From db5ec646ef4c0d802221ea10a543c38ce59b5d16 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 18 Feb 2012 18:45:38 +0100 Subject: Remove unused parameter from level generating function. --- src/generate.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/generate.c') diff --git a/src/generate.c b/src/generate.c index 0e8cfa59..ab74dffe 100644 --- a/src/generate.c +++ b/src/generate.c @@ -288,7 +288,7 @@ static level_generator_type *level_generators = NULL; /* * Add a new generator */ -void add_level_generator(cptr name, bool_ (*generator)(cptr name), bool_ stairs, bool_ monsters, bool_ objects, bool_ miscs) +void add_level_generator(cptr name, bool_ (*generator)(), bool_ stairs, bool_ monsters, bool_ objects, bool_ miscs) { level_generator_type *g; @@ -6722,7 +6722,7 @@ static void fill_level(bool_ use_floor, byte smooth); /* * Generate a normal dungeon level */ -bool_ level_generate_dungeon(cptr name) +bool_ level_generate_dungeon() { int i, k, y, x, y1, x1, branch = get_branch(); dungeon_info_type *d_ptr = &d_info[dungeon_type]; @@ -6740,9 +6740,6 @@ bool_ level_generate_dungeon(cptr name) if (d_ptr->t_level[i] == dun_level) town_level = d_ptr->t_idx[i]; } - /* unused */ - name = name; - /* Check for arena level */ if ((dungeon_flags1 & (DF1_EMPTY)) || (empty_levels && (rand_int(EMPTY_LEVEL) == 0))) -- cgit v1.2.3