From f6c92e5a7b0e0612864b45cebbff138dc8d0e108 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Mon, 23 Feb 2015 09:12:01 +0100 Subject: Remove huge amount of dead code from spells2.cc --- src/cmd6.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/cmd6.cc') diff --git a/src/cmd6.cc b/src/cmd6.cc index eefe1b63..220d945b 100644 --- a/src/cmd6.cc +++ b/src/cmd6.cc @@ -3371,7 +3371,7 @@ void do_cmd_read_scroll(void) /* Prevent destruction of quest levels and town */ if (!is_quest(dun_level) && dun_level) { - destroy_area(p_ptr->py, p_ptr->px, 15, TRUE, FALSE); + destroy_area(p_ptr->py, p_ptr->px, 15); } else { @@ -5227,7 +5227,7 @@ const char *activation_aux(object_type * o_ptr, bool_ doit, int item) case ACT_SKULLCLEAVER: { if (!doit) return "destruction every 200+d200 turns"; - destroy_area(p_ptr->py, p_ptr->px, 15, TRUE, FALSE); + destroy_area(p_ptr->py, p_ptr->px, 15); o_ptr->timeout = rand_int(200) + 200; -- cgit v1.2.3