,31 @@ B:HIT:ACID:4d12 B:HIT:ACID:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_ACID | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | HASTE | -S:BR_ACID | +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_ACID +S:CONF +S:HASTE +S:SCARE S:S_DEMON D:The greatest of the demons, potent in both magical might D:and sheer battle power. This corrupted Maia's form is @@ -13172,11 +22267,19 @@ B:GAZE:CONFUSE B:HIT:POISON:2d6 B:HIT:HURT:2d6 B:BITE:POISON:3d6 -F:EMPTY_MIND | COLD_BLOOD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It looks poisonous. @@ -13191,11 +22294,22 @@ B:GAZE:CONFUSE B:HIT:FIRE:2d6 B:HIT:HURT:2d6 B:BITE:FIRE:3d6 -F:EMPTY_MIND | COLD_BLOOD | IM_FIRE | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | SUSCEP_COLD | AURA_FIRE | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:SUSCEP_COLD D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It is surrounded by flames. @@ -13209,17 +22323,41 @@ B:CLAW:HURT:10d12 B:CLAW:HURT:10d12 B:BITE:HURT:10d14 B:BITE:HURT:10d14 -F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | -F:BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BR_ACID | BR_FIRE | BR_DISI | BR_WALL | BR_TIME | -S:S_HI_DRAGON | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_3 +S:BR_ACID +S:BR_DISI +S:BR_FIRE +S:BR_TIME +S:BR_WALL +S:S_HI_DRAGON +S:S_KIN D:"Rushing Jaws" is his name, and death is his game; the greatest and most D:terrible of all dragonkind, his power dismayed even the Valar for a time. @@ -13234,11 +22372,18 @@ B:GAZE:CONFUSE B:HIT:POISON:2d6 B:HIT:HURT:2d6 B:BITE:PARALYZE:3d6 -F:EMPTY_MIND | COLD_BLOOD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | -F:IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. Its preferred habitat is a forest, however. @@ -13252,14 +22397,36 @@ B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:BLIND | SCARE | BRAIN_SMASH | -S:BO_MANA | BO_NETH | BA_NETH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:SCARE +S:S_UNDEAD D:A huge giant garbed in black, more massive than a titan and stronger than D:a dragon. With terrible blows, it breaks your armour from your back, D:leaving you defenceless against its evil wrath. It can smell your fear, @@ -13277,11 +22444,20 @@ B:GAZE:CONFUSE B:HIT:BLIND:2d6 B:HIT:HURT:2d6 B:BITE:EAT_LITE:3d6 -F:EMPTY_MIND | COLD_BLOOD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | HURT_LITE | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_LITE +F:HURT_ROCK +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It prefers to dwell in dark caves where there is D:no sun. @@ -13297,11 +22473,20 @@ B:GAZE:CONFUSE B:HIT:HALLU:2d6 B:HIT:HURT:2d6 B:BITE:INSANITY:3d6 -F:EMPTY_MIND | COLD_BLOOD | IM_COLD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_COLD +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It is an extremely confusing sight to behold. @@ -13315,18 +22500,56 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:DROP_GREAT | DROP_CHOSEN | SPECIAL_GENE -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD | BO_MANA | -S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | BA_CHAO | -S:S_UNDEAD | S_DEMON | S_HI_DRAGON | S_ANIMALS | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_ACID +S:BA_CHAO +S:BA_COLD +S:BA_FIRE +S:BA_WATE +S:BLIND +S:BO_ICEE +S:BO_MANA +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:MIND_BLAST +S:SCARE +S:S_ANIMALS +S:S_DEMON +S:S_HI_DRAGON +S:S_UNDEAD +S:TELE_AWAY +S:TPORT +S:TRAPS D:Originally known as the White, Saruman fell prey to Sauron's wiles. He D:searches forever for the One Ring, to become a mighty Sorcerer-King of the D:world. @@ -13341,13 +22564,25 @@ B:TOUCH:EAT_GOLD:5d5 B:TOUCH:EAT_ITEM:5d5 B:HIT:BLIND:10d5 B:HIT:POISON:8d5 -F:UNIQUE | MALE | CAN_SPEAK | SMART | -F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:IM_POIS | BASEANGBAND -S:1_IN_6 | -S:TELE_TO | TRAPS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:TELE_TO +S:TRAPS D:He is a master of disguise, an expert of stealth, a genius at traps, and D:moves with blinding speed. @@ -13361,14 +22596,32 @@ B:HIT:ELEC:4d12 B:HIT:ELEC:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | KILL_WALL | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_ELEC | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | HASTE | -S:BR_ELEC | +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_ELEC +S:CONF +S:HASTE +S:SCARE S:S_DEMON D:The greatest of the demons, potent in both magical might D:and sheer battle power. This corrupted Maia's form is @@ -13384,15 +22637,39 @@ B:HIT:EXP_40:6d6 B:HIT:EXP_40:6d6 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | -F:EVIL | UNDEAD | CAN_FLY | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF | -S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD -S:BA_NETH | DARKNESS +F:BASEANGBAND +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:RES_TELE +F:TAKE_ITEM +F:UNDEAD +S:1_IN_3 +S:ANIM_DEAD +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_UNDEAD +S:TELE_TO +S:TPORT D:It is a massive form of animated death, its colour deeper than black. It D:drinks in light, and space around it is twisted and torn by the weight of D:its evil. It is unlife and it knows nothing but the stealing of souls and @@ -13408,13 +22685,40 @@ B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN | -F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE | -F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | -F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE | BASEANGBAND -S:1_IN_3 | -S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY | -S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_WATE +F:SMART +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_3 +S:BA_WATE +S:BLIND +S:BR_ACID +S:BR_DARK +S:BR_POIS +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DARKNESS +S:SCARE +S:TELE_AWAY +S:TELE_TO D:An enormously fearsome and powerful inhabitant of the depths. It D:resembles a gargantuan octopus and its evil is almost tangible. @@ -13428,15 +22732,43 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:8d12 B:TOUCH:LOSE_DEX:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY | -F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:BLINK | TELE_TO | BLIND | HOLD | SCARE | CAUSE_4 | -S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | FORGET | -S:TPORT | HEAL | S_DEMON | BA_NETH | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:ANIM_DEAD +S:BA_NETH +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:FORGET +S:HEAL +S:HOLD +S:SCARE +S:S_DEMON +S:S_HI_UNDEAD +S:TELE_TO +S:TPORT D:A lich who has reached its ultimate evolutionary stage: a completely D:immaterial state. @@ -13451,14 +22783,26 @@ B:CLAW:CONFUSE:12d12 B:CLAW:LOSE_DEX:2d12 B:CLAW:BLIND:10d5 B:BITE:PARALYZE:15d1 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | BASEANGBAND -S:1_IN_3 | -S:TELE_TO | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE +S:1_IN_3 +S:S_KIN +S:TELE_TO D:Master of all things feline and mighty servant of Morgoth. A great cat, coal-black and evil to look upon. His eyes are long and very narrow and slanted, and gleam both red and green. His great grey whiskers are as stout and sharp as needles. His purr is like the roll of drums and his growl like thunder. N:778:Jabberwock @@ -13471,14 +22815,22 @@ B:CLAW:HURT:10d10 B:CLAW:HURT:10d10 B:BITE:HURT:10d10 B:BITE:HURT:10d10 -F:ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | -F:ONLY_ITEM | DROP_60 | DROP_90 | -F:BASH_DOOR | CAN_FLY | DROP_CORPSE | -F:ANIMAL | MORTAL | JOKEANGBAND | -S:1_IN_5 | -S:CAUSE_4 | +F:ANIMAL +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_FLY +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:JOKEANGBAND +F:MORTAL +F:ONLY_ITEM +F:RES_TELE +S:1_IN_5 S:BR_CHAO +S:CAUSE_4 D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!" N:779:Chaos hound @@ -13491,10 +22843,18 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:2d12 -F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | FRIENDS | BASH_DOOR | -F:ANIMAL | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_5 | +F:ANIMAL +F:ATTR_ANY +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:NO_CONF +F:NO_SLEEP +S:1_IN_5 S:BR_CHAO D:A constantly changing canine form, this hound rushes towards you as if D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze @@ -13511,11 +22871,19 @@ B:GAZE:CONFUSE B:HIT:HALLU:2d6 B:HIT:LOSE_ALL:2d6 B:BITE:EXP_40:3d6 -F:EMPTY_MIND | COLD_BLOOD | -F:BASH_DOOR | KILL_WALL | DROP_SKELETON | -F:ANIMAL | EVIL | -F:IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_SKELETON +F:EMPTY_MIND +F:EVIL +F:HURT_ROCK +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. It is surrounded by an aura of chaotic forces. @@ -13529,12 +22897,32 @@ B:BITE:EXP_80:6d6 B:GAZE:PARALYZE:5d5 B:GAZE:INSANITY:5d5 B:GAZE:UN_POWER:5d5 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY | -F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE | -F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH | -S:BA_DARK | BO_MANA | BA_ACID | BA_FIRE | BA_COLD | BO_NETH | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:RES_TELE +F:SMART +S:1_IN_2 +S:BA_ACID +S:BA_COLD +S:BA_DARK +S:BA_FIRE +S:BLIND +S:BO_MANA +S:BO_NETH +S:BRAIN_SMASH +S:CONF +S:DRAIN_MANA +S:FORGET +S:SCARE S:S_KIN D:A mother of the race of beholders, she can summon her brood to her aid D:whenever she wishes. @@ -13549,12 +22937,32 @@ B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 B:CRUSH:HURT:6d15 B:CRUSH:HURT:6d15 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | -F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:WILD_OCEAN +F:WILD_TOO S:1_IN_9 -S:BR_FIRE | BR_ACID | BR_DARK | BR_POIS | BA_WATE | -S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS +S:BA_WATE +S:BR_ACID +S:BR_DARK +S:BR_FIRE +S:BR_POIS +S:CONF +S:DARKNESS +S:HEAL +S:S_DRAGON +S:S_HYDRA D:An enormous, terrible sea-monster, the true master of the ocean. N:783:Great Worm of Chaos @@ -13567,15 +22975,35 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:HURT:7d14 B:BITE:HURT:7d14 -F:ATTR_MULTI | ATTR_ANY | -F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_CHAO | BR_DISE | -S:S_DRAGON | S_HI_DRAGON +F:ATTR_ANY +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_DISE +S:1_IN_4 +S:BLIND +S:BR_CHAO +S:BR_DISE +S:CONF +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:A massive dragon of changing form. As you watch, it appears first fair D:and then foul. Its body is twisted by chaotic forces as it strives to D:stay real. Its very existence distorts the universe around it. @@ -13590,15 +23018,34 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:HURT:7d14 B:BITE:HURT:7d14 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | -F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_SOUN | BR_SHAR | -S:S_DRAGON | S_HI_DRAGON +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:A massive dragon of powerful intellect. It seeks to dominate the universe D:and despises all other life. It sees all who do not obey it as mere D:insects to be crushed underfoot. @@ -13613,15 +23060,38 @@ B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 B:BITE:HURT:8d14 -F:DRAGON | EVIL | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE | -F:NO_STUN | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT | ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | -S:S_DRAGON | S_HI_DRAGON +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:RES_DISE +S:1_IN_4 +S:BLIND +S:BR_CHAO +S:BR_DISE +S:BR_SHAR +S:BR_SOUN +S:CONF +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:A massive dragon, it is thousands of D:years old and seeks to maintain the Cosmic Balance. It sees you as an D:upstart troublemaker without the wisdom to control your actions. @@ -13637,12 +23107,24 @@ B:HIT:ACID:3d4 B:HIT:ACID:3d4 B:HIT:ACID:3d4 B:HIT:ACID:3d4 -F:FORCE_MAXHP | IM_ACID | HURT_LITE | -F:EMPTY_MIND | COLD_BLOOD | -F:ONLY_GOLD | DROP_2D2 | -F:KILL_ITEM | PASS_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:PASS_WALL D:It is a tougher relative of the Xorn. Its hide glitters with drops of acid. N:787:White Balrog @@ -13655,14 +23137,32 @@ B:HIT:COLD:4d12 B:HIT:COLD:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | AURA_COLD | KILL_WALL | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_COLD | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | HASTE | -S:BR_COLD | +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_COLD +S:CONF +S:HASTE +S:SCARE S:S_DEMON D:The greatest of the demons, potent in both magical might D:and sheer battle power. This corrupted Maia's form is @@ -13679,12 +23179,25 @@ B:HIT:FIRE:3d4 B:HIT:FIRE:3d4 B:HIT:FIRE:3d4 B:HIT:FIRE:3d4 -F:FORCE_MAXHP | IM_ACID | SUSCEP_COLD | -F:EMPTY_MIND | COLD_BLOOD | HURT_LITE | -F:ONLY_GOLD | DROP_2D2 | AURA_FIRE | -F:KILL_ITEM | PASS_WALL | -F:IM_FIRE | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:AURA_FIRE +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD +F:PASS_WALL +F:SUSCEP_COLD D:It is a tougher relative of the Xorn. Its hide is wreathed in flames. N:789:Trone, the Rebel Thunderlord @@ -13697,15 +23210,37 @@ B:HIT:HURT:12d10 B:HIT:HURT:12d10 B:CHARGE:HURT:10d10 B:CHARGE:HURT:10d10 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | SPECIAL_GENE | -F:FORCE_MAXHP | REGENERATE | THUNDERLORD | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | IM_POIS | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:TELE_TO | SCARE | BR_TIME | BR_FIRE | -S:BO_MANA | S_THUNDERLORD +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BO_MANA +S:BR_FIRE +S:BR_TIME +S:SCARE +S:S_THUNDERLORD +S:TELE_TO D:As the Thunderlords came from afar to help the Elves, Trone and his rebel D:wing came to defend Morgoth. He is an evil and powerful Thunderlord. @@ -13719,15 +23254,42 @@ B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:CLAW:HURT:8d14 B:BITE:HURT:8d14 -F:ATTR_MULTI | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE | -F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD | -S:CONF | SCARE | BLIND +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_TELE +S:1_IN_4 +S:BLIND +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:CONF +S:SCARE D:A huge dragon whose scales shimmer in myriad hues. N:791:Marda, rider of gold Laronth @@ -13740,15 +23302,44 @@ B:HIT:HURT:12d15 B:HIT:HURT:12d15 B:HIT:HURT:12d15 B:HIT:HURT:12d15 -F:UNIQUE | FEMALE | CAN_SPEAK | THUNDERLORD | ONLY_ITEM | RES_TELE | -F:DROP_CHOSEN | DROP_CORPSE | DROP_SKELETON | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | -F:EVIL | IM_POIS | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:MORTAL | HAS_LITE | AQUATIC | -S:1_IN_4 | -S:SCARE | BLIND | TPORT | BLINK | TELE_AWAY | TELE_TO | -S:BR_FIRE | BA_MANA | S_THUNDERLORD +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_60 +F:DROP_90 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BA_MANA +S:BLIND +S:BLINK +S:BR_FIRE +S:SCARE +S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:Former leader among the Thunderlords, she and Trone have fallen under the D:control of Morgoth. Laronth, her eagle, can summon Thunderlords to her aid. D:She has somehow broken through to the Lonely Isle and is killing the swans @@ -13766,16 +23357,38 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | -F:EVIL | UNDEAD | IM_COLD | AURA_COLD | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_STUN -S:1_IN_3 | -S:BLIND | HOLD | CONF | -S:BA_DARK | BA_NETH | -S:S_WRAITH | S_HI_UNDEAD | S_KIN +F:AURA_COLD +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_DARK +S:BA_NETH +S:BLIND +S:CONF +S:HOLD +S:S_HI_UNDEAD +S:S_KIN +S:S_WRAITH D:This huge affront to existence twists and tears at the fabric of space. D:Darkness itself recoils from the touch of Tselakus as he leaves a trail D:of death and destruction. Mighty claws rend reality as he @@ -13791,16 +23404,37 @@ B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:BITE:ELEC:8d14 B:BITE:ELEC:8d14 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE | -F:IM_ELEC | EVIL | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | -F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BR_ELEC | BR_GRAV | BR_LITE | -S:S_DRAGON | S_HI_DRAGON | -S:SCARE | BLIND +F:AURA_COLD +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:RES_TELE +S:1_IN_4 +S:BLIND +S:BR_ELEC +S:BR_GRAV +S:BR_LITE +S:SCARE +S:S_DRAGON +S:S_HI_DRAGON D:The mightiest elemental dragon of air, it can destroy you with ease. N:794:Eilinel the Entrapped @@ -13813,13 +23447,33 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:TOUCH:UN_POWER:3d3 B:TOUCH:UN_BONUS:3d3 -F:UNIQUE | FEMALE | -F:FORCE_MAXHP | -F:DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_STUN -S:1_IN_2 | -S:BLINK | TELE_TO | HEAL | S_MONSTER | BO_ACID | BO_MANA | CAUSE_3 +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:IM_COLD +F:IM_FIRE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:BLINK +S:BO_ACID +S:BO_MANA +S:CAUSE_3 +S:HEAL +S:S_MONSTER +S:TELE_TO D:In life, she was the wife of Gorlim. In death, her shade was D:entrapped by Morgoth and used to trick her husband into betraying D:Barahir. Now she is totally entrapped by Morgoth's power, and uses @@ -13835,13 +23489,34 @@ B:HIT:HURT:11d11 B:HIT:HURT:11d11 B:HIT:HURT:11d11 B:HIT:HURT:11d11 -F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | NONLIVING | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_2D2 | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | -F:EVIL | DEMON | NO_CONF | NO_SLEEP | CAN_FLY | -F:IM_FIRE | IM_COLD | IM_POIS | IM_ACID | IM_ELEC -S:1_IN_5 | -S:HASTE | SLOW | SCARE | S_HI_DEMON +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +S:1_IN_5 +S:HASTE +S:SCARE +S:SLOW +S:S_HI_DEMON D:Festooned with horns and fierce claws, these monstrous forms are the D:shock troops of Morgoth, known for their strength and fierce weapons. D:A giant humanoid demon wielding a massive, heavy and sharp scythe. @@ -13860,12 +23535,24 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:FORCE_MAXHP | IM_ACID | HURT_LITE | -F:EMPTY_MIND | COLD_BLOOD | -F:ONLY_GOLD | DROP_2D2 | -F:KILL_ITEM | KILL_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It is a tougher relative of the Xorn. Its hide glitters with drops of venom. # New monster added by furiosity for the Theme module @@ -13879,12 +23566,25 @@ B:HIT:ELEC:3d4 B:HIT:ELEC:3d4 B:HIT:ELEC:3d4 B:HIT:ELEC:3d4 -F:FORCE_MAXHP | IM_ACID | HURT_LITE | -F:EMPTY_MIND | COLD_BLOOD | -F:ONLY_GOLD | DROP_2D2 | AURA_ELEC | -F:KILL_ITEM | KILL_WALL | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT +F:AURA_ELEC +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_2D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:HURT_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_ITEM +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_GOLD D:It is a tougher relative of the Xorn. It is surrounded by sparks. N:798:Black reaver @@ -13897,15 +23597,40 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE | -F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR | -F:BASEANGBAND | NO_CUT -S:1_IN_3 | -S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:KILL_WALL +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +S:1_IN_3 +S:BA_MANA +S:BA_NETH +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:DRAIN_MANA +S:HOLD +S:S_UNDEAD +S:TELE_TO D:A humanoid form, black as night, advancing steadily and unstoppably, even D:the very rock of the dungeon cannot prevent it reaching you. @@ -13918,13 +23643,39 @@ O:20:40:40:0 B:HIT:HURT:4d5 B:HIT:HURT:4d5 B:HIT:HURT:4d5 -F:MALE | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | -F:SMART | BASH_DOOR | TAKE_ITEM | MOVE_BODY | -F:EVIL | IM_FIRE | IM_ELEC | IM_POIS | BASEANGBAND | -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR -S:1_IN_2 | -S:HEAL | BLIND | HOLD | CONF | SCARE | TPORT | BA_COLD | BA_FIRE | -S:MIND_BLAST | BRAIN_SMASH | S_MONSTERS | TELE_AWAY | BLINK | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:SMART +F:TAKE_ITEM +S:1_IN_2 +S:BA_COLD +S:BA_FIRE +S:BLIND +S:BLINK +S:BO_NETH +S:BRAIN_SMASH +S:CONF +S:HEAL +S:HOLD +S:MIND_BLAST +S:SCARE +S:S_MONSTERS +S:TELE_AWAY +S:TPORT D:A mindcrafter of the highest order. Powerful and evil, and a dangerous D:enemy: a master of mind over matter, of his own mind, and of the minds of D:others, who slavishly follow him into battle when he calls them. @@ -13935,12 +23686,22 @@ I:120:15d100:20:1:0 W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TELE_TO | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK S:S_HI_DEMON +S:TELE_TO D:A massive pulsating mound of flesh, glowing with an inner hellish light. N:801:Greater draconic quylthulg @@ -13949,12 +23710,22 @@ I:120:15d100:20:1:0 W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:BLINK | TELE_TO | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK S:S_HI_DRAGON +S:TELE_TO D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued D:light. @@ -13964,12 +23735,23 @@ I:120:15d100:20:1:0 W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND |NO_CUT -S:1_IN_2 | -S:BLINK | TELE_TO | +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK S:S_HI_UNDEAD +S:TELE_TO D:A massive pile of rotting flesh. A disgusting stench fills the air as it D:throbs and writhes. @@ -13985,12 +23767,30 @@ B:CHARGE:TERRIFY B:CHARGE:TERRIFY B:CHARGE:TERRIFY B:CHARGE:TERRIFY -F:CHAR_CLEAR | ATTR_CLEAR | FORCE_MAXHP | SMART | -F:INVISIBLE | COLD_BLOOD | EMPTY_MIND | WEIRD_MIND | -F:PASS_WALL | UNDEAD | EVIL | NONLIVING | HURT_LITE | -F:IM_POIS | RES_TELE | NO_FEAR | NO_STUN | NO_SLEEP | -F:CAN_SWIM | NO_TARGET | AI_ANNOY | NO_CUT | CAN_SPEAK | +F:AI_ANNOY +F:ATTR_CLEAR +F:CAN_SPEAK +F:CAN_SWIM +F:CHAR_CLEAR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_POIS +F:INVISIBLE F:JOKEANGBAND +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:NO_TARGET +F:PASS_WALL +F:RES_TELE +F:SMART +F:UNDEAD +F:WEIRD_MIND S:1_IN_2 S:SCARE D:You can't see it. @@ -14005,18 +23805,46 @@ B:TOUCH:EXP_80:6d12 B:TOUCH:UN_POWER:6d12 B:TOUCH:LOSE_DEX:6d12 B:TOUCH:LOSE_DEX:6d12 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | SPECIAL_GENE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | -F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:BLINK | TELE_TO | HOLD | SCARE | CAUSE_4 | -S:BRAIN_SMASH | TRAPS | BA_MANA | -S:BO_MANA | BA_NETH | -S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_MANA +S:BA_NETH +S:BLINK +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_4 +S:HOLD +S:SCARE +S:S_KIN +S:S_MONSTERS +S:S_UNDEAD +S:TELE_TO +S:TRAPS D:A stench of corruption and decay surrounds this sorcerer, who has D:risen from the dead to continue his foul plots and schemes. @@ -14030,12 +23858,25 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:EAT_LITE:1d8 B:TOUCH:EXP_40 -F:FORCE_SLEEP | DROP_60 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:HOLD | SCARE | CAUSE_2 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_8 +S:CAUSE_2 +S:DARKNESS +S:HOLD +S:SCARE D:An almost imperceptible silvery shimmer in the air. It D:seems to absorb light wherever it goes. @@ -14050,12 +23891,26 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 -F:FORCE_SLEEP | DROP_60 | PET | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:GOOD | UNDEAD | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:HOLD | SCARE | CAUSE_2 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:FORCE_SLEEP +F:GOOD +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:PET +F:UNDEAD +S:1_IN_8 +S:CAUSE_2 +S:DARKNESS +S:HOLD +S:SCARE D:A fellow adventurer wraith. N:807:Balrog Captain @@ -14068,15 +23923,41 @@ B:HIT:FIRE:8d12 B:HIT:FIRE:8d12 B:CRUSH:HURT:7d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL | -F:RES_NETH | RES_PLAS | REGENERATE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | BRAIN_SMASH | -S:BR_FIRE | BA_NETH | BA_FIRE | BR_PLAS | BO_PLAS | -S:S_HI_DEMON | S_DEMON | +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:RES_PLAS +F:SMART +S:1_IN_3 +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_PLAS +S:BRAIN_SMASH +S:BR_FIRE +S:BR_PLAS +S:CONF +S:S_DEMON +S:S_HI_DEMON D:Originally of the semi-divine Maiar, this evil spirit swore allegiance D:to Morgoth at the beginning of time and is now one of his most terrible D:demonic servants. With its flaming whip and sword it seeks to destroy you. @@ -14091,15 +23972,36 @@ B:CLAW:POISON:8d6 B:CLAW:POISON:8d6 B:BITE:PARALYZE:8d10 B:STING:LOSE_STR:8d4 -F:UNIQUE | FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | -F:SMART | BASH_DOOR | IM_ACID | -F:ANIMAL | SPIDER | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP -F:BASEANGBAND -S:1_IN_3 | -S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | -S:BR_POIS | BR_DARK | S_SPIDER +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_ACID +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +F:SPIDER +F:UNIQUE +S:1_IN_3 +S:BA_DARK +S:BLIND +S:BR_DARK +S:BR_POIS +S:CONF +S:DARKNESS +S:HEAL +S:SCARE +S:SLOW +S:S_SPIDER D:This enormous, hideous spirit of void is in the form of a spider of D:immense proportions. She is surrounded by a cloud of Unlight as she sucks D:in all living light into her bloated body, and breathes out the blackest of @@ -14117,13 +24019,34 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | ORC | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:ORC +F:REGENERATE +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is an orc with an aura of power. You notice a sharp set of front D:teeth. @@ -14138,13 +24061,33 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | STUPID | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:STUPID +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a yeek with an aura of power. You notice a sharp set of front D:teeth. @@ -14158,18 +24101,51 @@ B:BITE:HURT:3d12 B:BITE:HURT:3d12 B:CLAW:HURT:3d12 B:CLAW:HURT:3d12 -F:ATTR_MULTI | ATTR_ANY | -F:FORCE_SLEEP | CAN_FLY | -F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | -F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:DROP_CORPSE | DROP_SKELETON | -F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_5 | -S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | -S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | -S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | -S:BR_GRAV | BR_PLAS | BR_NEXU +F:ANIMAL +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +S:1_IN_5 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_DISE +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_NETH +S:BR_NEXU +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL D:A shifting, swirling form. It seems to be all colours and sizes and D:shapes, though the dominant form is that of a huge dog. You feel very D:uncertain all of a sudden. @@ -14184,13 +24160,39 @@ B:CLAW:FIRE:8d10 B:CLAW:FIRE:8d10 B:BITE:POISON:7d10 B:BITE:LOSE_CON:7d10 -F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | NONLIVING | SMART | -F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_2D2 | BASEANGBAND | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | CAN_FLY | -F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP -S:1_IN_5 | -S:S_HI_DEMON | S_HI_DRAGON | BR_FIRE | BR_POIS | BR_CHAO | BA_CHAO | -S:SCARE | BA_FIRE | CAUSE_4 | ARROW_4 | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REGENERATE +F:SMART +S:1_IN_5 +S:ARROW_4 +S:BA_CHAO +S:BA_FIRE +S:BR_CHAO +S:BR_FIRE +S:BR_POIS +S:CAUSE_4 +S:MISSILE +S:SCARE +S:S_HI_DEMON +S:S_HI_DRAGON D:Appearing as a giant, clawed and winged humanoid with a scaly red body D:and massive fangs dripping a foul green liquid, the Greater Balrog is a D:dreadful enemy from the lowest depths of Morgoth's realm. They are often @@ -14207,13 +24209,35 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | STUPID | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | GIANT | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:GIANT +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:STUPID +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is an ogre with an aura of power. You notice a sharp set of front D:teeth. @@ -14228,13 +24252,34 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | TROLL | STUPID | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:STUPID +F:TROLL +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a troll with an aura of power. You notice a sharp set of front D:teeth. @@ -14249,13 +24294,32 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a dwarf with an aura of power. You notice a sharp set of front D:teeth. @@ -14270,13 +24334,33 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:SMART +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is an elf with an aura of power. You notice a sharp set of front D:teeth. @@ -14291,13 +24375,33 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | STUPID | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:STUPID +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is a gnome with an aura of power. You notice a sharp set of front D:teeth. @@ -14311,16 +24415,38 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:TOUCH:UN_POWER B:TOUCH:UN_POWER -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | -F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | -F:IM_ELEC | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD | -S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH -S:S_HI_DEMON | S_HI_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_4D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:INVISIBLE +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_DARK +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BA_WATE +S:BO_PLAS +S:CAUSE_3 +S:HOLD +S:S_HI_DEMON +S:S_HI_UNDEAD +S:TELE_TO +S:TRAPS D:The Mouth of Sauron is a mighty spellcaster. So old that even he cannot D:remember his own name, his power and evil are undeniable. He believes D:unshakably that he is unbeatable and laughs as he weaves his awesome @@ -14336,16 +24462,47 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_POWER:6d8 B:HIT:BLIND:6d8 B:HIT:CONFUSE:6d8 -F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD | SPECIAL_GENE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_FIRE | IM_COLD | -F:IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD | -S:TRAPS | BA_WATE | BO_PLAS | BA_NETH | -S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:INVISIBLE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_CHAO +S:BA_DARK +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BA_WATE +S:BO_PLAS +S:CAUSE_3 +S:DRAIN_MANA +S:HAND_DOOM +S:HOLD +S:S_HI_UNDEAD +S:TELE_TO +S:TRAPS D:The dark master of the terrible fortress of southern Mirkwood. It is D:rumoured that this is in fact none other than Sauron in disguise: D:although if this is so, he has yet to reveal his full power - and perhaps @@ -14361,15 +24518,45 @@ B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:HURT:10d15 -F:UNIQUE | FEMALE | THUNDERLORD | RES_TELE | CAN_FLY | GOOD | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | PET | AQUATIC | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | -F:IM_COLD | IM_POIS | IM_ACID | IM_ELEC | REGENERATE | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:TPORT | TELE_TO | BR_FIRE | S_THUNDERLORD | -S:TELE_AWAY | HEAL | BA_NETH | BO_NETH | BA_FIRE | BO_FIRE +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REGENERATE +F:RES_TELE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BA_FIRE +S:BA_NETH +S:BO_FIRE +S:BO_NETH +S:BR_FIRE +S:HEAL +S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:A leader among the Thunderlords of good, she came to help you. N:821:Master quylthulg @@ -14378,11 +24565,26 @@ I:120:30d100:20:1:0 W:76:2:7000:15000 E:0:0:0:0:0:0 O:0:0:0:0 -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_2 | -S:S_MONSTERS | S_HI_UNDEAD | S_HI_DRAGON | S_HI_DEMON | S_ANIMALS | BLINK | TELE_TO +F:ANIMAL +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +S:1_IN_2 +S:BLINK +S:S_ANIMALS +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:TELE_TO D:A giant seething mass of flesh, overwhelming you with monster after monster. N:822:Qlzqqlzuup, the Lord of Flesh @@ -14391,14 +24593,34 @@ I:130:50d100:30:1:0 W:79:3:10000:20000 E:0:0:0:0:0:0 O:20:20:20:20 -F:UNIQUE | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | -F:ONLY_ITEM | DROP_4D2 | -F:INVISIBLE | EMPTY_MIND | ANIMAL | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND -S:1_IN_1 | -S:S_MONSTERS | S_HOUND | S_HYDRA | S_SPIDER | S_ANT | S_ANIMALS | -S:S_HI_UNDEAD | S_HI_DRAGON | S_HI_DEMON | S_WRAITH | S_UNIQUE | S_KIN +F:ANIMAL +F:BASEANGBAND +F:DROP_4D2 +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:INVISIBLE +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:RES_TELE +F:UNIQUE +S:1_IN_1 +S:S_ANIMALS +S:S_ANT +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_HOUND +S:S_HYDRA +S:S_KIN +S:S_MONSTERS +S:S_SPIDER +S:S_UNIQUE +S:S_WRAITH D:A gigantic seething mass of flesh, Qlzqqlzuup changes colours in front D:of your eyes. Pulsating first one colour then the next, it knows only it D:must bring help to protect itself. @@ -14414,13 +24636,33 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:FORCE_SLEEP | FORCE_MAXHP | -F:COLD_BLOOD | DROP_60 | DROP_1D2 | PET | -F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | -F:GOOD | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_9 | -S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_1D2 +F:DROP_60 +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:PET +F:REGENERATE +F:UNDEAD +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:FORGET +S:HOLD +S:MIND_BLAST +S:SCARE +S:TELE_TO D:It is an adventurer with an aura of power. You notice a sharp set D:of front teeth. @@ -14434,15 +24676,45 @@ B:HIT:HURT:15d15 B:HIT:HURT:15d15 B:HIT:HURT:15d15 B:HIT:HURT:15d15 -F:UNIQUE | MALE | THUNDERLORD | RES_TELE | CAN_FLY | CAN_SPEAK | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | -F:FORCE_SLEEP | FORCE_MAXHP | PET | GOOD | AQUATIC | -F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | -F:IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:SCARE | TPORT | TELE_TO | S_THUNDERLORD | -S:TELE_LEVEL | HEAL | BR_FIRE | BR_TIME | ROCKET +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_4D2 +F:DROP_60 +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REGENERATE +F:RES_TELE +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BR_FIRE +S:BR_TIME +S:HEAL +S:ROCKET +S:SCARE +S:S_THUNDERLORD +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:A leader from afar, he has come with his eagle to help you in D:your battle. Having already saved his home, he now wants to save Arda. @@ -14456,16 +24728,41 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 -F:UNIQUE | MALE | -F:FORCE_MAXHP | CAN_SPEAK | SMART | EVIL | AI_SPECIAL | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | KILL_WALL | MOVE_BODY | TAKE_ITEM | -F:IM_FIRE | IM_COLD | IM_POIS | SPECIAL_GENE | -F:REGENERATE | REFLECTING | DROP_SKELETON | DROP_CORPSE | BASEANGBAND -F:HAS_LITE -S:1_IN_6 | -S:S_MONSTERS | S_WRAITH | S_HI_UNDEAD | -S:S_HI_DRAGON | S_HI_DEMON | S_UNIQUE | S_ANIMALS +F:AI_SPECIAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:REGENERATE +F:SMART +F:SPECIAL_GENE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:S_ANIMALS +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH D:The son of Eol the Dark Elf, Maeglin is every bit as evil as his father D:and more. His greed for gold led him to betray the Hidden Kingdom of D:Gondolin to Morgoth's forces. He is a mighty warrior himself, and some @@ -14479,9 +24776,17 @@ W:7:1:200:16 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:COLD:2d4 -F:RAND_50 | WILD_TOO | WILD_SHORE | WILD_SWAMP | -F:BASH_DOOR | DROP_CORPSE | IM_COLD | WILD_WASTE | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:IM_COLD +F:MORTAL +F:RAND_50 +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WASTE D:It is a strange frog adapted to cold environments. # New monster added by furiosity for the Theme module @@ -14493,9 +24798,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 B:SPIT:POISON:2d4 -F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_WOOD | WILD_SWAMP | -F:DROP_CORPSE | HAS_EGG | IMPRESED | IM_POIS | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:IM_POIS +F:MORTAL +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WOOD D:It is a small lizard that usually lives in the D:marshlands. It looks poisonous. @@ -14508,9 +24821,16 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 B:SPIT:EAT_LITE:2d4 -F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_WOOD | WILD_SWAMP | -F:DROP_CORPSE | IM_POIS | HURT_LITE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HURT_LITE +F:IM_POIS +F:MORTAL +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WOOD D:A frog that seems to emit a strange dark light. N:829:Greater Hellhound @@ -14522,11 +24842,22 @@ O:0:0:0:0 B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE -F:RAND_25 | FRIENDS | AURA_FIRE | SUSCEP_COLD | -F:BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_FIRE | BASEANGBAND | HAS_LITE | -S:1_IN_5 | BR_FIRE +F:ANIMAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_FIRE +F:MOVE_BODY +F:RAND_25 +F:SUSCEP_COLD +S:1_IN_5 +S:BR_FIRE D:It is a giant dog that glows with heat. Flames pour from its nostrils. N:830:Cantoras, the Skeletal Lord @@ -14539,16 +24870,44 @@ B:GAZE:EXP_80:5d5 B:GAZE:EXP_80:5d5 B:TOUCH:POISON:5d5 B:TOUCH:POISON:5d5 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | -S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | -S:S_HI_UNDEAD | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_NETH +S:BA_WATE +S:BO_ICEE +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_4 +S:SCARE +S:SLOW +S:S_HI_UNDEAD +S:TELE_TO D:A legion of evil undead druj animating the skeleton of a once mighty D:sorcerer. His power is devastating and his speed unmatched in the D:underworld. @@ -14562,9 +24921,17 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 B:SPIT:ELEC:2d4 -F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_WOOD | WILD_SWAMP | -F:DROP_CORPSE | HAS_EGG | IMPRESED | IM_ELEC | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:HAS_EGG +F:IMPRESED +F:IM_ELEC +F:MORTAL +F:WILD_SWAMP +F:WILD_TOO +F:WILD_WOOD D:It is a small lizard with powerful jaws which cause D:sparks to fly as they snap shut. @@ -14576,11 +24943,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EXP_40:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | RES_NETH | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:RAND_25 +F:RAND_50 +F:RES_NETH +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_NETH D:The size of a large bird, this fly carries with it the D:stench of decay. @@ -14593,11 +24968,18 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:TERRIFY:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_NUKE D:The size of a large bird, this fly comes from a dark swamp. @@ -14609,11 +24991,20 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | AURA_FIRE | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_FIRE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_FIRE D:The size of a large bird, this fly is surrounded by flames. @@ -14625,11 +25016,20 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:PARALYZE:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_ACID | IM_POIS | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_ACID +F:IM_POIS +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_DARK D:The size of a large bird, this fly prefers to dwell in D:the forest, and is rather stealthy. @@ -14642,11 +25042,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | IM_ELEC | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:IM_ELEC +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_ELEC D:The size of a large bird, this fly crackles with sparks. @@ -14658,11 +25066,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | NO_CUT | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_SHAR D:The size of a large bird, this fly dives from the earth D:into the air, and back. @@ -14677,13 +25093,28 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:UN_POWER:10d10 B:TOUCH:UN_POWER:10d10 -F:UNIQUE | ATTR_MULTI | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | IM_FIRE | IM_COLD | NO_SLEEP | BASEANGBAND -S:1_IN_2 | -S:BR_FIRE | BR_COLD | BR_DISE +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_FIRE +F:MOVE_BODY +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_2 +S:BR_COLD +S:BR_DISE +S:BR_FIRE D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable D:and immune to magic. Fear its anger, for its devastation is unmatched. @@ -14697,17 +25128,37 @@ B:HIT:FIRE:8d12 B:HIT:FIRE:8d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_FIRE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | -S:BR_FIRE | BR_PLAS | -S:S_HI_DEMON | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_4 +S:BLIND +S:BR_FIRE +S:BR_PLAS +S:CONF +S:SCARE +S:S_HI_DEMON +S:S_UNDEAD D:A massive form cloaked in flame. Lungorthin stares balefully at you with D:eyes that smoulder red. The dungeon floor where he stands is scorched by D:the heat of his body. @@ -14722,15 +25173,30 @@ B:CLAW:HURT:6d8 B:CLAW:HURT:6d8 B:BITE:POISON:6d6 B:BITE:POISON:6d6 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | ESCORTS | DROP_CORPSE | -F:RAND_25 | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_POIS | BASEANGBAND -S:1_IN_3 | -S:SCARE | S_MONSTERS | S_HOUND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:TAKE_ITEM +F:UNIQUE +S:1_IN_3 +S:SCARE +S:S_HOUND +S:S_MONSTERS D:Draugluin provides Sauron with a fearsome personal guard. He is an D:enormous wolf inhabited by a human spirit. He is chief of all his kind. @@ -14742,11 +25208,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EAT_LITE:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | NO_CUT | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_INER D:The size of a large bird, this fly moves slowly. @@ -14758,11 +25232,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | NO_CUT | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_CHAO D:The size of a large bird, this fly is surrounded by an D:aura of raw chaos. @@ -14775,11 +25257,19 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | NO_CUT | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BR_PLAS D:The size of a large bird, this fly seems to scorch the D:very air around it. @@ -14794,18 +25284,48 @@ B:HIT:EXP_80:7d12 B:HIT:LOSE_DEX:7d12 B:HIT:UN_POWER:7d12 B:HIT:UN_POWER:7d12 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ESCORT | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_SLEEP | BASEANGBAND -F:NO_CUT -S:1_IN_3 | -S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | -S:BA_MANA | BO_MANA | BA_FIRE | BA_NETH | -S:S_MONSTERS | S_HI_DEMON | S_HI_UNDEAD | S_KIN | HAND_DOOM | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:ANIM_DEAD +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_4 +S:HAND_DOOM +S:SCARE +S:S_HI_DEMON +S:S_HI_UNDEAD +S:S_KIN +S:S_MONSTERS +S:TPORT D:The greatest of all undead sorcerers, even the gods once feared him. This D:ancient shadow of death wilts every living thing it passes. @@ -14817,11 +25337,21 @@ W:20:2:150:70 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:FORCE_SLEEP | RAND_50 | RAND_25 | -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP | -F:ANIMAL | NO_CUT | AQUATIC | RES_WATE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:FORCE_SLEEP +F:MORTAL +F:NO_CUT +F:RAND_25 +F:RAND_50 +F:RES_WATE +F:WEIRD_MIND +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_10 S:BA_WATE D:The size of a large bird, this fly prefers watery regions. @@ -14833,8 +25363,14 @@ W:4:1:200:3 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:1d2 -F:RAND_25 | SUSCEP_COLD | ANIMAL | IM_FIRE | -F:DROP_CORPSE | MORTAL | BASEANGBAND | CAN_SWIM | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:IM_FIRE +F:MORTAL +F:RAND_25 +F:SUSCEP_COLD S:MULTIPLY D:It is about three feet long with large teeth and red fur. D:It is a corrupted creature of Melkor. @@ -14849,20 +25385,69 @@ B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:BITE:HURT:10d14 B:BITE:HURT:10d14 -F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | AURA_FIRE | REFLECTING | AURA_ELEC | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | AURA_COLD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_NETH | RES_DISE | -F:DRAGON | GOOD | RES_TELE | DROP_CORPSE | AQUATIC | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:RES_NEXU | RES_PLAS | CAN_FLY | BASEANGBAND | HAS_LITE | NO_CUT +F:AQUATIC F:ATTR_MULTI -S:1_IN_4 | -S:S_HI_DRAGON | S_DRAGON | S_KIN | -S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE | -S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | -S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | -S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS | -S:BR_WALL | BR_MANA | BR_DISI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MOVE_BODY +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +S:1_IN_4 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_DISE +S:BR_DISI +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_MANA +S:BR_NETH +S:BR_NEXU +S:BR_NUKE +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL +S:S_DRAGON +S:S_HI_DRAGON +S:S_KIN D:The mightiest of all dragonkind, a great worm of power is seldom D:encountered in our world. It can crush stars with its might. @@ -14874,8 +25459,13 @@ W:4:1:200:3 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:1d2 -F:RAND_25 | ANIMAL | IM_ELEC | -F:DROP_CORPSE | MORTAL | BASEANGBAND | CAN_SWIM | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:IM_ELEC +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is about three feet long with large teeth and blue fur. D:Its teeth produce sparks on impact. @@ -14888,8 +25478,13 @@ W:4:1:200:3 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:1d2 -F:RAND_25 | ANIMAL | IM_ACID | -F:DROP_CORPSE | MORTAL | BASEANGBAND | CAN_SWIM | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:IM_ACID +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is about three feet long with large teeth and yellow fur. D:Its teeth produce a corrosive substance. @@ -14904,13 +25499,31 @@ B:CLAW:POISON:9d12 B:CLAW:POISON:9d12 B:BITE:FIRE:9d12 B:BITE:FIRE:9d12 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_FIRE | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | EVIL | IM_FIRE | IM_POIS | BASEANGBAND -S:1_IN_3 | -S:BR_DARK | BR_POIS | BR_FIRE | BR_NETH | S_HOUND +F:ANIMAL +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_3 +S:BR_DARK +S:BR_FIRE +S:BR_NETH +S:BR_POIS +S:S_HOUND D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is D:the largest wolf to ever walk the earth. He is highly intelligent and a D:deadly opponent in combat. @@ -14923,8 +25536,13 @@ W:9:1:250:2 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:1d4 -F:RAND_25 | ANIMAL | DROP_SKELETON | -F:DROP_CORPSE | MORTAL | BASEANGBAND | CAN_SWIM | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is a rodent of unusual size with no fur covering it. @@ -14937,8 +25555,15 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d4 B:BITE:HURT:2d4 -F:RAND_25 | ANIMAL | DROP_SKELETON | IM_POIS | CAN_FLY | -F:DROP_CORPSE | MORTAL | BASEANGBAND | CAN_SWIM | +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:RAND_25 S:MULTIPLY D:A large rat that lives in the trees. @@ -14952,15 +25577,39 @@ B:CLAW:COLD:9d12 B:CLAW:COLD:9d12 B:BITE:COLD:9d12 B:BITE:COLD:9d12 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | NEUTRAL | NO_TARGET | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_COLD | -F:SMART | OPEN_DOOR | BASH_DOOR | KILL_BODY | -F:ANIMAL | GOOD | WILD_ONLY | WILD_GRASS | WILD_GRASS | -F:WILD_WASTE | WILD_WOOD | WILD_SHORE | -F:IM_COLD | IM_ACID | IM_ELEC | BASEANGBAND -S:1_IN_5 | -S:BR_COLD | BR_SHAR | BR_SOUN | BR_LITE | +F:ANIMAL +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:KILL_BODY +F:MALE +F:NEUTRAL +F:NO_TARGET +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +F:WILD_GRASS +F:WILD_GRASS +F:WILD_ONLY +F:WILD_SHORE +F:WILD_WASTE +F:WILD_WOOD +S:1_IN_5 +S:BR_COLD +S:BR_LITE +S:BR_SHAR +S:BR_SOUN D:The wolfhound of the Valar, Huan has served many masters in his time, from D:Celegorm son of Feanor to Beren son of Barahir: but now he runs wild and D:acknowledges no master save himself, as he hunts alone for his nemesis - @@ -14976,8 +25625,15 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE -F:ANIMAL | MORTAL | BASEANGBAND | IM_COLD | WILD_TOO | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_COLD +F:MORTAL +F:WEIRD_MIND +F:WILD_TOO D:A huge white bear, accustomed to extremely cold temperatures. # New monster added by furiosity for the Theme module @@ -14990,9 +25646,16 @@ O:0:0:0:0 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 -F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE -F:ANIMAL | HURT_LITE | IM_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:MORTAL +F:WEIRD_MIND D:A huge blue-black bear with thick fur. It can withstand D:extremely cold temperatures and usually hunts at night, D:and always in packs. @@ -15007,17 +25670,42 @@ B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER -F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY | -F:FORCE_SLEEP | FORCE_MAXHP | ATTR_MULTI | -F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | -F:IM_FIRE | IM_ELEC | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | -S:BR_FIRE | S_KIN | -S:S_HI_DEMON | S_HI_UNDEAD +F:ATTR_MULTI +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DEMON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NONLIVING +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BR_FIRE +S:CONF +S:SCARE +S:S_HI_DEMON +S:S_HI_UNDEAD +S:S_KIN D:Gothmog is the offspring of Morgoth and an ogress. He is renowned D:for slaying three High Kings of the Noldor Elves, and he has never been D:defeated in combat. With his whip of flame and awesome fiery breath he @@ -15033,9 +25721,19 @@ O:0:0:0:0 B:CLAW:HURT:4d4 B:CLAW:HURT:4d4 B:BITE:HURT:4d6 -F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE -F:ANIMAL | NEUTRAL | NO_TARGET | WILD_ONLY | WILD_WOOD | -F:WILD_GRASS | WILD_SHORE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_ONLY +F:WILD_SHORE +F:WILD_WOOD D:An experienced bear whose fur is silvery white. It just D:wants to eat its dinner in peace. @@ -15049,16 +25747,48 @@ B:HIT:HURT:12d12 B:HIT:HURT:12d12 B:HIT:FIRE:12d12 B:HIT:FIRE:12d12 -F:UNIQUE | FEMALE | DROP_CORPSE | -F:ATTR_MULTI | THUNDERLORD | RES_TELE | PET | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | GOOD | AQUATIC | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:DROP_CHOSEN | REFLECTING | AURA_FIRE | AURA_ELEC | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | POWERFUL | -F:MORTAL | HAS_LITE -S:1_IN_4 | -S:TPORT | TELE_TO | BR_FIRE | BR_TIME | S_THUNDERLORD | TELE_AWAY | +F:AQUATIC +F:ATTR_MULTI +F:AURA_ELEC +F:AURA_FIRE +F:BASH_DOOR +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +F:UNIQUE +S:1_IN_4 +S:BR_FIRE +S:BR_TIME +S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:Foronth is the first Eagle queen, and Sarko the first to discover D:the Firebirds, the ancestors of the Thunderlord eagles. She will try to D:help you. @@ -15070,10 +25800,20 @@ I:110:10d10:10:35:10 W:9:1:2000:25 E:0:1:0:2:1:0 O:0:0:0:0 -F:WEIRD_MIND | BASH_DOOR | NONLIVING | JOKEANGBAND | NEVER_BLOW | -F:NO_CUT | NO_FEAR | NO_CONF | RES_TELE | NO_STUN | PET | +F:BASH_DOOR +F:JOKEANGBAND +F:NEVER_BLOW +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_STUN +F:PET +F:RES_TELE +F:WEIRD_MIND S:1_IN_2 -S:CONF | BLINK | +S:BLINK +S:CONF D:A cute cuddly creature made of a strange soft material. It has D:been animated by a jokester wizard, and searches for a child to D:play with. @@ -15088,18 +25828,61 @@ B:HIT:UN_BONUS:10d12 B:HIT:UN_BONUS:10d12 B:HIT:UN_POWER:8d12 B:HIT:UN_POWER:8d12 -F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | -F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | NO_SLEEP | NO_FEAR | NO_CONF | -F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 | -S:BRAIN_SMASH | FORGET | BO_ICEE | BO_MANA | BO_PLAS | -S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | BA_CHAO | -S:S_MONSTERS | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_WRAITH | S_UNIQUE | -S:HAND_DOOM | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_DEPTH +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_CHAO +S:BA_DARK +S:BA_FIRE +S:BA_MANA +S:BA_NETH +S:BA_WATE +S:BLIND +S:BO_ICEE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_4 +S:CONF +S:FORGET +S:HAND_DOOM +S:SCARE +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH +S:TELE_LEVEL +S:TPORT D:Mighty in spells and enchantments, he created the One Ring. D:His eyes glow with power and with his gaze he seeks to destroy D:your soul. He has many servants, and rarely fights without them. @@ -15114,21 +25897,74 @@ B:GAZE:EAT_GOLD:20d10 B:HIT:SHATTER:20d10 B:BITE:LOSE_ALL:10d12 B:TOUCH:UN_POWER -F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | MALE | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON | -F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | RES_NETH | INVISIBLE | -F:SMART | KILL_WALL | KILL_BODY | POWERFUL | RES_TELE | -F:REGENERATE | CAN_FLY | CAN_SWIM | DG_CURSE | WYRM_PROTECT | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF |NO_FEAR | NO_STUN | RES_TELE -F:MORTAL | JOKEANGBAND | HAS_LITE -S:1_IN_2 | -S:S_THUNDERLORD | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_HI_DEMON | -S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | TRAPS | FORGET | -S:BR_NUKE | BR_POIS | BR_DISI | HAND_DOOM | HEAL | TPORT | TELE_TO | -S:S_BUG | S_RNG | +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DG_CURSE +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:KILL_BODY +F:KILL_WALL +F:MALE +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:RES_TELE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_2 +S:BA_CHAO +S:BRAIN_SMASH +S:BR_CHAO +S:BR_DISI +S:BR_MANA +S:BR_NETH +S:BR_NUKE +S:BR_POIS +S:FORGET +S:HAND_DOOM +S:HASTE +S:HEAL +S:ROCKET +S:S_BUG +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_RNG +S:S_THUNDERLORD +S:TELE_TO +S:TPORT +S:TRAPS D:He is the master of coding; none can match his skill. He created the D:Variant Maintainer, the RNGs, and the software bugs. Bull Gates is D:nothing next to him. Do not think that since he loves the novels of @@ -15146,19 +25982,58 @@ B:HIT:SHATTER:24d10 B:HIT:SHATTER:24d10 B:HIT:LOSE_ALL:10d12 B:TOUCH:UN_POWER -F:UNIQUE | CAN_SPEAK | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH | -F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD | -F:REGENERATE | POWERFUL | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_STUN | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BRAIN_SMASH | -S:BA_MANA | BO_MANA | BA_NETH | BA_CHAO | BA_DARK | ANIM_DEAD | -S:S_MONSTERS | S_UNIQUE | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | -S:ROCKET | BR_NETH | BR_DISI | HAND_DOOM | S_WRAITH +F:AURA_COLD +F:BASEANGBAND +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_DEPTH +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_3 +S:ANIM_DEAD +S:BA_CHAO +S:BA_DARK +S:BA_MANA +S:BA_NETH +S:BO_MANA +S:BRAIN_SMASH +S:BR_DISI +S:BR_NETH +S:HAND_DOOM +S:ROCKET +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH D:He was the most powerful of the Valar, the equal of Manwe. D:He is the Master of the Pits of Angband. His figure is like a black D:mountain crowned with Lightning. He rages with everlasting anger, his @@ -15178,12 +26053,18 @@ W:0:20:1700:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:5d8 -F:MALE | -F:PET | FRIENDS | WILD_ONLY | -F:ONLY_GOLD | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:WILD_ONLY D:They are used as the main assault force of the human kings. N:864:Elven archer @@ -15193,14 +26074,23 @@ W:0:20:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d8 -F:MALE | -F:PET | FRIENDS | WILD_ONLY | -F:ONLY_GOLD | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_1 | -S:ARROW_2 | ARROW_1 | ARROW_2 | ARROW_1 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:WILD_ONLY +S:1_IN_1 +S:ARROW_1 +S:ARROW_1 +S:ARROW_2 +S:ARROW_2 D:They are used as the main assault force of the elven kings. N:865:Dwarven warrior @@ -15210,12 +26100,18 @@ W:0:20:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:6d8 -F:MALE | -F:PET | FRIENDS | WILD_ONLY | -F:ONLY_GOLD | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR -F:DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:FRIENDS +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:PET +F:WILD_ONLY D:They are used as the main assault force of the dwarven kings. N:866:Elite uruk @@ -15226,12 +26122,21 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:8d5 B:HIT:HURT:8d5 -F:MALE | -F:FORCE_MAXHP | FRIENDS | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | ORC | IM_POIS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_8 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HAS_LITE +F:IM_POIS +F:MALE +F:MORTAL +F:OPEN_DOOR +F:ORC +S:1_IN_8 S:ARROW_2 D:It is a cunning orc of power, taller than a man, and stronger. It fears D:little. @@ -15246,9 +26151,16 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:FIRE:1d4 B:BITE:HURT:3d6 -F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE -F:ANIMAL | IM_FIRE | SUSCEP_COLD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:IM_FIRE +F:MORTAL +F:SUSCEP_COLD +F:WEIRD_MIND D:A fierce bear trained to withstand the hottest environments. N:868:The Variant Maintainer @@ -15260,12 +26172,24 @@ O:20:20:20:20 B:INSULT:* B:HIT:INSANITY:1d8 B:HIT:LOSE_WIS:1d8 -F:ONLY_ITEM | DROP_2D2 | UNIQUE | CAN_FLY | -F:DROP_GOOD | WEIRD_MIND | CAN_SPEAK | -F:RAND_50 | RAND_25 | INVISIBLE | EVIL | -F:MORTAL | JOKEANGBAND | HAS_LITE +F:CAN_FLY +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:HAS_LITE +F:INVISIBLE +F:JOKEANGBAND +F:MORTAL +F:ONLY_ITEM +F:RAND_25 +F:RAND_50 +F:UNIQUE +F:WEIRD_MIND S:1_IN_2 -S:S_BUG | S_RNG | BR_CONF +S:BR_CONF +S:S_BUG +S:S_RNG D:A deranged programmer, scattering bizarre ideas and bad code everywhere. N:869:Random Number Generator @@ -15277,8 +26201,12 @@ O:20:20:20:20 B:INSULT:* B:MOAN:* B:HIT:CONFUSE:1d6 -F:DROP_1D2 | EVIL | -F:EMPTY_MIND | RAND_50 | RAND_25 | JOKEANGBAND +F:DROP_1D2 +F:EMPTY_MIND +F:EVIL +F:JOKEANGBAND +F:RAND_25 +F:RAND_50 S:MULTIPLY D:A feared creation of the Variant Maintainer, it tries to generate Morgoth D:in the town and the One Ring in the magic shop. @@ -15290,10 +26218,19 @@ W:50:10:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:10d5 -F:NEVER_MOVE | IM_POIS | NONLIVING | IM_ACID | STUPID | -F:FORCE_MAXHP | UNDEAD | EVIL | JOKEANGBAND | NO_CUT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NONLIVING +F:NO_CUT +F:STUPID +F:UNDEAD S:1_IN_4 -S:ROCKET | ARROW_4 +S:ARROW_4 +S:ROCKET D:It was left here to be used against intruders. N:871:Bouncing mine @@ -15303,10 +26240,23 @@ W:70:10:0:200 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:10d5 -F:NEVER_MOVE | IM_POIS | NONLIVING | IM_ACID | STUPID | -F:FORCE_MAXHP | UNDEAD | EVIL | JOKEANGBAND | NO_CUT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NONLIVING +F:NO_CUT +F:STUPID +F:UNDEAD S:1_IN_3 -S:ROCKET | ARROW_4 | BLINK | BR_POIS | BR_CHAO | BR_NEXU +S:ARROW_4 +S:BLINK +S:BR_CHAO +S:BR_NEXU +S:BR_POIS +S:ROCKET D:It was left here to be used against intruders. N:872:Durin's Bane @@ -15319,17 +26269,39 @@ B:HIT:FIRE:6d12 B:HIT:FIRE:6d12 B:CRUSH:HURT:5d12 B:TOUCH:UN_POWER -F:UNIQUE | MALE | SPECIAL_GENE | DROP_RANDART -F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | -F:ESCORT | ESCORTS | DROP_CORPSE | NONLIVING | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_FIRE | -F:NO_CONF | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:CONF | SCARE | -S:BR_FIRE | -S:S_UNDEAD | S_DEMON +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:ESCORT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_4 +S:BR_FIRE +S:CONF +S:SCARE +S:S_DEMON +S:S_UNDEAD D:A huge Balrog surrounded by raging pillars of fire, this is indeed a D:terrible opponent. Wielding a great whip of fire and a blazing sword, his D:fury blisters your skin and melts your flesh. @@ -15344,9 +26316,17 @@ O:0:0:0:0 B:CLAW:HURT:1d4 B:CLAW:CONFUSE:1d4 B:BITE:PARALYZE:1d6 -F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE -F:ANIMAL | RES_WATE | CAN_SWIM | AQUATIC | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:MORTAL +F:RES_WATE +F:WEIRD_MIND D:A strange bear the prefers to live in the water. N:874:Rot jelly @@ -15357,10 +26337,17 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_FOOD:2d3 B:TOUCH:LOSE_CHR:2d3 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | CAN_SWIM | -F:HURT_LITE | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:HURT_LITE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a large pile of rotting flesh, whose touch spoils your food. The terrible D:smell it exudes is also very hard to get rid of... @@ -15374,11 +26361,23 @@ B:HIT:HURT:20d5 B:HIT:HURT:20d5 B:TOUCH:EXP_80:20d5 B:TOUCH:EXP_80:20d5 -F:UNIQUE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_SLEEP | NO_STUN | NO_CONF | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE D:The leader of the horsemen of the apocalypse, before you lies Death. D:A bony skeleton in a huge dark robe wielding a great scythe, Death rides D:a horse of purest black and comes to bring your death. @@ -15393,11 +26392,24 @@ B:TOUCH:EAT_FOOD:20d4 B:GAZE:UN_BONUS:20d4 B:WAIL:LOSE_INT:10d5 B:WAIL:LOSE_DEX:10d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_STUN | NO_SLEEP | NO_CONF | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE D:One of the horsemen of the apocalypse, before you lies Famine. A D:figure so gaunt that the shape of the bones beneath are revealed, D:Famine rides a pale grey mare that appears near death. @@ -15412,13 +26424,27 @@ B:TOUCH:POISON:20d4 B:TOUCH:POISON:20d4 B:TOUCH:DISEASE:16d5 B:TOUCH:DISEASE:16d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_SLEEP | NO_STUN | NO_CONF | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT -S:1_IN_2 | -S:S_ANT | S_SPIDER +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:S_ANT +S:S_SPIDER D:One of the horsemen of the apocalypse, before you lies Pestilence. D:At first, it looks like a human, but then you notice ants, worms, and D:worse peeking out of the flesh. Pestilence rides a purple horse with @@ -15434,12 +26460,26 @@ B:TOUCH:PARALYZE:20d4 B:WAIL:CONFUSE:20d4 B:GAZE:BLIND:20d4 B:WAIL:TERRIFY:20d4 -F:UNIQUE | MALE | -F:FORCE_MAXHP | DROP_CORPSE | -F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_SLEEP | NO_STUN | NO_CONF | NO_FEAR | -F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT -S:1_IN_2 | +F:BASH_DOOR +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:PASS_WALL +F:UNDEAD +F:UNIQUE +S:1_IN_2 S:S_MONSTER D:One of the horsemen of the apocalypse, before you lies War. A healthy and D:hearty warrior, War grins a little too wide at you as he prepares for @@ -15455,8 +26495,13 @@ W:2:1:100:7 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:2d3 -F:ANIMAL | AQUATIC | STUPID | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_CORPSE +F:MORTAL +F:STUPID D:It's a common fresh-water predatory fish. N:880:Electric eel @@ -15468,9 +26513,16 @@ O:0:0:0:0 B:TOUCH:ELEC:2d7 B:TOUCH:ELEC:2d7 B:TOUCH:ELEC:2d7 -F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | -F:WILD_TOO | WILD_OCEAN | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:IM_ELEC +F:MORTAL +F:RAND_25 +F:RES_WATE +F:WILD_OCEAN +F:WILD_TOO D:This serpentine creature can create a deadly voltage. N:881:Giant crayfish @@ -15481,8 +26533,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:CLAW:HURT:3d4 B:CLAW:HURT:3d4 -F:ANIMAL | AQUATIC | STUPID | WEIRD_MIND | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_CORPSE +F:MORTAL +F:STUPID +F:WEIRD_MIND D:A man-sized, heavily armoured fresh-water relative of the lobster. N:882:Mermaid @@ -15494,8 +26552,15 @@ O:20:50:10:5 B:TOUCH:LOSE_WIS B:TOUCH:INSANITY:2d3 B:TOUCH:CONFUSE -F:FEMALE | RAND_25 | DROP_60 | SMART | AQUATIC | NO_CONF | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:AQUATIC +F:BASEANGBAND +F:DROP_60 +F:DROP_CORPSE +F:FEMALE +F:MORTAL +F:NO_CONF +F:RAND_25 +F:SMART D:A green-skinned humanoid with a fishtail. Beware - there are rumours D:of adventures losing their minds under the fearsome charms of mermaids. @@ -15507,8 +26572,13 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:PARALYZE:1d6 B:TOUCH:PARALYZE:1d6 -F:ANIMAL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:IM_POIS +F:MORTAL +F:WILD_TOO D:A strange water creature whose touch can be deadly. N:884:Giant piranha @@ -15519,9 +26589,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:5d1 B:BITE:HURT:5d1 -F:NO_SLEEP | WILD_TOO | COLD_BLOOD | -F:FRIENDS | AQUATIC | ANIMAL | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:FRIENDS +F:MORTAL +F:NO_SLEEP +F:WILD_TOO D:A very large and bloodthirsty fish. N:885:Piranha @@ -15531,8 +26606,13 @@ W:3:1:200:8 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d6 -F:FRIENDS | AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:FRIENDS +F:MORTAL +F:WILD_TOO D:Bloodthirsty fish who can smell your blood from a great distance. # New monster added by furiosity for the Theme module @@ -15544,10 +26624,21 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:2d10 B:BITE:POISON:2d4 -F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:RAND_25 | DROP_90 | AQUATIC | IM_POIS | -F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | IM_ACID | -F:EVIL | MORTAL | BASEANGBAND +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:IM_ACID +F:IM_POIS +F:MORTAL +F:RAND_25 +F:TAKE_ITEM +F:WILD_SHORE +F:WILD_TOO D:A large orange snake with a woman's torso. She prefers to live D:in the swamp and can withstand marshland elements. @@ -15560,12 +26651,24 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:4d10 B:BITE:ACID:3d6 -F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:DROP_90 | AQUATIC | WILD_OCEAN | IM_ACID | -F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | RES_WATE | -F:EVIL | MORTAL | BASEANGBAND +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:IM_ACID +F:MORTAL +F:RES_WATE +F:TAKE_ITEM +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_TOO S:1_IN_8 -S:BA_WATE | BO_ICEE | +S:BA_WATE +S:BO_ICEE D:A large dark blue snake with a woman's torso. She prefers to live D:in deep water. @@ -15577,8 +26680,16 @@ W:1:2:1:0 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 -F:ANIMAL | EMPTY_MIND | CAN_SWIM | WILD_ONLY | WILD_GRASS | -F:DROP_CORPSE | MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:EMPTY_MIND +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:WILD_GRASS +F:WILD_ONLY D:A harmless shell-bearing gastropod mollusc D:crawling slowly on the dungeon floor. D:It is a favourite prey of birds. @@ -15591,9 +26702,14 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:CRUSH:HURT:1d20 B:CRUSH:HURT:1d20 -F:RAND_25 | FORCE_MAXHP | RES_WATE | -F:ANIMAL | AQUATIC | WILD_TOO | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:FORCE_MAXHP +F:MORTAL +F:RAND_25 +F:RES_WATE +F:WILD_TOO D:Although it looks like a fish and lives in water, it is in fact D:a mammal. And it is huge. @@ -15605,9 +26721,16 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:POISON:3d6 B:BITE:POISON:3d6 -F:AQUATIC | ANIMAL | IM_POIS | FRIENDS | -F:CHAR_CLEAR | ATTR_CLEAR | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:ATTR_CLEAR +F:BASEANGBAND +F:CHAR_CLEAR +F:COLD_BLOOD +F:DROP_CORPSE +F:FRIENDS +F:IM_POIS +F:MORTAL S:MULTIPLY D:A relative of crabs and shrimp, this is a tiny creature that inhabits sandy D:bottoms. It has a pair of dangerous-looking claws. @@ -15622,8 +26745,15 @@ B:SPIT:BLIND:1d3 B:CRUSH:HURT:6d3 B:CRUSH:HURT:6d3 B:CRUSH:HURT:6d3 -F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:IM_COLD +F:MORTAL +F:RAND_25 +F:RES_WATE +F:WILD_TOO D:It doesn't move very fast, but when it does - watch out. N:892:Giant octopus @@ -15636,11 +26766,24 @@ B:SPIT:BLIND:1d4 B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 B:CRUSH:PARALYZE:8d4 -F:AQUATIC | SMART | IM_POIS | ANIMAL | NO_CONF | NO_SLEEP | -F:NO_FEAR | SMART | WEIRD_MIND | DROP_CORPSE | COLD_BLOOD | -F:MORTAL | BASEANGBAND -S:1_IN_15 | -S:DARKNESS | SLOW | CONF | SCARE +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_CORPSE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:SMART +F:SMART +F:WEIRD_MIND +S:1_IN_15 +S:CONF +S:DARKNESS +S:SCARE +S:SLOW D:A cunning and dangerous undersea opponent. N:893:Eye of the deep @@ -15653,12 +26796,31 @@ B:GAZE:EXP_20:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:INSANITY:2d6 B:BITE:HURT:6d6 -F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | AQUATIC | -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_TELE | -F:SMART | DROP_CORPSE | BASEANGBAND -S:1_IN_2 | -S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | -S:FORGET | DARKNESS | BO_WATE | BO_ICEE | BO_MANA | BO_COLD +F:AQUATIC +F:BASEANGBAND +F:CAN_FLY +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:RES_TELE +F:SMART +S:1_IN_2 +S:BLIND +S:BO_COLD +S:BO_ICEE +S:BO_MANA +S:BO_WATE +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:MIND_BLAST +S:SCARE +S:SLOW D:A beholder that inhabits the depths of the sea, sleeping and pondering D:alien thoughts for centuries. Occasionally, it will float to the D:surface to wreck the lives of surface dwellers. @@ -15673,12 +26835,28 @@ B:BITE:POISON:5d10 B:CLAW:PARALYZE B:STING:INSANITY:5d10 B:STING:UN_BONUS -F:AQUATIC | ANIMAL | WEIRD_MIND | FORCE_MAXHP | HURT_LITE | -F:EVIL | SMART | NO_CONF | NO_SLEEP | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_5 | -S:BA_POIS | BR_DARK | BLIND | BR_POIS | SLOW | CONF | MIND_BLAST | -S:BRAIN_SMASH | DARKNESS +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:SMART +F:WEIRD_MIND +S:1_IN_5 +S:BA_POIS +S:BLIND +S:BRAIN_SMASH +S:BR_DARK +S:BR_POIS +S:CONF +S:DARKNESS +S:MIND_BLAST +S:SLOW D:A gigantic aquatic monster, somewhat resembling a cross between a D:lobster and a spider. It is coated in poisonous slime and noxious D:parasites. This foul creature hides in the silt of the deep ocean floor, @@ -15693,10 +26871,23 @@ O:0:0:0:0 B:TOUCH:BLIND:3d3 B:TOUCH:POISON:2d4 B:WAIL:TERRIFY -F:COLD_BLOOD | EMPTY_MIND | EVIL | AQUATIC | UNDEAD | IM_COLD | INVISIBLE | -F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNDEAD S:1_IN_8 -S:BLIND | HOLD | CONF +S:BLIND +S:CONF +S:HOLD D:A ghastly victim of drowning, forever doomed to wander the ocean waters D:looking for revenge. @@ -15707,8 +26898,13 @@ W:12:1:3000:40 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:4d4 -F:RAND_25 | AQUATIC | ANIMAL | STUPID | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:STUPID D:A small species of shark, although the teeth are still as deadly. N:897:Hammerhead shark @@ -15720,8 +26916,12 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:BUTT:HURT:3d4 B:BITE:HURT:3d4 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A hungry shark with a strange head. N:898:Great white shark @@ -15733,8 +26933,12 @@ O:0:0:0:0 B:BITE:HURT:4d6 B:BITE:HURT:4d6 B:BITE:HURT:4d6 -F:FORCE_SLEEP | AQUATIC | COLD_BLOOD | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:FORCE_SLEEP +F:MORTAL D:A very large carnivorous fish. N:899:Aquatic golem @@ -15745,9 +26949,18 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:3d10 B:HIT:HURT:3d10 -F:COLD_BLOOD | EMPTY_MIND | AQUATIC | -F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP D:An ingenious gnomish invention -- a golem designed for underwater D:usage. @@ -15760,10 +26973,20 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:2d10 B:BITE:LOSE_CHR:3d6 -F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE | -F:RAND_25 | DROP_60 | NO_CUT | WILD_GRASS | -F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:NO_CUT +F:RAND_25 +F:TAKE_ITEM +F:WILD_GRASS +F:WILD_SHORE +F:WILD_TOO S:1_IN_7 S:BR_SHAR D:A large brown snake with a woman's torso. It burrows deep into @@ -15778,8 +27001,12 @@ O:0:0:0:0 B:BITE:HURT:3d5 B:BITE:HURT:3d5 B:BITE:HURT:3d5 -F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:COLD_BLOOD +F:MORTAL +F:WILD_TOO D:A fast-moving hunter of the depths. When this creature moves, D:everybody in the water is in danger. @@ -15793,11 +27020,23 @@ B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:3d2 B:HIT:HURT:3d2 -F:MALE | -F:FORCE_MAXHP | AQUATIC | REGENERATE | -F:FRIENDS | DROP_60 | WILD_TOO | WILD_OCEAN | -F:OPEN_DOOR | BASH_DOOR | RES_WATE | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | BASEANGBAND +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:REGENERATE +F:RES_WATE +F:TROLL +F:WILD_OCEAN +F:WILD_TOO D:It is said that Morgoth created trolls in mockery of the Ents. D:A troll of the sea, he reeks of brine. @@ -15811,11 +27050,22 @@ B:BITE:HURT:11d2 B:BITE:HURT:22d1 B:BITE:HURT:11d2 B:BITE:HURT:22d1 -F:FORCE_MAXHP | UNIQUE | MOVE_BODY | -F:WILD_OCEAN | WILD_TOO | COLD_BLOOD | -F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC | -F:NO_CONF | NO_SLEEP | -F:MORTAL | JOKEANGBAND +F:ANIMAL +F:AQUATIC +F:BASH_DOOR +F:COLD_BLOOD +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:JOKEANGBAND +F:MORTAL +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:UNIQUE +F:WILD_OCEAN +F:WILD_TOO D:The biggest white shark who has ever lived, it is hunting for you now. # New monster added by furiosity for the Theme module @@ -15828,12 +27078,22 @@ O:0:0:80:20 B:CRUSH:HURT:2d8 B:BITE:POISON:1d8 B:BITE:COLD:1d8 -F:FEMALE | -F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | IM_POIS | -F:EVIL | MORTAL | BASEANGBAND | IM_COLD | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:IM_COLD +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:RAND_25 S:1_IN_7 -S:BO_ICEE | BO_COLD | +S:BO_COLD +S:BO_ICEE D:A giant snake-like figure with a woman's torso, partially covered D:in silvery scales. @@ -15845,8 +27105,16 @@ E:1:1:1:2:1:0 O:20:60:10:10 B:HIT:HURT:4d4 B:HIT:HURT:4d4 -F:MALE | AQUATIC | FRIENDS | SMART | DROP_60 | DROP_CORPSE | BASEANGBAND | -F:HAS_LITE | PET | GOOD +F:AQUATIC +F:BASEANGBAND +F:DROP_60 +F:DROP_CORPSE +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:PET +F:SMART D:An aquatic elf trained in all forms of combat. N:906:Aquatic elven mage @@ -15856,10 +27124,19 @@ W:10:1:1400:35 E:1:1:1:2:1:0 O:10:10:70:10 B:TOUCH:UN_BONUS -F:MALE | AQUATIC | SMART | DROP_2D2 | DROP_CORPSE | BASEANGBAND | -F:HAS_LITE | PET | GOOD -S:1_IN_12 | -S:BO_MANA | BO_COLD | S_MONSTERS +F:AQUATIC +F:BASEANGBAND +F:DROP_2D2 +F:DROP_CORPSE +F:GOOD +F:HAS_LITE +F:MALE +F:PET +F:SMART +S:1_IN_12 +S:BO_COLD +S:BO_MANA +S:S_MONSTERS D:A wizened aquatic elf skilled in the magical arts. You can see an D:iridescent film coating the water around him. @@ -15870,9 +27147,14 @@ W:21:1:800:60 E:0:0:0:0:1:0 O:0:0:0:0 B:GAZE:PARALYZE -F:AQUATIC | ANIMAL | SMART | RAND_25 | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:MORTAL +F:RAND_25 +F:SMART +S:1_IN_10 S:S_MONSTER D:A giant fish shaped like a flounder. There are two enormous eyes D:occupying half of the creature's body. @@ -15885,9 +27167,13 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:GAZE:PARALYZE B:GAZE:CONFUSE -F:AQUATIC | ANIMAL | SMART | DROP_CORPSE | -F:MORTAL | BASEANGBAND -S:1_IN_10 | +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:MORTAL +F:SMART +S:1_IN_10 S:S_MONSTERS D:A stargazer a bit larger than average, covered with barnacles. @@ -15898,8 +27184,14 @@ W:13:1:700:55 E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:2d6 -F:AQUATIC | ANIMAL | RAND_25 | INVISIBLE | ATTR_CLEAR | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:ATTR_CLEAR +F:BASEANGBAND +F:DROP_CORPSE +F:INVISIBLE +F:MORTAL +F:RAND_25 D:A flattened fish which is able to change body colouring for D:camouflage. @@ -15911,8 +27203,11 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d2 B:BITE:HURT:2d2 -F:ANIMAL | AQUATIC | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:MORTAL D:A giant turtle with flippers, adapted for life in the ocean. N:911:Hatchling dragon turtle @@ -15924,10 +27219,18 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 -F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | -F:ONLY_GOLD | DROP_60 | DROP_1D2 | -F:EVIL | DRAGON | AQUATIC | BASEANGBAND | ATTR_MULTI -S:1_IN_12 | +F:AQUATIC +F:ATTR_MULTI +F:BASEANGBAND +F:DRAGON +F:DROP_1D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:ONLY_GOLD +S:1_IN_12 S:BR_SOUN D:A newly-hatched dragon turtle. It still hasn't grown a proper shell. @@ -15940,12 +27243,18 @@ O:50:50:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_3D2 | -F:EVIL | DRAGON | AQUATIC | BASEANGBAND | ATTR_MULTI -S:1_IN_11 | -S:SCARE | +F:AQUATIC +F:ATTR_MULTI +F:BASEANGBAND +F:DRAGON +F:DROP_3D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +S:1_IN_11 S:BR_SOUN +S:SCARE D:A dragon-like creature inhabiting lightless reaches of ocean caves. It has D:a long neck with a tiny head, and four massive flippers. It has a soft and D:flexible shell. @@ -15959,13 +27268,21 @@ O:50:50:0:0 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_4D2 | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | AQUATIC | BASEANGBAND | HAS_LITE +F:AQUATIC F:ATTR_MULTI -S:1_IN_9 | -S:SCARE | +F:BASEANGBAND +F:DRAGON +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:NO_CONF +F:NO_SLEEP +S:1_IN_9 S:BR_SOUN +S:SCARE D:A large dragon turtle, covered with a tough white shell. N:914:Ancient dragon turtle @@ -15977,13 +27294,27 @@ O:50:50:0:0 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:7d8 -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | -F:DROP_1D2 | DROP_4D2 | -F:SMART | AQUATIC | POWERFUL | MOVE_BODY | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_9 | -S:BLIND | CONF | SCARE | +F:AQUATIC +F:ATTR_MULTI +F:BASEANGBAND +F:DRAGON +F:DROP_1D2 +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:POWERFUL +F:SMART +S:1_IN_9 +S:BLIND S:BR_SOUN +S:CONF +S:SCARE D:A huge dragon turtle. You can see many barnacles covering its body. N:915:Fastitocalon @@ -15996,11 +27327,27 @@ B:BITE:HURT:5d8 B:BITE:HURT:5d8 B:CRUSH:POISON:3d10 B:CRUSH:POISON:3d10 -F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_TOO | WILD_OCEAN | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | -F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | ATTR_MULTI -S:1_IN_6 | -S:BR_FIRE | BR_ACID | BR_SOUN | BA_WATE +F:AQUATIC +F:ATTR_MULTI +F:BASEANGBAND +F:DRAGON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:RES_TELE +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_6 +S:BA_WATE +S:BR_ACID +S:BR_FIRE +S:BR_SOUN D:A huge aquatic dragon-turtle, its shell is as large as a small island. N:916:Undead stargazer @@ -16011,9 +27358,16 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:GAZE:PARALYZE B:GAZE:EXP_20 -F:AQUATIC | ANIMAL | SMART | INVISIBLE | UNDEAD | BASEANGBAND | NO_CUT -S:1_IN_10 | -S:S_UNDEAD | S_MONSTER +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:INVISIBLE +F:NO_CUT +F:SMART +F:UNDEAD +S:1_IN_10 +S:S_MONSTER +S:S_UNDEAD D:A stargazer brought back from the dead under control of some evil D:sorceror. @@ -16025,8 +27379,12 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:7d4 B:BITE:HURT:7d4 -F:AQUATIC | WILD_TOO | WILD_OCEAN | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:MORTAL +F:WILD_OCEAN +F:WILD_TOO D:An almost beautiful, deadly beast. N:918:Merrow @@ -16037,10 +27395,22 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:FRIENDS | DROP_60 | DROP_CORPSE | AQUATIC | WILD_TOO | WILD_OCEAN | -F:OPEN_DOOR | BASH_DOOR | RES_WATE | IM_COLD | IM_POIS | -F:EVIL | GIANT | -F:MORTAL | BASEANGBAND | HAS_LITE +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:GIANT +F:HAS_LITE +F:IM_COLD +F:IM_POIS +F:MORTAL +F:OPEN_DOOR +F:RES_WATE +F:WILD_OCEAN +F:WILD_TOO D:A great ogre of the sea, it is violent and stupid. N:919:Water naga @@ -16053,13 +27423,22 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:POISON:1d8 B:BITE:POISON:1d8 -F:FEMALE | -F:AQUATIC | DROP_CORPSE | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | -F:EVIL | NO_CONF | NO_SLEEP | SMART | -F:MORTAL | BASEANGBAND -S:1_IN_7 | -S:DARKNESS | CAUSE_3 | BO_ICEE +F:AQUATIC +F:BASEANGBAND +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:SMART +S:1_IN_7 +S:BO_ICEE +S:CAUSE_3 +S:DARKNESS D:A naga adapted to underwater life. She has a fish-like tail and a pair D:of gills. @@ -16074,13 +27453,25 @@ B:CRUSH:TERRIFY:2d8 B:CRUSH:HURT:2d8 B:BITE:BLIND:1d8 B:BITE:HURT:1d8 -F:FEMALE | CAN_SWIM | -F:FORCE_SLEEP | CAN_FLY | HURT_LITE | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | -S:1_IN_4 | -S:BLIND | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SWIM +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_SLEEP +F:HURT_LITE +F:INVISIBLE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_4 +S:BLIND +S:DARKNESS D:A dark snake-like form with the torso of a beautiful woman, it D:prefers to roam in the night. @@ -16095,13 +27486,28 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:FEMALE | -F:FORCE_SLEEP | CAN_FLY | CAN_SWIM | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | IM_POIS | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:HEAL | BR_POIS | BA_POIS | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CAN_SWIM +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_SLEEP +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_4 +S:BA_POIS +S:BR_POIS +S:DARKNESS +S:HEAL D:A green snake-like form with the torso of a beautiful woman, it D:dwells in the trees. @@ -16115,11 +27521,22 @@ B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 B:CRUSH:HURT:10d10 -F:FORCE_MAXHP | UNIQUE | MOVE_BODY | -F:WILD_OCEAN | WILD_TOO | COLD_BLOOD | -F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC | -F:MORTAL | JOKEANGBAND -S:1_IN_6 | BA_WATE +F:ANIMAL +F:AQUATIC +F:BASH_DOOR +F:COLD_BLOOD +F:FORCE_MAXHP +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:JOKEANGBAND +F:MORTAL +F:MOVE_BODY +F:UNIQUE +F:WILD_OCEAN +F:WILD_TOO +S:1_IN_6 +S:BA_WATE D:The mightiest whale of the seas, he has sunk many ships in his time. With D:a mere flick of his tail he can create a mighty whirlpool, to the ruin D:of all who would travel the ocean. @@ -16133,11 +27550,15 @@ O:0:0:0:0 B:BITE:CONFUSE:2d8 B:BITE:HURT:2d8 B:CLAW:POISON:2d8 -F:FRIENDS | DROP_CORPSE | -F:ANIMAL | AQUATIC | -F:MORTAL | BASEANGBAND -S:1_IN_10 | -S:BO_ICEE | BO_WATE +F:ANIMAL +F:AQUATIC +F:BASEANGBAND +F:DROP_CORPSE +F:FRIENDS +F:MORTAL +S:1_IN_10 +S:BO_ICEE +S:BO_WATE D:A hound with a finned tail and large, muscular flippers for hind legs. D:It has a rubbery skin instead of fur. @@ -16150,13 +27571,24 @@ O:20:60:20:0 B:HIT:HURT:3d4 B:GAZE:POISON:8d12 B:CLAW:INSANITY:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | -F:FRIENDS | SMART | -F:ONLY_ITEM | DROP_60 | -F:AQUATIC | POWERFUL | -F:EVIL | DEMON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE -S:1_IN_8 | -S:BO_ICEE | BA_WATE +F:AQUATIC +F:BASEANGBAND +F:DEMON +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:FRIENDS +F:HAS_LITE +F:IM_ACID +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SMART +S:1_IN_8 +S:BA_WATE +S:BO_ICEE D:A hideous scaled demon, it is a sleek form with many fins but no visible D:arms or legs. It has a toothed gaping maw, reminiscent of a caricature D:of a shark's jaws. @@ -16172,13 +27604,28 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:FEMALE | -F:FORCE_SLEEP | CAN_FLY | -F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NO_STUN | PET | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:HEAL | BLIND | CONF | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_SLEEP +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +S:1_IN_4 +S:BLIND +S:CONF +S:DARKNESS +S:HEAL D:A large brown snake with a woman's torso. She is a fellow D:adventurer. @@ -16190,10 +27637,18 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:COLD:4d4 -F:NEVER_MOVE | SUSCEP_FIRE | -F:STUPID | EMPTY_MIND | -F:IM_COLD | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_COLD +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID +F:SUSCEP_FIRE D:It is a strange white growth on the dungeon floor; it seems to sparkle D:with ice. @@ -16205,10 +27660,16 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:EAT_LITE:4d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange silvery growth on the dungeon floor; it seems to glow with D:a dark light. @@ -16218,11 +27679,23 @@ I:110:220d100:40:10:3 W:0:4:1100:0 E:0:1:1:2:1:1 O:20:20:20:20 -F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | RAND_25 -F:ONLY_ITEM | DROP_90 | DROP_GOOD | -F:OPEN_DOOR | DG_CURSE | -F:MORTAL | JOKEANGBAND | HAS_LITE +F:CAN_SPEAK +F:DG_CURSE +F:DROP_90 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:She loves joking, and she's constantly giggling. A very happy girl. D:Beware, it is rumoured that DarkGod has put a mighty curse on her. @@ -16234,9 +27707,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:3d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | GOOD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:GOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:930:Young spirit @@ -16247,9 +27731,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:9d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | GOOD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:GOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:931:Mature spirit @@ -16260,9 +27755,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:18d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | GOOD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:GOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:932:Experienced spirit @@ -16273,9 +27779,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:20d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | GOOD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:GOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:933:Wise spirit @@ -16286,9 +27803,20 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:30d4 -F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | GOOD | -F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | UNDEAD | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:COLD_BLOOD +F:GOOD +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:PET +F:SMART +F:UNDEAD +F:UNDEAD D:A helpful spirit from beyond the grave. N:934:Fangorn the Treebeard, Lord of the Ents @@ -16301,10 +27829,25 @@ B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | DROP_CORPSE | -F:SMART | TAKE_ITEM | BASH_DOOR | KILL_WALL | NO_SLEEP | -F:GOOD | PET | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:KILL_WALL +F:MOVE_BODY +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PET +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:UNIQUE D:The first being to awoke on Arda, apart from the Valar themselves. He is the D:first, oldest, greatest and most respected of all the Ents: and though he is D:slow to anger, he is a terrible foe when roused. @@ -16319,17 +27862,50 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:TERRIFY:5d5 B:HIT:TERRIFY:5d5 -F:UNIQUE | MALE | CAN_SPEAK | PET | DROP_CORPSE | -F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:GOOD | IM_FIRE | IM_COLD | -F:IM_ELEC | IM_POIS | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | -S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | -S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA | CAUSE_4 | -S:S_MONSTERS | S_DRAGON | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MALE +F:ONLY_ITEM +F:OPEN_DOOR +F:PET +F:REFLECTING +F:RES_TELE +F:SMART +F:UNIQUE +S:1_IN_2 +S:BA_FIRE +S:BLIND +S:BO_FIRE +S:BO_MANA +S:BO_PLAS +S:BRAIN_SMASH +S:CAUSE_4 +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:SCARE +S:S_DRAGON +S:S_KIN +S:S_MONSTERS +S:TELE_AWAY +S:TPORT +S:TRAPS D:The wizard who opposed Sauron and, in the end, was the only D:one of the Istari to succeed in his task. Gandalf is very D:wise and specialises in fire magic. @@ -16344,13 +27920,25 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:UNIQUE | MALE | -F:FORCE_MAXHP | FORCE_SLEEP | -F:OPEN_DOOR | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_POIS | -F:DROP_CORPSE | DROP_SKELETON | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | BLIND | CONF | CAUSE_2 | MIND_BLAST +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MALE +F:OPEN_DOOR +F:UNIQUE +S:1_IN_6 +S:BLIND +S:CAUSE_2 +S:CONF +S:HEAL +S:MIND_BLAST D:The friend and companion of the dwarven king Thror, he went mad with D:grief after Thror's death at the hands of Azog the Orc. With torn beard D:and ragged clothes, he seems to have fixed on you as a convenient target @@ -16363,10 +27951,22 @@ W:8:1:900:18 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | WILD_TOO | FRIENDS | -F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CONF | NO_SLEEP -S:1_IN_12 | BLIND | SLOW | CONF | SCARE +F:BASEANGBAND +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_12 +S:BLIND +S:CONF +S:SCARE +S:SLOW D:A novice in the arts of mind over matter. N:938:Great Swamp Worm @@ -16379,14 +27979,31 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:POISON:6d14 B:BITE:POISON:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_POIS +S:CONF +S:SCARE D:A truly enormous dragon with great powers. The foul gases issuing D:from the beast nearly make you vomit; and while you may try to hold D:your breath as you fight it, it sees no reason to do likewise. @@ -16401,14 +28018,31 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:ACID:6d14 B:BITE:ACID:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_ACID +S:CONF +S:SCARE D:A huge and very powerful dragon. Great steaming pools of acid drip from D:its form onto the ground. You shudder when you see the acid eating away D:the very stones of the dungeon - what could it do to you? @@ -16421,11 +28055,23 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:3d4 B:CLAW:FIRE:5d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | AQUATIC | -F:MORTAL | HAS_LITE +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16437,11 +28083,23 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:4d4 B:CLAW:FIRE:5d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | AQUATIC | -F:MORTAL | HAS_LITE +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16453,11 +28111,23 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:5d4 B:CLAW:FIRE:7d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | AQUATIC | -F:MORTAL | HAS_LITE +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16469,11 +28139,23 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:6d4 B:CLAW:FIRE:7d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | AQUATIC | -F:MORTAL | HAS_LITE +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16485,11 +28167,23 @@ E:0:1:0:6:1:0 O:0:0:0:0 B:CLAW:HURT:6d4 B:CLAW:FIRE:8d4 -F:IM_COLD | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | IMPRESED | -F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD | AQUATIC | -F:MORTAL | HAS_LITE +F:AQUATIC +F:CAN_FLY +F:DROP_CORPSE +F:GOOD +F:HAS_EGG +F:HAS_LITE +F:IMPRESED +F:IM_COLD +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:PET +F:SMART S:1_IN_10 -S:TELE_TO | +S:TELE_TO D:The ancestors of the Eagles of the Thunderlords, these are D:friendly funny flying creatures with power. @@ -16501,11 +28195,23 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:MALE | FRIENDS | OPEN_DOOR | BASH_DOOR | -F:GOOD | DROP_SKELETON | DROP_CORPSE | SMART | PET | -F:IM_ACID | IM_COLD | RES_WATE | RES_NETH | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:MALE +F:MORTAL +F:OPEN_DOOR +F:PET +F:RES_NETH +F:RES_WATE +F:SMART +S:1_IN_2 S:ARROW_4 D:An elf cloaked in green wielding a longbow. @@ -16519,12 +28225,29 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:EXP_80:4d6 B:HIT:EXP_80:4d6 -F:UNIQUE | MALE | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NAZGUL | SUSCEP_FIRE | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CHOSEN | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | SPECIAL_GENE | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SPECIAL_GENE +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE D:A tall black Ringwraith, he is a master of horsemanship. He longs D:to taste your blood. @@ -16538,15 +28261,38 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:TOUCH:EXP_80:5d6 B:TOUCH:EXP_80:5d6 -F:UNIQUE | FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | -F:BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | FORGET | -S:BO_ACID | BO_COLD | BO_NETH | +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:PASS_WALL +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BO_ACID +S:BO_COLD +S:BO_NETH +S:CAUSE_3 +S:FORGET +S:HOLD +S:SCARE S:S_MONSTER D:A sorceress in life, Adunaphel quickly fell under Sauron's sway and the D:power of the Rings of Power. @@ -16561,15 +28307,37 @@ B:HIT:HURT:7d6 B:HIT:HURT:7d6 B:GAZE:EXP_80:6d6 B:WAIL:TERRIFY:6d6 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | DARKNESS | -S:BO_COLD | BO_NETH | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BO_COLD +S:BO_NETH +S:CAUSE_3 +S:DARKNESS +S:HOLD +S:SCARE S:S_MONSTERS D:A mighty sorcerer king, Akhorahil was blind in life. With powerful D:enchantments, he created jewelled eyes that enabled him to see better than @@ -16585,14 +28353,37 @@ B:HIT:HURT:7d7 B:HIT:HURT:7d7 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE | -F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_NETH | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BLIND +S:BO_FIRE +S:BO_NETH +S:CAUSE_3 +S:HOLD +S:SCARE S:S_MONSTER D:Ren was an insane eastern king who believed himself to be the son of a D:volcano god. At an early age his sanity was destroyed by a plague that @@ -16608,15 +28399,39 @@ B:HIT:HURT:8d7 B:HIT:HURT:8d7 B:TOUCH:EXP_40:6d7 B:TOUCH:EXP_40:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | NAZGUL | DROP_CHOSEN | -F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | SUSCEP_FIRE | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | -S:BA_NETH | BA_COLD | BA_ELEC | BA_ACID | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:INVISIBLE +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_NETH +S:BLIND +S:CAUSE_3 +S:HOLD +S:SCARE S:S_UNDEAD D:This Ringwraith was a weak-minded sorcerer-king who fell easily under D:Sauron's power. @@ -16631,15 +28446,39 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:BITE:EXP_40:6d7 B:WAIL:TERRIFY:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | BA_NETH | -S:S_MONSTERS | S_UNDEAD | S_HOUND +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_NETH +S:BLIND +S:CAUSE_3 +S:HOLD +S:SCARE +S:S_HOUND +S:S_MONSTERS +S:S_UNDEAD D:Dwar had a special affinity for dogs in life, and can still command them D:at will. He howls manically as he reaches out to destroy you. @@ -16653,15 +28492,41 @@ B:HIT:HURT:9d9 B:HIT:HURT:9d9 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | SMART | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | NAZGUL | DROP_CHOSEN | -F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | MIND_BLAST | -S:BO_COLD | BA_COLD | BA_NETH | +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_3 +S:BA_COLD +S:BA_NETH +S:BLIND +S:BO_COLD +S:CAUSE_3 +S:CAUSE_4 +S:HOLD +S:MIND_BLAST +S:SCARE S:S_UNDEAD D:A Ringwraith powerful in fell sorcery, he yearns for the life he has D:exchanged for an unlife of everlasting torment. @@ -16676,16 +28541,47 @@ B:HIT:HURT:9d10 B:HIT:HURT:9d10 B:TOUCH:EXP_80:7d7 B:TOUCH:EXP_80:7d7 -F:UNIQUE | MALE | CAN_SPEAK | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NAZGUL | DROP_CHOSEN | -F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:EVIL | UNDEAD | IM_ACID | IM_COLD | IM_POIS | SUSCEP_FIRE | -F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | -S:BA_COLD | BA_NETH | ANIM_DEAD | -S:S_HI_UNDEAD | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_ACID +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_COLD +S:BA_NETH +S:BLIND +S:BO_MANA +S:CAUSE_3 +S:CAUSE_4 +S:HOLD +S:SCARE +S:S_HI_UNDEAD +S:S_KIN +S:TELE_LEVEL D:He was the warrior-king of the East, now a ringwraith. Khamul is a powerful opponent, his skill in D:combat awesome and his form twisted by evil cunning. @@ -16699,16 +28595,48 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:EXP_80:7d7 B:HIT:EXP_80:7d7 -F:UNIQUE | MALE | CAN_SPEAK | RES_TELE -F:FORCE_SLEEP | FORCE_MAXHP | SMART | SUSCEP_FIRE | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | NAZGUL | -F:EVIL | UNDEAD | DROP_CHOSEN | -F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | -S:BO_MANA | BA_NETH | S_WRAITH | -S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:MALE +F:MOVE_BODY +F:NAZGUL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_TELE +F:SMART +F:SUSCEP_FIRE +F:UNDEAD +F:UNIQUE +S:1_IN_2 +S:ANIM_DEAD +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CAUSE_3 +S:HOLD +S:SCARE +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_KIN +S:S_MONSTERS +S:S_WRAITH +S:TELE_AWAY D:The Chief of the Ringwraiths. A fell being of devastating power. His D:spells are lethal and his combat blows crushingly hard. He moves at D:speed, and commands legions of evil to do his bidding. It is said that he @@ -16722,14 +28650,27 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:FEMALE | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AQUATIC | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | -S:BLINK | TELE_AWAY +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:TELE_AWAY D:A Thunderlord. Among the weaker breeds, but still dangerous. N:956:Blue Thunderlord @@ -16740,14 +28681,28 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:8d7 B:HIT:HURT:8d7 -F:MALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | AQUATIC | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | -S:TPORT | BLINK +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:HAS_LITE +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:TPORT D:A Thunderlord. Among the weaker breeds, but still dangerous. N:957:Brown Thunderlord @@ -16758,14 +28713,28 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:8d9 B:HIT:HURT:8d9 -F:MALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | AQUATIC | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | -S:TPORT | BLINK +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:HAS_LITE +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:TPORT D:A Thunderlord. Beware its flame. N:958:Bronze Thunderlord @@ -16776,14 +28745,29 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:10d9 B:HIT:HURT:10d9 -F:MALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | AQUATIC | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | BR_TIME | -S:TPORT | BLINK +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:HAS_LITE +F:IM_FIRE +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:BR_TIME +S:TPORT D:A Thunderlord, mightiest among the males. N:959:Gold Thunderlord @@ -16796,15 +28780,32 @@ B:HIT:HURT:10d9 B:HIT:HURT:10d9 B:HIT:HURT:10d9 B:HIT:HURT:10d9 -F:FEMALE | SMART | -F:THUNDERLORD | DROP_SKELETON | DROP_CORPSE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | AQUATIC | -F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | -F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE -S:1_IN_4 | -S:BR_FIRE | BR_TIME | -S:TPORT | BLINK | TELE_TO | TELE_AWAY | +F:AQUATIC +F:BASH_DOOR +F:CAN_FLY +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FEMALE +F:HAS_LITE +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SMART +F:THUNDERLORD +S:1_IN_4 +S:BLINK +S:BR_FIRE +S:BR_TIME S:S_THUNDERLORD +S:TELE_AWAY +S:TELE_TO +S:TPORT D:A Thunderlord, among the queens of their kind. N:960:Blood Sprout @@ -16817,10 +28818,17 @@ B:TOUCH:HURT:3d15 B:TOUCH:HURT:3d15 B:TOUCH:HURT:3d15 B:TOUCH:HURT:3d15 -F:STUPID | EMPTY_MIND | KILL_TREES | -F:IM_POIS | IM_ELEC | IM_ACID | IM_COLD | -F:NO_CONF | NO_SLEEP | NO_FEAR | +F:EMPTY_MIND +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_TREES F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:STUPID S:MULTIPLY D:A kind of giant mycorrhiza, corrupted into a carnivore by Morgoth. @@ -16834,14 +28842,30 @@ B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 -F:UNIQUE | MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND -F:HAS_LITE -S:1_IN_2 | -S:CAUSE_3 | BO_WATE | BO_MANA +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MALE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:UNIQUE +S:1_IN_2 +S:BO_MANA +S:BO_WATE +S:CAUSE_3 D:This sad creature - once a mighty warrior - betrayed his former friends to D:Morgoth's army in return for, he thought, safety for himself and his wife. D:And so he fell under Morgoth's power and became little more than a mindless @@ -16855,10 +28879,16 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:LOSE_STR:4d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange red growth on the dungeon floor; it seems to glow with D:an eerie pink aura. @@ -16872,11 +28902,23 @@ B:CLAW:POISON:2d8 B:CLAW:POISON:2d8 B:BITE:POISON:2d6 B:BITE:POISON:2d6 -F:DROP_SKELETON | FORCE_MAXHP | FRIENDS | -F:OPEN_DOOR | BASH_DOOR | HURT_LITE | -F:ANIMAL | SPIDER | EVIL | IM_POIS | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FRIENDS +F:HURT_LITE +F:IM_POIS +F:OPEN_DOOR +F:SPIDER S:1_IN_4 -S:BO_FIRE | SLOW | HOLD | CAUSE_3 | MISSILE +S:BO_FIRE +S:CAUSE_3 +S:HOLD +S:MISSILE +S:SLOW D:A red arachnid with legs weaving spells in the air. N:964:Elder aranea @@ -16889,12 +28931,28 @@ B:CLAW:POISON:5d8 B:CLAW:POISON:5d8 B:BITE:HALLU:5d6 B:BITE:HALLU:5d6 -F:DROP_SKELETON | FORCE_MAXHP | -F:OPEN_DOOR | BASH_DOOR | HURT_LITE | SMART | -F:ANIMAL | SPIDER | EVIL | IM_FIRE | IM_POIS | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SMART +F:SPIDER S:1_IN_6 -S:SLOW | HOLD | DRAIN_MANA | MIND_BLAST | HEAL | -S:BA_FIRE | BO_FIRE | CAUSE_3 | S_SPIDER +S:BA_FIRE +S:BO_FIRE +S:CAUSE_3 +S:DRAIN_MANA +S:HEAL +S:HOLD +S:MIND_BLAST +S:SLOW +S:S_SPIDER D:A vast, bloated arachnid, master of its brood: among the more terrible of D:Ungoliant's descendants, this is a monster such as those who haunted the dread D:valley of Nan Dungortheb long ago. @@ -16907,8 +28965,13 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:2d6 B:STING:BLIND:1d1 -F:WEIRD_MIND | BASH_DOOR | CAN_FLY | -F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:IM_POIS +F:MORTAL +F:WEIRD_MIND D:It is moving slowly towards you. N:966:Wavelord @@ -16921,13 +28984,34 @@ B:HIT:HURT:8d9 B:HIT:COLD:8d9 B:HIT:HURT:8d9 B:HIT:COLD:8d9 -F:SMART | PET | DROP_CORPSE | FRIENDS | WILD_SHORE | WILD_OCEAN | WILD_TOO | -F:IM_POIS | AQUATIC | CAN_SWIM | DROP_USEFUL | -F:NO_CONF | NO_SLEEP | NO_FEAR | DROP_GOOD | DROP_3D2 | -F:MORTAL | REGENERATE | TAKE_ITEM | GOOD | SUSCEP_FIRE | -F:RES_WATE | RES_NEXU | HAS_LITE +F:AQUATIC +F:CAN_SWIM +F:DROP_3D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_USEFUL +F:FRIENDS +F:GOOD +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:PET +F:REGENERATE +F:RES_NEXU +F:RES_WATE +F:SMART +F:SUSCEP_FIRE +F:TAKE_ITEM +F:WILD_OCEAN +F:WILD_SHORE +F:WILD_TOO S:1_IN_4 -S:BO_WATE | BA_WATE | BO_ICEE +S:BA_WATE +S:BO_ICEE +S:BO_WATE D:The Dolphiners came with the Thunderlords from their far home. D:These friendly beings ride their sharks into combat to assist you. @@ -16937,8 +29021,10 @@ I:110:1d1:30:1:10 W:10:3:10:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:SMART | POSSESSOR | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:NO_CUT +F:POSSESSOR +F:SMART D:It does not look that powerful. N:968:Bat of Gorgoroth @@ -16949,11 +29035,24 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:POISON:1d10 B:CLAW:HURT:1d4 -F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | DROP_CORPSE | -F:BASH_DOOR | MOVE_BODY | FRIENDS | WEIRD_MIND | -F:ANIMAL | IM_POIS | AI_ANNOY | MORTAL | BASEANGBAND -S:1_IN_8 | -S:SCARE | BR_POIS | BR_DARK +F:AI_ANNOY +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_60 +F:DROP_CORPSE +F:FRIENDS +F:IM_POIS +F:MORTAL +F:MOVE_BODY +F:MOVE_BODY +F:RAND_25 +F:WEIRD_MIND +S:1_IN_8 +S:BR_DARK +S:BR_POIS +S:SCARE D:Fed with horrid meats and grown to enormous size, this slavering creature D:seeks livelier prey. @@ -16963,10 +29062,20 @@ I:110:1d1:40:250:3 W:0:4:730:0 E:0:1:1:2:1:1 O:0:0:1:0 -F:FEMALE | CAN_SPEAK -F:FORCE_MAXHP | SPECIAL_GENE | NO_TARGET -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_DEATH | RES_TELE -F:MORTAL | BASEANGBAND | UNIQUE | PET | +F:BASEANGBAND +F:CAN_SPEAK +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:MORTAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:PET +F:RES_TELE +F:SPECIAL_GENE +F:UNIQUE D:The princess of an unknown kingdom, you need to save her. N:970:Merton Proudfoot, the lost hobbit @@ -16975,10 +29084,21 @@ I:110:1d1:40:250:3 W:0:0:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:MALE | CAN_SPEAK -F:FORCE_MAXHP | NEVER_GENE | WILD_ONLY | WILD_TOWN | -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET -F:MORTAL | BASEANGBAND | UNIQUE | PET | NO_DEATH +F:BASEANGBAND +F:CAN_SPEAK +F:FORCE_MAXHP +F:GOOD +F:MALE +F:MORTAL +F:NEVER_BLOW +F:NEVER_GENE +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:PET +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:The poor hobbit got lost in the dreadful maze. N:971:The Wight-King of the Barrow-downs @@ -16991,12 +29111,30 @@ B:HIT:HURT:2d10 B:WAIL:PARALYZE:2d6 B:TOUCH:EXP_80:4d8 B:TOUCH:EXP_80:4d8 -F:SPECIAL_GENE | FORCE_MAXHP | SMART | CAN_SPEAK | -F:DROP_4D2 | DROP_2D2 | COLD_BLOOD | UNIQUE | -F:CAN_SWIM | CAN_FLY | EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_4 | -S:HOLD | SCARE | CAUSE_3 | BA_NETH +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:COLD_BLOOD +F:DROP_2D2 +F:DROP_4D2 +F:EVIL +F:FORCE_MAXHP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:SMART +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +S:1_IN_4 +S:BA_NETH +S:CAUSE_3 +S:HOLD +S:SCARE D:He has lived in the Barrow-Downs for centuries after his first death at the D:hands of the Witch-King of Angmar. A once loyal captain under the D:Witch-King's command, he now awaits a time when his undead forces shall @@ -17010,9 +29148,14 @@ O:50:50:0:0 B:HIT:HURT:2d6 B:PUNCH:HURT:1d7 B:KICK:HURT:1d8 -F:SPECIAL_GENE | SMART | OPEN_DOOR -F:FORCE_MAXHP | CAN_SWIM | BASEANGBAND | -F:NO_SLEEP | NO_CONF +F:BASEANGBAND +F:CAN_SWIM +F:FORCE_MAXHP +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SMART +F:SPECIAL_GENE D:A great warrior who misplaces his sword once in a while. N:973:Experienced possessor (soul) @@ -17020,8 +29163,10 @@ G:G:D I:120:5d5:30:50:10 W:30:3:10:0 O:0:0:0:0 -F:SMART | POSSESSOR | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:NO_CUT +F:POSSESSOR +F:SMART S:1_IN_9 S:S_KIN D:It does not look that powerful. @@ -17031,8 +29176,10 @@ G:G:D I:130:10d10:30:100:10 W:95:3:10:0 O:0:0:0:0 -F:SMART | POSSESSOR | -F:BASEANGBAND | NO_CUT +F:BASEANGBAND +F:NO_CUT +F:POSSESSOR +F:SMART S:1_IN_4 S:S_KIN D:It does not look that powerful. @@ -17045,10 +29192,16 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:4d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange green growth that likes to live in D:the trees. @@ -17061,13 +29214,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_CONF | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_CONF +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:MORTAL +F:NO_CONF +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_CONF +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Its scales glitter in D:a multitude of perplexing and distracting ways. @@ -17081,13 +29243,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | NO_STUN | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_SOUN +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:MORTAL +F:NO_STUN +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_SOUN +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. You can feel the air itself D:vibrating as you near it. @@ -17098,11 +29269,20 @@ I:100:1d1:1:1:0 W:1:1:20:3 E:0:0:0:0:0:0 O:0:0:0:0 -F:NEVER_MOVE | UNIQUE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | FORCE_DEPTH | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:MORTAL | WYRM_PROTECT | ONLY_DEPTH | JOKEANGBAND | NO_CUT +F:EMPTY_MIND +F:FORCE_DEPTH +F:IM_POIS +F:JOKEANGBAND +F:MORTAL +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:ONLY_DEPTH +F:STUPID +F:UNIQUE +F:WYRM_PROTECT D:A small strange growth. It seems to be defenceless. # New monster added by furiosity for the Theme module @@ -17113,10 +29293,16 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HALLU:4d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | -F:IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:STUPID D:It is a strange blue growth on the dungeon floor; it seems to glow with D:a puzzling aura. @@ -17130,12 +29316,33 @@ B:HIT:HURT:8d12 B:HIT:HURT:8d12 B:HIT:HURT:8d12 B:HIT:HURT:8d12 -F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | SPECIAL_GENE | AQUATIC | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE | -F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | BASEANGBAND | -F:HAS_LITE | CAN_SWIM | MALE | -S:1_IN_6 | -S:HEAL | HASTE | TELE_AWAY | S_MONSTERS | S_KIN +F:AQUATIC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:CAN_SWIM +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MOVE_BODY +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:SPECIAL_GENE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_6 +S:HASTE +S:HEAL +S:S_KIN +S:S_MONSTERS +S:TELE_AWAY D:Last and proudest king of ancient Numenor. Corrupted by power and D:avarice, he fell victim to Sauron's wiles, tried to fight the immortals D:themselves, and condemned Numenor to oblivion. @@ -17146,7 +29353,11 @@ I:110:1d1:1:1:1 W:1:1:0:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:AI_ANNOY | NEVER_BLOW | DOPPLEGANGER | JOKEANGBAND | HAS_LITE | +F:AI_ANNOY +F:DOPPLEGANGER +F:HAS_LITE +F:JOKEANGBAND +F:NEVER_BLOW D:It looks like you. N:982:Marylene, Heartbreakeress of the Netherworld @@ -17159,21 +29370,79 @@ B:GAZE:PARALYZE:20d15 B:HIT:EXP_80:20d17 B:BITE:LOSE_ALL:10d12 B:TOUCH:INSANITY:12d9 -F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | FEMALE | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON | -F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | RES_NETH | INVISIBLE | -F:SMART | KILL_WALL | KILL_BODY | POWERFUL | RES_TELE | -F:REGENERATE | CAN_FLY | CAN_SWIM | WYRM_PROTECT | -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | DEMON | -F:MORTAL | DG_CURSE | JOKEANGBAND | HAS_LITE -S:1_IN_1 | -S:BR_CHAO | BA_CHAO | BRAIN_SMASH | SHRIEK | BR_CONF | BR_SOUN | -S:BR_NETH | HASTE | TRAPS | FORGET | BR_DISE | BR_TIME | MIND_BLAST | -S:HEAL | TPORT | TELE_TO | CAUSE_1 | CAUSE_2 | CAUSE_3 | CAUSE_4 | BLIND | -S:CONF | SLOW | HOLD | S_UNIQUE +F:ATTR_ANY +F:ATTR_MULTI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DEMON +F:DG_CURSE +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:DROP_SKELETON +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:KILL_BODY +F:KILL_WALL +F:MORTAL +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:RES_TELE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_1 +S:BA_CHAO +S:BLIND +S:BRAIN_SMASH +S:BR_CHAO +S:BR_CONF +S:BR_DISE +S:BR_NETH +S:BR_SOUN +S:BR_TIME +S:CAUSE_1 +S:CAUSE_2 +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:FORGET +S:HASTE +S:HEAL +S:HOLD +S:MIND_BLAST +S:SHRIEK +S:SLOW +S:S_UNIQUE +S:TELE_TO +S:TPORT +S:TRAPS D:A woman of mind-shattering beauty, none can match her beauty. She is perfect, D:and totaly evil. She loves nothing but herself and her evilness is as D:great as her beauty. No one can stand against her, even DarkGod. @@ -17190,10 +29459,18 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:4d4 B:SPORE:HURT:4d4 -F:NEVER_MOVE | -F:STUPID | EMPTY_MIND | PET | -F:IM_FIRE | IM_POIS | CAN_SWIM | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:CAN_SWIM +F:EMPTY_MIND +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:PET +F:STUPID D:It is a fellow adventurer, mold though it is. # New monster added by furiosity for the Theme module @@ -17206,13 +29483,23 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | FRIENDS | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_9 | -S:SCARE | CAUSE_2 | DARKNESS | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:CAUSE_2 +S:DARKNESS +S:SCARE D:A paladin of short stature. He considers you a spy for Morgoth. N:985:Bandobras Took @@ -17223,11 +29510,20 @@ E:1:1:1:2:1:1 O:25:55:0:20 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:UNIQUE D:He is a sturdy hobbit who is renowned for his unusual strength and D:vigour. He can prove a troublesome opponent. @@ -17240,11 +29536,22 @@ O:0:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | CAN_SWIM | -F:DROP_CORPSE | DROP_SKELETON | ONLY_GOLD | DROP_2D2 | -F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | -F:ANIMAL | MORTAL | BASEANGBAND -S:1_IN_9 | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:MORTAL +F:MOVE_BODY +F:ONLY_GOLD +F:OPEN_DOOR +F:WILD_SHORE +F:WILD_SWAMP +F:WILD_TOO +S:1_IN_9 S:SCARE D:A strange reptilian creature with three heads, guarding its hoard. @@ -17258,12 +29565,24 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:UNIQUE +S:1_IN_10 +S:S_KIN D:An evil and cunning man from the East. Having once sworn allegiance to the D:sons of Feanor, it was Uldor's treachery that turned the tide of the Battle D:of Unnumbered Tears in Morgoth's favour. @@ -17278,15 +29597,27 @@ B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:KICK:HURT:10d2 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_1D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | -S:S_SPIDER | S_ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:HEAL +S:S_ANIMAL +S:S_SPIDER D:An adept at unarmed combat, the mystic strikes with stunning power. He D:can summon help from nature and is able to focus his power to ease any D:pain. @@ -17301,14 +29632,37 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:BITE:EXP_80:5d6 B:BITE:EXP_80:5d6 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:DROP_60 | DROP_4D2 | DROP_GOOD | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_7 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | DARKNESS | BO_NETH | S_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_60 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:UNDEAD +S:1_IN_7 +S:BLIND +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE +S:S_UNDEAD D:A terrible robed undead figure, this creature has existed in its D:unlife for many centuries by stealing the life of others. It can D:summon the very shades of its victims from beyond the grave to @@ -17324,12 +29678,30 @@ B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON | -F:FORCE_MAXHP | IM_FIRE | IM_COLD | IM_ELEC | SPECIAL_GENE | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_RANDART -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_10 | S_KIN | S_MONSTERS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_RANDART +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:HAS_LITE +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:SPECIAL_GENE +F:TAKE_ITEM +F:UNIQUE +S:1_IN_10 +S:S_KIN +S:S_MONSTERS D:A short and swarthy Easterling dressed in black. He and his three sons D:once openly swore allegiance to the High Elves, but were secretly in the D:pay of Morgoth. @@ -17343,15 +29715,27 @@ O:0:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON -F:RES_NETH | RES_NEXU | -F:ONLY_ITEM | DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:TPORT | HOLD | -S:S_DEMON | BO_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:RES_NETH +F:RES_NEXU +F:SMART +S:1_IN_2 +S:BO_FIRE +S:HOLD +S:S_DEMON +S:TPORT D:A figure twisted by evil standing in robes of deepest crimson. N:992:Ungorrog @@ -17364,14 +29748,31 @@ B:HIT:HURT:3d4 B:STING:POISON:3d4 B:SPIT:FIRE:3d4 B:SPIT:ELEC:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | ESCORTS | -F:ONLY_ITEM | DROP_GREAT | AURA_FIRE | AURA_ELEC | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING -F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CONF | SCARE | HOLD -S:S_DEMON | BO_COLD | BO_ACID +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_GREAT +F:ESCORTS +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:BO_ACID +S:BO_COLD +S:CONF +S:HOLD +S:SCARE +S:S_DEMON D:The most powerful of the spider demons, Morgoth's corrupted D:spiders. It looks like a huge bloated spider, with claws D:that sparkle with all the elements. @@ -17386,13 +29787,25 @@ B:HIT:HURT:3d4 B:STING:POISON:3d4 B:SPIT:ELEC:3d4 B:CRUSH:HURT:6d8 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_90 | AURA_ELEC | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | IM_ELEC | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING | +F:AURA_ELEC F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CONF | +F:BASH_DOOR +F:DEMON +F:DROP_90 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:CONF D:One of the spider demons, spawn of Ungoliant. It looks like D:a giant bloated spider surrounded by blazing sparks. @@ -17406,14 +29819,23 @@ B:HIT:HURT:3d4 B:STING:POISON:3d4 B:SPIT:FIRE:3d4 B:HIT:LOSE_STR:3d4 -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | -F:ONLY_ITEM | DROP_1D2 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | -F:IM_FIRE | NO_CONF | NO_SLEEP | -F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CONF | +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:CONF D:One of the spider demons, spawn of Ungoliant. It looks like D:a giant bloated spider glowing with malevolent flames. @@ -17427,14 +29849,26 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:FEMALE | -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_1D2 | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CAUSE_2 | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_CORPSE +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_FIRE +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:CAUSE_2 +S:SCARE S:S_DEMON D:A corrupted Maia of female form, whose skin drips with blood. D:It has several arms, and fights with three grim daggers. @@ -17449,14 +29883,32 @@ B:HIT:FIRE:4d12 B:HIT:FIRE:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | KILL_WALL | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | NONLIVING | -F:BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:BLIND | CONF | SCARE | HASTE | -S:BR_FIRE | +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_1D2 +F:DROP_2D2 +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_FIRE +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_4 +S:BLIND +S:BR_FIRE +S:CONF +S:HASTE +S:SCARE S:S_DEMON D:The greatest of the demons, potent in both magical might D:and sheer battle power. This corrupted Maia's form is @@ -17472,16 +29924,31 @@ B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:PARALYZE:15d1 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | -S:S_SPIDER | S_ANIMALS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_3 +S:HEAL +S:S_ANIMALS +S:S_SPIDER D:A lord of all that is natural, skilled in the mystic ways. He is a master D:of martial arts and is at one with nature, able to summon help from the D:wild if need be. @@ -17496,15 +29963,32 @@ B:KICK:HURT:20d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:PARALYZE:15d1 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_4D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HEAL | MIND_BLAST | -S:S_SPIDER | S_HOUND | S_ANIMALS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_2 +S:HEAL +S:MIND_BLAST +S:S_ANIMALS +S:S_HOUND +S:S_SPIDER D:He is one of the few true masters of the art, being extremely skillful in D:all forms of unarmed combat and controlling the world's natural creatures D:with disdainful ease. @@ -17518,15 +30002,34 @@ O:0:50:50:0 B:HIT:HURT:3d4 B:HIT:UN_BONUS:3d4 B:HIT:UN_POWER:1d5 -F:FORCE_SLEEP | FORCE_MAXHP | -F:ONLY_ITEM | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:EVIL | DEMON | NO_CONF | NO_SLEEP | -F:IM_FIRE | IM_POIS | IM_ELEC | IM_COLD | -F:BASEANGBAND -S:1_IN_9 | -S:BLIND | CONF | SCARE | HASTE | HEAL | S_KIN -S:TRAPS | SLOW | HOLD | SHRIEK | BLINK +F:BASEANGBAND +F:BASH_DOOR +F:DEMON +F:DROP_60 +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +S:1_IN_9 +S:BLIND +S:BLINK +S:CONF +S:HASTE +S:HEAL +S:HOLD +S:SCARE +S:SHRIEK +S:SLOW +S:S_KIN +S:TRAPS D:A twisted elemental spirit, this creature serves the Dark with D:perversions of the magics of nature. @@ -17537,10 +30040,21 @@ W:4:1:900:18 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:DROP_60 | WILD_TOO | -F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE | NO_CONF | NO_SLEEP -S:1_IN_9 | BLIND | SLOW | CONF | SCARE +F:BASEANGBAND +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_9 +S:BLIND +S:CONF +S:SCARE +S:SLOW D:A novice in the arts of mind over matter. # New monster added by furiosity for the Theme module @@ -17553,13 +30067,24 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:3d8 B:HIT:HURT:3d5 -F:MALE | EVIL | WILD_TOO | DROP_SKELETON | DROP_CORPSE | -F:FORCE_SLEEP | -F:DROP_60 | -F:OPEN_DOOR | BASH_DOOR | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_5 | -S:HASTE | BLIND | CONF | DARKNESS | MISSILE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:WILD_TOO +S:1_IN_5 +S:BLIND +S:CONF +S:DARKNESS +S:HASTE +S:MISSILE D:A lord among gnomes. N:1002:Great Worm of Perplexity @@ -17572,13 +30097,31 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:CONFUSE:6d14 B:BITE:CONFUSE:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:POWERFUL +F:SMART +S:1_IN_4 +S:BLIND S:BR_CONF +S:CONF +S:SCARE D:A dragon of great size and power. Its polished bronze scales reflect the D:light in strange and confusing patterns, and you find it hard to keep your D:mind on the job of fighting for your life. @@ -17595,14 +30138,25 @@ B:KICK:HURT:8d2 B:KICK:HURT:8d2 B:KICK:HURT:8d2 B:KICK:HURT:8d2 -F:MALE | -F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | -F:ONLY_ITEM | DROP_1D2 | -F:INVISIBLE | OPEN_DOOR | BASH_DOOR | -F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_6 | -S:HEAL | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_POIS +F:INVISIBLE +F:MALE +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +S:1_IN_6 +S:HEAL S:S_ANIMAL D:A mystic of short stature. He is quite skilled at unarmed D:combat and even has some control over the forces of nature. @@ -17617,14 +30171,31 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d14 B:BITE:HURT:6d14 -F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | -F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | -F:EVIL | DRAGON | NO_CONF | NO_SLEEP | NO_STUN | BASEANGBAND | HAS_LITE F:ATTR_MULTI -S:1_IN_4 | -S:BLIND | CONF | SCARE | +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +S:1_IN_4 +S:BLIND S:BR_SOUN +S:CONF +S:SCARE D:A dragon of gigantic proportions, with destructive abilities to match. The D:sheer loudness of its roar leaves you stunned and unable to think clearly D:enough to defend yourself adequately. @@ -17636,8 +30207,12 @@ W:4:1:200:1 E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EAT_LITE:1d2 -F:RAND_25 | CAN_SWIM | ANIMAL | -F:DROP_CORPSE | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_SWIM +F:DROP_CORPSE +F:MORTAL +F:RAND_25 S:MULTIPLY D:It is about three feet long with large teeth. As the light of your lamp falls D:on it, it seems to grow stronger. @@ -17652,9 +30227,16 @@ B:CLAW:HURT:3d2 B:CLAW:HURT:3d2 B:BITE:DISEASE:4d2 B:BITE:DISEASE:4d2 -F:UNIQUE | ESCORT | ESCORTS | FORCE_MAXHP | -F:BASH_DOOR | ANIMAL | NO_CONF | NO_SLEEP -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:ESCORT +F:ESCORTS +F:FORCE_MAXHP +F:MORTAL +F:NO_CONF +F:NO_SLEEP +F:UNIQUE D:A massive rat. He's the leader of the pack. # New monster added by furiosity for the Theme module @@ -17667,13 +30249,22 @@ E:1:1:1:2:1:1 O:0:20:80:0 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:MALE | GOOD | -F:FORCE_SLEEP | -F:DROP_1D2 | -F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:HEAL | SCARE | CAUSE_2 | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +S:1_IN_3 +S:CAUSE_2 +S:HEAL +S:SCARE S:S_MONSTER D:A priest of short stature. He looks comically solemn. @@ -17684,8 +30275,13 @@ W:14:1:100:3 E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 -F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND | -F:ANIMAL | MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:CAN_FLY +F:MORTAL +F:RAND_25 +F:RAND_50 +F:WEIRD_MIND S:MULTIPLY D:It is an evil relative of the moth, native to marshlands. @@ -17696,13 +30292,32 @@ W:34:5:0:1200 E:0:0:0:0:0:0 O:0:0:100:0 B:HIT:HURT:5d5 -F:UNIQUE | MALE | CAN_SPEAK -F:FORCE_MAXHP | UNDEAD | NO_CONF | NO_SLEEP | REGENERATE | NO_STUN | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | PASS_WALL | -F:MORTAL | JOKEANGBAND | HAS_LITE | NO_CUT +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_GOOD +F:FORCE_MAXHP +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MORTAL +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:OPEN_DOOR +F:PASS_WALL +F:REGENERATE +F:TAKE_ITEM +F:UNDEAD +F:UNIQUE S:1_IN_6 -S:BR_FIRE | HOLD | CONF | SCARE | MIND_BLAST +S:BR_FIRE +S:CONF +S:HOLD +S:MIND_BLAST +S:SCARE D:He's back from the grave for vengeance on those who D:burnt him. He has no mercy for those in his way. @@ -17713,15 +30328,33 @@ W:36:2:1500:1200 E:1:1:1:2:1:1 O:20:20:20:20 B:HIT:HURT:3d8 -F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | -F:FORCE_MAXHP | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE -F:OPEN_DOOR | BASH_DOOR | RAND_25 | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR -F:JOKEANGBAND | HAS_LITE -S:1_IN_4 | -S:TELE_TO | SHRIEK | SCARE +F:ATTR_MULTI +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_2D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_SKELETON +F:FORCE_MAXHP +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:MALE +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:RAND_25 +F:UNIQUE +S:1_IN_4 +S:SCARE +S:SHRIEK +S:TELE_TO D:Once a powerful adventurer, this poor fighter has seen a few too many D:software bugs in his time. Any shred of lucidity is long gone, but D:he still remains dangerous. He wanders aimlessly through the dungeon @@ -17740,12 +30373,22 @@ B:HIT:HURT:1d7 B:HIT:HURT:2d3 B:HIT:EAT_GOLD:5d5 B:HIT:EAT_ITEM:5d6 -F:MALE | -F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM S:1_IN_6 -S:TRAPS | ARROW_2 | BLINK +S:ARROW_2 +S:BLINK +S:TRAPS D:A little gnome, fast and stealthy. He is eyeing your backpack. N:1012:Vermicious Knid @@ -17757,11 +30400,20 @@ O:40:30:20:10 B:TOUCH:TERRIFY:4d6 B:CRAWL:HURT:4d6 B:ENGULF:HURT:4d6 -F:FRIENDS | EVIL | IM_COLD | SMART | -F:COLD_BLOOD | NO_FEAR | WEIRD_MIND | -F:OPEN_DOOR | ONLY_ITEM | DROP_2D2 | HURT_ROCK | -F:NONLIVING | -F:JOKEANGBAND | NO_CUT +F:COLD_BLOOD +F:DROP_2D2 +F:EVIL +F:FRIENDS +F:HURT_ROCK +F:IM_COLD +F:JOKEANGBAND +F:NONLIVING +F:NO_CUT +F:NO_FEAR +F:ONLY_ITEM +F:OPEN_DOOR +F:SMART +F:WEIRD_MIND D:An amorphous shape that looks like wet grey clay with two pale eyes. D:It is totally silent as it oozes towards you. @@ -17775,13 +30427,32 @@ B:HIT:UN_BONUS:8d8 B:HIT:UN_BONUS:8d8 B:HIT:LOSE_STR:6d6 B:HIT:LOSE_STR:6d6 -F:FORCE_SLEEP | FORCE_MAXHP | EMPTY_MIND | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:TELE_TO | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | BA_NETH | S_HI_UNDEAD +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:RES_TELE +F:UNDEAD +S:1_IN_3 +S:BA_NETH +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:S_HI_UNDEAD +S:TELE_TO D:A skeletal form, black as night, constructed from the bones of its D:previous victims. @@ -17795,10 +30466,18 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:4d3 B:HIT:HURT:4d3 -F:MALE | -F:DROP_1D2 | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE | KILL_BODY | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_1D2 +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:HAS_LITE +F:KILL_BODY +F:MALE +F:MORTAL +F:OPEN_DOOR +F:TAKE_ITEM D:A warrior of short stature but great ferocity. N:1015:Bronze golem @@ -17811,11 +30490,30 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:FORCE_MAXHP | FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | -F:OPEN_DOOR | BASH_DOOR | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE | -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT -S:1_IN_3 | -S:BO_PLAS | BA_FIRE | BR_FIRE | BA_ELEC | S_HI_DEMON | TELE_TO +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_MAXHP +F:FORCE_SLEEP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:OPEN_DOOR +F:RES_TELE +S:1_IN_3 +S:BA_ELEC +S:BA_FIRE +S:BO_PLAS +S:BR_FIRE +S:S_HI_DEMON +S:TELE_TO D:A gigantic four-armed animated bronze statue, glowing with great heat. # New monster added by furiosity for the Theme module @@ -17827,14 +30525,21 @@ W:14:2:900:50 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:1d5 -F:MALE | -F:FORCE_SLEEP | DROP_60 | -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | -F:EVIL | MORTAL | BASEANGBAND | HAS_LITE -S:1_IN_4 | -S:DARKNESS | BO_COLD | -S:S_MONSTER +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_SKELETON +F:EVIL +F:FORCE_SLEEP +F:HAS_LITE +F:MALE +F:MORTAL +F:OPEN_DOOR +S:1_IN_4 +S:BO_COLD +S:DARKNESS S:MULTIPLY +S:S_MONSTER D:A short little gnome, waving his hands in the air. # New monster added by furiosity for the Theme module @@ -17848,9 +30553,18 @@ B:TOUCH:EAT_ITEM:5d5 B:TOUCH:EAT_ITEM:5d5 B:TOUCH:EAT_ITEM:5d5 B:TOUCH:EAT_ITEM:5d5 -F:JOKEANGBAND | WILD_TOO | WILD_GRASS | WILD_WOOD | -F:MORTAL | GOOD | HAS_LITE | FORCE_SLEEP | -F:DROP_60 | DROP_GREAT | OPEN_DOOR | RES_TELE | +F:DROP_60 +F:DROP_GREAT +F:FORCE_SLEEP +F:GOOD +F:HAS_LITE +F:JOKEANGBAND +F:MORTAL +F:OPEN_DOOR +F:RES_TELE +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A funny, smiling humanoid of short stature, with a pony- D:tail and an enormous pouch. He is very polite, but also D:very curious. So curious, in fact, that the contents of @@ -17864,9 +30578,20 @@ I:110:9d8:10:10:3 W:15:3:1000:0 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:BASEANGBAND | WILD_TOO | WILD_GRASS | WILD_WOOD | -F:MORTAL | GOOD | HAS_LITE | FORCE_SLEEP | NO_FEAR | -F:PET | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:FORCE_SLEEP +F:FRIENDS +F:GOOD +F:HAS_LITE +F:MORTAL +F:NO_FEAR +F:OPEN_DOOR +F:PET +F:WILD_GRASS +F:WILD_TOO +F:WILD_WOOD D:A fellow adventurer of rather short stature. # New monster added by furiosity for the Theme module @@ -17880,9 +30605,18 @@ B:BITE:HURT:1d8 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | MORTAL | BASEANGBAND | -F:IM_POIS | CAN_FLY | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_POIS +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A large cat that prefers to dwell in the trees and is very D:adept at navigating through the thickest forests while it D:stalks its prey. @@ -17897,9 +30631,19 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | MORTAL | BASEANGBAND | -F:EMPTY_MIND | KILL_BODY | HURT_LITE | +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:EMPTY_MIND +F:HURT_LITE +F:KILL_BODY +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A huge dark shape pouncing on you from the darkness, this cat D:mostly hunts at night and is extremely good at evading detection. @@ -17913,9 +30657,16 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | -F:MORTAL | BASEANGBAND +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:MORTAL +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A large cat with sleek brown spotted fur. It is fast and lithe, D:and none escape its notice. @@ -17929,9 +30680,21 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 -F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN | -F:ANIMAL | DROP_SKELETON | DROP_CORPSE | SMART | PET | -F:MORTAL | JOKEANGBAND | IM_POIS | WEIRD_MIND | INVISIBLE | +F:ANIMAL +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:IM_POIS +F:INVISIBLE +F:JOKEANGBAND +F:MORTAL +F:PET +F:SMART +F:WEIRD_MIND +F:WILD_GRASS +F:WILD_MOUNTAIN +F:WILD_TOO +F:WILD_WOOD D:A large cat with a huge smile. In fact, sometimes the smile D:is all you see of it. @@ -17944,13 +30707,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ELEC | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_ELEC +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_ELEC +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_ELEC +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Sparks fly from its jaws. @@ -17963,13 +30735,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_COLD | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_COLD +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_COLD +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_COLD +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Its breath condenses in the air. @@ -17982,13 +30763,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_POIS | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_POIS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_POIS +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_POIS +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. You can smell foul gases D:on its breath. @@ -18002,13 +30792,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ACID | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_ACID +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_ACID +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_ACID +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Acidic drool drips from its jaws. @@ -18021,13 +30820,22 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_FIRE | -F:MORTAL | BASEANGBAND | ATTR_MULTI -S:MULTIPLY | -S:1_IN_6 | BR_FIRE +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_FIRE +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_FIRE +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Smoke comes from its mouth. @@ -18040,13 +30848,30 @@ O:0:0:0:0 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 -F:RAND_50 | RAND_25 | ATTR_MULTI | -F:DROP_60 | ONLY_GOLD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | DRAGON | IM_ELEC | IM_FIRE | IM_ACID | IM_COLD | IM_POIS | -F:MORTAL | BASEANGBAND -S:MULTIPLY | -S:1_IN_6 | BR_ELEC | BR_COLD | BR_FIRE | BR_ACID | BR_POIS +F:ATTR_MULTI +F:BASEANGBAND +F:BASH_DOOR +F:DRAGON +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_25 +F:RAND_50 +S:1_IN_6 +S:BR_ACID +S:BR_COLD +S:BR_ELEC +S:BR_FIRE +S:BR_POIS +S:MULTIPLY D:You thought dragons used eggs, but this worm has the scales, and the bad D:breath, and the fiery eyes, of a real dragon. Its scales shimmer different D:colours as you watch. @@ -18061,9 +30886,14 @@ B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 -F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:EVIL | UNIQUE | SPECIAL_GENE | -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:EVIL +F:MORTAL +F:SPECIAL_GENE +F:UNIQUE D:It is a cross between a human and a bull. The last of its kind, D:it guards its treasure jealously. @@ -18077,11 +30907,33 @@ B:CLAW:ACID:5d4 B:CLAW:POISON:5d4 B:BITE:FIRE:5d4 B:BITE:ELEC:5d4 -F:FORCE_MAXHP | DROP_60 | ONLY_ITEM | DROP_GREAT | DROP_GOOD | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | FEMALE | POWERFUL | SPECIAL_GENE | REFLECTING | -F:EVIL | ANIMAL | IM_ELEC | IM_FIRE | IM_ACID | IM_POIS | ESCORT | -F:MORTAL | BASEANGBAND | EMPTY_MIND | UNIQUE | NO_CONF -S:1_IN_2 | BR_POIS | S_KIN +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_60 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EMPTY_MIND +F:ESCORT +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_2 +S:BR_POIS +S:S_KIN D:Queen and Mother of the sandworms, fear her and her prolific children. N:1031:Sandworm @@ -18094,10 +30946,17 @@ B:CLAW:POISON:4d4 B:CLAW:POISON:4d4 B:CLAW:POISON:4d4 B:BITE:HURT:5d5 -F:RAND_25 | -F:FORCE_MAXHP | DROP_CORPSE | POWERFUL | -F:EVIL | IM_ELEC | IM_FIRE | IM_POIS | EMPTY_MIND | -F:MORTAL | BASEANGBAND +F:BASEANGBAND +F:DROP_CORPSE +F:EMPTY_MIND +F:EVIL +F:FORCE_MAXHP +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MORTAL +F:POWERFUL +F:RAND_25 S:MULTIPLY D:Offbreed of the Sandworm Queen, it is harmless alone. @@ -18111,17 +30970,42 @@ B:GAZE:UN_BONUS:10d10 B:GAZE:TIME:10d10 B:GAZE:INSANITY:10d10 B:GAZE:INSANITY:10d5 -F:UNIQUE | SPECIAL_GENE | -F:FORCE_MAXHP | POWERFUL | -F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | -F:INVISIBLE | COLD_BLOOD | PASS_WALL | WEIRD_MIND | -F:EVIL | UNDEAD | IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | AURA_COLD | -F:IM_POIS | RES_NETH | BASEANGBAND | NO_CUT -S:1_IN_2 | -S:S_UNDEAD | S_DEMON | S_DRAGON | -S:S_UNIQUE | S_WRAITH | S_HI_DEMON | -S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN | -S:BR_DISE | BA_NETH +F:AURA_COLD +F:BASEANGBAND +F:COLD_BLOOD +F:DROP_3D2 +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:INVISIBLE +F:NO_CUT +F:ONLY_ITEM +F:PASS_WALL +F:POWERFUL +F:RES_NETH +F:SPECIAL_GENE +F:UNDEAD +F:UNIQUE +F:WEIRD_MIND +S:1_IN_2 +S:BA_NETH +S:BR_DISE +S:S_DEMON +S:S_DRAGON +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_KIN +S:S_UNDEAD +S:S_UNIQUE +S:S_WRAITH D:A disembodied and barely sentient mind, Tik'srvzllat floated D:through the void for eons before being awakened by sorcery, pulled D:into the nether realm, and shaped into the being you see before you. @@ -18139,13 +31023,38 @@ B:HIT:INSANITY:5d6 B:HIT:INSANITY:6d6 B:HIT:INSANITY:7d6 B:HIT:INSANITY:6d6 -F:COLD_BLOOD | EMPTY_MIND | KILL_WALL | FORCE_MAXHP | POWERFUL | SPECIAL_GENE | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:ESCORTS | ESCORT | UNIQUE | NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN -F:CHAR_MULTI | CAN_FLY | BASEANGBAND | NO_CUT +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:ESCORT +F:ESCORTS +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_WALL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:POWERFUL +F:SPECIAL_GENE +F:UNIQUE S:1_IN_4 -S:BR_CONF | BR_LITE | BR_DARK | BR_WALL -S:S_KIN | TELE_LEVEL | SHRIEK +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:BR_WALL +S:SHRIEK +S:S_KIN +S:TELE_LEVEL D:One of the last creations of the Petty-Dwarves of Ludarin, its existence D:explains their destruction. A creation of finest glass, the body of this D:creature bends and amplifies light in a way that makes you unsure of its @@ -18162,14 +31071,39 @@ B:HIT:COLD:4d12 B:HIT:COLD:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | AURA_COLD | CAN_FLY | -F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING | DROP_RANDART -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | -F:EVIL | DEMON | IM_COLD | NO_CONF | KILL_WALL | BASEANGBAND | -F:HAS_LITE | FEMALE | SPECIAL_GENE -S:1_IN_4 | -S:BLIND | CONF | BRAIN_SMASH | -S:BR_COLD | BO_COLD | BA_NETH | S_UNDEAD | S_DEMON +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:DROP_GOOD +F:DROP_RANDART +F:EVIL +F:FEMALE +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_COLD +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:NO_CONF +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SMART +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_4 +S:BA_NETH +S:BLIND +S:BO_COLD +S:BRAIN_SMASH +S:BR_COLD +S:CONF +S:S_DEMON +S:S_UNDEAD D:She was once the wife of Turgon and mother of Idril Celebrindal. She was D:lost when the Noldor crossed the Grinding Ice after Feanor and his sons D:betrayed Fingolfin's host by burning the white ships of Alqualonde. @@ -18185,11 +31119,32 @@ O:60:0:40:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | KILL_BODY | ESCORT | -F:BASH_DOOR | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | NONLIVING | UNIQUE -F:HURT_ROCK | NO_CONF | NO_SLEEP | NO_CUT | CHAR_MULTI | BASEANGBAND | SPECIAL_GENE -F:NO_CUT | DROP_RANDART -S:1_IN_10 | S_KIN | BO_ACID | BA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CHAR_MULTI +F:COLD_BLOOD +F:DROP_RANDART +F:EMPTY_MIND +F:ESCORT +F:FORCE_SLEEP +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:KILL_BODY +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_CUT +F:NO_SLEEP +F:PASS_WALL +F:SPECIAL_GENE +F:UNIQUE +S:1_IN_10 +S:BA_FIRE +S:BO_ACID +S:S_KIN D:Deep in the heart of the earth, even the rock itself is sentient D:and has learned to despise intruders. @@ -18201,10 +31156,23 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:INSULT:* -F:MALE | RAND_50 | CAN_SPEAK | NEUTRAL | NO_TARGET | -F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | -F:MORTAL | BASEANGBAND | HAS_LITE | AI_ANNOY | +F:AI_ANNOY +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SPEAK +F:DROP_60 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_GOLD +F:OPEN_DOOR +F:RAND_50 +F:WILD_ONLY +F:WILD_TOWN D:He thinks you are not pious enough. He will try to D:get you to change your ways. @@ -18216,10 +31184,21 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d3 -F:MALE | NEUTRAL | NO_TARGET | -F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_90 +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:MALE +F:MORTAL +F:NEUTRAL +F:NO_TARGET +F:ONLY_ITEM +F:OPEN_DOOR +F:TAKE_ITEM +F:WILD_ONLY +F:WILD_TOWN D:He's wearing fancy clothes of foreign make. He looks tired. N:1038:Water hound @@ -18231,9 +31210,18 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 E:0:1:0:2:1:0 O:0:0:0:0 -F:FORCE_SLEEP | BASH_DOOR | DROP_CORPSE | FRIENDS -F:ANIMAL | IM_COLD | MORTAL | BASEANGBAND | RES_WATE | NO_CUT -S:1_IN_5 | BA_WATE +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:FORCE_SLEEP +F:FRIENDS +F:IM_COLD +F:MORTAL +F:NO_CUT +F:RES_WATE +S:1_IN_5 +S:BA_WATE D:The sound of a hundred waterfalls rushes through your ears as D:a huge wave of water, vaguely hound-shaped, rushes towards you. @@ -18247,18 +31235,49 @@ B:SPORE:UN_BONUS:10d10 B:SPORE:EXP_80:10d10 B:SPORE:TIME:10d10 B:SPORE:TIME:10d10 -F:UNIQUE | NEVER_MOVE | CAN_SWIM | CAN_SPEAK | -F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | -F:REFLECTING | AURA_ELEC | ONLY_ITEM | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | FORCE_SLEEP | RES_NETH | -F:SMART | POWERFUL | RES_TELE | REGENERATE | CAN_FLY | -F:DG_CURSE | WYRM_PROTECT | EVIL | -F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | -F:JOKEANGBAND | HAS_LITE | RES_WATE | NO_CUT -S:1_IN_2 | -S:S_HI_DRAGON | S_KIN | BR_DISI | HEAL | TPORT | -S:TELE_LEVEL | TELE_TO +F:AURA_ELEC +F:CAN_FLY +F:CAN_SPEAK +F:CAN_SWIM +F:DG_CURSE +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:FORCE_SLEEP +F:HAS_LITE +F:IM_ACID +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:JOKEANGBAND +F:NEVER_MOVE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:RES_WATE +F:SMART +F:UNIQUE +F:WEIRD_MIND +F:WYRM_PROTECT +S:1_IN_2 +S:BR_DISI +S:HEAL +S:S_HI_DRAGON +S:S_KIN +S:TELE_LEVEL +S:TELE_TO +S:TPORT D:An assistant to DarkGod, Improv has chosen the form of a dense D:purple smog for his incarnation into Middle-earth. It travels the D:dungeons, killing software bugs and creating random artifacts for @@ -18274,15 +31293,37 @@ B:HIT:POISON:5d5 B:HIT:POISON:5d5 B:HIT:POISON:5d5 B:HIT:POISON:5d5 -F:MIMIC | UNIQUE -F:FORCE_SLEEP | -F:EMPTY_MIND | COLD_BLOOD | -F:IM_ACID | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | -F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT -S:1_IN_1 | -S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | FORGET | -S:BA_ACID | BA_FIRE | BA_COLD | BA_ELEC | -S:S_MONSTER | S_KIN | SHRIEK | BRAIN_SMASH | TRAPS +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:FORCE_SLEEP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:MIMIC +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:UNIQUE +S:1_IN_1 +S:BA_ACID +S:BA_COLD +S:BA_ELEC +S:BA_FIRE +S:BLIND +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:CONF +S:FORGET +S:SCARE +S:SHRIEK +S:S_KIN +S:S_MONSTER +S:TRAPS D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -18292,10 +31333,22 @@ I:110:1d1:40:250:3 W:0:0:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:FEMALE | CAN_SPEAK | WILD_ONLY | WILD_TOWN | -F:FORCE_MAXHP | NEVER_GENE -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET -F:MORTAL | BASEANGBAND | UNIQUE | NEUTRAL | NO_TARGET | NO_DEATH +F:BASEANGBAND +F:CAN_SPEAK +F:FEMALE +F:FORCE_MAXHP +F:GOOD +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_GENE +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:NO_TARGET +F:UNIQUE +F:WILD_ONLY +F:WILD_TOWN D:She seems to seek someone, you may help. N:1042:Thrain, the King Under the Mountain @@ -18304,10 +31357,20 @@ I:110:1d1:40:250:3 W:60:1:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:MALE | CAN_SPEAK -F:FORCE_MAXHP | SPECIAL_GENE -F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET -F:MORTAL | BASEANGBAND | UNIQUE | NEUTRAL | NO_TARGET | NO_DEATH +F:BASEANGBAND +F:CAN_SPEAK +F:FORCE_MAXHP +F:GOOD +F:MALE +F:MORTAL +F:NEUTRAL +F:NEVER_BLOW +F:NEVER_MOVE +F:NO_DEATH +F:NO_TARGET +F:NO_TARGET +F:SPECIAL_GENE +F:UNIQUE D:He must have suffered horrible tortures. N:1043:Fire golem @@ -18320,11 +31383,21 @@ B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:FIRE:3d6 B:HIT:FIRE:3d6 -F:BASH_DOOR | AURA_FIRE | HAS_LITE -F:IM_FIRE | SPECIAL_GENE -F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN -F:MORTAL | BASEANGBAND | NO_CUT | AI_PLAYER -S:1_IN_10 | +F:AI_PLAYER +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:HAS_LITE +F:IM_FIRE +F:MORTAL +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:SPECIAL_GENE +S:1_IN_10 S:BR_FIRE D:A sentient mass of pure fire. @@ -18338,20 +31411,65 @@ B:HIT:ABOMINATION:3d10 B:HIT:TIME:24d10 B:HIT:INSANITY:24d10 B:HIT:LOSE_ALL:24d10 -F:UNIQUE | CAN_SPEAK | MALE | -F:FORCE_MAXHP | SPIRIT -F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | -F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH | -F:SMART | KILL_WALL | MOVE_BODY | AURA_FIRE | -F:REGENERATE | POWERFUL | SPECIAL_GENE | CAN_FLY | KILL_TREES -F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_STUN | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND | -S:1_IN_4 | -S:BRAIN_SMASH | -S:BA_MANA | BO_MANA | BA_NETH | BA_CHAO | BA_DARK | ANIM_DEAD | S_KIN | -S:S_MONSTERS | S_UNIQUE | S_HI_DEMON | S_HI_UNDEAD | S_HI_DRAGON | -S:BR_NETH | BR_DISI | HAND_DOOM | S_WRAITH | HEAL | BRAIN_SMASH | -S:DRAIN_MANA | TELE_TO | DARKNESS | SHRIEK +F:AURA_FIRE +F:BASEANGBAND +F:CAN_FLY +F:CAN_SPEAK +F:DROP_1D2 +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CHOSEN +F:DROP_GOOD +F:DROP_GREAT +F:EVIL +F:FORCE_MAXHP +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_TREES +F:KILL_WALL +F:MALE +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_ITEM +F:POWERFUL +F:REGENERATE +F:RES_NETH +F:RES_TELE +F:SMART +F:SPECIAL_GENE +F:SPIRIT +F:UNIQUE +S:1_IN_4 +S:ANIM_DEAD +S:BA_CHAO +S:BA_DARK +S:BA_MANA +S:BA_NETH +S:BO_MANA +S:BRAIN_SMASH +S:BRAIN_SMASH +S:BR_DISI +S:BR_NETH +S:DARKNESS +S:DRAIN_MANA +S:HAND_DOOM +S:HEAL +S:SHRIEK +S:S_HI_DEMON +S:S_HI_DRAGON +S:S_HI_UNDEAD +S:S_KIN +S:S_MONSTERS +S:S_UNIQUE +S:S_WRAITH +S:TELE_TO D:He was the most powerful of the Valar, the equal of Manwe. D:You banned him here, in the Void, and now you must destroy him D:forever. However here in the Void, his spirit gained much power @@ -18371,9 +31489,14 @@ E:0:1:1:2:0:0 O:25:0:75:0 B:TOUCH:EXP_80:10d10 B:TOUCH:EXP_80:10d10 -F:SPIRIT | BASEANGBAND | NEVER_MOVE | EMPTY_MIND | NO_CUT | -F:COLD_BLOOD | INVISIBLE -S:1_IN_1 | +F:BASEANGBAND +F:COLD_BLOOD +F:EMPTY_MIND +F:INVISIBLE +F:NEVER_MOVE +F:NO_CUT +F:SPIRIT +S:1_IN_1 S:BA_NETH D:This strange, almost intangible spirit keeps assaulting you! @@ -18388,8 +31511,12 @@ B:TOUCH:POISON:10d10 B:CRAWL:POISON:10d10 B:CRAWL:EAT_ITEM:10d9 B:BITE:UN_BONUS:9d9 -F:SPIRIT | BASEANGBAND | WEIRD_MIND | FRIENDS | -F:AI_ANNOY | PASS_WALL +F:AI_ANNOY +F:BASEANGBAND +F:FRIENDS +F:PASS_WALL +F:SPIRIT +F:WEIRD_MIND S:MULTIPLY D:These things multiply at an apparently unstoppable rate! @@ -18403,9 +31530,16 @@ O:0:0:0:0 B:TOUCH:LOSE_DEX:2d3 B:TOUCH:PARALYZE:1d12 B:TOUCH:PARALYZE:1d12 -F:SPIRIT | BASEANGBAND | NO_SLEEP | PASS_WALL | WEIRD_MIND -S:1_IN_2 | -S:SLOW | BLINK | HOLD | HASTE +F:BASEANGBAND +F:NO_SLEEP +F:PASS_WALL +F:SPIRIT +F:WEIRD_MIND +S:1_IN_2 +S:BLINK +S:HASTE +S:HOLD +S:SLOW D:Coming towards you quickly, it seems intent on moving faster than you. # Spirit of confusion @@ -18419,11 +31553,26 @@ B:ENGULF:HALLU:16d8 B:ENGULF:HALLU:16d8 B:ENGULF:CONFUSE:16d8 B:ENGULF:CONFUSE:16d8 -F:SPIRIT | BASEANGBAND | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC | -F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | ATTR_MULTI | -F:NO_CONF | NO_SLEEP | NO_FEAR | NO_CUT -S:1_IN_3 | -S:BR_CHAO | BR_NEXU | BR_NUKE | BR_CONF +F:ATTR_MULTI +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EMPTY_MIND +F:IM_ELEC +F:IM_FIRE +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:POWERFUL +F:RES_NEXU +F:SPIRIT +S:1_IN_3 +S:BR_CHAO +S:BR_CONF +S:BR_NEXU +S:BR_NUKE D:A swirling mass, constantly changing its appearance. # Spirit of brawn @@ -18437,10 +31586,25 @@ B:HIT:SHATTER:18d18 B:HIT:CONFUSE:18d18 B:HIT:SHATTER:18d18 B:HIT:CONFUSE:18d18 -F:SPIRIT | BASEANGBAND | DROP_4D2 | KILL_BODY | KILL_WALL | -F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | KILL_TREES | -F:EVIL | GIANT | HURT_ROCK | BASEANGBAND | HAS_LITE | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASEANGBAND +F:BASEANGBAND +F:BASH_DOOR +F:DROP_4D2 +F:DROP_CORPSE +F:EVIL +F:GIANT +F:HAS_LITE +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_TREES +F:KILL_WALL +F:OPEN_DOOR +F:SPIRIT D:Strong and swarthy, this spirit could bend metal with his bare hands. # Spirit of Wyrms @@ -18454,19 +31618,67 @@ B:CLAW:HURT:10d15 B:CLAW:HURT:10d15 B:BITE:HURT:14d18 B:BITE:HURT:14d18 -F:SPIRIT | FORCE_MAXHP | MOVE_BODY | AURA_FIRE | REFLECTING | AURA_ELEC | -F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | AURA_COLD | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | RES_NETH | RES_DISE | -F:DRAGON | GOOD | RES_TELE | DROP_CORPSE | KILL_TREES | -F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | -F:RES_NEXU | RES_PLAS | CAN_FLY | BASEANGBAND | HAS_LITE | NO_CUT -S:1_IN_3 | -S:S_HI_DRAGON | S_DRAGON | S_KIN | -S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE | -S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | -S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | -S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS | -S:BR_WALL | BR_MANA | BR_DISI +F:AURA_COLD +F:AURA_ELEC +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DRAGON +F:DROP_2D2 +F:DROP_3D2 +F:DROP_4D2 +F:DROP_CORPSE +F:DROP_GOOD +F:FORCE_MAXHP +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_TREES +F:MOVE_BODY +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:RES_DISE +F:RES_NETH +F:RES_NEXU +F:RES_PLAS +F:RES_TELE +F:SPIRIT +S:1_IN_3 +S:BR_ACID +S:BR_CHAO +S:BR_COLD +S:BR_CONF +S:BR_DARK +S:BR_DISE +S:BR_DISI +S:BR_ELEC +S:BR_FIRE +S:BR_GRAV +S:BR_INER +S:BR_LITE +S:BR_MANA +S:BR_NETH +S:BR_NEXU +S:BR_NUKE +S:BR_PLAS +S:BR_POIS +S:BR_SHAR +S:BR_SOUN +S:BR_TIME +S:BR_WALL +S:S_DRAGON +S:S_HI_DRAGON +S:S_KIN D:This spirit bears a remarkable similarity to some of the most powerful D:types of dragonkind found in Middle-earth. It appears to be even more D:fearsome, though! @@ -18481,11 +31693,23 @@ O:25:20:25:20 B:BITE:POISON:15d15 B:BITE:POISON:15d15 B:BITE:LOSE_ALL:10d12 -F:SPIRIT | CAN_SWIM | IM_POIS | IM_ACID | -F:DROP_60 | DROP_2D2 | FRIENDS | DROP_CORPSE | -F:OPEN_DOOR | BASH_DOOR | EVIL | BASEANGBAND -S:1_IN_4 | -S:BA_POIS | S_MONSTER | SCARE | HOLD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_SWIM +F:DROP_2D2 +F:DROP_60 +F:DROP_CORPSE +F:EVIL +F:FRIENDS +F:IM_ACID +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_4 +S:BA_POIS +S:HOLD +S:SCARE +S:S_MONSTER D:It slides towards you, a horrible scaly, slidy thing. # Spirit of seeing @@ -18499,11 +31723,25 @@ B:GAZE:UN_BONUS:12d12 B:GAZE:UN_POWER:12d10 B:GAZE:INSANITY:12d14 B:GAZE:LOSE_ALL:6d6 -F:SPIRIT | BASH_DOOR | EVIL | IM_POIS | -F:CAN_FLY | BASEANGBAND -S:1_IN_2 | -S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH | -S:BA_DARK | BO_MANA | BA_NETH | BA_ACID | BA_FIRE | BA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:EVIL +F:IM_POIS +F:SPIRIT +S:1_IN_2 +S:BA_ACID +S:BA_COLD +S:BA_DARK +S:BA_FIRE +S:BA_NETH +S:BLIND +S:BO_MANA +S:BRAIN_SMASH +S:CONF +S:DRAIN_MANA +S:FORGET +S:SCARE D:You will find it difficult to avoid being seen by this spirit! And D:once it has you in its sight, beware! @@ -18518,12 +31756,31 @@ B:TOUCH:UN_BONUS:12d12 B:TOUCH:UN_POWER:12d10 B:TOUCH:INSANITY:12d14 B:TOUCH:LOSE_ALL:6d6 -F:SPIRIT | CAN_FLY | REFLECTING | -F:SMART | BASH_DOOR | COLD_BLOOD | INVISIBLE | EMPTY_MIND | -F:EVIL | BASEANGBAND | CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR -S:1_IN_3 | -S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | -S:HEAL | TELE_AWAY | DARKNESS | TRAPS | FORGET | SHRIEK +F:ATTR_CLEAR +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:CHAR_CLEAR +F:CHAR_MULTI +F:COLD_BLOOD +F:EMPTY_MIND +F:EVIL +F:INVISIBLE +F:REFLECTING +F:SMART +F:SPIRIT +S:1_IN_3 +S:BLIND +S:BLINK +S:CONF +S:DARKNESS +S:DRAIN_MANA +S:FORGET +S:HEAL +S:SCARE +S:SHRIEK +S:TELE_AWAY +S:TRAPS D:Hopefully you will kill this spirit before you realise it exists. # Spirit of ickyness @@ -18537,12 +31794,24 @@ B:CRAWL:POISON:12d14 B:CRAWL:EAT_FOOD:12d14 B:TOUCH:ACID:13d15 B:HIT:HURT:13d15 -F:SPIRIT | BASEANGBAND | -F:EMPTY_MIND | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | -F:EMPTY_MIND -S:1_IN_4 | -S:DRAIN_MANA | BLIND | CONF | SCARE | S_KIN +F:BASEANGBAND +F:BASH_DOOR +F:EMPTY_MIND +F:EMPTY_MIND +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_4 +S:BLIND +S:CONF +S:DRAIN_MANA +S:SCARE +S:S_KIN D:A horrible slimy spirit, that seems to ooze evilness. I wouldn't get D:too close to it if I were you. @@ -18557,10 +31826,13 @@ B:BITE:HURT:12d12 B:BITE:HURT:12d12 B:BITE:HURT:12d8 B:BITE:HURT:12d8 -F:SPIRIT | BASEANGBAND | -F:ESCORT | ESCORTS | -F:OPEN_DOOR | BASH_DOOR -S:1_IN_2 | +F:BASEANGBAND +F:BASH_DOOR +F:ESCORT +F:ESCORTS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_2 S:S_KIN D:This spirit appears to have lots of friends! @@ -18575,11 +31847,22 @@ B:WAIL:TERRIFY:8d9 B:HIT:HURT:10d10 B:HIT:ABOMINATION:6d10 B:HIT:ABOMINATION:6d10 -F:SPIRIT | BASEANGBAND | -F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | -F:COLD_BLOOD | HURT_LITE | NO_CUT -S:1_IN_3 | -S:SCARE | HOLD | DARKNESS | SCARE +F:BASEANGBAND +F:COLD_BLOOD +F:EVIL +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:SPIRIT +F:UNDEAD +S:1_IN_3 +S:DARKNESS +S:HOLD +S:SCARE +S:SCARE D:It seems to have been woken from the dead, this spirit. It lumbers D:towards you, seeking to turn you into a form as hideous as its own! @@ -18595,9 +31878,20 @@ O:0:100:0:0 B:HIT:LOSE_STR:4d8 B:HIT:LOSE_STR:4d8 B:HIT:LOSE_STR:4d8 -F:SPIRIT | BASEANGBAND | DROP_2D2 | KILL_BODY | KILL_WALL | -F:BASH_DOOR | EVIL | GIANT | HURT_ROCK | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:EVIL +F:GIANT +F:HURT_ROCK +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:KILL_BODY +F:KILL_WALL +F:SPIRIT D:It is coming for you, this massive imposing tower of strength. D:It appears almost unstoppable! @@ -18611,12 +31905,27 @@ O:0:0:100:0 B:HIT:LOSE_INT:4d8 B:HIT:LOSE_INT:4d8 B:HIT:LOSE_INT:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | SMART | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_2 | -S:HASTE | TPORT | TELE_TO | BLIND | CONF | -S:BO_MANA | BO_FIRE | BO_COLD | BO_ELEC | +F:BASEANGBAND +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SMART +F:SPIRIT +S:1_IN_2 +S:BLIND +S:BO_COLD +S:BO_ELEC +S:BO_FIRE +S:BO_MANA +S:CONF +S:HASTE +S:TELE_TO +S:TPORT D:This spirit looks very clever, cunning almost. # Spirit of wisdom @@ -18629,12 +31938,24 @@ O:0:50:50:0 B:HIT:LOSE_WIS:4d8 B:HIT:LOSE_WIS:4d8 B:HIT:LOSE_WIS:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_2 | -S:HEAL | MIND_BLAST | CAUSE_4 | SCARE | -S:DRAIN_MANA | BRAIN_SMASH | FORGET | +F:BASEANGBAND +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +S:1_IN_2 +S:BRAIN_SMASH +S:CAUSE_4 +S:DRAIN_MANA +S:FORGET +S:HEAL +S:MIND_BLAST +S:SCARE D:This spirit has something of a priestly look about it. # Spirit of dexterity @@ -18647,10 +31968,18 @@ O:0:50:25:25 B:HIT:LOSE_DEX:4d8 B:HIT:LOSE_DEX:4d8 B:HIT:LOSE_DEX:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | SMART | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_1 | +F:BASEANGBAND +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SMART +F:SPIRIT +S:1_IN_1 S:ARROW_4 D:This spirit moves almost too quickly for you to see him. @@ -18664,8 +31993,16 @@ O:0:50:0:50 B:HIT:LOSE_CON:4d8 B:HIT:LOSE_CON:4d8 B:HIT:LOSE_CON:4d8 -F:EVIL | SPIRIT | BASEANGBAND | DROP_2D2 | BASH_DOOR | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS +F:BASEANGBAND +F:BASH_DOOR +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:SPIRIT D:This spirit moves slower than most, but thunders on and on D:towards you. @@ -18679,11 +32016,23 @@ O:70:10:10:10 B:HIT:LOSE_CHR:4d8 B:HIT:LOSE_CHR:4d8 B:HIT:LOSE_CHR:4d8 -F:SPIRIT | BASEANGBAND | DROP_2D2 | -F:OPEN_DOOR | EVIL | TAKE_ITEM | -F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS -S:1_IN_2 | -S:TRAPS | ARROW_3 | BLINK | TELE_TO | CONF +F:BASEANGBAND +F:DROP_2D2 +F:EVIL +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:SPIRIT +F:TAKE_ITEM +S:1_IN_2 +S:ARROW_3 +S:BLINK +S:CONF +S:TELE_TO +S:TRAPS D:There is something attractive about this spirit, and it seems D:to have a full purse. @@ -18699,9 +32048,15 @@ O:25:60:0:15 B:HIT:FIRE:10d8 B:HIT:FIRE:10d8 B:HIT:FIRE:10d8 -F:SPIRIT | BASEANGBAND | AI_ANNOY | IM_FIRE | AURA_FIRE | HAS_LITE -S:1_IN_2 | -S:BO_FIRE | BA_FIRE +F:AI_ANNOY +F:AURA_FIRE +F:BASEANGBAND +F:HAS_LITE +F:IM_FIRE +F:SPIRIT +S:1_IN_2 +S:BA_FIRE +S:BO_FIRE D:Flickering towards you, and then away, this spirit will burn you badly! # Spirit of icy cold @@ -18714,10 +32069,15 @@ O:25:60:0:15 B:HIT:COLD:10d8 B:HIT:COLD:10d8 B:HIT:COLD:10d8 -F:SPIRIT | BASEANGBAND | IM_COLD | AURA_COLD | -F:COLD_BLOOD | BASH_DOOR -S:1_IN_2 | -S:BO_COLD | BA_COLD +F:AURA_COLD +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:IM_COLD +F:SPIRIT +S:1_IN_2 +S:BA_COLD +S:BO_COLD D:The temperature around you drops as soon as you set eyes on this spirit. # Spirit of corrosion (acid) @@ -18730,9 +32090,14 @@ O:25:60:0:15 B:HIT:ACID:10d8 B:HIT:ACID:10d8 B:HIT:ACID:10d8 -F:SPIRIT | BASEANGBAND | IM_ACID | BASH_DOOR | KILL_TREES -S:1_IN_2 | -S:BO_ACID | BA_ACID +F:BASEANGBAND +F:BASH_DOOR +F:IM_ACID +F:KILL_TREES +F:SPIRIT +S:1_IN_2 +S:BA_ACID +S:BO_ACID D:The very fabric of the void heals itself where this spirit walks. # Spirit of shocking (electricity) @@ -18745,9 +32110,14 @@ O:25:60:0:15 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 -F:SPIRIT | BASEANGBAND | IM_ELEC | AURA_ELEC | BASH_DOOR -S:1_IN_2 | -S:BO_ELEC | BA_ELEC +F:AURA_ELEC +F:BASEANGBAND +F:BASH_DOOR +F:IM_ELEC +F:SPIRIT +S:1_IN_2 +S:BA_ELEC +S:BO_ELEC D:The air crackles as this spirit approaches, and you smell singed flesh. # Spirit of Valaraukar (Balrogs) @@ -18761,12 +32131,28 @@ B:HIT:FIRE:11d12 B:HIT:FIRE:11d12 B:CRUSH:HURT:10d12 B:TOUCH:UN_POWER -F:SPIRIT | CAN_FLY | KILL_WALL | AURA_FIRE | NONLIVING | -F:ONLY_ITEM | DROP_2D2 | EVIL | DEMON | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_FIRE | IM_ELEC | BASEANGBAND | HAS_LITE -S:1_IN_3 | -S:BLIND | CONF | SCARE | BR_FIRE +F:AURA_FIRE +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:DEMON +F:DROP_2D2 +F:EVIL +F:HAS_LITE +F:IM_ELEC +F:IM_FIRE +F:KILL_WALL +F:MOVE_BODY +F:NONLIVING +F:ONLY_ITEM +F:OPEN_DOOR +F:POWERFUL +F:SPIRIT +S:1_IN_3 +S:BLIND +S:BR_FIRE +S:CONF +S:SCARE D:Carrying a whip of fire, this spirit looks not dissimilar to a certain D:Balrog. @@ -18781,11 +32167,27 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:EXP_80:20d8 B:TOUCH:EXP_40:20d8 -F:SPIRIT | BASEANGBAND | REFLECTING | REGENERATE | -F:IM_ACID | IM_ELEC | IM_COLD | IM_FIRE | IM_POIS | RES_TELE | -F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL -S:1_IN_3 | -S:BLIND | HEAL | BA_DARK | HASTE | CONF +F:BASEANGBAND +F:BASH_DOOR +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_FIRE +F:IM_POIS +F:OPEN_DOOR +F:POWERFUL +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SMART +F:SPIRIT +F:TAKE_ITEM +S:1_IN_3 +S:BA_DARK +S:BLIND +S:CONF +S:HASTE +S:HEAL D:Deriving his strength from the shadows, this spirit D:steals only for the challenge. @@ -18800,14 +32202,36 @@ B:HIT:HURT:10d9 B:HIT:HURT:9d9 B:BITE:EXP_80:9d9 B:BITE:EXP_80:9d9 -F:SPIRIT | FORCE_SLEEP | CAN_FLY | -F:DROP_60 | DROP_4D2 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | SPIRIT -S:1_IN_3 | -S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | -S:BRAIN_SMASH | DARKNESS | BO_NETH +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:REGENERATE +F:RES_TELE +F:SPIRIT +F:SPIRIT +F:UNDEAD +S:1_IN_3 +S:BLIND +S:BO_NETH +S:BRAIN_SMASH +S:CAUSE_3 +S:CAUSE_4 +S:DARKNESS +S:DRAIN_MANA +S:HOLD +S:SCARE D:Your blood curdles and your bones chill as this spirit approaches. # Spirit of unresistability (hehehehe) @@ -18821,13 +32245,29 @@ B:HIT:SHATTER:18d10 B:HIT:SHATTER:18d10 B:HIT:LOSE_ALL:8d8 B:TOUCH:UN_POWER -F:BASEANGBAND | SPIRIT | SMART | -F:OPEN_DOOR | BASH_DOOR | POWERFUL | -F:RES_NEXU | RES_NETH | -F:NO_CONF | NO_SLEEP | NO_FEAR | -F:IM_POIS | IM_ELEC | IM_ACID | IM_COLD | -S:1_IN_2 | -S:BA_MANA | BR_PLAS | BR_TIME | ROCKET | HAND_DOOM | FORGET | BA_WATE +F:BASEANGBAND +F:BASH_DOOR +F:IM_ACID +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:OPEN_DOOR +F:POWERFUL +F:RES_NETH +F:RES_NEXU +F:SMART +F:SPIRIT +S:1_IN_2 +S:BA_MANA +S:BA_WATE +S:BR_PLAS +S:BR_TIME +S:FORGET +S:HAND_DOOM +S:ROCKET D:This spirit appears to be afraid of very little, and confident in its D:ability to destroy you. @@ -18842,11 +32282,20 @@ B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 -F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | -F:ANIMAL | NO_CONF | NO_SLEEP | -F:SPIRIT | BASEANGBAND -S:1_IN_2 | -S:BR_TIME | SLOW | HASTE | HOLD +F:ANIMAL +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SPIRIT +S:1_IN_2 +S:BR_TIME +S:HASTE +S:HOLD +S:SLOW D:All at once you see that which is to come and that which has gone before. # Spirit of Gold @@ -18860,12 +32309,29 @@ B:TOUCH:EAT_GOLD:7d15 B:TOUCH:EAT_GOLD:7d15 B:HIT:POISON:6d12 B:HIT:POISON:6d12 -F:ONLY_GOLD | SPIRIT | BASEANGBAND | -F:DROP_4D2 | DROP_4D2 | DROP_4D2 | REFLECTING | COLD_BLOOD | REGENERATE | -F:BASH_DOOR | MOVE_BODY | IM_ELEC | IM_COLD | IM_POIS | -F:RES_TELE | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP -S:1_IN_4 | -S:ARROW_4 | HEAL | FORGET +F:BASEANGBAND +F:BASH_DOOR +F:COLD_BLOOD +F:DROP_4D2 +F:DROP_4D2 +F:DROP_4D2 +F:IM_COLD +F:IM_ELEC +F:IM_POIS +F:MOVE_BODY +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:ONLY_GOLD +F:REFLECTING +F:REGENERATE +F:RES_TELE +F:SPIRIT +S:1_IN_4 +S:ARROW_4 +S:FORGET +S:HEAL D:It is the very essence of financial greed... # Spirit of doom @@ -18878,11 +32344,19 @@ O:0:10:90:0 B:HIT:HURT:14d14 B:HIT:HURT:14d14 B:HIT:HURT:14d14 -F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | NO_CONF | NO_SLEEP | -F:SPIRIT | BASEANGBAND | HAS_LITE -S:1_IN_2 | -S:HAND_DOOM | CAUSE_4 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:EVIL +F:HAS_LITE +F:NO_CONF +F:NO_SLEEP +F:OPEN_DOOR +F:SMART +F:SPIRIT +S:1_IN_2 +S:CAUSE_4 +S:DARKNESS +S:HAND_DOOM D:The very presence of this creature fills the air with an aura of doom. D:You feel waves of depression descending on you as it approaches. @@ -18895,12 +32369,24 @@ E:0:1:0:6:1:0 B:CLAW:HURT:14d10 B:CLAW:HURT:14d10 B:BITE:HURT:17d10 -F:INVISIBLE | CAN_FLY | SPIRIT | WEIRD_MIND | -F:PASS_WALL | POWERFUL | MOVE_BODY | -F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | SPIRIT -S:1_IN_2 | -S:BLIND | CONF | -S:BR_LITE | BR_DARK | BR_CONF +F:BASEANGBAND +F:CAN_FLY +F:EVIL +F:INVISIBLE +F:MOVE_BODY +F:NO_CONF +F:NO_SLEEP +F:PASS_WALL +F:POWERFUL +F:SPIRIT +F:SPIRIT +F:WEIRD_MIND +S:1_IN_2 +S:BLIND +S:BR_CONF +S:BR_DARK +S:BR_LITE +S:CONF D:This sprit seems to flicker in and out of this plane, and is a master D:of light and dark. @@ -18914,9 +32400,16 @@ O:10:90:0:0 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:OPEN_DOOR | BASH_DOOR | -F:EVIL | ORC | IM_POIS | ONLY_ITEM | -F:MORTAL | BASEANGBAND | HAS_LITE | SPIRIT +F:BASEANGBAND +F:BASH_DOOR +F:EVIL +F:HAS_LITE +F:IM_POIS +F:MORTAL +F:ONLY_ITEM +F:OPEN_DOOR +F:ORC +F:SPIRIT D:Stupid but strong, this spirit has an orcish aura about him. ### Here endeth the Spirits ### @@ -18932,23 +32425,42 @@ O:0:5:90:5 # Sorceror, not warrior B:HIT:HURT:1d1 B:HIT:HURT:1d1 -F:OPEN_DOOR | SMART | MALE | DROP_SKELETON | DROP_CORPSE -F:MORTAL | HAS_LITE | JOKEANGBAND | UNIQUE +F:DROP_CORPSE +F:DROP_SKELETON +F:HAS_LITE +F:JOKEANGBAND +F:MALE +F:MORTAL +F:OPEN_DOOR +F:SMART +F:UNIQUE # Trone, of course -F:CAN_FLY | REFLECTING | IM_FIRE +F:CAN_FLY +F:IM_FIRE +F:REFLECTING # Thorin -F:IM_ACID | FORCE_MAXHP +F:FORCE_MAXHP +F:IM_ACID # No cold or random gen... waiting on elven rings only at bottom of Erebor F:SPECIAL_GENE # Dig F:KILL_WALL # Obvious resistances -F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR +F:NO_CONF +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN # Well, he's been there a while -F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT +F:DROP_4D2 +F:DROP_GOOD +F:DROP_GREAT +F:ONLY_ITEM # Essence of speed, Manathrust, Noxious Cloud, and Fireflash -S:1_IN_1 | -S:HASTE | BO_MANA | BA_POIS | BA_FIRE +S:1_IN_1 +S:BA_FIRE +S:BA_POIS +S:BO_MANA +S:HASTE D:He looks like he is looking for something, and the flecks of dragon D:blood on his face tell you he means business! @@ -18963,12 +32475,27 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:POISON:1d8 B:TOUCH:EXP_40 -F:FORCE_SLEEP | FRIENDS | DROP_60 | -F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY | -F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | -F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT -S:1_IN_8 | -S:HOLD | SCARE | CAUSE_3 | DARKNESS +F:BASEANGBAND +F:BASH_DOOR +F:CAN_FLY +F:COLD_BLOOD +F:DROP_60 +F:EVIL +F:FORCE_SLEEP +F:FRIENDS +F:HURT_LITE +F:IM_COLD +F:IM_POIS +F:NO_CONF +F:NO_CUT +F:NO_SLEEP +F:OPEN_DOOR +F:UNDEAD +S:1_IN_8 +S:CAUSE_3 +S:DARKNESS +S:HOLD +S:SCARE D:An evil spirit from the marshlands, related to the mewlips. N:1078:Knight of the Swan @@ -18982,10 +32509,22 @@ B:HIT:HURT:10d8 B:HIT:HURT:10d8 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:MALE | FRIENDS | OPEN_DOOR | BASH_DOOR | -F:GOOD | DROP_SKELETON | DROP_CORPSE | SMART | PET | -F:IM_ACID | IM_COLD | RES_WATE | RES_NETH | -F:MORTAL | BASEANGBAND | HAS_LITE +F:BASEANGBAND +F:BASH_DOOR +F:DROP_CORPSE +F:DROP_SKELETON +F:FRIENDS +F:GOOD +F:HAS_LITE +F:IM_ACID +F:IM_COLD +F:MALE +F:MORTAL +F:OPEN_DOOR +F:PET +F:RES_NETH +F:RES_WATE +F:SMART D:A stately man dressed in armour emblazoned with a picture of a beautiful D:white swan, from Dol Amroth of old. @@ -19001,9 +32540,24 @@ B:EXPLODE:HURT:20d20 B:EXPLODE:HURT:20d20 B:EXPLODE:HURT:20d20 B:EXPLODE:HURT:20d20 -F:FORCE_MAXHP | NEVER_MOVE | IM_FIRE | IM_POIS | BASEANGBAND -F:NO_FEAR | NO_STUN | NO_CUT | NO_SLEEP | NO_CONF | RES_TELE -F:RES_NETH | AURA_FIRE | STUPID | EMPTY_MIND | NONLIVING -F:SPECIAL_GENE | FORCE_DEPTH | SUSCEP_COLD +F:AURA_FIRE +F:BASEANGBAND +F:EMPTY_MIND +F:FORCE_DEPTH +F:FORCE_MAXHP +F:IM_FIRE +F:IM_POIS +F:NEVER_MOVE +F:NONLIVING +F:NO_CONF +F:NO_CUT +F:NO_FEAR +F:NO_SLEEP +F:NO_STUN +F:RES_NETH +F:RES_TELE +F:SPECIAL_GENE +F:STUPID +F:SUSCEP_COLD D:An ensorcelled machine of Saruman's creation, this gnarled D:totem of blackened steel defends Orthanc from intruders. diff --git a/lib/mods/theme/edit/ra_info.txt b/lib/mods/theme/edit/ra_info.txt index 2220a4f0..bbf28db3 100644 --- a/lib/mods/theme/edit/ra_info.txt +++ b/lib/mods/theme/edit/ra_info.txt @@ -1529,14 +1529,16 @@ X:20:1 T:35:0:255 W:10:1:17 C:0:0:0:0 -F:SH_FIRE | RES_FIRE +F:RES_FIRE +F:SH_FIRE N:338 X:22:1 T:35:0:255 W:10:1:20 C:0:0:0:0 -F:SH_ELEC | RES_ELEC +F:RES_ELEC +F:SH_ELEC N:339 X:18:1 @@ -1949,7 +1951,8 @@ T:40:0:255 T:45:0:255 W:5:1:15 C:0:0:0:0 -F:SPELL_CONTAIN | WIELD_CAST +F:SPELL_CONTAIN +F:WIELD_CAST # High-level soft and hard armour and DSM can get nether immunity - Theme, adapted from FuryMod N:516 @@ -1978,4 +1981,4 @@ F:LEVELS # T:tval:min sval:max sval (up to 20 T: lines) # W:mininum player level to create it:rarity1:rarity2 # C:max to dam:max to hit:max to AC:max to pval -# F:flags \ No newline at end of file +# F:flags diff --git a/lib/mods/theme/edit/re_info.txt b/lib/mods/theme/edit/re_info.txt index c1fb01c8..2b111067 100644 --- a/lib/mods/theme/edit/re_info.txt +++ b/lib/mods/theme/edit/re_info.txt @@ -33,11 +33,35 @@ G:s:* I:%100:+1d+1:+0:+5:-5 W:+5:13:%30:%95:B F:DROP_SKELETON -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:DROP_SKELETON | UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF | -M:NO_SLEEP | EMPTY_MIND | COLD_BLOOD | STUPID | EVIL -O:GOOD | DROP_CORPSE | FRIEND | FRIENDS | ESCORT | ESCORTS | SMART | -O:DROP_GREAT | DROP_GOOD | RAND_25 | RAND_50 | MORTAL +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:DROP_SKELETON +M:EMPTY_MIND +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:STUPID +M:UNDEAD +O:DROP_CORPSE +O:DROP_GOOD +O:DROP_GREAT +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_25 +O:RAND_50 +O:SMART T:MF_ALL N:2:Zombie @@ -45,11 +69,36 @@ G:z:* I:%95:%110d%100:%90:+10:-5 W:+10:14:%70:%100:B F:DROP_CORPSE -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:DROP_CORPSE | UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF -M:NO_SLEEP | EVIL | EMPTY_MIND | COLD_BLOOD | STUPID | EVIL -O:GOOD | DROP_SKELETON | FRIEND | FRIENDS | ESCORT | ESCORTS | SMART -O:DROP_GREAT | DROP_GOOD | RAND_25 | RAND_50 | MORTAL +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:DROP_CORPSE +M:EMPTY_MIND +M:EVIL +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:STUPID +M:UNDEAD +O:DROP_GOOD +O:DROP_GREAT +O:DROP_SKELETON +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_25 +O:RAND_50 +O:SMART T:MF_ALL N:3:Lich @@ -60,15 +109,49 @@ B:TOUCH:LOSE_DEX:+0d+0 B:TOUCH:LOSE_DEX:+0d+0 B:TOUCH:UN_POWER:+0d+0 B:TOUCH:EXP_40:+0d+0 -F:DROP_SKELETON | SMART | R_CHAR_h | R_CHAR_p | R_CHAR_P | R_CHAR_O -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF -M:NO_SLEEP | SMART | EVIL | COLD_BLOOD -O:DROP_SKELETON | GOOD | DROP_CORPSE | FRIEND | FRIENDS | ESCORT | ESCORTS | -O:DROP_GREAT | RAND_25 | RAND_50 | MORTAL -S:1_IN_4 | -S:BLINK | TELE_TO | TELE_AWAY | BRAIN_SMASH | DRAIN_MANA | CAUSE_3 | -S:BLIND | HOLD | SLOW | SCARE +F:DROP_SKELETON +F:R_CHAR_O +F:R_CHAR_P +F:R_CHAR_h +F:R_CHAR_p +F:SMART +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:SMART +M:UNDEAD +O:DROP_CORPSE +O:DROP_GREAT +O:DROP_SKELETON +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_25 +O:RAND_50 +S:1_IN_4 +S:BLIND +S:BLINK +S:BRAIN_SMASH +S:CAUSE_3 +S:DRAIN_MANA +S:HOLD +S:SCARE +S:SLOW +S:TELE_AWAY +S:TELE_TO N:4:Spectral G:G:* @@ -77,12 +160,35 @@ W:+20:20:%10:%110:B B:*:EXP_20:+0d+0 B:*:EXP_20:+0d+0 F:DROP_CORPSE -H:UNDEAD | NONLIVING | R_CHAR_Z | R_CHAR_A | R_CHAR_E | R_CHAR_g -M:UNDEAD | IM_COLD | IM_POIS | NO_FEAR | NO_CONF -M:NO_SLEEP | PASS_WALL | EVIL | COLD_BLOOD -O:GOOD | DROP_CORPSE | FRIEND | FRIENDS | ESCORT | ESCORTS | -O:DROP_GREAT | EMPTY_MIND | RAND_50 | MORTAL -S:1_IN_5 | BLIND | HOLD | SCARE +H:NONLIVING +H:R_CHAR_A +H:R_CHAR_E +H:R_CHAR_Z +H:R_CHAR_g +H:UNDEAD +M:COLD_BLOOD +M:EVIL +M:IM_COLD +M:IM_POIS +M:NO_CONF +M:NO_FEAR +M:NO_SLEEP +M:PASS_WALL +M:UNDEAD +O:DROP_CORPSE +O:DROP_GREAT +O:EMPTY_MIND +O:ESCORT +O:ESCORTS +O:FRIEND +O:FRIENDS +O:GOOD +O:MORTAL +O:RAND_50 +S:1_IN_5 +S:BLIND +S:HOLD +S:SCARE T:MF_ALL N:5:Captain @@ -93,8 +199,14 @@ B:*:*:+0d+1 B:*:*:+0d+1 B:*:*:+0d+1 B:*:*:+0d+1 -F:R_CHAR_o | R_CHAR_y | R_CHAR_k | BASEANGBAND -M:FORCE_MAXHP | FRIENDS | SMART | DROP_1D2 +F:BASEANGBAND +F:R_CHAR_k +F:R_CHAR_o +F:R_CHAR_y +M:DROP_1D2 +M:FORCE_MAXHP +M:FRIENDS +M:SMART N:6:Chieftain G:*:* @@ -104,25 +216,52 @@ B:*:*:+1d+2 B:*:*:+1d+2 B:*:*:+1d+2 B:*:*:+1d+2 -F:R_CHAR_T | R_CHAR_P | R_CHAR_O | BASEANGBAND -M:FORCE_MAXHP | FRIENDS | SMART | DROP_1D2 +F:BASEANGBAND +F:R_CHAR_O +F:R_CHAR_P +F:R_CHAR_T +M:DROP_1D2 +M:FORCE_MAXHP +M:FRIENDS +M:SMART N:7:Shaman G:*:r I:+0:%90d%100:+10:%90:+0 W:+2:1:%90:%120:A -F:R_CHAR_o | R_CHAR_k | R_CHAR_n | BASEANGBAND -M:SMART | FORCE_MAXHP | DROP_1D2 +F:BASEANGBAND +F:R_CHAR_k +F:R_CHAR_n +F:R_CHAR_o +M:DROP_1D2 +M:FORCE_MAXHP +M:SMART O:FRIENDS -S:1_IN_6 | MISSILE | CAUSE_1 | CONF | BLINK +S:1_IN_6 +S:BLINK +S:CAUSE_1 +S:CONF +S:MISSILE N:8:Priest G:*:G I:+0:%90d%100:+10:%90:+0 W:+3:2:%90:%120:A -F:R_CHAR_T | R_CHAR_P | R_CHAR_O | BASEANGBAND -M:FRIENDS | SMART | FORCE_MAXHP | DROP_1D2 -S:1_IN_6 | CAUSE_2 | MISSILE | DARKNESS | CONF | SCARE | BLINK +F:BASEANGBAND +F:R_CHAR_O +F:R_CHAR_P +F:R_CHAR_T +M:DROP_1D2 +M:FORCE_MAXHP +M:FRIENDS +M:SMART +S:1_IN_6 +S:BLINK +S:CAUSE_2 +S:CONF +S:DARKNESS +S:MISSILE +S:SCARE N:9:Mage G:*:r @@ -132,24 +271,41 @@ B:*:*:+0d+0 B:*:*:+0d+0 B:HIT:HURT:=2d=8 B:HIT:HURT:=2d=8 -F:R_CHAR_O | BASEANGBAND -M:SMART | FORCE_MAXHP | DROP_1D2 +F:BASEANGBAND +F:R_CHAR_O +M:DROP_1D2 +M:FORCE_MAXHP +M:SMART O:FRIENDS -S:1_IN_6 | BA_COLD | BO_FIRE | TRAPS | HEAL | HOLD | S_MONSTER | TPORT +S:1_IN_6 +S:BA_COLD +S:BO_FIRE +S:HEAL +S:HOLD +S:S_MONSTER +S:TPORT +S:TRAPS N:10:Archer G:*:W I:+0:+0d+0:+0:+0:+0 W:+1:1:%100:%110:A -F:R_CHAR_y | R_CHAR_k | R_CHAR_O | R_CHAR_o | BASEANGBAND -S:1_IN_4 | ARROW_2 +F:BASEANGBAND +F:R_CHAR_O +F:R_CHAR_k +F:R_CHAR_o +F:R_CHAR_y +S:1_IN_4 +S:ARROW_2 N:11:Rogue G:*:b I:+2:+0d+0:+0:+10:-30 W:+1:2:%90:%100:A B:*:EAT_GOLD:+0d+0 -F:R_CHAR_y | R_CHAR_k | R_CHAR_o +F:R_CHAR_k +F:R_CHAR_o +F:R_CHAR_y # For townpeople N:12:Elven diff --git a/lib/mods/theme/edit/s_info.txt b/lib/mods/theme/edit/s_info.txt index 46c5cd9b..b3d8e485 100644 --- a/lib/mods/theme/edit/s_info.txt +++ b/lib/mods/theme/edit/s_info.txt @@ -261,7 +261,8 @@ G:70 N:47:Bearform-combat D:Ability to fight in bear form I:1000 -F:HIDDEN | AUTO_HIDE +F:AUTO_HIDE +F:HIDDEN N:52:Critical-hits D:Ability to deal critical hits with swords < 5lb diff --git a/lib/mods/theme/edit/set_info.txt b/lib/mods/theme/edit/set_info.txt index d36ce59c..716bf66d 100644 --- a/lib/mods/theme/edit/set_info.txt +++ b/lib/mods/theme/edit/set_info.txt @@ -18,10 +18,13 @@ N:0:Elven Gifts D:It is one of two Elven items once entrusted to Hobbits. # Phial of Galadriel P:1:2:1 -F:WIS | CHR | RES_DARK +F:CHR +F:RES_DARK +F:WIS # Sting P:88:2:2 -F:STEALTH | REGEN +F:REGEN +F:STEALTH # The Dragon Slayer @@ -30,7 +33,9 @@ N:1:Dragon Slayer D:It is one of two items rumoured to be the bane of dragons. # Bow of bard P:125:2:3 -F:DEX | CON | RES_FIRE +F:CON +F:DEX +F:RES_FIRE # Arrow of Bard P:63:2:5 F:SPEED @@ -42,13 +47,21 @@ N:2:The Trinity D:It is one of the 3 legendary daggers. # Dagger of Samwise P:66:3:1 -F:STR | KILL_DRAGON | REGEN | SH_FIRE +F:KILL_DRAGON +F:REGEN +F:SH_FIRE +F:STR # Dagger of Peregrin P:67:3:1 -F:KILL_DEMON | IM_COLD | CON +F:CON +F:IM_COLD +F:KILL_DEMON # Dagger of Meriadoc P:68:3:1 -F:KILL_UNDEAD | SH_ELEC | FLY | DEX +F:DEX +F:FLY +F:KILL_UNDEAD +F:SH_ELEC # Gothmog's Armoury -- Demonologists' set @@ -58,13 +71,20 @@ D:It is one of three items that once belonged to Gothmog, D:the High Captain of the Balrogs. # The demonblade of Gothmog P:181:3:7 -F:STR | CON | SPEED | VAMPIRIC +F:CON +F:SPEED +F:STR +F:VAMPIRIC # The demonshield of Gothmog P:182:3:0 -F:IM_FIRE | IM_COLD | SH_ELEC +F:IM_COLD +F:IM_FIRE +F:SH_ELEC # The demonhorn of Gothmog P:183:3:0 -F:ESP_EVIL | ESP_GOOD | AUTO_ID +F:AUTO_ID +F:ESP_EVIL +F:ESP_GOOD ### New sets added in Theme ### @@ -75,13 +95,16 @@ D:It is one of three items that once belonged to D:Thorin Oakenshield, King under the Mountain. # The small metal shield of Thorin P:30:3:2 -F:CHR | ESP_TROLL +F:CHR +F:ESP_TROLL # The golden harp of Thorin P:135:3:4 -F:INT | SUST_INT +F:INT +F:SUST_INT # The mithril helm of Thorin P:136:3:4 -F:WIS | SUST_WIS +F:SUST_WIS +F:WIS # Peregrin Took's gear - adapted from T-Plus by Ingeborg S. Norden @@ -90,10 +113,16 @@ D:It is one of two items that once belonged to the hobbit D:hero, Peregrin Took. # Chain Mail of Peregrin Took P:165:2:0 -F:RES_CONF | RES_NEXUS | SUST_STR +F:RES_CONF +F:RES_NEXUS +F:SUST_STR # Elven Cloak of Peregrin Took P:184:2:2 -F:DEX | SUST_DEX | CHR | SUST_CHR | SLOW_DIGEST | +F:CHR +F:DEX +F:SLOW_DIGEST +F:SUST_CHR +F:SUST_DEX # Ghan-buri-Ghan's Garb - suggested by ShinesmanOffWhite in the forums @@ -102,7 +131,8 @@ D:It is one of two items that once belonged to D:the leader of the Druedain. # The Filthy Rag of Ghan-Buri-Ghan P:189:2:0 -F:IM_COLD | IM_ACID +F:IM_ACID +F:IM_COLD # The Cloak of Ghan-buri-Ghan P:190:2:0 F:ESP_ALL @@ -114,7 +144,11 @@ D:It is one of three items belonging to the Kings of D:Gondor. # The Long Sword 'Anduril' P:83:3:0 -F:BRAND_ELEC | KILL_DEMON | KILL_DRAGON | SLAY_UNDEAD | IM_FIRE | +F:BRAND_ELEC +F:IM_FIRE +F:KILL_DEMON +F:KILL_DRAGON +F:SLAY_UNDEAD # The Black Banner of Gondor P:191:3:0 F:LITE3 @@ -128,10 +162,16 @@ N:8:Saruman's Travel Gear D:It is one of three items belonging to the Istari wizard Saruman. # The Mage Staff of Saruman P:192:3:0 -F:REFLECT | FREE_ACT +F:FREE_ACT +F:REFLECT # The Robe of Curunir P:193:3:0 -F:RES_FIRE | RES_ACID | RES_POIS | RES_DARK | RES_BLIND | RES_SOUND | +F:RES_ACID +F:RES_BLIND +F:RES_DARK +F:RES_FIRE +F:RES_POIS +F:RES_SOUND # The Palantir of Orthanc P:202:3:0 F:AUTO_ID @@ -142,13 +182,21 @@ N:9:Elendil's Heirlooms D:It is one of three items belonging to the House of Elendil. # The Ring of Barahir P:8:3:0 -F:RES_LITE | RES_BLIND | +F:RES_BLIND +F:RES_LITE # The Star of Elendil P:2:3:1 -F:STR | INT | WIS | DEX | CON | CHR | LUCK | +F:CHR +F:CON +F:DEX +F:INT +F:LUCK +F:STR +F:WIS # The Rod of Annuminas P:199:3:0 -F:RES_FEAR | ESP_EVIL +F:ESP_EVIL +F:RES_FEAR # Flame of Wrath - from Oangband @@ -156,10 +204,14 @@ N:10:Flame of Wrath D:It is one of two items infused with holy fire. # The Amulet of Annatar P:4:2:1 -F:WIS | IM_FIRE | RES_FEAR +F:IM_FIRE +F:RES_FEAR +F:WIS # The Morning Star 'Naurgil' P:115:2:4 -F:STR | SLAY_EVIL | SLAY_UNDEAD +F:SLAY_EVIL +F:SLAY_UNDEAD +F:STR # Light/Dark Set - from Oangband @@ -167,10 +219,12 @@ N:11:Shadow Ward D:It is one of two items rumoured to defy the Shadow. # The Soft Leather Armour 'Hithlomir' P:168:2:2 -F:SEARCH | RES_BLIND +F:RES_BLIND +F:SEARCH # The Set of Leather Gloves 'Cammithrim' P:53:2:2 -F:DEX | SUST_DEX +F:DEX +F:SUST_DEX # Eorl/Rohan Set - from Oangband @@ -182,7 +236,8 @@ P:100:2:1 F:FREE_ACT # The Metal Brigandine Armour of the Rohirrim P:21:2:0 -F:CON | REGEN +F:CON +F:REGEN # Gil-Galad's Set - from Oangband @@ -191,10 +246,13 @@ D:It is one of three pieces of the battle gear of Gil-Galad, D:mighty Elven king of old. # The Shield of Deflection of Gil-Galad P:169:3:0 -F:RES_FIRE | RES_POIS | SUST_CON +F:RES_FIRE +F:RES_POIS +F:SUST_CON # The Spear 'Aiglos' P:97:3:0 -F:SLAY_DEMON | RES_NETHER +F:RES_NETHER +F:SLAY_DEMON # The Mithril Helm of Gil-Galad P:26:3:0 #Why *shouldn't* warrior-types get a chance for AUTO_ID without penalties to luck before they kill Morgy? @@ -207,13 +265,19 @@ N:14:Dwarven Heritage D:It is one of three Dwarven items of legend. # The Arkenstone of Thrain P:3:3:0 -F:SUST_STR | FREE_ACT | SUST_CON +F:FREE_ACT +F:SUST_CON +F:SUST_STR # Mattock of Nain P:174:3:6 F:CON # Lochaber Axe of the Dwarves P:105:3:0 -F:IM_ACID | RES_SHARDS | SUST_DEX | SUST_WIS | REFLECT +F:IM_ACID +F:REFLECT +F:RES_SHARDS +F:SUST_DEX +F:SUST_WIS # Woodland Realm (bow of Legolas, staff of Thranduil, cap of Thranduil) @@ -221,10 +285,13 @@ N:15:Woodland Realm D:It is one of three items belonging to the Wood-elves of Mirkwood. # The Hard Leather Cap of Thranduil P:36:3:1 -F:SUST_INT | SUST_WIS | SPEED +F:SPEED +F:SUST_INT +F:SUST_WIS # The Long Bow of Legolas P:224:3:2 -F:SUST_DEX | SPEED +F:SPEED +F:SUST_DEX # The Quarterstaff of Thranduil P:74:3:0 # What can I say. I love archers. :P @@ -236,10 +303,14 @@ N:16:Gimli's Gear D:It is one of three items belonging to Gimli the dwarf. # The Small Metal Shield of Gimli P:132:3:0 -F:SUST_STR | SUST_CON | SUST_INT +F:SUST_CON +F:SUST_INT +F:SUST_STR # The Bearded Axe of Gimli P:133:3:0 -F:SLAY_EVIL | SLAY_GIANT | BRAND_FIRE +F:BRAND_FIRE +F:SLAY_EVIL +F:SLAY_GIANT # The Pair of Metal Shod Boots of Gimli P:180:3:5 F:LUCK diff --git a/lib/mods/theme/edit/st_info.txt b/lib/mods/theme/edit/st_info.txt index 585dc657..512258ca 100644 --- a/lib/mods/theme/edit/st_info.txt +++ b/lib/mods/theme/edit/st_info.txt @@ -247,7 +247,8 @@ N:6:Black Market A:30:0:1:2:3:4 O:25:26:27:28 G:7:D -F:ALL_ITEM | MEDIUM_LEVEL +F:ALL_ITEM +F:MEDIUM_LEVEL W:24 N:7:Home @@ -583,7 +584,8 @@ T:100:24:256 A:0:0:1:2:3:4 O:118:119:120:121 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:39:Hafted Smith @@ -591,7 +593,8 @@ T:100:21:256 A:0:0:1:2:3:4 O:122:123:124:125 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:40:Polearm Smith @@ -599,7 +602,8 @@ T:100:22:256 A:0:0:1:2:3:4 O:126:127:128:129 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:41:Sword Smith @@ -607,7 +611,8 @@ T:100:23:256 A:0:0:1:2:3:4 O:130:131:132:133 G:3:w -F:RANDOM | MEDIUM_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:42:Rare Jewelry Shop @@ -616,7 +621,10 @@ T:100:45:256 A:0:0:1:2:3:4 O:134:135:136:137 G:6:v -F:RANDOM | DEPEND_LEVEL | DEEP_LEVEL | FORCE_LEVEL +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:FORCE_LEVEL +F:RANDOM F:VERY_RARE W:10 @@ -626,7 +634,10 @@ T:100:45:256 A:0:0:1:2:3:4 O:138:139:140:141 G:6:y -F:RANDOM | DEPEND_LEVEL | MEDIUM_LEVEL | FORCE_LEVEL +F:DEPEND_LEVEL +F:FORCE_LEVEL +F:MEDIUM_LEVEL +F:RANDOM F:RARE W:20 @@ -635,8 +646,9 @@ T:100:30:256 A:0:0:1:2:3:4 O:142:143:144:145 G:2:r -F:RANDOM | MEDIUM_LEVEL F:COMMON +F:MEDIUM_LEVEL +F:RANDOM W:12 N:45:Rare Footwear Shop @@ -644,7 +656,9 @@ T:100:30:256 A:0:0:1:2:3:4 O:146:147:148:149 G:2:r -F:RANDOM | DEEP_LEVEL | MEDIUM_LEVEL +F:DEEP_LEVEL +F:MEDIUM_LEVEL +F:RANDOM F:VERY_RARE W:8 @@ -668,7 +682,9 @@ T:100:125:256 A:27:0:1:2:3:4 O:150:151:152:153 G:9:y -F:RANDOM | DEPEND_LEVEL | MEDIUM_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:24 N:47:Forbidden Library @@ -691,7 +707,9 @@ T:100:125:256 A:27:0:1:2:3:4 O:150:151:152:153 G:9:v -F:RANDOM | DEPEND_LEVEL | DEEP_LEVEL +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:RANDOM F:RARE W:12 @@ -699,7 +717,11 @@ N:48:Expensive Black Market A:0:0:1:2:3:4 O:154:155:156:157 G:7:v -F:RANDOM | ALL_ITEM | DEEP_LEVEL | DEPEND_LEVEL | MEDIUM_LEVEL +F:ALL_ITEM +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:49:Common Shop @@ -727,7 +749,9 @@ T:100:38:256 A:0:0:1:2:3:4 O:162:163:164:165 G:2:v -F:RANDOM | DEEP_LEVEL | DEPEND_LEVEL +F:DEEP_LEVEL +F:DEPEND_LEVEL +F:RANDOM F:VERY_RARE W:12 @@ -736,7 +760,9 @@ T:100:45:31 A:0:0:1:2:3:4 O:166:167:168:169 G:6:G -F:RANDOM | SHALLOW_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:RANDOM +F:SHALLOW_LEVEL F:VERY_RARE W:6 @@ -745,7 +771,9 @@ T:100:70:256 A:0:0:1:2:3:4 O:170:171:172:173 G:5:B -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:53:Potion Store @@ -754,7 +782,9 @@ T:100:72:256 A:0:0:1:2:3:4 O:174:175:176:177 G:5:B -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM W:12 N:54:Recaller @@ -762,7 +792,8 @@ I:100:Word of Recall A:33:0:1:2:3:0 O:82:83:84:85 G:+:b -F:RANDOM | COMMON +F:COMMON +F:RANDOM W:2 N:55:Master Archer @@ -777,7 +808,9 @@ T:50:18:256 A:0:0:1:2:3:4 O:178:179:180:181 G:3:g -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM F:RARE W:24 @@ -918,7 +951,9 @@ T:25:67:160 T:5:67:200 A:0:0:1:2:3:4 O:198:199:200:201 -F:RANDOM | MEDIUM_LEVEL | DEPEND_LEVEL +F:DEPEND_LEVEL +F:MEDIUM_LEVEL +F:RANDOM G:6:b W:12 @@ -1136,4 +1171,4 @@ N:88:Forge A:23:24:25:32:64:0 O:43:43:43:43 G:+:y -W:0 \ No newline at end of file +W:0 diff --git a/lib/mods/theme/edit/tr_info.txt b/lib/mods/theme/edit/tr_info.txt index 7a5eb3b7..aa3cdc3f 100644 --- a/lib/mods/theme/edit/tr_info.txt +++ b/lib/mods/theme/edit/tr_info.txt @@ -42,92 +42,128 @@ N:1:Weakness Trap I:2:100:5:5:2:0d0:b D:A poisoned needle weakens you! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:2:Weakness Trap I:5:100:5:5:20:0d0:b D:A poisoned needle seriously weakens you! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:3:Weakness Trap I:7:100:5:8:40:0d0:b D:A poisoned needle permanently weakens you! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:4:Intelligence Trap I:2:100:5:2:2:0d0:b D:A poisoned needle makes you feel stupid! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:5:Intelligence Trap I:5:100:5:5:20:0d0:b D:A poisoned needle makes you feel very stupid! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:6:Intelligence Trap I:7:100:5:8:40:0d0:b D:A poisoned needle makes you feel permanently stupid! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:7:Wisdom Trap I:2:100:5:2:2:0d0:b D:A poisoned needle makes you feel naive! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:8:Wisdom Trap I:5:100:5:5:20:0d0:b D:A poisoned needle makes you feel very naive! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:9:Wisdom Trap I:7:100:5:8:40:0d0:b D:A poisoned needle makes you feel permanently naive! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:10:Fumbling Fingers Trap I:2:100:5:2:2:0d0:b D:A poisoned needle makes you feel clumsy! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:11:Fumbling Fingers Trap I:5:100:5:5:20:0d0:b D:A poisoned needle makes you feel very clumsy! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:12:Fumbling Fingers Trap I:7:100:5:8:40:0d0:b D:A poisoned needle makes you feel permanently clumsy! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:13:Wasting Trap I:2:100:5:2:2:0d0:b D:A poisoned needle makes you feel sickly! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:14:Wasting Trap I:5:100:5:5:20:0d0:b D:A poisoned needle makes you feel very sickly! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:15:Wasting Trap I:7:100:5:8:40:0d0:b D:A poisoned needle makes you feel permanently sickly! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:16:Beauty Trap I:2:100:5:2:2:0d0:b D:A poisoned needle scars you! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:17:Beauty Trap I:5:100:5:5:20:0d0:b D:A poisoned needle scars you horribly! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:18:Beauty Trap I:7:100:5:8:40:0d0:b D:A poisoned needle scars you permanently! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR # # miscellaneous traps @@ -136,177 +172,244 @@ F:FLOOR | CHEST | DOOR N:20:Trap of Curse Weapon I:5:10:0:12:20:0d0:y D:Your weapon will never be the same... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:21:Trap of Curse Armour I:5:15:0:12:20:0d0:y D:Your armour doesn't exactly get better by setting off this trap... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:22:Earthquake Trap I:5:20:0:10:10:0d0:o D:The ceiling collapses around you! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:23:Poison Needle Trap I:1:50:50:3:2:0d0:r D:A poisoned needle pricks you! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:24:Summon Monster Trap I:2:50:40:4:2:0d0:v D:Monsters defend the memory of the owner... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:25:Summon Undead Trap I:4:25:40:6:10:0d0:v D:Undead rise from the grave to defend this! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:26:Summon Greater Undead Trap I:8:10:50:20:20:0d0:v D:Greater undead defend this! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:27:Teleport Trap I:3:100:50:3:2:0d0:w D:Now you know why nobody ever got close enough to disarm this trap... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:28:Paralysing Trap I:1:100:20:2:2:0d0:r D:You suddenly cannot move! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:29:Explosive Device I:3:100:80:0:3:3d8:r D:Ha! It explodes before your hands can illegally touch it! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:30:Teleport Item Trap I:3:50:50:3:5:0d0:w D:The item magically disappears from your greedy hands! -F:FLOOR | CHEST +F:CHEST +F:FLOOR N:31:Lose Memory Trap I:6:30:30:6:10:0d0:r D:You suddenly can't remember what you were doing here... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:32:Bitter Regret Trap I:9:15:20:9:20:0d0:r D:You already regret trying this... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:33:Bowel Cramps Trap I:1:90:20:1:6:0d0:r D:Your stomach twists with a sharp pang! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:34:Blindness/Confusion Trap I:4:100:50:4:6:0d0:r D:You suddenly can't see, and thinking is difficult too.... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:35:Aggravation Trap I:2:100:50:2:3:0d0:o D:Your hear a high-pitched humming noise... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:36:Multiplication Trap I:3:90:0:3:5:0d0:o D:The floor around you doesn't seem the same... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:37:Steal Item Trap I:3:100:50:3:6:0d0:y D:The chest seems to swell, while your backpack feels lighter.. -F:FLOOR | CHEST +F:CHEST +F:FLOOR N:38:Summon Fast Quylthulgs Trap I:8:50:10:10:25:0d0:v D:Parts of the owner seem to return from somewhere else, as you slow in awe. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:39:Trap of Sinking I:2:50:0:0:3:0d0:w D:A trapdoor opens up under you! -F:FLOOR | DOOR +F:DOOR +F:FLOOR N:40:Trap of Mana Drain I:4:100:50:3:4:0d0:r D:You suddenly can't think so clearly any more... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:41:Trap of Missing Money I:2:100:50:2:2:0d0:y D:Money isn't everything, they say... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:42:Trap of No Return I:5:20:10:4:8:0d0:y D:Do stay a while! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:43:Trap of Silent Switching I:4:100:50:3:6:0d0:y D:You suddenly are a different person! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:44:Trap of Walls I:6:100:50:2:10:0d0:o D:The room seems to shrink! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:45:Trap of Calling Out I:10:100:100:5:15:0d0:v D:You hear something coming closer, much closer. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:46:Trap of Sliding I:8:50:50:4:8:0d0:r D:Your feet seem to have a life of their own! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:47:Trap of Charges Drain I:6:100:70:2:3:0d0:y D:You feel as if you've just lost something... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:48:Trap of Stair Movement I:6:100:50:3:4:0d0:o D:The dungeon seems different... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:49:Trap of New Trap I:5:100:5:0:4:0d0:o D:Somehow, disarming isn't over, you feel... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:50:Trap of Scatter Items I:10:50:50:6:12:0d0:w D:You hear crashing sounds from all over the dungeon! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:51:Trap of Decay I:4:100:50:4:4:0d0:r D:Your stomach isn't empty, but suddenly you think of food. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:52:Trap of Wasting Wands I:6:100:40:4:5:0d0:y D:Your wands seem different... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:53:Trap of Filling I:10:100:0:10:25:0d0:o D:The whole room vibrates in a strange way... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:54:Trap of Drain Speed I:8:50:10:25:80:0d0:y D:You suddenly seem to have more time to self-reflect... -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR # # bolt traps @@ -315,112 +418,178 @@ F:FLOOR | CHEST | DOOR N:60:Lightning Bolt Trap I:2:80:5:3:2:2d8:g D:You are jolted with electricity! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:61:Poison Bolt Trap I:2:80:5:3:2:2d8:g D:A blast of poison gas hits you! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:62:Acid Bolt Trap I:2:80:5:3:2:2d8:g D:A jet of acid shoots out at you! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:63:Cold Bolt Trap I:2:80:5:3:2:2d8:g D:You are suddenly very cold! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:64:Fire Bolt Trap I:2:80:5:3:2:2d8:g D:You are suddenly very hot! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:65:Plasma Bolt Trap I:6:80:5:6:15:10d12:g D:A bolt of plasma hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:66:Water Bolt Trap I:4:80:5:5:8:5d10:g D:A gush of water hits you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:67:Light Bolt Trap I:4:80:5:5:8:5d10:g D:There is a sudden flash of light around you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:68:Dark Bolt Trap I:4:80:5:5:8:5d10:g D:A bolt of pure elemental darkness hits you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:69:Shards Bolt Trap I:6:80:5:6:15:6d10:g D:A blast of crystal shards hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:70:Sound Bolt Trap I:6:80:5:6:15:10d12:g D:A sudden roar of sound hurts your eardrums! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:71:Confusion Bolt Trap I:4:80:5:5:8:6d10:g D:A blast of confusion gas engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:72:Force Bolt Trap I:6:80:5:6:15:10d12:g D:A bolt of pure force hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:73:Inertia Bolt Trap I:6:80:5:6:15:10d12:g D:Your feet feel like lead! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:74:Mana Bolt Trap I:8:80:5:9:25:15d16:g D:A bolt of pure magic hits you! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:75:Ice Bolt Trap I:4:80:5:5:8:5d10:g D:A bolt of ice hits you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:76:Chaos Bolt Trap I:6:80:5:6:15:10d12:g D:A blast of raw chaos hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:77:Nether Bolt Trap I:8:80:5:9:25:15d16:g D:A bolt of negative energy hits you! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:78:Disenchantment Bolt Trap I:8:80:5:9:25:15d16:g D:There is a static feeling in the air... -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:79:Nexus Bolt Trap I:6:80:5:6:15:10d12:g D:A bolt of nexus hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:80:Time Bolt Trap I:8:80:5:9:25:15d16:g D:Suddenly, several months pass by in a second! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:81:Gravity Bolt Trap I:6:80:5:6:15:10d12:g D:Gravity suddenly warps around you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 # # ball traps @@ -429,92 +598,146 @@ F:FLOOR | CHEST | DOOR | LEVEL3 N:82:Lightning Ball Trap I:3:60:5:5:8:3d10:B D:A massive electrical charge shoots through you! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:83:Poison Ball Trap I:3:60:5:5:8:3d10:B D:A large cloud of poison gas envelops you! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:84:Acid Ball Trap I:3:60:5:5:8:3d10:B D:You are suddenly drenched in acid! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:85:Cold Ball Trap I:3:60:5:5:8:3d10:B D:A blast of hideously cold air envelops you! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:86:Fire Ball Trap I:3:60:5:5:8:3d10:B D:You are suddenly in the centre of a raging inferno! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:87:Plasma Ball Trap I:8:60:5:8:20:12d18:B D:You are engulfed in plasma! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:88:Water Ball Trap I:5:60:5:6:15:8d12:B D:A whirlpool engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:89:Light Ball Trap I:5:60:5:6:15:8d12:B D:A massive flash of light erupts around you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:90:Darkness Ball Trap I:5:60:5:6:15:8d12:B D:A large patch of darkness erupts around you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:91:Shards Ball Trap I:8:60:5:8:20:12d18:B D:A violent blast of crystal shards hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:92:Sound Ball Trap I:8:60:5:8:20:12d18:B D:BOOM! Your eardrums nearly explode! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:93:Confusion Ball Trap I:5:60:5:6:15:8d12:B D:You are enveloped in a cloud of confusion gas! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:94:Force Ball Trap I:8:60:5:8:20:12d18:B D:A violent blast of pure force smashes down around you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:95:Inertia Ball Trap I:8:60:5:8:20:12d18:B D:Suddenly, your entire body feels like lead! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:96:Mana Ball Trap I:10:60:5:10:30:16d20:B D:You are hit by a blast of pure magic! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:97:Ice Ball Trap I:5:60:5:6:15:8d12:B D:A massive blast of ice crystals engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL2 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL2 N:98:Chaos Ball Trap I:8:60:5:8:20:12d18:B D:A violent blast of raw chaos engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:99:Nether Ball Trap I:10:60:5:10:30:16d20:g D:A blast of energy from the netherworld engulfs you! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 # N:type:name # I:diff:prob:another:pval:minlevel:color @@ -523,82 +746,118 @@ F:FLOOR | CHEST | DOOR | LEVEL4 N:100:Disenchantment Ball Trap I:10:60:5:10:30:16d20:B D:You are hit by a blast of pure anti-magic! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:101:Nexus Ball Trap I:8:60:5:8:20:12d18:B D:A ball of nexus hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:102:Time Ball Trap I:10:60:5:10:30:16d20:B D:Suddenly, several years pass by in a second! -F:FLOOR | CHEST | DOOR | LEVEL4 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL4 N:103:Gravity Ball Trap I:8:60:5:8:20:12d18:B D:You suddenly feel gravity warp violently around you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:110:Arrow Trap I:2:100:0:5:2:0d0:R D:An arrow shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:111:Bolt Trap I:2:100:0:5:5:0d0:R D:A bolt shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:112:Seeker Arrow Trap I:2:100:0:6:10:0d0:R D:A seeker arrow shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:113:Seeker Bolt Trap I:2:100:0:6:12:0d0:R D:A seeker bolt shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:114:Poison Arrow Trap I:2:100:0:5:4:0d0:R D:A poisoned arrow shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:115:Poison Bolt Trap I:2:100:0:6:6:0d0:R D:A poisoned bolt shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:116:Poison Seeker Arrow Trap I:2:100:0:7:12:0d0:R D:A poisoned seeker arrow shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:117:Poison Seeker Bolt Trap I:2:100:0:7:15:0d0:R D:A poisoned seeker bolt shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:118:Broken Dagger Trap I:2:100:0:5:2:0d0:R D:An broken dagger shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:119:Dagger Trap I:2:100:0:5:5:0d0:R D:A dagger shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:120:Poison Broken Dagger Trap I:2:100:0:5:4:0d0:R D:A poisoned broken dagger shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:121:Poison Dagger Trap I:2:100:0:6:6:0d0:R D:A poisoned dagger shoots out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR # # multiple arrows/daggers traps @@ -607,98 +866,137 @@ F:FLOOR | CHEST | DOOR N:122:Arrows Trap I:4:100:0:7:16:0d0:R D:Some arrows shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:123:Bolts Trap I:4:100:0:7:18:0d0:R D:Some bolts shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:124:Seeker Arrow Trap I:5:100:0:8:20:0d0:R D:Some seeker arrows shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:125:Seeker Bolt Trap I:5:100:0:8:24:0d0:R D:Some seeker bolts shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:126:Poison Arrows Trap I:5:100:0:8:18:0d0:R D:Some poisoned arrows shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:127:Poison Bolt Trap I:6:100:0:8:20:0d0:R D:Some poisoned bolts shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:128:Poison Seeker Arrows Trap I:7:100:0:9:27:0d0:R D:Some poisoned seeker arrows shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:129:Poison Seeker Bolts Trap I:9:100:0:9:30:0d0:R D:Some poisoned seeker bolts shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:130:Broken Daggers Trap I:4:100:0:6:12:0d0:R D:Some broken daggers shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:131:Dagger Trap I:4:100:0:6:15:0d0:R D:Some daggers shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:132:Poison Broken Daggers Trap I:5:100:0:7:18:0d0:R D:Some poisoned broken daggers shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:133:Poison Daggers Trap I:6:100:0:7:23:0d0:R D:Some poisoned daggers shoot out at you. -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:140:Trap of Drop Item I:3:50:0:2:5:0d0:y D:A sudden sound startles you and you drop something! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:141:Trap of Drop Items I:5:50:0:5:12:0d0:y D:A sudden sound startles you and you drop several things! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:142:Trap of Drop Everything I:8:50:0:8:20:0d0:y D:A sudden sound startles you and you drop everything! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:158:Trap of Divine Anger I:6:100:5:0:15:0d0:G D:A voice booms out "Have a care, mortal!" -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:159:Trap of Divine Wrath I:9:50:5:0:30:0d0:G D:A voice booms out "Sacrilege!" -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR N:160:Hallucination Trap I:3:100:10:0:4:0d0:r D:Your vision is clouded by a blast of kaleidoscopic light! -F:FLOOR | CHEST | DOOR +F:CHEST +F:DOOR +F:FLOOR # Bolt traps N:161:Greater Magic Missile Trap I:6:80:5:6:75:25d20:g D:A greater magic missile hits you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 #N:162:Foulness Trap #I:6:80:5:6:15:10d12:g @@ -713,22 +1011,34 @@ F:FLOOR | CHEST | DOOR | LEVEL3 N:164:Trap of Holy Fire I:6:80:5:6:15:10d12:g D:Holy fire rises around you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:165:Trap of Hell Fire I:6:80:5:6:15:10d12:g D:Hellfire rises around you! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:166:Psi Bolt Trap I:6:80:5:6:15:10d12:g D:Your mind is suddenly blasted! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 N:167:Psi Drain Trap I:6:80:5:6:15:8d10:r D:You suddenly can't think clearly any more... -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 # Ball Traps @@ -743,38 +1053,57 @@ F:FLOOR | CHEST | DOOR | LEVEL3 N:169:Psi Ball Trap I:8:60:5:8:20:12d18:B D:Your brain is suddenly blasted! -F:FLOOR | CHEST | DOOR | LEVEL3 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL3 # Useful traps N:170:Acquirement Trap I:1:40:5:5:18:0d0:v D:Whoa! -F:FLOOR | DOOR +F:DOOR +F:FLOOR # More bolt traps N:171:Greater Lightning Bolt Trap I:3:60:5:3:6:6d6:g D:You are jolted with electricity! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:172:Greater Poison Bolt Trap I:3:60:5:3:6:6d6:g D:A blast of deadly poison gas hits you! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:173:Greater Acid Bolt Trap I:3:60:5:3:6:6d6:g D:A jet of acid shoots out at you! It burns severely! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:174:Greater Cold Bolt Trap I:3:60:5:3:6:6d6:g D:You are suddenly extremely cold! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 N:175:Greater Fire Bolt Trap I:3:60:5:3:6:6d6:g D:You are suddenly extremely hot! -F:FLOOR | CHEST | DOOR | LEVEL1 +F:CHEST +F:DOOR +F:FLOOR +F:LEVEL1 -- cgit v1.2.3 From 4fbb684dead05e8579046b997888abc6bb76af25 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Avoid hardcoding most artifact numbers --- lib/mods/theme/edit/a_info.txt | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index 2e5a1f43..f1e19dbf 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -286,6 +286,7 @@ F:IM_COLD F:INSTA_ART F:INT F:LUCK +F:RANDOM_POWER F:RES_BLIND F:SEE_INVIS F:SPEED @@ -319,6 +320,7 @@ F:IM_ELEC F:INSTA_ART F:INT F:LUCK +F:RANDOM_POWER F:REGEN F:RES_DISEN F:RES_POIS @@ -366,6 +368,8 @@ F:INT F:INVIS F:MANA F:PERMA_CURSE +F:RANDOM_POWER +F:RANDOM_RESIST F:REGEN F:RES_BLIND F:RES_DISEN @@ -559,6 +563,7 @@ W:30:3:200:30000 P:19:1d4:0:0:15 F:DEX F:HIDE_TYPE +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_CONF @@ -608,6 +613,7 @@ F:ACTIVATE F:CHR F:ESP_ORC F:HIDE_TYPE +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_DARK @@ -629,6 +635,7 @@ W:20:3:220:32000 P:14:1d4:-2:0:15 F:CHR F:HIDE_TYPE +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_ELEC @@ -651,6 +658,7 @@ F:ACTIVATE F:CON F:HIDE_TYPE F:INT +F:RANDOM_RESIST F:RES_ACID F:RES_CONF F:RES_POIS @@ -692,6 +700,7 @@ F:CON F:DEX F:HIDE_TYPE F:INT +F:RANDOM_RESIST F:STR F:WIS Z:teleport @@ -708,6 +717,7 @@ W:20:3:60:25000 P:11:1d1:-1:0:25 F:DEX F:HIDE_TYPE +F:RANDOM_RESIST F:RES_ACID F:RES_SHARDS F:SPECIAL_GENE @@ -752,6 +762,7 @@ F:ESP_ORC F:FREE_ACT F:HIDE_TYPE F:IM_ACID +F:RANDOM_RESIST F:RES_CHAOS F:RES_SOUND F:STR @@ -765,6 +776,7 @@ N:31:of Celegorm I:34:4:0 W:30:3:60:12000 P:4:1d2:0:0:20 +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_DARK @@ -783,6 +795,7 @@ I:34:5:0 W:40:9:120:160000 P:5:1d3:0:0:20 F:ESP_EVIL +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_ELEC @@ -876,6 +889,7 @@ F:ESP_EVIL F:ESP_NONLIVING F:FREE_ACT F:HIDE_TYPE +F:RANDOM_POWER F:SEE_INVIS F:STR D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which @@ -894,6 +908,7 @@ F:ESP_ORC F:ESP_TROLL F:HIDE_TYPE F:INT +F:RANDOM_RESIST F:RES_BLIND F:WIS D:The hunting cap of King Thranduil, to whose ears come all the secrets of @@ -1025,6 +1040,8 @@ F:ACTIVATE F:CON F:HIDE_TYPE F:LITE1 +F:RANDOM_POWER +F:RANDOM_RESIST F:REGEN F:RES_BLIND F:RES_CHAOS @@ -1121,6 +1138,7 @@ F:CHR F:DEX F:FREE_ACT F:HIDE_TYPE +F:RANDOM_POWER F:RES_ACID F:RES_COLD F:RES_FIRE @@ -1173,6 +1191,7 @@ F:HIDE_TYPE F:INT F:INVIS F:LUCK +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_FIRE @@ -1360,6 +1379,7 @@ F:DEX F:FREE_ACT F:HIDE_TYPE F:LUCK +F:RANDOM_POWER F:RES_ACID F:SHOW_MODS a:BO_MISS_2 @@ -1414,6 +1434,7 @@ P:6:1d1:0:0:20 F:CLIMB F:CON F:HIDE_TYPE +F:RANDOM_RESIST F:RES_FEAR F:SPEED F:STR @@ -1462,6 +1483,7 @@ F:DEX F:FREE_ACT F:HIDE_TYPE F:INT +F:RANDOM_RES_OR_POWER F:SEE_INVIS F:SHOW_MODS F:SLAY_GIANT @@ -1509,6 +1531,7 @@ F:ACTIVATE F:BRAND_FIRE F:LEVELS F:LITE1 +F:RANDOM_RESIST F:RES_FIRE F:SHOW_MODS a:BO_FIRE_1 @@ -1524,6 +1547,7 @@ P:0:1d4:4:6:0 F:ACTIVATE F:BRAND_COLD F:LEVELS +F:RANDOM_RESIST F:RES_COLD F:SHOW_MODS a:BO_COLD_1 @@ -1539,6 +1563,7 @@ P:0:1d4:4:6:0 F:ACTIVATE F:BRAND_ELEC F:LEVELS +F:RANDOM_RESIST F:RES_ELEC F:SHOW_MODS a:BO_ELEC_1 @@ -1658,6 +1683,7 @@ F:BRAND_FIRE F:ESP_ORC F:HIDE_TYPE F:LITE1 +F:RANDOM_RES_OR_POWER F:RES_FIRE F:RES_LITE F:SEARCH @@ -1701,6 +1727,7 @@ F:ESP_DRAGON F:ESP_ORC F:HIDE_TYPE F:LITE1 +F:RANDOM_RES_OR_POWER F:RES_COLD F:RES_COLD F:RES_DARK @@ -1727,6 +1754,7 @@ F:FREE_ACT F:HIDE_TYPE F:KILL_DRAGON F:MUST2H +F:RANDOM_RES_OR_POWER F:REGEN F:RES_FIRE F:RES_POIS @@ -1757,6 +1785,7 @@ F:HIDE_TYPE F:INFRA F:KILL_DRAGON F:MUST2H +F:RANDOM_RES_OR_POWER F:RES_CHAOS F:RES_FIRE F:SEE_INVIS @@ -1917,6 +1946,7 @@ F:FREE_ACT F:HIDE_TYPE F:LITE1 F:LUCK +F:RANDOM_RES_OR_POWER F:RES_DISEN F:RES_FEAR F:RES_FIRE @@ -2035,6 +2065,7 @@ F:ESP_UNDEAD F:FREE_ACT F:LEVELS F:LITE1 +F:RANDOM_RESIST F:RES_LITE F:SEE_INVIS F:SHOW_MODS @@ -2058,6 +2089,7 @@ P:0:2d5:9:11:0 F:BLESSED F:BLOWS F:INT +F:RANDOM_RES_OR_POWER F:RES_CHAOS F:RES_DISEN F:RES_NEXUS @@ -2520,6 +2552,7 @@ F:FREE_ACT F:HIDE_TYPE F:HOLD_LIFE F:IM_ACID +F:RANDOM_POWER F:REGEN F:RES_NETHER F:SEE_INVIS @@ -2573,6 +2606,7 @@ F:HOLD_LIFE F:KILL_UNDEAD F:LITE1 F:LUCK +F:RANDOM_RES_OR_POWER F:RES_DISEN F:RES_FEAR F:RES_MORGUL @@ -2733,6 +2767,8 @@ F:COULD2H F:FREE_ACT F:HIDE_TYPE F:KILL_DRAGON +F:RANDOM_POWER +F:RANDOM_RESIST F:RES_ACID F:RES_COLD F:RES_ELEC @@ -2805,6 +2841,7 @@ F:CHR F:HIDE_TYPE F:HOLD_LIFE F:INT +F:RANDOM_POWER F:RES_FIRE F:RES_NETHER F:SEARCH @@ -2867,6 +2904,7 @@ F:ESP_ORC F:ESP_TROLL F:HIDE_TYPE F:INFRA +F:RANDOM_RESIST F:REGEN F:RES_COLD F:RES_LITE @@ -2951,6 +2989,7 @@ W:50:25:110:50000 P:0:0d0:10:14:0 F:ACTIVATE F:HIDE_TYPE +F:RANDOM_RES_OR_POWER F:RES_FIRE F:SHOW_MODS F:SPEED -- cgit v1.2.3 From d1f01115fe9df36800191f1aa55d3ee45eb8cd02 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 27 Mar 2016 15:46:59 +0200 Subject: Move "drops artifact N at %chance" to edit r_info --- lib/mods/theme/edit/r_info.txt | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index 87294e8b..f238fec8 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -130,6 +130,7 @@ # S: spell frequency | # S: spell type | spell type | etc # D: Description +# A: a_ptr_index : %chance # 'N' indicates the beginning of an entry. The serial number must # increase for each new item. Entry 0 is used for the player. @@ -18728,6 +18729,7 @@ I:130:80d30:20:100:60 W:49:2:1400:25000 E:1:1:1:2:1:1 O:10:40:40:10 +A:84:50 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 @@ -22496,6 +22498,7 @@ I:120:70d100:100:100:0 W:60:1:1600:35000 E:1:1:1:2:1:1 O:0:0:100:0 +A:202:30 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 @@ -23298,6 +23301,7 @@ I:130:100d85:100:100:50 W:75:6:420000:35000 E:1:1:1:2:1:1 O:50:50:0:0 +A:26:50 B:HIT:HURT:12d15 B:HIT:HURT:12d15 B:HIT:HURT:12d15 @@ -25666,6 +25670,7 @@ I:130:120d100:100:140:0 W:95:1:17000:43000 E:1:1:1:2:1:1 O:0:100:0:0 +A:123:50 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:CRUSH:HURT:8d12 @@ -26265,6 +26270,7 @@ I:130:30d100:20:100:80 W:50:3:13000:30000 E:1:1:1:2:1:1 O:0:50:50:0 +A:71:60 B:HIT:FIRE:6d12 B:HIT:FIRE:6d12 B:CRUSH:HURT:5d12 -- cgit v1.2.3 From 7137a17f77fd3b6c3bbcefa2d621b3a11f161679 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove monster memory Instead of having monster memory, the player automatically knows everything about all monsters from the start. --- lib/mods/theme/edit/a_info.txt | 2 -- lib/mods/theme/edit/ba_info.txt | 6 +----- lib/mods/theme/edit/k_info.txt | 13 ------------- lib/mods/theme/edit/st_info.txt | 3 +-- lib/mods/theme/help/defines.txt | 1 - lib/mods/theme/help/m_divin.txt | 2 +- lib/mods/theme/help/m_music.txt | 3 +-- 7 files changed, 4 insertions(+), 26 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index f1e19dbf..b822ab60 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -1067,7 +1067,6 @@ N:43:of Numenor I:33:12:3 W:60:30:40:50000 P:0:1d1:0:0:18 -F:ACTIVATE F:CHR F:DEX F:DRAIN_MANA @@ -1084,7 +1083,6 @@ F:RES_SOUND F:SEARCH F:SEE_INVIS F:SPEED -a:NUMENOR D:A crown of massive gold, set with wondrous jewels of thought and warding, D:worn by the kings of ancient Numenor. Its wearer may go into battle D:always knowing what he faces - unless his own folly blinds him to the diff --git a/lib/mods/theme/edit/ba_info.txt b/lib/mods/theme/edit/ba_info.txt index b0270989..c8c7f9c5 100644 --- a/lib/mods/theme/edit/ba_info.txt +++ b/lib/mods/theme/edit/ba_info.txt @@ -85,10 +85,6 @@ N:17:Look at busts of Kings C:0:0:0 I:5:0:l -N:18:Research monster -C:1600:1500:1400 -I:20:0:r - N:21:Get quest monster C:0:0:0 I:54:0:q @@ -257,4 +253,4 @@ I:18:2:f # Ask Bard for directions to Erebor N:66:Ask about Erebor C:0:0:0 -I:66:0:a \ No newline at end of file +I:66:0:a diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 055f9e5e..a4c5d2db 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -3277,19 +3277,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. -N:353:Probing -G:-:d -I:66:7:50 -W:40:0:15:4000 -A:40/4 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rod of knowledge which will tell you about nearby creatures' health. -D:If they are sleeping, the intrusion will wake them. - N:354:Recall G:-:d I:66:3:80 diff --git a/lib/mods/theme/edit/st_info.txt b/lib/mods/theme/edit/st_info.txt index 512258ca..d00e3415 100644 --- a/lib/mods/theme/edit/st_info.txt +++ b/lib/mods/theme/edit/st_info.txt @@ -218,7 +218,6 @@ T:100:40:7 I:100:Searching I:100:Cure Light Wounds # Rods -I:100:Probing I:25:& Wooden Rod~ of# # Book T:100:111:50 @@ -377,7 +376,7 @@ T:65:8:17 T:60:8:18 # Monstrous Compendium 11 T:55:8:19 -A:18:2:21:22:3:0 +A:0:2:21:22:3:0 O:94:95:96:97 G:+:g W:24 diff --git a/lib/mods/theme/help/defines.txt b/lib/mods/theme/help/defines.txt index 147e61a1..5093d994 100644 --- a/lib/mods/theme/help/defines.txt +++ b/lib/mods/theme/help/defines.txt @@ -396,7 +396,6 @@ TV_BOOK 111 /* spell books */ SV_ROD_ILLUMINATION 4 SV_ROD_MAPPING 5 SV_ROD_DETECTION 6 - SV_ROD_PROBING 7 SV_ROD_CURING 8 SV_ROD_HEALING 9 SV_ROD_RESTORATION 10 diff --git a/lib/mods/theme/help/m_divin.txt b/lib/mods/theme/help/m_divin.txt index df92c11b..e03bd334 100644 --- a/lib/mods/theme/help/m_divin.txt +++ b/lib/mods/theme/help/m_divin.txt @@ -26,7 +26,7 @@ There are six spells available for the divination school. These Spells are: Asks for an object and identifies it. At spell level 17 it identifies all objects in the inventory. At spell level 27 it identifies all objects in the inventory and in a - radius on the floor, as well as probing monsters in that radius. + radius on the floor. 4. [[[[[sReveal Ways] (school level 9) Detects the doors/stairs/ways in a certain radius around you. 5. [[[[[sVision] (school level 15) diff --git a/lib/mods/theme/help/m_music.txt b/lib/mods/theme/help/m_music.txt index 0f84f08f..40116252 100644 --- a/lib/mods/theme/help/m_music.txt +++ b/lib/mods/theme/help/m_music.txt @@ -61,8 +61,7 @@ of instrument contains a different family of musical songs: Consumes mana each turn. 5. [[[[[vClairaudience(IV)] (School level 25) Allows you to sense monster minds as long as you sing. - At level 10 it identifies all objects in a radius on the floor, - as well as probing monsters in that radius. + At level 10 it identifies all objects in a radius on the floor. Consumes mana each turn. #####GHorns -- cgit v1.2.3 From fa5083020d4cc4d6d7471b461c430d40ed36c02e Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove ANIM_DEAD monster spell It doesn't seem like it was ever implemented fully in the first place, i.e. it was only available to Possessors and Symbiants, not monsters. --- lib/mods/theme/edit/r_info.txt | 29 ----------------------------- 1 file changed, 29 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index f238fec8..fe18f2fa 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -5677,7 +5677,6 @@ F:RES_WATE F:STUPID F:UNDEAD S:1_IN_5 -S:ANIM_DEAD D:An evil cannibal spirit from the marshlands. It has been given D:additional power by necromantic magic, making it nearly invulnerable. # Wow, a dangerous icky thing :P @@ -11833,7 +11832,6 @@ F:SMART F:UNDEAD F:UNIQUE S:1_IN_5 -S:ANIM_DEAD S:S_KIN D:A ruler of mewlips. She might not be the most powerful of D:them all, but she is the smartest, and has her minions @@ -12779,7 +12777,6 @@ F:NO_SLEEP F:OPEN_DOOR F:UNDEAD S:1_IN_7 -S:ANIM_DEAD S:DARKNESS S:HOLD S:SCARE @@ -14202,7 +14199,6 @@ F:SMART F:TAKE_ITEM F:UNDEAD S:1_IN_3 -S:ANIM_DEAD S:BA_COLD S:BA_NETH S:BA_POIS @@ -15912,7 +15908,6 @@ F:ONLY_ITEM F:OPEN_DOOR F:SMART S:1_IN_3 -S:ANIM_DEAD S:BLIND S:BO_NETH S:CAUSE_3 @@ -17171,7 +17166,6 @@ F:SMART F:SMART F:UNDEAD S:1_IN_3 -S:ANIM_DEAD S:BLIND S:BLINK S:BRAIN_SMASH @@ -18107,7 +18101,6 @@ F:RES_NETH F:RES_NEXU F:RES_PLAS S:1_IN_6 -S:ANIM_DEAD S:BA_DARK S:BO_MANA S:DARKNESS @@ -18598,7 +18591,6 @@ F:SUSCEP_FIRE F:UNDEAD F:UNIQUE S:1_IN_3 -S:ANIM_DEAD S:BLIND S:BLINK S:BO_ACID @@ -18641,7 +18633,6 @@ F:ONLY_ITEM F:OPEN_DOOR F:SMART S:1_IN_2 -S:ANIM_DEAD S:BA_COLD S:BA_FIRE S:BLIND @@ -18869,7 +18860,6 @@ F:NO_SLEEP F:RES_TELE F:UNDEAD S:1_IN_2 -S:ANIM_DEAD S:BA_COLD S:BA_FIRE S:BO_ACID @@ -19169,7 +19159,6 @@ F:OPEN_DOOR F:UNDEAD F:UNIQUE S:1_IN_3 -S:ANIM_DEAD S:BLIND S:BRAIN_SMASH S:CAUSE_3 @@ -19389,7 +19378,6 @@ F:SMART F:TAKE_ITEM F:UNDEAD S:1_IN_6 -S:ANIM_DEAD S:BLINK S:CAUSE_3 S:MULTIPLY @@ -19563,7 +19551,6 @@ F:SUSCEP_FIRE F:UNDEAD F:UNIQUE S:1_IN_3 -S:ANIM_DEAD S:BA_FIRE S:BA_NETH S:BLIND @@ -19677,7 +19664,6 @@ F:ONLY_ITEM F:OPEN_DOOR F:SMART S:1_IN_2 -S:ANIM_DEAD S:BLIND S:CAUSE_3 S:CAUSE_4 @@ -19867,7 +19853,6 @@ F:RES_TELE F:SMART F:UNDEAD S:1_IN_3 -S:ANIM_DEAD S:BA_NETH S:BLIND S:CAUSE_3 @@ -21504,7 +21489,6 @@ F:RES_TELE F:SMART F:UNDEAD S:1_IN_3 -S:ANIM_DEAD S:BLIND S:BLINK S:BRAIN_SMASH @@ -22530,7 +22514,6 @@ F:SMART F:SPECIAL_GENE F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_ACID S:BA_CHAO S:BA_COLD @@ -22661,7 +22644,6 @@ F:RES_TELE F:TAKE_ITEM F:UNDEAD S:1_IN_3 -S:ANIM_DEAD S:BA_NETH S:BLIND S:BRAIN_SMASH @@ -22757,7 +22739,6 @@ F:RES_TELE F:SMART F:UNDEAD S:1_IN_3 -S:ANIM_DEAD S:BA_NETH S:BLIND S:BLINK @@ -23835,7 +23816,6 @@ F:SPECIAL_GENE F:UNDEAD F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_MANA S:BA_NETH S:BLINK @@ -24438,7 +24418,6 @@ F:OPEN_DOOR F:SMART F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_DARK S:BA_FIRE S:BA_MANA @@ -24492,7 +24471,6 @@ F:SMART F:SPECIAL_GENE F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_CHAO S:BA_DARK S:BA_FIRE @@ -24901,7 +24879,6 @@ F:SMART F:UNDEAD F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_NETH S:BA_WATE S:BO_ICEE @@ -25315,7 +25292,6 @@ F:SMART F:UNDEAD F:UNIQUE S:1_IN_3 -S:ANIM_DEAD S:BA_FIRE S:BA_MANA S:BA_NETH @@ -25863,7 +25839,6 @@ F:RES_TELE F:SMART F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_CHAO S:BA_DARK S:BA_FIRE @@ -26022,7 +25997,6 @@ F:RES_TELE F:SMART F:UNIQUE S:1_IN_3 -S:ANIM_DEAD S:BA_CHAO S:BA_DARK S:BA_MANA @@ -28576,7 +28550,6 @@ F:SUSCEP_FIRE F:UNDEAD F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_COLD S:BA_NETH S:BLIND @@ -28629,7 +28602,6 @@ F:SUSCEP_FIRE F:UNDEAD F:UNIQUE S:1_IN_2 -S:ANIM_DEAD S:BA_NETH S:BLIND S:BO_MANA @@ -31453,7 +31425,6 @@ F:SPECIAL_GENE F:SPIRIT F:UNIQUE S:1_IN_4 -S:ANIM_DEAD S:BA_CHAO S:BA_DARK S:BA_MANA -- cgit v1.2.3 From bc5fd67c4fa703d06c5c08435e65d439d513465d Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove WILD_SWAMP which was never implemented --- lib/mods/theme/edit/r_info.txt | 50 ------------------------------------------ 1 file changed, 50 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index fe18f2fa..4d53dd1d 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -3227,7 +3227,6 @@ F:HAS_EGG F:IMPRESED F:MORTAL F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO F:WILD_WOOD D:It is a hooded crow, camouflaged well for a swampland or forest. @@ -7021,7 +7020,6 @@ F:MORTAL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_POIS @@ -7145,7 +7143,6 @@ F:WILD_GRASS F:WILD_MOUNTAIN F:WILD_OCEAN F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO F:WILD_VOLCANO F:WILD_WASTE @@ -7400,7 +7397,6 @@ F:MOVE_BODY F:ONLY_GOLD F:OPEN_DOOR F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_11 S:SCARE @@ -7419,7 +7415,6 @@ F:BASH_DOOR F:CAN_SWIM F:MORTAL F:OPEN_DOOR -F:WILD_SWAMP F:WILD_TOO D:A creature that was once human, but is now as green as moss. @@ -7774,7 +7769,6 @@ F:NO_SLEEP F:ONLY_GOLD F:OPEN_DOOR F:STUPID -F:WILD_SWAMP F:WILD_TOO S:1_IN_4 S:SHRIEK @@ -7800,7 +7794,6 @@ F:NO_CUT F:STUPID F:SUSCEP_FIRE F:WILD_ONLY -F:WILD_SWAMP F:WILD_WOOD D:A carnivorous plant that is difficult to detect, until it suddenly snaps shut D:around its prey and releases paralysing enzymes to stop its struggles. @@ -7950,7 +7943,6 @@ F:MORTAL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_ACID @@ -8099,7 +8091,6 @@ F:EVIL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_12 S:MULTIPLY @@ -9160,7 +9151,6 @@ F:RAND_25 F:RES_NETH F:SUSCEP_ELEC F:UNDEAD -F:WILD_SWAMP F:WILD_TOO D:A cloud of evil, sentient mist. @@ -9731,7 +9721,6 @@ F:MOVE_BODY F:ONLY_GOLD F:OPEN_DOOR F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_7 S:SCARE @@ -10338,7 +10327,6 @@ F:DROP_CORPSE F:EVIL F:IM_ACID F:MORTAL -F:WILD_SWAMP F:WILD_TOO D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul D:monster that breeds on death. @@ -10930,7 +10918,6 @@ F:OPEN_DOOR F:REGENERATE F:TROLL F:WILD_MOUNTAIN -F:WILD_SWAMP F:WILD_TOO F:WILD_WOOD D:Trolls were created by Melkor in mockery of the Ents. This one is @@ -11135,7 +11122,6 @@ F:ONLY_ITEM F:OPEN_DOOR F:UNIQUE F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO D:An ogre renowned for acts of surprising cruelty, Lokkak is the leader of a large D:band of violent ogres. @@ -11432,7 +11418,6 @@ F:MORTAL F:MOVE_BODY F:ONLY_GOLD F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_5 S:BA_POIS @@ -11671,7 +11656,6 @@ F:DROP_CORPSE F:IM_POIS F:MORTAL F:ONLY_GOLD -F:WILD_SWAMP F:WILD_TOO D:A strange ox-like form with a huge head but a thin, weak neck. @@ -12118,7 +12102,6 @@ F:FORCE_SLEEP F:IM_POIS F:OPEN_DOOR F:WILD_MOUNTAIN -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_POIS @@ -13736,7 +13719,6 @@ F:OPEN_DOOR F:REGENERATE F:TROLL F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO D:Trolls are said to have been created by Melkor in mockery of D:the Ents. He reeks of brackish water and mud. @@ -14987,7 +14969,6 @@ F:NO_FEAR F:NO_SLEEP F:POWERFUL F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_5 S:BA_ACID @@ -15015,7 +14996,6 @@ F:FORCE_MAXHP F:FORCE_SLEEP F:IM_ACID F:OPEN_DOOR -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_ACID @@ -16258,7 +16238,6 @@ F:PASS_WALL F:POWERFUL F:RAND_50 F:SMART -F:WILD_SWAMP F:WILD_TOO S:1_IN_2 S:BLINK @@ -16558,7 +16537,6 @@ F:IM_ACID F:NO_CONF F:NO_SLEEP F:WILD_MOUNTAIN -F:WILD_SWAMP F:WILD_TOO S:1_IN_9 S:BR_ACID @@ -17267,7 +17245,6 @@ F:MORTAL F:MOVE_BODY F:ONLY_GOLD F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_5 S:BA_POIS @@ -17484,7 +17461,6 @@ F:OPEN_DOOR F:REGENERATE F:TROLL F:WILD_MOUNTAIN -F:WILD_SWAMP F:WILD_TOO F:WILD_WOOD D:Melkor created trolls in mockery of the Ents. A massive two-headed troll, @@ -17887,7 +17863,6 @@ F:MOVE_BODY F:ONLY_GOLD F:OPEN_DOOR F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_4 S:BO_FIRE @@ -19627,7 +19602,6 @@ F:MOVE_BODY F:ONLY_GOLD F:OPEN_DOOR F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_4 S:BA_FIRE @@ -20192,7 +20166,6 @@ F:EVIL F:IM_COLD F:IM_POIS F:MORTAL -F:WILD_SWAMP F:WILD_TOO F:WILD_WASTE F:WILD_WOOD @@ -20763,7 +20736,6 @@ F:MOVE_BODY F:ONLY_GOLD F:SUSCEP_FIRE F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_5 S:BA_POIS @@ -20987,7 +20959,6 @@ F:MORTAL F:MOVE_BODY F:ONLY_GOLD F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_5 S:BA_ACID @@ -21066,7 +21037,6 @@ F:MORTAL F:MOVE_BODY F:ONLY_GOLD F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_4 S:SCARE @@ -21100,7 +21070,6 @@ F:MOVE_BODY F:ONLY_GOLD F:RES_PLAS F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_4 S:BA_FIRE @@ -21141,7 +21110,6 @@ F:ONLY_GOLD F:RES_PLAS F:SMART F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_3 S:BA_FIRE @@ -21184,7 +21152,6 @@ F:ONLY_GOLD F:RES_PLAS F:SMART F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_3 S:BA_ACID @@ -21229,7 +21196,6 @@ F:RES_PLAS F:SMART F:WILD_OCEAN F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_3 S:BA_ACID @@ -21285,7 +21251,6 @@ F:RES_WATE F:SMART F:WILD_OCEAN F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_3 S:BA_ACID @@ -24766,7 +24731,6 @@ F:IM_COLD F:MORTAL F:RAND_50 F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO F:WILD_WASTE D:It is a strange frog adapted to cold environments. @@ -24788,7 +24752,6 @@ F:HAS_EGG F:IMPRESED F:IM_POIS F:MORTAL -F:WILD_SWAMP F:WILD_TOO F:WILD_WOOD D:It is a small lizard that usually lives in the @@ -24810,7 +24773,6 @@ F:DROP_CORPSE F:HURT_LITE F:IM_POIS F:MORTAL -F:WILD_SWAMP F:WILD_TOO F:WILD_WOOD D:A frog that seems to emit a strange dark light. @@ -24910,7 +24872,6 @@ F:HAS_EGG F:IMPRESED F:IM_ELEC F:MORTAL -F:WILD_SWAMP F:WILD_TOO F:WILD_WOOD D:It is a small lizard with powerful jaws which cause @@ -24934,7 +24895,6 @@ F:RAND_25 F:RAND_50 F:RES_NETH F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_NETH @@ -24958,7 +24918,6 @@ F:MORTAL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_NUKE @@ -24983,7 +24942,6 @@ F:MORTAL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_FIRE @@ -25008,7 +24966,6 @@ F:MORTAL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_DARK @@ -25033,7 +24990,6 @@ F:MORTAL F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_ELEC @@ -25057,7 +25013,6 @@ F:NO_CUT F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_SHAR @@ -25199,7 +25154,6 @@ F:NO_CUT F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_INER @@ -25223,7 +25177,6 @@ F:NO_CUT F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_CHAO @@ -25248,7 +25201,6 @@ F:NO_CUT F:RAND_25 F:RAND_50 F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BR_PLAS @@ -25329,7 +25281,6 @@ F:RAND_25 F:RAND_50 F:RES_WATE F:WEIRD_MIND -F:WILD_SWAMP F:WILD_TOO S:1_IN_10 S:BA_WATE @@ -29527,7 +29478,6 @@ F:MOVE_BODY F:ONLY_GOLD F:OPEN_DOOR F:WILD_SHORE -F:WILD_SWAMP F:WILD_TOO S:1_IN_9 S:SCARE -- cgit v1.2.3 From 5271c4676c2489766eb54db0fc53a7b471bed8ad Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove debug-only 'show all stats' code --- lib/mods/theme/help/debug.txt | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/debug.txt b/lib/mods/theme/help/debug.txt index 1fa0efd5..1d97bf2d 100644 --- a/lib/mods/theme/help/debug.txt +++ b/lib/mods/theme/help/debug.txt @@ -12,7 +12,7 @@ will not be scored if you use debug commands. ~~~~~100|Debug|Command List #####R=== Command List Summary === - *****debug.txt*1[a Autorestore] *****debug.txt*2[A Show all stats] + *****debug.txt*1[a Autorestore] *****debug.txt*3[b Teleport to target] *****debug.txt*4[B HP to zero] *****debug.txt*5[c Create object] *****debug.txt*6[C Create artifact] *****debug.txt*7[d Detect all] *****debug.txt*8[D Teleport to the wilderness] @@ -85,10 +85,6 @@ maximal legal value. ~~~~~1 [[[[[GAutorestore (a)] Restores all your stats. This includes HP, SP, hunger, lost levels, etc. -~~~~~2 -[[[[[GShow all stats (A)] - This brings up the Character status menu, where you can view - all the stats about your character. ~~~~~3 [[[[[GTeleport to target (b)] You first need to have a monster targeted, then you can use -- cgit v1.2.3 From 201bae59fda1a477c4e55fd1d85f2c09937ab948 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove wizard1.cc It seems an awful lot of cruddy almost-duplicate code with functionality that's a) almost never used, and b) has absolutely *no* game impact whatsoever. So: Away it goes. --- lib/mods/theme/help/debug.txt | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/debug.txt b/lib/mods/theme/help/debug.txt index 1d97bf2d..cdea423b 100644 --- a/lib/mods/theme/help/debug.txt +++ b/lib/mods/theme/help/debug.txt @@ -59,7 +59,7 @@ will not be scored if you use debug commands. ; (unused) ^S (unused) : (unused) ^T (unused) ' (unused) ^U (unused) - *****debug.txt*75[" Create spoiler] ^V (unused) + ^V (unused) , (unused) ^W (unused) < (unused) ^X (unused) . (unused) ^Y (unused) @@ -259,9 +259,6 @@ maximal legal value. 3 monster becomes pet 4 monster becomes companion You then point at an enemy and press space. -~~~~~75 -[[[[[GCreate spoiler (")] - Brings up a menu that allows you to create a spoiler file. ~~~~~81 [[[[[GLua script (>)] Allows you to run a Lua script. -- cgit v1.2.3 From ca3fab4c43e155494e7eddfede551f3ced7ddad0 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 20 Jun 2016 22:49:05 +0200 Subject: Remove a couple of debug.txt references to Lua --- lib/mods/theme/help/debug.txt | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/debug.txt b/lib/mods/theme/help/debug.txt index cdea423b..3cb444f4 100644 --- a/lib/mods/theme/help/debug.txt +++ b/lib/mods/theme/help/debug.txt @@ -53,7 +53,7 @@ will not be scored if you use debug commands. [ (unused) ^M (unused) ] (unused) ^N (unused) *****debug.txt*67[- Create object] ^O (unused) - *****debug.txt*69[_ The path to the god dark] ^P (unused) + ^P (unused) *****debug.txt*71[+ Gain a fate] ^Q (unused) *****debug.txt*73[= Align monster] ^R (unused) ; (unused) ^S (unused) @@ -63,7 +63,7 @@ will not be scored if you use debug commands. , (unused) ^W (unused) < (unused) ^X (unused) . (unused) ^Y (unused) - *****debug.txt*81[> Lua script] ^Z (unused) + ^Z (unused) \ (unused) | (unused) ` (unused) ~ (unused) *****debug.txt*91[/ Summon monster] *****debug.txt*92[? Help] @@ -242,10 +242,6 @@ maximal legal value. [[[[[GCreate object (-)] Allows you to create a new object where you stand. You must specify an object number from k_info.txt. -~~~~~69 -[[[[[GThe path to the god dark (_)] - Do not use this as it is used by DarkGod as a test for Lua - and will CRASH the game. You have been warned. ~~~~~71 [[[[[GGain a fate (+)] Unearth more of your prophecy. @@ -259,9 +255,6 @@ maximal legal value. 3 monster becomes pet 4 monster becomes companion You then point at an enemy and press space. -~~~~~81 -[[[[[GLua script (>)] - Allows you to run a Lua script. ~~~~~91 [[[[[GSummon monster (/)] Summons a random monster next to you. -- cgit v1.2.3 From ad2388b043f6ff47a8f50b1f7627d2d7e8a24345 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 12 Jun 2016 18:48:29 +0200 Subject: Fix dimensions of "prison" vault --- lib/mods/theme/edit/v_info.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/v_info.txt b/lib/mods/theme/edit/v_info.txt index 964f2b54..d5a92ee2 100644 --- a/lib/mods/theme/edit/v_info.txt +++ b/lib/mods/theme/edit/v_info.txt @@ -228,7 +228,7 @@ D:%........XXXXXXXXXXX.% D:%%%%%%%%%%%%%%%%%%%%%% N:12:Lesser vault (prison) -X:7:10:16:35 +X:7:10:15:35 D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% D:%.+..&..+..&..+..&..+..&..+..&..+.% D:%.###.#####.#####.#####.#####.###.% -- cgit v1.2.3 From c7544e07ecec46084970e708176a12d94ecf7bd0 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 22 Jun 2016 10:42:25 +0200 Subject: Remove unused "rate" field from store_type --- lib/mods/theme/edit/s_info.txt | 58 ------------------------------------------ 1 file changed, 58 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/s_info.txt b/lib/mods/theme/edit/s_info.txt index b3d8e485..2d42bf4a 100644 --- a/lib/mods/theme/edit/s_info.txt +++ b/lib/mods/theme/edit/s_info.txt @@ -14,7 +14,6 @@ # N:idx:name # D:desc # A:action mkey:action desc -# I:rate # E:exclusive skill:exclusive skill # O:skill:opposing skill%percent @@ -27,108 +26,91 @@ N:56:Magic-Device D:Eases the use of magical devices, such as wands, staves and rods D:It also helps pseudo-id of magic objects -I:1000 F:RANDOM_GAIN N:54:Spell-learning D:You should not see that ! that is a BUG! #A:18:Learn a spell from a realm -I:1000 F:HIDDEN N:41:Sorcery D:Ability to use all the magic schools as if their skill was sorcery D:But the price to channel that much magic is your health A:17:Cast a spell -I:1000 N:1:Conveyance D:Ability to learn and use spells from the Conveyance school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:RANDOM_GAIN N:2:Mana D:Ability to learn and use spells from the Mana school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:3:Fire D:Ability to learn and use spells from the Fire school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:4:Air D:Ability to learn and use spells from the Air school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:5:Water D:Ability to learn and use spells from the Water school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:6:Nature D:Ability to learn and use spells from the Nature school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:RANDOM_GAIN N:7:Earth D:Ability to learn and use spells from the Earth school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:10:Divination D:Ability to learn and use spells from the Divination school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:RANDOM_GAIN N:11:Temporal D:Ability to learn and use spells from the Temporal school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:14:Meta D:Ability to learn and use spells from the Meta school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:51:Mind D:Ability to learn and use spells from the Mind school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:55:Udun D:Ability to learn and use spells from the Udun school D:Spells use the intelligence stat A:17:Cast a spell -I:1000 F:HIDDEN N:13:Demonology D:Ability to use incantations from the Demonblades D:Spells use the intelligence stat A:17:Cast a spell -I:1000 N:31:Necromancy D:Ability to harness the powers of the dead D:Spells use the intelligence stat A:7:Use Necromancy -I:1000 F:RANDOM_GAIN G:60 @@ -136,31 +118,26 @@ N:34:Runecraft D:Ability to combine magic runes to create your own spells D:Runespells use the dexterity stat A:9:Use Runespells -I:1000 N:43:Thaumaturgy D:Ability to gain and cast innate spells D:Spells use the intelligence stat A:8:Cast a thaumaturgy spell -I:1000 F:RANDOM_GAIN N:15:Magic D:General ability to do magic, also affects mana reserves and D:magic device ability. Helps pseudo-id of magic objects A:19:Copy a spell -I:1000 F:RANDOM_GAIN N:45:Spell-power D:Ability to increase the power of spells -I:1000 N:59:Geomancy D:Ability to understand the raw elemental forces of nature and use D:them to your advantage. Most spells need Fire/Water/Earth/Air skills A:101:Use Geomancy -I:1000 # All magic skills affect magic skill f:Magic-Device:Magic%7 @@ -194,83 +171,66 @@ f:Thaumaturgy:Magic%6 N:16:Combat D:General ability to fight and to pseudo-id armour and weapons D:It also allows the use of heavier armour without penalties -I:1000 F:RANDOM_GAIN N:17:Weaponmastery D:General ability to use melee weapons -I:1000 F:RANDOM_GAIN N:18:Sword-mastery D:Ability to use swords -I:1000 N:19:Axe-mastery D:Ability to use axes -I:1000 N:20:Polearm-mastery D:Ability to use polearms -I:1000 N:21:Hafted-mastery D:Ability to use hafted weapons -I:1000 N:22:Backstab D:Ability to backstab fleeing and sleeping monsters to increase damage -I:1000 N:23:Archery D:General ability to use ranged weapons -I:1000 F:RANDOM_GAIN N:24:Sling-mastery D:Ability to use slings A:23:Fire piercing shots -I:1000 N:25:Bow-mastery D:Ability to use bows A:23:Fire piercing shots -I:1000 N:26:Crossbow-mastery D:Ability to use crossbows A:23:Fire piercing shots -I:1000 N:27:Boomerang-mastery D:Ability to use boomerangs -I:1000 N:58:Boulder-throwing D:Ability to make and throw boulders A:21:Tear down a wall to create boulders -I:1000 F:RANDOM_GAIN N:42:Barehand-combat D:Ability to fight barehanded -I:1000 F:RANDOM_GAIN G:70 N:47:Bearform-combat D:Ability to fight in bear form -I:1000 F:AUTO_HIDE F:HIDDEN N:52:Critical-hits D:Ability to deal critical hits with swords < 5lb -I:1000 N:57:Stunning-blows D:Ability to stun opponents when doing critical hits with hafted weapons > 5 lb -I:1000 # List of combat friendly skills @@ -317,26 +277,22 @@ f:Boulder-throwing:Combat%40 N:28:Spirituality D:General ability to use spiritual skills and also influence your Saving Throw -I:1000 F:RANDOM_GAIN N:53:Prayer D:Ability to learn and use spells from the gods' schools D:Spells use the wisdom stat and cost piety instead of mana A:17:Cast a spell -I:1000 N:12:Druidistic D:Ability to learn and use prayers from the Druidistic realm D:Nature powers use the wisdom stat A:1:Cast a druidistic spell -I:1000 N:29:Mindcraft D:Ability to focus the powers of the mind D:Mindpowers use the wisdom stat A:2:Use Mindcraft -I:1000 F:RANDOM_GAIN G:50 @@ -344,7 +300,6 @@ N:9:Music D:Ability to learn and sing songs D:Songs use the charisma stat A:17:Cast a spell -I:1000 f:Prayer:Spirituality%10 f:Druidistic:Spirituality%10 @@ -361,12 +316,10 @@ f:Music:Magic%10 N:30:Misc D:Not a real skill, it is only used to regroup some skills -I:0 N:33:Antimagic D:Ability to generate an antimagic field A:3:Use antimagic -I:1000 F:RANDOM_GAIN G:80 @@ -400,28 +353,23 @@ E:Thaumaturgy:Antimagic N:35:Sneakiness D:General ability at the sneakiness skills. D:It also affects the searching abilities -I:0 F:RANDOM_GAIN N:36:Stealth D:Ability to move unnoticed, silently -I:0 F:RANDOM_GAIN N:37:Disarming D:Ability to disarm the various traps -I:0 F:RANDOM_GAIN N:40:Stealing D:Ability to steal objects A:15:Steal object -I:0 N:46:Dodging D:Ability to dodge blows and bolts A:16:Check dodge chance -I:0 f:Stealth:Sneakiness%15 f:Disarming:Sneakiness%10 @@ -435,38 +383,32 @@ f:Dodging:Sneakiness%10 N:48:Monster-lore D:General ability at the monster related skills, ability to gain experience D:from friendly kills. It also affects the number of companions you can have -I:0 A:22:Turn pet into companion F:RANDOM_GAIN N:44:Summoning D:Ability to create totems from monsters and use them to summon monsters A:13:Manipulate totems -I:1000 F:RANDOM_GAIN G:60 N:49:Corpse-preservation D:Ability not to destroy the monsters' corpses when killing them -I:0 N:50:Possession D:Ability to incarnate into monsters A:11:Use the possession skill -I:0 N:8:Symbiosis D:Ability to enter in symbiosis with monsters unable to move by themselves D:Spells use the intelligence stat A:20:Use symbiotic powers -I:1000 F:RANDOM_GAIN G:70 N:32:Mimicry D:Ability to use cloaks of mimicry to change form A:6:Use Mimicry -I:1000 F:RANDOM_GAIN G:80 -- cgit v1.2.3 From 3dfd51d15686de33737a58fe74751122f272816a Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Thu, 23 Jun 2016 20:11:44 +0200 Subject: Remove 'alert_hitpoint' option; behave as if always set This actually preserves previous behavior since setting the warning threshold to 0% (default) has the same effect as disabling the alert entirely. --- lib/mods/theme/help/macrofaq.txt | 1 - lib/mods/theme/help/option.txt | 4 ---- lib/mods/theme/user/all.prf | 3 --- 3 files changed, 8 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/macrofaq.txt b/lib/mods/theme/help/macrofaq.txt index 035f674b..d285194c 100644 --- a/lib/mods/theme/help/macrofaq.txt +++ b/lib/mods/theme/help/macrofaq.txt @@ -1776,7 +1776,6 @@ options screen. rogue_like_commands use_old_target always_pickup -alert_hitpoint auto_scum #####G---------------------------------------------------------------------- diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt index 00ee15a4..96d84b86 100644 --- a/lib/mods/theme/help/option.txt +++ b/lib/mods/theme/help/option.txt @@ -171,10 +171,6 @@ off at will during the course of the game. even if this option is unset. (You may also inscribe an item with {.} to suppress its random-teleportation power, unless it is cursed.) -#####GAlert user to critical hitpoints [alert_hitpoint] - Produce a "bell" noise, and flushes all pending input, when your hitpoints - reach the warning point chosen elsewhere, preventing stupid deaths. - #####GAlert user to various failures [alert_failure] Produce a "bell" noise, and flushes all pending input, when various failures occur, as described above. diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf index 67671aa4..98b22fc5 100644 --- a/lib/mods/theme/user/all.prf +++ b/lib/mods/theme/user/all.prf @@ -62,9 +62,6 @@ X:disturb_minor # Option 'Disturb whenever random things happen' X:disturb_other -# Option 'Alert user to critical hitpoints' -Y:alert_hitpoint - # Option 'Alert user to various failures' Y:alert_failure -- cgit v1.2.3 From 68d77669646e9a51bb622bdced5be948c58791e2 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 17 Sep 2016 09:58:13 +0200 Subject: Remove unused fields in player_{class,race,race_mod} structs --- lib/mods/theme/edit/p_info.txt | 66 ------------------------------------------ 1 file changed, 66 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 8c807dcb..5c993abe 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -29,7 +29,6 @@ G:k:+1000:+1000:Magic-Device # C:D:1:titles # C:S:str:int:wis:dex:con:chr:mana:bonus blows # C:K:dis:dev:sav:stl:srh:fos:thn:thb -# C:X:dis:dev:sav:stl:srh:fos:thn:thb # C:P:hitdie:xp% # C:B:num:wgt:mul # C:C:(H|L):(H|L):base:pl:plus @@ -65,8 +64,6 @@ C:D:1:Baron C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:5 C:C:H:L:9000:2:40 C:P:9:0 @@ -222,8 +219,6 @@ C:D:1:Sorcerer C:D:1:Ipsissimus C:D:1:Archimage C:S:-5:3:0:1:-2:1:50:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:40:2 C:C:L:H:240000:1:5 C:P:0:30 @@ -417,8 +412,6 @@ C:D:1:Archer C:D:1:Archer C:D:1:Great Archer C:S:2:1:0:2:1:1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:35:4 C:C:H:L:9000:2:40 C:P:4:30 @@ -507,8 +500,6 @@ C:D:1:Master Thief C:D:1:Assassin C:D:1:Guildmaster C:S:2:1:-2:3:1:-1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:3 C:C:H:H:20000:2:40 C:P:6:25 @@ -615,8 +606,6 @@ C:D:1:Lorekeeper C:D:1:Loremaster C:D:1:Loremaster C:S:1:-2:1:1:0:1:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:30:3 C:C:H:L:9000:2:40 C:P:8:40 @@ -815,8 +804,6 @@ C:D:1:Negotiator C:D:1:Pacifist C:D:1:Peacemaker C:S:0:2:2:2:0:4:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:P:0:0 C:B:0:0:0 C:C:H:H:20000:2:40 @@ -875,8 +862,6 @@ C:D:1:Cardinal C:D:1:Inquisitor C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:4:35:3 C:C:L:H:10000:2:40 C:P:2:20 @@ -1022,8 +1007,6 @@ C:D:1:Baron C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 -C:K:10:10:0:1:10:10:10:10 -C:X:0:0:0:0:0:0:0:0 C:B:6:30:5 C:C:H:L:9000:2:40 C:P:9:0 @@ -1079,7 +1062,6 @@ R:D:Humans are the second born, the Edain. R:D:They are the basic race to which all others are compared. R:D:Average in ability, they can be any class. R:S:0:0:0:0:0:0:0 -R:K:0:0:0:0:0:10:0:0 R:P:10:100:0:1 R:E:1:1:1:2:1:1 R:C:Archer @@ -1093,7 +1075,6 @@ R:C:Warrior R:N:1:Half-Elf R:D:A crossbreed of elf and human, they get the best of the two races. R:S:0:1:1:1:-1:1:0 -R:K:2:3:3:1:6:11:-1:5 R:P:9:110:2:4 R:E:1:1:1:2:1:1 R:C:Archer @@ -1117,7 +1098,6 @@ R:D:Elves are the first born, the Eldar. R:D:More spiritual than physical beings, they are weaker than humans R:D:but are more intelligent. R:S:-1:2:2:1:-2:2:0 -R:K:5:6:6:2:8:12:-5:15 R:P:8:120:3:5 R:E:1:1:1:2:1:1 R:R:1:0 @@ -1141,7 +1121,6 @@ R:N:3:Hobbit R:D:An old but quiet race related to humans. R:D:They are small and quite weak but good at many things. R:S:-2:2:1:3:2:1:5 -R:K:15:18:18:5:12:15:-10:20 R:P:7:110:4:10 R:E:1:1:1:2:1:0 R:Z:create food @@ -1168,7 +1147,6 @@ R:N:4:Gnome R:D:Related to dwarves, Gnomes are between Dwarves and Hobbits in size. R:D:Very good at magic use, they are poor as fighters. R:S:-1:2:0:2:1:-2:2 -R:K:10:12:12:3:6:13:-8:12 R:P:8:135:4:13 R:E:1:1:1:2:1:1 R:Z:blink @@ -1190,7 +1168,6 @@ R:N:5:Dwarf R:D:The children of Aule, a strong but small race. R:D:Miners and fighters of legend. R:S:2:-2:2:-2:2:-3:0 -R:K:2:9:10:-1:7:10:15:0 R:P:11:125:5:16 R:E:1:1:1:2:1:1 R:Z:find secret passages @@ -1212,7 +1189,6 @@ R:k:+500:+000:Archery R:N:6:Orc R:D:Quite strong but not very smart. R:S:2:-1:0:1:1:-4:-3 -R:K:-3:-3:-3:-1:0:7:12:-5 R:P:10:110:3:25 R:E:1:1:1:2:1:1 R:Z:remove fear @@ -1234,7 +1210,6 @@ R:N:7:Troll R:D:They can bear the light of the sun. R:D:They are extremely strong and dumb. R:S:4:-4:-2:-4:3:-6:-4 -R:K:-5:-8:-8:-2:-1:5:20:-10 R:P:12:137:3:22 R:E:1:1:1:2:1:1 R:Z:berserk @@ -1256,7 +1231,6 @@ R:N:8:Dunadan R:D:The greatest of the Edain, humans in all respects but R:D:stronger, smarter and wiser. R:S:1:2:2:2:3:2:2 -R:K:4:5:5:2:3:13:15:10 R:P:10:180:0:1 R:E:1:1:1:2:1:1 R:R:1:0 @@ -1282,7 +1256,6 @@ R:D:Elves are the first born, the Eldar. R:D:High elves are the best of the Eldar, strong, fast, intellectual, though R:D:they sometimes lack wisdom. R:S:1:3:2:3:1:5:0 -R:K:4:20:20:4:3:14:10:25 R:P:10:200:4:7 R:E:1:1:1:2:1:1 R:R:1:0 @@ -1307,7 +1280,6 @@ R:N:10:Half-Ogre R:D:A crossbreed between a human and an ogre. R:D:They are similar to half-trolls, strong and dumb. R:S:3:-1:-1:-1:3:-3:-2 -R:K:-3:-5:-5:-2:-1:5:20:0 R:P:12:130:3:74 R:E:1:1:1:2:1:1 R:Z:set explosive rune @@ -1329,7 +1301,6 @@ R:N:11:Beorning R:D:A race of men shapeshifters. R:D:They have the unique power of being able to polymorph to bear forms. R:S:4:-2:-2:-1:3:-5:1 -R:K:-6:-8:-6:-2:-1:5:25:5 R:P:12:150:3:75 R:E:1:1:1:2:1:1 R:Z:turn into a bear @@ -1356,7 +1327,6 @@ R:D:Druedain are an ancient branch of the race of Men. R:D:Wiser and quicker than the Edain, but weaker and less intelligent. R:D:Not as pretty as their common human cousins, but sturdier. R:S:-2:-3:2:3:2:-2:1 -R:K:5:0:0:5:15:15:0:5 R:P:9:115:0:82 R:E:1:1:1:2:1:1 R:Z:poison dart @@ -1380,7 +1350,6 @@ R:N:13:Petty-Dwarf R:D:A nearly extinct subrace of dwarves. R:D:They prefer to live in the darkness. R:S:1:-1:2:0:2:-4:-5 -R:K:3:5:10:1:5:10:9:0 R:P:11:135:5:87 R:E:1:1:1:2:1:1 R:Z:detect doors and traps @@ -1403,7 +1372,6 @@ R:D:Elves are the first born, the Eldar. R:D:Dark elves are rare on Middle-earth and even though not evil R:D:they are not good. R:S:-1:3:2:2:-2:1:-2 -R:K:5:15:20:3:8:12:-5:10 R:P:9:150:5:69 R:E:1:1:1:2:1:1 R:Z:magic missile @@ -1430,7 +1398,6 @@ R:N:15:Ent R:D:Guardian of the forests of Middle-earth, summoned by Yavanna before R:D:even the elves awoke. It is said 'Trolls are strong, Ents are STRONGER'. R:S:10:-3:2:-5:11:-3:-2 -R:K:5:5:20:-6:5:4:15:5 R:P:14:210:5:95 R:E:1:1:1:2:1:1 R:Z:grow trees @@ -1468,7 +1435,6 @@ R:N:16:RohanKnight R:D:Humans from the land of Rohan, riding the great Mearas. R:D:Fast and powerful in battle. R:S:4:-2:3:1:4:2:0 -R:K:10:5:5:-8:1:1:5:5 R:P:10:220:0:84 R:E:1:1:1:2:1:1 R:Z:Rohan Knight's Powers @@ -1509,7 +1475,6 @@ R:N:17:Eagle R:D:A Great Eagle of Manwe, his most faithful servant. R:D:They have been given many gifts from their master. R:S:6:2:1:-2:3:6:4 -R:K:6:0:10:-16:30:10:0:0 R:P:12:300:5:89 R:E:0:1:0:4:1:1 R:R:1:0 @@ -1550,7 +1515,6 @@ R:D:Very strong and smart, but unstealthy. R:D:They cannot play instruments or wield weapons. # R:S:str:int:wis:dex:con:chr:luck R:S:3:2:2:-2:2:-5:-2 -R:K:5:5:5:-10:5:5:5:-20 R:P:9:250:5:100 R:E:0:1:0:6:1:1 R:R:1:0 @@ -1572,7 +1536,6 @@ R:k:+000:+000:Sneakiness R:N:19:Yeek R:D:The weakest of all the races, bad at everything except gaining levels quickly. R:S:-5:-5:-5:-5:-5:-5:-5 -R:K:-5:-5:-10:0:-5:0:-10:-10 R:P:6:25:2:29 R:E:1:1:1:2:1:1 R:C:Archer @@ -1597,7 +1560,6 @@ R:D:Elves are the first born, the Eldar. R:D:Wood Elves live in the great forests of Middle-earth. R:D:They are more dangerous but less wise than High Elves. R:S:2:2:-3:5:0:1:0 -R:K:5:6:6:5:8:12:-5:40 R:P:7:130:4:5 R:E:1:1:1:2:1:1 R:G:XTRA_MIGHT_BOW @@ -1627,7 +1589,6 @@ R:N:21:Maia R:D:An old race, dating from before the creation of Arda, the Maiar were R:D:created by Eru to help the Valar in their task. R:S:0:0:0:0:0:0:4 -R:K:0:0:0:0:0:10:0:0 R:P:10:100:0:91 R:E:1:1:1:2:1:1 R:G:NO_GOD @@ -1709,7 +1670,6 @@ R:D:The humans of the Southeast, servants of the Dark. R:D:They are traditional masters of many combat skills. R:D:Fanatical warriors, they do not trust magic. R:S:2:-2:-2:-2:2:-1:-1 -R:K:0:-5:-1:0:0:10:5:5 R:P:10:140:0:105 R:E:1:1:1:2:1:1 R:C:Archer @@ -1744,7 +1704,6 @@ R:D:corrupted by Melkor to serve his ends. # They all get an inherent CHR penalty, other stats depend on subrace. R:S:0:0:0:0:0:-1:0 # Again, here everything depends on subrace -R:K:0:0:0:0:0:0:0:0 R:P:10:170:3:109 # Everything at zero here, depends on type of demon. R:E:0:0:0:0:0:0 @@ -1792,7 +1751,6 @@ I: S:N:0: S:D:A:A normal member of the race. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 S:A:Beorning @@ -1824,7 +1782,6 @@ S:N:1:Vampire S:D:B:Vampires are powerful undead, wielding great powers. They still fear the S:D:B:sunlight and cannot easily satiate their hunger. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 S:A:Beorning @@ -1851,7 +1808,6 @@ S:N:2:Spectre S:D:B:Spectres only partially exist in the mortal world and so they can S:D:B:pass through walls. They are somewhat physically weak. S:S:-5:1:1:2:-3:-6:-3:105 -S:K:2:8:7:2:2:7:-5:-2 S:P:-4:80:3 S:E:0:0:0:0:0:0 S:A:Beorning @@ -1900,7 +1856,6 @@ S:N:3:Skeleton S:D:B:Yet an other kind of undead. Their physical 'body' is not very vulnerable S:D:B:to sharp things. S:S:0:-2:-2:0:1:-4:-3:70 -S:K:-5:-5:5:-1:-1:8:8:0 S:P:0:45:1 S:E:0:0:0:0:0:0 S:A:Beorning @@ -1945,7 +1900,6 @@ S:k:+000:+000:Archery S:N:4:Zombie S:D:B:Strong and dumb is a zombie. S:S:2:-6:-6:1:4:-5:-4:70 -S:K:-2:-2:5:-1:-1:2:5:0 S:P:3:45:1 S:E:0:0:0:0:0:0 S:A:Beorning @@ -1990,7 +1944,6 @@ S:k:+000:+000:Archery S:N:5:Barbarian S:D:A:Hardy members of their race, they are strong fighters but poor spellcasters. S:S:2:-3:-2:1:1:-3:1:50 -S:K:-2:-10:2:-2:0:1:12:5 S:P:1:25:0 S:E:0:0:0:0:0:0 S:A:Beorning @@ -2016,7 +1969,6 @@ S:N:6:Hermit S:D:A:Through years of isolation hermits can manage to increase their mana S:D:A:reserves but at the cost of an increased physical weakness. S:S:-3:1:1:-3:-3:1:0:120 -S:K:5:10:5:3:4:10:-5:-5 S:P:-3:20:1 S:E:0:0:0:0:0:0 S:A:Dark-Elf @@ -2048,7 +2000,6 @@ S:k:-500:+000:Archery S:N:8:LostSoul S:D:A:In some very rare occasions souls can come back from the Halls of Mandos. S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 S:G:ASTRAL @@ -2074,7 +2025,6 @@ S:O:70:12:25d3 S:N:9:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:D:A:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx S:S:0:0:0:0:0:0:0:100 -S:K:0:0:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 @@ -2086,7 +2036,6 @@ S:D:B:They are especially resistant to fire and with time learn S:D:B:to resist its effects entirely. They are stronger than other S:D:B:dragons and can prevent attacks from sapping their strength. S:S:3:0:0:0:0:0:0:100 -S:K:0:0:0:0:-2:2:5:0 S:P:0:0:1 S:E:0:0:0:0:0:0 S:A:Dragon @@ -2123,7 +2072,6 @@ S:D:B:liquid. They are especially resistant to acid and with time S:D:B:will come to resist its effects entirely. They look more S:D:B:beautiful than other dragons and are expert at protecting that. S:S:0:0:0:0:0:3:0:100 -S:K:2:0:1:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon @@ -2159,7 +2107,6 @@ S:D:B:vapours. They are especially resistant to poison and resist S:D:B:poison attacks exceptionally well. They are healthier and sturdier S:D:B:than other dragons and are not as susceptible to diseases. S:S:0:0:0:0:3:0:0:100 -S:K:0:0:2:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon @@ -2192,7 +2139,6 @@ S:D:B:These enormous creatures are wreathed in living lightning. S:D:B:They are especially nimble and agile, and their dexterity S:D:B:is not sapped easily. S:S:0:0:0:3:0:0:0:100 -S:K:3:0:0:2:1:0:0:0 S:P:0:0:1 S:E:0:0:0:0:0:0 S:A:Dragon @@ -2228,7 +2174,6 @@ S:D:B:These enormous dragons look like they'd been hewed from ice. S:D:B:They are the most cunning and calculating among their kind, S:D:B:and attacks against their intelligence are unlikely to succeed. S:S:0:3:0:0:0:0:0:100 -S:K:0:2:0:0:0:0:0:0 S:P:0:0:0 S:E:0:0:0:0:0:0 S:A:Dragon @@ -2265,7 +2210,6 @@ S:D:B:They are powerful undead beings and are thus wiser than other S:D:B:dragons. Wisdom-sapping and life-draining attacks are not S:D:B:very effective against them. S:S:0:0:3:0:0:0:0:100 -S:K:0:0:1:5:2:2:0:0 S:P:0:0:3 S:E:0:0:0:0:0:0 S:A:Dragon @@ -2303,7 +2247,6 @@ S:D:A:quick, scurrying feet, and winglike appendages on their S:D:A:slick, black backs. They are somewhat weak and sickly, S:D:A:but sly, cunning, and agile. S:S:-1:1:1:1:-1:-2:0:100 -S:K:2:0:1:2:2:20:0:0 S:P:1:20:1 S:E:1:1:1:2:1:1 S:A:Demon @@ -2335,7 +2278,6 @@ S:D:A:These birdlike demons' wings flap with blinding speed. S:D:A:They are somewhat physically weak, but may befuddle enemies S:D:A:so that they believe they'd never seen anything so beautiful. S:S:-2:0:0:0:0:+3:0:100 -S:K:0:0:1:-2:0:10:0:0 S:P:1:0:1 # R:E:weapons:torso:arms:finger:head:legs S:E:0:1:2:4:1:1 @@ -2367,7 +2309,6 @@ S:D:A:These doglike demons are one of the lowest forms of Morgoth's S:D:A:corrupted races, though their sense of smell is uncanny, and S:D:A:increases with experience. S:S:-1:0:0:0:-1:0:0:100 -S:K:2:0:2:0:5:30:0:0 S:P:0:-10:2 S:E:1:1:1:2:1:1 S:A:Demon @@ -2411,7 +2352,6 @@ S:D:A:They are clumsy and dumb, but very strong and stout, and S:D:A:resist the elements fairly well. S:S:2:-1:-2:-2:2:-1:0:100 # S:K:dis:dev:sav:stl:srh:fos:thn:thb -S:K:-1:0:0:-8:-2:-10:5:0 S:P:2:20:0 S:E:1:1:1:2:1:1 S:A:Demon @@ -2452,7 +2392,6 @@ S:D:A:As a result of their corruption, they develop a strange S:D:A:protective layer around them as they mature. S:S:-1:2:1:0:0:-3:0:100 # S:K:dis:dev:sav:stl:srh:fos:thn:thb -S:K:0:0:1:-10:2:10:0:0 S:P:2:10:0 S:E:1:1:1:2:1:1 S:A:Demon @@ -2485,7 +2424,6 @@ S:D:A:they learn more quickly and have more sophisticated magical S:D:A:powers. Their arrogant snarling, however, makes them quite S:D:A:unstealthy. S:S:1:1:1:1:1:-1:0:100 -S:K:2:0:2:-20:5:30:0:0 S:P:0:-20:2 S:E:1:1:1:2:1:1 S:A:Demon @@ -2535,7 +2473,6 @@ S:D:A:These slithering snakelike forms lack many physical S:D:A:advantages, but are no less deadly for it. Their magical S:D:A:abilities, stealth, and cunning are legendary. S:S:-3:5:5:5:-1:-6:0:200 -S:K:5:5:5:10:5:50:0:0 S:P:2:40:3 S:E:0:1:0:1:1:0 S:A:Demon @@ -2652,7 +2589,6 @@ S:D:A:Humanoid creatures with gill slits at the necks, S:D:A:they seem to flit in and out of existence. S:S:-2:1:1:3:-1:-1:2:150 # S:K:dis:dev:sav:stl:srh:fos:thn:thb -S:K:2:2:2:2:2:30:0:0 S:P:1:50:2 S:E:1:1:1:2:1:1 S:A:Demon @@ -2679,7 +2615,6 @@ S:D:A:These creatures resemble lions standing on two legs. S:D:A:Very strong and smart, they instill fear in all who S:D:A:encounter them and are afraid of nothing. S:S:2:1:1:-1:2:1:1:100 -S:K:0:0:4:-3:0:10:10:10 S:P:2:30:0 S:E:1:1:1:2:1:1 S:A:Demon @@ -2710,7 +2645,6 @@ S:D:A:They can be equally skilled in combat and S:D:A:magic; and they can temporarily assume the S:D:A:forms of true Balrogs. S:S:1:1:1:1:1:1:0:150 -S:K:1:1:1:1:1:20:15:10 S:P:3:50:2 S:E:1:1:1:2:1:1 S:A:Demon -- cgit v1.2.3 From f507d6fb86fe7cfaf4dec69afa36875a1a4aaae4 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 17 Sep 2016 09:58:13 +0200 Subject: Remove unused player_class::sense_* members --- lib/mods/theme/edit/p_info.txt | 8 -------- 1 file changed, 8 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 5c993abe..3137b7f1 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -65,7 +65,6 @@ C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 C:B:4:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR @@ -220,7 +219,6 @@ C:D:1:Ipsissimus C:D:1:Archimage C:S:-5:3:0:1:-2:1:50:0 C:B:4:40:2 -C:C:L:H:240000:1:5 C:P:0:30 C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic @@ -413,7 +411,6 @@ C:D:1:Archer C:D:1:Great Archer C:S:2:1:0:2:1:1:0:0 C:B:4:35:4 -C:C:H:L:9000:2:40 C:P:4:30 C:E:0:0:0:0:0:0 C:k:+1000:+800:Combat @@ -501,7 +498,6 @@ C:D:1:Assassin C:D:1:Guildmaster C:S:2:1:-2:3:1:-1:0:0 C:B:4:30:3 -C:C:H:H:20000:2:40 C:P:6:25 C:O:23:4:1d1 C:G:EASE_STEAL @@ -607,7 +603,6 @@ C:D:1:Loremaster C:D:1:Loremaster C:S:1:-2:1:1:0:1:0:0 C:B:4:30:3 -C:C:H:L:9000:2:40 C:P:8:40 C:E:0:0:0:0:0:0 C:k:+1000:+700:Combat @@ -806,7 +801,6 @@ C:D:1:Peacemaker C:S:0:2:2:2:0:4:0:0 C:P:0:0 C:B:0:0:0 -C:C:H:H:20000:2:40 C:Z:detect doors and traps C:E:-1:0:0:0:0:0 C:k:=0:=0:Combat @@ -863,7 +857,6 @@ C:D:1:Inquisitor C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 C:B:4:35:3 -C:C:L:H:10000:2:40 C:P:2:20 C:Z:detect curses C:G:GOD_FRIEND @@ -1008,7 +1001,6 @@ C:D:1:Duke C:D:1:Lord C:S:5:-2:-2:2:2:-1:0:3 C:B:6:30:5 -C:C:H:L:9000:2:40 C:P:9:0 C:R:30:0 C:F:RES_FEAR -- cgit v1.2.3 From 1173c144b06d5d2d3c9e6351af5e6f06cb843d4b Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move v_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 98375869..7ba48a75 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -27,9 +27,6 @@ M:r:14 # Maximum number of items in k_info.txt M:K:886 -# Maximum number of vaults in v_info.txt -M:V:108 - # Maximum number of terrain features in f_info.txt M:F:249 -- cgit v1.2.3 From fd6449ac75f553e32d2efa84c3cdfba88bb32d6e Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move ra_gen and ra_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 7ba48a75..04e87eae 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,9 +12,6 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of randart parts in ra_info.txt -M:Z:519 - # Maximum number of monsters in r_info.txt # WARNING ! add one more to the real count for the player ghost !! M:R:1081 -- cgit v1.2.3 From b329b2fd77e32112a08fc41e1be58b32648225cf Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move ow_info and ba_info into GameEditData --- lib/mods/theme/edit/misc.txt | 6 ------ 1 file changed, 6 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 04e87eae..4fa03332 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -45,12 +45,6 @@ M:U:176 # Maximum number of terrain types in wf_info.txt M:W:64 -# Maximum number of owners types in ow_info.txt -M:N:215 - -# Maximum number of building actions in ba_info.txt -M:B:70 - # Maximum number of store types in st_info.txt M:S:89 -- cgit v1.2.3 From 460513b54733dbc3b10274622d960b3c47f60e85 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Remove meta_class_info We replace it with a single number on the C:N: line which determines the display order of the classes. (That's all that meta_class_info effectively did.) --- lib/mods/theme/edit/misc.txt | 3 -- lib/mods/theme/edit/p_info.txt | 70 +++++------------------------------------- 2 files changed, 7 insertions(+), 66 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 4fa03332..2bd5a9bc 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -63,9 +63,6 @@ M:P:S:26 # Maximum number of class types in p_info.txt M:P:C:50 -# Maximum number of meta class types in p_info.txt -M:P:M:1 - # Maximum number of histories types in p_info.txt M:P:H:294 diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 3137b7f1..daec798d 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -51,7 +51,7 @@ G:k:+1000:+1000:Magic-Device # C:a:b:level:ability # C:a:O:tval:sval:xdy -C:N:0:Warrior +C:N:0:0:Warrior C:D:0:Simple fighters, they hack away with their trusty weapon. C:D:1:Rookie C:D:1:Soldier @@ -205,7 +205,7 @@ C:a:k:+0:+500:Spirituality C:a:k:+1000:+200:Prayer C:a:k:=0:=0:Antimagic -C:N:1:Mage +C:N:1:3:Mage C:D:0:The basic spellcaster with lots of different skills C:D:1:Apprentice C:D:1:Trickster @@ -396,7 +396,7 @@ C:a:k:+1000:+700:Mindcraft C:a:O:111:50:1d1 C:a:O:21:3:1d1 -C:N:2:Archer +C:N:2:1:Archer C:D:0:'Kill them before they see you' could be the motto of the archer class. C:D:0:As deadly with a bow as a warrior is with a sword. C:D:1:Rock Thrower @@ -483,7 +483,7 @@ C:a:O:19:12:1d1 C:a:O:17:1:10d3 C:a:g:All Gods -C:N:3:Rogue +C:N:3:2:Rogue C:D:0:Rogues are masters of tricks. They can steal from shops and monsters, C:D:0:and lure monsters into deadly monster traps. C:D:1:Cutpurse @@ -589,7 +589,7 @@ C:a:b:15:Extra Max Blow(2) C:a:O:23:7:1d1 C:a:O:35:1:1d1 -C:N:4:Loremaster +C:N:4:5:Loremaster C:D:0:Loremasters are skilled in most combat and monster skills. C:D:1:Apprentice C:D:1:Apprentice @@ -785,7 +785,7 @@ C:a:b:5:Extra Max Blow(2) C:a:O:71:37:1d1 C:a:g:Nobody -C:N:5:Pacifist +C:N:5:6:Pacifist C:D:0:Pacifists do not believe in violence and do not want to kill C:D:0:everything in sight. C:D:1:Novice @@ -842,7 +842,7 @@ C:a:k:+0:+700:Divination C:a:k:+0:+700:Temporal C:a:k:+1000:+600:Symbiosis -C:N:6:Priest +C:N:6:4:Priest C:D:0:A priest serves a god (Vala, Maia or Eru himself) to bring down C:D:0:the empire of fear and shadows of Morgoth. C:D:1:Believer @@ -986,44 +986,6 @@ C:a:k:+0:+300:Prayer C:a:k:+0:-600:Necromancy C:a:k:+0:+100:Spell-power -###############################TEST############################### -C:N:30:Test -C:D:0:Simple testers. -C:D:1:Rookie -C:D:1:Soldier -C:D:1:Mercenary -C:D:1:Veteran -C:D:1:Swordsman -C:D:1:Champion -C:D:1:Hero -C:D:1:Baron -C:D:1:Duke -C:D:1:Lord -C:S:5:-2:-2:2:2:-1:0:3 -C:B:6:30:5 -C:P:9:0 -C:R:30:0 -C:F:RES_FEAR -C:E:0:0:0:0:0:0 -C:O:45:38:1d1 -C:O:37:4:1d1 -C:k:+1000:+800:Combat -C:k:+1000:+850:Weaponmastery -C:k:+0:+200:Sword-mastery -C:k:+0:+200:Axe-mastery -C:k:+0:+200:Hafted-mastery -C:k:+0:+200:Polearm-mastery -C:k:+1000:+600:Archery -C:k:+1000:+900:Sneakiness -C:k:+1000:+900:Disarming -C:k:+1000:+300:Magic -C:k:+0:+550:Antimagic - -C:a:N:Shinny test -C:a:D:Simple testers, they test all with their shiny hacks ! -C:a:O:23:16:1d1 -###############################TEST############################### - @@ -3068,21 +3030,3 @@ H:290:100:111:112:80:Your glowing red eyes H:291:40:112:0:60:radiate miserable servility. H:292:60:112:0:70:radiate contempt. H:293:100:112:0:80:radiate pure evil. - -############################################################################## -############################################################################## -############################################################################## -############################################################################## -# M:N:idx:color:Meta class name -# M:C:class name - -I: - -M:N:0:U:Classes -- The Classes of Middle-earth -M:C:Warrior -M:C:Archer -M:C:Rogue -M:C:Mage -M:C:Priest -M:C:Loremaster -M:C:Pacifist -- cgit v1.2.3 From 3cdeb22086fc177165acb2d7b6530ccc230ec8e6 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move class_info to GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 2bd5a9bc..3bf40391 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -60,9 +60,6 @@ M:P:R:24 # Maximum number of subrace types in p_info.txt M:P:S:26 -# Maximum number of class types in p_info.txt -M:P:C:50 - # Maximum number of histories types in p_info.txt M:P:H:294 -- cgit v1.2.3 From d33961f89a0c80f2fae4020184e72467b5c192cf Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move race_info and race_mod_info to GameEditData --- lib/mods/theme/edit/misc.txt | 6 ------ 1 file changed, 6 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 3bf40391..e4857746 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -54,12 +54,6 @@ M:O:1024 # Maximum size for "m_list[]" M:M:768 -# Maximum number of race types in p_info.txt -M:P:R:24 - -# Maximum number of subrace types in p_info.txt -M:P:S:26 - # Maximum number of histories types in p_info.txt M:P:H:294 -- cgit v1.2.3 From 42847682e6b753a819d23c3df77467f6d39c486b Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move bg into GameEditData --- lib/mods/theme/edit/misc.txt | 3 - lib/mods/theme/edit/p_info.txt | 756 ++++++++++++++++++++--------------------- 2 files changed, 375 insertions(+), 384 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index e4857746..59b86e90 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -54,9 +54,6 @@ M:O:1024 # Maximum size for "m_list[]" M:M:768 -# Maximum number of histories types in p_info.txt -M:P:H:294 - # Maximum number of skills in s_info.txt M:k:60 diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index daec798d..e1b06ca5 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -2624,7 +2624,7 @@ R:k:+500:+200:Magic ############################################################################## ############################################################################## # H: Race history -# H:index:chance:chart:next chart:social class bonus:desc +# H:chance:chart:next chart:social class bonus:desc # Dunadan, Human: 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. # RohanKnight: 84 -> 85 -> 50 -> 51 -> 52 -> 53. @@ -2650,383 +2650,377 @@ R:k:+500:+200:Magic # Easterling: 105 -> 106 -> 107 -> 108. # Demon: 109 -> 110 -> 111 -> 112. -H:0:10:1:2:25:You are the illegitimate and unacknowledged child -H:1:20:1:2:35:You are the illegitimate but acknowledged child -H:2:95:1:2:45:You are one of several children -H:3:100:1:2:50:You are the first child - -H:4:40:2:3:65:of a Serf. -H:5:65:2:3:80:of a Yeoman. -H:6:80:2:3:90:of a Townsman. -H:7:90:2:3:105:of a Guildsman. -H:8:96:2:3:120:of a Landed Knight. -H:9:99:2:3:130:of a Noble Lord. -H:10:100:2:3:140:of the Royal Blood Line. - -H:11:20:3:50:20:You are the black sheep of the family. -H:12:80:3:50:55:You are a credit to the family. -H:13:100:3:50:60:You are a well-liked child. - -H:14:25:4:1:40:Your mother was of the Avari. -H:15:40:4:1:50:Your father was of the Avari. -H:16:65:4:1:60:Your mother was of the Nandor. -H:17:80:4:1:60:Your father was of the Nandor. -H:18:96:4:1:70:Your mother was of the Sindar. -H:19:99:4:1:70:Your father was of the Sindar. -H:20:100:4:1:100:Your ancestry traces to Elrond. - -H:21:60:5:6:50:You are one of several children -H:22:100:5:6:55:You are the only child - -H:23:40:6:9:40:of an Avarin -H:24:70:6:9:50:of a Nandorin -H:25:100:6:9:60:of a Sindarin - -H:26:60:7:8:50:You are one of several children -H:27:100:7:8:55:You are the only child - -H:28:75:8:9:50:of a Telerin -H:29:95:8:9:55:of a Noldorin -H:30:100:8:9:60:of a Vanyarin - -H:31:40:9:54:80:Ranger. -H:32:70:9:54:90:Archer. -H:33:87:9:54:110:Warrior. -H:34:95:9:54:125:Mage. -H:35:99:9:54:140:Prince. -H:36:100:9:54:145:King. - -H:37:85:10:11:45:You are one of several children of a Hobbit -H:38:100:10:11:55:You are the only child of a Hobbit - -H:39:20:11:3:55:Bum. -H:40:30:11:3:80:Tavern Owner. -H:41:40:11:3:90:Miller. -H:42:50:11:3:100:Home Owner. -H:43:80:11:3:110:Burglar. -H:44:95:11:3:115:Warrior. -H:45:99:11:3:125:Mage. -H:46:100:11:3:140:Clan Elder. - -H:47:85:13:14:45:You are one of several children of a Gnome -H:48:100:13:14:55:You are the only child of a Gnome - -H:49:20:14:3:55:Beggar. -H:50:50:14:3:70:Braggart. -H:51:75:14:3:85:Prankster. -H:52:95:14:3:100:Warrior. -H:53:100:14:3:125:Mage. - -H:54:25:16:17:40:You are one of two children of a Dwarven -H:55:100:16:17:50:You are the only child of a Dwarven - -H:56:10:17:18:60:Thief. -H:57:35:17:18:80:Smith. -H:58:75:17:18:90:Miner. -H:59:90:17:18:110:Warrior. -H:60:99:17:18:130:Priest. -H:61:100:17:18:150:King. - -H:62:15:18:57:10:You are the black sheep of the family. -H:63:85:18:57:50:You are a credit to the family. -H:64:100:18:57:55:You are a well liked child. - -H:65:100:20:2:50:You are the adopted child - -H:66:100:22:23:50:You are the offspring of a - -H:67:30:23:24:20:Forest-Troll -H:68:60:23:24:25:Cave-Troll -H:69:75:23:24:30:Hill-Troll -H:70:90:23:24:35:Stone-Troll -H:71:95:23:24:40:Snow-Troll -H:72:100:23:24:45:Water-Troll - -H:73:25:24:62:50:Worker. -H:74:95:24:62:55:Warrior. -H:75:99:24:62:65:Shaman. -H:76:100:24:62:80:Clan Chief. - -H:77:100:25:26:50:You are one of several children of - -H:78:40:26:27:40:a Snaga -H:79:80:26:27:50:an Orc -H:80:100:26:27:60:an Uruk - -H:81:30:27:28:20:Slave -H:82:60:27:28:50:Archer -H:83:90:27:28:60:Warrior -H:84:95:27:28:80:Shaman -H:85:100:27:28:100:Chieftain - -H:86:30:28:80:50:from the Misty Mountains. -H:87:60:28:80:50:from the Grey Mountains. -H:88:90:28:80:70:from the orc-hold of Mount Gundabad. -H:89:100:28:80:80:from the Pits of Angband. - -H:90:25:29:3:50:You are one of five children of a blue Yeek. -H:91:75:29:3:75:You are one of five children of a brown Yeek. -H:92:100:29:3:100:You are one of five children of a master Yeek. - -H:93:20:50:51:50:You have dark brown eyes, -H:94:60:50:51:50:You have brown eyes, -H:95:70:50:51:50:You have hazel eyes, -H:96:80:50:51:50:You have green eyes, -H:97:90:50:51:50:You have blue eyes, -H:98:100:50:51:50:You have blue-gray eyes, - -H:99:70:51:52:50:straight -H:100:90:51:52:50:wavy -H:101:100:51:52:50:curly - -H:102:30:52:53:50:black hair, -H:103:70:52:53:50:brown hair, -H:104:80:52:53:50:auburn hair, -H:105:90:52:53:50:red hair, -H:106:100:52:53:50:blond hair, - -H:107:10:53:0:50:and a very dark complexion. -H:108:30:53:0:50:and a dark complexion. -H:109:80:53:0:50:and an average complexion. -H:110:90:53:0:50:and a fair complexion. -H:111:100:53:0:50:and a very fair complexion. - -H:112:85:54:55:50:You have light grey eyes, -H:113:95:54:55:50:You have light blue eyes, -H:114:100:54:55:50:You have light green eyes, - -H:115:75:55:56:50:straight -H:116:100:55:56:50:wavy - -H:117:75:56:0:50:black hair, and a fair complexion. -H:118:85:56:0:50:brown hair, and a fair complexion. -H:119:95:56:0:50:blond hair, and a fair complexion. -H:120:100:56:0:50:silver hair, and a fair complexion. - -H:121:99:57:58:50:You have dark brown eyes, -H:122:100:57:58:60:You have glowing red eyes, - -H:123:90:58:59:50:straight -H:124:100:58:59:50:wavy - -H:125:75:59:60:50:black hair, -H:126:100:59:60:50:brown hair, - -H:127:25:60:61:50:a one foot beard, -H:128:60:60:61:51:a two foot beard, -H:129:90:60:61:53:a three foot beard, -H:130:100:60:61:55:a four foot beard, - -H:131:100:61:0:50:and a dark complexion. - -H:132:60:62:63:50:You have slime green eyes, -H:133:85:62:63:50:You have puke yellow eyes, -H:134:99:62:63:50:You have blue-bloodshot eyes, -H:135:100:62:63:55:You have glowing red eyes, - -H:136:33:63:64:50:dirty -H:137:66:63:64:50:mangy -H:138:100:63:64:50:oily - -H:139:33:64:65:50:sea-weed green hair, -H:140:66:64:65:50:bright red hair, -H:141:100:64:65:50:dark purple hair, - -H:142:25:65:66:50:and green -H:143:50:65:66:50:and blue -H:144:75:65:66:50:and white -H:145:100:65:66:50:and black - -H:146:33:66:0:50:ulcerous skin. -H:147:66:66:0:50:scabby skin. -H:148:100:66:0:50:leprous skin. - -H:149:85:69:70:45:You are one of several children of a Dark Elven -H:150:100:69:70:55:You are the only child of a Dark Elven - -H:151:50:70:71:60:Warrior. -H:152:80:70:71:75:Warlock. -H:153:100:70:71:95:Noble. - -H:154:100:71:72:50:You have black eyes, - -H:155:70:72:73:50:straight -H:156:90:72:73:50:wavy -H:157:100:72:73:50:curly - -H:158:100:73:0:50:black hair and a very dark complexion. - -H:159:25:74:20:25:Your mother was an Ogre, but it is unacknowledged. -H:160:100:74:20:25:Your father was an Ogre, but it is unacknowledged. - -H:161:90:75:76:50:You are a descendant of Beorn to the -H:162:100:75:20:100:Your father was Beorn. - -H:163:13:76:20:55:9th degree. -H:164:25:76:20:60:8th degree. -H:165:38:76:20:65:7th degree. -H:166:50:76:20:70:6th degree. -H:167:63:76:20:75:5th degree. -H:168:75:76:20:80:4th degree. -H:169:88:76:20:85:3rd degree. -H:170:100:76:20:90:2nd degree. - -H:171:100:78:79:50:You are one of several children of - -H:172:50:79:80:50:a Brown Yeek. -H:173:75:79:80:50:a Blue Yeek. -H:174:95:79:80:85:a Master Yeek. -H:175:100:79:80:120:Boldor, the King of the Yeeks. - -H:176:25:80:81:50:You have pale eyes, -H:177:50:80:81:50:You have glowing eyes, -H:178:75:80:81:50:You have tiny black eyes, -H:179:100:80:81:50:You have shining black eyes, - -H:180:20:81:65:50:no hair at all, -H:181:40:81:65:50:short black hair, -H:182:60:81:65:50:long black hair, -H:183:80:81:65:50:bright red hair, -H:184:100:81:65:50:colourless albino hair, - -### Kobold histories replaced by Druadan histories - -H:185:100:82:83:50:You are one of several children of - -H:186:40:83:71:50:a Druadan Gatherer. -H:187:75:83:71:55:a Druadan Hunter. -H:188:95:83:71:65:a Druadan Shaman. -H:189:100:83:71:100:Ghan-buri-Ghan. - -H:190:85:84:85:45:You are one of several children -H:191:100:84:85:50:You are the first child - -H:192:60:85:50:40:of a Serf. -H:193:85:85:50:55:of a Devoted Mercenary. -H:194:96:85:50:60:of a Landed Knight. -H:195:99:85:50:100:of a Marshal of the Riddermark. -H:196:100:85:50:120:of a King of the Mark. - -H:197:100:87:88:89:You are one of several children of - -H:198:30:88:18:20:a Petty-Dwarf Slave. -H:199:50:88:18:40:a Petty-Dwarf Thief. -H:200:70:88:18:60:a Petty-Dwarf Smith. -H:201:90:88:18:75:a Petty-Dwarf Miner. -H:202:95:88:18:100:a Petty-Dwarf Shaman. -H:203:100:88:18:100:Mim, Betrayer of Turin. - -H:204:85:89:90:50:You are one of many Eagles of Manwe. -H:205:100:89:90:60:You are the one of the most known Eagles of Manwe. - -H:206:90:90:0:100:Your back and breast are dark brown, and you have very large wings. -H:207:100:90:0:120:Your back and breast are dazzling white, your wings magnificent. - -H:208:10:91:92:20:You are a unnoticed minion of -H:209:25:91:92:30:You are a minor servant of -H:210:45:91:92:40:You are a subject of -H:211:65:91:92:50:You have attached yourself to -H:212:85:91:92:65:You are associated with -H:213:95:91:92:80:You are a notable follower of -H:214:100:91:92:100:You are a celebrated assistant to - -H:215:20:92:93:55:Nessa. -H:216:40:92:93:60:Vana. -H:217:50:92:93:65:Tulkas. -H:218:80:92:93:75:Mandos. -H:219:90:92:93:80:Nienna. -H:220:95:92:93:90:Varda. -H:221:100:92:93:95:Manwe. - -H:222:100:93:94:50:In the past you dwelt on earth in the form of - -H:223:25:94:0:50:various animals. -H:224:55:94:0:55:a spirit of forest and river. -H:225:70:94:0:60:a beneficent but unseen force. -H:226:96:94:0:70:a wise and ancient counsellor. -H:227:100:94:0:80:a Wizard of legend. - -H:228:30:95:96:30:You are of an unknown generation of the Ents. -H:229:40:95:96:50:You are of the third generation of the Ents. -H:230:60:95:96:60:You are of the second generation of the Ents. -H:231:100:95:96:80:You are one of the first beings who awoke on Arda. - -H:232:50:96:0:50:You have green skin and inflexible members. -H:233:100:96:0:50:You have brown skin and inflexible members. - -### Death Mold histories have been replaced by Dragon histories. - -H:234:10:100:101:30:You were born in the land of Rhun, -H:235:20:100:101:35:You were born in the Misty Mountains, -H:236:30:100:101:40:You were born in the Blue Mountains, -H:237:40:100:101:45:You were born in Dol Guldur, -H:238:50:100:101:50:You were born in Angmar, -H:239:60:100:101:50:You were born in Barad-dur, -H:240:70:100:101:55:You were born at the foot of the Orodruin, -H:241:80:100:101:60:You were born in Angband, -H:242:90:100:101:65:You were born in Utumno, -H:243:100:100:101:70:You were born in the Void, - -H:244:10:101:102:30:awakened by accident. -H:245:20:101:102:35:awakened by hunger. -H:246:30:101:102:40:awakened by the glint of jewels. -H:247:40:101:102:45:awakened by an unsuspecting traveler. -H:248:50:101:102:50:awakened by a corrupt Mage. -H:249:60:101:102:50:awakened by an evil Sorcerer. -H:250:70:101:102:55:awakened by a powerful evil Wizard. -H:251:80:101:102:60:awakened by the Witch-King of Angmar. -H:252:90:101:102:65:awakened by Gorthaur. -H:253:100:101:102:70:awakened by Melkor Bauglir. - -H:254:100:102:103:50:Since then you have destroyed - -H:255:10:103:104:30:no -H:256:20:103:104:35:one weak-willed -H:257:30:103:104:40:two -H:258:40:103:104:45:three -H:259:50:103:104:50:four -H:260:60:103:104:50:five -H:261:70:103:104:55:about twenty -H:262:80:103:104:60:dozens of -H:263:90:103:104:65:hundreds of -H:264:100:103:104:70:uncounted multitudes of - -H:265:100:104:0:50:enemies of the Dark. - -### Easterling histories added in the Theme module - -H:266:50:105:106:50:You are one of many children of -H:267:100:105:106:50:You are the only child of - -H:268:20:106:107:35:an Easterling slave. -H:269:30:106:107:40:an Easterling landlord. -H:270:40:106:107:45:an Easterling squire. -H:271:50:106:107:50:an Easterling warrior. -H:272:60:106:107:55:a Wainrider from Near Harad. -H:273:70:106:107:60:a warlord from Far Harad. -H:274:80:106:107:65:a Corsair of Umbar. -H:275:90:106:107:70:Ulfast, son of Ulfang. -H:276:100:106:107:75:Ulwarth, son of Ulfang. - -H:277:25:107:108:10:You have brown eyes, -H:278:50:107:108:30:You have piercing black eyes, -H:279:100:107:108:60:You have alert yellow eyes, - -H:280:50:108:0:25:chestnut brown hair, and a dark complexion. -H:281:100:108:0:50:jet-black hair, and a dark complexion. - -H:282:40:109:110:60:You have only recently been corrupted, -H:283:60:109:110:70:You've been corrupted for quite a while, -H:284:100:109:110:80:You were one of the first beings to be corrupted, - -H:285:40:110:111:60:and your entire being detests this fact. -H:286:60:110:111:70:but you don't mind it so much anymore. -H:287:100:110:111:80:and you consider that to have been your true birth. - -H:288:40:111:112:60:Your watery green eyes -H:289:60:111:112:70:Your piercing black eyes -H:290:100:111:112:80:Your glowing red eyes - -H:291:40:112:0:60:radiate miserable servility. -H:292:60:112:0:70:radiate contempt. -H:293:100:112:0:80:radiate pure evil. +H:10:1:2:25:You are the illegitimate and unacknowledged child +H:20:1:2:35:You are the illegitimate but acknowledged child +H:95:1:2:45:You are one of several children +H:100:1:2:50:You are the first child + +H:40:2:3:65:of a Serf. +H:65:2:3:80:of a Yeoman. +H:80:2:3:90:of a Townsman. +H:90:2:3:105:of a Guildsman. +H:96:2:3:120:of a Landed Knight. +H:99:2:3:130:of a Noble Lord. +H:100:2:3:140:of the Royal Blood Line. + +H:20:3:50:20:You are the black sheep of the family. +H:80:3:50:55:You are a credit to the family. +H:100:3:50:60:You are a well-liked child. + +H:25:4:1:40:Your mother was of the Avari. +H:40:4:1:50:Your father was of the Avari. +H:65:4:1:60:Your mother was of the Nandor. +H:80:4:1:60:Your father was of the Nandor. +H:96:4:1:70:Your mother was of the Sindar. +H:99:4:1:70:Your father was of the Sindar. +H:100:4:1:100:Your ancestry traces to Elrond. + +H:60:5:6:50:You are one of several children +H:100:5:6:55:You are the only child + +H:40:6:9:40:of an Avarin +H:70:6:9:50:of a Nandorin +H:100:6:9:60:of a Sindarin + +H:60:7:8:50:You are one of several children +H:100:7:8:55:You are the only child + +H:75:8:9:50:of a Telerin +H:95:8:9:55:of a Noldorin +H:100:8:9:60:of a Vanyarin + +H:40:9:54:80:Ranger. +H:70:9:54:90:Archer. +H:87:9:54:110:Warrior. +H:95:9:54:125:Mage. +H:99:9:54:140:Prince. +H:100:9:54:145:King. + +H:85:10:11:45:You are one of several children of a Hobbit +H:100:10:11:55:You are the only child of a Hobbit + +H:20:11:3:55:Bum. +H:30:11:3:80:Tavern Owner. +H:40:11:3:90:Miller. +H:50:11:3:100:Home Owner. +H:80:11:3:110:Burglar. +H:95:11:3:115:Warrior. +H:99:11:3:125:Mage. +H:100:11:3:140:Clan Elder. + +H:85:13:14:45:You are one of several children of a Gnome +H:100:13:14:55:You are the only child of a Gnome + +H:20:14:3:55:Beggar. +H:50:14:3:70:Braggart. +H:75:14:3:85:Prankster. +H:95:14:3:100:Warrior. +H:100:14:3:125:Mage. + +H:25:16:17:40:You are one of two children of a Dwarven +H:100:16:17:50:You are the only child of a Dwarven + +H:10:17:18:60:Thief. +H:35:17:18:80:Smith. +H:75:17:18:90:Miner. +H:90:17:18:110:Warrior. +H:99:17:18:130:Priest. +H:100:17:18:150:King. + +H:15:18:57:10:You are the black sheep of the family. +H:85:18:57:50:You are a credit to the family. +H:100:18:57:55:You are a well liked child. + +H:100:20:2:50:You are the adopted child + +H:100:22:23:50:You are the offspring of a + +H:30:23:24:20:Forest-Troll +H:60:23:24:25:Cave-Troll +H:75:23:24:30:Hill-Troll +H:90:23:24:35:Stone-Troll +H:95:23:24:40:Snow-Troll +H:100:23:24:45:Water-Troll + +H:25:24:62:50:Worker. +H:95:24:62:55:Warrior. +H:99:24:62:65:Shaman. +H:100:24:62:80:Clan Chief. + +H:100:25:26:50:You are one of several children of + +H:40:26:27:40:a Snaga +H:80:26:27:50:an Orc +H:100:26:27:60:an Uruk + +H:30:27:28:20:Slave +H:60:27:28:50:Archer +H:90:27:28:60:Warrior +H:95:27:28:80:Shaman +H:100:27:28:100:Chieftain + +H:30:28:80:50:from the Misty Mountains. +H:60:28:80:50:from the Grey Mountains. +H:90:28:80:70:from the orc-hold of Mount Gundabad. +H:100:28:80:80:from the Pits of Angband. + +H:25:29:3:50:You are one of five children of a blue Yeek. +H:75:29:3:75:You are one of five children of a brown Yeek. +H:100:29:3:100:You are one of five children of a master Yeek. + +H:20:50:51:50:You have dark brown eyes, +H:60:50:51:50:You have brown eyes, +H:70:50:51:50:You have hazel eyes, +H:80:50:51:50:You have green eyes, +H:90:50:51:50:You have blue eyes, +H:100:50:51:50:You have blue-gray eyes, + +H:70:51:52:50:straight +H:90:51:52:50:wavy +H:100:51:52:50:curly + +H:30:52:53:50:black hair, +H:70:52:53:50:brown hair, +H:80:52:53:50:auburn hair, +H:90:52:53:50:red hair, +H:100:52:53:50:blond hair, + +H:10:53:0:50:and a very dark complexion. +H:30:53:0:50:and a dark complexion. +H:80:53:0:50:and an average complexion. +H:90:53:0:50:and a fair complexion. +H:100:53:0:50:and a very fair complexion. + +H:85:54:55:50:You have light grey eyes, +H:95:54:55:50:You have light blue eyes, +H:100:54:55:50:You have light green eyes, + +H:75:55:56:50:straight +H:100:55:56:50:wavy + +H:75:56:0:50:black hair, and a fair complexion. +H:85:56:0:50:brown hair, and a fair complexion. +H:95:56:0:50:blond hair, and a fair complexion. +H:100:56:0:50:silver hair, and a fair complexion. + +H:99:57:58:50:You have dark brown eyes, +H:100:57:58:60:You have glowing red eyes, + +H:90:58:59:50:straight +H:100:58:59:50:wavy + +H:75:59:60:50:black hair, +H:100:59:60:50:brown hair, + +H:25:60:61:50:a one foot beard, +H:60:60:61:51:a two foot beard, +H:90:60:61:53:a three foot beard, +H:100:60:61:55:a four foot beard, + +H:100:61:0:50:and a dark complexion. + +H:60:62:63:50:You have slime green eyes, +H:85:62:63:50:You have puke yellow eyes, +H:99:62:63:50:You have blue-bloodshot eyes, +H:100:62:63:55:You have glowing red eyes, + +H:33:63:64:50:dirty +H:66:63:64:50:mangy +H:100:63:64:50:oily + +H:33:64:65:50:sea-weed green hair, +H:66:64:65:50:bright red hair, +H:100:64:65:50:dark purple hair, + +H:25:65:66:50:and green +H:50:65:66:50:and blue +H:75:65:66:50:and white +H:100:65:66:50:and black + +H:33:66:0:50:ulcerous skin. +H:66:66:0:50:scabby skin. +H:100:66:0:50:leprous skin. + +H:85:69:70:45:You are one of several children of a Dark Elven +H:100:69:70:55:You are the only child of a Dark Elven + +H:50:70:71:60:Warrior. +H:80:70:71:75:Warlock. +H:100:70:71:95:Noble. + +H:100:71:72:50:You have black eyes, + +H:70:72:73:50:straight +H:90:72:73:50:wavy +H:100:72:73:50:curly + +H:100:73:0:50:black hair and a very dark complexion. + +H:25:74:20:25:Your mother was an Ogre, but it is unacknowledged. +H:100:74:20:25:Your father was an Ogre, but it is unacknowledged. + +H:90:75:76:50:You are a descendant of Beorn to the +H:100:75:20:100:Your father was Beorn. + +H:13:76:20:55:9th degree. +H:25:76:20:60:8th degree. +H:38:76:20:65:7th degree. +H:50:76:20:70:6th degree. +H:63:76:20:75:5th degree. +H:75:76:20:80:4th degree. +H:88:76:20:85:3rd degree. +H:100:76:20:90:2nd degree. + +H:100:78:79:50:You are one of several children of + +H:50:79:80:50:a Brown Yeek. +H:75:79:80:50:a Blue Yeek. +H:95:79:80:85:a Master Yeek. +H:100:79:80:120:Boldor, the King of the Yeeks. + +H:25:80:81:50:You have pale eyes, +H:50:80:81:50:You have glowing eyes, +H:75:80:81:50:You have tiny black eyes, +H:100:80:81:50:You have shining black eyes, + +H:20:81:65:50:no hair at all, +H:40:81:65:50:short black hair, +H:60:81:65:50:long black hair, +H:80:81:65:50:bright red hair, +H:100:81:65:50:colourless albino hair, + +H:100:82:83:50:You are one of several children of + +H:40:83:71:50:a Druadan Gatherer. +H:75:83:71:55:a Druadan Hunter. +H:95:83:71:65:a Druadan Shaman. +H:100:83:71:100:Ghan-buri-Ghan. + +H:85:84:85:45:You are one of several children +H:100:84:85:50:You are the first child + +H:60:85:50:40:of a Serf. +H:85:85:50:55:of a Devoted Mercenary. +H:96:85:50:60:of a Landed Knight. +H:99:85:50:100:of a Marshal of the Riddermark. +H:100:85:50:120:of a King of the Mark. + +H:100:87:88:89:You are one of several children of + +H:30:88:18:20:a Petty-Dwarf Slave. +H:50:88:18:40:a Petty-Dwarf Thief. +H:70:88:18:60:a Petty-Dwarf Smith. +H:90:88:18:75:a Petty-Dwarf Miner. +H:95:88:18:100:a Petty-Dwarf Shaman. +H:100:88:18:100:Mim, Betrayer of Turin. + +H:85:89:90:50:You are one of many Eagles of Manwe. +H:100:89:90:60:You are the one of the most known Eagles of Manwe. + +H:90:90:0:100:Your back and breast are dark brown, and you have very large wings. +H:100:90:0:120:Your back and breast are dazzling white, your wings magnificent. + +H:10:91:92:20:You are a unnoticed minion of +H:25:91:92:30:You are a minor servant of +H:45:91:92:40:You are a subject of +H:65:91:92:50:You have attached yourself to +H:85:91:92:65:You are associated with +H:95:91:92:80:You are a notable follower of +H:100:91:92:100:You are a celebrated assistant to + +H:20:92:93:55:Nessa. +H:40:92:93:60:Vana. +H:50:92:93:65:Tulkas. +H:80:92:93:75:Mandos. +H:90:92:93:80:Nienna. +H:95:92:93:90:Varda. +H:100:92:93:95:Manwe. + +H:100:93:94:50:In the past you dwelt on earth in the form of + +H:25:94:0:50:various animals. +H:55:94:0:55:a spirit of forest and river. +H:70:94:0:60:a beneficent but unseen force. +H:96:94:0:70:a wise and ancient counsellor. +H:100:94:0:80:a Wizard of legend. + +H:30:95:96:30:You are of an unknown generation of the Ents. +H:40:95:96:50:You are of the third generation of the Ents. +H:60:95:96:60:You are of the second generation of the Ents. +H:100:95:96:80:You are one of the first beings who awoke on Arda. + +H:50:96:0:50:You have green skin and inflexible members. +H:100:96:0:50:You have brown skin and inflexible members. + +H:10:100:101:30:You were born in the land of Rhun, +H:20:100:101:35:You were born in the Misty Mountains, +H:30:100:101:40:You were born in the Blue Mountains, +H:40:100:101:45:You were born in Dol Guldur, +H:50:100:101:50:You were born in Angmar, +H:60:100:101:50:You were born in Barad-dur, +H:70:100:101:55:You were born at the foot of the Orodruin, +H:80:100:101:60:You were born in Angband, +H:90:100:101:65:You were born in Utumno, +H:100:100:101:70:You were born in the Void, + +H:10:101:102:30:awakened by accident. +H:20:101:102:35:awakened by hunger. +H:30:101:102:40:awakened by the glint of jewels. +H:40:101:102:45:awakened by an unsuspecting traveler. +H:50:101:102:50:awakened by a corrupt Mage. +H:60:101:102:50:awakened by an evil Sorcerer. +H:70:101:102:55:awakened by a powerful evil Wizard. +H:80:101:102:60:awakened by the Witch-King of Angmar. +H:90:101:102:65:awakened by Gorthaur. +H:100:101:102:70:awakened by Melkor Bauglir. + +H:100:102:103:50:Since then you have destroyed + +H:10:103:104:30:no +H:20:103:104:35:one weak-willed +H:30:103:104:40:two +H:40:103:104:45:three +H:50:103:104:50:four +H:60:103:104:50:five +H:70:103:104:55:about twenty +H:80:103:104:60:dozens of +H:90:103:104:65:hundreds of +H:100:103:104:70:uncounted multitudes of + +H:100:104:0:50:enemies of the Dark. + +H:50:105:106:50:You are one of many children of +H:100:105:106:50:You are the only child of + +H:20:106:107:35:an Easterling slave. +H:30:106:107:40:an Easterling landlord. +H:40:106:107:45:an Easterling squire. +H:50:106:107:50:an Easterling warrior. +H:60:106:107:55:a Wainrider from Near Harad. +H:70:106:107:60:a warlord from Far Harad. +H:80:106:107:65:a Corsair of Umbar. +H:90:106:107:70:Ulfast, son of Ulfang. +H:100:106:107:75:Ulwarth, son of Ulfang. + +H:25:107:108:10:You have brown eyes, +H:50:107:108:30:You have piercing black eyes, +H:100:107:108:60:You have alert yellow eyes, + +H:50:108:0:25:chestnut brown hair, and a dark complexion. +H:100:108:0:50:jet-black hair, and a dark complexion. + +H:40:109:110:60:You have only recently been corrupted, +H:60:109:110:70:You've been corrupted for quite a while, +H:100:109:110:80:You were one of the first beings to be corrupted, + +H:40:110:111:60:and your entire being detests this fact. +H:60:110:111:70:but you don't mind it so much anymore. +H:100:110:111:80:and you consider that to have been your true birth. + +H:40:111:112:60:Your watery green eyes +H:60:111:112:70:Your piercing black eyes +H:100:111:112:80:Your glowing red eyes + +H:40:112:0:60:radiate miserable servility. +H:60:112:0:70:radiate contempt. +H:100:112:0:80:radiate pure evil. -- cgit v1.2.3 From 667acd0e312301ad613b6a71f843c51d2062aee6 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move d_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 59b86e90..8c5aceec 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -36,9 +36,6 @@ M:s:17 # Maximum number of ego-items in e_info.txt M:E:238 -# Maximum number of dungeon types in d_info.txt -M:D:41 - # Maximum number of trap types in tr_info.txt M:U:176 -- cgit v1.2.3 From 1726fc7a8ab66c15385bdda8f0533cddeb867b58 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move set_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 8c5aceec..7b4b3b08 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -30,9 +30,6 @@ M:F:249 # Maximum number of artifacts in a_info.txt M:A:257 -# Maximum number of sets types in set_info.txt -M:s:17 - # Maximum number of ego-items in e_info.txt M:E:238 -- cgit v1.2.3 From aebc48dffa75698be4d2c1bb2b1a0927b10be1cc Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move st_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 7b4b3b08..b4f43f5e 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -39,9 +39,6 @@ M:U:176 # Maximum number of terrain types in wf_info.txt M:W:64 -# Maximum number of store types in st_info.txt -M:S:89 - # Maximum size for "o_list[]" M:O:1024 -- cgit v1.2.3 From dd76070a7d8676a5f13dcc91fc7ed2eb2639d9df Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move ab_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index b4f43f5e..8cbac0ce 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -47,6 +47,3 @@ M:M:768 # Maximum number of skills in s_info.txt M:k:60 - -# Maximum number of traits in ab_info.txt -M:b:50 -- cgit v1.2.3 From 5f3ce3824f5174608a955703a14595c14d0a577d Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Clean up ability_type --- lib/mods/theme/edit/ab_info.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/ab_info.txt b/lib/mods/theme/edit/ab_info.txt index 976c6d03..ec878c67 100644 --- a/lib/mods/theme/edit/ab_info.txt +++ b/lib/mods/theme/edit/ab_info.txt @@ -20,8 +20,6 @@ # S:level(linear mode):stats # a:needed ability -# E:excluding ability:excluding ability - # Do not forget to update misc.txt with an entry like the following : # Maximum number of traits in ab_info.txt # M:b:50 -- cgit v1.2.3 From 5869c5622e4345ffd50e0713d188f2d283b61caa Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Remove support for "O:" lines in s_info.txt If was actually not being used. --- lib/mods/theme/edit/s_info.txt | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/s_info.txt b/lib/mods/theme/edit/s_info.txt index 2d42bf4a..5d57dbe6 100644 --- a/lib/mods/theme/edit/s_info.txt +++ b/lib/mods/theme/edit/s_info.txt @@ -16,7 +16,6 @@ # A:action mkey:action desc # E:exclusive skill:exclusive skill -# O:skill:opposing skill%percent # A:skill:friendly skill%percent # T:father:child @@ -262,15 +261,6 @@ f:Boomerang-mastery:Combat%7 f:Barehand-combat:Combat%50 f:Boulder-throwing:Combat%40 -# No more, let's see how it turns out -# Sorcery and Weaponmastery aren't exactly friendly to each other -#O:Sorcery:Weaponmastery%100 -#O:Sorcery:Archery%100 -#O:Sorcery:Barehand-combat%100 -#O:Weaponmastery:Sorcery%100 -#O:Archery:Sorcery%100 -#O:Barehand-combat:Sorcery%100 - ############################### SPIRITUALITY SKILLS ########################### -- cgit v1.2.3 From 765e1a3dc7abce3a849b8d1f124ada7a6984154a Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move s_{info,descriptors} to Game/GameEdtiData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 8cbac0ce..d158a6a9 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -44,6 +44,3 @@ M:O:1024 # Maximum size for "m_list[]" M:M:768 - -# Maximum number of skills in s_info.txt -M:k:60 -- cgit v1.2.3 From e1230547a936c7180b3a69012659fc511027f035 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move re_info into GameEditData --- lib/mods/theme/edit/misc.txt | 5 ----- 1 file changed, 5 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index d158a6a9..590c09a9 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -16,11 +16,6 @@ M:Y:66 # WARNING ! add one more to the real count for the player ghost !! M:R:1081 -# Maximum number of monsters in re_info.txt -# WARNING ! Use the exact amount of ego types used, if not you -# will get weird results ! -M:r:14 - # Maximum number of items in k_info.txt M:K:886 -- cgit v1.2.3 From 5ddcbbf1cdce68e565376819efedd519892512ad Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move wf_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 590c09a9..017089e7 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -31,9 +31,6 @@ M:E:238 # Maximum number of trap types in tr_info.txt M:U:176 -# Maximum number of terrain types in wf_info.txt -M:W:64 - # Maximum size for "o_list[]" M:O:1024 -- cgit v1.2.3 From 0c2f30b56c221a826ba64f0ec864c29d0f717644 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move r_info into GameEditData --- lib/mods/theme/edit/misc.txt | 4 ---- 1 file changed, 4 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 017089e7..19077acb 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,10 +12,6 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of monsters in r_info.txt -# WARNING ! add one more to the real count for the player ghost !! -M:R:1081 - # Maximum number of items in k_info.txt M:K:886 -- cgit v1.2.3 From b9fca0267b1d6a32d57e1fb4387f52c19d1c3fa6 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move f_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 19077acb..47587f9e 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -15,9 +15,6 @@ M:Y:66 # Maximum number of items in k_info.txt M:K:886 -# Maximum number of terrain features in f_info.txt -M:F:249 - # Maximum number of artifacts in a_info.txt M:A:257 -- cgit v1.2.3 From 1bbed63b66c0f69809e698576a51501150f06bba Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move k_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 47587f9e..bd3d21ef 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,9 +12,6 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of items in k_info.txt -M:K:886 - # Maximum number of artifacts in a_info.txt M:A:257 -- cgit v1.2.3 From 57bb453a15034c67d04496360b306a5f3bfd0bf2 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move a_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index bd3d21ef..51ed2fba 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,9 +12,6 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of artifacts in a_info.txt -M:A:257 - # Maximum number of ego-items in e_info.txt M:E:238 -- cgit v1.2.3 From 89e75b855662b1dcc86a6dc3789fa496aafbb0a2 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move e_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index 51ed2fba..c90546ef 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,9 +12,6 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of ego-items in e_info.txt -M:E:238 - # Maximum number of trap types in tr_info.txt M:U:176 -- cgit v1.2.3 From c25b265c056a4512b0fb0e1789927e6c4b7b32cf Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:08 +0200 Subject: Move t_info into GameEditData --- lib/mods/theme/edit/misc.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt index c90546ef..07261ba3 100644 --- a/lib/mods/theme/edit/misc.txt +++ b/lib/mods/theme/edit/misc.txt @@ -12,9 +12,6 @@ M:X:101 # Maximum y size of the wilderness M:Y:66 -# Maximum number of trap types in tr_info.txt -M:U:176 - # Maximum size for "o_list[]" M:O:1024 -- cgit v1.2.3 From cbafbc638c2e1d5bb40ee6bc419007062e9615e4 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 18:45:09 +0200 Subject: Remove traps Credit goes mostly to "miramor" who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. --- lib/mods/theme/edit/a_info.txt | 47 ------------- lib/mods/theme/edit/ab_info.txt | 7 -- lib/mods/theme/edit/d_info.txt | 1 - lib/mods/theme/edit/e_info.txt | 144 ---------------------------------------- lib/mods/theme/edit/k_info.txt | 122 ---------------------------------- lib/mods/theme/edit/p_info.txt | 113 +------------------------------ lib/mods/theme/edit/r_info.txt | 33 --------- lib/mods/theme/edit/re_info.txt | 1 - lib/mods/theme/edit/s_info.txt | 27 ++------ lib/mods/theme/edit/st_info.txt | 1 - lib/mods/theme/help/debug.txt | 9 +-- 11 files changed, 10 insertions(+), 495 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index b822ab60..65e931c1 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -3725,53 +3725,6 @@ D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a D:long lost project, is made of finest glass. Its light banishes all secrets, D:and makes audible whispers from the deceased. - -### Trapping Kits ### - -# The Catapult Trap Set of the Edain - -N:161:of the Edain -I:46:3:3 -W:20:10:40:20000 -P:0:0d0:25:15:30 -F:AUTOMATIC_99 -F:HIDE_TYPE -F:STEALTH -F:XTRA_MIGHT -D:A trap that can almost never be detected. Its missiles may be mere pebbles, -D:but fired at an incredibly high velocity to penetrate even the toughest -D:hide or armour. - -# The Device Trap Set of the Noegyth Nibin - -N:162:of the Noegyth Nibin -I:46:6:3 -W:20:20:40:20000 -P:0:0d0:0:0:25 -F:AUTOMATIC_99 -F:HIDE_TYPE -F:STEALTH -F:TELEPORT_TO -F:XTRA_SHOTS -D:A magical trap, armed with a wand. Unaccountably, its victims keep -D:on coming back for more... - -# The Bolt Trap Set of the Naugrim - -N:163:of the Naugrim -I:46:2:2 -W:20:20:200:20000 -P:0:0d0:17:27:37 -F:HIDE_TYPE -F:ONLY_DEMON -F:STEALTH -F:XTRA_MIGHT -F:XTRA_SHOTS -D:A snare set not for animals, or people, but for demons alone, and -D:enchanted so that whenever the demon sets foot or claw into the -D:(hidden) pentagram, its hide is immediately pierced by many magical -D:crossbow bolts. - # The Broken Sword 'Narsil' N:164:'Narsil' diff --git a/lib/mods/theme/edit/ab_info.txt b/lib/mods/theme/edit/ab_info.txt index ec878c67..579368f4 100644 --- a/lib/mods/theme/edit/ab_info.txt +++ b/lib/mods/theme/edit/ab_info.txt @@ -84,13 +84,6 @@ A:102:Far reaching attack k:15:Combat k:15:Polearm-mastery -N:9:Trapping -D:Ability to set monster traps -D:Prereq: Disarming@15 -I:10 -A:14:Set trap -k:15:Disarming - N:10:Undead Form D:Ability to turn into a weak undead being when you "die". D:You must then kill enough monsters to absorb enough life energy diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt index 149c2a73..0f8680af 100644 --- a/lib/mods/theme/edit/d_info.txt +++ b/lib/mods/theme/edit/d_info.txt @@ -344,7 +344,6 @@ S:BR_CONF S:CONF S:FORGET S:MULTIPLY -S:TRAPS # The Maze # Levels 25-37 diff --git a/lib/mods/theme/edit/e_info.txt b/lib/mods/theme/edit/e_info.txt index c17a589d..9fe63b5d 100644 --- a/lib/mods/theme/edit/e_info.txt +++ b/lib/mods/theme/edit/e_info.txt @@ -2179,150 +2179,6 @@ R:1 F:PVAL_M3 F:PVAL_M5 - -### Trapping Kits ### - -N:151:of Extra Might -X:A:0:5 -T:46:1:3 -W:0:1:10:1000 -C:20:20:0:2 -R:100 -F:XTRA_MIGHT -f:XTRA_MIGHT - -N:152:of Extra Shots -X:A:0:10 -T:46:0:99 -W:0:1:10:2000 -C:20:20:0:3 -R:100 -F:XTRA_SHOTS -f:XTRA_SHOTS - -N:153:Automatic -X:B:0:15 -T:46:0:99 -W:0:1:10:3000 -C:10:10:0:0 -R:100 -F:AUTOMATIC_5 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -f:AUTOMATIC_5 - -N:154:Fully Automatic -X:B:0:15 -T:46:0:99 -W:0:1:15:5000 -C:10:10:0:0 -R:100 -F:AUTOMATIC_99 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -f:AUTOMATIC_99 - -N:155:Well-hidden -X:B:0:5 -T:46:0:99 -W:0:1:8:1000 -C:15:15:5:12 -R:100 -F:HIDE_TYPE -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -F:STEALTH -f:STEALTH - -N:156:Complicated -X:B:0:10 -T:46:0:99 -W:0:1:12:2000 -C:15:15:30:0 -R:100 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE - -N:157:Obvious -X:B:0:0 -T:46:0:99 -W:0:1:1:0 -C:-20:-20:-20:-20 -R:100 -F:CURSED -F:HIDE_TYPE -F:STEALTH -f:STEALTH - -N:158:for Dragons -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:HIDE_TYPE -F:IGNORE_ACID -F:IGNORE_FIRE -F:ONLY_DRAGON -F:STEALTH -F:XTRA_SHOTS - -N:159:for Demons -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:HIDE_TYPE -F:IGNORE_ACID -F:IGNORE_FIRE -F:ONLY_DEMON -F:STEALTH -F:XTRA_SHOTS - -N:160:for Animals -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:HIDE_TYPE -F:ONLY_ANIMAL -F:STEALTH -F:XTRA_SHOTS - -N:161:for Undead -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:HIDE_TYPE -F:KILL_GHOST -F:ONLY_UNDEAD -F:STEALTH -F:XTRA_SHOTS - -N:162:for Evil -X:A:0:5 -T:46:0:99 -W:0:3:10:500 -C:20:20:10:4 -R:100 -F:HIDE_TYPE -F:KILL_GHOST -F:ONLY_EVIL -F:STEALTH -F:XTRA_SHOTS - # Lite ego N:163:of the Magi X:A:0:0 diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index a4c5d2db..30700595 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1941,14 +1941,6 @@ A:0/1 D:This scroll shows nearby objects to you. It only makes you aware of items on the floor, D:however, not those carried by creatures. -N:194:Trap Detection -G:?:d -I:70:28:0 -W:5:0:5:35 -A:5/1:10/1 -D:This scroll is very helpful, because it reveals the locations of nearby snares and traps which you -D:might otherwise blunder into. - ##### Extra ammunition ##### N:195:& Sheaf Arrow~ @@ -2021,22 +2013,6 @@ W:5:0:5:0 A:5/1 D:This nasty scroll will make a loud noise when read, waking up foes in your vicinity. -N:203:Trap Creation -G:?:d -I:70:7:0 -W:10:0:5:0 -A:10/1 -D:If you read this rather annoying scroll, snares and pitfalls will magically be planted all around -D:you, ready to do nasty things to you once you walk onto them. - -N:204:Trap/Door Destruction -G:?:d -I:70:39:0 -W:10:0:5:50 -A:10/1 -D:A very specifically destructive spell is written on this scroll. It will smash all traps and all -D:doors immediately next to you. - N:205:Artifact Creation G:?:d I:70:52:0 @@ -2908,13 +2884,6 @@ W:30:0:50:100 A:30/1 P:0:1d2:0:0:0 -N:307:Disarm -G:_:d -I:55:8:-1:SPELL=Disarm -W:2:0:50:100 -A:2/1 -P:0:1d2:0:0:0 - N:308:Teleportation G:_:d I:55:9:-1:SPELL=Teleportation @@ -3265,18 +3234,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:When fuelled with enough ambient mana, this rod can detect nearby passages. -N:352:Trap Location -G:-:d -I:66:29:8 -W:5:0:15:100 -A:5/1:10/1:20/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. - N:354:Recall G:-:d I:66:3:80 @@ -3412,18 +3369,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:This rod of movement will displace its target to another location. -N:365:Disarming -G:-:d -I:66:14:50 -W:35:0:15:2100 -A:35/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way. - N:366:Lightning Balls G:-:d I:66:25:50 @@ -5000,26 +4945,6 @@ D:This is a larger version of the curved oriental blade. D:Runes of war decorate its golden hilt. -### Trapping Kits - -N:549:Arrow -G:`:r -I:46:2:0 -W:10:0:60:150 -A:10/2:50/2 -F:SHOW_MODS -D:It must be loaded with arrows, which will be -D:fired at the monster who triggers the trap. - -N:550:Bolt -G:`:o -I:46:3:0 -W:20:0:220:300 -A:20/2:50/2 -F:SHOW_MODS -D:It must be loaded with crossbow bolts, which will -D:be fired at the monster who triggers the trap. - N:551:& Fauchard~ G:/:s I:22:6:0 @@ -5067,17 +4992,6 @@ D:This is a two-edged dagger with a long blade. A favourite among travellers D:and warriors alike, because it can be worn comfortably with plain clothes D:as well as armour. -### Trapping Kits - -N:555:Catapult -G:`:R -I:46:1:0 -W:1:0:50:40 -A:1/2:20/2 -F:SHOW_MODS -D:It must be loaded with sling bullets, which will -D:be fired at the monster who triggers the trap. - N:556:& Ring Mail~ G:[:s I:37:2:0 @@ -5116,16 +5030,6 @@ P:4:1d1:0:0:0 D:Heavy, multi-layered cloth sewn together to cover the body, D:with extra padding between layers. -### Trapping Kits - -N:560:Fumes -G:`:G -I:46:4:0 -W:2:0:20:50 -A:2/2:30/2 -D:It must be loaded with potions, which will splatter -D:over the monster who triggers the trap. - N:561:& Golden Ring Mail~ G:(:y I:36:15:0 @@ -5135,32 +5039,6 @@ P:8:1d4:-1:0:0 D:A suit of non-overlapping thin golden rings sewn onto a soft leather D:backing. It looks beautiful, and is worn on special occasions. -### Trapping Kits - -N:562:Magic -G:`:g -I:46:5:0 -W:5:0:20:50 -A:5/2:40/2 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:It must be loaded with scrolls, which will release -D:their spells at the monster who triggers the trap. - -N:563:Device -G:`:v -I:46:6:0 -W:20:0:20:50 -A:20/2:40/2:60/2 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:It must be loaded with a magic device (wand, staff, or rod), which -D:will fire its spell at the monster who triggers the trap. - # XXX # XXX # XXX diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index e1b06ca5..5cf09fea 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -78,9 +78,7 @@ C:k:+0:+400:Axe-mastery C:k:+0:+400:Hafted-mastery C:k:+0:+400:Polearm-mastery C:k:+1000:+600:Archery -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth -C:k:+1000:+900:Disarming C:k:+1000:+300:Magic C:k:+1000:+400:Spirituality C:k:+0:+550:Antimagic @@ -178,8 +176,6 @@ C:a:k:=0:=0:Axe-mastery C:a:k:=0:=0:Hafted-mastery C:a:k:=0:=0:Polearm-mastery C:a:k:+1000:-200:Archery -C:a:k:+1000:+900:Sneakiness -C:a:k:+1000:+900:Disarming C:a:k:+1000:+400:Magic C:a:k:+1000:+300:Spirituality C:a:k:=0:=0:Antimagic @@ -241,7 +237,6 @@ C:k:+0:+700:Thaumaturgy C:k:+1000:+550:Spirituality C:k:+1000:+200:Combat C:k:+700:+500:Weaponmastery -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth C:b:1:Perfect casting C:g:All Gods @@ -421,9 +416,7 @@ C:k:+0:+300:Crossbow-mastery C:k:+0:+300:Sling-mastery C:k:+0:+300:Boomerang-mastery C:k:+0:%150:Boulder-throwing -C:k:+1000:+900:Sneakiness C:k:+0000:+400:Stealth -C:k:+1000:+900:Disarming C:k:+1000:+300:Magic C:k:+0:+100:Magic-Device C:k:+1000:+400:Spirituality @@ -451,8 +444,6 @@ C:a:k:+0:+200:Weaponmastery C:a:k:+0:+400:Magic C:a:k:+0:+500:Nature C:a:k:+0:+500:Divination -C:a:k:+0:+700:Disarming -C:a:k:+0:+50:Sneakiness C:a:k:+0:+200:Monster-lore C:a:k:+0:+300:Summoning C:a:O:19:12:1d1 @@ -467,15 +458,12 @@ C:a:g:Varda Elentari C:a:g:Aule the Smith C:a:g:Ulmo C:a:g:Mandos -C:a:b:1:Trapping C:a:N:Sniper C:a:D:Snipers are very stealthy archers without much hand-to-hand combat C:a:D:ability, but with a penchant to disappear when it suits them. C:a:k:+0:-300:Combat -C:a:k:+1000:+100:Sneakiness C:a:k:+1000:+700:Stealth -C:a:k:+0:+100:Disarming C:a:k:+1000:+700:Backstab C:a:k:+0:+300:Magic C:a:k:+1000:+500:Conveyance @@ -485,7 +473,7 @@ C:a:g:All Gods C:N:3:2:Rogue C:D:0:Rogues are masters of tricks. They can steal from shops and monsters, -C:D:0:and lure monsters into deadly monster traps. +C:D:0:and excel at stealthily exploring the dungeon. C:D:1:Cutpurse C:D:1:Robber C:D:1:Burglar @@ -544,9 +532,7 @@ C:k:+0:+500:Conveyance C:k:+0:+500:Divination C:k:+0:+500:Temporal C:k:+1000:+700:Spirituality -C:k:+1000:+2000:Sneakiness C:k:+1000:+1500:Stealth -C:k:+1000:+2000:Disarming C:k:+1000:+1000:Backstab C:k:+1000:+2000:Stealing C:k:+1000:+2000:Dodging @@ -556,7 +542,6 @@ C:b:10:Extra Max Blow(1) C:a:N:Rogue C:a:D:Rogues are masters of tricks. They can steal from shops and monsters, C:a:D:and lure monsters into deadly monster traps. -C:a:b:1:Trapping C:a:O:46:1:1d1 C:a:N:Assassin @@ -571,7 +556,6 @@ C:a:k:+0:-400:Conveyance C:a:k:+0:-400:Divination C:a:k:+0:-300:Temporal C:a:k:+0:+500:Stealth -C:a:k:+0:-1000:Disarming C:a:k:+0:+1000:Backstab C:a:k:+0:-1800:Stealing C:a:k:+0:-550:Magic-Device @@ -610,9 +594,7 @@ C:k:+1000:+700:Weaponmastery C:k:+1000:+700:Archery C:k:+1000:+700:Barehand-combat C:k:+0:+600:Magic -C:k:+1000:+700:Sneakiness C:k:+1000:+700:Stealth -C:k:+1000:+700:Disarming C:k:+1000:+700:Spirituality C:k:+1000:+600:Monster-lore C:k:+0:+500:Possession @@ -641,7 +623,6 @@ C:a:k:+0:-100:Combat C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery C:a:k:-1000:-700:Barehand-combat -C:a:k:+0:-200:Disarming C:a:k:+0:-200:Spirituality C:a:k:+1000:+300:Possession C:a:k:+0:+200:Corpse-preservation @@ -660,7 +641,6 @@ C:a:k:+0:+100:Combat C:a:k:+0:+100:Weaponmastery C:a:k:+0:-100:Barehand-combat C:a:k:+1000:+100:Magic -C:a:k:+0:+100:Sneakiness C:a:k:+0:+100:Stealth C:a:k:+0:-200:Spirituality C:a:k:+0:-400:Possession @@ -679,7 +659,6 @@ C:a:k:+0:+100:Combat C:a:k:+0:+100:Weaponmastery C:a:k:+0:-100:Barehand-combat C:a:k:+1000:+100:Magic -C:a:k:+0:+100:Sneakiness C:a:k:+0:+100:Stealth C:a:k:+0:-200:Spirituality C:a:k:+0:-400:Possession @@ -699,9 +678,7 @@ C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery C:a:k:-1000:-700:Barehand-combat C:a:k:+1000:+200:Magic -C:a:k:+0:+0:Sneakiness C:a:k:+0:+0:Stealth -C:a:k:+0:-200:Disarming C:a:k:+0:-200:Spirituality C:a:k:+15000:+100:Monster-lore C:a:k:+0:-500:Possession @@ -721,9 +698,7 @@ C:a:k:-1000:-400:Weaponmastery C:a:k:-1000:-300:Archery C:a:k:+0:+200:Barehand-combat C:a:k:+0:+0:Magic -C:a:k:+0:+200:Sneakiness C:a:k:+0:+200:Stealth -C:a:k:+0:+200:Disarming C:a:k:+0:+200:Spirituality C:a:k:+0:-400:Possession C:a:k:+0:-200:Corpse-preservation @@ -746,7 +721,6 @@ C:a:O:14:59:1d1 C:a:k:+1000:+0:Magic C:a:k:-1000:-700:Archery C:a:k:+0:-100:Barehand-combat -C:a:k:+0:-100:Disarming C:a:k:+0:+100:Spirituality C:a:k:+0:-500:Possession C:a:k:+0:-100:Summoning @@ -762,7 +736,6 @@ C:a:k:+0:+200:Combat C:a:k:=0:=0:Weaponmastery C:a:k:+0:+200:Barehand-combat C:a:k:+1000:+1000:Antimagic -C:a:k:+0:+200:Disarming C:a:k:+0:+300:Stealth C:a:k:+0:+1000:Dodging C:a:k:=0:=0:Magic @@ -807,10 +780,8 @@ C:k:=0:=0:Combat C:k:=0:=0:Weaponmastery C:k:=0:=0:Archery C:k:=0:=0:Barehand-combat -C:k:+0:+600:Sneakiness C:k:+0:+600:Stealth C:k:+1000:+700:Dodging -C:k:+1000:+600:Disarming C:k:+1000:+600:Magic C:k:=0:=0:Magic-Device C:k:+0:+500:Spell-power @@ -824,14 +795,6 @@ C:k:=0:=0:Music C:b:15:Perfect casting C:g:All Gods -C:a:N:Trapper -C:a:D:These pacifists use traps to snare monsters, and -C:a:D:make totems from corpses to summon aid. -C:O:46:1:1d1 -C:a:k:+1000:+600:Summoning -C:a:b:1:Trapping -C:a:b:10:Ammo creation - C:a:N:Peace-mage C:a:D:These pacifists use magic to escape danger, and C:a:D:rely on symbiotic relationships to defend themselves. @@ -869,8 +832,6 @@ C:k:+1000:+1000:Spirituality C:k:+1000:+700:Prayer C:k:+2000:+700:Combat C:k:+1000:+700:Weaponmastery -C:k:+1000:+900:Sneakiness -C:k:+0000:+900:Disarming C:k:+0000:+400:Stealth C:k:+0:+50:Magic-Device C:b:1:Perfect casting @@ -942,7 +903,6 @@ C:a:g:Mandos C:a:k:+0:-300:Prayer C:a:k:+0:-200:Necromancy C:a:k:+1000:+300:Mindcraft -C:a:k:+0:+200:Sneakiness C:a:k:+0:+100:Magic-Device C:a:N:Stonewright @@ -1039,11 +999,9 @@ R:C:Priest R:C:Rogue R:C:Warrior R:G:ELF -R:k:+200:+000:Disarming R:k:+300:+000:Magic-Device R:k:+1500:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+600:+000:Sneakiness R:k:-100:+000:Weaponmastery R:k:+500:+000:Archery @@ -1063,11 +1021,9 @@ R:C:Pacifist R:C:Priest R:C:Warrior R:G:ELF -R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device R:k:+3000:+000:Spirituality R:k:+2000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:+1500:+000:Archery @@ -1089,11 +1045,9 @@ R:C:Pacifist R:C:Rogue R:C:Warrior R:k:+0:+300:Sling-mastery -R:k:+1500:+000:Disarming R:k:+1800:+000:Magic-Device R:k:+9000:+000:Spirituality R:k:+6000:+000:Stealth -R:k:+1200:+000:Sneakiness R:k:-1000:+000:Weaponmastery R:k:+2000:+000:Archery @@ -1110,11 +1064,9 @@ R:C:Mage R:C:Pacifist R:C:Rogue R:C:Warrior -R:k:+1000:+000:Disarming R:k:+1200:+000:Magic-Device R:k:+6000:+000:Spirituality R:k:+3000:+000:Stealth -R:k:+600:+000:Sneakiness R:k:-800:+000:Weaponmastery R:k:+1200:+000:Archery @@ -1132,11 +1084,9 @@ R:C:Pacifist R:C:Priest R:C:Warrior R:k:+0:+200:Axe-mastery -R:k:+200:+000:Disarming R:k:+900:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+700:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+500:+000:Archery @@ -1152,11 +1102,9 @@ R:C:Archer R:C:Priest R:C:Rogue R:C:Warrior -R:k:-300:+000:Disarming R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality R:k:-1000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+1200:+000:Weaponmastery R:k:-500:+000:Archery @@ -1172,11 +1120,9 @@ R:F:SUST_STR R:R:15:0 R:F:REGEN R:C:Warrior -R:k:-500:+000:Disarming R:k:-800:+000:Magic-Device R:k:-4000:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2000:+000:Weaponmastery R:k:+0:+200:Hafted-mastery R:k:-1000:+000:Archery @@ -1197,11 +1143,9 @@ R:C:Pacifist R:C:Priest R:C:Rogue R:C:Warrior -R:k:+400:+000:Disarming R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality R:k:+2000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:+1500:+000:Weaponmastery R:k:+1000:+000:Archery @@ -1222,11 +1166,9 @@ R:C:Mage R:C:Pacifist R:C:Priest R:C:Warrior -R:k:+400:+000:Disarming R:k:+2000:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:+4000:+000:Stealth -R:k:+300:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+2500:+000:Archery @@ -1243,11 +1185,9 @@ R:F:SUST_STR R:C:Pacifist R:C:Priest R:C:Warrior -R:k:-300:+000:Disarming R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1266,11 +1206,9 @@ R:C:Loremaster R:C:Rogue R:C:Warrior R:k:+1000:+1000:Bearform-combat -R:k:-600:+000:Disarming R:k:-800:+000:Magic-Device R:k:-3000:+000:Spirituality R:k:-2000:+000:Stealth -R:k:-100:+000:Sneakiness R:k:+2500:+000:Weaponmastery R:k:+500:+000:Archery @@ -1292,11 +1230,9 @@ R:C:Pacifist R:C:Rogue R:C:Warrior R:k:+0:+250:Boomerang-mastery -R:k:-200:+000:Disarming R:k:-300:+000:Magic-Device R:k:-1000:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+100:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+800:+000:Archery @@ -1313,11 +1249,9 @@ R:F:RES_DARK R:F:RES_DISEN R:C:Rogue R:C:Warrior -R:k:+300:+000:Disarming R:k:+500:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:+1000:+000:Stealth -R:k:+500:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1340,11 +1274,9 @@ R:C:Rogue R:C:Warrior R:G:ELF R:k:+0:+200:Magic -R:k:+500:+000:Disarming R:k:+1500:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:+3000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:+1000:+000:Archery @@ -1377,11 +1309,9 @@ R:O:70:32:2d3 R:b:1:Tree walking R:k:+0:+200:Barehand-combat R:k:+0:+600:Boulder-throwing -R:k:+500:+000:Disarming R:k:+500:+000:Magic-Device R:k:+10000:+000:Spirituality R:k:-6000:+000:Stealth -R:k:+500:+000:Sneakiness R:k:-300:+000:Weaponmastery R:k:-200:+000:Archery @@ -1415,11 +1345,9 @@ R:F:SPEED R:C:Pacifist R:C:Priest R:C:Warrior -R:k:+1000:+000:Disarming R:k:+500:+000:Magic-Device R:k:+2500:+000:Spirituality R:k:-8000:+000:Stealth -R:k:+100:+000:Sneakiness R:k:+100:+200:Weaponmastery R:k:+500:+000:Archery @@ -1455,11 +1383,9 @@ R:C:Loremaster R:C:Mage R:C:Pacifist R:C:Priest -R:k:+600:+000:Disarming R:k:+000:+000:Magic-Device R:k:+5000:+000:Spirituality R:k:-16000:+000:Stealth -R:k:+3000:+000:Sneakiness ### Base race characteristics tweaked from Annals of Ea for Theme. @@ -1481,11 +1407,9 @@ R:C:Mage R:C:Pacifist R:C:Priest #R:G:EVIL -R:k:+1000:+000:Disarming R:k:+500:+000:Magic-Device R:k:-4000:+000:Spirituality R:k:-10000:+000:Stealth -R:k:+000:+000:Sneakiness R:N:19:Yeek R:D:The weakest of all the races, bad at everything except gaining levels quickly. @@ -1499,11 +1423,9 @@ R:C:Pacifist R:C:Priest R:C:Rogue R:C:Warrior -R:k:-500:+000:Disarming R:k:-500:+000:Magic-Device R:k:-2500:+000:Spirituality R:k:-5000:+000:Stealth -R:k:-500:+000:Sneakiness R:k:-500:+000:Weaponmastery R:k:-500:+000:Archery @@ -1529,11 +1451,9 @@ R:C:Warrior R:G:ELF R:k:+0:+200:Archery R:b:1:Tree walking -R:k:+500:+000:Disarming R:k:+600:+000:Magic-Device R:k:+3000:+000:Spirituality R:k:+5000:+000:Stealth -R:k:+800:+000:Sneakiness R:k:+1000:+000:Weaponmastery R:k:+4000:+000:Archery @@ -1608,12 +1528,10 @@ R:C:Archer R:C:Mage R:C:Pacifist R:C:Warrior -R:k:+000:+000:Disarming R:k:+000:+000:Magic-Device R:k:+000:+000:Spirituality R:k:=0:=0:Prayer R:k:+000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1641,9 +1559,7 @@ R:k:+0:+200:Axe-mastery R:k:+0:+200:Hafted-mastery R:k:+0:+200:Polearm-mastery R:k:+2000:+200:Archery -R:k:+1000:+300:Sneakiness R:k:+1000:+200:Stealth -R:k:+1000:+200:Disarming R:k:=0:=0:Magic R:k:=0:=0:Magic-Device R:k:=0:=0:Spell-power @@ -1672,11 +1588,9 @@ R:F:HOLD_LIFE R:F:RES_DARK R:F:RES_FEAR R:Z:spear of darkness -R:k:+500:+000:Disarming R:k:+050:+000:Magic-Device R:k:-5000:+000:Spirituality R:k:+000:+000:Stealth -R:k:+000:+000:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -1798,11 +1712,9 @@ S:F:RES_POIS S:F:SEE_INVIS S:F:SLOW_DIGEST S:O:70:32:2d3 -S:k:+200:+000:Disarming S:k:+800:+000:Magic-Device S:k:+700:+000:Spirituality S:k:+2000:+000:Stealth -S:k:+200:+000:Sneakiness S:k:-500:+000:Weaponmastery S:k:-200:+000:Archery @@ -1843,11 +1755,9 @@ S:F:SEE_INVIS S:R:10:0 S:F:RES_COLD S:O:70:32:2d3 -S:k:-500:+000:Disarming S:k:-500:+000:Magic-Device S:k:+500:+000:Spirituality S:k:-1000:+000:Stealth -S:k:-100:+000:Sneakiness S:k:+800:+000:Weaponmastery S:k:+000:+000:Archery @@ -1887,11 +1797,9 @@ S:F:SLOW_DIGEST S:R:5:0 S:F:RES_COLD S:O:70:32:2d3 -S:k:-200:+000:Disarming S:k:-200:+000:Magic-Device S:k:+500:+000:Spirituality S:k:-1000:+000:Stealth -S:k:-100:+000:Sneakiness S:k:+500:+000:Weaponmastery S:k:+000:+000:Archery @@ -1911,11 +1819,9 @@ S:A:Troll S:C:F:Mage S:R:10:0 S:F:RES_FEAR -S:k:-200:+000:Disarming S:k:-1000:+000:Magic-Device S:k:+200:+000:Spirituality S:k:-2000:+000:Stealth -S:k:+000:+000:Sneakiness S:k:+1200:+000:Weaponmastery S:k:+500:+000:Archery @@ -1943,11 +1849,9 @@ S:A:Wood-Elf S:A:Yeek S:C:F:Archer S:C:F:Warrior -S:k:+500:+000:Disarming S:k:+1000:+000:Magic-Device S:k:+500:+000:Spirituality S:k:+3000:+000:Stealth -S:k:+400:+000:Sneakiness S:k:-500:+000:Weaponmastery S:k:-500:+000:Archery @@ -2219,8 +2123,6 @@ S:F:SPEED S:Z:poison dart R:k:-200:+000:Weaponmastery R:k:+1000:+300:Archery -R:k:+1000:+000:Sneakiness -R:k:+500:+200:Disarming S:k:+1000:+500:Stealth R:k:+050:+000:Magic-Device S:k:+0:+200:Magic @@ -2251,8 +2153,6 @@ S:R:50:0 S:F:CLIMB R:k:-400:+000:Weaponmastery R:k:+000:+300:Archery -R:k:+1000:+000:Sneakiness -R:k:+500:+100:Disarming S:k:+500:+200:Stealth S:k:+0:+200:Magic S:k:+1000:+300:Mind @@ -2296,7 +2196,6 @@ S:F:SEARCH S:Z:smell monsters S:Z:smell metal R:k:+500:+300:Stealth -R:k:+500:+200:Sneakiness R:k:+000:+000:Weaponmastery R:k:+000:+000:Archery @@ -2336,7 +2235,6 @@ S:F:TUNNEL S:k:+1000:+500:Boulder-throwing S:Z:eat rock R:k:-800:+000:Stealth -R:k:-500:+000:Sneakiness R:k:-500:+000:Archery S:N:20:(Caborrog) @@ -2370,7 +2268,6 @@ S:k:+0:+300:Conveyance S:k:+0:+300:Temporal S:Z:panic hit R:k:-1000:+000:Stealth -R:k:-500:+000:Sneakiness S:N:21:(Draugrog) S:D:A:These doglike demons are of a higher order than the Huroeg, @@ -2416,7 +2313,6 @@ S:k:+0:+200:Magic S:k:+0:+200:Spirituality S:k:+1000:+500:Mindcraft R:k:-10000:+000:Stealth -R:k:-500:+200:Sneakiness R:k:+300:+000:Weaponmastery R:k:+200:+000:Archery @@ -2535,7 +2431,6 @@ S:R:50:1 S:F:LUCK S:F:SPEED R:k:+25000:+500:Stealth -R:k:+2000:+200:Sneakiness R:k:+2000:+300:Magic-Device S:N:23:(Limrog) @@ -2553,8 +2448,6 @@ S:F:WATER_BREATH S:R:50:0 S:F:MAGIC_BREATH R:k:+3000:+300:Stealth -R:k:+500:+200:Sneakiness -R:k:+2000:+200:Disarming S:k:+0:+200:Magic S:k:+0:+500:Conveyance S:k:+0:+500:Temporal @@ -2588,8 +2481,6 @@ S:k:+1000:+100:Combat S:k:+1000:+100:Weaponmastery R:k:+1000:+100:Archery R:k:-300:+000:Stealth -R:k:+500:+200:Sneakiness -R:k:+500:+100:Disarming S:Z:scare monster S:Z:berserk @@ -2615,8 +2506,6 @@ S:Z:turn into a Balrog R:k:+1000:+300:Weaponmastery R:k:+1000:+300:Archery R:k:+1000:+200:Stealth -R:k:+500:+200:Sneakiness -R:k:+1000:+200:Disarming R:k:+500:+200:Magic ############################################################################## diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index 4d53dd1d..4c83746f 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -2513,7 +2513,6 @@ S:ROCKET S:SCARE S:TELE_AWAY S:TPORT -S:TRAPS D:This annoying little gnome won't stop bragging about his great D:magical powers and shiny new equipment--unless someone silences D:him permanently. Unfortunately, your own weapons and spells @@ -3289,7 +3288,6 @@ S:BA_POIS S:BO_COLD S:HEAL S:SLOW -S:TRAPS D:He was once the chief counsellor to King Theoden of Rohan. D:He betrayed king and country by becoming a spy for the D:corrupted Istari Saruman. @@ -3327,7 +3325,6 @@ F:WILD_WOOD S:1_IN_5 S:ARROW_2 S:HEAL -S:TRAPS D:The legendary archer who steals from the rich (you qualify). # New monster added by furiosity for the Theme module @@ -6698,7 +6695,6 @@ F:WILD_TOO S:1_IN_3 S:CONF S:SCARE -S:TRAPS D:The fourth son of Feanor, who turned on his own kind because of the D:Oath of his father. He searches forever for the Silmarils of Feanor. @@ -6755,7 +6751,6 @@ S:BLINK S:TELE_AWAY S:TELE_TO S:TPORT -S:TRAPS D:The fifth son of Feanor, closely associated with his elder D:brother Celegorm. Bound by the Oath of Feanor, he searches D:forever for the Silmarils. @@ -8911,7 +8906,6 @@ S:S_KIN S:S_MONSTERS S:TELE_AWAY S:TPORT -S:TRAPS D:He is dressed in blue from head to toe. He is one of the five Istari D:who came to the northwest of Middle-earth in the Third Age; he D:journeyed into the east with Pallando, and never returned to the western @@ -9122,7 +9116,6 @@ S:S_HI_DRAGON S:S_HI_UNDEAD S:TELE_AWAY S:TPORT -S:TRAPS D:He is dressed in blue from head to toe. He is one of the five Istari D:who came to the northwest of Middle-earth in the Third Age; he D:journeyed into the east with Alatar, and never returned to the western @@ -9950,7 +9943,6 @@ S:S_MONSTER S:S_UNDEAD S:TELE_AWAY S:TELE_TO -S:TRAPS D:Nobody has ever seen It. N:394:Banshee @@ -10868,7 +10860,6 @@ S:S_KIN S:TELE_AWAY S:TELE_TO S:TPORT -S:TRAPS D:The proud former 'king' of Gondor, he has been driven mad D:by his contact with Sauron through the Palantir. You see D:the glint of a terrible fire in his eyes. @@ -10992,7 +10983,6 @@ S:CONF S:HASTE S:HOLD S:SHRIEK -S:TRAPS D:This creature look like a pillar of rock. However, a closer D:inspection reveals a glaring eye and powerful tentacles, D:which crush its prey and feed it to the creature's hungry @@ -12261,7 +12251,6 @@ S:BA_POIS S:BO_COLD S:HEAL S:SLOW -S:TRAPS D:He's a trustworthy man... or is he? Morgoth seem's sending spies in D:disguise, and perhaps this is one of them. @@ -12555,7 +12544,6 @@ S:HEAL S:SCARE S:S_ANIMAL S:TPORT -S:TRAPS D:Sometimes belittled as a bird-loving fool, Radagast is weaker D:mentally and magically than his fellows among the Istari. D:Nonetheless, his knowledge of woodcraft and command over the @@ -12699,7 +12687,6 @@ S:HEAL S:SCARE S:SLOW S:S_SPIDER -S:TRAPS D:Shelob is an enormous bloated spider, the last daughter of Ungoliant the D:Unlight. She normally guards the pass through Cirith Ungol, but D:occasionally goes out foraging for food to feed her voracious appetite. @@ -13960,7 +13947,6 @@ F:TAKE_ITEM S:1_IN_6 S:ARROW_2 S:BLINK -S:TRAPS D:Cool and confident, fast and lithe; protect your possessions quickly! N:517:The Watcher in the Water @@ -15819,7 +15805,6 @@ S:CAUSE_2 S:MIND_BLAST S:SLOW S:S_UNDEAD -S:TRAPS # Spells chez thaumaturgy and having killed Morgy: S:BR_DISI S:BR_MANA @@ -16751,7 +16736,6 @@ S:BO_ELEC S:BO_FIRE S:BO_ICEE S:HEAL -S:TRAPS D:A Black Numenorean who usurped the throne of Gondor, he is treacherous and D:evil. @@ -17986,7 +17970,6 @@ S:S_DRAGON S:S_MONSTER S:S_UNDEAD S:TELE_TO -S:TRAPS D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spellcasting. @@ -19881,7 +19864,6 @@ S:BLINK S:CONF S:TELE_TO S:TPORT -S:TRAPS D:A class of its own: you are already too late to protect your possessions - D:and he seems to have studied magic too, and is a master of setting traps. @@ -21310,7 +21292,6 @@ S:S_HI_DRAGON S:S_MONSTER S:S_UNDEAD S:TELE_TO -S:TRAPS D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spellcasting. You stagger at the mighty sound of his D:spells as they echo hollowly through the dungeon. @@ -21746,7 +21727,6 @@ S:CAUSE_4 S:MIND_BLAST S:SLOW S:S_UNDEAD -S:TRAPS D:A glowing skull possessed by sorcerous power. It need not move, but D:merely blast you with mighty magic. @@ -22500,7 +22480,6 @@ S:S_HI_DRAGON S:S_UNDEAD S:TELE_AWAY S:TPORT -S:TRAPS D:Originally known as the White, Saruman fell prey to Sauron's wiles. He D:searches forever for the One Ring, to become a mighty Sorcerer-King of the D:world. @@ -22533,7 +22512,6 @@ F:TAKE_ITEM F:UNIQUE S:1_IN_6 S:TELE_TO -S:TRAPS D:He is a master of disguise, an expert of stealth, a genius at traps, and D:moves with blinding speed. @@ -23793,7 +23771,6 @@ S:S_KIN S:S_MONSTERS S:S_UNDEAD S:TELE_TO -S:TRAPS D:A stench of corruption and decay surrounds this sorcerer, who has D:risen from the dead to continue his foul plots and schemes. @@ -24394,7 +24371,6 @@ S:HOLD S:S_HI_DEMON S:S_HI_UNDEAD S:TELE_TO -S:TRAPS D:The Mouth of Sauron is a mighty spellcaster. So old that even he cannot D:remember his own name, his power and evil are undeniable. He believes D:unshakably that he is unbeatable and laughs as he weaves his awesome @@ -24449,7 +24425,6 @@ S:HAND_DOOM S:HOLD S:S_HI_UNDEAD S:TELE_TO -S:TRAPS D:The dark master of the terrible fortress of southern Mirkwood. It is D:rumoured that this is in fact none other than Sauron in disguise: D:although if this is so, he has yet to reveal his full power - and perhaps @@ -25895,7 +25870,6 @@ S:S_RNG S:S_THUNDERLORD S:TELE_TO S:TPORT -S:TRAPS D:He is the master of coding; none can match his skill. He created the D:Variant Maintainer, the RNGs, and the software bugs. Bull Gates is D:nothing next to him. Do not think that since he loves the novels of @@ -27836,7 +27810,6 @@ S:S_KIN S:S_MONSTERS S:TELE_AWAY S:TPORT -S:TRAPS D:The wizard who opposed Sauron and, in the end, was the only D:one of the Istari to succeed in his task. Gandalf is very D:wise and specialises in fire magic. @@ -29371,7 +29344,6 @@ S:SLOW S:S_UNIQUE S:TELE_TO S:TPORT -S:TRAPS D:A woman of mind-shattering beauty, none can match her beauty. She is perfect, D:and totaly evil. She loves nothing but herself and her evilness is as D:great as her beauty. No one can stand against her, even DarkGod. @@ -29957,7 +29929,6 @@ S:SCARE S:SHRIEK S:SLOW S:S_KIN -S:TRAPS D:A twisted elemental spirit, this creature serves the Dark with D:perversions of the magics of nature. @@ -30316,7 +30287,6 @@ F:TAKE_ITEM S:1_IN_6 S:ARROW_2 S:BLINK -S:TRAPS D:A little gnome, fast and stealthy. He is eyeing your backpack. N:1012:Vermicious Knid @@ -31251,7 +31221,6 @@ S:SCARE S:SHRIEK S:S_KIN S:S_MONSTER -S:TRAPS D:A strange creature that disguises itself as an object to lure D:unsuspecting adventurers within reach of its venomous claws. @@ -31707,7 +31676,6 @@ S:HEAL S:SCARE S:SHRIEK S:TELE_AWAY -S:TRAPS D:Hopefully you will kill this spirit before you realise it exists. # Spirit of ickyness @@ -31959,7 +31927,6 @@ S:ARROW_3 S:BLINK S:CONF S:TELE_TO -S:TRAPS D:There is something attractive about this spirit, and it seems D:to have a full purse. diff --git a/lib/mods/theme/edit/re_info.txt b/lib/mods/theme/edit/re_info.txt index 2b111067..9b89f19d 100644 --- a/lib/mods/theme/edit/re_info.txt +++ b/lib/mods/theme/edit/re_info.txt @@ -284,7 +284,6 @@ S:HEAL S:HOLD S:S_MONSTER S:TPORT -S:TRAPS N:10:Archer G:*:W diff --git a/lib/mods/theme/edit/s_info.txt b/lib/mods/theme/edit/s_info.txt index 5d57dbe6..b40e20b5 100644 --- a/lib/mods/theme/edit/s_info.txt +++ b/lib/mods/theme/edit/s_info.txt @@ -340,19 +340,10 @@ E:Thaumaturgy:Antimagic ################################## SNEAKINESS SKILLS ############################### -N:35:Sneakiness -D:General ability at the sneakiness skills. -D:It also affects the searching abilities -F:RANDOM_GAIN - N:36:Stealth D:Ability to move unnoticed, silently F:RANDOM_GAIN -N:37:Disarming -D:Ability to disarm the various traps -F:RANDOM_GAIN - N:40:Stealing D:Ability to steal objects A:15:Steal object @@ -361,11 +352,9 @@ N:46:Dodging D:Ability to dodge blows and bolts A:16:Check dodge chance -f:Stealth:Sneakiness%15 -f:Disarming:Sneakiness%10 -f:Backstab:Sneakiness%5 -f:Stealing:Sneakiness%15 -f:Dodging:Sneakiness%10 +f:Backstab:Stealth%5 +f:Stealing:Stealth%15 +f:Dodging:Stealth%10 ################################## MONSTER SKILLS ################################ @@ -428,12 +417,10 @@ T:Combat:Bearform-combat T:Combat:Boulder-throwing T:Combat:Antimagic -T:Main:Sneakiness -T:Sneakiness:Stealth -T:Sneakiness:Disarming -T:Sneakiness:Backstab -T:Sneakiness:Stealing -T:Sneakiness:Dodging +T:Main:Stealth +T:Stealth:Backstab +T:Stealth:Stealing +T:Stealth:Dodging T:Main:Magic T:Magic:Magic-Device diff --git a/lib/mods/theme/edit/st_info.txt b/lib/mods/theme/edit/st_info.txt index d00e3415..6f8514b1 100644 --- a/lib/mods/theme/edit/st_info.txt +++ b/lib/mods/theme/edit/st_info.txt @@ -163,7 +163,6 @@ I:100:Monster Confusion I:100:Magic Mapping I:100:Treasure Detection I:100:Object Detection -I:100:Trap Detection I:100:Detect Invisible I:100:Recharging I:100:Satisfy Hunger diff --git a/lib/mods/theme/help/debug.txt b/lib/mods/theme/help/debug.txt index 3cb444f4..a3a90468 100644 --- a/lib/mods/theme/help/debug.txt +++ b/lib/mods/theme/help/debug.txt @@ -29,7 +29,7 @@ will not be scored if you use debug commands. *****debug.txt*29[o Edit object attributes] O (unused) *****debug.txt*31[p Phase door] *****debug.txt*32[P Panic save] *****debug.txt*33[q Get a quest] Q (unused) - r (unused) *****debug.txt*36[R Create a trap] + r (unused) R (unused) *****debug.txt*37[s Summon monster] *****debug.txt*38[S Change the feature of the map] *****debug.txt*39[t Teleport] *****debug.txt*40[T Teleport to a town] *****debug.txt*41[u Complete map] *****debug.txt*42[U Become undead] @@ -105,7 +105,7 @@ maximal legal value. For example : 03^AC will create the Arkenstone of Thrane (+3) ~~~~~7 [[[[[GDetect all (d)] - Sense ways out/monsters/objects/traps. + Sense ways out/monsters/objects. ~~~~~8 [[[[[GTeleport to the wilderness (D)] From a dungeon this will teleport you to the wilderness level @@ -182,11 +182,6 @@ maximal legal value. ~~~~~35 [[[[[GGain reward (r)] Some high being grants you a reward. -~~~~~36 -[[[[[GCreate a trap (R)] - Use the "Command count", aka 0, to specify a number from - tr_info.txt to put a trap on the ground where you are - standing. ~~~~~37 [[[[[GSummon monster (s)] Summon a random monster, next to where you stand. -- cgit v1.2.3 From cb4f2b62b8b257c98f8306217213e93db65bc115 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 19:51:43 +0200 Subject: Bring Theme/debug.txt up to date with the T2 one --- lib/mods/theme/help/debug.txt | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/debug.txt b/lib/mods/theme/help/debug.txt index a3a90468..8aea13ee 100644 --- a/lib/mods/theme/help/debug.txt +++ b/lib/mods/theme/help/debug.txt @@ -27,7 +27,7 @@ will not be scored if you use debug commands. *****debug.txt*25[m Magic Mapping] *****debug.txt*26[M Gain corruption] *****debug.txt*27[n Summon named monster] *****debug.txt*28[N Summon _friendly_ named monster] *****debug.txt*29[o Edit object attributes] O (unused) - *****debug.txt*31[p Phase door] *****debug.txt*32[P Panic save] + *****debug.txt*31[p Phase door] P (unused) *****debug.txt*33[q Get a quest] Q (unused) r (unused) R (unused) *****debug.txt*37[s Summon monster] *****debug.txt*38[S Change the feature of the map] @@ -170,9 +170,6 @@ maximal legal value. ~~~~~31 [[[[[GPhase door (p)] Like a Scroll of Phase Door. -~~~~~32 -[[[[[GPanic save (P)] - Save and quit the game, which is the same as doing a ^X. ~~~~~33 [[[[[GGet a quest (q)] Get a quest. -- cgit v1.2.3 From ae6230f01dcdc8176be28fee00a3c36f8f281ec0 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Wed, 5 Oct 2016 19:55:38 +0200 Subject: Update command.txt to account for trap removal --- lib/mods/theme/help/command.txt | 32 ++++++++++++-------------------- 1 file changed, 12 insertions(+), 20 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/command.txt b/lib/mods/theme/help/command.txt index d39cc861..11ed1df4 100644 --- a/lib/mods/theme/help/command.txt +++ b/lib/mods/theme/help/command.txt @@ -29,7 +29,7 @@ the game that you wish to do the command multiple times, unless you press a key or are otherwise disturbed. To enter a "repeat count", type '0', followed by the numerical count, followed by the command. You must type "space" before entering certain commands. Skipping the numerical count yields a count of 99. -An option allows certain commands (open, disarm, tunnel, etc) to auto-repeat. +An option allows certain commands (open, tunnel, etc) to auto-repeat. Some commands will prompt for extra information, such as a direction, an inventory or equipment item, a spell, a textual inscription, the symbol of a @@ -88,7 +88,7 @@ that you can always, for example, use "\" + "." + "6", to specify "run east". *****command.txt*1[a Aim a wand] *****command.txt*2[A Activate an artifact] *****command.txt*3[b Browse a book] *****command.txt*4[B Bash a door] *****command.txt*5[c Close a door] *****command.txt*6[C Character description] - *****command.txt*7[d Drop an item] *****command.txt*8[D Disarm a trap] + *****command.txt*7[d Drop an item] D (unused) *****command.txt*9[e Equipment list] *****command.txt*10[E Eat some food] *****command.txt*11[f Fire (shoot) an item] *****command.txt*12[F Fuel your lantern/torch] *****command.txt*13[g Stay still (flip pickup)] *****command.txt*14[G Gain new skills] @@ -149,7 +149,7 @@ that you can always, for example, use "\" + "." + "6", to specify "run east". *****command.txt*45[a Zap a rod (Activate)] *****command.txt*2[A Activate an artifact] *****command.txt*95[b (walk - south west)] *****command.txt*95[B (run - south west)] *****command.txt*5[c Close a door] *****command.txt*6[C Character description] - *****command.txt*7[d Drop an item] *****command.txt*8[D Disarm a trap or chest] + *****command.txt*7[d Drop an item] D (unused) *****command.txt*9[e Equipment list] *****command.txt*10[E Eat some food] *****command.txt*4[f Bash a door (force)] *****command.txt*12[F Fuel your lantern/torch] *****command.txt*13[g Stay still (flip pickup)] *****command.txt*14[G Gain new skills] @@ -265,8 +265,8 @@ ESCAPE which are always ignored as commands in case you type the command just after the count expires. You can tell ToME to automatically use a repeat count of 99 -with commands you normally want to repeat (open, disarm, tunnel, bash, -alter, etc) by setting the "always_repeat" option. +with commands you normally want to repeat (open, tunnel, bash, alter, +etc) by setting the "always_repeat" option. #####R=== Selection of Objects === @@ -471,7 +471,7 @@ plus the "underlying command" key. This is followed by the command name and "roguelike" keyset key, if different from the underlying command key. Then comes a brief description of the command, including information about alternative methods of specifying the command in each keyset, when needed. -Several commands (tunnel, disarm, bash, open) are repeated 99 times if the +Several commands (tunnel, bash, open) are repeated 99 times if the "always_repeat" option is set and no repeat count is given. Some commands use the "repeat count" to automatically repeat the command several times, while others use the "repeat count" as an "argument", for example, commands @@ -651,11 +651,10 @@ for a quantity will convert any "letters" into the maximal legal value. [[[[[GOpen a door or chest (o)] To open an object such as a door or chest, you must use this command. If the object is locked, you will attempt to pick the - lock based on your disarming ability. If you open a trapped chest - without disarming the traps first, the trap will be set off. Some - doors will be jammed shut and may have to be forced open. You may - need several tries to open a door or chest. Open can take a count, - requires a direction, and is affected by the "always_repeat" option. + lock based. Some doors will be jammed shut and may have to be + forced open. You may need several tries to open a door or chest. + Open can take a count, requires a direction, and is affected by + the "always_repeat" option. ~~~~~5 [[[[[GClose a door (c)] Non-intelligent and some other creatures cannot open doors, so @@ -681,19 +680,12 @@ for a quantity will convert any "letters" into the maximal legal value. may permanently break it so that it can never be closed. Bash or Force can take a count, requires a direction, and is affected by the "always_repeat" option. -~~~~~8 -[[[[[GDisarm a trap or chest (D)] - You can attempt to disarm traps on the floor or on chests. If you - fail, there is a chance that you will blunder and set it off. You - can only disarm a trap after you have found it (usually with the - Search command). Disarm can take a count, requires a direction, - and is affected by the "always_repeat" option. ~~~~~63 [[[[[GAlter (+)] This special command allows the use of a single keypress to select any of the "obvious" commands above (attack, tunnel, bash, open, - disarm, close), and, by using macros or keymaps, to combine this - keypress with directions. In general, this allows the use of the + close), and, by using macros or keymaps, to combine this keypress + with directions. In general, this allows the use of the "control" key plus the appropriate "direction" key (including the roguelike direction keys in roguelike mode) as a kind of generic "alter the terrain feature of an adjacent grid" command. Alter -- cgit v1.2.3 From e2f33131dfed23435a7915daa57b1ddf05c5f898 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 8 Oct 2016 11:38:29 +0200 Subject: Remove traps from maps and levels --- lib/mods/theme/edit/between.map | 8 ++-- lib/mods/theme/edit/evil.map | 6 +-- lib/mods/theme/edit/maeglin.map | 4 +- lib/mods/theme/edit/nirnaeth.map | 16 ++++---- lib/mods/theme/edit/numenor.txt | 2 +- lib/mods/theme/edit/qrand1.map | 3 -- lib/mods/theme/edit/qrand10.map | 13 +++---- lib/mods/theme/edit/qrand11.map | 3 -- lib/mods/theme/edit/qrand12.map | 3 -- lib/mods/theme/edit/qrand14.map | 3 -- lib/mods/theme/edit/qrand6.map | 3 -- lib/mods/theme/edit/qrand7.map | 13 +++---- lib/mods/theme/edit/s_bilbo.map | 37 +++++++++---------- lib/mods/theme/edit/s_crypt.map | 36 +++++++++--------- lib/mods/theme/edit/s_doom.map | 40 +++++++++----------- lib/mods/theme/edit/s_factory.map | 67 ++++++++++++++++----------------- lib/mods/theme/edit/s_gates.map | 44 +++++++++++----------- lib/mods/theme/edit/s_name.map | 78 +++++++++++++++++++-------------------- lib/mods/theme/edit/s_orthanc.map | 78 +++++++++++++++++++-------------------- lib/mods/theme/edit/s_ship.map | 73 ++++++++++++++++-------------------- lib/mods/theme/edit/special.txt | 23 +++++------- lib/mods/theme/edit/spiders.map | 4 +- lib/mods/theme/edit/t_beorn.txt | 6 +-- lib/mods/theme/edit/t_bree.txt | 26 ++++++------- lib/mods/theme/edit/t_dale.txt | 6 +-- lib/mods/theme/edit/t_edoras.txt | 24 ++++++------ lib/mods/theme/edit/t_esga.txt | 10 ++--- lib/mods/theme/edit/t_gondol.txt | 44 +++++++++++----------- lib/mods/theme/edit/t_helm.txt | 2 +- lib/mods/theme/edit/t_henn.txt | 6 +-- lib/mods/theme/edit/t_hobb.txt | 8 ++-- lib/mods/theme/edit/t_imlad.txt | 6 +-- lib/mods/theme/edit/t_khazad.txt | 20 +++++----- lib/mods/theme/edit/t_lorien.txt | 38 +++++++++---------- lib/mods/theme/edit/t_minas.txt | 34 ++++++++--------- lib/mods/theme/edit/t_osgili.txt | 24 ++++++------ lib/mods/theme/edit/t_pelar.txt | 16 ++++---- lib/mods/theme/edit/t_pref.txt | 30 +++++++-------- lib/mods/theme/edit/t_thrand.txt | 12 +++--- lib/mods/theme/edit/thieves.map | 6 +-- lib/mods/theme/edit/thrain.map | 17 ++++----- lib/mods/theme/edit/trolls.map | 10 ++--- lib/mods/theme/edit/volcano.txt | 4 +- lib/mods/theme/edit/wights.map | 24 ++++++------ 44 files changed, 440 insertions(+), 490 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/between.map b/lib/mods/theme/edit/between.map index 4fed5c95..375d1ef2 100644 --- a/lib/mods/theme/edit/between.map +++ b/lib/mods/theme/edit/between.map @@ -23,16 +23,16 @@ F:G:89:5:955 F:L:89:5:956 # Floor with grass with a brown thunderlord -F:B:89:5:957:0:0:0:0:0:0:2 +F:B:89:5:957:0:0:0:0:0:2 # Floor with grass with a bronze thunderlord -F:z:89:5:958:0:0:0:0:0:0:2 +F:z:89:5:958:0:0:0:0:0:2 # Floor with dirt with a bronze thunderlord -F:Z:88:5:958:0:0:0:0:0:0:2 +F:Z:88:5:958:0:0:0:0:0:2 # Floor with grass with a gold thunderlord -F:D:88:5:959:0:0:0:0:0:0:2 +F:D:88:5:959:0:0:0:0:0:2 D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:X..T.TT..T...T...T...T.....T....T......T...T.,,.....T......T....T...T.T..T..TT...T..T.TT.T.TT.TX diff --git a/lib/mods/theme/edit/evil.map b/lib/mods/theme/edit/evil.map index a2f00914..aff2de9b 100644 --- a/lib/mods/theme/edit/evil.map +++ b/lib/mods/theme/edit/evil.map @@ -14,13 +14,13 @@ F:<:6:0 F:.:88:0 # Lesser Balrog -F:b:88:0:996:0:0:0:0:0:0:2 +F:b:88:0:996:0:0:0:0:0:2 # Greater Balrog -F:B:88:0:807:0:0:0:0:0:0:2 +F:B:88:0:807:0:0:0:0:0:2 # Pit Fiend -F:P:88:0:812:0:0:0:0:0:0:2 +F:P:88:0:812:0:0:0:0:0:2 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/mods/theme/edit/maeglin.map b/lib/mods/theme/edit/maeglin.map index e3be9972..7916fd9b 100644 --- a/lib/mods/theme/edit/maeglin.map +++ b/lib/mods/theme/edit/maeglin.map @@ -11,7 +11,7 @@ F:X:63:3 F:<:172:3 # up stairs with maeglin -F:{:6:3:825:0:0:0:0:0:0:2 +F:{:6:3:825:0:0:0:0:0:2 # Floor with dirt F:.:88:5 @@ -56,7 +56,7 @@ F:R:88:5:644 F:O:88:5:645 # Floor with dirt with a Lesser Balrog -F:U:88:5:996:0:0:0:0:0:0:2 +F:U:88:5:996:0:0:0:0:0:2 # Granite wall F:#:56:5 diff --git a/lib/mods/theme/edit/nirnaeth.map b/lib/mods/theme/edit/nirnaeth.map index a8c06999..3ad0789c 100644 --- a/lib/mods/theme/edit/nirnaeth.map +++ b/lib/mods/theme/edit/nirnaeth.map @@ -14,28 +14,28 @@ F:s:88:5 F:V:84:5 # Dirt with Olog -F:a:88:5:538:0:0:0:0:0:0:2 +F:a:88:5:538:0:0:0:0:0:2 # Dirt with Cave Troll -F:b:88:5:496:0:0:0:0:0:0:2 +F:b:88:5:496:0:0:0:0:0:2 # Dirt with with Eldrak -F:c:88:1:620:0:0:0:0:0:0:2 +F:c:88:1:620:0:0:0:0:0:2 # Dirt with with Ettin -F:e:88:1:621:0:0:0:0:0:0:2 +F:e:88:1:621:0:0:0:0:0:2 # Dirt with with War troll -F:f:88:1:631:0:0:0:0:0:0:2 +F:f:88:1:631:0:0:0:0:0:2 # Dirt with with Hru -F:g:88:1:709:0:0:0:0:0:0:2 +F:g:88:1:709:0:0:0:0:0:2 # Dirt with Ulik the Troll -F:h:88:5:729:0:0:0:0:0:0:2 +F:h:88:5:729:0:0:0:0:0:2 # Dirt with Ancient green dragon -F:i:88:5:618:0:0:0:0:0:0:2 +F:i:88:5:618:0:0:0:0:0:2 # Dungeon D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/mods/theme/edit/numenor.txt b/lib/mods/theme/edit/numenor.txt index ec8621b1..0ca52738 100644 --- a/lib/mods/theme/edit/numenor.txt +++ b/lib/mods/theme/edit/numenor.txt @@ -1,7 +1,7 @@ # File: numenor.txt # Way to the lost land of Numenor -F:>:7:3:0:0:0:0:0:7 +F:>:7:3:0:0:0:0:7 ############### Town Layout ############### diff --git a/lib/mods/theme/edit/qrand1.map b/lib/mods/theme/edit/qrand1.map index f42cbf1c..041e221c 100644 --- a/lib/mods/theme/edit/qrand1.map +++ b/lib/mods/theme/edit/qrand1.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep lava F:F:85:12 diff --git a/lib/mods/theme/edit/qrand10.map b/lib/mods/theme/edit/qrand10.map index ae45b9cb..cfe57e16 100644 --- a/lib/mods/theme/edit/qrand10.map +++ b/lib/mods/theme/edit/qrand10.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:2056:0:0:0:0:* - # Deep lava F:F:85:12 @@ -26,11 +23,11 @@ F:F:85:12 D: D: xxxxxxx D: xFFFFFx -D: xxxxxx,t.ttxxxx -D: xFFG,t....t,,,xxx -D: xFpG.......t.t.DD -D: xFFG,t....t,,,xxx -D: xxxxxx,t.ttxxxx +D: xxxxxx,....xxxx +D: xFFG,......,,,xxx +D: xFpG...........DD +D: xFFG,......,,,xxx +D: xxxxxx,....xxxx D: xFFFFFx D: xxxxxxx D: diff --git a/lib/mods/theme/edit/qrand11.map b/lib/mods/theme/edit/qrand11.map index 4af3c266..67d5258a 100644 --- a/lib/mods/theme/edit/qrand11.map +++ b/lib/mods/theme/edit/qrand11.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep lava F:L:85:6 diff --git a/lib/mods/theme/edit/qrand12.map b/lib/mods/theme/edit/qrand12.map index 4621ef0b..f24a7927 100644 --- a/lib/mods/theme/edit/qrand12.map +++ b/lib/mods/theme/edit/qrand12.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:187:6 diff --git a/lib/mods/theme/edit/qrand14.map b/lib/mods/theme/edit/qrand14.map index 9f339db0..ee6e8975 100644 --- a/lib/mods/theme/edit/qrand14.map +++ b/lib/mods/theme/edit/qrand14.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 diff --git a/lib/mods/theme/edit/qrand6.map b/lib/mods/theme/edit/qrand6.map index 3b55e985..407a9083 100644 --- a/lib/mods/theme/edit/qrand6.map +++ b/lib/mods/theme/edit/qrand6.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 diff --git a/lib/mods/theme/edit/qrand7.map b/lib/mods/theme/edit/qrand7.map index a7c0607f..4da79778 100644 --- a/lib/mods/theme/edit/qrand7.map +++ b/lib/mods/theme/edit/qrand7.map @@ -16,9 +16,6 @@ F:G:188:6 # Door F:D:38:6 -# Floor with Trap -F:t:1:8:0:0:0:0:* - # Deep water F:W:84:6 @@ -26,10 +23,10 @@ F:W:84:6 F:w:187:6 # Dungeon wayout -D:ttttt -D:tGGGt ,x, -D:tGpGt x,x -D:tGGGt ,x, -D:ttttt +D: +D: GGG ,x, +D: GpG x,x +D: GGG ,x, +D: D: ,x, D: diff --git a/lib/mods/theme/edit/s_bilbo.map b/lib/mods/theme/edit/s_bilbo.map index 12c857e2..4f080de0 100644 --- a/lib/mods/theme/edit/s_bilbo.map +++ b/lib/mods/theme/edit/s_bilbo.map @@ -16,9 +16,6 @@ F:1:89:0:0:0:0:209 # Random monster and random object on grass F:2:89:0:*13:*15 -# Random trap on grass -F:3:89:0:0:0:0:0:* - ### Previous adventurers F:a:89:0:0:391 F:b:89:0:0:392 @@ -33,26 +30,26 @@ F:h:89:0:0:398 D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMX -D:XMMMM,g*,,,,,,MMM2,,,,,,,,MMM,,3TMMM,,M,3,M,3,M,,,M+,,,,,,,,,,,,,MM,,,,,,,,,,,,,,,,,,,,T,MX +D:XMMMM,g*,,,,,,MMM2,,,,,,,,MMM,,,TMMM,,M,,,M,,,M,,,M+,,,,,,,,,,,,,MM,,,,,,,,,,,,,,,,,,,,T,MX D:XMM,,,MMM,,,MMM,,,MMM,,,MMM,,,MMM,,M,,M,M,M,M,M,M,,MMMMMMMMMMMMM,,MM,,MMMMMMMMMMMMMMMMMMTMX 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+D:X.....cX*X-X=-X.....X..X.I.a.I.X..XIILLIX=-X.X.Xdddd..X +D:XllllX.XX%XX=XXG.GGXX.XX.IXXXI.XX.XXIILIXX-XX%XXXXXXX.X +D:X...cl.=X8X-=XeG.GeX..X...X4X...X..XILLLIX-=X8X.aaaaaaX +D:XLLX.l.-XXX9XXGG.GXX.XX...X.X...XX.XXLLLLXX9XXX.GGGGGGX +D:X..L.l.=-X99X.....X..XWW..X%X..WWX..XLLLL.X99XXbbbbb..X +D:X7.L.l.=-X8XX5...XX.XXWWW..c..WWWXX.XXLL.AXX8XXbbbbb.6X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XXXXXXXIIIIXIIIIXXIIIXIIIIXXIIIXXXXggggXc..cXaaaaXbb.CX D:XIIIIIXIXXIIIXXIIXIXIXIXXIXXIXIXXXXgddg%....%aaaa%bb..X diff --git a/lib/mods/theme/edit/s_doom.map b/lib/mods/theme/edit/s_doom.map index 5be3b67d..12ff7d06 100644 --- a/lib/mods/theme/edit/s_doom.map +++ b/lib/mods/theme/edit/s_doom.map @@ -15,7 +15,7 @@ F:$:178:0 F:%:205:0 # Hidden Door -F:+:48:0:0:0:0:0:0:0:177 +F:+:48:0:0:0:0:0:0:177 # Normal Door F:D:32:0 @@ -29,12 +29,6 @@ F:L:85:0 # Treasure (random) on shallow lava F:*:86:0:0:* -# Trap (random) on deep lava -F:^:85:0:0:0:0:0:* - -# Trap (random) on shallow lava -F:t:86:0:0:0:0:0:* - # up staircase F:<:6:0 @@ -194,28 +188,28 @@ D:X #%%NNLL...JJJ....LL# D:X ##### #NNNN...Ljjjjj..LLL# #############################################..1!!!!...L### X D:X##.LL## #nNNN...LLJJj.LLLLL# #L....&!&!&....L%%%%%%%L..mRR%R%%M%MML%LL...DL...!1&..@L%%# X D:X#LL<..# #nn.LL.LLLL...%%%LL# #..##########################################LLL....LLL%%%# X -D:X##%LL## #....LLL%%LLL..^LLL# #.L# #LL2.t..q.LLL## X +D:X##%LL## #....LLL%%LLL..LLLL# #.L# #LL2....q.LLL## X D:X ###+# #D##############+#######.L# ##%%.LLLL&L...# X -D:X #!# #.# #.......L%%# ##%%LL..2...t.## X -D:X #^# #.############ ##########+# XXXXXXXXXX ##.9.t.LLLLL## X +D:X #!# #.# #.......L%%# ##%%LL..2.....## X +D:X #L# #.############ ##########+# XXXXXXXXXX ##.9...LLLLL## X D:X #.# #LL%%%%LL...p# #11111# X########X ###############.2..LQ#+# X -D:X ##.# ############D## #11211# X#9....9#X #o.....t...# ###^L..#(# X +D:X ##.# ############D## #11211# X#9....9#X #o.........# ###LL..#(# X D:X #L## ##%%V## #12221# XXXXXX#..$$..#XXXXXX#LLLLKkk...# ###D#### X -D:X ##!# ##.VH^%## #12221# X######t....m######X#LLLLkkk.LL# #.# X -D:X #.# ##.iH%%hv## #11211### X#sSSSrrt%.mVVVLLe#X#.LL.kkk...# ##.# X -D:X ###D######### #tiI%HHhvL# #11111+9# X#rRssRr.%.mVvvm..#X#%...LLL...# ##Lo###### X -D:X #.^t^LLL...L## #.LIH%Hc..# ######### X#.MmmM..%..MMLLL.#X#%%......L&# ##.L##EBBB# X -D:X #.jJ%%%L....L# ##..ICCL.## X#.L..L..%ttL.....#X########D### #.####LAAB## X +D:X ##!# ##.VHL%## #12221# X######.....m######X#LLLLkkk.LL# #.# X +D:X #.# ##.iH%%hv## #11211### X#sSSSrr.%.mVVVLLe#X#.LL.kkk...# ##.# X +D:X ###D######### #.iI%HHhvL# #11111+9# X#rRssRr.%.mVvvm..#X#%...LLL...# ##Lo###### X +D:X #.L.LLLL...L## #.LIH%Hc..# ######### X#.MmmM..%..MMLLL.#X#%%......L&# ##.L##EBBB# X +D:X #.jJ%%%L....L# ##..ICCL.## X#.L..L..%..L.....#X########D### #.####LAAB## X D:X #JJJJL%LLL&..# ##..L.L## X#9LLL...%..LL(LLq#X #..L..# #.LL..LB%%L# X -D:X #J%J..LLL%%LL## ##.t.## X######......######X #L.#### ###..LL%%%L## X -D:X #jJJ^..bL%LL..## ##D################# XXXXXX#.LUUL.#XXXXXX #.L# #.PL%%%@(L# X -D:X ##....BABLL..L.## #.uLL^L..L%^^..L%%# X#.L%%LL#X #L.#### ###.L%LL..##X -D:X ##....B%%L.....## #################L# X#LLL..t#X #..twW# #L..LL...+pX +D:X #J%J..LLL%%LL## ##...## X######......######X #L.#### ###..LL%%%L## X +D:X #jJJL..bL%LL..## ##D################# XXXXXX#.LUUL.#XXXXXX #.L# #.PL%%%@(L# X +D:X ##....BABLL..L.## #.uLLLL..L%LL..L%%# X#.L%%LL#X #L.#### ###.L%LL..##X +D:X ##....B%%L.....## #################L# X#LLL...#X #...wW# #L..LL...+pX D:X ###....LLL...LLL####################.# X#%L..7.#X #####L# ###LL...1###oX -D:X #9+L%%L...LLL....D.+..%%oF.%%^..%%LL.# X#LLLLt.#X #p# #%%%!@..## #tX -D:X ##################L###.L###..###.L#### X#7tt.LL#X #.# ######### #EX +D:X #9+L%%L...LLL....D.+..%%oF.%%L..%%LL.# X#LLLL..#X #p# #%%%!@..## #.X +D:X ##################L###.L###..###.L#### X#7...LL#X #.# ######### #EX D:X ##################.# ############## X#.LLLL.#X ######D###################LX -D:X ##11!!!&LL.+(#L# X#LL%%LL#X #G..LLL.LL...D..LL....^LLL%X +D:X ##11!!!&LL.+(#L# X#LL%%LL#X #G..LLL.LL...D..LL....LLLL%X D:X ##1!!!%%%%Lp###L# X#L%%%%Q#X #..LF....K...##############X D:X ##!!%%%%%LLL..#.# XXXXDDXXXX########.LLLL..KKK..#### X D:X ##.LLLLLLL...+.# #%%%%%%%%%%%%%+LL7..LL.k..L+o7# X diff --git a/lib/mods/theme/edit/s_factory.map b/lib/mods/theme/edit/s_factory.map index 0cc3de1b..02d3e5f9 100644 --- a/lib/mods/theme/edit/s_factory.map +++ b/lib/mods/theme/edit/s_factory.map @@ -83,65 +83,62 @@ F:<:6:0 F:>:7:0 # between gate 1 -F:1:160:6:0:0:0:0:0:845 +F:1:160:6:0:0:0:0:845 # between gate 2 -F:2:160:6:0:0:0:0:0:846 +F:2:160:6:0:0:0:0:846 # between gate 3 -F:3:160:6:0:0:0:0:0:4370 +F:3:160:6:0:0:0:0:4370 # between gate 4 -F:4:160:6:0:0:0:0:0:3339 +F:4:160:6:0:0:0:0:3339 # between gate 5 -F:5:160:6:0:0:0:0:0:4119 +F:5:160:6:0:0:0:0:4119 # between gate 6 -F:6:160:6:0:0:0:0:0:6659 +F:6:160:6:0:0:0:0:6659 # between gate 7 -F:7:160:6:0:0:0:0:0:9257 +F:7:160:6:0:0:0:0:9257 # between gate 8 -F:8:160:6:0:0:0:0:0:8018 +F:8:160:6:0:0:0:0:8018 # between gate 9 -F:9:160:6:0:0:0:0:0:9298 +F:9:160:6:0:0:0:0:9298 # between gate A -F:A:160:6:0:0:0:0:0:805 +F:A:160:6:0:0:0:0:805 # between gate B -F:B:160:6:0:0:0:0:0:831 +F:B:160:6:0:0:0:0:831 # between gate D -F:D:160:6:0:0:0:0:0:809 +F:D:160:6:0:0:0:0:809 # between gate E -F:E:160:6:0:0:0:0:0:2826 +F:E:160:6:0:0:0:0:2826 # between gate F -F:F:160:6:0:0:0:0:0:2831 +F:F:160:6:0:0:0:0:2831 # between gate H -F:H:160:6:0:0:0:0:0:4631 +F:H:160:6:0:0:0:0:4631 # between gate J -F:J:160:6:0:0:0:0:0:7198 +F:J:160:6:0:0:0:0:7198 # between gate K -F:K:160:6:0:0:0:0:0:7990 +F:K:160:6:0:0:0:0:7990 # between gate N -F:N:160:6:0:0:0:0:0:9253 +F:N:160:6:0:0:0:0:9253 # Treasure on floor F:$:1:0:0:*65 -# Trap (random) on floor -F:^:1:0:0:0:0:0:* - ### Monsters @@ -203,9 +200,9 @@ D:X&XXXe.XX~XXeeeXX~XXe..XX~~~~~~ttttXX.....X,,,,Ll,ll,X..XII.X.X.i.XXG_XXXXL%%L D:X..&..XX~~~XXeXX~?~XX.&X~~~~t~ttttttX.;.;.X,lllll,ll,XX_..XX.XX#X..X#XXf.X_GG_X.fX D:XGXGXGX?~~~~_c_~~~~~X.&XX~~~~t~ttttXX.....X,L,,,,,lL,.X.#XXi..G.XXiX..XX.........X D:X.....XX~~?XXcXX~~~XXa..XXX__XX__XXXX.;.;.X,L,.XXX%L%XXXXcXX.XXX.X.X.X.XX.X.ff.X.X -D:XXgXgXgXX~XXcccXX?XXXXX.a^^a.^^a...bXXXGXXX%L%XX.XX%XXa.aXIX.Xi#.XiXI.X.X........X -D:XgXgXgXgXXX^^^^^XXX,ccXXXXXXXXXXXb.XX#...#XX%XX.XI_XX....X.X.#XXXIX.#GX.X.X....X.X -D:X.......4X.^^5^^.X.c.c..c..c.c..c.XX.#...#.XXXIXX.X.a.c..XXi..I.X._.X.XXX...&&...X +D:XXgXgXgXX~XXcccXX?XXXXX.a..a...a...bXXXGXXX%L%XX.XX%XXa.aXIX.Xi#.XiXI.X.X........X +D:XgXgXgXgXXX.....XXX,ccXXXXXXXXXXXb.XX#...#XX%XX.XI_XX....X.X.#XXXIX.#GX.X.X....X.X +D:X.......4X...5...X.c.c..c..c.c..c.XX.#...#.XXXIXX.X.a.c..XXi..I.X._.X.XXX...&&...X D:X..&&...XXXXXXXXXXc,c,c.XX_XX..ccXX..#...#..XX#iiX.X.a..a.XX.#XX._X.XX.XX.X....X.X D:X......XXEX,,,c,c,cc,ccXXMRMXXc.XX...#...#...XXX#iXXXXXc..IXGX.XXiX.....X........X D:XXXXXXXX..X,,,,,,,,,,,XXM..RMXXXX$$XXX...XXX$$XX..XX_GXXXXXX.Ii.X_X.X#XXX.X....X.X @@ -217,20 +214,20 @@ D:Xs.s._..&.&.XlX_._XlX..gg....X$$$#....%%%....#$$$X.IIX.X..XIXX.X.G#X..dXLl#_._ D:X.s.s_g....XXlXXGXXlXX.g..d&.XX$$XXXXX...XXXXX$$XXXX._XG#X.XX.X_X.XX.c.XXXX...XXXX D:XXXXXXXXXXIXLLLXGXLLLXgg.g.d..XX$$$XXX...XXX$$$XX<...XiXX.X.Xi.X.X.Xd..X.........X D:Xgg.gXg.gXIXL%LXGXL%LXGXXX__XXXXX$$XXX...XXX$$XXXXXXIXXiX#XX#XX#X_XX...XXXXXXXIXXX -D:X^^X^X^X^X^XX_XXGXX_XXGXXg..g.%.XX...X...X...XX.GI.X._iXXG...I..I.GX..dIX#I#I#I#IX -D:X^^X^X^X^X^Xhl,&c.a&g.l.XX.g.g%RRXX..X###X..XX..#_X..XXX_iXXIXiXi_.Xc..X.IX.XXXIXX -D:X^^X^X^X^X^X&,,,l&,lac.&.__.g.%.R.XX...>...XX#X.X..XX#.._X.X.X.#.XGX.X.XX_XX.X#i.X +D:X..X.X.X.X.XX_XXGXX_XXGXXg..g.%.XX...X...X...XX.GI.X._iXXG...I..I.GX..dIX#I#I#I#IX +D:X..X.X.X.X.Xhl,&c.a&g.l.XX.g.g%RRXX..X###X..XX..#_X..XXX_iXXIXiXi_.Xc..X.IX.XXXIXX +D:X..X.X.X.X.X&,,,l&,lac.&.__.g.%.R.XX...>...XX#X.X..XX#.._X.X.X.#.XGX.X.XX_XX.X#i.X D:XH.Xg.gXg.gXla,ca&,f.fl.leXX..%R.RRXX.....XX.G.XX#XXI.XX.#.XGXXXiX.#X.XX.i._X.XGX# D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXGXXXXXXXG.X..X#XXX.XX.XXI._XIX.XIXXI#.XXX.X D:X,.,G,&&,ee,ff,hgg,&&,,,.,,I7XXXc..aX.;.;.X&..XXXG#XX.G.XXX..XG######.G.#..##..iXX -D:X^X,G.&&.ee,ff..gg,&&,.,,,,XXX..MRM.X.....X.....XXX.IIX.XGI.XX..IXXXXXXXXXXX._.X._ -D:X^X,XXXXXXXXXXX.XXXXXX,,.XXX..$.....X.;.;.Xh..&...GXXXGXi#IXX.IXX..#.....#.XX##XXX -D:X^X,llL,LlLL,LXXXlll,XXXXX..aMR..$.cX.....X.....XXXX8XXXXXXXX#IX###..##.#..#XI.XKX -D:X^XlLCCCCCCCCLllll%%l.R.R.R.R..M.R..X.;.;.X&..XXX.#X#.i.#.XXX#X...###.#.##.#.X#IXX -D:X^X,lL,llL,Ll,XXX,lllXXXXXc.M..R.c..X.....XXXXX#.#.XIX#Xi.X...X###.#####.#...X#XXX -D:X^X,XXXXXXXXXXX.XXXXXX,.,XXX...$.M..X.;.;.Xh.##i#.#XX_IX.#X.##I....#.#.###.##X#I.X -D:X^X.G,&&,,gg.&.,ee,ff,,.,.,XXXa..R..X.....X..#.###.XIXX.X.X.##XX####..#..###II.X.X -D:X,,,G,&&,,gg.&h.ee,ff,..,.,I^XXXM..9X.;J;.Xh.##.###..iiX#.X....II.....#....IX..XNX +D:X.X,G.&&.ee,ff..gg,&&,.,,,,XXX..MRM.X.....X.....XXX.IIX.XGI.XX..IXXXXXXXXXXX._.X._ +D:X.X,XXXXXXXXXXX.XXXXXX,,.XXX..$.....X.;.;.Xh..&...GXXXGXi#IXX.IXX..#.....#.XX##XXX +D:X.X,llL,LlLL,LXXXlll,XXXXX..aMR..$.cX.....X.....XXXX8XXXXXXXX#IX###..##.#..#XI.XKX +D:X.XlLCCCCCCCCLllll%%l.R.R.R.R..M.R..X.;.;.X&..XXX.#X#.i.#.XXX#X...###.#.##.#.X#IXX +D:X.X,lL,llL,Ll,XXX,lllXXXXXc.M..R.c..X.....XXXXX#.#.XIX#Xi.X...X###.#####.#...X#XXX +D:X.X,XXXXXXXXXXX.XXXXXX,.,XXX...$.M..X.;.;.Xh.##i#.#XX_IX.#X.##I....#.#.###.##X#I.X +D:X.X.G,&&,,gg.&.,ee,ff,,.,.,XXXa..R..X.....X..#.###.XIXX.X.X.##XX####..#..###II.X.X +D:X,,,G,&&,,gg.&h.ee,ff,..,.,I.XXXM..9X.;J;.Xh.##.###..iiX#.X....II.....#....IX..XNX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/mods/theme/edit/s_gates.map b/lib/mods/theme/edit/s_gates.map index 3ac7ccbf..37d39f22 100644 --- a/lib/mods/theme/edit/s_gates.map +++ b/lib/mods/theme/edit/s_gates.map @@ -55,35 +55,35 @@ F:1:1:0:0:0:0:10 ### Level design D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX -D:X*****...@%...aX.X9@********%%%%%%X9.VV....Xd.............A^^.......dX -D:X*****...@%...aX.X@@********%%%%%%X.VVVV.X.XX.............B^^........X -D:X*****...@%...aX.X99*XXX****%%88%%XVVWWVVX..XX.............^^.......9X -D:X*****...@%...aX.X@@XXdXX***%%88%%XVVWWVVX...XX............^^.......CX -D:X*****...@%...aX.X@XX...XX**%%%%%%X.VVVV.X.X..XX..........5^^........X -D:X........@%...aX.XXX.....XX*%%%%%%X9.VV..X.XX..XX.........F^^.......dX +D:X*****...@%...aX.X9@********%%%%%%X9.VV....Xd.............A.........dX +D:X*****...@%...aX.X@@********%%%%%%X.VVVV.X.XX.............B..........X +D:X*****...@%...aX.X99*XXX****%%88%%XVVWWVVX..XX......................9X +D:X*****...@%...aX.X@@XXdXX***%%88%%XVVWWVVX...XX.....................CX +D:X*****...@%...aX.X@XX...XX**%%%%%%X.VVVV.X.X..XX..........5..........X +D:X........@%...aX.XXX.....XX*%%%%%%X9.VV..X.XX..XX.........F.........dX D:X%X......@%...aX.X........XIXXXXXXXXXXX..X..XX..XXXXIXXXXXXXXXXXXXXXXX D:X.XXX....@%...aX.X..........XXX..>X...X..X...XX..XXXaXaXaXaXaXaXaXaXaX D:X...XXX..@%...aI.X..........XXX7..X...D..X.X..XX..XX.................X D:X.....XXX@%...aX.X..........XXXXXXXXXXX..X.XX..XX..XX................X D:X.......XXX...aX.X..........XXXXXXXaG....X..XX..XX..XX...............X -D:X..X......XXX.XX%XX^^^^^X...XXXXXXXaG....X...XX..XX..XX..............X -D:X^^XX.......XXX***X^^^^^X...XIIII7XXXXXXXXXX..XX..XX..XXXXXXXXXXXX+X8X -D:X^^XX.........X.6.X^^^^^X...XIXXXXX&&&&&&&&XX..XX..XX...........cX.XXX -D:X..XXX........X***X^^^^^X...XIXXXXX.........XX..XX..XXXXXXXXXXXXXX..XX -D:X^^X8X........XXXXX^^^^^X...XIIIIIXVVV.......XX..XX.............bXX..X +D:X..X......XXX.XX%XX.....X...XXXXXXXaG....X...XX..XX..XX..............X +D:X..XX.......XXX***X.....X...XIIII7XXXXXXXXXX..XX..XX..XXXXXXXXXXXX+X8X +D:X..XX.........X.6.X.....X...XIXXXXX&&&&&&&&XX..XX..XX...........cX.XXX +D:X..XXX........X***X.....X...XIXXXXX.........XX..XX..XXXXXXXXXXXXXX..XX +D:X..X8X........XXXXX.....X...XIIIIIXVVV.......XX..XX.............bXX..X D:X..X8XX................XX...XXXXXIXVVVV.......XX..XXXXXXXXXXXXXXXXXX+X -D:X^^X88X................XX...XIIIIIXVVVVVV..@...XX.^^^^^^^^^^^^^a.....X -D:X^^X99XX...............XX...XIXXXXX4..VVVV......XXXXXXXXXXXXXXXXXXXXXX +D:X..X88X................XX...XIIIIIXVVVVVV..@...XX..............a.....X +D:X..X99XX...............XX...XIXXXXX4..VVVV......XXXXXXXXXXXXXXXXXXXXXX D:X..X999X...............XX...XIXXXXXXXXX.VVVV....***********.........bX -D:X^^XIIIXX..............XX...XIX...5..fX...VVVVV.@....................X +D:X..XIIIXX..............XX...XIX...5..fX...VVVVV.@....................X D:X..X....X........d.....XX...XIXf......X...VVVVVVV...............@....X -D:X^^X....XX............XXX...XIXXXXXXXXX.......VVVVVVV................X -D:X^^X&&&&&X............XXX...XIIIIIXe...........VVVVVVVVVVVV..........X +D:X..X....XX............XXX...XIXXXXXXXXX.......VVVVVVV................X +D:X..X&&&&&X............XXX...XIIIIIXe...........VVVVVVVVVVVV..........X D:X..X%%%.%XX..........XXX....XXXXXIX.............@VVVVVVVVVVVV@.......X -D:X^^X88%.%8X.........XXX.....XXXXXIX...................VVVVVVVVVV.....X +D:X..X88%.%8X.........XXX.....XXXXXIX...................VVVVVVVVVV.....X D:X..X%%%.%%XX........XX......XXXXXIX@.....................VVVVVVVVVVVVX -D:X^^X......cX......XXXX......XXXXXIX........@..........@....VVVVVVVVVVX -D:X^^^......cXX888XXXXX......dIIIIIIX.........................b.VVV...6X +D:X..X......cX......XXXX......XXXXXIX........@..........@....VVVVVVVVVVX +D:X.........cXX888XXXXX......dIIIIIIX.........................b.VVV...6X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX @@ -97,9 +97,9 @@ D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXLgXXXXXXXXXXXXXXXXXXXXXXXXLLLLXXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXfXXXXXXXXLXXXXXXXXXXXXXXXXXXXXXXXXXgLLLLXXXXXXXXXXX D:XXXXXXXXXXXXXXXXXXX.XXXXXXXghgXXXXbXXXXXXXXaXXXXXXXXXXXXXXLLLLgXXXXXXX D:XXXXXXXXXXXXXXXXXXX.XXXXXXXg1gXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXgLLXXXXXXX -D:XXXXXXXXXXXXXXXXXXX^XXXXXXXXXXXXXX^XXXXXXXX^XXXXXXXXXXXXXXXXXXLXXXXXXX -D:XXXXXXXXXXXXXXX4..^^^..^^^.......^^^......^^^.........EXXXXXXXLXXXXXXX -D:XXXXXXXXXXXXXXXXXXXXXXXX^XXXXXXXXX^XXXXXXXX^XXXXXXXXXXXXXXXXXLLXXXXXXX +D:XXXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXXXLXXXXXXX +D:XXXXXXXXXXXXXXX4......................................EXXXXXXXLXXXXXXX +D:XXXXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXXLLXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXX.XXXXXXXX.XXXXXXXXXXXXXXXXLLLXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXXcXXXXXXXXaXXXXXXXXXXXXXXXLLXXXXXXXXX D:XXXXXXXXXXXXXXXXXXXXXXXXeXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXgLLLXXXXXXXXXX diff --git a/lib/mods/theme/edit/s_name.map b/lib/mods/theme/edit/s_name.map index 795d8786..e1a352ef 100644 --- 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D:X;;;;;;;;;;;;;;;;;,,,,,,,,,,,,,,,,,a,a,,,,,,,,,,~~~~~~~~~~~~~~~,,,,;;;;;;;;;;;;;,,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~,,,X D:X;;;;;;;;;;;;;;;;;;;;;,,,,,,,,,,,,a,E,a,,,,,~~~~~~~~~~~~~~~~~,,;;;;;;;;;;;;;;;;;,,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~,X D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ### Starting Location -P:31:125 \ No newline at end of file +P:31:125 diff --git a/lib/mods/theme/edit/s_ship.map b/lib/mods/theme/edit/s_ship.map index dbbbe50d..6dcb239d 100644 --- a/lib/mods/theme/edit/s_ship.map +++ b/lib/mods/theme/edit/s_ship.map @@ -19,8 +19,6 @@ # I'm not sure esp. about the correct exit of gate #3. -#%:special.txt - ### Terrain Features @@ -157,15 +155,6 @@ F:$:90:0:0:*47 # Treasure (good) on ice F:%:90:0:0:*60 -# Trap (random) on ice -F:^:90:0:0:0:0:0:* - -# Trap (random) on shallow water -F:t:84:0:0:0:0:0:* - -# Trap (random) on fog -F:@:210:0:0:0:0:0:* - # Human skeleton on ice F:x:90:0:0:395 @@ -173,16 +162,16 @@ F:x:90:0:0:395 ### Between Gates # between gate 3: was 711 -F:3:160:6:0:0:0:0:0:1136 +F:3:160:6:0:0:0:0:1136 # between gate A: was 6247 -F:A:160:6:0:0:0:0:0:6761 +F:A:160:6:0:0:0:0:6761 # between gate 4: was 3339 -F:4:160:6:0:0:0:0:0:3853 +F:4:160:6:0:0:0:0:3853 # between gate B: was 3085 -F:B:160:6:0:0:0:0:0:3599 +F:B:160:6:0:0:0:0:3599 ### Guaranteed Items @@ -197,33 +186,33 @@ D:XXXXXXXXXXXXXXXX XXXXXXXXXXXX D:X###############..~ .#. k w ~.#XX######### .~~ s G..#####.. w .###.######X##~~ .GX.### D:X####%####...~ ~.~ s .#.X#~~.##### .~ s w G..#.##.#.XGG~XXk~.####A####.~X ~~.X... D:X##%#$#######...~ w wXXXXXX#XXXX###XXX #~XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX..XX....~.XX X#xX.#..#.#G. w ~X G~~ -D:X##$#########.... s XXXTT^...~.~#####w~###~~~~8....**.tE.&E ^^.M^.xx.....x..ZZ..^XTTTT M...GG.~.. w G.###~XX~~#XX . s X -D:X#########...~ w XXXTTTT.^..x~.H#### ###~~D....8**.~M~.E..M^.MM^..xh.h...ZZZZ^~M.,.,.,.~~ .G...~~ ~###. w . w M.d. -D:X#####.x.x~~~ XXXTTTXXXMxx.H.####### ~##~~~8...#.**.~tE&EE^^~%M^.h.x.E.xh.ZZ..^X.,.^....~ ...G.~ s ~# XX ~~ w X -D:X######...~~ MM~ w XXX^^XXX.MMMxx...G#####w ~#~.~..&...**E.MEt.^^.MM^~..i.....ZZZZ^~M.,.,,.gM.~.,~.,G.G~~ G~. G~.MM XX..~ -D:X##.....~~ XXX^E=^XX$b.MMMMxH..HG#.## w ~#~##~8....*E~.&EM^^.M^h..i..x.x..ZZ..^XTTTTX.,.,~........~.G~~..w . G~...G~X -D:X...~~~ K XXX^^EXXXX$$$..MMXXXXXXX#### #####XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX..,.X..M~.........~G..G ~~.G...G~ -D: ~~~ w XXX^^EXXXdX%d$$b$$XXd~~~~##### s ###.,.W.**,.x.,.,.,.,.,.***,,....,x....,,.SX.,.,.,..,o.,.,.~~.G..~.G..G..~X k -D: w MMM. w XXX^E^XXX.,*XDDd$$$XXd$..~~~~#### ###.,.,.,.**..,.,i.,.,W,.,**..z.,.,.q...g.,......~.,.,.,.,.~.~..F.~M~......~ -D: MM. XXX4EEXXXi^**.XX%%$dXX$d$.H#####~G~~####.~.,~..,.h*,,~,.,.,.,~,.,.,.H.,.~.,..~,.,,,.~,.,.~.,.,.X.~,g.~~..~.~..,..,X -D: s XXXBXXXXX^.**.W.,XDD%XXb$$b####..G~~~G###~.,,.,.,.,...,,.x,.~.,.,~..,.~.,.,~,.,.,,.,.,~,.,.,.~,.,..,X.,.***.~***,W.,X -D: XXX.o..X.g***i.*.,.XX%XX######^^^^t ##ttt^^^^^t^^^^^^t^^^^^t^^^^^^^t^^^^^^t^^^^t^^tt^^^tt^^^^t^tXo..x************X -D: k XXX^E..o.XX8.****,.g..XXX..#........~~~~~ttt###~~.,.G~.......XXXXX..~,..,,..,,.~.,..,.,..,,..,.,x..,.ooX******W***g.*.g*X -D: XXX%S^^E..ooX,*****,..,.X.....h........XXX~~~tt#tt w ~~G~...XXXXXXX.,**.,..D.**.G.,~,..XXX...~~~.....o8X***.~.,.****$$..X -D: XX%%%^mm.E..oXH**.^.*i.....#.....i..*..XXXXX~~ G~~.XXXXXXXXX~.*..,.,*..~,..,.,XXXXX...~..,.XXXXXo.W.$$.g.x....o.X -D: XXX%S^^E..ooX8.*~~...,~~##...,..,.***,.XXX~G~ k ~~~~XXXXXXX.,.*. g...*..x..W.~.XXX.***.,,o..oO8X.o.,.o.xx$$$XXXXX -D: XXX^E..o.XXH.###....###~~~.,h..,.*.,..~~.~~ s ~~.XXXXX.~..**...i~**.....~.,,.,,.***~,,,.oXXXXXXXXXXXXXXXX.!.X -D: s XXX.o..X&..w~##..##~~~X~^^^^^^^^^^t^ttt^tt w tt^tttt^^tt^^^^^ttt^^^^ttt@@^^^^ttt^^^^^ttt@^^ttXXXW ^^.M*.t^oo.^^...X s -D: ~~~ XXX>XXH~G..#####~G~~Gt..,.,..,.,xx..x ~~~ i~~xx.~...x....~.~..~..,~..***..~..~...,~.~*.~.XXXE.^^H..SM.~^.oo....JX -D: ~~....~~ XXX$8w~.^####G~G ~i.XX.,,.,...........G~~~s~~ iiF~...........~.......x.,.**~....,~....~.*XXX.EE.W.^^.M*.~^^^o^O^..X -D: ~.#..#..~~ XXX8##t..##~#.G.t..XX..,H...,.W...,...,~~...,...*,,.x...,.i.....g.....**.........XXXXXXX...EE.^^H..SM.~.^oo...^JX -D: ~.##.##..~ XXX###GG~~~*h~.^..XX.....,....,.W...,.G....W.***...,...,...,....,...,**..q....SX3tttW#...EE.W.^^.M*.t.oo.^.^.XX -D: ~~.###..~~ X##.##~~G^~~~~i*^XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX~~ -D: ~~...###.~ k ~###X.G~~@Gh~x*~^..^i.zX8~i.~..h....zzzXiX..^$.T.t$......F.t..XX..^TTT*..M..Y....^.Y.^*.^..~....X.x..x~.XXH~G..#####~G~~G~..,.,..,.,xx..x ~~~ i~~xx.~...x....~.~..~..,~..***..~..~...,~.~*.~.XXXE...H..SM.~..oo....JX +D: ~~....~~ XXX$8w~..####G~G ~i.XX.,,.,...........G~~~s~~ iiF~...........~.......x.,.**~....,~....~.*XXX.EE.W....M*.~...o.O...X +D: ~.#..#..~~ XXX8##~..##~#.G.~..XX..,H...,.W...,...,~~...,...*,,.x...,.i.....g.....**.........XXXXXXX...EE...H..SM.~..oo....JX +D: ~.##.##..~ XXX###GG~~~*h~....XX.....,....,.W...,.G....W.***...,...,...,....,...,**..q....SX3~~~W#...EE.W....M*.~.oo.....XX +D: ~~.###..~~ X##.##~~G.~~~~i*.XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX~~ +D: ~~...###.~ k ~###X.G~~*Gh~x*~....i.zX8~i.~..h....zzzXiX...$.T.~$......F.~..XX...TTT*..M..Y......Y..*....~....X.x..x~.:7:0 # between gates -F:4:160:0:0:0:0:0:0:-1 -F:5:160:0:0:0:0:0:0:-1 -F:6:160:0:0:0:0:0:0:-1 -F:7:160:0:0:0:0:0:0:-1 -F:A:160:0:0:0:0:0:0:-1 -F:B:160:0:0:0:0:0:0:-1 -F:C:160:0:0:0:0:0:0:-1 -F:E:160:0:0:0:0:0:0:-1 -F:F:160:0:0:0:0:0:0:-1 -F:0:160:0:0:0:0:0:0:-1 +F:4:160:0:0:0:0:0:-1 +F:5:160:0:0:0:0:0:-1 +F:6:160:0:0:0:0:0:-1 +F:7:160:0:0:0:0:0:-1 +F:A:160:0:0:0:0:0:-1 +F:B:160:0:0:0:0:0:-1 +F:C:160:0:0:0:0:0:-1 +F:E:160:0:0:0:0:0:-1 +F:F:160:0:0:0:0:0:-1 +F:0:160:0:0:0:0:0:-1 diff --git a/lib/mods/theme/edit/spiders.map b/lib/mods/theme/edit/spiders.map index 146c152c..f473cc31 100644 --- a/lib/mods/theme/edit/spiders.map +++ b/lib/mods/theme/edit/spiders.map @@ -20,10 +20,10 @@ F:b:89:3:275 F:c:89:3:277 # Grass with Aranea -F:d:89:3:963:0:0:0:0:0:0:2 +F:d:89:3:963:0:0:0:0:0:2 # Grass with Elder aranea -F:e:89:3:964:0:0:0:0:0:0:2 +F:e:89:3:964:0:0:0:0:0:2 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX diff --git a/lib/mods/theme/edit/t_beorn.txt b/lib/mods/theme/edit/t_beorn.txt index e60c5d29..57a15b01 100644 --- a/lib/mods/theme/edit/t_beorn.txt +++ b/lib/mods/theme/edit/t_beorn.txt @@ -32,13 +32,13 @@ F:]:236:3 ### Buildings ### #The House of Beorn -F:a:74:3:0:0:0:0:0:76 +F:a:74:3:0:0:0:0:76 #The Farm -F:f:74:3:0:0:0:0:0:67 +F:f:74:3:0:0:0:0:67 #The Beastmaster -F:r:74:3:0:0:0:0:0:16 +F:r:74:3:0:0:0:0:16 D:###################################################################################################################################################################################################### D:# ------TT-TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT--T-TTT------------------ # diff --git a/lib/mods/theme/edit/t_bree.txt b/lib/mods/theme/edit/t_bree.txt index e5fe559a..c6b50340 100644 --- a/lib/mods/theme/edit/t_bree.txt +++ b/lib/mods/theme/edit/t_bree.txt @@ -5,7 +5,7 @@ ############### Additional default terrain settings ############### # Default for Quest 1 = entrance is quest entrance -F:z:8:3:0:0:0:0:0:4 +F:z:8:3:0:0:0:0:4 # Default for Quest 18 = entrance is tree F:y:96:3 @@ -15,46 +15,46 @@ F:x:96:3 ############### Quest 4 - Thieves Hideout finished = house ############### ?:[EQU $QUEST4 2] -F:z:74:3:0:0:0:0:0:7 +F:z:74:3:0:0:0:0:7 ?:[EQU $QUEST4 5] -F:z:74:3:0:0:0:0:0:7 +F:z:74:3:0:0:0:0:7 ?:1 ############### Quest 8 - Troll Glade ############### ?:[AND [EQU $QUEST8 1] [EQU $DAYTIME 0] ] -F:y:8:3:0:0:0:0:0:8 +F:y:8:3:0:0:0:0:8 ?:1 ############### Quest 9 - Wights Grave ############### ?:[EQU $QUEST9 1] -F:x:8:3:0:0:0:0:0:9 +F:x:8:3:0:0:0:0:9 ?:1 ###### Additionnal buildings ####### # Castle: Plot Bree -F:B:75:3:0:0:0:0:0:1 +F:B:75:3:0:0:0:0:1 # Mayor's house -F:b:74:3:0:0:0:0:0:10 +F:b:74:3:0:0:0:0:10 # The Prancing Pony -F:a:74:3:0:0:0:0:0:58 +F:a:74:3:0:0:0:0:58 # Soothsayer -F:c:74:3:0:0:0:0:0:12 +F:c:74:3:0:0:0:0:12 # Music Store -F:d:74:3:0:0:0:0:0:64 +F:d:74:3:0:0:0:0:64 # The Museum -F:e:74:3:0:0:0:0:0:57 +F:e:74:3:0:0:0:0:57 # Map store -F:f:74:3:0:0:0:0:0:66 +F:f:74:3:0:0:0:0:66 # The Library -F:g:74:3:0:0:0:0:0:13 +F:g:74:3:0:0:0:0:13 ############### Town Layout ############### diff --git a/lib/mods/theme/edit/t_dale.txt b/lib/mods/theme/edit/t_dale.txt index 5c2dcf6c..23d483cf 100644 --- a/lib/mods/theme/edit/t_dale.txt +++ b/lib/mods/theme/edit/t_dale.txt @@ -20,13 +20,13 @@ F:]:236:3 ### Buildings ### # Bard's Hut -F:b:74:3:0:0:0:0:0:77 +F:b:74:3:0:0:0:0:77 # Construction Supply Store -F:c:74:3:0:0:0:0:0:63 +F:c:74:3:0:0:0:0:63 # Builder Barracks -F:i:74:3:0:0:0:0:0:71 +F:i:74:3:0:0:0:0:71 D:###################################################################################################################################################################################################### D:# # diff --git a/lib/mods/theme/edit/t_edoras.txt b/lib/mods/theme/edit/t_edoras.txt index a4257661..9ab17db6 100644 --- a/lib/mods/theme/edit/t_edoras.txt +++ b/lib/mods/theme/edit/t_edoras.txt @@ -14,40 +14,40 @@ F:m:240:3 ### Buildings ### #Meduseld -F:k:74:3:0:0:0:0:0:82 +F:k:74:3:0:0:0:0:82 #Inn -F:i:74:3:0:0:0:0:0:72 +F:i:74:3:0:0:0:0:72 #Map store -F:a:74:3:0:0:0:0:0:66 +F:a:74:3:0:0:0:0:66 #Music store -F:c:74:3:0:0:0:0:0:64 +F:c:74:3:0:0:0:0:64 #The Library -F:g:74:3:0:0:0:0:0:13 +F:g:74:3:0:0:0:0:13 #Rune shop -F:r:74:3:0:0:0:0:0:62 +F:r:74:3:0:0:0:0:62 #The Beastmaster -F:b:74:3:0:0:0:0:0:16 +F:b:74:3:0:0:0:0:16 #Fighters Hall -F:d:74:3:0:0:0:0:0:17 +F:d:74:3:0:0:0:0:17 #Tower of Magery -F:h:74:3:0:0:0:0:0:18 +F:h:74:3:0:0:0:0:18 #Inner Temple -F:j:74:3:0:0:0:0:0:19 +F:j:74:3:0:0:0:0:19 #Paladins Guild -F:l:74:3:0:0:0:0:0:20 +F:l:74:3:0:0:0:0:20 #Rangers Guild -F:n:74:3:0:0:0:0:0:21 +F:n:74:3:0:0:0:0:21 D:###################################################################################################################################################################################################### D:#-----------------------------------------------------------------------------------------#####OOOOOOO#####,,,,,,,,----------------------------------------------------------------------------------# diff --git a/lib/mods/theme/edit/t_esga.txt b/lib/mods/theme/edit/t_esga.txt index 6665e914..36b97429 100644 --- a/lib/mods/theme/edit/t_esga.txt +++ b/lib/mods/theme/edit/t_esga.txt @@ -23,19 +23,19 @@ F:e:241 ### Buildings ### #The Dancing Dragon -F:i:74:3:0:0:0:0:0:73 +F:i:74:3:0:0:0:0:73 #The Master's House -F:k:74:3:0:0:0:0:0:83 +F:k:74:3:0:0:0:0:83 #The Library -F:l:74:3:0:0:0:0:0:13 +F:l:74:3:0:0:0:0:13 #The Music Store -F:m:74:3:0:0:0:0:0:64 +F:m:74:3:0:0:0:0:64 #The Hunter store -F:n:74:3:0:0:0:0:0:61 +F:n:74:3:0:0:0:0:61 D:###################################################################################################################################################################################################### D:#WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW# diff --git a/lib/mods/theme/edit/t_gondol.txt b/lib/mods/theme/edit/t_gondol.txt index 66807868..50f0d271 100644 --- a/lib/mods/theme/edit/t_gondol.txt +++ b/lib/mods/theme/edit/t_gondol.txt @@ -15,7 +15,7 @@ F:y:1:3 F:x:1:3 # Default for Quest 23 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:23 +F:w:8:3:0:0:0:0:23 # Decoration = Straight Road (B) F:":66:3 @@ -33,7 +33,7 @@ F:Z:63:3 # Quest 13 assigned, entrance is quest entrance ?:[EQU $QUEST13 1] -F:z:8:3:0:0:0:0:0:13 +F:z:8:3:0:0:0:0:13 ?:1 @@ -41,11 +41,11 @@ F:z:8:3:0:0:0:0:0:13 # Quest 14 assigned, entrance is quest entrance ?:[EQU $QUEST14 1] -F:y:8:3:0:0:0:0:0:14 +F:y:8:3:0:0:0:0:14 # Quest 14 finished, reward is a rare jewelry shop ?:[EQU $QUEST14 5] -F:!:74:3:0:0:0:0:0:42 +F:!:74:3:0:0:0:0:42 ?:1 @@ -53,7 +53,7 @@ F:!:74:3:0:0:0:0:0:42 # Quest 15 assigned, entrance is quest entrance ?:[EQU $QUEST15 1] -F:x:8:3:0:0:0:0:0:15 +F:x:8:3:0:0:0:0:15 ?:1 @@ -61,15 +61,15 @@ F:x:8:3:0:0:0:0:0:15 # Quest 16 finished, reward is a between gate ?:[EQU $QUEST16 5] -F:Z:176:3:0:0:0:0:0:1 +F:Z:176:3:0:0:0:0:1 ?:1 ############### Quest 23 - Wolves hut finished = house ############### ?:[EQU $QUEST23 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST23 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 #################### Buildings #################### @@ -82,46 +82,46 @@ F:w:74:3:0:0:0:0:0:7 # m: White (Paladin) # Tower of the King -F:a:74:3:0:0:0:0:0:27 +F:a:74:3:0:0:0:0:27 # Library -F:b:74:3:0:0:0:0:0:28 +F:b:74:3:0:0:0:0:28 # Castle: Gondolin Plot -F:B:75:3:0:0:0:0:0:4 +F:B:75:3:0:0:0:0:4 # The White Tree:Aerandir:High-Elf -F:c:74:3:0:0:0:0:0:29 +F:c:74:3:0:0:0:0:29 # Craftsmaster -F:d:74:3:0:0:0:0:0:30 +F:d:74:3:0:0:0:0:30 # Earth-Dome -F:e:74:3:0:0:0:0:0:31 +F:e:74:3:0:0:0:0:31 # Prophet -F:f:74:3:0:0:0:0:0:12 +F:f:74:3:0:0:0:0:12 # Minstrels Haven -F:h:74:3:0:0:0:0:0:32 +F:h:74:3:0:0:0:0:32 # Star-Dome:Sulraen:High-Elf -F:i:74:3:0:0:0:0:0:33 +F:i:74:3:0:0:0:0:33 # Valarin Temple -F:j:74:3:0:0:0:0:0:34 +F:j:74:3:0:0:0:0:34 # Sea-Dome -F:k:74:3:0:0:0:0:0:35 +F:k:74:3:0:0:0:0:35 # The Golden Flower -F:l:74:3:0:0:0:0:0:36 +F:l:74:3:0:0:0:0:36 # The Fountain -F:m:74:3:0:0:0:0:0:37 +F:m:74:3:0:0:0:0:37 # Thunderlord's Hide -F:n:74:3:0:0:0:0:0:22 +F:n:74:3:0:0:0:0:22 # Force elven monsters f:ELVEN diff --git a/lib/mods/theme/edit/t_helm.txt b/lib/mods/theme/edit/t_helm.txt index 0ecaf913..d2ff3536 100644 --- a/lib/mods/theme/edit/t_helm.txt +++ b/lib/mods/theme/edit/t_helm.txt @@ -3,7 +3,7 @@ # Helm's Deep map by furiosity #The Hornburg -F:k:74:3:0:0:0:0:0:80 +F:k:74:3:0:0:0:0:80 D:###################################################################################################################################################################################################### D:#TT,,,,TTTTTTTTTTTTTTTTTTTTTTTT^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^# diff --git a/lib/mods/theme/edit/t_henn.txt b/lib/mods/theme/edit/t_henn.txt index 49e91867..a98de034 100644 --- a/lib/mods/theme/edit/t_henn.txt +++ b/lib/mods/theme/edit/t_henn.txt @@ -20,13 +20,13 @@ F:l:239:3 ### Buildings ### # Ranger Conclave -F:k:74:3:0:0:0:0:0:78 +F:k:74:3:0:0:0:0:78 # Fighters Hall -F:a:74:3:0:0:0:0:0:17 +F:a:74:3:0:0:0:0:17 # Rangers Guild -F:b:74:3:0:0:0:0:0:21 +F:b:74:3:0:0:0:0:21 D:###################################################################################################################################################################################################### D:#hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhWWWWWWWWWWhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh# diff --git a/lib/mods/theme/edit/t_hobb.txt b/lib/mods/theme/edit/t_hobb.txt index 6043f188..6de1143e 100644 --- a/lib/mods/theme/edit/t_hobb.txt +++ b/lib/mods/theme/edit/t_hobb.txt @@ -29,16 +29,16 @@ F:m:243:3 ### Buildings ### # Farm -F:f:74:3:0:0:0:0:0:67 +F:f:74:3:0:0:0:0:67 # Green Dragon -F:g:74:3:0:0:0:0:0:74 +F:g:74:3:0:0:0:0:74 # Bag End -F:i:74:3:0:0:0:0:0:84 +F:i:74:3:0:0:0:0:84 # Beastmaster -F:j:74:3:0:0:0:0:0:16 +F:j:74:3:0:0:0:0:16 D:###################################################################################################################################################################################################### D:#bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbhhhhhhhhhhhhhhhhhhhhhhhhhhihhhhhhhccccchhOOhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh# diff --git a/lib/mods/theme/edit/t_imlad.txt b/lib/mods/theme/edit/t_imlad.txt index af06a709..35270534 100644 --- a/lib/mods/theme/edit/t_imlad.txt +++ b/lib/mods/theme/edit/t_imlad.txt @@ -14,13 +14,13 @@ F:f:238:3 ### Buildings ### # Imladris -F:a:74:3:0:0:0:0:0:79 +F:a:74:3:0:0:0:0:79 # Forge -F:b:74:3:0:0:0:0:0:88 +F:b:74:3:0:0:0:0:88 # Stable (Beastmaster) -F:c:74:3:0:0:0:0:0:16 +F:c:74:3:0:0:0:0:16 D:###################################################################################################################################################################################################### D:# @^^^@ @@WWWWWWWWWW^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^WWW^# diff --git a/lib/mods/theme/edit/t_khazad.txt b/lib/mods/theme/edit/t_khazad.txt index 73e93956..a707afbd 100644 --- a/lib/mods/theme/edit/t_khazad.txt +++ b/lib/mods/theme/edit/t_khazad.txt @@ -8,37 +8,37 @@ F:o:207:3 ###################### Buildings ######################## # Fighters Hall -F:f:74:3:0:0:0:0:0:17 +F:f:74:3:0:0:0:0:17 # Paladins Guild -F:g:74:3:0:0:0:0:0:20 +F:g:74:3:0:0:0:0:20 # Inner Temple -F:h:74:3:0:0:0:0:0:19 +F:h:74:3:0:0:0:0:19 # Mining Supplies -F:i:74:3:0:0:0:0:0:59 +F:i:74:3:0:0:0:0:59 # Default for Quest 25 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:25 +F:w:8:3:0:0:0:0:25 # Seat of Durin -F:k:74:3:0:0:0:0:0:87 +F:k:74:3:0:0:0:0:87 # Inn -F:n:74:3:0:0:0:0:0:70 +F:n:74:3:0:0:0:0:70 # Eagles -F:p:74:3:0:0:0:0:0:22 +F:p:74:3:0:0:0:0:22 # Force dwarven monsters f:DWARVEN ############### Quest 25 - Evil cave finished = house ############### ?:[EQU $QUEST25 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST25 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 # Town Layout diff --git a/lib/mods/theme/edit/t_lorien.txt b/lib/mods/theme/edit/t_lorien.txt index a4a63172..efe4a4af 100644 --- a/lib/mods/theme/edit/t_lorien.txt +++ b/lib/mods/theme/edit/t_lorien.txt @@ -21,30 +21,30 @@ F:x:96:3 F:v:88:3 # Default for Quest 22 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:22 +F:w:8:3:0:0:0:0:22 ############### Quest 22 - Wolves hut finished = house ############### ?:[EQU $QUEST22 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST22 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 ############### Entrance to the Void ############### ?:[EQU $QUEST20 1] -F:v:7:3:0:0:0:0:0:11 +F:v:7:3:0:0:0:0:11 ?:1 ############### Quest 10 - Spiders of Mirkwood ############### # Quest 10 taken, entrance is quest entrance ?:[EQU $QUEST10 1] -F:y:8:3:0:0:0:0:0:10 +F:y:8:3:0:0:0:0:10 ?:1 ############### Quest - Mage/Fireroof quest ############### # Mage/Fireproof Quest taken, entrance is quest entrance ?:[EQU $QUEST"Old Mages quest" 1] -F:z:8:3:0:0:0:0:0:"Old Mages quest" +F:z:8:3:0:0:0:0:"Old Mages quest" ?:1 ### Additional terrain features ### @@ -64,43 +64,43 @@ F:l:202:3 ###################### Buildings ######################## # The Mirror -F:a:74:3:0:0:0:0:0:23 +F:a:74:3:0:0:0:0:23 # Castle: Plot Lorien -F:B:75:3:0:0:0:0:0:2 +F:B:75:3:0:0:0:0:2 # Seat of Ruling -F:b:74:3:0:0:0:0:0:24 +F:b:74:3:0:0:0:0:24 # Inn -F:c:74:3:0:0:0:0:0:69 +F:c:74:3:0:0:0:0:69 # Beastmaster Shanty -F:d:74:3:0:0:0:0:0:16 +F:d:74:3:0:0:0:0:16 # Fighters Hall -F:f:74:3:0:0:0:0:0:17 +F:f:74:3:0:0:0:0:17 # Wizards Spire -F:g:74:3:0:0:0:0:0:25 +F:g:74:3:0:0:0:0:25 # Priests Circle -F:h:74:3:0:0:0:0:0:26 +F:h:74:3:0:0:0:0:26 # Rangers Guild -F:i:74:3:0:0:0:0:0:21 +F:i:74:3:0:0:0:0:21 # Nest -F:j:74:3:0:0:0:0:0:22 +F:j:74:3:0:0:0:0:22 # Hunter store -F:k:74:3:0:0:0:0:0:61 +F:k:74:3:0:0:0:0:61 # Museum -F:q:74:3:0:0:0:0:0:57 +F:q:74:3:0:0:0:0:57 # Music shop -F:r:74:3:0:0:0:0:0:64 +F:r:74:3:0:0:0:0:64 # Force elven monsters f:ELVEN diff --git a/lib/mods/theme/edit/t_minas.txt b/lib/mods/theme/edit/t_minas.txt index cea53634..ea5c0fe5 100644 --- a/lib/mods/theme/edit/t_minas.txt +++ b/lib/mods/theme/edit/t_minas.txt @@ -9,66 +9,66 @@ F:Z:63:3 # Default for Quest 24 = entrance is quest entrance -F:w:8:3:0:0:0:0:0:24 +F:w:8:3:0:0:0:0:24 #################### Quest 16 - The last Alliance #################### # Quest 16 finished, reward is a between gate ?:[EQU $QUEST16 5] -F:Z:176:3:0:0:0:0:0:2 +F:Z:176:3:0:0:0:0:2 ?:1 ############### Quest 24 - Haunted House finished = house ############### ?:[EQU $QUEST24 2] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:[EQU $QUEST24 5] -F:w:74:3:0:0:0:0:0:7 +F:w:74:3:0:0:0:0:7 ?:1 #################### Buildings #################### # Library -F:a:74:3:0:0:0:0:0:60 +F:a:74:3:0:0:0:0:60 # Castle -F:b:74:3:0:0:0:0:0:14 +F:b:74:3:0:0:0:0:14 # Casino -F:d:74:3:0:0:0:0:0:15 +F:d:74:3:0:0:0:0:15 # Inn -F:e:74:3:0:0:0:0:0:11 +F:e:74:3:0:0:0:0:11 # Beastmaster Shanty -F:f:74:3:0:0:0:0:0:16 +F:f:74:3:0:0:0:0:16 # Fighters hall -F:g:74:3:0:0:0:0:0:17 +F:g:74:3:0:0:0:0:17 # Tower of Magery -F:h:74:3:0:0:0:0:0:18 +F:h:74:3:0:0:0:0:18 # Inner temple -F:i:74:3:0:0:0:0:0:19 +F:i:74:3:0:0:0:0:19 # Paladin guild -F:j:74:3:0:0:0:0:0:20 +F:j:74:3:0:0:0:0:20 # Ranger guild -F:k:74:3:0:0:0:0:0:21 +F:k:74:3:0:0:0:0:21 # Thunderlord's Hide -F:l:74:3:0:0:0:0:0:22 +F:l:74:3:0:0:0:0:22 # Castle: Plot Minas Anor -F:B:75:3:0:0:0:0:0:5 +F:B:75:3:0:0:0:0:5 # Library Quest F:x:63:3 ?:[EQU $QUEST"Library quest" 1] -F:x:8:3:0:0:0:0:0:"Library quest" +F:x:8:3:0:0:0:0:"Library quest" ?:1 ############### Town Layout ############### diff --git a/lib/mods/theme/edit/t_osgili.txt b/lib/mods/theme/edit/t_osgili.txt index ea74d660..7011cd16 100644 --- a/lib/mods/theme/edit/t_osgili.txt +++ b/lib/mods/theme/edit/t_osgili.txt @@ -33,40 +33,40 @@ F:z:169:3 ### Buildings ### # The Twinkling Star inn -F:e:74:3:0:0:0:0:0:68 +F:e:74:3:0:0:0:0:68 # The Castle of Stars -F:f:74:3:0:0:0:0:0:85 +F:f:74:3:0:0:0:0:85 # Map store -F:g:74:3:0:0:0:0:0:66 +F:g:74:3:0:0:0:0:66 # Museum -F:h:74:3:0:0:0:0:0:57 +F:h:74:3:0:0:0:0:57 # Soothsayer -F:i:74:3:0:0:0:0:0:12 +F:i:74:3:0:0:0:0:12 # Library -F:j:74:3:0:0:0:0:0:13 +F:j:74:3:0:0:0:0:13 # Casino -F:o:74:3:0:0:0:0:0:15 +F:o:74:3:0:0:0:0:15 # Fighters Hall -F:p:74:3:0:0:0:0:0:17 +F:p:74:3:0:0:0:0:17 # Tower of Magery -F:q:74:3:0:0:0:0:0:18 +F:q:74:3:0:0:0:0:18 # Inner Temple -F:r:74:3:0:0:0:0:0:19 +F:r:74:3:0:0:0:0:19 # Paladins Guild -F:u:74:3:0:0:0:0:0:20 +F:u:74:3:0:0:0:0:20 # Rangers Guild -F:v:74:3:0:0:0:0:0:21 +F:v:74:3:0:0:0:0:21 D:###################################################################################################################################################################################################### D:#---------------------------------------------------------#################@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@##########################---------------------------------------------------------# diff --git a/lib/mods/theme/edit/t_pelar.txt b/lib/mods/theme/edit/t_pelar.txt index 0057518b..fcc31244 100644 --- a/lib/mods/theme/edit/t_pelar.txt +++ b/lib/mods/theme/edit/t_pelar.txt @@ -14,28 +14,28 @@ F:a:227:3 ### Buildings ### # The Grey Swan inn -F:b:74:3:0:0:0:0:0:68 +F:b:74:3:0:0:0:0:68 # The Prince's Tower -F:c:74:3:0:0:0:0:0:86 +F:c:74:3:0:0:0:0:86 # Music store -F:d:74:3:0:0:0:0:0:64 +F:d:74:3:0:0:0:0:64 # Rune Shop -F:e:74:3:0:0:0:0:0:62 +F:e:74:3:0:0:0:0:62 # Hunting Store -F:f:74:3:0:0:0:0:0:61 +F:f:74:3:0:0:0:0:61 # Library -F:i:74:3:0:0:0:0:0:13 +F:i:74:3:0:0:0:0:13 # Casino -F:j:74:3:0:0:0:0:0:15 +F:j:74:3:0:0:0:0:15 # Beastmaster -F:k:74:3:0:0:0:0:0:16 +F:k:74:3:0:0:0:0:16 D:###################################################################################################################################################################################################### D:#-------------------------------------------------@VVVVV@##VVVVV@@-----------------------------------------------------------------------------------------------------------------------------------# # diff --git a/lib/mods/theme/edit/t_pref.txt b/lib/mods/theme/edit/t_pref.txt index 1159e817..e8a601bb 100644 --- a/lib/mods/theme/edit/t_pref.txt +++ b/lib/mods/theme/edit/t_pref.txt @@ -1,19 +1,19 @@ # File: t_pref.txt # Defines the preferences for the town features -# letter:feature:cave_info:monster:object:ego:artifact:trap:special +# letter:feature:cave_info:monster:object:ego:artifact:special # Barrow-Downs entrance -F:{:7:3:0:0:0:0:0:4 +F:{:7:3:0:0:0:0:4 # Mirkwood Forest entrance -F:~:7:3:0:0:0:0:0:1 +F:~:7:3:0:0:0:0:1 # Land of Mordor entrance -F:|:7:3:0:0:0:0:0:2 +F:|:7:3:0:0:0:0:2 # Angband Dungeon entrance -F:>:7:3:0:0:0:0:0:3 +F:>:7:3:0:0:0:0:3 # Mountain chain F:^:97:3 @@ -72,34 +72,34 @@ F:Y:192:3 F:O:200:3 # General Store -F:1:74:3:0:0:0:0:0:0 +F:1:74:3:0:0:0:0:0 # Armoury -F:2:74:3:0:0:0:0:0:1 +F:2:74:3:0:0:0:0:1 # Weapons Smith -F:3:74:3:0:0:0:0:0:2 +F:3:74:3:0:0:0:0:2 # Temple -F:4:74:3:0:0:0:0:0:3 +F:4:74:3:0:0:0:0:3 # Alchemy Shop -F:5:74:3:0:0:0:0:0:4 +F:5:74:3:0:0:0:0:4 # Magic Shop -F:6:74:3:0:0:0:0:0:5 +F:6:74:3:0:0:0:0:5 # Black Market -F:7:74:3:0:0:0:0:0:6 +F:7:74:3:0:0:0:0:6 # Home -F:8:74:3:0:0:0:0:0:7 +F:8:74:3:0:0:0:0:7 # Bookstore -F:9:74:3:0:0:0:0:0:8 +F:9:74:3:0:0:0:0:8 # Pet Shop -F:0:74:3:0:0:0:0:0:9 +F:0:74:3:0:0:0:0:9 # Underground Tunnels -- used for tunnels in towns F:I:173:3 diff --git a/lib/mods/theme/edit/t_thrand.txt b/lib/mods/theme/edit/t_thrand.txt index cce9d684..f8c17f9b 100644 --- a/lib/mods/theme/edit/t_thrand.txt +++ b/lib/mods/theme/edit/t_thrand.txt @@ -18,22 +18,22 @@ f:ELVEN ### Buildings ### # Thranduil's Hall -F:b:74:3:0:0:0:0:0:81 +F:b:74:3:0:0:0:0:81 # Beastmaster -F:d:74:3:0:0:0:0:0:16 +F:d:74:3:0:0:0:0:16 # Hunter -F:e:74:3:0:0:0:0:0:61 +F:e:74:3:0:0:0:0:61 # Music Store -F:f:74:3:0:0:0:0:0:64 +F:f:74:3:0:0:0:0:64 # Map store -F:g:74:3:0:0:0:0:0:66 +F:g:74:3:0:0:0:0:66 #The Library -F:h:74:3:0:0:0:0:0:13 +F:h:74:3:0:0:0:0:13 D:###################################################################################################################################################################################################### D:#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^# diff --git a/lib/mods/theme/edit/thieves.map b/lib/mods/theme/edit/thieves.map index ba025ff6..43b1a299 100644 --- a/lib/mods/theme/edit/thieves.map +++ b/lib/mods/theme/edit/thieves.map @@ -23,13 +23,13 @@ F:d:4:6 F:<:6:8 # Floor with Novice rogue -F:a:1:6:44:0:0:0:0:0:0:2 +F:a:1:6:44:0:0:0:0:0:2 # Floor with Bandit -F:b:1:6:150:43:*:0:0:0:0:2 +F:b:1:6:150:43:*:0:0:0:2 # Dark floor with novice rogue -F:f:1:4:44:0:0:0:0:0:0:2 +F:f:1:4:44:0:0:0:0:0:2 # Floor with human skeleton F:z:1:6:0:395 diff --git a/lib/mods/theme/edit/thrain.map b/lib/mods/theme/edit/thrain.map index 8adc41be..7c60a839 100644 --- a/lib/mods/theme/edit/thrain.map +++ b/lib/mods/theme/edit/thrain.map @@ -1,25 +1,22 @@ # Floor -F:.:1:0:0:0:0:0:0:0:61 +F:.:1:0:0:0:0:0:0:61 # Some Nazguls -F:1:1:0:951:0:0:0:0:0:61:2 -F:2:1:0:952:0:0:0:0:0:61:2 -F:o:1:0:866:0:0:0:0:0:61 +F:1:1:0:951:0:0:0:0:61:2 +F:2:1:0:952:0:0:0:0:61:2 +F:o:1:0:866:0:0:0:0:61 # Marker -F:,:172:6:0:0:0:0:0:0:61 +F:,:172:6:0:0:0:0:0:61 # Lit permanent wall F:x:61:6 # Door -F:D:48:0:0:0:0:0:0:0:61 - -# Floor with Trap -F:t:1:8:0:0:0:0:* +F:D:48:0:0:0:0:0:0:61 # Deep lava -F:l:85:0:0:0:0:0:0:0:61 +F:l:85:0:0:0:0:0:0:61 # Dungeon layout D: diff --git a/lib/mods/theme/edit/trolls.map b/lib/mods/theme/edit/trolls.map index e5d104fd..c54a5418 100644 --- a/lib/mods/theme/edit/trolls.map +++ b/lib/mods/theme/edit/trolls.map @@ -17,19 +17,19 @@ F:.:88:3 F:;:89:3 # Floor with forest troll -F:f:89:3:297:0:0:0:0:0:0:2 +F:f:89:3:297:0:0:0:0:0:2 # Floor with stone troll -F:s:89:3:401:0:0:0:0:0:0:2 +F:s:89:3:401:0:0:0:0:0:2 # Floor with algroth -F:a:89:3:424:0:0:0:0:0:0:2 +F:a:89:3:424:0:0:0:0:0:2 # Floor with Bert -F:b:89:3:493:0:0:0:0:0:0:2 +F:b:89:3:493:0:0:0:0:0:2 # Floor with Bill -F:i:89:3:494:0:0:0:0:0:0:2 +F:i:89:3:494:0:0:0:0:0:2 # Floor with a Dwarven skeleton F:k:89:8:0:396 diff --git a/lib/mods/theme/edit/volcano.txt b/lib/mods/theme/edit/volcano.txt index 1b89cf3d..c7e64dee 100644 --- a/lib/mods/theme/edit/volcano.txt +++ b/lib/mods/theme/edit/volcano.txt @@ -1,10 +1,10 @@ # File: volcano.txt # Stairway to the Hell -F:$:7:3:0:0:0:0:0:6 +F:$:7:3:0:0:0:0:6 # Hole to the center of the Volcano -F:>:7:3:0:0:0:0:0:5 +F:>:7:3:0:0:0:0:5 ############### Town Layout ############### diff --git a/lib/mods/theme/edit/wights.map b/lib/mods/theme/edit/wights.map index b67963ac..cc4bae88 100644 --- a/lib/mods/theme/edit/wights.map +++ b/lib/mods/theme/edit/wights.map @@ -17,13 +17,13 @@ F:;:88:3 F:f:88:3:381 # Floor with grave wight -F:g:88:3:470:0:0:0:0:0:0:2 +F:g:88:3:470:0:0:0:0:0:2 # Floor with barrow wight -F:b:88:3:499:0:0:0:0:0:0:2 +F:b:88:3:499:0:0:0:0:0:2 # Floor with Emperor Wight -F:e:88:3:604:0:0:0:0:0:0:2 +F:e:88:3:604:0:0:0:0:0:2 # Floor with a Human Skeleton F:k:88:8:0:395 @@ -32,31 +32,31 @@ F:k:88:8:0:395 F:,:172:6 # between gate 1 -F:1:160:6:0:0:0:0:0:2057 +F:1:160:6:0:0:0:0:2057 # between gate 2 -F:2:160:6:0:0:0:0:0:1036 +F:2:160:6:0:0:0:0:1036 # between gate 3 -F:3:160:6:0:0:0:0:0:3847 +F:3:160:6:0:0:0:0:3847 # between gate 4 -F:4:160:6:0:0:0:0:0:2321 +F:4:160:6:0:0:0:0:2321 # between gate 5 -F:5:160:6:0:0:0:0:0:1043 +F:5:160:6:0:0:0:0:1043 # between gate 6 -F:6:160:6:0:0:0:0:0:3599 +F:6:160:6:0:0:0:0:3599 # between gate 7 -F:7:160:6:0:0:0:0:0:2071 +F:7:160:6:0:0:0:0:2071 # between gate 8 -F:8:160:6:0:0:0:0:0:3350 +F:8:160:6:0:0:0:0:3350 # between gate 9 -F:9:160:6:0:0:0:0:0:771 +F:9:160:6:0:0:0:0:771 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXX -- cgit v1.2.3 From b79748d8a9e10919a169fd682baf6e339d4e7a19 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 8 Oct 2016 11:38:29 +0200 Subject: Remove disturb_detect option It serves no purpose now that traps are gone. --- lib/mods/theme/help/option.txt | 4 - lib/mods/theme/pref/trap-xxx.prf | 419 --------------------------------------- lib/mods/theme/user/all.prf | 3 - 3 files changed, 426 deletions(-) delete mode 100644 lib/mods/theme/pref/trap-xxx.prf (limited to 'lib/mods') diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt index 96d84b86..040f8c30 100644 --- a/lib/mods/theme/help/option.txt +++ b/lib/mods/theme/help/option.txt @@ -150,10 +150,6 @@ off at will during the course of the game. This option causes you to be disturbed (stop running) when the screen scrolls, as it does when you get close to the edge of the visible screen. -#####GDisturb whenever leaving trap-detected area [disturb_detect] - This option causes you to be disturbed whenever you are leaving - a trap-detected area. This option is strongly recommended. - #####GDisturb whenever player state changes [disturb_state] This option causes you to be disturbed whenever the player state changes, including changes in hunger, resistance, confusion, etc. diff --git a/lib/mods/theme/pref/trap-xxx.prf b/lib/mods/theme/pref/trap-xxx.prf deleted file mode 100644 index 7fb0c9c8..00000000 --- a/lib/mods/theme/pref/trap-xxx.prf +++ /dev/null @@ -1,419 +0,0 @@ -# Prf file for use with the 8x8 tiles to define -# trap image locations. Separated out from main -# graphics definitions due to the G:T:num:y:x -# instead of T:num:y:x (major problems if this -# file is opened in the TileAssigner) - -# Weakness Traps -G:T:1:0x82:0x9E -G:T:2:0x82:0x9E -G:T:3:0x82:0x9E - -# Intelligence Traps -G:T:4:0x82:0x9E -G:T:5:0x82:0x9E -G:T:6:0x82:0x9E - -# Wisdom Traps -G:T:7:0x82:0x9E -G:T:8:0x82:0x9E -G:T:9:0x82:0x9E - -# Fumbling Fingers Traps -G:T:10:0x82:0x9E -G:T:11:0x82:0x9E -G:T:12:0x82:0x9E - -# Wasting Traps -G:T:13:0x82:0x9E -G:T:14:0x82:0x9E -G:T:15:0x82:0x9E - -# Beauty Traps -G:T:16:0x82:0x9E -G:T:17:0x82:0x9E -G:T:18:0x82:0x9E - -# Trap of Curse Weapon -G:T:20:0xA2:0x92 - -# Trap of Curse Armor -G:T:21:0xA2:0x92 - -# Earthquake Trap -G:T:22:0xA2:0x87 - -# Poison Needle Trap -G:T:23:0xA2:0x8B - -# Summon Monster Trap -G:T:24:0xA2:0x89 - -# Summon Undead Trap -G:T:25:0xA2:0x89 - -# Summon Greater Undead Trap -G:T:26:0xA2:0x89 - -# Teleport Trap -G:T:27:0x8A:0x9C - -# Paralyzing Trap -G:T:28:0xA2:0x8B - -# Explosive Device -G:T:29:0xA2:0x8B - -# Teleport Item Trap -G:T:30:0x8A:0x9C - -# Lose Memory Trap -G:T:31:0xA2:0x8B - -# Bitter Regret Trap -G:T:32:0xA2:0x8B - -# Bowel Cramps Trap -G:T:33:0xA2:0x8B - -# Blindness/Confusion Trap -G:T:34:0xA2:0x8B - -# Aggravation Trap -G:T:35:0xA2:0x87 - -# Multiplication Trap -G:T:36:0xA2:0x87 - -# Steal Item Trap -G:T:37:0xA2:0x92 - -# Summon Fast Quylthulgs Trap -G:T:38:0xA2:0x89 - -# Trap of Sinking -G:T:39:0x8A:0x9C - -# Trap of Mana Drain -G:T:40:0xA2:0x8B - -# Trap of Missing Money -G:T:41:0xA2:0x92 - -# Trap of No Return -G:T:42:0xA2:0x92 - -# Trap of Silent Switching -G:T:43:0xA2:0x92 - -# Trap of Walls -G:T:44:0xA2:0x87 - -# Trap of Calling Out -G:T:45:0xA2:0x89 - -# Trap of Sliding -G:T:46:0xA2:0x8B - -# Trap of Charges Drain -G:T:47:0xA2:0x92 - -# Trap of Stair Movement -G:T:48:0xA2:0x87 - -# Trap of New Trap -G:T:49:0xA2:0x87 - -# Trap of Scatter Items -G:T:50:0x8A:0x9C - -# Trap of Decay -G:T:51:0xA2:0x8B - -# Trap of Wasting Wands -G:T:52:0xA2:0x92 - -# Trap of Filling -G:T:53:0xA2:0x87 - -# Trap of Drain Speed -G:T:54:0xA2:0x92 - -# Lightning Bolt Trap -G:T:60:0xA2:0x8C - -# Poison Bolt Trap -G:T:61:0xA2:0x8C - -# Acid Bolt Trap -G:T:62:0xA2:0x8C - -# Cold Bolt Trap -G:T:63:0xA2:0x8C - -# Fire Bolt Trap -G:T:64:0xA2:0x8C - -# Plasma Bolt Trap -G:T:65:0xA2:0x8C - -# Water Bolt Trap -G:T:66:0xA2:0x8C - -# Lite Bolt Trap -G:T:67:0xA2:0x8C - -# Dark Bolt Trap -G:T:68:0xA2:0x8C - -# Shards Bolt Trap -G:T:69:0xA2:0x8C - -# Sound Bolt Trap -G:T:70:0xA2:0x8C - -# Confusion Bolt Trap -G:T:71:0xA2:0x8C - -# Force Bolt Trap -G:T:72:0xA2:0x8C - -# Inertia Bolt Trap -G:T:73:0xA2:0x8C - -# Mana Bolt Trap -G:T:74:0xA2:0x8C - -# Ice Bolt Trap -G:T:75:0xA2:0x8C - -# Chaos Bolt Trap -G:T:76:0xA2:0x8C - -# Nether Bolt Trap -G:T:77:0xA2:0x8C - -# Disenchantment Bolt Trap -G:T:78:0xA2:0x8C - -# Nexus Bolt Trap -G:T:79:0xA2:0x8C - -# Time Bolt Trap -G:T:80:0xA2:0x8C - -# Gravity Bolt Trap -G:T:81:0xA2:0x8C - -# Lightning Ball Trap -G:T:82:0xA2:0x8D - -# Poison Ball Trap -G:T:83:0xA2:0x8D - -# Acid Ball Trap -G:T:84:0xA2:0x8D - -# Cold Ball Trap -G:T:85:0xA2:0x8D - -# Fire Ball Trap -G:T:86:0xA2:0x8D - -# Plasma Ball Trap -G:T:87:0xA2:0x8D - -# Water Ball Trap -G:T:88:0xA2:0x8D - -# Light Ball Trap -G:T:89:0xA2:0x8D - -# Darkness Ball Trap -G:T:90:0xA2:0x8D - -# Shards Ball Trap -G:T:91:0xA2:0x8D - -# Sound Ball Trap -G:T:92:0xA2:0x8D - -# Confusion Ball Trap -G:T:93:0xA2:0x8D - -# Force Ball Trap -G:T:94:0xA2:0x8D - -# Inertia Ball Trap -G:T:95:0xA2:0x8D - -# Mana Ball Trap -G:T:96:0xA2:0x8D - -# Ice Ball Trap -G:T:97:0xA2:0x8D - -# Chaos Ball Trap -G:T:98:0xA2:0x8D - -# Nether Ball Trap -G:T:99:0xA2:0x8D - -# Disenchantment Ball Trap -G:T:100:0xA2:0x8D - -# Nexus Ball Trap -G:T:101:0xA2:0x8D - -# Time Ball Trap -G:T:102:0xA2:0x8D - -# Gravity Ball Trap -G:T:103:0xA2:0x8D - -# Arrow Trap -G:T:110:0xA2:0x8E - -# Bolt Trap -G:T:111:0xA2:0x8E - -# Seeker Arrow Trap -G:T:112:0xA2:0x8E - -# Seeker Bolt Trap -G:T:113:0xA2:0x8E - -# Poison Arrow Trap -G:T:114:0xA2:0x8E - -# Poison Bolt Trap -G:T:115:0xA2:0x8E - -# Poison Seeker Arrow Trap -G:T:116:0xA2:0x8E - -# Poison Seeker Bolt Trap -G:T:117:0xA2:0x8E - -# Broken Dagger Trap -G:T:118:0xA2:0x8E - -# Dagger Trap -G:T:119:0xA2:0x8E - -# Poison Broken Dagger Trap -G:T:120:0xA2:0x8E - -# Poison Dagger Trap -G:T:121:0xA2:0x8E - -# Arrows Trap -G:T:122:0xA2:0x8E - -# Bolts Trap -G:T:123:0xA2:0x8E - -# Seeker Arrow Trap -G:T:124:0xA2:0x8E - -# Seeker Bolt Trap -G:T:125:0xA2:0x8E - -# Poison Arrows Trap -G:T:126:0xA2:0x8E - -# Poison Bolt Trap -G:T:127:0xA2:0x8E - -# Poison Seeker Arrows Trap -G:T:128:0xA2:0x8E - -# Poison Seeker Bolts Trap -G:T:129:0xA2:0x8E - -# Broken Daggers Trap -G:T:130:0xA2:0x8E - -# Dagger Trap -G:T:131:0xA2:0x8E - -# Poison Broken Daggers Trap -G:T:132:0xA2:0x8E - -# Poison Daggers Trap -G:T:133:0xA2:0x8E - -# Trap of Drop Item -G:T:140:0xA2:0x92 - -# Trap of Drop Items -G:T:141:0xA2:0x92 - -# Trap of Drop Everything -G:T:142:0xA2:0x92 - -# Trap of Aging -G:T:153:0xA2:0x8B - -# Trap of Growing -G:T:154:0xA2:0x8B - -# Trap of Shrinking -G:T:155:0xA2:0x8B - -# Trap of Tanker Drain -G:T:157:0xA2:0x8B - -# Trap of Divine Anger -G:T:158:0xA2:0x88 - -# Trap of Divine Wrath -G:T:159:0xA2:0x88 - -# Hallucination Trap -G:T:160:0xA2:0x8B - -# Greater Magic Missile Trap -G:T:161:0xA2:0x8C - -# Foulness Trap -G:T:162:0xA2:0x8C - -# Trap of Death Ray -G:T:163:0xA2:0x8C - -# Trap of Holy Fire -G:T:164:0xA2:0x8C - -# Trap of Hell Fire -G:T:165:0xA2:0x8C - -# Psi Bolt Trap -G:T:166:0xA2:0x8C - -# Psi Drain Trap -G:T:167:0xA2:0x8B - -# Plasma (Nuke) Ball Trap -G:T:168:0xA2:0x8D - -# Psi Ball Trap -G:T:169:0xA2:0x8D - -# Aquirement Trap -G:T:170:0xA2:0x89 - -# Greater Lightning Bolt Trap -G:T:171:0xA2:0x8C - -# Greater Poison Bolt Trap -G:T:172:0xA2:0x8C - -# Greater Acid Bolt Trap -G:T:173:0xA2:0x8C - -# Greater Cold Bolt Trap -G:T:174:0xA2:0x8C - -# Greater Fire Bolt Trap -G:T:175:0xA2:0x8C \ No newline at end of file diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf index 98b22fc5..7376494a 100644 --- a/lib/mods/theme/user/all.prf +++ b/lib/mods/theme/user/all.prf @@ -50,9 +50,6 @@ Y:disturb_near # Option 'Disturb whenever map panel changes' Y:disturb_panel -# Option 'Disturb whenever leaving trap-detected area' -Y:disturb_detect - # Option 'Disturb whenever player state changes' Y:disturb_state -- cgit v1.2.3 From c93a58ef36d9b54ea2b61141e63c716e071b99f9 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 8 Oct 2016 11:38:29 +0200 Subject: Remove tr_info.txt --- lib/mods/theme/edit/readme.txt | 5 - lib/mods/theme/edit/tr_info.txt | 1109 --------------------------------------- 2 files changed, 1114 deletions(-) delete mode 100644 lib/mods/theme/edit/tr_info.txt (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/readme.txt b/lib/mods/theme/edit/readme.txt index 4c0ecbe7..70cf126e 100644 --- a/lib/mods/theme/edit/readme.txt +++ b/lib/mods/theme/edit/readme.txt @@ -77,11 +77,6 @@ # Defines the preferences for the town features # You will find there entries as in f_info.txt -# File: tr_info.txt -# This file comes from Angband64 written by Jurriaan Kalkman -# and describes the traps items can have -# You will find traps like 'Summon Fast Quylthulgs Trap' , 'Wisdom Trap' etc. - # File: v_info.txt # This file is used to initialize the "vault template" information for the Angband game. # You will find vaults like 'The I in the Storm' , 'Greater vault (mortuary temple of sety)' , diff --git a/lib/mods/theme/edit/tr_info.txt b/lib/mods/theme/edit/tr_info.txt deleted file mode 100644 index aa3cdc3f..00000000 --- a/lib/mods/theme/edit/tr_info.txt +++ /dev/null @@ -1,1109 +0,0 @@ -# This file comes from Angband64 written by Jurriaan Kalkman -# and describes the traps items can have -# -# byte type; /* this goes into sval */ -# s16b probability; /* probability of existence in 1000 */ -# s16b another; /* does this trap easily combine in 1000 */ -# s16b pvalinc; /* how much does this trap attribute to pval */ -# byte difficulty; /* how difficult to disarm */ -# byte level; /* minimum level - disenchantment trap at 200' is */ -# /* not so nice */ -# byte color; -# cptr name; /* what name does this trap have */ -# -# d TERM_DARK |r TERM_RED |D TERM_L_DARK |R TERM_L_RED -# w TERM_WHITE |g TERM_GREEN|W TERM_L_WHITE|G TERM_L_GREEN -# s TERM_SLATE |b TERM_BLUE |v TERM_VIOLET |B TERM_L_BLUE -# o TERM_ORANGE|u TERM_UMBER|y TERM_YELLOW |U TERM_L_UMBER -# -# b blue for stat traps -# w white for teleport traps -# o orange for dungeon rearrangement traps -# v violet for summoning traps -# y yellow for stealing/equipment traps -# r red for other character affecting traps -# g green for elemental bolt trap -# B umber for elemental ball trap -# R l red for arrow/dagger traps -# W for compound trap!!! -# don't use U or you'll get trapped doors that are indistinguishable from untrapped doors! -# -# an unknown character is multi-hued! -# -# N:type:name -# I:diff:prob:another:pval:minlevel:damage:color -# I:diff:prob: :minlevel: :color -# D:description - -# -# stat traps -# - -N:1:Weakness Trap -I:2:100:5:5:2:0d0:b -D:A poisoned needle weakens you! -F:CHEST -F:DOOR -F:FLOOR - -N:2:Weakness Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle seriously weakens you! -F:CHEST -F:DOOR -F:FLOOR - -N:3:Weakness Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle permanently weakens you! -F:CHEST -F:DOOR -F:FLOOR - -N:4:Intelligence Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel stupid! -F:CHEST -F:DOOR -F:FLOOR - -N:5:Intelligence Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very stupid! -F:CHEST -F:DOOR -F:FLOOR - -N:6:Intelligence Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently stupid! -F:CHEST -F:DOOR -F:FLOOR - -N:7:Wisdom Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel naive! -F:CHEST -F:DOOR -F:FLOOR - -N:8:Wisdom Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very naive! -F:CHEST -F:DOOR -F:FLOOR - -N:9:Wisdom Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently naive! -F:CHEST -F:DOOR -F:FLOOR - -N:10:Fumbling Fingers Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel clumsy! -F:CHEST -F:DOOR -F:FLOOR - -N:11:Fumbling Fingers Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very clumsy! -F:CHEST -F:DOOR -F:FLOOR - -N:12:Fumbling Fingers Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently clumsy! -F:CHEST -F:DOOR -F:FLOOR - -N:13:Wasting Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle makes you feel sickly! -F:CHEST -F:DOOR -F:FLOOR - -N:14:Wasting Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle makes you feel very sickly! -F:CHEST -F:DOOR -F:FLOOR - -N:15:Wasting Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle makes you feel permanently sickly! -F:CHEST -F:DOOR -F:FLOOR - -N:16:Beauty Trap -I:2:100:5:2:2:0d0:b -D:A poisoned needle scars you! -F:CHEST -F:DOOR -F:FLOOR - -N:17:Beauty Trap -I:5:100:5:5:20:0d0:b -D:A poisoned needle scars you horribly! -F:CHEST -F:DOOR -F:FLOOR - -N:18:Beauty Trap -I:7:100:5:8:40:0d0:b -D:A poisoned needle scars you permanently! -F:CHEST -F:DOOR -F:FLOOR - -# -# miscellaneous traps -# - -N:20:Trap of Curse Weapon -I:5:10:0:12:20:0d0:y -D:Your weapon will never be the same... -F:CHEST -F:DOOR -F:FLOOR - -N:21:Trap of Curse Armour -I:5:15:0:12:20:0d0:y -D:Your armour doesn't exactly get better by setting off this trap... -F:CHEST -F:DOOR -F:FLOOR - -N:22:Earthquake Trap -I:5:20:0:10:10:0d0:o -D:The ceiling collapses around you! -F:CHEST -F:DOOR -F:FLOOR - -N:23:Poison Needle Trap -I:1:50:50:3:2:0d0:r -D:A poisoned needle pricks you! -F:CHEST -F:DOOR -F:FLOOR - -N:24:Summon Monster Trap -I:2:50:40:4:2:0d0:v -D:Monsters defend the memory of the owner... -F:CHEST -F:DOOR -F:FLOOR - -N:25:Summon Undead Trap -I:4:25:40:6:10:0d0:v -D:Undead rise from the grave to defend this! -F:CHEST -F:DOOR -F:FLOOR - -N:26:Summon Greater Undead Trap -I:8:10:50:20:20:0d0:v -D:Greater undead defend this! -F:CHEST -F:DOOR -F:FLOOR - -N:27:Teleport Trap -I:3:100:50:3:2:0d0:w -D:Now you know why nobody ever got close enough to disarm this trap... -F:CHEST -F:DOOR -F:FLOOR - -N:28:Paralysing Trap -I:1:100:20:2:2:0d0:r -D:You suddenly cannot move! -F:CHEST -F:DOOR -F:FLOOR - -N:29:Explosive Device -I:3:100:80:0:3:3d8:r -D:Ha! It explodes before your hands can illegally touch it! -F:CHEST -F:DOOR -F:FLOOR - -N:30:Teleport Item Trap -I:3:50:50:3:5:0d0:w -D:The item magically disappears from your greedy hands! -F:CHEST -F:FLOOR - -N:31:Lose Memory Trap -I:6:30:30:6:10:0d0:r -D:You suddenly can't remember what you were doing here... -F:CHEST -F:DOOR -F:FLOOR - -N:32:Bitter Regret Trap -I:9:15:20:9:20:0d0:r -D:You already regret trying this... -F:CHEST -F:DOOR -F:FLOOR - -N:33:Bowel Cramps Trap -I:1:90:20:1:6:0d0:r -D:Your stomach twists with a sharp pang! -F:CHEST -F:DOOR -F:FLOOR - -N:34:Blindness/Confusion Trap -I:4:100:50:4:6:0d0:r -D:You suddenly can't see, and thinking is difficult too.... -F:CHEST -F:DOOR -F:FLOOR - -N:35:Aggravation Trap -I:2:100:50:2:3:0d0:o -D:Your hear a high-pitched humming noise... -F:CHEST -F:DOOR -F:FLOOR - -N:36:Multiplication Trap -I:3:90:0:3:5:0d0:o -D:The floor around you doesn't seem the same... -F:CHEST -F:DOOR -F:FLOOR - -N:37:Steal Item Trap -I:3:100:50:3:6:0d0:y -D:The chest seems to swell, while your backpack feels lighter.. -F:CHEST -F:FLOOR - -N:38:Summon Fast Quylthulgs Trap -I:8:50:10:10:25:0d0:v -D:Parts of the owner seem to return from somewhere else, as you slow in awe. -F:CHEST -F:DOOR -F:FLOOR - -N:39:Trap of Sinking -I:2:50:0:0:3:0d0:w -D:A trapdoor opens up under you! -F:DOOR -F:FLOOR - -N:40:Trap of Mana Drain -I:4:100:50:3:4:0d0:r -D:You suddenly can't think so clearly any more... -F:CHEST -F:DOOR -F:FLOOR - -N:41:Trap of Missing Money -I:2:100:50:2:2:0d0:y -D:Money isn't everything, they say... -F:CHEST -F:DOOR -F:FLOOR - -N:42:Trap of No Return -I:5:20:10:4:8:0d0:y -D:Do stay a while! -F:CHEST -F:DOOR -F:FLOOR - -N:43:Trap of Silent Switching -I:4:100:50:3:6:0d0:y -D:You suddenly are a different person! -F:CHEST -F:DOOR -F:FLOOR - -N:44:Trap of Walls -I:6:100:50:2:10:0d0:o -D:The room seems to shrink! -F:CHEST -F:DOOR -F:FLOOR - -N:45:Trap of Calling Out -I:10:100:100:5:15:0d0:v -D:You hear something coming closer, much closer. -F:CHEST -F:DOOR -F:FLOOR - -N:46:Trap of Sliding -I:8:50:50:4:8:0d0:r -D:Your feet seem to have a life of their own! -F:CHEST -F:DOOR -F:FLOOR - -N:47:Trap of Charges Drain -I:6:100:70:2:3:0d0:y -D:You feel as if you've just lost something... -F:CHEST -F:DOOR -F:FLOOR - -N:48:Trap of Stair Movement -I:6:100:50:3:4:0d0:o -D:The dungeon seems different... -F:CHEST -F:DOOR -F:FLOOR - -N:49:Trap of New Trap -I:5:100:5:0:4:0d0:o -D:Somehow, disarming isn't over, you feel... -F:CHEST -F:DOOR -F:FLOOR - -N:50:Trap of Scatter Items -I:10:50:50:6:12:0d0:w -D:You hear crashing sounds from all over the dungeon! -F:CHEST -F:DOOR -F:FLOOR - -N:51:Trap of Decay -I:4:100:50:4:4:0d0:r -D:Your stomach isn't empty, but suddenly you think of food. -F:CHEST -F:DOOR -F:FLOOR - -N:52:Trap of Wasting Wands -I:6:100:40:4:5:0d0:y -D:Your wands seem different... -F:CHEST -F:DOOR -F:FLOOR - -N:53:Trap of Filling -I:10:100:0:10:25:0d0:o -D:The whole room vibrates in a strange way... -F:CHEST -F:DOOR -F:FLOOR - -N:54:Trap of Drain Speed -I:8:50:10:25:80:0d0:y -D:You suddenly seem to have more time to self-reflect... -F:CHEST -F:DOOR -F:FLOOR - -# -# bolt traps -# - -N:60:Lightning Bolt Trap -I:2:80:5:3:2:2d8:g -D:You are jolted with electricity! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:61:Poison Bolt Trap -I:2:80:5:3:2:2d8:g -D:A blast of poison gas hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:62:Acid Bolt Trap -I:2:80:5:3:2:2d8:g -D:A jet of acid shoots out at you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:63:Cold Bolt Trap -I:2:80:5:3:2:2d8:g -D:You are suddenly very cold! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:64:Fire Bolt Trap -I:2:80:5:3:2:2d8:g -D:You are suddenly very hot! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:65:Plasma Bolt Trap -I:6:80:5:6:15:10d12:g -D:A bolt of plasma hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:66:Water Bolt Trap -I:4:80:5:5:8:5d10:g -D:A gush of water hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:67:Light Bolt Trap -I:4:80:5:5:8:5d10:g -D:There is a sudden flash of light around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:68:Dark Bolt Trap -I:4:80:5:5:8:5d10:g -D:A bolt of pure elemental darkness hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:69:Shards Bolt Trap -I:6:80:5:6:15:6d10:g -D:A blast of crystal shards hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:70:Sound Bolt Trap -I:6:80:5:6:15:10d12:g -D:A sudden roar of sound hurts your eardrums! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:71:Confusion Bolt Trap -I:4:80:5:5:8:6d10:g -D:A blast of confusion gas engulfs you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:72:Force Bolt Trap -I:6:80:5:6:15:10d12:g -D:A bolt of pure force hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:73:Inertia Bolt Trap -I:6:80:5:6:15:10d12:g -D:Your feet feel like lead! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:74:Mana Bolt Trap -I:8:80:5:9:25:15d16:g -D:A bolt of pure magic hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:75:Ice Bolt Trap -I:4:80:5:5:8:5d10:g -D:A bolt of ice hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:76:Chaos Bolt Trap -I:6:80:5:6:15:10d12:g -D:A blast of raw chaos hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:77:Nether Bolt Trap -I:8:80:5:9:25:15d16:g -D:A bolt of negative energy hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:78:Disenchantment Bolt Trap -I:8:80:5:9:25:15d16:g -D:There is a static feeling in the air... -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:79:Nexus Bolt Trap -I:6:80:5:6:15:10d12:g -D:A bolt of nexus hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:80:Time Bolt Trap -I:8:80:5:9:25:15d16:g -D:Suddenly, several months pass by in a second! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:81:Gravity Bolt Trap -I:6:80:5:6:15:10d12:g -D:Gravity suddenly warps around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -# -# ball traps -# - -N:82:Lightning Ball Trap -I:3:60:5:5:8:3d10:B -D:A massive electrical charge shoots through you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:83:Poison Ball Trap -I:3:60:5:5:8:3d10:B -D:A large cloud of poison gas envelops you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:84:Acid Ball Trap -I:3:60:5:5:8:3d10:B -D:You are suddenly drenched in acid! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:85:Cold Ball Trap -I:3:60:5:5:8:3d10:B -D:A blast of hideously cold air envelops you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:86:Fire Ball Trap -I:3:60:5:5:8:3d10:B -D:You are suddenly in the centre of a raging inferno! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:87:Plasma Ball Trap -I:8:60:5:8:20:12d18:B -D:You are engulfed in plasma! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:88:Water Ball Trap -I:5:60:5:6:15:8d12:B -D:A whirlpool engulfs you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:89:Light Ball Trap -I:5:60:5:6:15:8d12:B -D:A massive flash of light erupts around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:90:Darkness Ball Trap -I:5:60:5:6:15:8d12:B -D:A large patch of darkness erupts around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:91:Shards Ball Trap -I:8:60:5:8:20:12d18:B -D:A violent blast of crystal shards hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:92:Sound Ball Trap -I:8:60:5:8:20:12d18:B -D:BOOM! Your eardrums nearly explode! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:93:Confusion Ball Trap -I:5:60:5:6:15:8d12:B -D:You are enveloped in a cloud of confusion gas! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:94:Force Ball Trap -I:8:60:5:8:20:12d18:B -D:A violent blast of pure force smashes down around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:95:Inertia Ball Trap -I:8:60:5:8:20:12d18:B -D:Suddenly, your entire body feels like lead! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:96:Mana Ball Trap -I:10:60:5:10:30:16d20:B -D:You are hit by a blast of pure magic! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:97:Ice Ball Trap -I:5:60:5:6:15:8d12:B -D:A massive blast of ice crystals engulfs you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL2 - -N:98:Chaos Ball Trap -I:8:60:5:8:20:12d18:B -D:A violent blast of raw chaos engulfs you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:99:Nether Ball Trap -I:10:60:5:10:30:16d20:g -D:A blast of energy from the netherworld engulfs you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -# N:type:name -# I:diff:prob:another:pval:minlevel:color -# D:description - -N:100:Disenchantment Ball Trap -I:10:60:5:10:30:16d20:B -D:You are hit by a blast of pure anti-magic! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:101:Nexus Ball Trap -I:8:60:5:8:20:12d18:B -D:A ball of nexus hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:102:Time Ball Trap -I:10:60:5:10:30:16d20:B -D:Suddenly, several years pass by in a second! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL4 - -N:103:Gravity Ball Trap -I:8:60:5:8:20:12d18:B -D:You suddenly feel gravity warp violently around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:110:Arrow Trap -I:2:100:0:5:2:0d0:R -D:An arrow shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:111:Bolt Trap -I:2:100:0:5:5:0d0:R -D:A bolt shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:112:Seeker Arrow Trap -I:2:100:0:6:10:0d0:R -D:A seeker arrow shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:113:Seeker Bolt Trap -I:2:100:0:6:12:0d0:R -D:A seeker bolt shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:114:Poison Arrow Trap -I:2:100:0:5:4:0d0:R -D:A poisoned arrow shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:115:Poison Bolt Trap -I:2:100:0:6:6:0d0:R -D:A poisoned bolt shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:116:Poison Seeker Arrow Trap -I:2:100:0:7:12:0d0:R -D:A poisoned seeker arrow shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:117:Poison Seeker Bolt Trap -I:2:100:0:7:15:0d0:R -D:A poisoned seeker bolt shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:118:Broken Dagger Trap -I:2:100:0:5:2:0d0:R -D:An broken dagger shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:119:Dagger Trap -I:2:100:0:5:5:0d0:R -D:A dagger shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:120:Poison Broken Dagger Trap -I:2:100:0:5:4:0d0:R -D:A poisoned broken dagger shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:121:Poison Dagger Trap -I:2:100:0:6:6:0d0:R -D:A poisoned dagger shoots out at you. -F:CHEST -F:DOOR -F:FLOOR - -# -# multiple arrows/daggers traps -# - -N:122:Arrows Trap -I:4:100:0:7:16:0d0:R -D:Some arrows shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:123:Bolts Trap -I:4:100:0:7:18:0d0:R -D:Some bolts shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:124:Seeker Arrow Trap -I:5:100:0:8:20:0d0:R -D:Some seeker arrows shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:125:Seeker Bolt Trap -I:5:100:0:8:24:0d0:R -D:Some seeker bolts shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:126:Poison Arrows Trap -I:5:100:0:8:18:0d0:R -D:Some poisoned arrows shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:127:Poison Bolt Trap -I:6:100:0:8:20:0d0:R -D:Some poisoned bolts shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:128:Poison Seeker Arrows Trap -I:7:100:0:9:27:0d0:R -D:Some poisoned seeker arrows shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:129:Poison Seeker Bolts Trap -I:9:100:0:9:30:0d0:R -D:Some poisoned seeker bolts shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:130:Broken Daggers Trap -I:4:100:0:6:12:0d0:R -D:Some broken daggers shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:131:Dagger Trap -I:4:100:0:6:15:0d0:R -D:Some daggers shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:132:Poison Broken Daggers Trap -I:5:100:0:7:18:0d0:R -D:Some poisoned broken daggers shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:133:Poison Daggers Trap -I:6:100:0:7:23:0d0:R -D:Some poisoned daggers shoot out at you. -F:CHEST -F:DOOR -F:FLOOR - -N:140:Trap of Drop Item -I:3:50:0:2:5:0d0:y -D:A sudden sound startles you and you drop something! -F:CHEST -F:DOOR -F:FLOOR - -N:141:Trap of Drop Items -I:5:50:0:5:12:0d0:y -D:A sudden sound startles you and you drop several things! -F:CHEST -F:DOOR -F:FLOOR - -N:142:Trap of Drop Everything -I:8:50:0:8:20:0d0:y -D:A sudden sound startles you and you drop everything! -F:CHEST -F:DOOR -F:FLOOR - -N:158:Trap of Divine Anger -I:6:100:5:0:15:0d0:G -D:A voice booms out "Have a care, mortal!" -F:CHEST -F:DOOR -F:FLOOR - -N:159:Trap of Divine Wrath -I:9:50:5:0:30:0d0:G -D:A voice booms out "Sacrilege!" -F:CHEST -F:DOOR -F:FLOOR - -N:160:Hallucination Trap -I:3:100:10:0:4:0d0:r -D:Your vision is clouded by a blast of kaleidoscopic light! -F:CHEST -F:DOOR -F:FLOOR - -# Bolt traps -N:161:Greater Magic Missile Trap -I:6:80:5:6:75:25d20:g -D:A greater magic missile hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -#N:162:Foulness Trap -#I:6:80:5:6:15:10d12:g -#D:You feel foul! -#F:FLOOR | CHEST | DOOR | LEVEL3 - -#N:163:Trap of Death Ray -#I:8:80:5:9:25:15d16:g -#D:A Ray of Death hits you! -#F:FLOOR | CHEST | DOOR | LEVEL4 - -N:164:Trap of Holy Fire -I:6:80:5:6:15:10d12:g -D:Holy fire rises around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:165:Trap of Hell Fire -I:6:80:5:6:15:10d12:g -D:Hellfire rises around you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:166:Psi Bolt Trap -I:6:80:5:6:15:10d12:g -D:Your mind is suddenly blasted! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -N:167:Psi Drain Trap -I:6:80:5:6:15:8d10:r -D:You suddenly can't think clearly any more... -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -# Ball Traps - -### this one *ought* to be a Nuke Ball trap, not plasma ball, as trap 87 -### is also plasma ball. I've put the description right in advance. - -#N:168:Plasma Ball Trap -#I:8:60:5:8:20:12d18:B -#D:A blast of radiation engulfs you! -#F:FLOOR | CHEST | DOOR | LEVEL3 - -N:169:Psi Ball Trap -I:8:60:5:8:20:12d18:B -D:Your brain is suddenly blasted! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL3 - -# Useful traps - -N:170:Acquirement Trap -I:1:40:5:5:18:0d0:v -D:Whoa! -F:DOOR -F:FLOOR - -# More bolt traps - -N:171:Greater Lightning Bolt Trap -I:3:60:5:3:6:6d6:g -D:You are jolted with electricity! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:172:Greater Poison Bolt Trap -I:3:60:5:3:6:6d6:g -D:A blast of deadly poison gas hits you! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:173:Greater Acid Bolt Trap -I:3:60:5:3:6:6d6:g -D:A jet of acid shoots out at you! It burns severely! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:174:Greater Cold Bolt Trap -I:3:60:5:3:6:6d6:g -D:You are suddenly extremely cold! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 - -N:175:Greater Fire Bolt Trap -I:3:60:5:3:6:6d6:g -D:You are suddenly extremely hot! -F:CHEST -F:DOOR -F:FLOOR -F:LEVEL1 -- cgit v1.2.3 From a14983ca7feb5df1a6a2dee33de79cfd63bdc481 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 8 Oct 2016 11:38:29 +0200 Subject: Remove more documentation mentions of traps --- lib/mods/theme/help/option.txt | 14 ++++---------- lib/mods/theme/user/all.prf | 3 --- 2 files changed, 4 insertions(+), 13 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt index 040f8c30..f1d485db 100644 --- a/lib/mods/theme/help/option.txt +++ b/lib/mods/theme/help/option.txt @@ -67,7 +67,7 @@ can also be viewed from the option menu while playing, but not changed then. Allows the player to turn off ToME's *****fatespoi.txt*0[fates] for that character. #####GItems always sell for 0 gold [no_selling] - Disables selling items back to shops for money. The value of gold found in the + Disables selling items back to shops for money. The value of gold found in the dungeon is increased to compensate. ~~~~~07|Options|Ingame @@ -110,8 +110,8 @@ off at will during the course of the game. #####GRepeat obvious commands [always_repeat] Tells the game that when you attempt to open a door or chest, bash - a door, tunnel through walls, or disarm traps or chests, that you - wish to repeat the command 99 times (see *****command.txt*0["command.txt"]). + a door, or tunnel through walls, that you wish to repeat the command + 99 times (see *****command.txt*0["command.txt"]). #####GAudible bell (on errors, etc) [ring_bell] Attempt to make a "bell" noise when various errors occur. @@ -200,13 +200,6 @@ off at will during the course of the game. to only one known door, using the "o"pen command will not prompt you for a direction. -#####GAutomatically disarm traps [easy_disarm] - Attempts to disarm traps by walking into/over them. Also, if you are - adjacent to only one known trap, using the "D"isarm command will not - prompt you for a direction. If your disarming ability is particularly - low, you should probably not enable this option, because you will often - fail to disarm the traps, and sometimes trigger them. - #####GAutomatically tunnel walls [easy_tunnel] Automatically tunnels into walls by walking into them. @@ -370,6 +363,7 @@ off at will during the course of the game. This option forces the game to flush all output after every message displayed by the game. This will give you maximal information, but may slow down the game somewhat. + ~~~~~2 #####GHilite the player with the cursor [hilite_player] Place the visible cursor on the player. This looks fine on some Unix diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf index 7376494a..b9554238 100644 --- a/lib/mods/theme/user/all.prf +++ b/lib/mods/theme/user/all.prf @@ -77,9 +77,6 @@ X:disturb_pets # Option 'Automatically open doors' Y:easy_open -# Option 'Automatically disarm traps' -Y:easy_disarm - # Option 'Automatically tunnel walls' Y:easy_tunnel -- cgit v1.2.3 From 5144951fc78046fb91445c1ffb2b9a157b59f488 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 16 Oct 2016 12:28:53 +0200 Subject: Remove Sneakiness from the skills.txt help --- lib/mods/theme/help/skills.txt | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/help/skills.txt b/lib/mods/theme/help/skills.txt index fe68da6e..32e9df04 100644 --- a/lib/mods/theme/help/skills.txt +++ b/lib/mods/theme/help/skills.txt @@ -118,10 +118,10 @@ The skills are: *****skills.txt*47[Mimicry] *****skills.txt*33[Mind] *****skills.txt*41[Mindcraft] *****skills.txt*42[Monster-lore] *****skills.txt*59[Music] *****skills.txt*34[Nature] *****skills.txt*35[Necromancy] *****skills.txt*07[Polearm-mastery] *****skills.txt*45[Possession] *****skills.txt*39[Prayer] *****skills.txt*36[Runecraft] *****skills.txt*09[Sling-mastery] - *****skills.txt*14[Sneakiness] *****skills.txt*22[Spell-power] *****skills.txt*38[Spirituality] *****skills.txt*23[Sorcery] - *****skills.txt*19[Stealing] *****skills.txt*15[Stealth] *****skills.txt*53[Stunning-blows] *****skills.txt*43[Summoning] - *****skills.txt*03[Sword-mastery] *****skills.txt*46[Symbiosis] *****skills.txt*32[Temporal] *****skills.txt*37[Thaumaturgy] - *****skills.txt*48[Udun] *****skills.txt*26[Water] *****skills.txt*02[Weaponmastery] + *****skills.txt*22[Spell-power] *****skills.txt*38[Spirituality] *****skills.txt*23[Sorcery] *****skills.txt*19[Stealing] + *****skills.txt*15[Stealth] *****skills.txt*53[Stunning-blows] *****skills.txt*43[Summoning] *****skills.txt*03[Sword-mastery] + *****skills.txt*46[Symbiosis] *****skills.txt*32[Temporal] *****skills.txt*37[Thaumaturgy] *****skills.txt*48[Udun] + *****skills.txt*26[Water] *****skills.txt*02[Weaponmastery] ~~~~~01|Skills|Combat @@ -257,12 +257,6 @@ spirituality sub-skills. This skill does not affect your ability to use scrolls and potions, but other items that require [Self]Magic-Device are affected. At higher levels you gain the ability to detect traps and disrupt all teleportation. -~~~~~14|Skills|Sneakiness -[[[[[BSneakiness] -The sneakiness skill affects your searching and perception abilities. - -Sub-skills of Sneakiness include Stealth, Disarming, Trapping, Backstab, -Stealing and Dodging. ~~~~~15|Skills|Stealth [[[[[BStealth] This skill is a sub-skill of the Sneakiness skill. It affects your ability -- cgit v1.2.3 From 54bd76ebab55ed5e090407747e6c7af402acf82b Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 16 Oct 2016 12:28:53 +0200 Subject: Remove TR_SEARCH object flag Since the removal of traps its only effect was diluting the list of flags "available" for randarts and sentient items. --- lib/mods/theme/edit/a_info.txt | 32 -------------------------------- lib/mods/theme/edit/e_info.txt | 6 ------ lib/mods/theme/edit/k_info.txt | 22 ---------------------- lib/mods/theme/edit/p_info.txt | 10 ---------- lib/mods/theme/edit/ra_info.txt | 2 -- lib/mods/theme/edit/set_info.txt | 1 - 6 files changed, 73 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index 65e931c1..5d2e4bdf 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -38,7 +38,6 @@ F:HIDE_TYPE F:INSTA_ART F:LITE3 F:LUCK -F:SEARCH a:LIGHT D:A small crystal phial, with the light of Earendil's Star contained inside. D:Its light is imperishable, and near it darkness cannot endure. @@ -121,7 +120,6 @@ F:INT F:RES_ACID F:RES_COLD F:RES_ELEC -F:SEARCH F:SEE_INVIS F:WIS a:DISP_EVIL @@ -203,7 +201,6 @@ F:INSTA_ART F:INT F:RES_DARK F:RES_POIS -F:SEARCH F:SEE_INVIS F:STEALTH F:STR @@ -682,7 +679,6 @@ F:HIDE_TYPE F:INFRA F:LITE2 F:LITE3 -F:SEARCH a:SUNLIGHT D:The shining helm that Gil-galad, legendary Elven-king, wore in battle. @@ -742,7 +738,6 @@ F:HIDE_TYPE F:INT F:RES_DARK F:RES_LITE -F:SEARCH F:SPEED F:STEALTH Z:panic hit @@ -991,7 +986,6 @@ F:ACTIVATE F:HIDE_TYPE F:INT F:RES_BLIND -F:SEARCH F:SEE_INVIS F:WIS a:DETECT_ALL @@ -1019,7 +1013,6 @@ F:RES_DISEN F:RES_FEAR F:RES_FIRE F:RES_POIS -F:SEARCH F:SEE_INVIS F:SHOW_MODS F:TELEPORT @@ -1080,7 +1073,6 @@ F:RES_DARK F:RES_LITE F:RES_SHARDS F:RES_SOUND -F:SEARCH F:SEE_INVIS F:SPEED D:A crown of massive gold, set with wondrous jewels of thought and warding, @@ -1505,7 +1497,6 @@ F:FREE_ACT F:HIDE_TYPE F:LUCK F:RES_DARK -F:SEARCH F:SEE_INVIS F:SHOW_MODS F:SLAY_EVIL @@ -1684,7 +1675,6 @@ F:LITE1 F:RANDOM_RES_OR_POWER F:RES_FIRE F:RES_LITE -F:SEARCH F:SHOW_MODS F:SLAY_DEMON F:SLAY_EVIL @@ -1729,7 +1719,6 @@ F:RANDOM_RES_OR_POWER F:RES_COLD F:RES_COLD F:RES_DARK -F:SEARCH F:SHOW_MODS F:SLAY_DRAGON F:SLAY_EVIL @@ -2305,7 +2294,6 @@ F:INT F:RES_FEAR F:RES_FIRE F:RES_LITE -F:SEARCH F:SEE_INVIS F:SHOW_MODS F:SLAY_DEMON @@ -2488,7 +2476,6 @@ F:RES_COLD F:RES_ELEC F:RES_FEAR F:RES_FIRE -F:SEARCH F:SHOW_MODS F:SLAY_EVIL F:SLAY_GIANT @@ -2842,7 +2829,6 @@ F:INT F:RANDOM_POWER F:RES_FIRE F:RES_NETHER -F:SEARCH F:SEE_INVIS F:SHOW_MODS F:SLAY_EVIL @@ -3086,7 +3072,6 @@ F:INT F:RES_ACID F:RES_COLD F:RES_ELEC -F:SEARCH F:SEE_INVIS F:SPELL_CONTAIN F:SUST_INT @@ -3311,7 +3296,6 @@ F:ACTIVATE F:INFRA F:RES_DARK F:RES_POIS -F:SEARCH F:STEALTH a:DRUEDAIN D:The fabled Drum of the Druedain that will protect those who play it @@ -3471,7 +3455,6 @@ P:0:0d0:20:0:0 F:ACTIVATE F:HIDE_TYPE F:INFRA -F:SEARCH F:SHOW_MODS F:SPECIAL_GENE F:XTRA_SHOTS @@ -3641,7 +3624,6 @@ F:ACTIVATE F:COULD2H F:DEX F:HIDE_TYPE -F:SEARCH F:SHOW_MODS F:SLAY_ORC f:COULD2H @@ -3820,7 +3802,6 @@ F:RES_COLD F:RES_DARK F:RES_ELEC F:RES_FIRE -F:SEARCH F:STEALTH D:Familiar with the secret ways hidden in darkness, this leather cuirass is D:truly more than it appears. @@ -3842,7 +3823,6 @@ F:RES_ACID F:RES_DARK F:RES_DISEN F:RES_ELEC -F:SEARCH F:SUST_CHR F:SUST_DEX F:SUST_WIS @@ -3866,7 +3846,6 @@ F:RES_ACID F:RES_DISEN F:RES_FIRE F:RES_SHARDS -F:SEARCH F:SPELL a:CELEBRIMBOR D:This once belonged to Celebrimbor, maker of the Rings of Power. One who @@ -3956,7 +3935,6 @@ F:INFRA F:RES_ACID F:RES_DARK F:RES_DISEN -F:SEARCH F:SLAY_DRAGON F:SLAY_GIANT F:SLAY_ORC @@ -4090,7 +4068,6 @@ P:4:1d1:5:5:10 F:CLIMB F:HIDE_TYPE F:INFRA -F:SEARCH F:TUNNEL Z:magic map D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless @@ -4168,7 +4145,6 @@ F:DEX F:HIDE_TYPE F:INVIS F:LUCK -F:SEARCH F:STEALTH a:CURE_HUNGER D:This simple-looking cloak, dyed in hues that blend into the woodlands, was a gift @@ -4194,7 +4170,6 @@ F:LIFE F:LUCK F:RES_FEAR F:RES_SOUND -F:SEARCH F:SEE_INVIS F:STEALTH F:SUST_CHR @@ -4224,7 +4199,6 @@ F:RES_COLD F:RES_ELEC F:RES_FIRE F:RES_MORGUL -F:SEARCH F:SEE_INVIS F:SHOW_MODS F:SLAY_ANIMAL @@ -4262,7 +4236,6 @@ F:LUCK F:RES_CONF F:RES_FEAR F:RES_SOUND -F:SEARCH F:SEE_INVIS F:STEALTH a:VALAROMA @@ -4290,7 +4263,6 @@ F:MAGIC_BREATH F:RES_COLD F:RES_DARK F:RES_LITE -F:SEARCH F:SEE_INVIS F:SUST_CHR a:GILGALAD @@ -4438,7 +4410,6 @@ F:HIDE_TYPE F:INFRA F:INSTA_ART F:LITE3 -F:SEARCH Z:dazzle D:It was a gift from the Falas-Elves to the Naugrim who built Menegroth, D:the abode of Thingol and Melian. It shines like starlight on the waves @@ -4578,7 +4549,6 @@ F:LITE2 F:LITE3 F:RES_BLIND F:RES_LITE -F:SEARCH F:SEE_INVIS F:WATER_BREATH F:WIS @@ -4617,7 +4587,6 @@ F:INSTA_ART F:INT F:LITE2 F:RES_BLIND -F:SEARCH F:SEE_INVIS F:WIS a:PALANTIR @@ -5010,7 +4979,6 @@ F:LITE1 F:LUCK F:RES_BLIND F:RES_DARK -F:SEARCH F:STEALTH F:WATER_BREATH D:This pearl-trimmed blue robe was created by a Maia loremaster in diff --git a/lib/mods/theme/edit/e_info.txt b/lib/mods/theme/edit/e_info.txt index 9fe63b5d..6361c33e 100644 --- a/lib/mods/theme/edit/e_info.txt +++ b/lib/mods/theme/edit/e_info.txt @@ -491,9 +491,7 @@ T:33:0:99 T:115:57:57 R:100 F:RES_BLIND -F:SEARCH F:SEE_INVIS -f:SEARCH R:20 F:ESP_ALL @@ -1486,7 +1484,6 @@ F:FREE_ACT F:KILL_DRAGON F:REGEN F:RES_MORGUL -F:SEARCH F:SLAY_EVIL F:SLOW_DIGEST F:TELEPORT @@ -2330,7 +2327,6 @@ F:FEATHER F:FREE_ACT F:HIDE_TYPE F:IGNORE_ACID -F:SEARCH F:SHOW_MODS R:10 F:SPEED @@ -2545,8 +2541,6 @@ r:F:HEAVY_CURSE T:30:2:3 Z:panic hit R:100 -F:SEARCH -f:SEARCH R:50 F:STEALTH f:STEALTH diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 30700595..ed99d177 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1003,7 +1003,6 @@ F:IGNORE_COLD F:IGNORE_ELEC F:IGNORE_FIRE F:LUCK -F:SEARCH F:STEALTH f:STEALTH D:A wonderfully light cloak coloured in brown and green hues. Its colouring @@ -1449,16 +1448,6 @@ F:SPEED f:SPEED D:This wonderful ring grants you additional energy, allowing you to act faster. -N:137:Searching -G:=:d -I:45:23:0 -W:5:0:2:250 -A:5/1 -F:HIDE_TYPE -F:SEARCH -f:SEARCH -D:This ring magically improves your attention, so you can detect hidden things better. - # New : It can be activated but at the cost of its destruction N:138:Teleportation G:=:d @@ -1679,16 +1668,6 @@ F:HIDE_TYPE f:CHR D:This amulet grants beauty beyond mere looks. -N:165:Searching -G:":d -I:40:5:0 -W:15:0:3:600 -A:15/1 -F:HIDE_TYPE -F:SEARCH -f:SEARCH -D:This amulet grants keen sight, finding things that are hidden. - N:166:Teleportation G:":d I:40:1:0 @@ -1742,7 +1721,6 @@ F:IGNORE_FIRE F:INT F:RES_BLIND F:RES_CONF -F:SEARCH F:SPELL_CONTAIN F:SUST_INT F:WIELD_CAST diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 5cf09fea..dca8ff4b 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -2172,27 +2172,22 @@ S:R:5:0 S:F:ESP_ANIMAL S:R:10:1 S:F:ESP_ORC -S:F:SEARCH S:R:15:0 S:F:ESP_TROLL S:R:20:1 S:F:ESP_DRAGON -S:F:SEARCH S:R:25:0 S:F:ESP_UNDEAD S:R:30:1 S:F:ESP_NONLIVING -S:F:SEARCH S:R:35:0 S:F:ESP_EVIL S:R:40:1 S:F:ESP_GOOD -S:F:SEARCH S:R:45:0 S:F:ESP_DEMON S:R:50:1 S:F:ESP_ALL -S:F:SEARCH S:Z:smell monsters S:Z:smell metal R:k:+500:+300:Stealth @@ -2284,27 +2279,22 @@ S:R:4:0 S:F:ESP_ANIMAL S:R:8:1 S:F:ESP_ORC -S:F:SEARCH S:R:12:0 S:F:ESP_TROLL S:R:16:1 S:F:ESP_DRAGON -S:F:SEARCH S:R:20:0 S:F:ESP_UNDEAD S:R:24:1 S:F:ESP_NONLIVING -S:F:SEARCH S:R:28:0 S:F:ESP_EVIL S:R:32:1 S:F:ESP_GOOD -S:F:SEARCH S:R:36:0 S:F:ESP_DEMON S:R:40:1 S:F:ESP_ALL -S:F:SEARCH S:R:50:0 S:F:PRECOGNITION S:Z:smell monsters diff --git a/lib/mods/theme/edit/ra_info.txt b/lib/mods/theme/edit/ra_info.txt index bbf28db3..5add55b4 100644 --- a/lib/mods/theme/edit/ra_info.txt +++ b/lib/mods/theme/edit/ra_info.txt @@ -1799,7 +1799,6 @@ T:40:0:255 T:45:0:255 W:1:1:12 C:0:0:0:6 -F:SEARCH N:460 X:10:1 @@ -1881,7 +1880,6 @@ X:12:1 T:39:0:255 W:1:1:10 C:0:0:0:4 -F:SEARCH N:508 X:12:1 diff --git a/lib/mods/theme/edit/set_info.txt b/lib/mods/theme/edit/set_info.txt index 716bf66d..182618d4 100644 --- a/lib/mods/theme/edit/set_info.txt +++ b/lib/mods/theme/edit/set_info.txt @@ -220,7 +220,6 @@ D:It is one of two items rumoured to defy the Shadow. # The Soft Leather Armour 'Hithlomir' P:168:2:2 F:RES_BLIND -F:SEARCH # The Set of Leather Gloves 'Cammithrim' P:53:2:2 F:DEX -- cgit v1.2.3 From e50b345d5c7371432ea29b121edef970e74f7f64 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sun, 16 Oct 2016 12:28:53 +0200 Subject: Remove "defines.txt" It's a maintenance nightmare -- which all but guarantees that it won't be maintained -- and of very limited value anyway. It's also an annoyance when cleaning up code dealing with items. --- lib/mods/theme/help/automat.txt | 5 +- lib/mods/theme/help/defines.txt | 615 ---------------------------------------- lib/mods/theme/help/index.txt | 6 - 3 files changed, 2 insertions(+), 624 deletions(-) delete mode 100644 lib/mods/theme/help/defines.txt (limited to 'lib/mods') diff --git a/lib/mods/theme/help/automat.txt b/lib/mods/theme/help/automat.txt index 0ba56d19..c09630a5 100644 --- a/lib/mods/theme/help/automat.txt +++ b/lib/mods/theme/help/automat.txt @@ -249,9 +249,8 @@ instead of 23 you could write TV_SWORD. #####GAh that would be better. But where can I find out what all the names, and #####Gnumbers of tvalues are? -Well I've written a *****defines.txt*0[file] which lists tvalues and one which lists svalues for you -to check on, and you may want to check the objects entry in k_info.txt in your -lib/edit directory. If you look at the entry for dagger you'll see: +Have a look at the object entry in k_info.txt in your lib/edit directory. If you +check the entry for dagger you'll see: N:43:& Dagger~ G:|:W diff --git a/lib/mods/theme/help/defines.txt b/lib/mods/theme/help/defines.txt deleted file mode 100644 index 5093d994..00000000 --- a/lib/mods/theme/help/defines.txt +++ /dev/null @@ -1,615 +0,0 @@ -|||||oy -~~~~~81|Defines -~~~~~85|Defines|Tvals -~~~~~82|Automatizer|Defines -~~~~~83|Tvals -#####R /----------------------------------------\ -#####R < Tvals and svals > -#####R \----------------------------------------/ - -Some objects don't have svals as such. Spellbooks, wands, and staves for -instance don't have svalues as they are defined in lua. - -TV_SKELETON 1 /* Skeletons ('s') */ -TV_BOTTLE 2 /* Empty bottles ('!') */ -TV_SPIKE 5 /* Spikes ('~') */ -TV_MSTAFF 6 /* Mage Staffs */ -TV_CHEST 7 /* Chests ('~') */ -TV_PARCHMENT 8 /* Parchments from Kamband */ -*****defines.txt*09[TV_CORPSE] 9 /* Monster corpses */ -TV_EGG 10 /* Monster Eggs */ -TV_JUNK 11 /* Sticks, Pottery, etc ('~') */ -*****defines.txt*12[TV_TOOL] 12 /* Tools */ -*****defines.txt*14[TV_INSTRUMENT] 14 /* Musical instruments */ -*****defines.txt*15[TV_BOOMERANG] 15 /* Boomerangs */ -*****defines.txt*16[TV_SHOT] 16 /* Ammo for slings */ -*****defines.txt*16[TV_ARROW] 17 /* Ammo for bows */ -*****defines.txt*16[TV_BOLT] 18 /* Ammo for x-bows */ -*****defines.txt*19[TV_BOW] 19 /* Slings/Bows/Xbows */ -*****defines.txt*20[TV_DIGGING] 20 /* Shovels/Picks */ -*****defines.txt*21[TV_HAFTED] 21 /* Priest Weapons */ -*****defines.txt*22[TV_POLEARM] 22 /* Pikes/Glaives/Spears/etc. */ -*****defines.txt*23[TV_SWORD] 23 /* Edged Weapons */ -*****defines.txt*24[TV_AXE] 24 /* Axes/Cleavers */ -*****defines.txt*30[TV_BOOTS] 30 /* Boots */ -*****defines.txt*31[TV_GLOVES] 31 /* Gloves */ -*****defines.txt*32[TV_HELM] 32 /* Helms */ -*****defines.txt*32[TV_CROWN] 33 /* Crowns */ -*****defines.txt*34[TV_SHIELD] 34 /* Shields */ -*****defines.txt*35[TV_CLOAK] 35 /* Cloaks */ -*****defines.txt*36[TV_SOFT_ARMOR] 36 /* Soft Armor */ -*****defines.txt*37[TV_HARD_ARMOR] 37 /* Hard Armor */ -*****defines.txt*38[TV_DRAG_ARMOR] 38 /* Dragon Scale Mail */ -*****defines.txt*39[TV_LITE] 39 /* Lites (including Specials) */ -*****defines.txt*40[TV_AMULET] 40 /* Amulets (including Specials) */ -*****defines.txt*45[TV_RING] 45 /* Rings (including Specials) */ -*****defines.txt*46[TV_TRAPKIT] 46 /* Trapkits */ -TV_TOTEM 54 /* Summoner totems */ -*****defines.txt*55[TV_STAFF] 55 /* Staffs */ -*****defines.txt*65[TV_WAND] 65 /* Wands */ -*****defines.txt*66[TV_ROD] 66 /* Rod tips */ -*****defines.txt*67[TV_ROD_MAIN] 67 /* Rod body's */ -*****defines.txt*70[TV_SCROLL] 70 /* Scrolls */ -*****defines.txt*71[TV_POTION] 71 /* potions */ -*****defines.txt*72[TV_POTION2] 72 /* Second set of potion */ -TV_FLASK 77 /* Flasks of oil */ -*****defines.txt*80[TV_FOOD] 80 /* Food, including mushrooms */ -TV_HYPNOS 99 /* To wield monsters !:) */ -TV_GOLD 100 /* Gold can only be picked up by players */ -TV_RANDART 102 /* Random Artifacts */ -TV_RUNE1 104 /* Base runes */ -TV_RUNE2 105 /* Modifier runes */ -TV_BOOK 111 /* spell books */ -*****defines.txt*115[TV_DAEMON_BOOK] 115 /* Demon blades, shields and horns */ -~~~~~84|Defines|Svals -~~~~~12|Svals -/* The "sval" codes for TV_TOOL */ - SV_TOOL_CLIMB 0 -~~~~~16 -/* The "sval" codes for TV_SHOT/TV_ARROW/TV_BOLT */ - SV_AMMO_LIGHT 0 /* pebbles */ - SV_AMMO_NORMAL 1 /* shots, arrows, bolts */ - SV_AMMO_HEAVY 2 /* seeker arrows and bolts, mithril shots */ -~~~~~14 -/* The "sval" codes for TV_INSTRUMENT */ - SV_FLUTE 1 - SV_BANJO 2 - SV_LUTE 3 - SV_MANDOLIN 4 - SV_DRUM 5 - SV_HARP 6 - SV_HORN 7 -~~~~~46 -/* The "sval" codes for TV_TRAPKIT */ - SV_TRAPKIT_SLING 1 - SV_TRAPKIT_BOW 2 - SV_TRAPKIT_XBOW 3 - SV_TRAPKIT_POTION 4 - SV_TRAPKIT_SCROLL 5 - SV_TRAPKIT_DEVICE 6 -~~~~~15 -/* The "sval" codes for TV_BOOMERANG */ - SV_BOOM_S_WOOD 1 /* 1d4 */ - SV_BOOM_WOOD 2 /* 1d9 */ - SV_BOOM_S_METAL 3 /* 1d8 */ - SV_BOOM_METAL 4 /* 2d4 */ -~~~~~19 -/* The "sval" codes for TV_BOW (note information in "sval") */ - SV_SLING 2 /* (x2) */ - SV_SHORT_BOW 12 /* (x2) */ - SV_LONG_BOW 13 /* (x3) */ - SV_LIGHT_XBOW 23 /* (x3) */ - SV_HEAVY_XBOW 24 /* (x4) */ -~~~~~20 -/* The "sval" codes for TV_DIGGING */ - SV_SHOVEL 1 - SV_GNOMISH_SHOVEL 2 - SV_DWARVEN_SHOVEL 3 - SV_PICK 4 - SV_ORCISH_PICK 5 - SV_DWARVEN_PICK 6 - SV_MATTOCK 7 -~~~~~21 -/* The "sval" values for TV_HAFTED */ - SV_CLUB 1 /* 1d4 */ - SV_WHIP 2 /* 1d6 */ - SV_QUARTERSTAFF 3 /* 1d9 */ - SV_NUNCHAKU 4 /* 2d3 */ - SV_MACE 5 /* 2d4 */ - SV_BALL_AND_CHAIN 6 /* 2d4 */ - SV_WAR_HAMMER 8 /* 3d3 */ - SV_LUCERN_HAMMER 10 /* 2d5 */ - SV_THREE_PIECE_ROD 11 /* 3d3 */ - SV_MORNING_STAR 12 /* 2d6 */ - SV_FLAIL 13 /* 2d6 */ - SV_LEAD_FILLED_MACE 15 /* 3d4 */ - SV_TWO_HANDED_FLAIL 18 /* 3d6 */ - SV_GREAT_HAMMER 19 /* 4d6 */ - SV_MACE_OF_DISRUPTION 20 /* 5d8 */ - SV_GROND 50 /* 3d4 */ -~~~~~24 -/* The "sval" values for TV_AXE */ - SV_HATCHET 1 /* 1d5 */ - SV_CLEAVER 2 /* 2d4 */ - SV_LIGHT_WAR_AXE 8 /* 2d5 */ - SV_BEAKED_AXE 10 /* 2d6 */ - SV_BROAD_AXE 11 /* 2d6 */ - SV_BATTLE_AXE 22 /* 2d8 */ - SV_GREAT_AXE 25 /* 4d4 */ - SV_LOCHABER_AXE 28 /* 3d8 */ - SV_SLAUGHTER_AXE 30 /* 5d7 */ -~~~~~22 -/* The "sval" values for TV_POLEARM */ - SV_SPEAR 2 /* 1d6 */ - SV_SICKLE 3 /* 2d3 */ - SV_AWL_PIKE 4 /* 1d8 */ - SV_TRIDENT 5 /* 1d9 */ - SV_FAUCHARD 6 /* 1d10 */ - SV_BROAD_SPEAR 7 /* 1d9 */ - SV_PIKE 8 /* 2d5 */ - SV_GLAIVE 13 /* 2d6 */ - SV_HALBERD 15 /* 3d4 */ - SV_GUISARME 16 /* 2d5 */ - SV_SCYTHE 17 /* 5d3 */ - SV_LANCE 20 /* 2d8 */ - SV_TRIFURCATE_SPEAR 26 /* 2d9 */ - SV_HEAVY_LANCE 29 /* 4d8 */ - SV_SCYTHE_OF_SLICING 30 /* 8d4 */ -~~~~~23 -/* The "sval" codes for TV_SWORD */ - SV_BROKEN_DAGGER 1 /* 1d1 */ - SV_BROKEN_SWORD 2 /* 1d2 */ - SV_DAGGER 4 /* 1d4 */ - SV_MAIN_GAUCHE 5 /* 1d5 */ - SV_RAPIER 7 /* 1d6 */ - SV_SMALL_SWORD 8 /* 1d6 */ - SV_BASILLARD 9 /* 1d8 */ - SV_SHORT_SWORD 10 /* 1d7 */ - SV_SABRE 11 /* 1d7 */ - SV_CUTLASS 12 /* 1d7 */ - SV_KHOPESH 14 /* 2d4 */ - SV_TULWAR 15 /* 2d4 */ - SV_BROAD_SWORD 16 /* 2d5 */ - SV_LONG_SWORD 17 /* 2d5 */ - SV_SCIMITAR 18 /* 2d5 */ - SV_KATANA 20 /* 3d4 */ - SV_BASTARD_SWORD 21 /* 3d4 */ - SV_GREAT_SCIMITAR 22 /* 4d5 */ - SV_CLAYMORE 23 /* 2d8 */ - SV_ESPADON 24 /* 2d9 */ - SV_TWO_HANDED_SWORD 25 /* 3d6 */ - SV_FLAMBERGE 26 /* 3d7 */ - SV_EXECUTIONERS_SWORD 28 /* 4d5 */ - SV_ZWEIHANDER 29 /* 4d6 */ - SV_BLADE_OF_CHAOS 30 /* 6d5 */ - SV_SHADOW_BLADE 31 /* 4d4 */ - SV_BLUESTEEL_BLADE 32 /* 3d9 */ - SV_DARK_SWORD 33 /* 3d7 */ -~~~~~34 -/* The "sval" codes for TV_SHIELD */ - SV_SMALL_LEATHER_SHIELD 2 - SV_SMALL_METAL_SHIELD 3 - SV_LARGE_LEATHER_SHIELD 4 - SV_LARGE_METAL_SHIELD 5 - SV_DRAGON_SHIELD 6 - SV_SHIELD_OF_DEFLECTION 10 -~~~~~32 -/* The "sval" codes for TV_HELM */ - SV_HARD_LEATHER_CAP 2 - SV_METAL_CAP 3 - SV_IRON_HELM 5 - SV_STEEL_HELM 6 - SV_DRAGON_HELM 7 - SV_IRON_CROWN 10 - SV_GOLDEN_CROWN 11 - SV_JEWELED_CROWN 12 - SV_MORGOTH 50 -~~~~~30 -/* The "sval" codes for TV_BOOTS */ - SV_PAIR_OF_SOFT_LEATHER_BOOTS 2 - SV_PAIR_OF_HARD_LEATHER_BOOTS 3 - SV_PAIR_OF_METAL_SHOD_BOOTS 6 -~~~~~35 -/* The "sval" codes for TV_CLOAK */ - SV_CLOAK 1 - SV_ELVEN_CLOAK 2 - SV_FUR_CLOAK 3 - SV_SHADOW_CLOAK 6 -~~~~~31 -/* The "sval" codes for TV_GLOVES */ - SV_SET_OF_LEATHER_GLOVES 1 - SV_SET_OF_GAUNTLETS 2 - SV_SET_OF_CESTI 5 -~~~~~36 -/* The "sval" codes for TV_SOFT_ARMOR */ - SV_FILTHY_RAG 1 - SV_ROBE 2 - SV_PAPER_ARMOR 3 /* 4 */ - SV_SOFT_LEATHER_ARMOR 4 - SV_SOFT_STUDDED_LEATHER 5 - SV_HARD_LEATHER_ARMOR 6 - SV_HARD_STUDDED_LEATHER 7 - SV_RHINO_HIDE_ARMOR 8 - SV_CORD_ARMOR 9 /* 6 */ - SV_PADDED_ARMOR 10 /* 4 */ - SV_LEATHER_SCALE_MAIL 11 - SV_LEATHER_JACK 12 - SV_STONE_AND_HIDE_ARMOR 15 /* 15 */ - SV_THUNDERLORD_SUIT 16 -~~~~~37 -/* The "sval" codes for TV_HARD_ARMOR */ - SV_RUSTY_CHAIN_MAIL 1 /* 14- */ - SV_RING_MAIL 2 /* 12 */ - SV_METAL_SCALE_MAIL 3 /* 13 */ - SV_CHAIN_MAIL 4 /* 14 */ - SV_DOUBLE_RING_MAIL 5 /* 15 */ - SV_AUGMENTED_CHAIN_MAIL 6 /* 16 */ - SV_DOUBLE_CHAIN_MAIL 7 /* 16 */ - SV_BAR_CHAIN_MAIL 8 /* 18 */ - SV_METAL_BRIGANDINE_ARMOUR 9 /* 19 */ - SV_SPLINT_MAIL 10 /* 19 */ - SV_PARTIAL_PLATE_ARMOUR 12 /* 22 */ - SV_METAL_LAMELLAR_ARMOUR 13 /* 23 */ - SV_FULL_PLATE_ARMOUR 15 /* 25 */ - SV_RIBBED_PLATE_ARMOUR 18 /* 28 */ - SV_MITHRIL_CHAIN_MAIL 20 /* 28+ */ - SV_MITHRIL_PLATE_MAIL 25 /* 35+ */ - SV_ADAMANTITE_PLATE_MAIL 30 /* 40+ */ -~~~~~38 -/* The "sval" codes for TV_DRAG_ARMOR */ - SV_DRAGON_BLACK 1 - SV_DRAGON_BLUE 2 - SV_DRAGON_WHITE 3 - SV_DRAGON_RED 4 - SV_DRAGON_GREEN 5 - SV_DRAGON_MULTIHUED 6 - SV_DRAGON_SHINING 10 - SV_DRAGON_LAW 12 - SV_DRAGON_BRONZE 14 - SV_DRAGON_GOLD 16 - SV_DRAGON_CHAOS 18 - SV_DRAGON_BALANCE 20 - SV_DRAGON_POWER 30 -~~~~~39 -/* The sval codes for TV_LITE */ - SV_LITE_TORCH 0 - SV_LITE_LANTERN 1 - SV_LITE_TORCH_EVER 2 - SV_LITE_DWARVEN 3 - SV_LITE_FEANORIAN 4 - SV_LITE_GALADRIEL 100 - SV_LITE_ELENDIL 101 - SV_LITE_THRAIN 102 - SV_LITE_UNDEATH 103 - SV_LITE_PALANTIR 104 - SV_ANCHOR_SPACETIME 105 - SV_STONE_LORE 106 -~~~~~40 -/* The "sval" codes for TV_AMULET */ - SV_AMULET_DOOM 0 - SV_AMULET_TELEPORT 1 - SV_AMULET_ADORNMENT 2 - SV_AMULET_SLOW_DIGEST 3 - SV_AMULET_RESIST_ACID 4 - SV_AMULET_SEARCHING 5 - SV_AMULET_BRILLANCE 6 - SV_AMULET_CHARISMA 7 - SV_AMULET_THE_MAGI 8 - SV_AMULET_REFLECTION 9 - SV_AMULET_CARLAMMAS 10 - SV_AMULET_INGWE 11 - SV_AMULET_DWARVES 12 - SV_AMULET_NO_MAGIC 13 - SV_AMULET_NO_TELE 14 - SV_AMULET_RESISTANCE 15 - SV_AMULET_NOTHING 16 - SV_AMULET_SERPENT 17 - SV_AMULET_TORIS_MEJISTOS 18 - SV_AMULET_ELESSAR 19 - SV_AMULET_EVENSTAR 20 - SV_AMULET_SUSTENANCE 21 - SV_AMULET_TELEPATHY 22 - SV_AMULET_TRICKERY 23 - SV_AMULET_WEAPONMASTERY 24 - SV_AMULET_DEVOTION 25 - SV_AMULET_INFRA 26 - SV_AMULET_SPELL 27 - SV_AMULET_WISDOM 28 - SV_AMULET_RESIST_ELEC 29 - SV_AMULET_REGEN 30 -~~~~~45 -/* The sval codes for TV_RING */ - SV_RING_WOE 0 - SV_RING_AGGRAVATION 1 - SV_RING_WEAKNESS 2 - SV_RING_STUPIDITY 3 - SV_RING_TELEPORTATION 4 - SV_RING_SPECIAL 5 - SV_RING_SLOW_DIGESTION 6 - SV_RING_FEATHER_FALL 7 - SV_RING_RESIST_FIRE 8 - SV_RING_RESIST_COLD 9 - SV_RING_SUSTAIN_STR 10 - SV_RING_SUSTAIN_INT 11 - SV_RING_SUSTAIN_WIS 12 - SV_RING_SUSTAIN_CON 13 - SV_RING_SUSTAIN_DEX 14 - SV_RING_SUSTAIN_CHR 15 - SV_RING_PROTECTION 16 - SV_RING_ACID 17 - SV_RING_FLAMES 18 - SV_RING_ICE 19 - SV_RING_RESIST_POIS 20 - SV_RING_FREE_ACTION 21 - SV_RING_SEE_INVIS 22 - SV_RING_SEARCHING 23 - SV_RING_STR 24 - SV_RING_INT 25 - SV_RING_DEX 26 - SV_RING_CON 27 - SV_RING_ACCURACY 28 - SV_RING_DAMAGE 29 - SV_RING_SLAYING 30 - SV_RING_SPEED 31 - SV_RING_BARAHIR 32 - SV_RING_TULKAS 33 - SV_RING_NARYA 34 - SV_RING_NENYA 35 - SV_RING_VILYA 36 - SV_RING_POWER 37 - SV_RING_RES_FEAR 38 - SV_RING_RES_LD 39 - SV_RING_RES_NETHER 40 - SV_RING_RES_NEXUS 41 - SV_RING_RES_SOUND 42 - SV_RING_RES_CONFUSION 43 - SV_RING_RES_SHARDS 44 - SV_RING_RES_DISENCHANT 45 - SV_RING_RES_CHAOS 46 - SV_RING_RES_BLINDNESS 47 - SV_RING_LORDLY 48 - SV_RING_ATTACKS 49 - SV_RING_NOTHING 50 - SV_RING_PRECONITION 51 - SV_RING_FLAR 52 - SV_RING_INVIS 53 - SV_RING_FLYING 54 - SV_RING_WRAITH 55 - SV_RING_ELEC 56 - SV_RING_DURIN 57 - SV_RING_SPELL 58 - SV_RING_CRIT 59 -~~~~~55 -/* The "sval" codes for TV_STAFF */ - SV_STAFF_SCHOOL 1 - SV_STAFF_NOTHING 2 -~~~~~65 -/* The "sval" codes for TV_WAND */ - SV_WAND_SCHOOL 1 - SV_WAND_NOTHING 2 -~~~~~66 -/* The "sval" codes for TV_ROD(Rod Tips) */ - SV_ROD_NOTHING 0 - SV_ROD_DETECT_DOOR 1 - SV_ROD_IDENTIFY 2 - SV_ROD_RECALL 3 - SV_ROD_ILLUMINATION 4 - SV_ROD_MAPPING 5 - SV_ROD_DETECTION 6 - SV_ROD_CURING 8 - SV_ROD_HEALING 9 - SV_ROD_RESTORATION 10 - SV_ROD_SPEED 11 - SV_ROD_TELEPORT_AWAY 13 - SV_ROD_DISARMING 14 - SV_ROD_LITE 15 - SV_ROD_SLEEP_MONSTER 16 - SV_ROD_SLOW_MONSTER 17 - SV_ROD_DRAIN_LIFE 18 - SV_ROD_POLYMORPH 19 - SV_ROD_ACID_BOLT 20 - SV_ROD_ELEC_BOLT 21 - SV_ROD_FIRE_BOLT 22 - SV_ROD_COLD_BOLT 23 - SV_ROD_ACID_BALL 24 - SV_ROD_ELEC_BALL 25 - SV_ROD_FIRE_BALL 26 - SV_ROD_COLD_BALL 27 - SV_ROD_HAVOC 28 - SV_ROD_DETECT_TRAP 29 - SV_ROD_HOME 30 -~~~~~67 -/* The "sval" codes for TV_ROD_MAIN(Rods) */ - SV_ROD_WOODEN 10 - SV_ROD_COPPER 20 - SV_ROD_IRON 50 - SV_ROD_ALUMINIUM 75 - SV_ROD_SILVER 100 - SV_ROD_GOLDEN 125 - SV_ROD_MITHRIL 160 - SV_ROD_ADMANTITE 200 -~~~~~70 -/* The "sval" codes for TV_SCROLL */ - SV_SCROLL_DARKNESS 0 - SV_SCROLL_AGGRAVATE_MONSTER 1 - SV_SCROLL_CURSE_ARMOR 2 - SV_SCROLL_CURSE_WEAPON 3 - SV_SCROLL_SUMMON_MONSTER 4 - SV_SCROLL_SUMMON_UNDEAD 5 - SV_SCROLL_SUMMON_MINE 6 - SV_SCROLL_TRAP_CREATION 7 - SV_SCROLL_PHASE_DOOR 8 - SV_SCROLL_TELEPORT 9 - SV_SCROLL_TELEPORT_LEVEL 10 - SV_SCROLL_WORD_OF_RECALL 11 - SV_SCROLL_IDENTIFY 12 - SV_SCROLL_STAR_IDENTIFY 13 - SV_SCROLL_REMOVE_CURSE 14 - SV_SCROLL_STAR_REMOVE_CURSE 15 - SV_SCROLL_ENCHANT_ARMOR 16 - SV_SCROLL_ENCHANT_WEAPON_TO_HIT 17 - SV_SCROLL_ENCHANT_WEAPON_TO_DAM 18 - SV_SCROLL_ENCHANT_WEAPON_PVAL 19 - SV_SCROLL_STAR_ENCHANT_ARMOR 20 - SV_SCROLL_STAR_ENCHANT_WEAPON 21 - SV_SCROLL_RECHARGING 22 - SV_SCROLL_RESET_RECALL 23 - SV_SCROLL_LIGHT 24 - SV_SCROLL_MAPPING 25 - SV_SCROLL_DETECT_GOLD 26 - SV_SCROLL_DETECT_ITEM 27 - SV_SCROLL_DETECT_TRAP 28 - SV_SCROLL_DETECT_DOOR 29 - SV_SCROLL_DETECT_INVIS 30 - SV_SCROLL_DIVINATION 31 - SV_SCROLL_SATISFY_HUNGER 32 - SV_SCROLL_BLESSING 33 - SV_SCROLL_HOLY_CHANT 34 - SV_SCROLL_HOLY_PRAYER 35 - SV_SCROLL_MONSTER_CONFUSION 36 - SV_SCROLL_PROTECTION_FROM_EVIL 37 - SV_SCROLL_RUNE_OF_PROTECTION 38 - SV_SCROLL_TRAP_DOOR_DESTRUCTION 39 - SV_SCROLL_DEINCARNATION 40 - SV_SCROLL_STAR_DESTRUCTION 41 - SV_SCROLL_DISPEL_UNDEAD 42 - SV_SCROLL_MASS_RESURECTION 43 - SV_SCROLL_GENOCIDE 44 - SV_SCROLL_MASS_GENOCIDE 45 - SV_SCROLL_ACQUIREMENT 46 - SV_SCROLL_STAR_ACQUIREMENT 47 - SV_SCROLL_FIRE 48 - SV_SCROLL_ICE 49 - SV_SCROLL_CHAOS 50 - SV_SCROLL_RUMOR 51 - SV_SCROLL_ARTIFACT 52 - SV_SCROLL_NOTHING 53 - SV_SCROLL_SPELL 54 -~~~~~71 -/* The "sval" codes for TV_POTION */ - SV_POTION_WATER 0 - SV_POTION_APPLE_JUICE 1 - SV_POTION_SLIME_MOLD 2 - SV_POTION_BLOOD 3 - SV_POTION_SLOWNESS 4 - SV_POTION_SALT_WATER 5 - SV_POTION_POISON 6 - SV_POTION_BLINDNESS 7 - SV_POTION_INVIS 8 - SV_POTION_CONFUSION 9 - SV_POTION_MUTATION 10 - SV_POTION_SLEEP 11 - SV_POTION_LEARNING 12 - SV_POTION_LOSE_MEMORIES 13 - SV_POTION_RUINATION 15 - SV_POTION_DEC_STR 16 - SV_POTION_DEC_INT 17 - SV_POTION_DEC_WIS 18 - SV_POTION_DEC_DEX 19 - SV_POTION_DEC_CON 20 - SV_POTION_DEC_CHR 21 - SV_POTION_DETONATIONS 22 - SV_POTION_DEATH 23 - SV_POTION_INFRAVISION 24 - SV_POTION_DETECT_INVIS 25 - SV_POTION_SLOW_POISON 26 - SV_POTION_CURE_POISON 27 - SV_POTION_BOLDNESS 28 - SV_POTION_SPEED 29 - SV_POTION_RESIST_HEAT 30 - SV_POTION_RESIST_COLD 31 - SV_POTION_HEROISM 32 - SV_POTION_BESERK_STRENGTH 33 - SV_POTION_CURE_LIGHT 34 - SV_POTION_CURE_SERIOUS 35 - SV_POTION_CURE_CRITICAL 36 - SV_POTION_HEALING 37 - SV_POTION_STAR_HEALING 38 - SV_POTION_LIFE 39 - SV_POTION_RESTORE_MANA 40 - SV_POTION_RESTORE_EXP 41 - SV_POTION_RES_STR 42 - SV_POTION_RES_INT 43 - SV_POTION_RES_WIS 44 - SV_POTION_RES_DEX 45 - SV_POTION_RES_CON 46 - SV_POTION_RES_CHR 47 - SV_POTION_INC_STR 48 - SV_POTION_INC_INT 49 - SV_POTION_INC_WIS 50 - SV_POTION_INC_DEX 51 - SV_POTION_INC_CON 52 - SV_POTION_INC_CHR 53 - SV_POTION_AUGMENTATION 55 - SV_POTION_ENLIGHTENMENT 56 - SV_POTION_STAR_ENLIGHTENMENT 57 - SV_POTION_SELF_KNOWLEDGE 58 - SV_POTION_EXPERIENCE 59 - SV_POTION_RESISTANCE 60 - SV_POTION_CURING 61 - SV_POTION_INVULNERABILITY 62 - SV_POTION_NEW_LIFE 63 -~~~~~72 -/* The "sval" codes for TV_POTION2 */ - SV_POTION2_MIMIC_ABOMINATION 1 - SV_POTION2_MIMIC_WOLF 2 - SV_POTION2_MIMIC_APE 3 - SV_POTION2_MIMIC_GOAT 4 - SV_POTION2_MIMIC_INSECT 5 - SV_POTION2_MIMIC_SPARROW 6 - SV_POTION2_MIMIC_STATUE 7 - SV_POTION2_MIMIC_VAMPIRE 8 - SV_POTION2_MIMIC_SPIDER 9 - SV_POTION2_MIMIC_MANA_BALL 10 - SV_POTION2_MIMIC_FIRE_CLOUD 11 - SV_POTION2_MIMIC_COLD_CLOUD 12 - SV_POTION2_MIMIC_CHAOS_CLOUD 13 - SV_POTION2_CURE_LIGHT_SANITY 14 - SV_POTION2_CURE_SERIOUS_SANITY 15 - SV_POTION2_CURE_CRITICAL_SANITY 16 - SV_POTION2_CURE_SANITY 17 - SV_POTION2_CURE_WATER 18 -~~~~~80 -/* The "sval" codes for TV_FOOD */ - SV_FOOD_POISON 0 - SV_FOOD_BLINDNESS 1 - SV_FOOD_PARANOIA 2 - SV_FOOD_CONFUSION 3 - SV_FOOD_HALLUCINATION 4 - SV_FOOD_PARALYSIS 5 - SV_FOOD_WEAKNESS 6 - SV_FOOD_SICKNESS 7 - SV_FOOD_STUPIDITY 8 - SV_FOOD_NAIVETY 9 - SV_FOOD_UNHEALTH 10 - SV_FOOD_DISEASE 11 - SV_FOOD_CURE_POISON 12 - SV_FOOD_CURE_BLINDNESS 13 - SV_FOOD_CURE_PARANOIA 14 - SV_FOOD_CURE_CONFUSION 15 - SV_FOOD_CURE_SERIOUS 16 - SV_FOOD_RESTORE_STR 17 - SV_FOOD_RESTORE_CON 18 - SV_FOOD_RESTORING 19 - SV_FOOD_BISCUIT 32 - SV_FOOD_JERKY 33 - SV_FOOD_RATION 35 - SV_FOOD_SLIME_MOLD 36 - SV_FOOD_WAYBREAD 37 - SV_FOOD_PINT_OF_ALE 38 - SV_FOOD_PINT_OF_WINE 39 - SV_FOOD_ATHELAS 40 - SV_FOOD_GREAT_HEALTH 41 - SV_FOOD_FORTUNE_COOKIE 42 -~~~~~09 -/* The "sval" codes for TV_CORPSE */ - SV_CORPSE_CORPSE 1 - SV_CORPSE_SKELETON 2 - SV_CORPSE_HEAD 3 - SV_CORPSE_SKULL 4 - SV_CORPSE_MEAT 5 -~~~~~115 -/* The "sval" codes for TV_DAEMON_BOOK */ - SV_DEMONBLADE 55 - SV_DEMONSHIELD 56 - SV_DEMONHORN 57 diff --git a/lib/mods/theme/help/index.txt b/lib/mods/theme/help/index.txt index c89a70b3..c0d874ef 100644 --- a/lib/mods/theme/help/index.txt +++ b/lib/mods/theme/help/index.txt @@ -56,7 +56,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****automat.txt*03[Auto destroy] *****automat.txt*02[Auto pick-up] *****automat.txt*01[Automatizer] - *****defines.txt*82[Defines] *****automat.txt*04[Autosquelch] *****c_axemas.txt*01[Axemaster] ~~~~~66 @@ -173,9 +172,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****debug.txt*100[Command List] *****debug.txt*111[Command descriptions ] *****debug.txt*112[General] - *****defines.txt*81[Defines] - *****defines.txt*84[Svals] - *****defines.txt*85[Tvals] *****r_demon.txt*01[Demon] *****rm_adanrog.txt*01[Adanrog] *****rm_aewrog.txt*01[Aewrog] @@ -576,7 +572,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****birth.txt*34[Strength] *****c_summon.txt*01[Summoners] *****c_summon.txt*03[Summoning] - *****defines.txt*12[Svals] *****c_swordm.txt*01[Swordmasters] *****c_symbia.txt*01[Symbiant] *****c_symbia.txt*03[Naming your symbiote] @@ -599,7 +594,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****g_tulkas.txt*01[Tulkas] *****c_palad.txt*03[Paladin] *****g_tulkas.txt*03[Prayers] - *****defines.txt*83[Tvals] ~~~~~85 *****/Uindex.txt*85[U] *****m_udun.txt*02[Udun Magic] -- cgit v1.2.3 From f7a9a64b585facda723742ef30f02da0a1f48b77 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 22 Oct 2016 13:40:14 +0200 Subject: Remove !SelfKnowledge --- lib/mods/theme/edit/k_info.txt | 9 --------- 1 file changed, 9 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index ed99d177..c53f40f3 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -3956,15 +3956,6 @@ F:FOUNTAIN D:This wonderful potion will fully heal you no matter how badly you're hurt, allow drained D:abilities to recover and remove various other ailments. -N:421:Self Knowledge -G:!:d -I:71:58:0 -W:40:0:4:2000 -A:40/1 -P:0:1d1:0:0:0 -F:FOUNTAIN -D:A drink of insight that lets you know yourself better. - N:422:*Enlightenment* G:!:d I:71:57:0 -- cgit v1.2.3 From 5cde1c26dfaff1e8d85888b4375ec6238f983621 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 19 Nov 2016 21:15:54 +0100 Subject: Remove "adornment" amulet --- lib/mods/theme/edit/k_info.txt | 2 -- 1 file changed, 2 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c53f40f3..c15808dc 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1679,8 +1679,6 @@ F:TELEPORT f:TELEPORT D:This amulet nastily throws you all over the place. -# Replacing Adornment with Protection from Evil from T-Plus by Ingeborg S. Norden - N:169:Protection from Evil G:":d I:40:2:0 -- cgit v1.2.3 From 64d0292f358de0212f7d88e379d829c01d2ab9dd Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 28 Feb 2017 19:44:12 +0100 Subject: Remove long-obsolete Automatizer files --- lib/mods/theme/user/automat.atm | 667 ----------------------------------- lib/mods/theme/user/fierce.atm | 761 ---------------------------------------- 2 files changed, 1428 deletions(-) delete mode 100644 lib/mods/theme/user/automat.atm delete mode 100644 lib/mods/theme/user/fierce.atm (limited to 'lib/mods') diff --git a/lib/mods/theme/user/automat.atm b/lib/mods/theme/user/automat.atm deleted file mode 100644 index 03e31974..00000000 --- a/lib/mods/theme/user/automat.atm +++ /dev/null @@ -1,667 +0,0 @@ --- This automatiser file was created by Feanor for the Annals of Ea module. -clean_ruleset() -add_ruleset -[[ - - - - 7 - - empty - - - - - 80 - - - - - - - - 40 - - - - 45 - - - - 40 - bad - - - 45 - bad - - - - - - - - Trapping - - - - 71 - - - - 71 - - - - 71 - 13 - - - 71 - - - - - - - - 65 - - - - - - - Trapping - - - - 70 - - - Vampire - - - - 70 - - - - 70 - - - - - - - - Broken Dagger - - average - bad - very bad - - - - - - 6 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 14 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 15 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 16 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 17 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 18 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 19 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 20 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 21 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 22 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 23 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 24 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 30 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 31 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 32 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 33 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 34 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 35 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 36 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 37 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 38 - - - - - very bad - bad - - - - - average - - - - good - - - - - - - - 115 - - - - - - - very bad - bad - - - - - average - - - - good - - - - - - - 46 - - bad - very bad - - - - - - - 9 - - - Corpse-preservation - - - Possession - - - Summoning - - - - - - 104 - 105 - - - Runecraft - - - - 46 - - Trapping - - - average - good - - - - - - Archer - - - Ranger - - - Sniper - - - 11 - - - - - Archer - - - Ranger - - - Sniper - - - 1 - - - -]] diff --git a/lib/mods/theme/user/fierce.atm b/lib/mods/theme/user/fierce.atm deleted file mode 100644 index c49f7de3..00000000 --- a/lib/mods/theme/user/fierce.atm +++ /dev/null @@ -1,761 +0,0 @@ -clean_ruleset() -add_ruleset -[[ - - flask of oil - - - - - 7 - - empty - - - - - 80 - - - - - - - - 40 - - - - 45 - - - - 40 - bad - - - 45 - bad - - - - - - - - Trapping - - - - 71 - - - - 71 - - - - 71 - 13 - - - 71 - - - - - - - - 65 - - - - - - - Trapping - - - - 70 - - - Vampire - - - - 70 - - - - 70 - - - - - - - - Broken Dagger - - average - bad - very bad - - - very good - - - - - - - 6 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 14 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 15 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 16 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 17 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 18 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 19 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 20 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 21 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 22 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 23 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 24 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 30 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 31 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 32 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 33 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 34 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 35 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 36 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 37 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 38 - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - - 115 - - - - - - - very bad - bad - - - - - average - - - - good - - - - very good - - - - - - - 46 - - bad - very bad - - - - - - - 9 - - - Corpse-preservation - - - Possession - - - Summoning - - - - - - 104 - 105 - - - Runecraft - - - - 46 - - Trapping - - - average - good - - - - - - Archer - - - Ranger - - - Sniper - - - 11 - - - - - Archer - - - Ranger - - - Sniper - - - 1 - - - -]] -- cgit v1.2.3 From 5bc01c584066a0cea37021eb6e13bd96d74de7b5 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 28 Feb 2017 19:44:12 +0100 Subject: Remove Runecrafting --- lib/mods/theme/edit/e_info.txt | 12 --- lib/mods/theme/edit/k_info.txt | 220 --------------------------------------- lib/mods/theme/edit/p_info.txt | 15 --- lib/mods/theme/edit/s_info.txt | 8 -- lib/mods/theme/edit/st_info.txt | 13 --- lib/mods/theme/edit/t_edoras.txt | 7 +- lib/mods/theme/edit/t_pelar.txt | 7 +- lib/mods/theme/help/birth.txt | 5 +- lib/mods/theme/help/c_geoman.txt | 1 - lib/mods/theme/help/c_mage.txt | 1 - lib/mods/theme/help/c_necro.txt | 1 - lib/mods/theme/help/c_runecr.txt | 110 -------------------- lib/mods/theme/help/c_sorcer.txt | 1 - lib/mods/theme/help/c_thaum.txt | 1 - lib/mods/theme/help/c_warper.txt | 1 - lib/mods/theme/help/index.txt | 6 -- lib/mods/theme/help/magic.txt | 5 +- lib/mods/theme/help/skills.txt | 12 +-- lib/mods/theme/help/tome_faq.txt | 7 -- 19 files changed, 11 insertions(+), 422 deletions(-) delete mode 100644 lib/mods/theme/help/c_runecr.txt (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/e_info.txt b/lib/mods/theme/edit/e_info.txt index 6361c33e..03671cf8 100644 --- a/lib/mods/theme/edit/e_info.txt +++ b/lib/mods/theme/edit/e_info.txt @@ -98,18 +98,6 @@ F:SPELL R:50 F:PVAL_M2 -N:4:of Spell -T:6:0:99 -X:A:24:60 -W:0:2:8:40000 -C:0:0:0:0 -R:100 -F:ACTIVATE -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE - ### Body Armor ### N:5:of Resist Acid diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index c15808dc..6cfe4dee 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -5694,213 +5694,6 @@ A:30/1:45/1:55/1 D:This scroll is inscribed with a ritual which allows you to discern what fate holds in store for D:you. -### Here comes the Runes ### - -N:679:Self -G:?:b -I:105:0:0 -W:3:5:2:40 -A:3/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying the caster. - -N:680:Ray -G:?:b -I:105:2:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_COLD -F:IGNORE_ELEC -D:A rune signifying a beam or ray. - -N:681:Sphere -G:?:b -I:105:3:0 -W:15:5:2:1000 -A:15/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying a ball or sphere. - -N:682:Knowledge -G:?:b -I:104:91:0 -W:6:5:2:200 -A:6/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying knowledge. - -N:683:Life -G:?:D -I:104:53:0 -W:3:5:2:200 -A:3/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -D:A rune signifying life. - -N:684:Fire -G:?:r -I:104:5:0 -W:10:5:2:300 -A:10/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_FIRE -D:A rune signifying flame. - -N:685:Cold -G:?:b -I:104:4:0 -W:12:5:2:300 -A:12/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_COLD -D:A rune signifying cold. - -N:686:Lightning -G:?:W -I:104:1:0 -W:13:5:2:300 -A:13/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ELEC -D:A rune signifying a lightning beam. - -N:687:Acid -G:?:B -I:104:3:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying acid. - -N:688:Element -G:?:g -I:104:10:0 -W:23:5:2:1000 -A:23/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying an element. - -N:689:Chaos -G:?:v -I:104:30:0 -W:26:5:2:2000 -A:26/1 -P:0:1d1:0:0:0 -F:ATTR_MULTI -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying raw chaos. - -N:690:Mind -G:?:D -I:104:85:0 -W:19:5:2:3000 -A:19/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ELEC -D:A rune signifying the mind. - -N:691:Holding -G:?:B -I:104:75:0 -W:5:5:2:500 -A:5/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying the action of holding, or sleep. - -N:692:Arrow -G:?:b -I:105:1:0 -W:6:5:2:100 -A:6/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ELEC -D:A rune signifying an arrow. - -N:693:Power Surge -G:?:b -I:105:4:0 -W:50:5:2:5000 -A:50/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying a powerful surge. - -N:694:Armageddon -G:?:b -I:105:5:0 -W:30:5:2:4000 -A:30/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rune signifying a powerful blast. - -N:695:Gravity -G:?:G -I:104:35:0 -W:16:5:2:300 -A:16/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying the forces of gravity. - -# XXX - -N:697:Undeath -G:?:G -I:104:92:0 -W:35:5:2:1000 -A:35/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying undeath. - -N:698:Protection -G:?:G -I:104:74:0 -W:45:5:2:1500 -A:45/1 -P:0:1d1:0:0:0 -F:EASY_KNOW -F:IGNORE_ACID -D:A rune signifying protection. - # XXX # The Ring of Precognition (now a k_info.txt artifact) @@ -6572,19 +6365,6 @@ F:SLAY_ANIMAL D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against D:natural creatures. -N:806:& Runestone~ -G:?:v -I:105:255:0 -W:10:5:2:300 -A:10/3:20/2:30/1:60/1 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into -D:it. - N:807:& Fortune cookie~ G:,:U I:80:42:500 diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index dca8ff4b..18e638d3 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -232,7 +232,6 @@ C:k:+0:+700:Nature C:k:+0:+700:Meta C:k:+0:+700:Mind C:k:+0:+700:Necromancy -C:k:+0:+700:Runecraft C:k:+0:+700:Thaumaturgy C:k:+1000:+550:Spirituality C:k:+1000:+200:Combat @@ -309,7 +308,6 @@ C:a:k:+0:+300:Divination C:a:k:+0:+300:Meta C:a:k:+0:+300:Mind C:a:k:+0:+200:Necromancy -C:a:k:+0:+200:Runecraft C:a:k:+0:+200:Thaumaturgy C:a:O:36:2:1d1 C:a:O:111:50:1d1 @@ -331,17 +329,6 @@ C:a:O:23:4:1d1 C:a:O:111:50:1d1 C:a:b:25:Undead Form -C:a:N:Runecrafter -C:a:D:Runecrafters use the runes found in Middle-earth to create -C:a:D:finely tuned spells for each specific situation. -C:a:k:+1000:+50:Magic -C:a:k:+1000:+300:Runecraft -C:a:k:+0:-100:Weaponmastery -C:a:O:111:50:1d1 -C:a:O:105:1:1d1 -C:a:O:104:5:1d1 -C:a:O:23:4:1d1 - C:a:N:Thaumaturgist C:a:D:Thaumaturgy spells come from within and are different for each character. C:a:D:Since attack is the best defence, all their spells are offensive. @@ -359,7 +346,6 @@ C:a:k:=0:=0:Nature C:a:k:=0:=0:Meta C:a:k:=0:=0:Mind C:a:k:=0:=0:Necromancy -C:a:k:=0:=0:Runecraft C:a:k:+1000:+300:Thaumaturgy C:a:k:+0:-100:Weaponmastery C:a:k:+0:-150:Magic-Device @@ -381,7 +367,6 @@ C:a:k:=0:=0:Nature C:a:k:=0:=0:Temporal C:a:k:=0:=0:Meta C:a:k:=0:=0:Necromancy -C:a:k:=0:=0:Runecraft C:a:k:=0:=0:Thaumaturgy C:a:k:+1000:+300:Divination C:a:k:+1000:+300:Mind diff --git a/lib/mods/theme/edit/s_info.txt b/lib/mods/theme/edit/s_info.txt index b40e20b5..0384f153 100644 --- a/lib/mods/theme/edit/s_info.txt +++ b/lib/mods/theme/edit/s_info.txt @@ -113,11 +113,6 @@ A:7:Use Necromancy F:RANDOM_GAIN G:60 -N:34:Runecraft -D:Ability to combine magic runes to create your own spells -D:Runespells use the dexterity stat -A:9:Use Runespells - N:43:Thaumaturgy D:Ability to gain and cast innate spells D:Spells use the intelligence stat @@ -160,7 +155,6 @@ f:Mind:Magic%10 f:Udun:Magic%10 f:Demonology:Magic%10 f:Necromancy:Magic%4 -f:Runecraft:Magic%12 f:Thaumaturgy:Magic%6 @@ -330,7 +324,6 @@ E:Nature:Antimagic E:Udun:Antimagic E:Sorcery:Antimagic E:Demonology:Antimagic -E:Runecraft:Antimagic E:Necromancy:Antimagic E:Mindcraft:Antimagic E:Music:Antimagic @@ -437,7 +430,6 @@ T:Magic:Nature T:Magic:Udun T:Magic:Demonology T:Magic:Necromancy -T:Magic:Runecraft T:Magic:Thaumaturgy T:Geomancy:Fire diff --git a/lib/mods/theme/edit/st_info.txt b/lib/mods/theme/edit/st_info.txt index 6f8514b1..88303fff 100644 --- a/lib/mods/theme/edit/st_info.txt +++ b/lib/mods/theme/edit/st_info.txt @@ -897,19 +897,6 @@ O:186:187:188:189 G:*:w W:24 -# Rune Shop -N:62:Runic Magic Shop -T:100:104:256 -T:100:104:256 -T:100:104:256 -T:50:105:256 -T:50:105:256 -T:50:105:256 -A:0:0:1:2:3:4 -O:190:191:192:193 -G:6:w -W:24 - # based on Mining Supply store in Khazad-Dum N:63:Construction Supply Store T:100:20:256 diff --git a/lib/mods/theme/edit/t_edoras.txt b/lib/mods/theme/edit/t_edoras.txt index 9ab17db6..aa0b9641 100644 --- a/lib/mods/theme/edit/t_edoras.txt +++ b/lib/mods/theme/edit/t_edoras.txt @@ -28,9 +28,6 @@ F:c:74:3:0:0:0:0:64 #The Library F:g:74:3:0:0:0:0:13 -#Rune shop -F:r:74:3:0:0:0:0:62 - #The Beastmaster F:b:74:3:0:0:0:0:16 @@ -74,7 +71,7 @@ D:#--------------------------------------------###-----------OOO--------O------- D:#-------------------------------------------###-----------OOO----------O-----------###----------OO-----------------OOOO##-----------OO--OO-######----##------------,---------------------------------# D:#-------------------------------------------##-----------OOO-OOOOOOOOOOOOO--------##------------OO-------------------OOO##----#####aOOO--O-######----##------------,---------------------------------# D:#------------------------------------------##-----------OOO--O###########O------###-------------OO---------------------OO##---######--OOOOOOO---------##-----------,---------------------------------# -D:#------------------------------------------##----------OOOOOOOr#########rO-----##---------------OO----------------------OO##--######---#c##g#---------##-----------,---------------------------------# +D:#------------------------------------------##----------OOOOOOO###########O-----##---------------OO----------------------OO##--######---#c##g#---------##-----------,---------------------------------# D:#------------------------------------------##----------OOO---O###########O----###---------------OO#########--------------OO##----------######---------##-----------,---------------------------------# D:#------------------------------------------##----------OOO---OOOOOOOOOOOOO---###----------------OO-----######-------------OO##---------######----------##----------,,--------------------------------# D:#------------------------------------------##---------OOOO-------------------##-----------------OO---------####------------OO##------------------------##-----------,--------------------------------# @@ -114,4 +111,4 @@ D:#-----------------------------------------------------------------------#####- D:#--------------------------------------------------------------------------######--------------------------------#########---------------------------------------------------------------------------# D:#-----------------------------------------------------------------------------###########----------------############--------------------------------------------------------------------------------# D:#-----------------------------------------------------------------------------------########################-----------------------------------------------------------------------------------------# -D:###################################################################################################################################################################################################### \ No newline at end of file +D:###################################################################################################################################################################################################### diff --git a/lib/mods/theme/edit/t_pelar.txt b/lib/mods/theme/edit/t_pelar.txt index fcc31244..08e9d7d2 100644 --- a/lib/mods/theme/edit/t_pelar.txt +++ b/lib/mods/theme/edit/t_pelar.txt @@ -22,9 +22,6 @@ F:c:74:3:0:0:0:0:86 # Music store F:d:74:3:0:0:0:0:64 -# Rune Shop -F:e:74:3:0:0:0:0:62 - # Hunting Store F:f:74:3:0:0:0:0:61 @@ -73,7 +70,7 @@ D:#-------------------------------------------------OVVVVVVVVVVVVVVVVVVVVVVVVVVV D:#-------------------------------------------------OVVVVVVVVVVVVVVVVVVVVVVVVVVV.......########................OOOO6###########9OOOOOOOOO#,,,,,,,,#####VVV@aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVVVVVVVVVVVVVVVVVVVVVVVV.........#cc#...............#####,O#############O,,,,,,#####,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVV@#######################.......................####,,,,,,O,,#######,OO,,,,,,,,,,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# -D:#-------------------------------------------------@VVVVV@####,,,,,,,,,,,,OOOOO##....................#####,,,,,,,,,O,###e###O,,,,,,,,,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# +D:#-------------------------------------------------@VVVVV@####,,,,,,,,,,,,OOOOO##....................#####,,,,,,,,,O,#######O,,,,,,,,,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVV@####,,#####,,,,O,,,,,##..................###,,,,,,,,,,,,,,OOOOOOOO,,,,,,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVV@####,,####bOO,O,,,,,,##.................###,,,,,#######,,,,,,,,,,,,,,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVV@####,,#####,,O,,####,##................aaa##,,,,#######,,,,,,,,,,,,,#####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# @@ -102,4 +99,4 @@ D:#-------------------------------------------------@VVVVV@##########aaaaaaaaaaa D:#-------------------------------------------------@VVVVV@#######aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVV@####aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# D:#-------------------------------------------------@VVVVV@##aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa# -D:###################################################################################################################################################################################################### \ No newline at end of file +D:###################################################################################################################################################################################################### diff --git a/lib/mods/theme/help/birth.txt b/lib/mods/theme/help/birth.txt index 9e7da8dd..28685c7d 100644 --- a/lib/mods/theme/help/birth.txt +++ b/lib/mods/theme/help/birth.txt @@ -260,7 +260,7 @@ or rogue. Spell casting generally requires a more experienced player that is familiar with survival techniques. *****c_archer.txt*0[Archer] *****c_mimic.txt*0[Mimic] *****c_rogue.txt*0[Rogue] - *****c_ascet.txt*0[Ascetic] *****c_mindcr.txt*0[Mindcrafter] *****c_runecr.txt*0[Runecrafter] + *****c_ascet.txt*0[Ascetic] *****c_mindcr.txt*0[Mindcrafter] *****c_assass.txt*0[Assassin] *****c_monk.txt*0[Monk] *****c_sorcer.txt*0[Sorceror] *****c_axemas.txt*0[Axemaster] *****c_necro.txt*0[Necromancer] *****c_stonewr.txt*0[Stonewright] *****c_bard.txt*0[Bard] *****c_palad.txt*0[Paladin] *****c_swordm.txt*0[Swordmaster] @@ -558,7 +558,6 @@ are listed in the following table. Geomancer -5 +3 0 +1 -2 +1 Mage -5 +3 0 +1 -2 +1 Necromancer -5 +3 0 +1 -2 +1 - Runecrafter -5 +3 0 +1 -2 +1 Sorceror -5 +3 0 +1 -2 +1 Thaumaturgist -5 +3 0 +1 -2 +1 Warper -5 +3 0 +1 -2 +1 @@ -656,4 +655,4 @@ are listed in the following table. (Lygrog) +5 +5 +5 +10 +5 +50 +0 +0 +30 feet (Limrog) +2 +2 +2 +2 +2 +30 +0 +0 +20 feet (Rawrog) +0 +0 +4 -3 +0 +10 +10 +10 +0 feet - (Adanrog) +1 +1 +1 +1 +1 +20 +15 +10 +20 feet \ No newline at end of file + (Adanrog) +1 +1 +1 +1 +1 +20 +15 +10 +20 feet diff --git a/lib/mods/theme/help/c_geoman.txt b/lib/mods/theme/help/c_geoman.txt index 47855875..ba8eaa66 100644 --- a/lib/mods/theme/help/c_geoman.txt +++ b/lib/mods/theme/help/c_geoman.txt @@ -43,7 +43,6 @@ Magic 1.000 [0.900] Mind 0.000 [0.700] Nature 0.000 [0.700] Necromancy 0.000 [0.700] - Runecraft 0.000 [0.700] Thaumaturgy 0.000 [0.700] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] diff --git a/lib/mods/theme/help/c_mage.txt b/lib/mods/theme/help/c_mage.txt index 949d3bcc..9bfd6a3c 100644 --- a/lib/mods/theme/help/c_mage.txt +++ b/lib/mods/theme/help/c_mage.txt @@ -48,7 +48,6 @@ Magic 1.000 [0.900] Mind 0.000 [0.900] Nature 0.000 [0.900] Necromancy 0.000 [0.700] - Runecraft 0.000 [0.700] Thaumaturgy 0.000 [0.700] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] diff --git a/lib/mods/theme/help/c_necro.txt b/lib/mods/theme/help/c_necro.txt index f3a5ad2c..c4b05e3c 100644 --- a/lib/mods/theme/help/c_necro.txt +++ b/lib/mods/theme/help/c_necro.txt @@ -42,7 +42,6 @@ Magic 1.000 [0.900] Mind 0.000 [0.900] Nature 0.000 [0.500] Necromancy 1.000 [1.000] - Runecraft 0.000 [0.700] Thaumaturgy 0.000 [0.700] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] diff --git a/lib/mods/theme/help/c_runecr.txt b/lib/mods/theme/help/c_runecr.txt deleted file mode 100644 index 8388eff9..00000000 --- a/lib/mods/theme/help/c_runecr.txt +++ /dev/null @@ -1,110 +0,0 @@ -~~~~~01|Runecrafter -~~~~~02|Classes|Runecrafter -#####R=== Runecrafters === - -#####GDescription -Instead of using spellbooks like the other spellcasters they instead -use mystic runes. To cast a spell they select a primary rune of the -elements (fire, cold, etc.) and they also choose a set of secondary runes, -which shape the effect of the first one. The secondary runes include -Self, Arrow, Ray, ... and Armageddon. After that they chose the amount -of mana to use and the spell is cast! But the more secondary runes they -chose the more mana is used to cast the spell. They also are bad -fighters, but if they concentrate all their mana in one spell -(especially with a mage staff of mana) they could kill nearly anything. - -#####GStarting Stat Modifiers -Strength -5 -Intelligence +3 -Wisdom +0 -Dexterity +1 -Constitution -2 -Charisma +1 -Hit Die +d0 -Spell Points +50% -Exp Penalty 30% - -#####GStarting Skills: -#####BSkill Start Level Skill Point Gains -Combat 1.000 [0.200] - Weaponmastery 0.700 [0.400] -Sneakiness 1.000 [0.900] - Stealth 0.000 [0.400] -Magic 2.000 [0.950] - Magic-Device 1.000 [1.200] - Spell-power 0.000 [0.600] - Mana 1.000 [0.600] - Geomancy - Fire 0.000 [0.700] - Water 0.000 [0.700] - Air 0.000 [0.700] - Earth 0.000 [0.700] - Meta 0.000 [0.700] - Conveyance 0.000 [0.700] - Divination 0.000 [0.700] - Temporal 0.000 [0.700] - Mind 0.000 [0.700] - Nature 0.000 [0.700] - Necromancy 0.000 [0.700] - Runecraft 1.000 [1.000] - Thaumaturgy 0.000 [0.700] -Spirituality 1.000 [0.550] - Prayer 0.000 [0.500] -Monster-lore 0.000 [0.500] - -*A Runecrafter cannot learn the Geomancy skill, but it is shown in his skill -screen because the elemental schools are sub-skills of it. - -#####GInnate Abilities: -#####BAbility Character level -Perfect casting 1 - -~~~~~03|Runecrafter|Runecrafter powers -~~~~~04|Skills|Runecrafting - Runecrafter powers -#####GRune Magic -Runecrafters combine runes using the 'm' command. They first select a -rune that controls magic type, then apply one or more runes to fine-tune -effects, (pressing ESC when done), and then input the amount of mana -they wish to expend on the spell. - -Runecrafters can cast the spells from their runes in several ways: -1. On-the-fly by combining runes when they need them. -2. Memorise rune combinations for quick use when needed (and they don't - need to be able to see then!), and then later cast from memory. -3. Carving them into a Runestone, then using the Runestone later (takes - less mana, but they have to be able to see). - -[[[[[BSpell Types:] -(Some kinds are not listed, and are left for the reader to discover...) - Knowledge: Identify all objects in affected grids, Self-knowledge - if Self rune is used. - Life: Heals monsters in affected grids, heals player if Self rune - is used. - Fire, Cold, Lightning, Acid: Casts magics of that element. - Elements: Irresistible damage. - Mind: A mind blast that badly effects intelligent monsters. - Temporary ESP if Self rune is used. - Gravity: A gravity spell that both does damage and whisks affected - creatures around. - -[[[[[BSpell Effects] (all are listed): - Self: Effects the caster. This rune can be used with any other; - if used alone, only the caster's grid is affected. - Arrow: Spell will include a bolt effect. This allows aiming. - Ray: Spell will include a beam effect. This allows aiming. - Increases difficulty slightly. - Sphere: Spell will end with a circular explosion. Increases - difficulty a bit. Can be used alone, or with Self, Arrow, or - Ray. - Power Surge: Not currently recommended for use. Increases - difficulty a lot. - Armageddon: Hurls down meteors of the magical type in the vicinity - of the caster. Increases difficulty noticeably, but can do a - great deal of damage. - -#####GStarting Equipment -A Runecrafter begins the game with: - a Rune [Fire] - a Rune [Arrow] - a Dagger - diff --git a/lib/mods/theme/help/c_sorcer.txt b/lib/mods/theme/help/c_sorcer.txt index 8a33184f..c2fbdbb0 100644 --- a/lib/mods/theme/help/c_sorcer.txt +++ b/lib/mods/theme/help/c_sorcer.txt @@ -48,7 +48,6 @@ Magic 1.000 [1.000] Mind 0.000 [1.000] Nature 0.000 [1.000] Necromancy 0.000 [1.000] - Runecraft 0.000 [0.900] Thaumaturgy 0.000 [0.900] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] diff --git a/lib/mods/theme/help/c_thaum.txt b/lib/mods/theme/help/c_thaum.txt index 653e84fa..2680a1c4 100644 --- a/lib/mods/theme/help/c_thaum.txt +++ b/lib/mods/theme/help/c_thaum.txt @@ -46,7 +46,6 @@ Magic 3.000 [0.950] Mind 0.000 [0.700] Nature 0.000 [0.700] Necromancy 0.000 [0.700] - Runecraft 0.000 [0.700] Thaumaturgy 1.000 [1.000] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] diff --git a/lib/mods/theme/help/c_warper.txt b/lib/mods/theme/help/c_warper.txt index 55d16be5..1c461049 100644 --- a/lib/mods/theme/help/c_warper.txt +++ b/lib/mods/theme/help/c_warper.txt @@ -41,7 +41,6 @@ Magic 1.000 [0.900] Mind 0.000 [0.700] Nature 0.000 [0.800] Necromancy 0.000 [0.700] - Runecraft 0.000 [0.700] Thaumaturgy 0.000 [0.700] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] diff --git a/lib/mods/theme/help/index.txt b/lib/mods/theme/help/index.txt index c0d874ef..84bef517 100644 --- a/lib/mods/theme/help/index.txt +++ b/lib/mods/theme/help/index.txt @@ -116,7 +116,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****c_pr_varda.txt*02[Priest - Varda] *****c_ranger.txt*02[Ranger] *****c_rogue.txt*02[Rogue] - *****c_runecr.txt*02[Runecrafter] *****c_sorcer.txt*02[Sorceror] *****c_sniper.txt*02[Sniper] *****birth.txt*77[Stat Bonuses] @@ -447,9 +446,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****c_ranger.txt*01[Ranger] *****c_rogue.txt*01[Rogue] *****r_rohank.txt*01[RohanKnight] - *****c_runecr.txt*01[Runecrafter] - *****c_runecr.txt*03[Runecrafter powers] - *****tome_faq.txt*11[Runes] ~~~~~83 *****/Sindex.txt*83[S] *****command.txt*125[Saving and Exiting] @@ -516,8 +512,6 @@ Don't forget you can browse the help from the *****help.hlp*02[Main menu]. *****skills.txt*45[Possession] *****c_posses.txt*04[Possession - Possessor powers ] *****skills.txt*39[Prayer] - *****skills.txt*36[Runecraft] - *****c_runecr.txt*04[Runecrafting - Runecrafter powers] *****skills.txt*56[Screen] *****skills.txt*09[Sling-mastery] *****skills.txt*14[Sneakiness] diff --git a/lib/mods/theme/help/magic.txt b/lib/mods/theme/help/magic.txt index 14fa6570..1811be84 100644 --- a/lib/mods/theme/help/magic.txt +++ b/lib/mods/theme/help/magic.txt @@ -23,14 +23,13 @@ schools: Other magical skills, generally being used primarily by characters of a specific class, are: - *****m_demono.txt*0[Demonology] *****m_necrom.txt*0[Necromancy] *****skills.txt*36[Runecraft] + *****m_demono.txt*0[Demonology] *****m_necrom.txt*0[Necromancy] *****m_thaum.txt*0[Thaumaturgy] *****m_geoman.txt*0[Geomancy] The *****m_demono.txt*0[Demonology] skill is primarily used by *****c_demono.txt*0[Demonologists] for their special spells, whereas the *****m_necrom.txt*0[Necromancy] skill is used by *****c_necro.txt*0[Necromancers] for their own set of special spells. -The same goes for *****skills.txt*36[Runecraft], which is used by *****c_runecr.txt*0[Runecrafters] to allow use of more -difficult runes or rune-combinations. *****m_thaum.txt*0[Thaumaturgy] gives you randomly chosen +*****m_thaum.txt*0[Thaumaturgy] gives you randomly chosen attack spells, and as such each game with it will be different. *****c_geoman.txt*0[Geomancers] harness the powers of the elements using *****m_geoman.txt*0[Geomancy]. diff --git a/lib/mods/theme/help/skills.txt b/lib/mods/theme/help/skills.txt index 32e9df04..6d6638d6 100644 --- a/lib/mods/theme/help/skills.txt +++ b/lib/mods/theme/help/skills.txt @@ -63,8 +63,7 @@ gets the free points). For example, a skill point put into Weaponmastery raises Combat by 0.5 skill points. This is actually multiplied by the skill modifier that your character has in the Combat skill. For example, a Swordmaster investing a skill point into Weaponmastery would have his Combat -skill raised by 0.5 * [0.900] while a Runecrafter would have his Combat -skill raised by 0.5 * [0.200]. +skill raised by 0.5 * [0.900]. As well as this, skills are grouped together in similar types. Looking under the Combat skill, there are subtypes of Weaponmastery, Archery and Antimagic. @@ -117,7 +116,7 @@ The skills are: *****skills.txt*21[Magic] *****skills.txt*54[Magic-device] *****skills.txt*24[Mana] *****skills.txt*29[Meta] *****skills.txt*47[Mimicry] *****skills.txt*33[Mind] *****skills.txt*41[Mindcraft] *****skills.txt*42[Monster-lore] *****skills.txt*59[Music] *****skills.txt*34[Nature] *****skills.txt*35[Necromancy] *****skills.txt*07[Polearm-mastery] - *****skills.txt*45[Possession] *****skills.txt*39[Prayer] *****skills.txt*36[Runecraft] *****skills.txt*09[Sling-mastery] + *****skills.txt*45[Possession] *****skills.txt*39[Prayer] *****skills.txt*09[Sling-mastery] *****skills.txt*22[Spell-power] *****skills.txt*38[Spirituality] *****skills.txt*23[Sorcery] *****skills.txt*19[Stealing] *****skills.txt*15[Stealth] *****skills.txt*53[Stunning-blows] *****skills.txt*43[Summoning] *****skills.txt*03[Sword-mastery] *****skills.txt*46[Symbiosis] *****skills.txt*32[Temporal] *****skills.txt*37[Thaumaturgy] *****skills.txt*48[Udun] @@ -305,7 +304,7 @@ ability. Sub-skills include: Magic-device, Spell-power, Sorcery, Mana, Fire, Water, Air, Earth, Meta, Conveyance, Divination, Temporal, Mind, Nature, Udun, Demonology, -Necromancy, Runecraft, and Thaumaturgy. +Necromancy, and Thaumaturgy. ~~~~~54|Skills|Magic-device [[[[[BMagic-device] This skill is a sub-skill of the Magic skill. It eases the use of magical @@ -446,11 +445,6 @@ point on your Necromancy skill adds 0.04 bonus skill points to your Magic skill. Investing in the Necromancy skill? You might be interested in the *****ability.txt*08[Touch of Death] and *****ability.txt*12[Undead Form] abilities. -~~~~~36|Skills|Runecraft -[[[[[BRunecraft] -This skill is a sub-skill of the Magic skill. This is the base skill of the -Runecrafter class. Spending 1 skill point on your Runecraft skill adds 0.12 -bonus skill points to your Magic skill. ~~~~~37|Skills|Thaumaturgy [[[[[BThaumaturgy] This skill is a sub-skill of the Magic skill. Each level of *****m_thaum.txt*0[thaumaturgy] gives diff --git a/lib/mods/theme/help/tome_faq.txt b/lib/mods/theme/help/tome_faq.txt index 55f6375b..d321a28a 100644 --- a/lib/mods/theme/help/tome_faq.txt +++ b/lib/mods/theme/help/tome_faq.txt @@ -101,13 +101,6 @@ activation can be something very nasty.... To activate it, use the normal Activation command, but when prompted for which item to activate change to the backpack instead of wielded equipment. -~~~~~11|Runes -#####G------------------------------------------------------------------------------ -#####GQ: I keep coming across "runes". What are they? - -Runes are used to cast and store spells of varying types. *****c_runecr.txt*0[Runecrafters] are the -class who are most proficient at using these. You can only use them if you -have access to the *****skills.txt*36[Runecrafting] skill. ~~~~~12|Homes #####G------------------------------------------------------------------------------ #####GQ: Where can I store all my equipment? Theere's not enough room in my -- cgit v1.2.3 From ca47ccdc66d252e0b5791112cac4042e86cefc89 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 2 May 2017 19:20:57 +0200 Subject: Remove character background --- lib/mods/theme/edit/p_info.txt | 456 +++-------------------------------------- 1 file changed, 25 insertions(+), 431 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index 18e638d3..f8a3e25e 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -945,7 +945,7 @@ C:a:k:+0:+100:Spell-power # R:D:race desc # R:S:str:int:wis:dex:con:chr:luck # R:K:dis:dev:sav:stl:srh:fos:thn:thb -# R:P:hitdie:xp%:infra:history chart +# R:P:hitdie:xp%:infra # R:E:weapons:torso:arms:finger:head:legs # R:C:allowed classes # R:G:race flags @@ -961,7 +961,7 @@ R:D:Humans are the second born, the Edain. R:D:They are the basic race to which all others are compared. R:D:Average in ability, they can be any class. R:S:0:0:0:0:0:0:0 -R:P:10:100:0:1 +R:P:10:100:0 R:E:1:1:1:2:1:1 R:C:Archer R:C:Loremaster @@ -974,7 +974,7 @@ R:C:Warrior R:N:1:Half-Elf R:D:A crossbreed of elf and human, they get the best of the two races. R:S:0:1:1:1:-1:1:0 -R:P:9:110:2:4 +R:P:9:110:2 R:E:1:1:1:2:1:1 R:C:Archer R:C:Loremaster @@ -995,7 +995,7 @@ R:D:Elves are the first born, the Eldar. R:D:More spiritual than physical beings, they are weaker than humans R:D:but are more intelligent. R:S:-1:2:2:1:-2:2:0 -R:P:8:120:3:5 +R:P:8:120:3 R:E:1:1:1:2:1:1 R:R:1:0 R:F:RES_LITE @@ -1016,7 +1016,7 @@ R:N:3:Hobbit R:D:An old but quiet race related to humans. R:D:They are small and quite weak but good at many things. R:S:-2:2:1:3:2:1:5 -R:P:7:110:4:10 +R:P:7:110:4 R:E:1:1:1:2:1:0 R:Z:create food R:G:RESIST_BLACK_BREATH @@ -1040,7 +1040,7 @@ R:N:4:Gnome R:D:Related to dwarves, Gnomes are between Dwarves and Hobbits in size. R:D:Very good at magic use, they are poor as fighters. R:S:-1:2:0:2:1:-2:2 -R:P:8:135:4:13 +R:P:8:135:4 R:E:1:1:1:2:1:1 R:Z:blink R:R:1:0 @@ -1059,7 +1059,7 @@ R:N:5:Dwarf R:D:The children of Aule, a strong but small race. R:D:Miners and fighters of legend. R:S:2:-2:2:-2:2:-3:0 -R:P:11:125:5:16 +R:P:11:125:5 R:E:1:1:1:2:1:1 R:Z:find secret passages R:R:1:0 @@ -1078,7 +1078,7 @@ R:k:+500:+000:Archery R:N:6:Orc R:D:Quite strong but not very smart. R:S:2:-1:0:1:1:-4:-3 -R:P:10:110:3:25 +R:P:10:110:3 R:E:1:1:1:2:1:1 R:Z:remove fear R:R:1:0 @@ -1097,7 +1097,7 @@ R:N:7:Troll R:D:They can bear the light of the sun. R:D:They are extremely strong and dumb. R:S:4:-4:-2:-4:3:-6:-4 -R:P:12:137:3:22 +R:P:12:137:3 R:E:1:1:1:2:1:1 R:Z:berserk R:R:1:0 @@ -1116,7 +1116,7 @@ R:N:8:Dunadan R:D:The greatest of the Edain, humans in all respects but R:D:stronger, smarter and wiser. R:S:1:2:2:2:3:2:2 -R:P:10:180:0:1 +R:P:10:180:0 R:E:1:1:1:2:1:1 R:R:1:0 R:F:REGEN @@ -1139,7 +1139,7 @@ R:D:Elves are the first born, the Eldar. R:D:High elves are the best of the Eldar, strong, fast, intellectual, though R:D:they sometimes lack wisdom. R:S:1:3:2:3:1:5:0 -R:P:10:200:4:7 +R:P:10:200:4 R:E:1:1:1:2:1:1 R:R:1:0 R:F:RES_LITE @@ -1161,7 +1161,7 @@ R:N:10:Half-Ogre R:D:A crossbreed between a human and an ogre. R:D:They are similar to half-trolls, strong and dumb. R:S:3:-1:-1:-1:3:-3:-2 -R:P:12:130:3:74 +R:P:12:130:3 R:E:1:1:1:2:1:1 R:Z:set explosive rune R:R:1:0 @@ -1180,7 +1180,7 @@ R:N:11:Beorning R:D:A race of men shapeshifters. R:D:They have the unique power of being able to polymorph to bear forms. R:S:4:-2:-2:-1:3:-5:1 -R:P:12:150:3:75 +R:P:12:150:3 R:E:1:1:1:2:1:1 R:Z:turn into a bear R:R:1:0 @@ -1204,7 +1204,7 @@ R:D:Druedain are an ancient branch of the race of Men. R:D:Wiser and quicker than the Edain, but weaker and less intelligent. R:D:Not as pretty as their common human cousins, but sturdier. R:S:-2:-3:2:3:2:-2:1 -R:P:9:115:0:82 +R:P:9:115:0 R:E:1:1:1:2:1:1 R:Z:poison dart R:R:1:0 @@ -1225,7 +1225,7 @@ R:N:13:Petty-Dwarf R:D:A nearly extinct subrace of dwarves. R:D:They prefer to live in the darkness. R:S:1:-1:2:0:2:-4:-5 -R:P:11:135:5:87 +R:P:11:135:5 R:E:1:1:1:2:1:1 R:Z:detect doors and traps R:R:1:0 @@ -1245,7 +1245,7 @@ R:D:Elves are the first born, the Eldar. R:D:Dark elves are rare on Middle-earth and even though not evil R:D:they are not good. R:S:-1:3:2:2:-2:1:-2 -R:P:9:150:5:69 +R:P:9:150:5 R:E:1:1:1:2:1:1 R:Z:magic missile R:R:1:0 @@ -1269,7 +1269,7 @@ R:N:15:Ent R:D:Guardian of the forests of Middle-earth, summoned by Yavanna before R:D:even the elves awoke. It is said 'Trolls are strong, Ents are STRONGER'. R:S:10:-3:2:-5:11:-3:-2 -R:P:14:210:5:95 +R:P:14:210:5 R:E:1:1:1:2:1:1 R:Z:grow trees R:G:AC_LEVEL @@ -1304,7 +1304,7 @@ R:N:16:RohanKnight R:D:Humans from the land of Rohan, riding the great Mearas. R:D:Fast and powerful in battle. R:S:4:-2:3:1:4:2:0 -R:P:10:220:0:84 +R:P:10:220:0 R:E:1:1:1:2:1:1 R:Z:Rohan Knight's Powers R:R:1:3 @@ -1342,7 +1342,7 @@ R:N:17:Eagle R:D:A Great Eagle of Manwe, his most faithful servant. R:D:They have been given many gifts from their master. R:S:6:2:1:-2:3:6:4 -R:P:12:300:5:89 +R:P:12:300:5 R:E:0:1:0:4:1:1 R:R:1:0 R:F:FEATHER @@ -1380,7 +1380,7 @@ R:D:Very strong and smart, but unstealthy. R:D:They cannot play instruments or wield weapons. # R:S:str:int:wis:dex:con:chr:luck R:S:3:2:2:-2:2:-5:-2 -R:P:9:250:5:100 +R:P:9:250:5 R:E:0:1:0:6:1:1 R:R:1:0 R:k:=0:=0:Weaponmastery @@ -1399,7 +1399,7 @@ R:k:-10000:+000:Stealth R:N:19:Yeek R:D:The weakest of all the races, bad at everything except gaining levels quickly. R:S:-5:-5:-5:-5:-5:-5:-5 -R:P:6:25:2:29 +R:P:6:25:2 R:E:1:1:1:2:1:1 R:C:Archer R:C:Loremaster @@ -1421,7 +1421,7 @@ R:D:Elves are the first born, the Eldar. R:D:Wood Elves live in the great forests of Middle-earth. R:D:They are more dangerous but less wise than High Elves. R:S:2:2:-3:5:0:1:0 -R:P:7:130:4:5 +R:P:7:130:4 R:E:1:1:1:2:1:1 R:G:XTRA_MIGHT_BOW R:R:1:1 @@ -1448,7 +1448,7 @@ R:N:21:Maia R:D:An old race, dating from before the creation of Arda, the Maiar were R:D:created by Eru to help the Valar in their task. R:S:0:0:0:0:0:0:4 -R:P:10:100:0:91 +R:P:10:100:0 R:E:1:1:1:2:1:1 R:G:NO_GOD R:R:20:0 @@ -1527,7 +1527,7 @@ R:D:The humans of the Southeast, servants of the Dark. R:D:They are traditional masters of many combat skills. R:D:Fanatical warriors, they do not trust magic. R:S:2:-2:-2:-2:2:-1:-1 -R:P:10:140:0:105 +R:P:10:140:0 R:E:1:1:1:2:1:1 R:C:Archer R:C:Warrior @@ -1559,7 +1559,7 @@ R:D:corrupted by Melkor to serve his ends. # They all get an inherent CHR penalty, other stats depend on subrace. R:S:0:0:0:0:0:-1:0 # Again, here everything depends on subrace -R:P:10:170:3:109 +R:P:10:170:3 # Everything at zero here, depends on type of demon. R:E:0:0:0:0:0:0 R:C:Archer @@ -2482,409 +2482,3 @@ R:k:+1000:+300:Weaponmastery R:k:+1000:+300:Archery R:k:+1000:+200:Stealth R:k:+500:+200:Magic - -############################################################################## -############################################################################## -############################################################################## -############################################################################## -# H: Race history -# H:chance:chart:next chart:social class bonus:desc - -# Dunadan, Human: 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# RohanKnight: 84 -> 85 -> 50 -> 51 -> 52 -> 53. -# Half-Ogre: 74 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Beorning: 75 -> 76 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Half-elf: 4 -> 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53. -# Elf, Wood-elf: 5 -> 6 -> 9 -> 54 -> 55 -> 56. -# High-elf: 7 -> 8 -> 9 -> 54 -> 55 -> 56. -# Dark-elf: 69 -> 70 -> 71 -> 72 -> 73. -# Hobbit: 10 -> 11 -> 3 -> 50 -> 51 -> 52 -> 53. -# Gnome: 13 -> 14 -> 3 -> 50 -> 51 -> 52 -> 53. -# Dwarf: 16 -> 17 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61. -# Petty-Dwarf: 87 -> 88 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61. -# Eagle: 89 -> 90. -# Maia: 91 -> 92 -> 93 -> 94. -# Ent: 95 -> 96. -# Troll: 22 -> 23 -> 24 -> 62 -> 63 -> 64 -> 65 -> 66. -# Orc 25 -> 26 -> 27 -> 28 -> 80 -> 81 -> 65 -> 66. -# Yeek: 29 -> 3 -> 50 -> 51 -> 52 -> 53. -# (not used: 78 -> 79 -> 80 -> 81 -> 65 -> 66.) -# Druadan: 82 -> 83 -> 71 -> 72 -> 73. -# Dragon: 100 -> 101 -> 102 -> 103 -> 104. -# Easterling: 105 -> 106 -> 107 -> 108. -# Demon: 109 -> 110 -> 111 -> 112. - -H:10:1:2:25:You are the illegitimate and unacknowledged child -H:20:1:2:35:You are the illegitimate but acknowledged child -H:95:1:2:45:You are one of several children -H:100:1:2:50:You are the first child - -H:40:2:3:65:of a Serf. -H:65:2:3:80:of a Yeoman. -H:80:2:3:90:of a Townsman. -H:90:2:3:105:of a Guildsman. -H:96:2:3:120:of a Landed Knight. -H:99:2:3:130:of a Noble Lord. -H:100:2:3:140:of the Royal Blood Line. - -H:20:3:50:20:You are the black sheep of the family. -H:80:3:50:55:You are a credit to the family. -H:100:3:50:60:You are a well-liked child. - -H:25:4:1:40:Your mother was of the Avari. -H:40:4:1:50:Your father was of the Avari. -H:65:4:1:60:Your mother was of the Nandor. -H:80:4:1:60:Your father was of the Nandor. -H:96:4:1:70:Your mother was of the Sindar. -H:99:4:1:70:Your father was of the Sindar. -H:100:4:1:100:Your ancestry traces to Elrond. - -H:60:5:6:50:You are one of several children -H:100:5:6:55:You are the only child - -H:40:6:9:40:of an Avarin -H:70:6:9:50:of a Nandorin -H:100:6:9:60:of a Sindarin - -H:60:7:8:50:You are one of several children -H:100:7:8:55:You are the only child - -H:75:8:9:50:of a Telerin -H:95:8:9:55:of a Noldorin -H:100:8:9:60:of a Vanyarin - -H:40:9:54:80:Ranger. -H:70:9:54:90:Archer. -H:87:9:54:110:Warrior. -H:95:9:54:125:Mage. -H:99:9:54:140:Prince. -H:100:9:54:145:King. - -H:85:10:11:45:You are one of several children of a Hobbit -H:100:10:11:55:You are the only child of a Hobbit - -H:20:11:3:55:Bum. -H:30:11:3:80:Tavern Owner. -H:40:11:3:90:Miller. -H:50:11:3:100:Home Owner. -H:80:11:3:110:Burglar. -H:95:11:3:115:Warrior. -H:99:11:3:125:Mage. -H:100:11:3:140:Clan Elder. - -H:85:13:14:45:You are one of several children of a Gnome -H:100:13:14:55:You are the only child of a Gnome - -H:20:14:3:55:Beggar. -H:50:14:3:70:Braggart. -H:75:14:3:85:Prankster. -H:95:14:3:100:Warrior. -H:100:14:3:125:Mage. - -H:25:16:17:40:You are one of two children of a Dwarven -H:100:16:17:50:You are the only child of a Dwarven - -H:10:17:18:60:Thief. -H:35:17:18:80:Smith. -H:75:17:18:90:Miner. -H:90:17:18:110:Warrior. -H:99:17:18:130:Priest. -H:100:17:18:150:King. - -H:15:18:57:10:You are the black sheep of the family. -H:85:18:57:50:You are a credit to the family. -H:100:18:57:55:You are a well liked child. - -H:100:20:2:50:You are the adopted child - -H:100:22:23:50:You are the offspring of a - -H:30:23:24:20:Forest-Troll -H:60:23:24:25:Cave-Troll -H:75:23:24:30:Hill-Troll -H:90:23:24:35:Stone-Troll -H:95:23:24:40:Snow-Troll -H:100:23:24:45:Water-Troll - -H:25:24:62:50:Worker. -H:95:24:62:55:Warrior. -H:99:24:62:65:Shaman. -H:100:24:62:80:Clan Chief. - -H:100:25:26:50:You are one of several children of - -H:40:26:27:40:a Snaga -H:80:26:27:50:an Orc -H:100:26:27:60:an Uruk - -H:30:27:28:20:Slave -H:60:27:28:50:Archer -H:90:27:28:60:Warrior -H:95:27:28:80:Shaman -H:100:27:28:100:Chieftain - -H:30:28:80:50:from the Misty Mountains. -H:60:28:80:50:from the Grey Mountains. -H:90:28:80:70:from the orc-hold of Mount Gundabad. -H:100:28:80:80:from the Pits of Angband. - -H:25:29:3:50:You are one of five children of a blue Yeek. -H:75:29:3:75:You are one of five children of a brown Yeek. -H:100:29:3:100:You are one of five children of a master Yeek. - -H:20:50:51:50:You have dark brown eyes, -H:60:50:51:50:You have brown eyes, -H:70:50:51:50:You have hazel eyes, -H:80:50:51:50:You have green eyes, -H:90:50:51:50:You have blue eyes, -H:100:50:51:50:You have blue-gray eyes, - -H:70:51:52:50:straight -H:90:51:52:50:wavy -H:100:51:52:50:curly - -H:30:52:53:50:black hair, -H:70:52:53:50:brown hair, -H:80:52:53:50:auburn hair, -H:90:52:53:50:red hair, -H:100:52:53:50:blond hair, - -H:10:53:0:50:and a very dark complexion. -H:30:53:0:50:and a dark complexion. -H:80:53:0:50:and an average complexion. -H:90:53:0:50:and a fair complexion. -H:100:53:0:50:and a very fair complexion. - -H:85:54:55:50:You have light grey eyes, -H:95:54:55:50:You have light blue eyes, -H:100:54:55:50:You have light green eyes, - -H:75:55:56:50:straight -H:100:55:56:50:wavy - -H:75:56:0:50:black hair, and a fair complexion. -H:85:56:0:50:brown hair, and a fair complexion. -H:95:56:0:50:blond hair, and a fair complexion. -H:100:56:0:50:silver hair, and a fair complexion. - -H:99:57:58:50:You have dark brown eyes, -H:100:57:58:60:You have glowing red eyes, - -H:90:58:59:50:straight -H:100:58:59:50:wavy - -H:75:59:60:50:black hair, -H:100:59:60:50:brown hair, - -H:25:60:61:50:a one foot beard, -H:60:60:61:51:a two foot beard, -H:90:60:61:53:a three foot beard, -H:100:60:61:55:a four foot beard, - -H:100:61:0:50:and a dark complexion. - -H:60:62:63:50:You have slime green eyes, -H:85:62:63:50:You have puke yellow eyes, -H:99:62:63:50:You have blue-bloodshot eyes, -H:100:62:63:55:You have glowing red eyes, - -H:33:63:64:50:dirty -H:66:63:64:50:mangy -H:100:63:64:50:oily - -H:33:64:65:50:sea-weed green hair, -H:66:64:65:50:bright red hair, -H:100:64:65:50:dark purple hair, - -H:25:65:66:50:and green -H:50:65:66:50:and blue -H:75:65:66:50:and white -H:100:65:66:50:and black - -H:33:66:0:50:ulcerous skin. -H:66:66:0:50:scabby skin. -H:100:66:0:50:leprous skin. - -H:85:69:70:45:You are one of several children of a Dark Elven -H:100:69:70:55:You are the only child of a Dark Elven - -H:50:70:71:60:Warrior. -H:80:70:71:75:Warlock. -H:100:70:71:95:Noble. - -H:100:71:72:50:You have black eyes, - -H:70:72:73:50:straight -H:90:72:73:50:wavy -H:100:72:73:50:curly - -H:100:73:0:50:black hair and a very dark complexion. - -H:25:74:20:25:Your mother was an Ogre, but it is unacknowledged. -H:100:74:20:25:Your father was an Ogre, but it is unacknowledged. - -H:90:75:76:50:You are a descendant of Beorn to the -H:100:75:20:100:Your father was Beorn. - -H:13:76:20:55:9th degree. -H:25:76:20:60:8th degree. -H:38:76:20:65:7th degree. -H:50:76:20:70:6th degree. -H:63:76:20:75:5th degree. -H:75:76:20:80:4th degree. -H:88:76:20:85:3rd degree. -H:100:76:20:90:2nd degree. - -H:100:78:79:50:You are one of several children of - -H:50:79:80:50:a Brown Yeek. -H:75:79:80:50:a Blue Yeek. -H:95:79:80:85:a Master Yeek. -H:100:79:80:120:Boldor, the King of the Yeeks. - -H:25:80:81:50:You have pale eyes, -H:50:80:81:50:You have glowing eyes, -H:75:80:81:50:You have tiny black eyes, -H:100:80:81:50:You have shining black eyes, - -H:20:81:65:50:no hair at all, -H:40:81:65:50:short black hair, -H:60:81:65:50:long black hair, -H:80:81:65:50:bright red hair, -H:100:81:65:50:colourless albino hair, - -H:100:82:83:50:You are one of several children of - -H:40:83:71:50:a Druadan Gatherer. -H:75:83:71:55:a Druadan Hunter. -H:95:83:71:65:a Druadan Shaman. -H:100:83:71:100:Ghan-buri-Ghan. - -H:85:84:85:45:You are one of several children -H:100:84:85:50:You are the first child - -H:60:85:50:40:of a Serf. -H:85:85:50:55:of a Devoted Mercenary. -H:96:85:50:60:of a Landed Knight. -H:99:85:50:100:of a Marshal of the Riddermark. -H:100:85:50:120:of a King of the Mark. - -H:100:87:88:89:You are one of several children of - -H:30:88:18:20:a Petty-Dwarf Slave. -H:50:88:18:40:a Petty-Dwarf Thief. -H:70:88:18:60:a Petty-Dwarf Smith. -H:90:88:18:75:a Petty-Dwarf Miner. -H:95:88:18:100:a Petty-Dwarf Shaman. -H:100:88:18:100:Mim, Betrayer of Turin. - -H:85:89:90:50:You are one of many Eagles of Manwe. -H:100:89:90:60:You are the one of the most known Eagles of Manwe. - -H:90:90:0:100:Your back and breast are dark brown, and you have very large wings. -H:100:90:0:120:Your back and breast are dazzling white, your wings magnificent. - -H:10:91:92:20:You are a unnoticed minion of -H:25:91:92:30:You are a minor servant of -H:45:91:92:40:You are a subject of -H:65:91:92:50:You have attached yourself to -H:85:91:92:65:You are associated with -H:95:91:92:80:You are a notable follower of -H:100:91:92:100:You are a celebrated assistant to - -H:20:92:93:55:Nessa. -H:40:92:93:60:Vana. -H:50:92:93:65:Tulkas. -H:80:92:93:75:Mandos. -H:90:92:93:80:Nienna. -H:95:92:93:90:Varda. -H:100:92:93:95:Manwe. - -H:100:93:94:50:In the past you dwelt on earth in the form of - -H:25:94:0:50:various animals. -H:55:94:0:55:a spirit of forest and river. -H:70:94:0:60:a beneficent but unseen force. -H:96:94:0:70:a wise and ancient counsellor. -H:100:94:0:80:a Wizard of legend. - -H:30:95:96:30:You are of an unknown generation of the Ents. -H:40:95:96:50:You are of the third generation of the Ents. -H:60:95:96:60:You are of the second generation of the Ents. -H:100:95:96:80:You are one of the first beings who awoke on Arda. - -H:50:96:0:50:You have green skin and inflexible members. -H:100:96:0:50:You have brown skin and inflexible members. - -H:10:100:101:30:You were born in the land of Rhun, -H:20:100:101:35:You were born in the Misty Mountains, -H:30:100:101:40:You were born in the Blue Mountains, -H:40:100:101:45:You were born in Dol Guldur, -H:50:100:101:50:You were born in Angmar, -H:60:100:101:50:You were born in Barad-dur, -H:70:100:101:55:You were born at the foot of the Orodruin, -H:80:100:101:60:You were born in Angband, -H:90:100:101:65:You were born in Utumno, -H:100:100:101:70:You were born in the Void, - -H:10:101:102:30:awakened by accident. -H:20:101:102:35:awakened by hunger. -H:30:101:102:40:awakened by the glint of jewels. -H:40:101:102:45:awakened by an unsuspecting traveler. -H:50:101:102:50:awakened by a corrupt Mage. -H:60:101:102:50:awakened by an evil Sorcerer. -H:70:101:102:55:awakened by a powerful evil Wizard. -H:80:101:102:60:awakened by the Witch-King of Angmar. -H:90:101:102:65:awakened by Gorthaur. -H:100:101:102:70:awakened by Melkor Bauglir. - -H:100:102:103:50:Since then you have destroyed - -H:10:103:104:30:no -H:20:103:104:35:one weak-willed -H:30:103:104:40:two -H:40:103:104:45:three -H:50:103:104:50:four -H:60:103:104:50:five -H:70:103:104:55:about twenty -H:80:103:104:60:dozens of -H:90:103:104:65:hundreds of -H:100:103:104:70:uncounted multitudes of - -H:100:104:0:50:enemies of the Dark. - -H:50:105:106:50:You are one of many children of -H:100:105:106:50:You are the only child of - -H:20:106:107:35:an Easterling slave. -H:30:106:107:40:an Easterling landlord. -H:40:106:107:45:an Easterling squire. -H:50:106:107:50:an Easterling warrior. -H:60:106:107:55:a Wainrider from Near Harad. -H:70:106:107:60:a warlord from Far Harad. -H:80:106:107:65:a Corsair of Umbar. -H:90:106:107:70:Ulfast, son of Ulfang. -H:100:106:107:75:Ulwarth, son of Ulfang. - -H:25:107:108:10:You have brown eyes, -H:50:107:108:30:You have piercing black eyes, -H:100:107:108:60:You have alert yellow eyes, - -H:50:108:0:25:chestnut brown hair, and a dark complexion. -H:100:108:0:50:jet-black hair, and a dark complexion. - -H:40:109:110:60:You have only recently been corrupted, -H:60:109:110:70:You've been corrupted for quite a while, -H:100:109:110:80:You were one of the first beings to be corrupted, - -H:40:110:111:60:and your entire being detests this fact. -H:60:110:111:70:but you don't mind it so much anymore. -H:100:110:111:80:and you consider that to have been your true birth. - -H:40:111:112:60:Your watery green eyes -H:60:111:112:70:Your piercing black eyes -H:100:111:112:80:Your glowing red eyes - -H:40:112:0:60:radiate miserable servility. -H:60:112:0:70:radiate contempt. -H:100:112:0:80:radiate pure evil. -- cgit v1.2.3 From ae90af873f4cd3450d5e04a65e84040b4ddad1bd Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 13 Jun 2017 18:24:42 +0200 Subject: Remove unused BASEANGBAND flag --- lib/mods/theme/edit/r_info.txt | 1000 +-------------------------------------- lib/mods/theme/edit/re_info.txt | 6 - 2 files changed, 5 insertions(+), 1001 deletions(-) (limited to 'lib/mods') diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt index 4c83746f..2f6ab2fe 100644 --- a/lib/mods/theme/edit/r_info.txt +++ b/lib/mods/theme/edit/r_info.txt @@ -201,7 +201,6 @@ E:1:1:1:2:1:1 O:1:1:1:1 B:BEG:* B:TOUCH:EAT_GOLD -F:BASEANGBAND F:DROP_CORPSE F:DROP_SKELETON F:EVIL @@ -224,7 +223,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:CLAW:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:DROP_SKELETON F:MORTAL @@ -245,7 +243,6 @@ O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_SKELETON F:HAS_EGG @@ -267,7 +264,6 @@ O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_SKELETON F:HAS_EGG @@ -289,7 +285,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:DROP_SKELETON F:MORTAL @@ -309,7 +304,6 @@ W:0:1:1000:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -335,7 +329,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:DROP_SKELETON F:MORTAL @@ -352,7 +345,6 @@ I:110:35d10:40:10:3 W:0:4:730:0 E:0:1:1:2:1:1 O:0:100:0:0 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_CORPSE @@ -381,7 +373,6 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:BASEANGBAND F:DROP_1D2 F:DROP_CORPSE F:DROP_SKELETON @@ -403,7 +394,6 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -427,7 +417,6 @@ W:0:1:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:DROOL:* -F:BASEANGBAND F:DROP_1D2 F:DROP_CORPSE F:DROP_SKELETON @@ -449,7 +438,6 @@ W:0:1:1300:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:BASEANGBAND F:DROP_1D2 F:DROP_CORPSE F:DROP_SKELETON @@ -473,7 +461,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* B:TOUCH:DISEASE -F:BASEANGBAND F:DROP_1D2 F:DROP_CORPSE F:DROP_SKELETON @@ -498,7 +485,6 @@ O:25:50:20:5 B:HIT:HURT:1d6 B:TOUCH:EAT_ITEM B:INSULT:* -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -523,7 +509,6 @@ W:0:1:1100:0 E:1:1:1:2:1:1 O:0:0:0:0 B:BEG:* -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -548,7 +533,6 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -574,7 +558,6 @@ W:0:1:1700:0 E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -599,7 +582,6 @@ W:0:1:1650:0 E:1:1:1:2:1:1 O:25:50:25:0 B:HIT:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -624,7 +606,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:PUNCH:HURT:3d8 B:PUNCH:HURT:3d8 -F:BASEANGBAND F:CAN_SPEAK F:DROP_1D2 F:DROP_CORPSE @@ -652,7 +633,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 B:SPORE:HURT:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -674,7 +654,6 @@ O:0:0:0:0 B:BITE:HURT:1d1 B:CRUSH:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -691,7 +670,6 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -712,7 +690,6 @@ O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HAS_EGG @@ -737,7 +714,6 @@ B:KICK:HURT:10d10 B:BUTT:HURT:10d10 B:BUTT:HURT:10d10 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:FRIEND @@ -768,7 +744,6 @@ B:KICK:HURT:20d20 B:KICK:HURT:20d20 B:KICK:HURT:20d20 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:FRIEND @@ -802,7 +777,6 @@ B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:KICK:HURT:5d5 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:FRIEND @@ -825,7 +799,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:MORTAL @@ -844,7 +817,6 @@ O:0:0:0:0 B:BITE:HURT:1d3 B:CRUSH:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -866,7 +838,6 @@ B:KICK:HURT:10d12 B:KICK:HURT:10d12 B:KICK:HURT:10d12 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:GOOD @@ -893,7 +864,6 @@ B:KICK:HURT:8d10 B:KICK:HURT:8d10 B:KICK:HURT:8d10 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:MORTAL @@ -916,7 +886,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:HURT_LITE F:IM_POIS @@ -937,7 +906,6 @@ W:1:1:500:1 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:PARALYZE -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HURT_LITE @@ -953,7 +921,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HAS_EGG @@ -973,7 +940,6 @@ B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:MORTAL @@ -995,7 +961,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:DROP_SKELETON F:FRIENDS @@ -1013,7 +978,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d2 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:MORTAL @@ -1031,7 +995,6 @@ O:0:0:0:0 B:BITE:HURT:1d1 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:MORTAL @@ -1048,7 +1011,6 @@ O:0:0:0:0 B:BITE:HURT:1d1 B:STING:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:MORTAL F:NO_CUT @@ -1071,7 +1033,6 @@ O:0:0:0:0 B:BUTT:HURT:3d3 B:BUTT:HURT:3d3 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:MORTAL @@ -1087,7 +1048,6 @@ I:110:1d1:4:1:0 W:2:1:40:1 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:FORCE_SLEEP @@ -1116,7 +1076,6 @@ B:BUTT:HURT:7d7 B:KICK:HURT:7d7 B:BUTT:HURT:7d7 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:FRIEND @@ -1142,7 +1101,7 @@ D:Utterly harmless, unless angered. #B:KICK:HURT:4d5 #B:KICK:HURT:4d5 #B:KICK:HURT:4d5 -#F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | +#F:ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS | #F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | WILD_TOWN | #D:It's a short, stocky pack animal, related to the horse, but smaller. #D:A common beast of burden in Middle-earth, especially used by Hobbits @@ -1156,7 +1115,6 @@ E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -1176,7 +1134,6 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -1196,7 +1153,6 @@ W:2:1:1500:6 E:1:1:1:2:1:1 O:25:0:50:20 B:HIT:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -1221,7 +1177,6 @@ W:2:1:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -1246,7 +1201,6 @@ W:2:1:30:2 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d6 -F:BASEANGBAND F:EMPTY_MIND F:IM_POIS F:MORTAL @@ -1266,7 +1220,6 @@ W:2:1:2000:10 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d2 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -1287,7 +1240,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:MORTAL @@ -1306,7 +1258,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:1d3 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:IM_FIRE @@ -1327,7 +1278,6 @@ B:CLAW:HURT:1d1 B:CLAW:HURT:1d1 B:BITE:HURT:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -1350,7 +1300,6 @@ B:BUTT:HURT:8d8 B:KICK:HURT:8d8 B:BUTT:HURT:8d8 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:FORCE_SLEEP F:MORTAL @@ -1374,7 +1323,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_MAXHP @@ -1393,7 +1341,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_MAXHP @@ -1412,7 +1359,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_MAXHP @@ -1431,7 +1377,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:MORTAL @@ -1451,7 +1396,6 @@ B:BITE:TERRIFY:2d8 B:CLAW:HURT:2d16 B:CLAW:HURT:2d16 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -1471,7 +1415,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:ACID:1d3 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:HURT_LITE F:IM_ACID @@ -1494,7 +1437,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -1513,7 +1455,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -1534,7 +1475,6 @@ B:BITE:HURT:1d3 B:BITE:HURT:1d3 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HAS_EGG @@ -1552,7 +1492,6 @@ O:0:0:0:0 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -1569,7 +1508,6 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:TOUCH:EAT_GOLD B:BITE:HURT:2d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SWIM @@ -1604,7 +1542,6 @@ W:3:2:300:4 E:0:0:0:0:0:0 O:50:0:25:20 B:CRAWL:ACID:1d3 -F:BASEANGBAND F:CAN_SWIM F:DROP_90 F:EMPTY_MIND @@ -1626,7 +1563,6 @@ W:3:1:0:8 E:0:0:0:0:0:0 O:50:5:30:10 B:TOUCH:TERRIFY -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_60 @@ -1655,7 +1591,6 @@ W:3:1:2000:12 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:1d3 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -1679,7 +1614,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:DROP_CORPSE F:DROP_SKELETON F:MORTAL @@ -1700,7 +1634,6 @@ B:BITE:HURT:1d4 B:BITE:HURT:1d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HAS_EGG @@ -1720,7 +1653,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:MORTAL F:RAND_25 @@ -1740,7 +1672,6 @@ O:0:0:0:0 B:BITE:HURT:6d1 B:BITE:HURT:7d1 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:MORTAL @@ -1759,7 +1690,6 @@ W:3:1:1700:20 E:0:0:0:0:1:0 O:0:75:20:5 B:CRUSH:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -1777,7 +1707,6 @@ W:3:1:30:3 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:2d4 -F:BASEANGBAND F:EMPTY_MIND F:IM_POIS F:NEVER_MOVE @@ -1797,7 +1726,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_LITE:1d3 B:TOUCH:EAT_LITE:1d3 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -1821,7 +1749,6 @@ E:1:1:1:2:1:1 O:0:50:0:40 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -1841,7 +1768,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:MORTAL @@ -1857,7 +1783,6 @@ W:3:1:30:9 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d4 -F:BASEANGBAND F:EMPTY_MIND F:IM_POIS F:NEVER_MOVE @@ -1880,7 +1805,6 @@ B:BITE:DISEASE:1d1 B:BITE:EAT_FOOD:1d1 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:MORTAL F:RAND_25 F:RAND_50 @@ -1899,7 +1823,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:LOSE_DEX:1d3 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:HURT_LITE F:MORTAL @@ -1921,7 +1844,6 @@ O:0:0:0:0 B:CRAWL:POISON:1d2 F:ANIMAL F:ATTR_CLEAR -F:BASEANGBAND F:CAN_SWIM F:HURT_LITE F:IM_POIS @@ -1943,7 +1865,6 @@ W:3:1:500:6 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:LOSE_STR:1d6 -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HAS_LITE @@ -1961,7 +1882,6 @@ W:4:1:0:4 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:BLIND -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:HAS_LITE @@ -1980,7 +1900,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d5 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HAS_EGG @@ -1999,7 +1918,6 @@ E:1:1:1:2:1:1 O:25:45:25:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2023,7 +1941,6 @@ W:4:1:2000:14 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:COLD:1d6 -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:EMPTY_MIND @@ -2046,7 +1963,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d4 B:TOUCH:POISON:2d4 -F:BASEANGBAND F:BASH_DOOR F:CHAR_MULTI F:COLD_BLOOD @@ -2069,7 +1985,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d3 F:ANIMAL -F:BASEANGBAND F:MORTAL F:RAND_25 S:MULTIPLY @@ -2082,7 +1997,6 @@ W:4:1:900:15 E:1:1:1:2:1:1 O:25:50:0:20 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2110,7 +2024,6 @@ B:HIT:HURT:1d5 B:HIT:HURT:1d5 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:MORTAL F:WILD_TOO @@ -2124,7 +2037,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:COLD:1d4 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:HURT_LITE @@ -2149,7 +2061,6 @@ O:0:0:0:0 B:BITE:HURT:1d5 B:CRUSH:HURT:1d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -2171,7 +2082,6 @@ O:30:50:20:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -2211,7 +2121,6 @@ O:80:10:10:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:POISON:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -2236,7 +2145,6 @@ W:6:2:1400:6 E:1:1:1:2:1:1 O:25:0:70:0 B:HIT:HURT:1d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2263,7 +2171,6 @@ E:0:0:0:0:1:0 O:0:25:0:65 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -2289,7 +2196,6 @@ B:BITE:HURT:3d1 B:BITE:HURT:3d1 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:RAND_25 F:WEIRD_MIND D:Yech! The disgusting thing only wants your blood! @@ -2304,7 +2210,6 @@ B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:MORTAL F:WILD_TOO @@ -2318,7 +2223,6 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2346,7 +2250,6 @@ O:30:70:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2370,7 +2273,6 @@ W:5:1:300:7 E:0:0:0:0:0:0 O:45:20:20:0 B:CRAWL:COLD:1d4 -F:BASEANGBAND F:CAN_SWIM F:DROP_60 F:EMPTY_MIND @@ -2392,7 +2294,6 @@ W:5:1:0:15 E:0:0:0:0:0:0 O:30:30:30:5 B:TOUCH:EAT_FOOD:1d1 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_60 @@ -2415,7 +2316,6 @@ W:5:1:2500:18 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ACID:1d2 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -2439,7 +2339,6 @@ O:0:50:0:50 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -2527,7 +2426,6 @@ O:0:0:0:0 B:GAZE:UN_BONUS F:ATTR_ANY F:ATTR_MULTI -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HURT_LITE @@ -2546,7 +2444,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:FIRE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:EMPTY_MIND @@ -2570,7 +2467,6 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -2592,7 +2488,6 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:CHAR_MULTI F:COLD_BLOOD F:DROP_90 @@ -2623,7 +2518,6 @@ O:0:0:0:0 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:NEVER_MOVE @@ -2641,7 +2535,6 @@ W:6:2:1500:6 E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2668,7 +2561,6 @@ E:1:1:1:2:1:1 O:0:95:0:0 B:HIT:HURT:1d7 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2732,7 +2624,6 @@ W:6:1:50:20 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:CONFUSE:1d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -2753,7 +2644,6 @@ O:0:0:0:0 B:BITE:HURT:1d3 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:MORTAL @@ -2771,7 +2661,6 @@ W:3:1:100:1 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:MORTAL F:NEUTRAL F:NEVER_BLOW @@ -2792,7 +2681,6 @@ E:1:1:1:2:1:1 O:50:25:0:20 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2814,7 +2702,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d6 B:TOUCH:POISON:2d6 -F:BASEANGBAND F:BASH_DOOR F:CHAR_MULTI F:COLD_BLOOD @@ -2837,7 +2724,6 @@ W:6:1:1600:15 E:1:1:1:2:1:1 O:20:50:5:15 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -2862,7 +2748,6 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:2d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -2884,7 +2769,6 @@ O:0:0:0:0 B:BITE:ACID:2d4 B:BITE:ACID:2d6 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:EMPTY_MIND @@ -2905,7 +2789,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:2d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:MORTAL @@ -2922,7 +2805,6 @@ E:1:1:1:2:1:1 O:20:20:50:10 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -2949,7 +2831,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:EAT_LITE:1d1 F:ANIMAL -F:BASEANGBAND F:HURT_LITE F:MORTAL F:RAND_25 @@ -2970,7 +2851,6 @@ O:0:0:0:0 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:POISON -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EVIL @@ -2997,7 +2877,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:POISON:1d3 B:CLAW:POISON:1d3 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -3020,7 +2899,6 @@ W:7:1:1900:20 E:1:1:1:2:1:1 O:20:70:0:0 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -3044,7 +2922,6 @@ O:0:0:0:0 B:BITE:HURT:1d3 B:STING:POISON:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FRIENDS @@ -3063,7 +2940,6 @@ W:7:2:300:16 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:EVIL @@ -3083,7 +2959,6 @@ W:7:3:550:30 E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:BLIND:2d6 -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HURT_LITE @@ -3102,7 +2977,6 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -3123,7 +2997,6 @@ W:7:1:2500:26 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:1d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -3143,7 +3016,6 @@ W:0:3:80:0 E:0:1:1:0:1:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DG_CURSE F:DROP_SKELETON @@ -3170,7 +3042,6 @@ E:0:0:0:0:0:0 O:60:0:25:0 B:HIT:HURT:2d2 B:TOUCH:LOSE_WIS -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_60 @@ -3199,7 +3070,6 @@ O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HAS_EGG @@ -3218,7 +3088,6 @@ B:BITE:HURT:1d4 B:BITE:HURT:1d4 B:BITE:DISEASE:1d4 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -3239,7 +3108,6 @@ W:8:1:1700:26 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -3265,7 +3133,6 @@ B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EAT_GOLD B:INSULT:* -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -3337,7 +3204,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:BITE:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:MORTAL @@ -3359,7 +3225,6 @@ B:HIT:HURT:1d11 B:HIT:HURT:1d11 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -3388,7 +3253,6 @@ E:0:1:1:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_SKELETON F:HAS_EGG @@ -3410,7 +3274,6 @@ E:1:1:1:2:1:1 O:0:80:0:15 B:HIT:HURT:1d5 B:HIT:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -3434,7 +3297,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d6 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:FORCE_SLEEP @@ -3493,7 +3355,6 @@ W:8:1:40:28 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:TERRIFY:1d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_ACID @@ -3514,7 +3375,6 @@ E:1:1:1:2:1:1 O:30:55:10:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -3539,7 +3399,6 @@ W:8:3:1000:16 E:0:0:0:0:1:0 O:0:0:0:0 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:EVIL @@ -3559,7 +3418,6 @@ W:8:1:2000:25 E:1:1:1:2:1:1 O:10:70:10:0 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -3582,7 +3440,6 @@ E:1:1:1:2:1:1 O:25:60:0:0 B:HIT:HURT:2d4 B:TOUCH:EAT_GOLD -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -3608,7 +3465,6 @@ B:CLAW:HURT:1d3 B:BITE:HURT:1d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HAS_EGG @@ -3627,7 +3483,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d11 B:HIT:HURT:1d11 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:EMPTY_MIND @@ -3649,7 +3504,6 @@ O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d3 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HAS_EGG @@ -3672,7 +3526,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:IM_COLD @@ -3692,7 +3545,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:MORTAL @@ -3713,7 +3565,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d4 F:ANIMAL -F:BASEANGBAND F:IM_POIS F:MORTAL F:RAND_25 @@ -3730,7 +3581,6 @@ B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:HURT:1d3 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -3750,7 +3600,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:EVIL F:MORTAL F:RAND_25 @@ -3772,7 +3621,6 @@ O:25:20:25:20 B:BITE:POISON:5d5 B:BITE:POISON:5d5 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -3804,7 +3652,6 @@ B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:1d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_MAXHP @@ -3825,7 +3672,6 @@ O:0:0:0:0 B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:KILL_ITEM @@ -3843,7 +3689,6 @@ E:1:1:1:2:1:1 O:30:40:30:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -3877,7 +3722,6 @@ B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -3908,7 +3752,6 @@ B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_1D2 @@ -3938,7 +3781,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -3968,7 +3810,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -3998,7 +3839,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -4029,7 +3869,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:STING:LOSE_STR:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:HAS_LITE @@ -4048,7 +3887,6 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d13 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -4077,7 +3915,6 @@ O:10:90:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -4104,7 +3941,6 @@ O:0:0:0:0 B:SPIT:BLIND:1d2 B:BITE:POISON:3d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -4128,7 +3964,6 @@ B:CLAW:HURT:1d3 B:BITE:HURT:1d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:HAS_EGG @@ -4152,7 +3987,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -4170,7 +4004,6 @@ O:0:0:0:0 B:STING:POISON:1d4 B:STING:LOSE_STR:1d4 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:FRIENDS F:MORTAL @@ -4189,7 +4022,6 @@ B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:HURT:1d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:IM_POIS @@ -4207,7 +4039,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:IM_POIS @@ -4257,7 +4088,6 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -4357,7 +4187,6 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -4390,7 +4219,6 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -4412,7 +4240,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:1d1 F:ATTR_CLEAR -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:EMPTY_MIND @@ -4459,7 +4286,6 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d11 B:HIT:HURT:1d13 B:HIT:HURT:1d11 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -4493,7 +4319,6 @@ B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -4514,7 +4339,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:CRUSH:HURT:1d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:EVIL @@ -4531,7 +4355,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:1d2 F:ATTR_CLEAR -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -4548,7 +4371,6 @@ W:10:1:50:32 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:1d3 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -4571,7 +4393,6 @@ B:CLAW:HURT:1d8 B:BITE:HURT:1d12 B:CRUSH:HURT:1d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:MORTAL @@ -4588,7 +4409,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:UN_BONUS:1d6 F:ATTR_MULTI -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -4613,7 +4433,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -4638,7 +4457,6 @@ W:10:1:600:40 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -4664,7 +4482,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -4686,7 +4503,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FRIENDS @@ -4706,7 +4522,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:MORTAL F:RAND_25 @@ -4724,7 +4539,6 @@ O:0:0:0:0 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -4743,7 +4557,6 @@ E:1:1:1:2:1:1 O:25:60:0:0 B:HIT:HURT:2d4 B:TOUCH:EAT_ITEM -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_SKELETON @@ -4763,7 +4576,6 @@ W:3:1:0:5 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:HURT:2d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -4781,7 +4593,6 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:2d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -4800,7 +4611,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:DISEASE:1d6 B:TOUCH:LOSE_CON:1d6 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:EVIL @@ -4825,7 +4635,6 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:2d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -4846,7 +4655,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -4884,7 +4692,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:2d4 B:TOUCH:CONFUSE:3d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -4905,7 +4712,6 @@ B:TOUCH:PARALYZE:1d14 B:TOUCH:PARALYZE:1d14 B:CRUSH:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:COLD_BLOOD F:DROP_1D2 F:DROP_GOOD @@ -4939,7 +4745,6 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:ELEC:3d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -4960,7 +4765,6 @@ O:0:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -4985,7 +4789,6 @@ O:0:0:0:0 B:HIT:HURT:2d5 B:BITE:HURT:2d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -5003,7 +4806,6 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:POISON:4d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -5026,7 +4828,6 @@ O:0:0:0:0 B:BITE:HURT:1d3 B:BITE:HURT:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -5047,7 +4848,6 @@ W:12:3:2600:60 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EXP_10 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -5070,7 +4870,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EXP_10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:HURT_LITE @@ -5092,7 +4891,6 @@ W:5:1:0:2 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_CHR:3d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5114,7 +4912,6 @@ B:HIT:HURT:1d13 B:HIT:HURT:1d13 B:HIT:HURT:1d11 B:HIT:HURT:1d11 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -5148,7 +4945,6 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -5170,7 +4966,6 @@ O:0:0:0:0 B:TOUCH:HURT:3d5 B:TOUCH:SHATTER:1d1 # Yes, I'm nasty. :P -furiosity -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5193,7 +4988,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -5223,7 +5017,6 @@ B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -5252,7 +5045,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:GAZE:EXP_10 B:GAZE:EXP_10 -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -5275,7 +5067,6 @@ W:15:5:0:20 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_LITE:3d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5295,7 +5086,6 @@ W:20:5:0:30 E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:LOSE_STR:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5316,7 +5106,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:5d5 B:TOUCH:LOSE_DEX:5d5 -F:BASEANGBAND F:CAN_FLY F:CAN_SWIM F:EMPTY_MIND @@ -5337,7 +5126,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:POISON:6d6 B:TOUCH:BLIND:6d6 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5357,7 +5145,6 @@ E:1:1:1:2:1:1 O:0:20:80:0 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -5385,7 +5172,6 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:HIT:HURT:1d9 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -5415,7 +5201,6 @@ W:12:2:0:40 E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -5439,7 +5224,6 @@ W:12:1:1500:38 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -5462,7 +5246,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -5487,7 +5270,6 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -5507,7 +5289,6 @@ E:0:0:0:0:0:0 O:45:15:25:0 B:WAIL:TERRIFY B:TOUCH:LOSE_DEX:1d8 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_60 @@ -5537,7 +5318,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:DISEASE:3d5 B:TOUCH:PARASITE:6d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5558,7 +5338,6 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:EMPTY_MIND @@ -5582,7 +5361,6 @@ O:0:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:POISON:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:EVIL @@ -5608,7 +5386,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:POISON:1d8 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -5629,7 +5406,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:3d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -5649,7 +5425,6 @@ B:TOUCH:EXP_20:7d5 B:TOUCH:DISEASE:7d5 B:TOUCH:PARASITE:14d10 B:TOUCH:LOSE_ALL:7d5 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -5684,7 +5459,6 @@ W:13:2:2100:50 E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -5707,7 +5481,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 -F:BASEANGBAND F:BASH_DOOR F:CHAR_MULTI F:COLD_BLOOD @@ -5730,7 +5503,6 @@ W:13:2:1500:50 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:2d2 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -5761,7 +5533,6 @@ E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -5796,7 +5567,6 @@ E:1:1:1:2:1:1 O:0:40:60:0 B:HIT:HURT:20d5 B:HIT:EXP_80:20d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -5844,7 +5614,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE:5d5 B:HIT:TERRIFY:5d5 -F:BASEANGBAND F:CHAR_MULTI F:COLD_BLOOD F:DROP_90 @@ -5869,7 +5638,6 @@ E:1:1:1:2:1:1 O:10:50:20:15 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -5896,7 +5664,6 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -5940,7 +5707,6 @@ O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:ATTR_CLEAR -F:BASEANGBAND F:CHAR_CLEAR F:CHAR_MULTI F:COLD_BLOOD @@ -5963,7 +5729,6 @@ O:0:0:0:0 B:HIT:PARALYZE B:HIT:PARALYZE F:ANIMAL -F:BASEANGBAND F:COLD_BLOOD F:DROP_60 F:EMPTY_MIND @@ -5995,7 +5760,6 @@ O:0:0:0:0 B:HIT:HURT:10d8 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SWIM @@ -6035,7 +5799,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:COLD:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -6058,7 +5821,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:EXPLODE:HURT:20d2 -F:BASEANGBAND F:BASH_DOOR F:EVIL F:HAS_LITE @@ -6084,7 +5846,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -6116,7 +5877,6 @@ W:14:4:2600:20 E:0:0:0:0:0:0 O:0:0:0:0 B:CRAWL:POISON:1d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:EVIL @@ -6142,7 +5902,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -6177,7 +5936,6 @@ E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -6200,7 +5958,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:EMPTY_MIND @@ -6223,7 +5980,6 @@ O:0:0:0:0 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -6245,7 +6001,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:TOUCH:EAT_GOLD B:TOUCH:EAT_FOOD -F:BASEANGBAND F:DROP_60 F:GOOD F:MALE @@ -6267,7 +6022,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:MORTAL F:RAND_50 @@ -6285,7 +6039,6 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -6316,7 +6069,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -6339,7 +6091,6 @@ E:1:1:1:2:1:1 O:0:70:0:15 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -6365,7 +6116,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -6402,7 +6152,6 @@ E:1:1:1:2:1:1 O:30:30:30:5 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -6427,7 +6176,6 @@ E:0:0:0:0:1:0 O:0:0:80:20 B:STING:HURT:1d10 B:BITE:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -6459,7 +6207,6 @@ O:0:0:0:0 B:HIT:POISON:2d2 B:HIT:POISON:2d2 F:ANIMAL -F:BASEANGBAND F:COLD_BLOOD F:DROP_60 F:EMPTY_MIND @@ -6490,7 +6237,6 @@ B:SPORE:CONFUSE B:SPORE:CONFUSE B:SPORE:HALLU B:SPORE:HALLU -F:BASEANGBAND F:CAN_SWIM F:FORCE_SLEEP F:NEVER_MOVE @@ -6518,7 +6264,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -6555,7 +6300,6 @@ O:0:0:80:20 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -6578,7 +6322,6 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -6606,7 +6349,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_SLEEP @@ -6627,7 +6369,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_SLEEP @@ -6647,7 +6388,6 @@ E:0:0:0:0:1:0 O:90:0:10:0 B:BITE:POISON:1d3 B:BITE:LOSE_STR:1d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -6675,7 +6415,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:EAT_ITEM:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -6708,7 +6447,6 @@ B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:IM_POIS @@ -6729,7 +6467,6 @@ B:HIT:HURT:10d10 B:HIT:EAT_ITEM:10d10 B:HIT:EAT_ITEM:10d10 B:HIT:EAT_ITEM:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -6765,7 +6502,6 @@ B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:EVIL @@ -6789,7 +6525,6 @@ O:20:80:0:0 B:HIT:COLD:5d8 B:HIT:COLD:5d8 F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -6816,7 +6551,6 @@ O:0:0:0:0 B:HIT:HURT:3d4 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -6835,7 +6569,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:PARALYZE:1d2 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -6857,7 +6590,6 @@ W:15:2:900:40 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_SKELETON @@ -6886,7 +6618,6 @@ B:CLAW:HURT:1d6 B:BITE:HURT:1d8 F:ANIMAL F:ATTR_CLEAR -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -6906,7 +6637,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -6931,7 +6661,6 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:BASEANGBAND F:DROP_CORPSE F:IM_ACID F:IM_POIS @@ -6951,7 +6680,6 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:2d10 B:HIT:HURT:2d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -6973,7 +6701,6 @@ O:40:30:20:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -7006,7 +6733,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:POISON:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -7029,7 +6755,6 @@ O:20:80:0:0 B:HIT:FIRE:6d8 B:HIT:FIRE:6d8 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -7054,7 +6779,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:2d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:RAND_25 F:RAND_50 @@ -7071,7 +6795,6 @@ E:1:1:1:2:1:1 O:50:50:0:0 B:HIT:HURT:4d4 B:HIT:HURT:4d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -7097,7 +6820,6 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_90 @@ -7127,7 +6849,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -7157,7 +6878,6 @@ O:20:80:0:0 B:HIT:HURT:7d7 B:HIT:HURT:7d7 B:HIT:HURT:7d7 -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -7186,7 +6906,6 @@ O:0:50:30:10 B:BITE:LOSE_DEX:1d6 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -7218,7 +6937,6 @@ O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_1D2 @@ -7244,7 +6962,6 @@ E:0:1:1:0:1:0 O:30:20:50:0 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -7280,7 +6997,6 @@ O:30:70:0:0 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -7306,7 +7022,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:COLD:8d8 F:AURA_COLD -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:FORCE_SLEEP @@ -7330,7 +7045,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:FIRE:8d8 F:AURA_FIRE -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:FORCE_SLEEP @@ -7354,7 +7068,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:ELEC:8d8 F:AURA_ELEC -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:FORCE_SLEEP @@ -7378,7 +7091,6 @@ O:0:0:0:0 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -7405,7 +7117,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:CLAW:TERRIFY:2d5 B:CLAW:TERRIFY:5d2 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:MORTAL @@ -7421,7 +7132,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -7444,7 +7154,6 @@ O:0:0:0:0 B:BITE:HURT:2d4 B:STING:LOSE_STR:1d7 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:MORTAL @@ -7460,7 +7169,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:EMPTY_MIND @@ -7486,7 +7194,6 @@ O:0:0:0:0 B:HIT:FIRE:2d6 B:HIT:FIRE:2d6 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -7513,7 +7220,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:FIRE:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -7538,7 +7244,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:COLD:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -7562,7 +7267,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:ELEC:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -7585,7 +7289,6 @@ O:10:10:10:10 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_SLEEP @@ -7614,7 +7317,6 @@ O:0:0:0:0 B:HIT:POISON:3d4 B:HIT:CONFUSE:2d3 B:HIT:PARALYZE:2d3 -F:BASEANGBAND F:CHAR_MULTI F:COLD_BLOOD F:EMPTY_MIND @@ -7641,7 +7343,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -7663,7 +7364,6 @@ E:1:1:1:2:1:1 O:20:80:0:0 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -7692,7 +7392,6 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -7724,7 +7423,6 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -7752,7 +7450,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:EMPTY_MIND @@ -7780,7 +7477,6 @@ B:HIT:PARALYZE:3d3 B:HIT:PARALYZE:3d3 B:HIT:PARALYZE:3d3 F:ANIMAL -F:BASEANGBAND F:CHAR_CLEAR F:CHAR_MULTI F:EMPTY_MIND @@ -7804,7 +7500,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -7842,7 +7537,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -7882,7 +7576,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -7906,7 +7599,6 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -7929,7 +7621,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -7951,7 +7642,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -7974,7 +7664,6 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:FIRE:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_FIRE @@ -7996,7 +7685,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -8056,7 +7744,6 @@ B:CLAW:PARALYZE:2d4 B:CLAW:PARALYZE:2d4 B:BITE:LOSE_CON:2d4 B:BITE:LOSE_CHR:2d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -8080,7 +7767,6 @@ I:120:3d2:8:18:10 W:19:4:100:4 B:BITE:POISON:2d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:EVIL F:RAND_25 @@ -8106,7 +7792,6 @@ B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 F:ANIMAL -F:BASEANGBAND F:DROP_60 F:IM_COLD F:NEVER_MOVE @@ -8133,7 +7818,6 @@ B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -8165,7 +7849,6 @@ B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_SKELETON @@ -8192,7 +7875,6 @@ O:50:50:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:WAIL:TERRIFY -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -8241,7 +7923,6 @@ O:0:0:0:0 B:BITE:HURT:2d4 B:BITE:HURT:2d4 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:DROP_CORPSE @@ -8277,7 +7958,6 @@ B:CLAW:HURT:6d3 B:BITE:HURT:3d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:GOOD @@ -8301,7 +7981,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:BASEANGBAND F:CHAR_MULTI F:COLD_BLOOD F:FRIENDS @@ -8330,7 +8009,6 @@ B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -8354,7 +8032,6 @@ B:BITE:POISON:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -8379,7 +8056,6 @@ B:CLAW:HURT:1d10 B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -8401,7 +8077,6 @@ B:BITE:ACID:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -8424,7 +8099,6 @@ O:0:0:0:0 B:BUTT:HURT:2d8 B:BITE:HURT:2d10 B:BITE:FIRE:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -8447,7 +8121,6 @@ W:20:1:3000:250 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_SLEEP F:INVISIBLE @@ -8471,7 +8144,6 @@ B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -8494,7 +8166,6 @@ O:0:0:0:0 B:BITE:HURT:4d8 B:BITE:HURT:4d8 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:DROP_CORPSE @@ -8526,7 +8197,6 @@ E:1:1:1:2:1:1 O:20:50:20:0 B:HIT:HURT:5d4 B:HIT:HURT:5d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -8554,7 +8224,6 @@ E:1:1:1:2:1:1 O:20:60:0:10 B:HIT:HURT:4d5 B:HIT:HURT:4d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -8584,7 +8253,6 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:EVIL @@ -8602,7 +8270,6 @@ E:1:1:1:2:1:1 O:0:80:20:0 B:HIT:HURT:3d8 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -8632,7 +8299,6 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:ELEC:8d8 B:HIT:ELEC:8d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -8656,7 +8322,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -8688,7 +8353,6 @@ O:0:0:0:0 B:BITE:ELEC:1d3 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -8709,7 +8373,6 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_SLEEP @@ -8740,7 +8403,6 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BUTT:CONFUSE:4d4 B:SPIT:BLIND:4d4 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_SLEEP @@ -8769,7 +8431,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:FIRE:3d3 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -8797,7 +8458,6 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:ACID:3d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -8824,7 +8484,6 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -8853,7 +8512,6 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:UN_BONUS:8d12 B:HIT:TERRIFY:7d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -8921,7 +8579,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:COLD:3d3 F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -8948,7 +8605,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:ELEC:3d3 F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -8976,7 +8632,6 @@ B:BITE:POISON:10d5 B:BITE:POISON:10d5 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -8995,7 +8650,6 @@ I:120:3d2:8:18:10 W:24:4:100:4 B:BITE:BLIND:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:HAS_LITE F:RAND_25 @@ -9013,7 +8667,6 @@ E:1:1:1:2:1:1 O:10:70:0:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_90 @@ -9039,7 +8692,6 @@ B:CLAW:HURT:2d6 B:BITE:HURT:2d10 B:WAIL:TERRIFY F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:ESCORT F:ESCORTS @@ -9066,7 +8718,6 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:UN_BONUS:10d14 B:HIT:TERRIFY:9d9 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -9131,7 +8782,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:EXP_20:1d6 B:ENGULF:EXP_20:1d6 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:EVIL @@ -9156,7 +8806,6 @@ O:0:0:0:0 B:CLAW:HURT:1d12 B:CLAW:HURT:1d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -9173,7 +8822,6 @@ W:22:2:3800:160 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d12 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -9228,7 +8876,6 @@ O:0:0:0:0 B:BITE:HURT:1d8 B:STING:POISON:2d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:MORTAL @@ -9248,7 +8895,6 @@ B:HIT:HURT:3d11 B:HIT:HURT:3d11 B:HIT:HURT:3d10 B:HIT:HURT:3d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SPEAK @@ -9276,7 +8922,6 @@ W:23:1:400:7 E:0:0:0:0:0:0 O:30:0:40:15 B:TOUCH:ACID:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -9303,7 +8948,6 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:6d5 B:HIT:HURT:6d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -9325,7 +8969,6 @@ O:10:90:0:0 B:HIT:HURT:5d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -9358,7 +9001,6 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:HIT:EAT_GOLD:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_4D2 @@ -9383,7 +9025,6 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -9413,7 +9054,6 @@ O:80:10:10:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:EAT_GOLD:4d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -9436,7 +9076,6 @@ O:0:0:0:0 B:BITE:FIRE:1d3 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -9456,7 +9095,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -9474,7 +9112,6 @@ E:1:1:1:2:1:1 O:20:0:80:0 B:CLAW:COLD:2d3 B:CLAW:COLD:2d3 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_90 @@ -9501,7 +9138,6 @@ B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -9535,7 +9171,6 @@ O:0:50:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -9568,7 +9203,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d7 B:HIT:UN_BONUS -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -9603,7 +9237,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d7 B:HIT:UN_BONUS -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -9638,7 +9271,6 @@ B:CLAW:HURT:7d3 B:CLAW:HURT:7d3 B:BITE:HURT:3d7 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:DROP_CORPSE @@ -9661,7 +9293,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:HURT:2d33 B:HIT:HURT:2d44 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:EMPTY_MIND @@ -9682,7 +9313,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:4d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:HAS_LITE @@ -9703,7 +9333,6 @@ B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -9730,7 +9359,6 @@ B:CLAW:HURT:8d11 B:CLAW:EAT_LITE:8d11 B:CLAW:LOSE_INT:8d11 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:EVIL @@ -9778,7 +9406,6 @@ B:HIT:UN_BONUS:5d10 B:HIT:EXP_80:5d10 B:HIT:ABOMINATION:5d10 B:HIT:DISEASE:5d10 -F:BASEANGBAND F:DROP_4D2 F:DROP_GREAT F:DROP_RANDART @@ -9817,7 +9444,6 @@ E:1:1:1:2:1:1 O:20:40:20:10 B:HIT:HURT:2d4 B:HIT:HURT:2d4 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_90 @@ -9843,7 +9469,6 @@ O:0:0:0:0 B:BITE:EXP_40:1d4 B:BITE:EXP_40:1d4 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:EVIL @@ -9868,7 +9493,6 @@ B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d7 B:HIT:HURT:4d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -9953,7 +9577,6 @@ E:0:0:0:0:0:0 O:80:0:0:15 B:WAIL:TERRIFY B:TOUCH:EXP_20 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_1D2 @@ -9984,7 +9607,6 @@ E:1:1:1:2:1:1 O:0:40:60:0 B:HIT:HURT:10d5 B:HIT:EXP_80:10d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:COLD_BLOOD @@ -10034,7 +9656,6 @@ B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DG_CURSE @@ -10078,7 +9699,6 @@ B:GAZE:TERRIFY B:GAZE:PARALYZE B:GAZE:LOSE_STR B:GAZE:HALLU -F:BASEANGBAND F:COLD_BLOOD F:COLD_BLOOD F:EMPTY_MIND @@ -10117,7 +9737,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d12 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -10149,7 +9768,6 @@ B:HIT:HURT:4d8 B:HIT:HURT:4d8 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -10178,7 +9796,6 @@ O:10:0:80:10 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:HIT:HURT:3d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -10211,7 +9828,6 @@ O:0:100:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -10239,7 +9855,6 @@ B:HIT:HURT B:HIT:HURT B:WAIL:TERRIFY B:INSULT:* -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_3D2 @@ -10282,7 +9897,6 @@ O:30:70:0:0 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -10312,7 +9926,6 @@ B:CRAWL:ACID:2d4 B:BITE:HURT:1d10 B:BITE:POISON:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -10331,7 +9944,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:4d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -10352,7 +9964,6 @@ B:HIT:UN_BONUS F:AI_ANNOY F:ANIMAL F:ATTR_MULTI -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -10406,7 +10017,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:KILL_BODY @@ -10461,7 +10071,6 @@ B:CLAW:HURT:15d2 B:CLAW:HURT:15d2 B:BITE:HURT:3d10 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:DROP_CORPSE @@ -10485,7 +10094,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:HAS_LITE @@ -10506,7 +10114,6 @@ E:1:1:1:2:1:1 O:40:60:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -10538,7 +10145,6 @@ O:40:60:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_90 @@ -10570,7 +10176,6 @@ B:CLAW:HURT:1d10 B:BITE:HURT:2d8 B:CRUSH:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -10592,7 +10197,6 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -10613,7 +10217,6 @@ O:0:50:50:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -10646,7 +10249,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 #Force him into Mirkwood: -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SWIM @@ -10697,7 +10299,6 @@ O:0:45:35:10 B:CLAW:DISEASE:1d4 B:CLAW:DISEASE:1d4 B:BITE:PARALYZE:1d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -10727,7 +10328,6 @@ B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:HURT:3d9 B:HIT:UN_BONUS:3d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -10768,7 +10368,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:EXP_20:2d13 B:HIT:EXP_20:2d13 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CHAR_MULTI @@ -10796,7 +10395,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:FIRE:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -10819,7 +10417,6 @@ E:1:1:1:2:1:1 O:20:50:10:5 B:HIT:FIRE:9d12 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_3D2 @@ -10874,7 +10471,6 @@ B:BITE:POISON:3d4 B:TOUCH:POISON:3d5 B:HIT:HURT:1d12 B:HIT:HURT:1d12 -F:BASEANGBAND F:BASH_DOOR F:CHAR_MULTI F:COLD_BLOOD @@ -10899,7 +10495,6 @@ O:10:80:0:10 B:CLAW:POISON:3d3 B:CLAW:POISON:3d3 B:BITE:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -10926,7 +10521,6 @@ O:10:80:0:10 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -10958,7 +10552,6 @@ B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 B:CRUSH:PARALYZE:3d5 -F:BASEANGBAND F:DROP_1D2 F:DROP_2D2 F:DROP_60 @@ -10996,7 +10589,6 @@ E:1:1:1:2:0:1 O:0:100:0:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -11022,7 +10614,6 @@ B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -11047,7 +10638,6 @@ B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -11070,7 +10660,6 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -11093,7 +10682,6 @@ O:5:85:0:5 B:HIT:HURT:6d7 B:HIT:HURT:6d7 B:HIT:HURT:6d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SWIM @@ -11126,7 +10714,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -11164,7 +10751,6 @@ O:0:0:0:0 B:BUTT:HURT:2d10 B:BITE:FIRE:2d10 B:GAZE:PARALYZE:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -11188,7 +10774,6 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -11219,7 +10804,6 @@ O:0:0:0:0 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -11248,7 +10832,6 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_2D2 @@ -11283,7 +10866,6 @@ B:GAZE:* B:WAIL:* B:INSULT:* B:CHARGE:HURT:1d2 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -11314,7 +10896,6 @@ B:GAZE:TERRIFY:5d8 B:GAZE:PARALYZE:5d8 B:GAZE:LOSE_STR:5d8 B:GAZE:HALLU:5d8 -F:BASEANGBAND F:COLD_BLOOD F:COLD_BLOOD F:EMPTY_MIND @@ -11395,7 +10976,6 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -11424,7 +11004,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:SHOW:* F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SPEAK @@ -11496,7 +11075,6 @@ O:0:90:10:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -11526,7 +11104,6 @@ B:BITE:LOSE_DEX:4d5 B:BITE:LOSE_CON:4d5 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:FORCE_SLEEP F:GOOD F:IM_COLD @@ -11554,7 +11131,6 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:9d9 B:HIT:HURT:9d9 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -11585,7 +11161,6 @@ E:1:1:1:2:1:1 O:0:0:90:10 B:HIT:CONFUSE:5d5 B:HIT:TERRIFY:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -11617,7 +11192,6 @@ B:HIT:HURT:1d8 B:BITE:ACID:2d8 B:STING:POISON:1d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -11638,7 +11212,6 @@ B:GAZE:BLIND:2d4 B:BUTT:HURT:2d6 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -11658,7 +11231,6 @@ O:0:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:CHAR_MULTI F:COLD_BLOOD @@ -11687,7 +11259,6 @@ E:1:1:1:2:1:1 O:10:0:90:0 B:HIT:HURT:2d5 B:HIT:HURT:2d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -11721,7 +11292,6 @@ E:1:1:1:2:1:1 O:0:10:90:0 B:CRUSH:LOSE_INT:2d6 B:GAZE:INSANITY:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_60 @@ -11787,7 +11357,6 @@ E:0:0:0:0:0:0 O:40:30:10:10 B:CRAWL:POISON:5d7 B:CRAWL:EAT_FOOD:5d7 -F:BASEANGBAND F:CAN_SWIM F:DROP_2D2 F:DROP_GREAT @@ -11822,7 +11391,6 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -11851,7 +11419,6 @@ B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:COLD:2d6 B:BITE:COLD:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -11983,7 +11550,6 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_SLEEP @@ -12019,7 +11585,6 @@ B:CLAW:HURT:2d4 B:BITE:HURT:2d6 F:ATTR_MULTI F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -12050,7 +11615,6 @@ B:CLAW:HURT:2d4 B:BITE:HURT:2d6 F:ATTR_MULTI F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_2D2 @@ -12080,7 +11644,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -12109,7 +11672,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -12140,7 +11702,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -12172,7 +11733,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_2D2 @@ -12199,7 +11759,6 @@ O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -12228,7 +11787,6 @@ B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EAT_GOLD B:INSULT:* -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -12265,7 +11823,6 @@ B:CLAW:HURT:2d10 B:BITE:HURT:4d8 B:CRUSH:HURT:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -12299,7 +11856,6 @@ B:CLAW:HURT:16d2 B:CLAW:HURT:16d2 B:BITE:HURT:4d10 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:DROP_CORPSE @@ -12322,7 +11878,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:5d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:IM_ELEC @@ -12341,7 +11896,6 @@ O:0:50:50:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:TOUCH:EXP_20 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -12376,7 +11930,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:EXP_10:3d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -12411,7 +11964,6 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -12434,7 +11986,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FRIENDS @@ -12454,7 +12005,6 @@ O:0:0:0:0 B:BITE:HURT:5d8 B:BITE:HURT:5d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -12476,7 +12026,6 @@ B:BUTT:HURT:3d9 B:BITE:POISON:1d10 B:KICK:HURT:2d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_SLEEP @@ -12501,7 +12050,6 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:6d4 B:HIT:HURT:6d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SPEAK @@ -12559,7 +12107,6 @@ B:WAIL:TERRIFY B:TOUCH:EXP_20 B:CLAW:LOSE_INT:1d6 B:CLAW:LOSE_WIS:1d6 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_1D2 @@ -12591,7 +12138,6 @@ O:0:0:0:0 B:BITE:HURT:5d4 B:WAIL:TERRIFY:5d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -12608,7 +12154,6 @@ E:1:1:1:2:1:1 O:20:70:0:10 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -12627,7 +12172,6 @@ W:32:1:3000:300 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_SLEEP F:INVISIBLE @@ -12654,7 +12198,6 @@ B:CLAW:POISON:5d6 B:BITE:PARALYZE:5d10 B:STING:LOSE_STR:5d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_2D2 @@ -12702,7 +12245,6 @@ B:CRUSH:HURT:8d4 B:CRUSH:HURT:8d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:FORCE_MAXHP F:IM_ACID @@ -12728,7 +12270,6 @@ B:CLAW:LOSE_STR:3d4 B:CLAW:DISEASE:3d4 B:CLAW:DISEASE:3d4 B:BITE:PARALYZE:3d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -12766,7 +12307,6 @@ B:BITE:FIRE:5d4 F:AI_ANNOY F:ANIMAL F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -12785,7 +12325,6 @@ O:0:100:0:0 B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -12809,7 +12348,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:CONFUSE:1d4 B:HIT:CONFUSE:1d4 -F:BASEANGBAND F:EMPTY_MIND F:FORCE_SLEEP F:MORTAL @@ -12833,7 +12371,6 @@ O:10:90:0:0 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -12868,7 +12405,6 @@ O:0:0:0:0 B:GAZE:PARALYZE:1d4 B:GAZE:CONFUSE:1d4 B:BITE:HURT:1d8 -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EMPTY_MIND @@ -12945,7 +12481,6 @@ W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:CAN_SWIM @@ -13010,7 +12545,6 @@ B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d6 B:BITE:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -13034,7 +12568,6 @@ W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:CAN_SWIM @@ -13099,7 +12632,6 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -13136,7 +12668,6 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -13173,7 +12704,6 @@ O:0:100:0:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:BITE:HURT:3d10 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -13211,7 +12741,6 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -13236,7 +12765,6 @@ W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:CAN_SWIM @@ -13297,8 +12825,8 @@ D:A lady of the Valar, the spouse of Irmo. #W:0:50:0:0 #E:0:0:0:0:0:0 #O:0:0:0:0 -#F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -#F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | +#F:WILD_ONLY | FORCE_DEPTH | WILD_TOWN | +#F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | #F:UNIQUE | FEMALE | FORCE_MAXHP | HAS_LITE | POWERFUL | #F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | #F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | @@ -13325,7 +12853,6 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -13359,7 +12886,6 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:BITE:HURT:1d5 B:BITE:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -13387,7 +12913,6 @@ B:CLAW:HURT:2d4 B:BITE:HURT:3d6 F:ATTR_ANY F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -13422,7 +12947,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -13457,7 +12981,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -13496,7 +13019,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 F:ATTR_MULTI -F:BASEANGBAND F:CAN_FLY F:DRAGON F:DROP_3D2 @@ -13555,7 +13077,6 @@ W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:CAN_SWIM @@ -13619,7 +13140,6 @@ O:0:0:100:0 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_2D2 @@ -13654,7 +13174,6 @@ O:0:0:100:0 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_WIS:5d5 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_2D2 @@ -13689,7 +13208,6 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:2d2 B:HIT:HURT:2d2 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -13719,7 +13237,6 @@ O:0:0:0:0 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -13750,8 +13267,8 @@ D:It is a towering inferno of flames. #W:0:50:0:0 #E:0:0:0:0:0:0 #O:0:0:0:0 -#F:BASEANGBAND | WILD_ONLY | FORCE_DEPTH | WILD_TOWN | -#F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | +#F:WILD_ONLY | FORCE_DEPTH | WILD_TOWN | +#F:WILD_GRASS | WILD_MOUNTAIN | WILD_WOOD | WILD_SHORE | #F:UNIQUE | MALE | FORCE_MAXHP | HAS_LITE | POWERFUL | #F:NO_THEFT | CAN_FLY | NO_CUT | DEATH_ORB | CAN_SPEAK | #F:WYRM_PROTECT | DG_CURSE | GOOD | SMART | NEUTRAL | NO_TARGET | NEVER_MOVE | @@ -13774,7 +13291,6 @@ O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -13808,7 +13324,6 @@ B:BITE:HURT:4d4 B:BITE:HURT:4d4 F:ANIMAL F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -13840,7 +13355,6 @@ O:0:0:0:0 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -13867,7 +13381,6 @@ W:0:50:0:0 E:0:0:0:0:0:0 O:0:0:0:0 F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:CAN_SWIM @@ -13932,7 +13445,6 @@ B:HIT:HURT:2d8 B:HIT:HURT:3d4 B:HIT:EAT_GOLD:4d4 B:HIT:EAT_ITEM:4d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_90 @@ -13960,7 +13472,6 @@ B:CRUSH:POISON:8d8 B:CRUSH:PARALYZE:8d8 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:DROP_1D2 @@ -14001,7 +13512,6 @@ B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d8 B:TOUCH:LOSE_DEX:2d8 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -14037,7 +13547,6 @@ W:34:4:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:EXPLODE:DISEASE:30d2 -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:FORCE_SLEEP @@ -14059,7 +13568,6 @@ B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:BITE:EXP_40:3d6 B:BITE:EXP_40:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -14099,7 +13607,6 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:EXP_40:3d6 B:BITE:EXP_40:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -14141,7 +13648,6 @@ B:CLAW:LOSE_CON:3d6 B:CLAW:DISEASE:3d6 B:GAZE:EXP_40:3d4 B:GAZE:TERRIFY:3d4 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -14290,7 +13796,6 @@ O:0:0:0:0 B:BITE:HURT:1d6 B:STING:POISON:1d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:MORTAL @@ -14307,7 +13812,6 @@ O:0:0:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_SLEEP @@ -14337,7 +13841,6 @@ O:0:0:0:0 B:HIT:HURT:1d10 B:HIT:CONFUSE:1d4 B:HIT:HURT:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -14365,7 +13868,6 @@ I:110:32d8:2:24:70 W:27:1:0:140 B:SPORE:ELEC:5d4 B:SPORE:ELEC:5d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_ELEC @@ -14387,7 +13889,6 @@ O:0:0:0:0 B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:1d6 -F:BASEANGBAND F:DEMON F:DROP_60 F:EVIL @@ -14417,7 +13918,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM -F:BASEANGBAND F:COLD_BLOOD F:EVIL F:HURT_LITE @@ -14445,7 +13945,6 @@ B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_2D2 @@ -14544,7 +14043,6 @@ B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 B:HIT:POISON:3d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -14568,7 +14066,6 @@ B:TOUCH:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:5d5 B:CLAW:LOSE_WIS:5d5 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_2D2 @@ -14602,7 +14099,6 @@ O:0:50:50:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_2D2 @@ -14697,7 +14193,6 @@ B:GAZE:UN_BONUS:5d2 B:GAZE:UN_BONUS:5d2 B:GAZE:UN_POWER:5d2 B:GAZE:UN_POWER:5d2 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -14722,7 +14217,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:2d6 B:ENGULF:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -14753,7 +14247,6 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:HURT:2d3 B:BITE:HURT:2d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -14778,7 +14271,6 @@ E:1:1:1:2:1:1 O:100:0:0:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:BASEANGBAND F:DROP_90 F:DROP_CORPSE F:DROP_SKELETON @@ -14807,7 +14299,6 @@ B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -14832,7 +14323,6 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -14865,7 +14355,6 @@ B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -14890,7 +14379,6 @@ B:CLAW:HURT:2d8 B:BITE:HURT:2d8 B:BITE:HURT:2d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -14912,7 +14400,6 @@ W:37:1:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:6d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -14937,7 +14424,6 @@ O:0:0:0:0 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -14971,7 +14457,6 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -14999,7 +14484,6 @@ B:BUTT:HURT:8d6 B:BUTT:HURT:8d6 B:CRUSH:HURT:8d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:MORTAL @@ -15014,7 +14498,6 @@ O:0:0:0:0 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FORCE_MAXHP @@ -15036,7 +14519,6 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15069,7 +14551,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_MAXHP @@ -15096,7 +14577,6 @@ B:HIT:HURT:6d7 B:HIT:HURT:6d7 B:BITE:HURT:4d10 B:SPIT:ACID:4d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -15198,7 +14678,6 @@ B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_1D2 @@ -15228,7 +14707,6 @@ O:0:50:50:0 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:TOUCH:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_60 @@ -15262,7 +14740,6 @@ B:GAZE:PARALYZE B:CLAW:LOSE_CON:1d10 B:CLAW:LOSE_CON:1d10 B:GAZE:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_60 @@ -15298,7 +14775,6 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:3d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15390,7 +14866,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:6d6 B:HIT:HURT:6d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -15422,7 +14897,6 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15452,7 +14926,6 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15483,7 +14956,6 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15514,7 +14986,6 @@ B:CLAW:HURT:2d8 B:CLAW:HURT:2d8 B:BITE:HURT:4d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15544,7 +15015,6 @@ B:CLAW:HURT:2d6 B:CLAW:HURT:2d6 B:BITE:HURT:2d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -15650,7 +15120,6 @@ B:HIT:HURT:3d8 B:HIT:PARALYZE:15d1 B:HIT:PARALYZE:15d1 F:ATTR_CLEAR -F:BASEANGBAND F:CHAR_CLEAR F:CHAR_MULTI F:COLD_BLOOD @@ -15675,7 +15144,6 @@ B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 B:GAZE:EXP_20 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DEMON F:EVIL @@ -15726,7 +15194,6 @@ E:1:1:1:0:1:1 O:0:0:0:0 B:CLAW:HURT:5d6 B:CLAW:HURT:5d6 -F:BASEANGBAND F:DEMON F:EVIL F:FORCE_SLEEP @@ -15829,7 +15296,6 @@ B:TOUCH:COLD:4d3 B:HIT:HURT:4d6 B:TOUCH:COLD:4d3 F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -15859,7 +15325,6 @@ E:1:1:1:2:1:1 O:10:0:90:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_SKELETON @@ -15949,7 +15414,6 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_GOOD @@ -15983,7 +15447,6 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -16004,7 +15467,6 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_60 @@ -16033,7 +15495,6 @@ B:ENGULF:UN_POWER:5d5 B:ENGULF:UN_BONUS:5d5 B:HIT:LOSE_ALL:5d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -16063,7 +15524,6 @@ B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d10 B:TOUCH:LOSE_DEX:2d10 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -16124,7 +15584,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TIME:3d4 B:TOUCH:TIME:3d4 -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:IM_ACID @@ -16151,7 +15610,6 @@ E:1:1:1:2:1:1 O:25:0:0:55 B:HIT:HURT:1d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -16171,7 +15629,6 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d8 B:BITE:HURT:2d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_2D2 @@ -16202,7 +15659,6 @@ B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HALLU:1d9 B:HIT:HALLU:1d9 -F:BASEANGBAND F:CAN_FLY F:EMPTY_MIND F:FORCE_MAXHP @@ -16241,7 +15697,6 @@ E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -16260,7 +15715,6 @@ B:HIT:FIRE:3d7 B:HIT:HURT:4d6 B:HIT:FIRE:3d7 F:AURA_FIRE -F:BASEANGBAND F:EMPTY_MIND F:FORCE_SLEEP F:HAS_LITE @@ -16293,7 +15747,6 @@ B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -16329,7 +15782,6 @@ B:GAZE:PARALYZE F:ANIMAL F:ATTR_MULTI F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -16347,7 +15799,6 @@ W:37:1:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -16377,7 +15828,6 @@ B:ENGULF:FIRE:4d8 B:ENGULF:ELEC:4d8 F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -16408,7 +15858,6 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16442,7 +15891,6 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16473,7 +15921,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:3d6 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16508,7 +15955,6 @@ B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:HURT:4d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16538,7 +15984,6 @@ B:CLAW:HURT:2d12 B:CLAW:HURT:2d12 B:BITE:HURT:4d12 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16576,7 +16021,6 @@ E:1:1:1:2:1:1 O:0:0:100:0 B:HIT:HURT:1d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -16605,7 +16049,6 @@ B:HIT:HURT:1d9 B:INSULT:* B:INSULT:* F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_90 @@ -16642,7 +16085,6 @@ B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d9 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -16680,7 +16122,6 @@ O:0:90:0:10 B:HIT:EXP_20:6d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -16716,7 +16157,6 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_GOOD @@ -16746,7 +16186,6 @@ W:38:4:0:800 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:TIME:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -16771,7 +16210,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:BLIND:4d4 B:ENGULF:BLIND:4d4 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -16803,7 +16241,6 @@ B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:ELEC:7d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16837,7 +16274,6 @@ B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:7d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -16870,7 +16306,6 @@ B:GAZE:EXP_20:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:INSANITY:2d6 B:BITE:HURT:6d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -16907,7 +16342,6 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -16943,7 +16377,6 @@ O:0:0:0:0 B:BITE:POISON:3d12 B:BITE:POISON:3d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FORCE_MAXHP @@ -16965,7 +16398,6 @@ B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SPEAK @@ -17003,7 +16435,6 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_40 B:TOUCH:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -17040,7 +16471,6 @@ O:0:0:0:0 B:BITE:BLIND:3d12 B:BITE:BLIND:3d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FORCE_MAXHP @@ -17060,7 +16490,6 @@ O:0:0:0:0 B:BITE:CONFUSE:3d12 B:BITE:CONFUSE:3d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FORCE_MAXHP @@ -17083,7 +16512,6 @@ B:BITE:HURT:3d12 B:BITE:HURT:3d12 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_SKELETON @@ -17108,7 +16536,6 @@ B:KICK:HURT:24d1 B:KICK:HURT:24d1 B:CLAW:EXP_80:4d2 B:CLAW:LOSE_DEX:4d2 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_2D2 @@ -17151,7 +16578,6 @@ B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_4D2 @@ -17190,7 +16616,6 @@ B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:ANIMAL F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:EVIL @@ -17217,7 +16642,6 @@ B:BITE:POISON:3d9 B:BITE:POISON:3d9 B:SPIT:BLIND:1d2 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -17246,7 +16670,6 @@ B:HIT:HURT:8d5 B:HIT:HURT:8d5 B:HIT:HURT:8d5 B:HIT:HURT:8d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -17283,7 +16706,6 @@ B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:FORCE_MAXHP @@ -17307,7 +16729,6 @@ B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:COLD:7d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_3D2 @@ -17341,7 +16762,6 @@ B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:POISON:7d8 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -17377,7 +16797,6 @@ B:CLAW:COLD:1d2 B:CLAW:COLD:1d2 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -17400,7 +16819,6 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:HURT:3d4 B:BITE:HURT:3d4 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -17430,7 +16848,6 @@ B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:BITE:HURT:3d8 B:BITE:HURT:3d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -17460,7 +16877,6 @@ B:BITE:EXP_80:2d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:CONFUSE:6d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -17490,7 +16906,6 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:BITE:EXP_80:4d6 B:BITE:EXP_80:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -17531,7 +16946,6 @@ B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:ACID:7d9 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -17599,7 +17013,6 @@ B:CLAW:PARALYZE:1d2 B:CLAW:HURT:1d2 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -17622,7 +17035,6 @@ B:CLAW:HALLU:1d2 B:CLAW:HURT:1d2 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -17645,7 +17057,6 @@ B:CLAW:EAT_LITE:1d2 B:CLAW:EAT_LITE:1d2 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -17666,7 +17077,6 @@ B:KICK:HURT:5d5 B:KICK:HURT:5d5 B:BITE:HURT:6d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_MAXHP @@ -17699,7 +17109,6 @@ O:10:90:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:CAN_FLY F:DROP_90 F:EVIL @@ -17725,7 +17134,6 @@ B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:BITE:HURT:3d5 B:BITE:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -17753,7 +17161,6 @@ O:0:0:0:0 B:CRAWL:UN_BONUS:1d4 F:ANIMAL F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:HURT_LITE @@ -17774,7 +17181,6 @@ W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -17800,7 +17206,6 @@ B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -17834,7 +17239,6 @@ B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 B:BITE:FIRE:3d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_3D2 @@ -17863,7 +17267,6 @@ O:0:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -17894,7 +17297,6 @@ O:30:50:20:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -17942,7 +17344,6 @@ O:0:0:100:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_90 @@ -17983,7 +17384,6 @@ B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 -F:BASEANGBAND F:COLD_BLOOD F:DROP_2D2 F:EMPTY_MIND @@ -18014,7 +17414,6 @@ B:CLAW:LOSE_INT:1d2 B:CLAW:DISEASE:1d2 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:FORCE_SLEEP @@ -18036,7 +17435,6 @@ B:ENGULF:LOSE_ALL:5d5 B:ENGULF:EXP_80:5d5 B:ENGULF:LOSE_ALL:5d5 B:ENGULF:EXP_80:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -18073,7 +17471,6 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:POISON:3d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -18103,7 +17500,6 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:EXP_80:7d10 F:ATTR_MULTI -F:BASEANGBAND F:CAN_FLY F:DRAGON F:DROP_2D2 @@ -18140,7 +17536,6 @@ B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:FIRE:7d9 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -18176,7 +17571,6 @@ B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:HURT:7d9 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -18210,7 +17604,6 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -18247,7 +17640,6 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:LOSE_ALL:3d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -18277,7 +17669,6 @@ B:STING:POISON:3d4 B:SPIT:COLD:3d4 B:HIT:HURT:3d4 B:CRUSH:HURT:8d12 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_60 @@ -18308,7 +17699,6 @@ O:0:50:50:0 B:BITE:LOSE_DEX:3d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 -F:BASEANGBAND F:CAN_FLY F:DEMON F:DROP_2D2 @@ -18346,7 +17736,6 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:PARALYZE:3d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -18374,7 +17763,6 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:EXP_40:3d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -18402,7 +17790,6 @@ W:21:1:0:100 E:0:0:0:0:0:0 O:0:0:0:0 B:ENGULF:CONFUSE:3d3 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -18431,7 +17818,6 @@ E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -18503,7 +17889,6 @@ E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -18573,7 +17958,6 @@ O:0:0:100:0 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_90 @@ -18618,7 +18002,6 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_2D2 @@ -18660,7 +18043,6 @@ E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -18682,7 +18064,6 @@ A:84:50 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -18736,7 +18117,6 @@ E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -18758,7 +18138,6 @@ E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -18776,7 +18155,6 @@ W:8:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:EXP_10:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -18800,7 +18178,6 @@ B:GAZE:EXP_40:3d6 B:GAZE:UN_POWER:3d6 B:GAZE:INSANITY:3d6 B:BITE:EXP_40:7d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -18846,7 +18223,6 @@ B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_1D2 @@ -18882,7 +18258,6 @@ O:0:0:100:0 B:BUTT:COLD:3d6 B:BUTT:FIRE:3d6 B:BUTT:ELEC:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -18927,7 +18302,6 @@ O:0:50:50:0 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_60 @@ -18965,7 +18339,6 @@ B:GAZE:PARALYZE:3d12 B:BITE:POISON:2d12 B:BITE:POISON:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -18993,7 +18366,6 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:COLD:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -19013,7 +18385,6 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:DISEASE:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -19033,7 +18404,6 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:EAT_LITE:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -19053,7 +18423,6 @@ W:1:1:10:1 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:1d4 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:IM_POIS @@ -19075,7 +18444,6 @@ B:BUTT:HURT:8d6 B:BUTT:HURT:8d6 B:CRUSH:HURT:8d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FRIENDS @@ -19138,7 +18506,6 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -19184,7 +18551,6 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:7d10 F:ATTR_MULTI -F:BASEANGBAND F:CAN_FLY F:DRAGON F:DROP_2D2 @@ -19217,7 +18583,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:BLIND:4d6 B:HIT:EAT_LITE:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -19250,7 +18615,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:PARALYZE:4d6 B:HIT:PARALYZE:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -19284,7 +18648,6 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:SHATTER:10d10 -F:BASEANGBAND F:CAN_SPEAK F:COLD_BLOOD F:EMPTY_MIND @@ -19352,7 +18715,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:EXP_40:4d6 B:HIT:INSANITY:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:ELDRITCH_HORROR @@ -19386,7 +18748,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:HIT:CONFUSE:4d6 B:HIT:CONFUSE:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -19420,7 +18781,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:ELEC:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -19442,7 +18802,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:EAT_LITE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -19463,7 +18822,6 @@ O:0:0:0:0 B:BITE:LOSE_CON:1d4 B:CRUSH:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -19532,7 +18890,6 @@ B:HIT:CONFUSE:4d4 B:HIT:HURT:4d6 B:HIT:CONFUSE:4d4 F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SPEAK @@ -19572,7 +18929,6 @@ B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -19603,7 +18959,6 @@ O:0:10:90:0 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_90 @@ -19642,7 +18997,6 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_1D2 @@ -19686,7 +19040,6 @@ B:CLAW:HURT:3d10 B:BITE:POISON:5d10 B:BITE:POISON:5d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -19725,7 +19078,6 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:COLD:4d14 B:BITE:COLD:4d14 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -19788,7 +19140,6 @@ B:HIT:UN_BONUS:4d8 B:HIT:UN_BONUS:4d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -19830,7 +19181,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:FIRE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -19851,7 +19201,6 @@ B:HIT:EAT_ITEM:5d5 B:HIT:EAT_ITEM:5d5 B:HIT:EAT_GOLD:5d5 B:HIT:EAT_GOLD:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:EVIL @@ -19877,7 +19226,6 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:5d14 B:BITE:FIRE:5d14 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SPEAK @@ -19952,7 +19300,6 @@ O:0:100:0:0 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_90 @@ -20002,7 +19349,6 @@ O:0:0:0:0 B:BITE:HURT:1d4 B:CRUSH:TERRIFY:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -20027,7 +19373,6 @@ B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:EXP_80:7d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -20068,7 +19413,6 @@ B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_4D2 @@ -20106,7 +19450,6 @@ B:BITE:FIRE:7d14 B:GAZE:PARALYZE F:ANIMAL F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -20141,7 +19484,6 @@ B:CLAW:HURT:3d8 B:BITE:EXP_40:4d6 B:BITE:EXP_40:4d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EVIL @@ -20170,7 +19512,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:ACID:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20191,7 +19532,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:BLIND:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20211,7 +19551,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:ELEC:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20232,7 +19571,6 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_GOOD @@ -20289,7 +19627,6 @@ B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:4d14 B:BITE:FIRE:4d14 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -20325,7 +19662,6 @@ B:SPORE:UN_BONUS:7d7 B:SPORE:UN_BONUS:7d7 B:SPORE:UN_BONUS:7d7 B:SPORE:EXP_80:5d5 -F:BASEANGBAND F:CAN_SWIM F:EVIL F:FORCE_SLEEP @@ -20353,7 +19689,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:EAT_LITE:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20374,7 +19709,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:CONFUSE:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20395,7 +19729,6 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_4D2 @@ -20426,7 +19759,6 @@ B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:BITE:FIRE:8d14 B:BITE:POISON:8d14 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DRAGON @@ -20476,7 +19808,6 @@ B:CRUSH:HURT:3d15 B:CRUSH:HURT:3d15 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:FORCE_MAXHP @@ -20507,7 +19838,6 @@ B:BITE:HURT:3d4 B:SPIT:COLD:4d5 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20528,7 +19858,6 @@ O:0:0:0:0 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CHAR_MULTI @@ -20561,7 +19890,6 @@ B:HIT:POISON:6d6 B:SPIT:FIRE:6d6 B:SPIT:ACID:6d6 F:AURA_FIRE -F:BASEANGBAND F:CAN_FLY F:DEMON F:DROP_GOOD @@ -20603,7 +19931,6 @@ B:HIT:HURT:4d10 B:HIT:LOSE_CHR:10d2 B:SPIT:ACID:4d10 B:STING:POISON:5d5 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -20634,7 +19961,6 @@ O:0:0:0:0 B:BITE:HURT:3d4 B:SPIT:HALLU:4d5 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -20656,7 +19982,6 @@ B:TOUCH:POISON:6d5 B:TOUCH:POISON:6d5 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -20704,7 +20029,6 @@ B:BITE:POISON:4d4 B:BITE:POISON:4d4 B:BITE:POISON:4d4 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_2D2 F:DROP_4D2 @@ -20737,7 +20061,6 @@ B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -20765,7 +20088,6 @@ B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -20792,7 +20114,6 @@ B:CLAW:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -20820,7 +20141,6 @@ W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -20849,7 +20169,6 @@ B:BITE:ELEC:6d14 B:BITE:ELEC:6d14 F:ATTR_MULTI F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -20886,7 +20205,6 @@ O:0:100:0:0 B:HIT:SHATTER:20d12 B:HIT:SHATTER:20d12 B:BITE:POISON:6d14 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -20928,7 +20246,6 @@ B:BITE:ACID:3d8 B:SPIT:ACID:3d4 B:SPIT:ACID:3d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -20958,7 +20275,6 @@ B:HIT:HURT:10d5 B:HIT:HURT:10d5 B:HIT:EXP_80:10d5 B:HIT:EXP_80:10d5 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_1D2 @@ -21003,7 +20319,6 @@ B:BITE:ACID:3d9 B:BITE:ELEC:3d9 B:BITE:COLD:3d9 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -21037,7 +20352,6 @@ B:BITE:FIRE:4d12 B:BITE:POISON:4d12 B:BITE:POISON:4d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -21074,7 +20388,6 @@ B:BITE:POISON:8d6 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -21114,7 +20427,6 @@ B:BITE:ACID:4d10 B:BITE:ELEC:4d10 B:BITE:COLD:4d10 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_4D2 @@ -21158,7 +20470,6 @@ B:BITE:COLD:5d11 B:BITE:ELEC:5d11 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_4D2 @@ -21207,7 +20518,6 @@ B:BITE:COLD:6d12 B:BITE:ELEC:6d12 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_4D2 @@ -21264,7 +20574,6 @@ O:0:0:100:0 B:HIT:HURT:6d8 B:HIT:HURT:6d8 B:HIT:HURT:6d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:EVIL @@ -21307,7 +20616,6 @@ B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:2d12 F:ANIMAL -F:BASEANGBAND F:FORCE_SLEEP F:FRIENDS F:INVISIBLE @@ -21331,7 +20639,6 @@ B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 B:CRUSH:HURT:16d12 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:DROP_3D2 F:DROP_CORPSE @@ -21376,7 +20683,6 @@ B:BITE:COLD:6d14 B:BITE:COLD:6d14 F:ATTR_MULTI F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_2D2 @@ -21414,7 +20720,6 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:4d12 B:TOUCH:LOSE_DEX:4d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -21506,7 +20811,6 @@ B:STING:LOSE_CON:8d8 B:STING:LOSE_CON:8d8 B:BITE:ACID:10d10 B:BITE:ACID:10d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -21552,7 +20856,6 @@ E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:3d9 B:BITE:POISON:2d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_60 @@ -21580,7 +20883,6 @@ W:13:2:2100:50 E:1:1:1:2:1:1 O:10:85:0:0 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -21606,7 +20908,6 @@ E:1:1:1:2:1:1 O:20:50:20:5 B:HIT:HURT:4d8 B:HIT:HURT:4d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -21630,7 +20931,6 @@ I:130:60d10:20:110:10 W:57:2:10:18000 E:0:0:0:1:0:0 O:0:0:0:0 -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:EVIL @@ -21668,7 +20968,6 @@ I:130:10d100:20:90:10 W:58:2:2:21000 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:EVIL @@ -21701,7 +21000,6 @@ I:130:14d100:20:120:10 W:59:2:1000:24000 E:0:0:0:0:1:0 O:0:0:0:0 -F:BASEANGBAND F:CAN_SWIM F:COLD_BLOOD F:EVIL @@ -21742,7 +21040,6 @@ B:ENGULF:HURT:5d5 B:ENGULF:HURT:5d5 F:ATTR_ANY F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -21774,7 +21071,6 @@ F:ATTR_MULTI F:AURA_COLD F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -21826,7 +21122,6 @@ W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -21850,7 +21145,6 @@ W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -21876,7 +21170,6 @@ B:BITE:EXP_80:6d6 B:BITE:EXP_80:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SPEAK @@ -21931,7 +21224,6 @@ B:BITE:FIRE:6d14 B:BITE:FIRE:6d14 F:ATTR_MULTI F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -21969,7 +21261,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -21993,7 +21284,6 @@ W:45:3:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -22017,7 +21307,6 @@ W:45:1:3000:3000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -22047,7 +21336,6 @@ B:HIT:HURT:2d6 B:BITE:COLD:3d6 F:ANIMAL F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22076,7 +21364,6 @@ B:HIT:EXP_40:3d8 B:HIT:HURT:3d8 B:BITE:HURT:3d8 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22108,7 +21395,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:8d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -22157,7 +21443,6 @@ B:HIT:ACID:4d12 B:HIT:ACID:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -22199,7 +21484,6 @@ B:HIT:POISON:2d6 B:HIT:HURT:2d6 B:BITE:POISON:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22227,7 +21511,6 @@ B:HIT:HURT:2d6 B:BITE:FIRE:3d6 F:ANIMAL F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22254,7 +21537,6 @@ B:CLAW:HURT:10d12 B:CLAW:HURT:10d12 B:BITE:HURT:10d14 B:BITE:HURT:10d14 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -22304,7 +21586,6 @@ B:HIT:POISON:2d6 B:HIT:HURT:2d6 B:BITE:PARALYZE:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22328,7 +21609,6 @@ B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -22376,7 +21656,6 @@ B:HIT:BLIND:2d6 B:HIT:HURT:2d6 B:BITE:EAT_LITE:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22405,7 +21684,6 @@ B:HIT:HALLU:2d6 B:HIT:HURT:2d6 B:BITE:INSANITY:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22433,7 +21711,6 @@ B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -22494,7 +21771,6 @@ B:TOUCH:EAT_GOLD:5d5 B:TOUCH:EAT_ITEM:5d5 B:HIT:BLIND:10d5 B:HIT:POISON:8d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -22526,7 +21802,6 @@ B:HIT:ELEC:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -22566,7 +21841,6 @@ B:HIT:EXP_40:6d6 B:HIT:EXP_40:6d6 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:BASEANGBAND F:CAN_FLY F:COLD_BLOOD F:DROP_2D2 @@ -22614,7 +21888,6 @@ B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 B:CRUSH:HURT:15d15 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:DROP_3D2 F:DROP_CORPSE @@ -22660,7 +21933,6 @@ B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:8d12 B:TOUCH:LOSE_DEX:8d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -22710,7 +21982,6 @@ B:CLAW:CONFUSE:12d12 B:CLAW:LOSE_DEX:2d12 B:CLAW:BLIND:10d5 B:BITE:PARALYZE:15d1 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_GOOD @@ -22773,7 +22044,6 @@ B:CLAW:HURT:2d12 F:ANIMAL F:ATTR_ANY F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -22799,7 +22069,6 @@ B:HIT:HALLU:2d6 B:HIT:LOSE_ALL:2d6 B:BITE:EXP_40:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_SKELETON @@ -22824,7 +22093,6 @@ B:BITE:EXP_80:6d6 B:GAZE:PARALYZE:5d5 B:GAZE:INSANITY:5d5 B:GAZE:UN_POWER:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -22866,7 +22134,6 @@ B:CRUSH:HURT:6d15 B:CRUSH:HURT:6d15 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:FORCE_MAXHP F:FORCE_SLEEP @@ -22904,7 +22171,6 @@ B:BITE:HURT:7d14 B:BITE:HURT:7d14 F:ATTR_ANY F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -22946,7 +22212,6 @@ B:CLAW:HURT:5d12 B:BITE:HURT:7d14 B:BITE:HURT:7d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -22988,7 +22253,6 @@ B:CLAW:HURT:6d12 B:BITE:HURT:8d14 B:BITE:HURT:8d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -23034,7 +22298,6 @@ B:HIT:ACID:3d4 B:HIT:ACID:3d4 B:HIT:ACID:3d4 B:HIT:ACID:3d4 -F:BASEANGBAND F:COLD_BLOOD F:DROP_2D2 F:EMPTY_MIND @@ -23065,7 +22328,6 @@ B:HIT:COLD:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -23107,7 +22369,6 @@ B:HIT:FIRE:3d4 B:HIT:FIRE:3d4 B:HIT:FIRE:3d4 F:AURA_FIRE -F:BASEANGBAND F:COLD_BLOOD F:DROP_2D2 F:EMPTY_MIND @@ -23185,7 +22446,6 @@ F:ATTR_MULTI F:AURA_COLD F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -23286,7 +22546,6 @@ B:HIT:HURT:10d10 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:AURA_COLD -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:COLD_BLOOD @@ -23335,7 +22594,6 @@ B:BITE:ELEC:8d14 F:ATTR_MULTI F:AURA_COLD F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -23375,7 +22633,6 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:TOUCH:UN_POWER:3d3 B:TOUCH:UN_BONUS:3d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_2D2 @@ -23417,7 +22674,6 @@ B:HIT:HURT:11d11 B:HIT:HURT:11d11 B:HIT:HURT:11d11 B:HIT:HURT:11d11 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -23463,7 +22719,6 @@ B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 -F:BASEANGBAND F:COLD_BLOOD F:DROP_2D2 F:EMPTY_MIND @@ -23495,7 +22750,6 @@ B:HIT:ELEC:3d4 B:HIT:ELEC:3d4 B:HIT:ELEC:3d4 F:AURA_ELEC -F:BASEANGBAND F:COLD_BLOOD F:DROP_2D2 F:EMPTY_MIND @@ -23525,7 +22779,6 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:COLD_BLOOD @@ -23571,7 +22824,6 @@ O:20:40:40:0 B:HIT:HURT:4d5 B:HIT:HURT:4d5 B:HIT:HURT:4d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:EVIL @@ -23615,7 +22867,6 @@ W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -23639,7 +22890,6 @@ W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -23664,7 +22914,6 @@ W:71:2:5000:10500 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -23733,7 +22982,6 @@ B:TOUCH:EXP_80:6d12 B:TOUCH:UN_POWER:6d12 B:TOUCH:LOSE_DEX:6d12 B:TOUCH:LOSE_DEX:6d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:COLD_BLOOD @@ -23784,7 +23032,6 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:EAT_LITE:1d8 B:TOUCH:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -23817,7 +23064,6 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -23850,7 +23096,6 @@ B:HIT:FIRE:8d12 B:CRUSH:HURT:7d12 B:TOUCH:UN_POWER F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -23899,7 +23144,6 @@ B:CLAW:POISON:8d6 B:BITE:PARALYZE:8d10 B:STING:LOSE_STR:8d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -23945,7 +23189,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -23987,7 +23230,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24033,7 +23275,6 @@ F:ATTR_MULTI F:AURA_COLD F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -24086,7 +23327,6 @@ B:CLAW:FIRE:8d10 B:CLAW:FIRE:8d10 B:BITE:POISON:7d10 B:BITE:LOSE_CON:7d10 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -24135,7 +23375,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24178,7 +23417,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24220,7 +23458,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24260,7 +23497,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24301,7 +23537,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24341,7 +23576,6 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:TOUCH:UN_POWER B:TOUCH:UN_POWER -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_4D2 @@ -24386,7 +23620,6 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_POWER:6d8 B:HIT:BLIND:6d8 B:HIT:CONFUSE:6d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -24488,7 +23721,6 @@ W:76:2:7000:15000 E:0:0:0:0:0:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:EMPTY_MIND F:FORCE_MAXHP F:FORCE_SLEEP @@ -24516,7 +23748,6 @@ W:79:3:10000:20000 E:0:0:0:0:0:0 O:20:20:20:20 F:ANIMAL -F:BASEANGBAND F:DROP_4D2 F:EMPTY_MIND F:FORCE_MAXHP @@ -24558,7 +23789,6 @@ B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -24651,7 +23881,6 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 F:AI_SPECIAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_3D2 @@ -24699,7 +23928,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:COLD:2d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:IM_COLD @@ -24720,7 +23948,6 @@ O:0:0:0:0 B:BITE:HURT:1d2 B:SPIT:POISON:2d4 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HAS_EGG @@ -24742,7 +23969,6 @@ O:0:0:0:0 B:BITE:HURT:1d2 B:SPIT:EAT_LITE:2d4 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HURT_LITE @@ -24763,7 +23989,6 @@ B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 F:ANIMAL F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:EVIL @@ -24789,7 +24014,6 @@ B:GAZE:EXP_80:5d5 B:GAZE:EXP_80:5d5 B:TOUCH:POISON:5d5 B:TOUCH:POISON:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:COLD_BLOOD @@ -24840,7 +24064,6 @@ O:0:0:0:0 B:BITE:HURT:1d2 B:SPIT:ELEC:2d4 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:HAS_EGG @@ -24861,7 +24084,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EXP_40:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -24885,7 +24107,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:TERRIFY:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -24908,7 +24129,6 @@ O:0:0:0:0 B:BITE:ACID:1d6 F:ANIMAL F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -24931,7 +24151,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:PARALYZE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -24956,7 +24175,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -24979,7 +24197,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -25005,7 +24222,6 @@ B:HIT:HURT:10d10 B:TOUCH:UN_POWER:10d10 B:TOUCH:UN_POWER:10d10 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_4D2 @@ -25039,7 +24255,6 @@ B:HIT:FIRE:8d12 B:HIT:FIRE:8d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -25085,7 +24300,6 @@ B:CLAW:HURT:6d8 B:BITE:POISON:6d6 B:BITE:POISON:6d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -25120,7 +24334,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EAT_LITE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -25143,7 +24356,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:CONFUSE:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -25167,7 +24379,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -25192,7 +24403,6 @@ B:HIT:EXP_80:7d12 B:HIT:LOSE_DEX:7d12 B:HIT:UN_POWER:7d12 B:HIT:UN_POWER:7d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:COLD_BLOOD @@ -25246,7 +24456,6 @@ O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:FORCE_SLEEP @@ -25270,7 +24479,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:FIRE:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:IM_FIRE @@ -25296,7 +24504,6 @@ F:ATTR_MULTI F:AURA_COLD F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -25366,7 +24573,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ELEC:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:IM_ELEC @@ -25385,7 +24591,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:ACID:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:IM_ACID @@ -25407,7 +24612,6 @@ B:BITE:FIRE:9d12 B:BITE:FIRE:9d12 F:ANIMAL F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_4D2 @@ -25443,7 +24647,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:LOSE_STR:1d4 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:DROP_SKELETON @@ -25462,7 +24665,6 @@ O:0:0:0:0 B:BITE:POISON:1d4 B:BITE:HURT:2d4 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:CAN_SWIM F:DROP_CORPSE @@ -25485,7 +24687,6 @@ B:BITE:COLD:9d12 B:BITE:COLD:9d12 F:ANIMAL F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_4D2 @@ -25532,7 +24733,6 @@ B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -25553,7 +24753,6 @@ B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -25579,7 +24778,6 @@ B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER F:ATTR_MULTI F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SPEAK @@ -25629,7 +24827,6 @@ B:CLAW:HURT:4d4 B:CLAW:HURT:4d4 B:BITE:HURT:4d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -25735,7 +24932,6 @@ B:HIT:UN_BONUS:10d12 B:HIT:UN_BONUS:10d12 B:HIT:UN_POWER:8d12 B:HIT:UN_POWER:8d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -25888,7 +25084,6 @@ B:HIT:SHATTER:24d10 B:HIT:LOSE_ALL:10d12 B:TOUCH:UN_POWER F:AURA_COLD -F:BASEANGBAND F:CAN_SPEAK F:DROP_1D2 F:DROP_2D2 @@ -25957,7 +25152,6 @@ W:0:20:1700:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:5d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -25978,7 +25172,6 @@ W:0:20:1400:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:2d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -26004,7 +25197,6 @@ W:0:20:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:6d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -26026,7 +25218,6 @@ E:1:1:1:2:1:1 O:10:90:0:0 B:HIT:HURT:8d5 B:HIT:HURT:8d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -26056,7 +25247,6 @@ B:CLAW:HURT:1d4 B:CLAW:FIRE:1d4 B:BITE:HURT:3d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -26174,7 +25364,6 @@ B:HIT:FIRE:6d12 B:HIT:FIRE:6d12 B:CRUSH:HURT:5d12 B:TOUCH:UN_POWER -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_2D2 @@ -26223,7 +25412,6 @@ B:CLAW:CONFUSE:1d4 B:BITE:PARALYZE:1d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_CORPSE @@ -26242,7 +25430,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:EAT_FOOD:2d3 B:TOUCH:LOSE_CHR:2d3 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:HURT_LITE @@ -26402,7 +25589,6 @@ O:0:0:0:0 B:BITE:HURT:2d3 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:DROP_CORPSE F:MORTAL @@ -26420,7 +25606,6 @@ B:TOUCH:ELEC:2d7 B:TOUCH:ELEC:2d7 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:IM_ELEC F:MORTAL @@ -26440,7 +25625,6 @@ B:CLAW:HURT:3d4 B:CLAW:HURT:3d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:DROP_CORPSE F:MORTAL @@ -26458,7 +25642,6 @@ B:TOUCH:LOSE_WIS B:TOUCH:INSANITY:2d3 B:TOUCH:CONFUSE F:AQUATIC -F:BASEANGBAND F:DROP_60 F:DROP_CORPSE F:FEMALE @@ -26479,7 +25662,6 @@ B:TOUCH:PARALYZE:1d6 B:TOUCH:PARALYZE:1d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:IM_POIS F:MORTAL @@ -26496,7 +25678,6 @@ B:BITE:HURT:5d1 B:BITE:HURT:5d1 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:FRIENDS F:MORTAL @@ -26513,7 +25694,6 @@ O:0:0:0:0 B:BITE:HURT:1d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:FRIENDS F:MORTAL @@ -26530,7 +25710,6 @@ O:50:0:50:0 B:CRUSH:HURT:2d10 B:BITE:POISON:2d4 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_90 @@ -26557,7 +25736,6 @@ O:50:0:50:0 B:CRUSH:HURT:4d10 B:BITE:ACID:3d6 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_90 @@ -26586,7 +25764,6 @@ E:0:0:0:0:1:0 O:0:0:0:0 B:BITE:HURT:1d1 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:EMPTY_MIND @@ -26609,7 +25786,6 @@ B:CRUSH:HURT:1d20 B:CRUSH:HURT:1d20 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:FORCE_MAXHP F:MORTAL F:RAND_25 @@ -26629,7 +25805,6 @@ B:BITE:POISON:3d6 F:ANIMAL F:AQUATIC F:ATTR_CLEAR -F:BASEANGBAND F:CHAR_CLEAR F:COLD_BLOOD F:DROP_CORPSE @@ -26652,7 +25827,6 @@ B:CRUSH:HURT:6d3 B:CRUSH:HURT:6d3 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:IM_COLD F:MORTAL @@ -26673,7 +25847,6 @@ B:CRUSH:HURT:8d4 B:CRUSH:PARALYZE:8d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:DROP_CORPSE F:IM_POIS @@ -26702,7 +25875,6 @@ B:GAZE:UN_POWER:2d6 B:GAZE:INSANITY:2d6 B:BITE:HURT:6d6 F:AQUATIC -F:BASEANGBAND F:CAN_FLY F:DROP_CORPSE F:EVIL @@ -26742,7 +25914,6 @@ B:STING:INSANITY:5d10 B:STING:UN_BONUS F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:EVIL F:FORCE_MAXHP @@ -26777,7 +25948,6 @@ B:TOUCH:BLIND:3d3 B:TOUCH:POISON:2d4 B:WAIL:TERRIFY F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:EVIL @@ -26805,7 +25975,6 @@ O:0:0:0:0 B:BITE:HURT:4d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:MORTAL F:RAND_25 @@ -26823,7 +25992,6 @@ B:BUTT:HURT:3d4 B:BITE:HURT:3d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:MORTAL F:WILD_TOO @@ -26840,7 +26008,6 @@ B:BITE:HURT:4d6 B:BITE:HURT:4d6 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:FORCE_SLEEP F:MORTAL @@ -26855,7 +26022,6 @@ O:0:0:0:0 B:HIT:HURT:3d10 B:HIT:HURT:3d10 F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:IM_COLD @@ -26878,7 +26044,6 @@ E:0:0:0:0:1:0 O:50:0:50:0 B:CRUSH:HURT:2d10 B:BITE:LOSE_CHR:3d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_60 @@ -26908,7 +26073,6 @@ B:BITE:HURT:3d5 B:BITE:HURT:3d5 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:COLD_BLOOD F:MORTAL F:WILD_TOO @@ -26926,7 +26090,6 @@ B:HIT:HURT:1d10 B:HIT:HURT:3d2 B:HIT:HURT:3d2 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:EVIL @@ -26983,7 +26146,6 @@ O:0:0:80:20 B:CRUSH:HURT:2d8 B:BITE:POISON:1d8 B:BITE:COLD:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_1D2 @@ -27011,7 +26173,6 @@ O:20:60:10:10 B:HIT:HURT:4d4 B:HIT:HURT:4d4 F:AQUATIC -F:BASEANGBAND F:DROP_60 F:DROP_CORPSE F:FRIENDS @@ -27030,7 +26191,6 @@ E:1:1:1:2:1:0 O:10:10:70:10 B:TOUCH:UN_BONUS F:AQUATIC -F:BASEANGBAND F:DROP_2D2 F:DROP_CORPSE F:GOOD @@ -27054,7 +26214,6 @@ O:0:0:0:0 B:GAZE:PARALYZE F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:MORTAL F:RAND_25 @@ -27074,7 +26233,6 @@ B:GAZE:PARALYZE B:GAZE:CONFUSE F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:MORTAL F:SMART @@ -27092,7 +26250,6 @@ B:BITE:HURT:2d6 F:ANIMAL F:AQUATIC F:ATTR_CLEAR -F:BASEANGBAND F:DROP_CORPSE F:INVISIBLE F:MORTAL @@ -27110,7 +26267,6 @@ B:BITE:HURT:2d2 B:BITE:HURT:2d2 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:MORTAL D:A giant turtle with flippers, adapted for life in the ocean. @@ -27126,7 +26282,6 @@ B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:AQUATIC F:ATTR_MULTI -F:BASEANGBAND F:DRAGON F:DROP_1D2 F:DROP_60 @@ -27150,7 +26305,6 @@ B:CLAW:HURT:2d6 B:BITE:HURT:2d8 F:AQUATIC F:ATTR_MULTI -F:BASEANGBAND F:DRAGON F:DROP_3D2 F:DROP_CORPSE @@ -27175,7 +26329,6 @@ B:CLAW:HURT:2d10 B:BITE:HURT:4d10 F:AQUATIC F:ATTR_MULTI -F:BASEANGBAND F:DRAGON F:DROP_4D2 F:DROP_CORPSE @@ -27201,7 +26354,6 @@ B:CLAW:HURT:4d8 B:BITE:HURT:7d8 F:AQUATIC F:ATTR_MULTI -F:BASEANGBAND F:DRAGON F:DROP_1D2 F:DROP_4D2 @@ -27234,7 +26386,6 @@ B:CRUSH:POISON:3d10 B:CRUSH:POISON:3d10 F:AQUATIC F:ATTR_MULTI -F:BASEANGBAND F:DRAGON F:FORCE_MAXHP F:FORCE_SLEEP @@ -27265,7 +26416,6 @@ B:GAZE:PARALYZE B:GAZE:EXP_20 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:INVISIBLE F:NO_CUT F:SMART @@ -27286,7 +26436,6 @@ B:BITE:HURT:7d4 B:BITE:HURT:7d4 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:MORTAL F:WILD_OCEAN F:WILD_TOO @@ -27301,7 +26450,6 @@ O:20:70:0:10 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -27329,7 +26477,6 @@ B:CRUSH:HURT:2d8 B:BITE:POISON:1d8 B:BITE:POISON:1d8 F:AQUATIC -F:BASEANGBAND F:DROP_2D2 F:DROP_90 F:DROP_CORPSE @@ -27358,7 +26505,6 @@ B:CRUSH:TERRIFY:2d8 B:CRUSH:HURT:2d8 B:BITE:BLIND:1d8 B:BITE:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SWIM @@ -27391,7 +26537,6 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CAN_SWIM @@ -27457,7 +26602,6 @@ B:BITE:HURT:2d8 B:CLAW:POISON:2d8 F:ANIMAL F:AQUATIC -F:BASEANGBAND F:DROP_CORPSE F:FRIENDS F:MORTAL @@ -27477,7 +26621,6 @@ B:HIT:HURT:3d4 B:GAZE:POISON:8d12 B:CLAW:INSANITY:8d12 F:AQUATIC -F:BASEANGBAND F:DEMON F:DROP_60 F:EVIL @@ -27509,7 +26652,6 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_2D2 @@ -27542,7 +26684,6 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:COLD:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_COLD @@ -27565,7 +26706,6 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:EAT_LITE:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -27612,7 +26752,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:3d4 -F:BASEANGBAND F:COLD_BLOOD F:GOOD F:IM_COLD @@ -27636,7 +26775,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:9d4 -F:BASEANGBAND F:COLD_BLOOD F:GOOD F:IM_COLD @@ -27660,7 +26798,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:18d4 -F:BASEANGBAND F:COLD_BLOOD F:GOOD F:IM_COLD @@ -27684,7 +26821,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:20d4 -F:BASEANGBAND F:COLD_BLOOD F:GOOD F:IM_COLD @@ -27708,7 +26844,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:TOUCH:TERRIFY B:TOUCH:HURT:30d4 -F:BASEANGBAND F:COLD_BLOOD F:GOOD F:IM_COLD @@ -27734,7 +26869,6 @@ B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 B:CRUSH:HURT:13d13 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_4D2 @@ -27767,7 +26901,6 @@ B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:TERRIFY:5d5 B:HIT:TERRIFY:5d5 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -27824,7 +26957,6 @@ B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -27855,7 +26987,6 @@ W:8:1:900:18 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:BASEANGBAND F:DROP_60 F:DROP_CORPSE F:DROP_SKELETON @@ -27884,7 +27015,6 @@ B:CLAW:HURT:4d12 B:BITE:POISON:6d14 B:BITE:POISON:6d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -27923,7 +27053,6 @@ B:CLAW:HURT:4d12 B:BITE:ACID:6d14 B:BITE:ACID:6d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -28099,7 +27228,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -28129,7 +27257,6 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:EXP_80:4d6 B:HIT:EXP_80:4d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_2D2 @@ -28165,7 +27292,6 @@ B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:TOUCH:EXP_80:5d6 B:TOUCH:EXP_80:5d6 -F:BASEANGBAND F:COLD_BLOOD F:DROP_4D2 F:DROP_CHOSEN @@ -28211,7 +27337,6 @@ B:HIT:HURT:7d6 B:HIT:HURT:7d6 B:GAZE:EXP_80:6d6 B:WAIL:TERRIFY:6d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_4D2 @@ -28257,7 +27382,6 @@ B:HIT:HURT:7d7 B:HIT:HURT:7d7 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_4D2 @@ -28303,7 +27427,6 @@ B:HIT:HURT:8d7 B:HIT:HURT:8d7 B:TOUCH:EXP_40:6d7 B:TOUCH:EXP_40:6d7 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_4D2 @@ -28350,7 +27473,6 @@ B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:BITE:EXP_40:6d7 B:WAIL:TERRIFY:6d7 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_4D2 @@ -28396,7 +27518,6 @@ B:HIT:HURT:9d9 B:HIT:HURT:9d9 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_2D2 @@ -28445,7 +27566,6 @@ B:HIT:HURT:9d10 B:HIT:HURT:9d10 B:TOUCH:EXP_80:7d7 B:TOUCH:EXP_80:7d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:COLD_BLOOD @@ -28498,7 +27618,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:EXP_80:7d7 B:HIT:EXP_80:7d7 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:COLD_BLOOD @@ -28744,7 +27863,6 @@ B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_CORPSE @@ -28781,7 +27899,6 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:LOSE_STR:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -28805,7 +27922,6 @@ B:CLAW:POISON:2d8 B:BITE:POISON:2d6 B:BITE:POISON:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:EVIL @@ -28834,7 +27950,6 @@ B:CLAW:POISON:5d8 B:BITE:HALLU:5d6 B:BITE:HALLU:5d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_SKELETON F:EVIL @@ -28868,7 +27983,6 @@ O:0:0:0:0 B:BITE:POISON:2d6 B:STING:BLIND:1d1 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:IM_POIS @@ -28923,7 +28037,6 @@ I:110:1d1:30:1:10 W:10:3:10:0 E:0:0:0:0:0:0 O:0:0:0:0 -F:BASEANGBAND F:NO_CUT F:POSSESSOR F:SMART @@ -28939,7 +28052,6 @@ B:BITE:POISON:1d10 B:CLAW:HURT:1d4 F:AI_ANNOY F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_60 @@ -28964,7 +28076,6 @@ I:110:1d1:40:250:3 W:0:4:730:0 E:0:1:1:2:1:1 O:0:0:1:0 -F:BASEANGBAND F:CAN_SPEAK F:FEMALE F:FORCE_MAXHP @@ -28986,7 +28097,6 @@ I:110:1d1:40:250:3 W:0:0:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:BASEANGBAND F:CAN_SPEAK F:FORCE_MAXHP F:GOOD @@ -29013,7 +28123,6 @@ B:HIT:HURT:2d10 B:WAIL:PARALYZE:2d6 B:TOUCH:EXP_80:4d8 B:TOUCH:EXP_80:4d8 -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:CAN_SWIM @@ -29050,7 +28159,6 @@ O:50:50:0:0 B:HIT:HURT:2d6 B:PUNCH:HURT:1d7 B:KICK:HURT:1d8 -F:BASEANGBAND F:CAN_SWIM F:FORCE_MAXHP F:NO_CONF @@ -29065,7 +28173,6 @@ G:G:D I:120:5d5:30:50:10 W:30:3:10:0 O:0:0:0:0 -F:BASEANGBAND F:NO_CUT F:POSSESSOR F:SMART @@ -29078,7 +28185,6 @@ G:G:D I:130:10d10:30:100:10 W:95:3:10:0 O:0:0:0:0 -F:BASEANGBAND F:NO_CUT F:POSSESSOR F:SMART @@ -29094,7 +28200,6 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:POISON:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -29117,7 +28222,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -29146,7 +28250,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -29195,7 +28298,6 @@ W:19:1:40:64 E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HALLU:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_POIS @@ -29219,7 +28321,6 @@ B:HIT:HURT:8d12 B:HIT:HURT:8d12 B:HIT:HURT:8d12 F:AQUATIC -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:CAN_SWIM @@ -29360,7 +28461,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:SPORE:HURT:4d4 B:SPORE:HURT:4d4 -F:BASEANGBAND F:CAN_SWIM F:EMPTY_MIND F:IM_FIRE @@ -29384,7 +28484,6 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:1d7 B:HIT:HURT:1d7 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -29411,7 +28510,6 @@ E:1:1:1:2:1:1 O:25:55:0:20 B:HIT:HURT:1d8 B:HIT:HURT:1d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -29438,7 +28536,6 @@ B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -29465,7 +28562,6 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_1D2 @@ -29497,7 +28593,6 @@ B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:KICK:HURT:10d2 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -29532,7 +28627,6 @@ B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:BITE:EXP_80:5d6 B:BITE:EXP_80:5d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -29578,7 +28672,6 @@ B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_2D2 @@ -29615,7 +28708,6 @@ O:0:0:100:0 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -29650,7 +28742,6 @@ B:SPIT:FIRE:3d4 B:SPIT:ELEC:3d4 F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_GREAT @@ -29688,7 +28779,6 @@ B:STING:POISON:3d4 B:SPIT:ELEC:3d4 B:CRUSH:HURT:6d8 F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_90 @@ -29720,7 +28810,6 @@ B:STING:POISON:3d4 B:SPIT:FIRE:3d4 B:HIT:LOSE_STR:3d4 F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -29749,7 +28838,6 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -29784,7 +28872,6 @@ B:HIT:FIRE:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_1D2 @@ -29824,7 +28911,6 @@ B:KICK:HURT:10d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:PARALYZE:15d1 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_2D2 @@ -29863,7 +28949,6 @@ B:KICK:HURT:20d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:PARALYZE:15d1 -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -29902,7 +28987,6 @@ O:0:50:50:0 B:HIT:HURT:3d4 B:HIT:UN_BONUS:3d4 B:HIT:UN_POWER:1d5 -F:BASEANGBAND F:BASH_DOOR F:DEMON F:DROP_60 @@ -29939,7 +29023,6 @@ W:4:1:900:18 E:1:1:1:2:1:1 O:0:50:0:30 B:HIT:HURT:1d6 -F:BASEANGBAND F:DROP_60 F:DROP_CORPSE F:DROP_SKELETON @@ -29966,7 +29049,6 @@ E:1:1:1:2:1:1 O:0:70:25:0 B:HIT:HURT:3d8 B:HIT:HURT:3d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -29997,7 +29079,6 @@ B:CLAW:HURT:4d12 B:BITE:CONFUSE:6d14 B:BITE:CONFUSE:6d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -30037,7 +29118,6 @@ B:KICK:HURT:8d2 B:KICK:HURT:8d2 B:KICK:HURT:8d2 B:KICK:HURT:8d2 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -30071,7 +29151,6 @@ B:CLAW:HURT:4d12 B:BITE:HURT:6d14 B:BITE:HURT:6d14 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -30107,7 +29186,6 @@ E:0:1:0:2:1:0 O:0:0:0:0 B:BITE:EAT_LITE:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_SWIM F:DROP_CORPSE F:MORTAL @@ -30127,7 +29205,6 @@ B:CLAW:HURT:3d2 B:BITE:DISEASE:4d2 B:BITE:DISEASE:4d2 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:ESCORT F:ESCORTS @@ -30148,7 +29225,6 @@ E:1:1:1:2:1:1 O:0:20:80:0 B:HIT:HURT:2d3 B:HIT:HURT:2d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -30175,7 +29251,6 @@ E:0:0:0:0:0:0 O:0:0:0:0 B:BITE:HURT:1d2 F:ANIMAL -F:BASEANGBAND F:CAN_FLY F:MORTAL F:RAND_25 @@ -30272,7 +29347,6 @@ B:HIT:HURT:1d7 B:HIT:HURT:2d3 B:HIT:EAT_GOLD:5d5 B:HIT:EAT_ITEM:5d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:DROP_90 @@ -30325,7 +29399,6 @@ B:HIT:UN_BONUS:8d8 B:HIT:UN_BONUS:8d8 B:HIT:LOSE_STR:6d6 B:HIT:LOSE_STR:6d6 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -30364,7 +29437,6 @@ E:1:1:1:2:1:1 O:0:100:0:0 B:HIT:HURT:4d3 B:HIT:HURT:4d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_1D2 F:DROP_CORPSE @@ -30388,7 +29460,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:EMPTY_MIND @@ -30423,7 +29494,6 @@ W:14:2:900:50 E:1:1:1:2:1:1 O:20:0:80:0 B:HIT:HURT:1d5 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_SKELETON @@ -30476,7 +29546,6 @@ I:110:9d8:10:10:3 W:15:3:1000:0 B:HIT:HURT:5d8 B:HIT:HURT:5d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:FORCE_SLEEP @@ -30504,7 +29573,6 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DROP_CORPSE @@ -30530,7 +29598,6 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -30556,7 +29623,6 @@ B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -30606,7 +29672,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -30634,7 +29699,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -30662,7 +29726,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -30691,7 +29754,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -30719,7 +29781,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -30747,7 +29808,6 @@ B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:HURT:3d5 F:ATTR_MULTI -F:BASEANGBAND F:BASH_DOOR F:DRAGON F:DROP_60 @@ -30784,7 +29844,6 @@ B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:BUTT:HURT:3d6 B:BUTT:HURT:3d6 -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -30806,7 +29865,6 @@ B:CLAW:POISON:5d4 B:BITE:FIRE:5d4 B:BITE:ELEC:5d4 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_60 F:DROP_CORPSE @@ -30844,7 +29902,6 @@ B:CLAW:POISON:4d4 B:CLAW:POISON:4d4 B:CLAW:POISON:4d4 B:BITE:HURT:5d5 -F:BASEANGBAND F:DROP_CORPSE F:EMPTY_MIND F:EVIL @@ -30869,7 +29926,6 @@ B:GAZE:TIME:10d10 B:GAZE:INSANITY:10d10 B:GAZE:INSANITY:10d5 F:AURA_COLD -F:BASEANGBAND F:COLD_BLOOD F:DROP_3D2 F:DROP_4D2 @@ -30921,7 +29977,6 @@ B:HIT:INSANITY:5d6 B:HIT:INSANITY:6d6 B:HIT:INSANITY:7d6 B:HIT:INSANITY:6d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CHAR_MULTI @@ -30970,7 +30025,6 @@ B:HIT:COLD:4d12 B:CRUSH:HURT:3d12 B:TOUCH:UN_POWER F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -31017,7 +30071,6 @@ O:60:0:40:0 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 -F:BASEANGBAND F:BASH_DOOR F:CHAR_MULTI F:COLD_BLOOD @@ -31055,7 +30108,6 @@ E:1:1:1:2:1:1 O:0:0:0:0 B:INSULT:* F:AI_ANNOY -F:BASEANGBAND F:BASH_DOOR F:CAN_SPEAK F:DROP_60 @@ -31082,7 +30134,6 @@ W:0:1:1500:0 E:1:1:1:2:1:1 O:0:0:0:0 B:HIT:HURT:1d3 -F:BASEANGBAND F:BASH_DOOR F:DROP_90 F:DROP_CORPSE @@ -31109,7 +30160,6 @@ B:CLAW:HURT:1d4 E:0:1:0:2:1:0 O:0:0:0:0 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:FORCE_SLEEP @@ -31191,7 +30241,6 @@ B:HIT:POISON:5d5 B:HIT:POISON:5d5 B:HIT:POISON:5d5 B:HIT:POISON:5d5 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:FORCE_SLEEP @@ -31230,7 +30279,6 @@ I:110:1d1:40:250:3 W:0:0:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:BASEANGBAND F:CAN_SPEAK F:FEMALE F:FORCE_MAXHP @@ -31254,7 +30302,6 @@ I:110:1d1:40:250:3 W:60:1:730:0 E:0:1:1:2:1:1 O:0:0:0:1 -F:BASEANGBAND F:CAN_SPEAK F:FORCE_MAXHP F:GOOD @@ -31282,7 +30329,6 @@ B:HIT:FIRE:3d6 B:HIT:FIRE:3d6 F:AI_PLAYER F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:HAS_LITE F:IM_FIRE @@ -31309,7 +30355,6 @@ B:HIT:TIME:24d10 B:HIT:INSANITY:24d10 B:HIT:LOSE_ALL:24d10 F:AURA_FIRE -F:BASEANGBAND F:CAN_FLY F:CAN_SPEAK F:DROP_1D2 @@ -31385,7 +30430,6 @@ E:0:1:1:2:0:0 O:25:0:75:0 B:TOUCH:EXP_80:10d10 B:TOUCH:EXP_80:10d10 -F:BASEANGBAND F:COLD_BLOOD F:EMPTY_MIND F:INVISIBLE @@ -31408,7 +30452,6 @@ B:CRAWL:POISON:10d10 B:CRAWL:EAT_ITEM:10d9 B:BITE:UN_BONUS:9d9 F:AI_ANNOY -F:BASEANGBAND F:FRIENDS F:PASS_WALL F:SPIRIT @@ -31426,7 +30469,6 @@ O:0:0:0:0 B:TOUCH:LOSE_DEX:2d3 B:TOUCH:PARALYZE:1d12 B:TOUCH:PARALYZE:1d12 -F:BASEANGBAND F:NO_SLEEP F:PASS_WALL F:SPIRIT @@ -31451,7 +30493,6 @@ B:ENGULF:CONFUSE:16d8 B:ENGULF:CONFUSE:16d8 F:ATTR_MULTI F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EMPTY_MIND @@ -31482,8 +30523,6 @@ B:HIT:SHATTER:18d18 B:HIT:CONFUSE:18d18 B:HIT:SHATTER:18d18 B:HIT:CONFUSE:18d18 -F:BASEANGBAND -F:BASEANGBAND F:BASH_DOOR F:DROP_4D2 F:DROP_CORPSE @@ -31517,7 +30556,6 @@ B:BITE:HURT:14d18 F:AURA_COLD F:AURA_ELEC F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DRAGON @@ -31589,7 +30627,6 @@ O:25:20:25:20 B:BITE:POISON:15d15 B:BITE:POISON:15d15 B:BITE:LOSE_ALL:10d12 -F:BASEANGBAND F:BASH_DOOR F:CAN_SWIM F:DROP_2D2 @@ -31619,7 +30656,6 @@ B:GAZE:UN_BONUS:12d12 B:GAZE:UN_POWER:12d10 B:GAZE:INSANITY:12d14 B:GAZE:LOSE_ALL:6d6 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:EVIL @@ -31653,7 +30689,6 @@ B:TOUCH:UN_POWER:12d10 B:TOUCH:INSANITY:12d14 B:TOUCH:LOSE_ALL:6d6 F:ATTR_CLEAR -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:CHAR_CLEAR @@ -31689,7 +30724,6 @@ B:CRAWL:POISON:12d14 B:CRAWL:EAT_FOOD:12d14 B:TOUCH:ACID:13d15 B:HIT:HURT:13d15 -F:BASEANGBAND F:BASH_DOOR F:EMPTY_MIND F:EMPTY_MIND @@ -31721,7 +30755,6 @@ B:BITE:HURT:12d12 B:BITE:HURT:12d12 B:BITE:HURT:12d8 B:BITE:HURT:12d8 -F:BASEANGBAND F:BASH_DOOR F:ESCORT F:ESCORTS @@ -31742,7 +30775,6 @@ B:WAIL:TERRIFY:8d9 B:HIT:HURT:10d10 B:HIT:ABOMINATION:6d10 B:HIT:ABOMINATION:6d10 -F:BASEANGBAND F:COLD_BLOOD F:EVIL F:HURT_LITE @@ -31773,7 +30805,6 @@ O:0:100:0:0 B:HIT:LOSE_STR:4d8 B:HIT:LOSE_STR:4d8 B:HIT:LOSE_STR:4d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:EVIL @@ -31800,7 +30831,6 @@ O:0:0:100:0 B:HIT:LOSE_INT:4d8 B:HIT:LOSE_INT:4d8 B:HIT:LOSE_INT:4d8 -F:BASEANGBAND F:DROP_2D2 F:EVIL F:IM_ACID @@ -31833,7 +30863,6 @@ O:0:50:50:0 B:HIT:LOSE_WIS:4d8 B:HIT:LOSE_WIS:4d8 B:HIT:LOSE_WIS:4d8 -F:BASEANGBAND F:DROP_2D2 F:EVIL F:IM_ACID @@ -31863,7 +30892,6 @@ O:0:50:25:25 B:HIT:LOSE_DEX:4d8 B:HIT:LOSE_DEX:4d8 B:HIT:LOSE_DEX:4d8 -F:BASEANGBAND F:DROP_2D2 F:EVIL F:IM_ACID @@ -31888,7 +30916,6 @@ O:0:50:0:50 B:HIT:LOSE_CON:4d8 B:HIT:LOSE_CON:4d8 B:HIT:LOSE_CON:4d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_2D2 F:EVIL @@ -31911,7 +30938,6 @@ O:70:10:10:10 B:HIT:LOSE_CHR:4d8 B:HIT:LOSE_CHR:4d8 B:HIT:LOSE_CHR:4d8 -F:BASEANGBAND F:DROP_2D2 F:EVIL F:IM_ACID @@ -31944,7 +30970,6 @@ B:HIT:FIRE:10d8 B:HIT:FIRE:10d8 F:AI_ANNOY F:AURA_FIRE -F:BASEANGBAND F:HAS_LITE F:IM_FIRE F:SPIRIT @@ -31964,7 +30989,6 @@ B:HIT:COLD:10d8 B:HIT:COLD:10d8 B:HIT:COLD:10d8 F:AURA_COLD -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:IM_COLD @@ -31984,7 +31008,6 @@ O:25:60:0:15 B:HIT:ACID:10d8 B:HIT:ACID:10d8 B:HIT:ACID:10d8 -F:BASEANGBAND F:BASH_DOOR F:IM_ACID F:KILL_TREES @@ -32005,7 +31028,6 @@ B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 B:HIT:ELEC:10d8 F:AURA_ELEC -F:BASEANGBAND F:BASH_DOOR F:IM_ELEC F:SPIRIT @@ -32026,7 +31048,6 @@ B:HIT:FIRE:11d12 B:CRUSH:HURT:10d12 B:TOUCH:UN_POWER F:AURA_FIRE -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:DEMON @@ -32061,7 +31082,6 @@ B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:TOUCH:EXP_80:20d8 B:TOUCH:EXP_40:20d8 -F:BASEANGBAND F:BASH_DOOR F:IM_ACID F:IM_COLD @@ -32096,7 +31116,6 @@ B:HIT:HURT:10d9 B:HIT:HURT:9d9 B:BITE:EXP_80:9d9 B:BITE:EXP_80:9d9 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -32139,7 +31158,6 @@ B:HIT:SHATTER:18d10 B:HIT:SHATTER:18d10 B:HIT:LOSE_ALL:8d8 B:TOUCH:UN_POWER -F:BASEANGBAND F:BASH_DOOR F:IM_ACID F:IM_COLD @@ -32177,7 +31195,6 @@ B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 B:TOUCH:TIME:6d12 F:ANIMAL -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -32203,7 +31220,6 @@ B:TOUCH:EAT_GOLD:7d15 B:TOUCH:EAT_GOLD:7d15 B:HIT:POISON:6d12 B:HIT:POISON:6d12 -F:BASEANGBAND F:BASH_DOOR F:COLD_BLOOD F:DROP_4D2 @@ -32238,7 +31254,6 @@ O:0:10:90:0 B:HIT:HURT:14d14 B:HIT:HURT:14d14 B:HIT:HURT:14d14 -F:BASEANGBAND F:BASH_DOOR F:EVIL F:HAS_LITE @@ -32263,7 +31278,6 @@ E:0:1:0:6:1:0 B:CLAW:HURT:14d10 B:CLAW:HURT:14d10 B:BITE:HURT:17d10 -F:BASEANGBAND F:CAN_FLY F:EVIL F:INVISIBLE @@ -32294,7 +31308,6 @@ O:10:90:0:0 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:10d10 -F:BASEANGBAND F:BASH_DOOR F:EVIL F:HAS_LITE @@ -32369,7 +31382,6 @@ O:0:50:50:0 B:HIT:HURT:1d8 B:HIT:POISON:1d8 B:TOUCH:EXP_40 -F:BASEANGBAND F:BASH_DOOR F:CAN_FLY F:COLD_BLOOD @@ -32403,7 +31415,6 @@ B:HIT:HURT:10d8 B:HIT:HURT:10d8 B:HIT:HURT:10d8 B:HIT:HURT:10d8 -F:BASEANGBAND F:BASH_DOOR F:DROP_CORPSE F:DROP_SKELETON @@ -32435,7 +31446,6 @@ B:EXPLODE:HURT:20d20 B:EXPLODE:HURT:20d20 B:EXPLODE:HURT:20d20 F:AURA_FIRE -F:BASEANGBAND F:EMPTY_MIND F:FORCE_DEPTH F:FORCE_MAXHP diff --git a/lib/mods/theme/edit/re_info.txt b/lib/mods/theme/edit/re_info.txt index 9b89f19d..f71da68d 100644 --- a/lib/mods/theme/edit/re_info.txt +++ b/lib/mods/theme/edit/re_info.txt @@ -199,7 +199,6 @@ B:*:*:+0d+1 B:*:*:+0d+1 B:*:*:+0d+1 B:*:*:+0d+1 -F:BASEANGBAND F:R_CHAR_k F:R_CHAR_o F:R_CHAR_y @@ -216,7 +215,6 @@ B:*:*:+1d+2 B:*:*:+1d+2 B:*:*:+1d+2 B:*:*:+1d+2 -F:BASEANGBAND F:R_CHAR_O F:R_CHAR_P F:R_CHAR_T @@ -229,7 +227,6 @@ N:7:Shaman G:*:r I:+0:%90d%100:+10:%90:+0 W:+2:1:%90:%120:A -F:BASEANGBAND F:R_CHAR_k F:R_CHAR_n F:R_CHAR_o @@ -247,7 +244,6 @@ N:8:Priest G:*:G I:+0:%90d%100:+10:%90:+0 W:+3:2:%90:%120:A -F:BASEANGBAND F:R_CHAR_O F:R_CHAR_P F:R_CHAR_T @@ -271,7 +267,6 @@ B:*:*:+0d+0 B:*:*:+0d+0 B:HIT:HURT:=2d=8 B:HIT:HURT:=2d=8 -F:BASEANGBAND F:R_CHAR_O M:DROP_1D2 M:FORCE_MAXHP @@ -289,7 +284,6 @@ N:10:Archer G:*:W I:+0:+0d+0:+0:+0:+0 W:+1:1:%100:%110:A -F:BASEANGBAND F:R_CHAR_O F:R_CHAR_k F:R_CHAR_o -- cgit v1.2.3