From 0f37adeca0e2facfcb32f30e285048fac23c8845 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Tue, 2 May 2017 19:20:57 +0200 Subject: Move died_from to Game struct --- src/loadsave.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/loadsave.cc') diff --git a/src/loadsave.cc b/src/loadsave.cc index 645d479e..6e7ae7ff 100644 --- a/src/loadsave.cc +++ b/src/loadsave.cc @@ -522,7 +522,7 @@ static bool_ do_extra(ls_flag_t flag) do_std_string(game->player_name, flag); - do_string(died_from, 80, flag); + do_std_string(game->died_from, flag); for (std::size_t i = 0; i < 4; i++) { @@ -2752,7 +2752,7 @@ bool_ load_player(void) if (p_ptr->chp >= 0) { /* Reset cause of death */ - (void)strcpy(died_from, "(alive and well)"); + game->died_from = "(alive and well)"; } /* Success */ -- cgit v1.2.3