# File: misc.txt # Maximum number of towns M:T:100 # Maximum number of non random towns(must be < 20) M:t:5 # Maximum x size of the wilderness M:X:101 # Maximum y size of the wilderness M:Y:66 # Maximum number of randart parts in ra_info.txt M:Z:516 # Maximum number of monsters in r_info.txt # WARNING ! add one more to the real count for the player ghost !! M:R:1078 # Maximum number of monsters in re_info.txt # WARNING ! Use the exact amount of ego types used, if not you # will get weird results ! M:r:14 # Maximum number of items in k_info.txt M:K:819 # Maximum number of vaults in v_info.txt M:V:108 # Maximum number of terrain features in f_info.txt M:F:256 # Maximum number of alchemist recipes M:a:1000 # Maximum number of artifacts in a_info.txt M:A:219 # Maximum number of sets types in set_info.txt M:s:10 # Maximum number of ego-items in e_info.txt M:E:200 # Maximum number of dungeon types in d_info.txt M:D:31 # Maximum number of trap types in tr_info.txt M:U:176 # Maximum number of terrain types in wf_info.txt M:W:30 # Maximum number of owners types in ow_info.txt M:N:70 # Maximum number of building actions in ba_info.txt M:B:62 # Maximum number of store types in st_info.txt M:S:61 # Maximum size for "o_list[]" M:O:1024 # Maximum size for "m_list[]" M:M:768 # Maximum number of race types in p_info.txt M:P:R:22 # Maximum number of subrace types in p_info.txt M:P:S:10 # Maximum number of class types in p_info.txt M:P:C:32 # Maximum number of meta class types in p_info.txt M:P:M:1 # Maximum number of histories types in p_info.txt M:P:H:266 # Maximum number of skills in s_info.txt M:k:60 # Maximum number of traits in ab_info.txt M:b:50