From b63cc899aeedd7c6704b30738998591f327afbef Mon Sep 17 00:00:00 2001 From: Bardur Arantsson Date: Sat, 18 Feb 2012 13:51:36 +0100 Subject: Refactor: Remove unused/dead variables. --- src/spells2.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/spells2.c') diff --git a/src/spells2.c b/src/spells2.c index 80d55c44..c365bb5b 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -4537,7 +4537,6 @@ bool_ recharge(int power) char o_name[80]; object_type *o_ptr; - object_kind *k_ptr; /* Only accept legal items */ item_tester_hook = item_tester_hook_recharge; @@ -4564,7 +4563,6 @@ bool_ recharge(int power) /* Extract the object "level" */ lev = k_info[o_ptr->k_idx].level; - k_ptr = &k_info[o_ptr->k_idx]; /* Recharge a rod */ if (o_ptr->tval == TV_ROD_MAIN) @@ -6647,7 +6645,6 @@ void swap_position(int lty, int ltx) int tx = ltx, ty = lty; cave_type * c_ptr; monster_type * m_ptr; - monster_race * r_ptr; if (p_ptr->resist_continuum) { @@ -6696,7 +6693,6 @@ void swap_position(int lty, int ltx) else { m_ptr = &m_list[c_ptr->m_idx]; - r_ptr = race_inf(m_ptr); sound(SOUND_TELEPORT); -- cgit v1.2.3