# File: e_info.txt # This file is used to initialize the "lib/data/e_info.raw" file, which is # used to initialize the "ego-item" information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the "lib/data/e_info.raw" file. # The ego-item indexes are defined in "defines.h", and must not be changed. # Note that every "ego-item" type has a different "index", and can only be # created from items that belong to a certain "slot" in the equipment, if # one assumes that "ammo" belongs to an imaginary slot (23). However, it # is possible for several "ego-item" types to have the same "textual name", # such as with "Armor of Resistance" and "Shield of Resistance". # === Understanding e_info.txt === # N: serial number : ego type # D: description # T: tval : min sval : max sval # R: rarity # X: position : slot : rating # W: depth : rarity1 : rarity2 : cost # C: to-hit : to-dam : to-ac : pval # r:N:needed flags on the base object # r:F:forbidden flags on the base object # Z: granted_power # F: flags # 'N' indicated the beginning of an entry. The serial number must increase # for each new item. # 'D' contains description. This field is currently not supported. # 'T' is for possible tval and sval value of the base item. # Up to 5 entries are possible. # 'R' stands for rarity, or randomness. It specifies percentual chance # of generated item to have following 'F' flags. I.e. 'R:40' followed # by 'F:SPEED' means, that 40% of item of this ego type will boost speed. # 'X' is for extra information. Position value 'A' means that ego-type name # will appear after base-item name ('Robe of Permanence'), value 'B' means # that ego-type name will appear before base-item name ('Elven Plate Mail'). # Slot is determining in which equipment slots item could be equipped. This # value is currently ignored. Rating determines how level feeling will be # affected. # 'W' is for extra information. Depth is the depth the object is normally # found at, rarity determines how common the object is and cost is the items # value. # 'C' stands for 'creation'. It determines maximal to-hit, to-damage, AC and # stats (pval) values item can get. # 'Z' is granted power. See tables.c, array powers_type_init (lines 4511-4943). # 'F' contains flags. Most are self explaining, rest could be found in source. ### Mage Staff ### N:1:of Mana X:A:24:20 T:6:0:255 W:5:3:8:10000 C:-30:-30:0:3 R:100 F:MANA f:MANA R:70 F:PVAL_M2 N:2:of Power X:A:24:30 T:6:0:255 W:5:5:8:20000 C:-30:-30:0:10 R:100 F:SPELL f:SPELL R:70 F:PVAL_M2 N:3:of Wizardry X:A:24:60 T:6:0:255 W:10:1:8:50000 C:-40:-40:0:3 R:100 F:MANA | SPELL R:50 F:PVAL_M2 N:4:of Spell T:6:0:255 X:A:24:60 W:0:2:8:40000 C:0:0:0:0 R:100 F:ACTIVATE F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD ### Body Armor ### N:5:of Resist Acid T:36:0:255 T:37:0:255 X:A:30:16 W:0:4:20:1000 R:100 F:RES_ACID | IGNORE_ACID f:RES_ACID | IGNORE_ACID N:6:of Resist Lightning T:36:0:255 T:37:0:255 X:A:30:10 W:0:4:20:400 R:100 F:RES_ELEC | IGNORE_ELEC f:RES_ELEC | IGNORE_ELEC N:7:of Resist Fire T:36:0:15 T:36:17:255 T:37:0:255 X:A:30:14 W:0:4:20:800 R:100 F:RES_FIRE | IGNORE_FIRE f:RES_FIRE | IGNORE_FIRE N:8:of Resist Cold T:36:0:15 T:36:17:255 T:37:0:255 X:A:30:12 W:0:4:20:600 R:100 F:RES_COLD | IGNORE_COLD f:RES_COLD | IGNORE_COLD N:9:of Resistance T:36:0:255 T:37:0:255 X:A:30:20 W:0:2:20:12500 C:0:0:10:0 R:100 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | R:25 F:R_HIGH N:10:Elven T:36:0:255 T:37:0:255 X:B:30:25 W:0:2:20:15000 C:0:0:10:3 R:100 F:STEALTH | ESP_ORC f:STEALTH F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:OLD_RESIST R:25 F:RES_POIS # Robe N:11:of Permanence T:36:2:2 X:A:30:30 W:0:1:10:30000 C:0:0:10:0 R:100 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:OLD_RESIST R:2 F:R_IMMUNITY # Filthy rags of leprousness N:12:of Leprousness T:36:1:1 X:A:30:0 W:0:1:10:0 C:0:0:0:-6 R:100 F:CON | STR | R_STAT | CURSED # No CURSE_NO_DROP here, players seems to unlike surprises # Mithirl & Adamantite mails & PDSM N:13:of Immunity T:37:25:25 T:37:30:30 T:38:30:30 X:A:30:40 W:60:10:100:30000 C:0:0:5:0 R:100 F:R_IMMUNITY # Ego DSM N:14:of Defense T:38:0:255 X:A:30:5 W:20:40:100:1000 C:0:0:8:0 R:100 F:SUSTAIN # Boots of Jumping N:15:of Jumping T:30:0:255 X:A:35:16 W:0:3:27:500 C:0:0:0:3 Z:blink R:100 F:ACTIVATE a:JUMP ### Shields ### N:16:of Resist Acid T:115:56:56 T:34:0:5 T:34:7:255 X:A:32:16 W:0:6:22:1000 R:100 F:RES_ACID | IGNORE_ACID f:RES_ACID | IGNORE_ACID N:17:of Resist Lightning T:34:0:5 T:34:7:255 T:115:56:56 X:A:32:10 W:0:6:22:400 R:100 F:RES_ELEC | IGNORE_ELEC f:RES_ELEC | IGNORE_ELEC N:18:of Resist Fire T:34:0:5 T:34:7:255 T:115:56:56 X:A:32:14 W:0:6:22:800 R:100 F:RES_FIRE | IGNORE_FIRE f:RES_FIRE | IGNORE_FIRE N:19:of Resist Cold T:115:56:56 T:34:0:5 T:34:7:255 X:A:32:12 W:0:6:22:600 R:100 F:RES_COLD | IGNORE_COLD f:RES_COLD | IGNORE_COLD N:20:of Resistance T:115:56:56 T:34:0:5 T:34:7:255 X:A:32:20 W:0:2:22:12500 C:0:0:10:0 R:100 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:21:of Reflection T:115:56:56 T:34:0:5 T:34:7:255 X:A:32:20 W:0:2:22:15000 C:0:0:5:0 R:100 F:REFLECT f:REFLECT F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE # Metal shields only N:22:of Electricity T:34:3:3 T:34:5:5 T:34:10:10 X:A:32:10 W:0:2:22:400 R:100 F:RES_ELEC | IGNORE_ELEC | SH_ELEC f:SH_ELEC ### Crowns and Helms ### N:23:of the Noldor T:115:57:57 T:32:0:6 T:32:8:99 X:A:33:13 C:0:0:0:2 W:0:1:8:500 R:100 F:DEX | SUST_DEX | ACTIVATE | ESP_ORC a:NOLDOR N:24:of Intelligence X:A:33:13 C:0:0:0:2 W:0:2:15:500 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:INT | SUST_INT f:INT N:25:of Wisdom X:A:33:13 W:0:2:15:500 C:0:0:0:2 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:WIS | SUST_WIS f:WIS N:26:of Beauty X:A:33:8 W:0:2:15:1000 C:0:0:0:4 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:CHR | SUST_CHR f:CHR # 40% chance of increase spell power N:27:of the Magi X:A:33:15 W:0:1:8:7500 C:0:0:0:3 T:33:0:99 R:100 F:INT | SUST_INT | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:ABILITY | R_HIGH R:40 F:SPELL R:50 F:SPELL_CONTAIN | WIELD_CAST N:28:of Might X:A:33:19 W:0:1:8:2000 C:0:0:0:3 T:33:0:99 R:100 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT F:R_HIGH N:29:of Lordliness X:A:33:17 W:0:1:8:2000 C:0:0:0:3 T:33:0:99 R:100 F:WIS | CHR | SUST_WIS | SUST_CHR F:R_HIGH N:30:of Seeing X:A:33:8 W:0:1:8:1000 C:0:0:0:5 T:32:0:6 T:32:8:99 T:33:0:99 T:115:57:57 R:100 F:SEARCH | RES_BLIND | SEE_INVIS f:SEARCH R:20 F:ESP_ALL N:31:of Infravision X:A:33:11 W:0:1:15:500 C:0:0:0:5 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:INFRA | HIDE_TYPE f:INFRA N:32:of Light X:A:33:6 W:0:2:15:500 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:LITE1 | RES_LITE f:LITE1 N:33:of Telepathy X:A:33:20 W:0:1:8:50000 T:33:0:99 R:100 F:ESP_ALL f:ESP_ALL N:34:of Regeneration X:A:33:10 W:0:1:8:1500 T:32:0:6 T:32:8:99 T:33:0:99 T:115:57:57 R:100 F:REGEN f:REGEN N:35:of Teleportation X:A:33:0 W:0:1:7:50 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:TELEPORT f:TELEPORT R:90 F:CURSED N:36:of Stupidity X:A:33:0 C:0:0:0:-5 W:0:2:7:0 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:INT | CURSED f:INT # No CURSE_NO_DROP here, players seems to unlike surprises N:37:of Naivety X:A:33:0 C:0:0:0:-5 W:0:2:7:0 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:WIS f:WIS N:38:of Ugliness X:A:33:0 C:0:0:0:-5 W:0:1:7:0 T:32:0:6 T:32:8:99 T:115:57:57 R:100 F:CHR f:CHR N:39:of Sickliness X:A:33:0 C:0:0:0:-5 W:0:1:7:0 T:33:0:99 R:100 F:STR | DEX | CON N:40:Dwarven T:32:0:6 T:32:8:99 X:B:33:13 C:0:0:0:2 W:0:1:8:500 R:100 F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON ### Cloaks ### N:41:of Protection X:A:31:10 W:0:4:19:1500 C:0:0:10:0 T:35:0:255 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS N:42:of Stealth X:A:31:10 W:0:8:18:500 C:0:0:0:3 T:35:0:99 R:100 F:STEALTH f:STEALTH N:43:of Aman X:A:31:20 W:0:1:28:4000 C:0:0:20:3 T:35:0:255 R:100 F:STEALTH | f:STEALTH | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:OLD_RESIST # Aura, Fire N:44:of Immolation X:A:31:16 W:0:1:18:4000 C:0:0:4:0 T:35:0:255 R:100 F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE f:SH_FIRE N:45:of Enveloping X:A:31:0 W:0:1:3:0 C:-10:-10:0:0 T:35:0:255 R:100 F:SHOW_MODS N:46:of Vulnerability X:A:31:0 W:0:1:3:0 C:0:0:-50:0 T:35:0:255 R:100 F:AGGRAVATE N:47:of Irritation X:A:31:0 W:0:1:3:0 C:-15:-15:0:0 T:35:0:255 R:100 F:AGGRAVATE | SHOW_MODS # Aura, Electricity N:48:of Electricity X:A:31:16 W:0:1:18:4000 C:0:0:4:0 T:35:0:255 R:100 F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC ### Gloves ### N:49:of Free Action X:A:34:11 W:0:4:10:1000 T:31:0:99 R:100 F:FREE_ACT f:FREE_ACT N:50:of Slaying X:A:34:17 W:0:3:10:1500 C:6:6:0:0 T:31:0:99 R:100 F:SHOW_MODS N:51:of Agility X:A:34:14 W:0:2:10:1000 C:0:0:0:5 T:31:0:99 R:100 F:DEX | HIDE_TYPE f:DEX N:52:of Power T:31:0:99 X:A:34:22 W:0:1:10:2500 C:5:5:0:5 R:100 F:STR | SHOW_MODS | HIDE_TYPE f:STR F:R_HIGH # 53 Gauntlets only N:53:of Peace X:A:34:0 W:0:1:3:0 C:-10:-10:0:0 T:31:2:2 R:100 F:HEAVY_CURSE | CURSED # 54 Gloves only N:54:of Charming X:A:34:5 T:31:1:1 W:0:1:11:400 C:0:0:0:6 R:100 F:CHR R:33 F:STEALTH f:STEALTH N:55:of Weakness T:31:0:99 X:A:34:0 W:0:1:3:0 C:0:0:0:-10 R:100 F:STR N:56:of Clumsiness X:A:34:0 W:0:1:3:0 C:0:0:0:-10 R:100 F:DEX T:31:0:99 ### Boots ### N:57:of Levitation X:A:35:7 W:0:8:27:250 T:30:0:99 R:100 F:FEATHER f:FEATHER R:40 F:R_HIGH N:58:of Stealth X:A:35:16 W:0:8:27:500 C:0:0:0:3 T:30:0:99 R:100 F:STEALTH f:STEALTH N:59:of Free Action X:A:35:15 W:0:5:27:1000 T:30:0:99 R:100 F:FREE_ACT f:FREE_ACT N:60:of Speed X:A:35:25 W:0:1:27:200000 C:0:0:0:10 T:30:0:99 R:100 F:SPEED | HIDE_TYPE f:SPEED R:10 F:PVAL_M3 # 61 Metal boots only N:61:of Dwarvish Endurance X:A:35:15 W:0:1:20:5000 C:0:0:0:6 T:30:6:6 R:100 F:CON | INFRA | RES_DARK R:33 F:STR N:62:of Noise X:A:35:0 W:0:1:3:0 T:30:0:99 R:100 F:AGGRAVATE f:AGGRAVATE N:63:of Slowness X:A:35:0 W:0:1:3:0 C:0:0:0:-5 T:30:0:99 R:100 F:SPEED f:SPEED N:64:of Annoyance X:A:35:0 W:0:1:3:0 C:0:0:0:-10 T:30:0:99 R:100 F:SPEED | AGGRAVATE ### Weapons ### N:65:of Aman T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:30 W:0:2:44:20000 C:6:6:4:3 R:100 F:WIS | F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL F:SUSTAIN | LIMIT_BLOWS R:10 F:BLOWS R:1 F:PVAL_M1 N:66:(Defender) T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:25 W:0:2:44:15000 C:4:4:8:4 R:100 F:STEALTH | f:STEALTH | F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:SUSTAIN | R_HIGH R:33 F:RES_POIS N:67:Blessed T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:B:24:20 W:0:1:44:5000 C:0:0:0:3 R:100 F:WIS | ESP_GOOD F:BLESSED | ABILITY f:BLESSED N:68:of Greater Life T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:20 W:0:1:50:30000 C:5:5:0:3 r:N:MUST2H R:100 F:LIFE | HOLD_LIFE f:LIFE N:69:of Westernesse T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:20 W:0:2:44:20000 C:5:5:0:2 R:100 F:STR | DEX | CON | F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT R:33 F:RES_FEAR R:50 F:RES_MORGUL N:70:of Extra Attacks T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:20 W:0:1:44:10000 C:0:0:0:3 R:100 F:BLOWS f:BLOWS N:71:of Slaying T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:15 W:0:2:44:2500 C:0:0:0:0 R:100 F:SLAY_WEAP | WOUNDING N:72:of Spinning T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:18 W:0:1:44:9000 C:8:8:0:2 R:100 F:DEX | STR | VORPAL | ACTIVATE a:SPIN # The "Elemental" brands (4) (6) N:73:Acidic T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:15 W:0:4:44:5000 R:100 F:BRAND_ACID | RES_ACID | IGNORE_ACID f:BRAND_ACID N:74:Shocking T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:20 W:0:4:44:4500 R:100 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC f:BRAND_ELEC N:75:Fiery T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:20 W:0:4:44:3500 R:100 F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1 f:BRAND_FIRE | N:76:Frozen T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:15 W:0:4:44:3000 R:100 F:BRAND_COLD | RES_COLD | IGNORE_COLD f:BRAND_COLD | N:77:Venomous T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:20 W:0:4:44:4000 R:100 F:BRAND_POIS | RES_POIS f:BRAND_POIS | N:78:Chaotic T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:29 T:23:31:255 T:24:0:255 T:115:55:55 X:B:24:28 W:0:1:44:10000 R:100 F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE f:CHAOTIC F:R_ANY N:79:Sharp T:125:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:20 W:0:2:44:5000 R:100 F:VORPAL f:VORPAL N:80:of Earthquakes T:125:0:255 T:21:0:255 T:115:55:55 X:A:24:20 W:0:1:44:4000 C:10:10:0:6 R:100 F:IMPACT | STR | TUNNEL | HIDE_TYPE f:IMPACT # The "Slay" brands (8) N:81:of Slay Animal T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:18 W:0:6:44:3500 R:100 F:SLAY_ANIMAL f:SLAY_ANIMAL N:82:of Slay Evil T:15:0:255 T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:18 W:0:6:44:3500 R:100 F:SLAY_EVIL f:SLAY_EVIL N:83:of Slay Undead T:15:0:255 T:21:0:19 T:21:21:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:18 W:0:6:44:3500 R:100 F:SLAY_UNDEAD f:SLAY_UNDEAD N:84:of Slay Demon T:15:0:255 T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:14 W:0:6:44:2500 R:100 F:SLAY_DEMON f:SLAY_DEMON N:85:of Slay Orc T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:10 W:0:6:44:2500 R:100 F:SLAY_ORC f:SLAY_ORC N:86:of Slay Troll T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:10 W:0:6:44:2500 R:100 F:SLAY_TROLL f:SLAY_TROLL N:87:of Slay Giant T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:14 W:0:6:44:2500 R:100 F:SLAY_GIANT f:SLAY_GIANT N:88:of Slay Dragon T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:18 W:0:6:44:3500 R:100 F:SLAY_DRAGON f:SLAY_DRAGON # The "Kill" brands (8) N:89:of *Slay Animal* T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL f:SLAY_ANIMAL | STEALTH N:90:of *Slay Evil* T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:20 W:0:2:44:6000 C:0:0:0:2 R:100 F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY f:SLAY_EVIL | N:91:of *Slay Undead* T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER f:KILL_UNDEAD | N:92:of *Slay Demon* T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:16 W:0:2:44:8000 C:0:0:0:2 R:100 F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS f:KILL_DEMON | N:93:of *Slay Orc* T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX | f:SLAY_ORC | N:94:of *Slay Troll* T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:14 W:0:2:44:4000 C:0:0:0:2 R:100 F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR f:SLAY_TROLL | N:95:of *Slay Giant* T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:16 W:0:2:44:4000 C:0:0:0:2 R:100 F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR f:SLAY_GIANT | N:96:of *Slay Dragon* T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:24 W:0:2:44:8000 C:0:0:0:2 R:100 F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR | f:KILL_DRAGON F:R_LOW | R_ELEM R:20 F:RES_POIS N:97:Vampiric T:125:0:255 T:23:0:255 T:115:55:55 X:B:24:25 W:0:2:44:10000 C:0:0:0:-2 R:100 F:LIFE | VAMPIRIC | HOLD_LIFE f:LIFE | VAMPIRIC N:98:(*Defender*) T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:35 W:0:1:100:50000 C:-15:-15:20:4 R:100 F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE | f:STEALTH F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD F:R_ANY | R_LOW | SUSTAIN R:30 F:R_ANY | R_LOW | SUSTAIN R:20 F:R_ANY | R_LOW | SUSTAIN | R_HIGH R:10 F:R_IMMUNITY | R_ANY N:99:of the Thunderlords T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:22 W:0:1:100:7000 C:4:4:0:2 a:TELEPORT R:100 F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | FLY | ESP_DRAGON F:R_HIGH R:12 F:ABILITY R:2 F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS N:100:of Gondolin T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:26 W:0:1:44:25000 C:7:7:0:3 R:100 F:STR | CON | ESP_EVIL | RES_FEAR | F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON | F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY | F:IGNORE_ACID | IGNORE_FIRE R:33 F:R_HIGH R:33 F:HOLD_LIFE R:22 F:DEX # Diggers only N:101:of Digging T:20:0:255 X:A:24:4 W:0:1:2:500 C:0:0:0:5 R:100 F:TUNNEL | f:TUNNEL | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # More weapons N:102:Spectral T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:B:24:30 W:0:1:5:5000 R:100 F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP F:ACTIVATE a:SPECTRAL N:103:of Morgul T:125:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:0 W:0:1:1:0 C:-20:-20:-10:-10 R:100 F:LUCK F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP | F:AUTO_CURSE | WOUNDING # No CURSE_NO_DROP here, players seems to unlike surprises N:104:of Nothingness T:125:0:255 T:15:0:255 T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 X:A:24:0 W:0:1:2:0 C:-100:-100:0:0 R:100 F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE ### Missile Launchers ### N:105:of Accuracy T:19:0:255 T:15:0:255 X:A:25:10 W:0:8:21:1000 C:15:5:0:0 N:106:of Power T:19:0:255 T:15:0:255 X:A:25:10 W:0:8:21:1000 C:5:15:0:0 N:107:of Extra Might T:19:0:255 X:A:25:20 W:0:4:21:10000 C:5:10:0:1 R:100 F:XTRA_MIGHT | PVAL_M3 | R_ANY f:XTRA_MIGHT | N:108:of Extra Shots T:19:0:255 X:A:25:20 C:10:5:0:1 W:0:4:21:10000 R:100 F:XTRA_SHOTS | PVAL_M2 f:XTRA_SHOTS | # Bows only N:109:of Lothlorien T:19:12:13 X:A:25:20 W:50:2:21:30000 C:10:10:0:2 R:100 F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | F:BLESSED | ABILITY # Crossbows only N:110:of the Haradrim T:19:23:24 X:A:25:30 W:50:2:21:20000 C:5:15:0:1 R:100 F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE # Slings only N:111:of Buckland X:A:25:25 W:40:2:21:20000 C:8:8:0:2 T:19:2:2 R:100 F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE ### Ammo ### N:112:of Slay Animal T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 W:0:2:12:25 R:100 F:SLAY_ANIMAL f:SLAY_ANIMAL N:113:of Slay Evil T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 W:0:2:12:25 R:100 F:SLAY_EVIL f:SLAY_EVIL N:114:of Slay Undead T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 W:0:1:12:35 R:100 F:SLAY_UNDEAD f:SLAY_UNDEAD N:115:of Venom T:16:0:99 T:17:0:2 T:18:0:2 X:A:23:10 R:100 F:BRAND_POIS f:BRAND_POIS W:0:2:12:25 N:116:of Acid T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 R:100 F:BRAND_ACID | IGNORE_ACID f:BRAND_ACID | W:0:1:12:30 # 117 All Elements at once - melee weapon N:117:Elemental X:B:24:30 W:10:1:50:26000 T:21:0:99 T:22:0:99 T:23:0:99 T:24:0:99 R:100 F:BRAND_ACID | RES_ACID | IGNORE_ACID F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE F:BRAND_COLD | RES_COLD | IGNORE_COLD F:BRAND_POIS | RES_POIS | DRAIN_MANA f:BRAND_ACID | f:BRAND_ELEC | f:BRAND_FIRE | f:BRAND_COLD | f:BRAND_POIS | N:118:of Slay Demon T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 W:0:1:12:35 R:100 F:SLAY_DEMON f:SLAY_DEMON N:119:of Slay Dragon T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 R:100 F:SLAY_DRAGON f:SLAY_DRAGON W:0:1:12:35 N:120:of Slaying X:A:23:15 W:0:1:12:20 C:12:12:0:0 R:100 F:DAM_DIE N:121:of Lightning T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 R:100 F:BRAND_ELEC | IGNORE_ELEC f:BRAND_ELEC | W:0:1:12:30 N:122:of Flame T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 R:100 F:BRAND_FIRE | IGNORE_FIRE f:BRAND_FIRE | W:0:2:12:25 N:123:of Frost T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:10 R:100 F:BRAND_COLD | IGNORE_COLD f:BRAND_COLD | W:0:2:12:25 N:124:of Wounding T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:5 W:0:3:12:20 C:6:6:0:0 N:125:of Backbiting T:16:0:99 T:17:0:99 T:18:0:99 X:A:23:0 W:0:1:2:0 C:-50:-50:0:0 ### Special Broken Items ### # Destroyed Weapon N:126:Shattered T:16:0:99 T:17:0:99 T:18:0:99 X:B:24:0 W:0:1:2:0 C:-5:-5:0:0 # Destroyed Body Armor N:127:Blasted T:16:0:99 T:17:0:99 T:18:0:99 X:B:30:0 W:0:1:2:0 C:0:0:-10:0 # Instruments N:128:of the Eldar T:14:0:59 T:14:61:255 X:A:25:20 W:0:2:3:1000 C:0:0:0:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | F:RES_ACID | CHR | SEE_INVIS F:R_ANY | PVAL_M2 R:25 F:PVAL_M1 N:129:of Power T:14:0:59 T:14:61:255 X:A:25:20 W:0:1:3:2000 C:0:0:0:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR | F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS F:R_ANY | PVAL_M3 R:50 F:PVAL_M1 R:35 F:PVAL_M1 # Horn, now four different ego items (for different GF_ values) # see items 181, 182 & 183. N:130:Dragon T:14:60:60 X:B:25:20 W:0:1:2:2000 C:0:0:0:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE F:R_ANY | PVAL_M2 R:50 F:PVAL_M1 R:25 F:PVAL_M1 a:BA_ACID_H # Rods ego N:131:Capacity of T:67:0:255 X:A:51:10 W:0:2:10:1000 C:0:0:0:0 R:100 F:CAPACITY f:CAPACITY N:132:Cheapness of T:67:0:255 X:A:51:10 W:0:2:10:700 C:0:0:0:0 R:100 F:CHEAPNESS f:CHEAPNESS N:133:Quickness of T:67:0:255 X:A:51:15 W:0:3:10:1100 C:0:0:0:0 R:100 F:FAST_CAST f:FAST_CAST N:134:Charging of T:67:0:255 X:A:51:15 W:0:2:10:1500 C:0:0:0:0 R:100 F:CHARGING f:CHARGING N:135:the Istari of T:67:0:255 X:A:51:10 W:0:1:10:10000 C:0:0:0:0 R:100 F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST | ### Lights ### N:136:of Boldness X:A:0:5 T:39:0:99 W:0:1:5:1000 Z:remove fear N:137:of Fearlessness X:A:0:5 T:39:0:99 W:0:1:10:1500 R:100 F:RES_FEAR N:138:of Illumination X:A:0:5 T:39:0:99 W:0:3:10:1000 Z:illuminate R:10 F:LITE1 R:5 F:LITE2 R:2 F:LITE3 N:139:of Brightness X:A:0:5 T:39:0:99 W:0:3:10:1000 R:100 F:LITE1 f:LITE1 R:60 F:LITE2 R:30 F:LITE3 R:30 F:RES_DARK N:140:of *Brightness* X:A:0:9 T:39:0:99 W:0:1:40:5000 R:100 F:LITE1 F:LITE2 F:LITE3 f:LITE1 f:LITE2 f:LITE3 F:RES_DARK N:141:of the Shadows X:A:0:6 T:39:0:99 W:0:1:20:3000 C:0:0:0:2 R:100 F:INVIS R:70 F:RES_DARK R:50 F:RES_LITE N:142:of Infravision X:A:0:3 T:39:0:99 W:0:1:10:700 C:0:0:0:3 R:100 F:INFRA f:INFRA N:143:of the Eternal Eye X:A:0:7 T:39:0:99 W:0:3:40:4000 C:0:0:0:0 R:100 F:RES_BLIND | SEE_INVIS N:144:of the Ethereal Eye X:A:0:7 T:39:0:99 W:0:3:40:4000 C:0:0:0:0 Z:magic map N:145:of Fading X:A:0:0 T:39:2:99 W:0:1:1:0 C:0:0:0:0 R:100 F:FUEL_LITE # Armor (dwarven): must be heavy metal, and not rusty chain mail N:146:Dwarven T:37:2:255 X:B:30:18 W:0:2:20:5000 C:0:0:15:2 R:100 F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE | F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # Ring and Amulet egos N:147:Indestructible X:B:0:2 T:40:0:255 T:45:0:255 W:0:1:10:1000 C:0:0:0:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:148:Cursed X:B:0:0 T:40:0:255 T:45:0:255 W:0:1:10:0 C:0:0:0:0 R:100 F:AUTO_CURSE f:AUTO_CURSE # Scrolls & school spellbooks & staves N:149:Fireproof X:B:0:1 T:70:0:255 T:111:0:255 T:55:0:255 W:0:1:10:1000 C:0:0:0:0 R:100 F:IGNORE_FIRE f:IGNORE_FIRE # Wands & Staffs(NOT wishing nor nothing) N:150:of Plenty X:A:0:1 T:55:0:29 T:55:32:255 T:65:0:29 T:65:31:255 W:0:1:20:1000 C:0:0:0:3 R:100 F:PVAL_M5 | PVAL_M3 R:50 F:PVAL_M5 | PVAL_M3 R:10 F:PVAL_M5 | PVAL_M3 R:1 F:PVAL_M5 | PVAL_M3 ### Trapping Kits ### N:151:of Extra Might X:A:0:5 T:46:1:3 W:0:1:10:1000 C:20:20:0:2 R:100 F:XTRA_MIGHT f:XTRA_MIGHT N:152:of Extra Shots X:A:0:10 T:46:0:99 W:0:1:10:2000 C:20:20:0:3 R:100 F:XTRA_SHOTS f:XTRA_SHOTS N:153:Automatic X:B:0:15 T:46:0:99 W:0:1:10:3000 C:10:10:0:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | F:AUTOMATIC_5 f:AUTOMATIC_5 N:154:Fully Automatic X:B:0:15 T:46:0:99 W:0:1:15:5000 C:10:10:0:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | F:AUTOMATIC_99 f:AUTOMATIC_99 N:155:Well-hidden X:B:0:5 T:46:0:99 W:0:1:8:1000 C:15:15:5:12 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE | F:STEALTH | HIDE_TYPE f:STEALTH N:156:Complicated X:B:0:10 T:46:0:99 W:0:1:12:2000 C:15:15:30:0 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE N:157:Obvious X:B:0:0 T:46:0:99 W:0:1:1:0 C:-20:-20:-20:-20 R:100 F:STEALTH | CURSED | HIDE_TYPE f:STEALTH N:158:for Dragons X:A:0:5 T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS | F:IGNORE_ACID | IGNORE_FIRE N:159:for Demons X:A:0:5 T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS F:IGNORE_ACID | IGNORE_FIRE N:160:for Animals X:A:0:5 T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS N:161:for Undead X:A:0:5 T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST N:162:for Evil X:A:0:5 T:46:0:99 W:0:3:10:500 C:20:20:10:4 R:100 F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST # Lite ego N:163:of the Magi X:A:0:0 T:39:1:99 W:0:1:150:2000 C:0:0:0:3 Z:magic map R:100 F:INT | WIS | CHR R:60 F:INVIS | RES_BLIND R:30 F:R_HIGH R:30 F:PVAL_M2 R:50: F:SPELL_CONTAIN | WIELD_CAST ### New ego-items added by JLE # Armor of Vulnerability (the only cursed armor) N:164:of Vulnerability X:A:30:0 W:0:2:20:0 C:0:0:-50:0 T:36:0:99 T:37:0:99 R:100 F:AGGRAVATE | CURSED # Shield of Vulnerability (the only cursed shield) N:165:of Vulnerability X:A:32:0 W:0:2:22:0 C:0:0:-50:0 T:115:56:56 T:34:0:99 R:100 F:AGGRAVATE | CURSED # Shield of Preservation - N:166:of Preservation X:A:32:25 W:40:2:44:20000 C:-10:-10:20:0 T:115:56:56 T:34:0:99 R:100 F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD R:33 F:R_LOW R:33 F:R_LOW # Helm/Crown of Serenity N:167:of Serenity X:A:33:20 W:35:1:15:4000 T:32:0:6 T:32:8:99 T:33:0:99 R:100 F:RES_SOUND | RES_CONF | RES_FEAR # Crown of Night and Day N:168:of Night and Day X:A:33:18 W:35:1:15:4000 T:33:0:99 R:100 F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID # Cloak of the Magi N:169:of the Magi X:A:31:15 W:30:1:18:2000 C:-5:-5:5:3 T:35:0:99 R:100 F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID R:30 F:SPELL_CONTAIN | WIELD_CAST # Cloak of Invisibility N:170:of Invisibility X:A:31:20 W:40:1:18:3000 C:0:0:10:5 T:35:0:99 R:100 F:STEALTH | HIDE_TYPE | INVIS f:INVIS # Cloak of the Bat N:171:of the Bat X:A:31:15 W:50:1:35:3000 C:-10:-10:10:3 T:35:0:99 R:100 F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH # Leather Gloves of Thievery N:172:of Thievery X:A:34:22 W:40:1:15:5000 C:8:3:0:5 T:31:1:1 R:100 F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID R:10 F:SPEED # Gauntlets and Cesti of Combat N:173:of Combat X:A:34:22 W:50:1:15:7000 C:6:8:-20:2 T:31:2:99 R:100 F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR | F:DRAIN_HP R:25 F:BLOWS # Boots of Stability N:174:of Stability X:A:35:20 W:0:3:27:5000 T:30:0:99 R:100 F:RES_NEXUS | FEATHER # Boots of Elvenkind (leather boots only) N:175:of Elvenkind X:A:35:30 W:60:1:36:200000 C:0:0:0:5 T:30:2:3 R:100 F:STEALTH | SPEED | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY # Weapon of Fury (must be big heavy type of weapon, no daggers or whips) N:176:of Fury X:A:24:30 W:40:1:66:20000 T:21:12:99 T:22:10:99 T:23:16:99 T:24:8:99 T:125:0:99 C:10:10:-20:2 R:100 F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE | F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA # Staffs of wishing N:177:of Plenty X:A:0:1 T:55:31:31 W:0:1:20:1000 C:0:0:0:2 R:100 F:PVAL_M2 # Diggers only N:178:Magical T:20:0:255 X:B:24:4 W:0:1:10:500 C:0:0:0:0 Z:stone to mud R:100 # Rod N:179:Simplicity of T:67:0:255 X:A:51:8 W:3:2:8:1000 C:0:0:0:0 R:100 F:EASY_USE f:EASY_USE # Lite ego N:180:of Warmth X:A:0:0 T:39:1:99 W:0:1:10:500 C:0:0:0:0 R:100 F:RES_COLD #Three more horn types, for different activation types... N:181:Dragon T:14:7:7 X:B:25:20 W:0:1:2:2000 C:0:0:0:0 a:BA_COLD_3 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | N:182:Dragon T:14:7:7 X:B:25:20 W:0:1:2:2000 C:0:0:0:0 a:BA_ELEC_3 R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | N:183:Dragon T:14:7:7 X:B:25:20 W:0:1:2:2000 C:0:0:0:0 a:BA_FIRE_H R:100 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | # Helm of water breathing N:184:of Water Breathing X:A:33:13 C:0:0:0:2 W:15:1:25:1000 T:32:5:10 R:100 F:WATER_BREATH | IGNORE_ACID f:WATER_BREATH # A second of life for non MUST2H weapons, much lower value tho N:185:of Life T:21:0:255 T:22:0:255 T:23:0:255 T:24:0:255 T:115:55:55 X:A:24:20 W:0:1:50:30000 C:5:5:0:1 r:F:MUST2H R:100 F:LIFE | HOLD_LIFE f:LIFE # Cloak of Air N:186:of Air X:A:31:10 W:30:1:35:1500 C:0:0:0:0 T:35:0:255 R:100 F:MAGIC_BREATH # Ego DSM N:187:Polished T:38:0:255 X:B:30:5 W:40:25:100:25000 C:0:0:0:0 R:100 F:REFLECT # Ego Heavy Crossbow N:188:of Siegecraft T:19:24:24 X:A:25:30 W:60:5:30:30000 C:10:15:20:2 R:120 F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE # N: serial number : ego type # D: description # T: tval : min sval : max sval # R: rarity # X: position : slot : rating # W: depth : rarity1 : rarity2 : cost # C: to-hit : to-dam : to-ac : pval # r:N:needed flags on the base object # r:F:forbidden flags on the base object # Z: granted_power # F: flags