From 6aa48afdd57d03314fdf4be6c9da911c32277c84 Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Fri, 8 Jan 2010 20:28:34 +0100 Subject: Import tome-2.3.5. --- src/lua/llimits.h | 204 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 204 insertions(+) create mode 100644 src/lua/llimits.h (limited to 'src/lua/llimits.h') diff --git a/src/lua/llimits.h b/src/lua/llimits.h new file mode 100644 index 00000000..4b124503 --- /dev/null +++ b/src/lua/llimits.h @@ -0,0 +1,204 @@ +/* +** $Id: llimits.h,v 1.2 2001/11/26 23:00:24 darkgod Exp $ +** Limits, basic types, and some other "installation-dependent" definitions +** See Copyright Notice in lua.h +*/ + +#ifndef llimits_h +#define llimits_h + + +#include +#include + + + +/* +** try to find number of bits in an integer +*/ +#ifndef BITS_INT +/* avoid overflows in comparison */ +#if INT_MAX-20 < 32760 +#define BITS_INT 16 +#else +#if INT_MAX > 2147483640L +/* machine has at least 32 bits */ +#define BITS_INT 32 +#else +#error "you must define BITS_INT with number of bits in an integer" +#endif +#endif +#endif + + +/* +** Define the type `number' of Lua +** GREP LUA_NUMBER to change that +*/ +#ifndef LUA_NUM_TYPE +#define LUA_NUM_TYPE long +#endif + +typedef LUA_NUM_TYPE Number; + +/* function to convert a Number to a string */ +#define NUMBER_FMT "%ld" /* LUA_NUMBER */ +#define lua_number2str(s,n) sprintf((s), NUMBER_FMT, (n)) + +/* function to convert a string to a Number */ +#define lua_str2number(s,p) strtol((s), (p), 10) + + + +typedef unsigned long lint32; /* unsigned int with at least 32 bits */ + + +#define MAX_SIZET ((size_t)(~(size_t)0)-2) + + +#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ + +/* +** conversion of pointer to int (for hashing only) +** (the shift removes bits that are usually 0 because of alignment) +*/ +#define IntPoint(p) (((unsigned long)(p)) >> 3) + + + +#define MINPOWER2 4 /* minimum size for "growing" vectors */ + + + +#ifndef DEFAULT_STACK_SIZE +#define DEFAULT_STACK_SIZE 1024 +#endif + + + +/* type to ensure maximum alignment */ +union L_Umaxalign { long d; char *s; long l; }; + + + +/* +** type for virtual-machine instructions +** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) +** For a very small machine, you may change that to 2 bytes (and adjust +** the following limits accordingly) +*/ +typedef unsigned long Instruction; + + +/* +** size and position of opcode arguments. +** For an instruction with 2 bytes, size is 16, and size_b can be 5 +** (accordingly, size_u will be 10, and size_a will be 5) +*/ +#define SIZE_INSTRUCTION 32 +#define SIZE_B 9 + +#define SIZE_OP 6 +#define SIZE_U (SIZE_INSTRUCTION-SIZE_OP) +#define POS_U SIZE_OP +#define POS_B SIZE_OP +#define SIZE_A (SIZE_INSTRUCTION-(SIZE_OP+SIZE_B)) +#define POS_A (SIZE_OP+SIZE_B) + + +/* +** limits for opcode arguments. +** we use (signed) int to manipulate most arguments, +** so they must fit in BITS_INT-1 bits (-1 for sign) +*/ +#if SIZE_U < BITS_INT-1 +#define MAXARG_U ((1<>1) /* `S' is signed */ +#else +#define MAXARG_U MAX_INT +#define MAXARG_S MAX_INT +#endif + +#if SIZE_A < BITS_INT-1 +#define MAXARG_A ((1< MAXARG_B +#undef MAXSTACK +#define MAXSTACK MAXARG_B +#endif + + +/* maximum number of local variables */ +#ifndef MAXLOCALS +#define MAXLOCALS 200 /* arbitrary limit (=MAXSTACK +#undef MAXLOCALS +#define MAXLOCALS (MAXSTACK-1) +#endif + + +/* maximum number of upvalues */ +#ifndef MAXUPVALUES +#define MAXUPVALUES 32 /* arbitrary limit (<=MAXARG_B) */ +#endif +#if MAXUPVALUES>MAXARG_B +#undef MAXUPVALUES +#define MAXUPVALUES MAXARG_B +#endif + + +/* maximum number of variables in the left side of an assignment */ +#ifndef MAXVARSLH +#define MAXVARSLH 100 /* arbitrary limit (=MULT_RET +#undef MAXVARSLH +#define MAXVARSLH (MULT_RET-1) +#endif + + +/* maximum number of parameters in a function */ +#ifndef MAXPARAMS +#define MAXPARAMS 100 /* arbitrary limit (=MAXLOCALS +#undef MAXPARAMS +#define MAXPARAMS (MAXLOCALS-1) +#endif + + +/* number of list items to accumulate before a SETLIST instruction */ +#define LFIELDS_PER_FLUSH 64 +#if LFIELDS_PER_FLUSH>(MAXSTACK/4) +#undef LFIELDS_PER_FLUSH +#define LFIELDS_PER_FLUSH (MAXSTACK/4) +#endif + +/* number of record items to accumulate before a SETMAP instruction */ +/* (each item counts 2 elements on the stack: an index and a value) */ +#define RFIELDS_PER_FLUSH (LFIELDS_PER_FLUSH/2) + + +/* maximum lookback to find a real constant (for code generation) */ +#ifndef LOOKBACKNUMS +#define LOOKBACKNUMS 20 /* arbitrary constant */ +#endif + + +#endif -- cgit v1.2.3