# Permanent wall F:X:63:3 # up stairs F:<:6:3 # Floor with tree F:T:96:3 # Floor with tree(marked) F:H:96:1027 # Floor with dirt F:.:88:3 # Floor with grass F:;:89:3 # Floor with forest troll F:f:89:3:297:0:0:0:0:0:0:2 # Floor with stone troll F:s:89:3:401:0:0:0:0:0:0:2 # Floor with algroth F:a:89:3:424:0:0:0:0:0:0:2 # Floor with Bert F:b:89:3:493:0:0:0:0:0:0:2 # Floor with Bill F:i:89:3:494:0:0:0:0:0:0:2 # Floor with a Dwarven skeleton F:k:89:8:0:396 # Marker F:,:172:6 # Dungeon layout D:XXXXXXXXXXXXXXXXXXXXXXXXXXXX D:X..HTTTTTTTTTTTTTTTTTTTTTTTX D:XH...;TTTTTTTTTTTTTTTTTTTTTX D:XTTT;;HTTTTTTTTTTTTTa.TTTTTX D:XTTH.k...TTTHHkTHTs.fTTTTTTX D:XTTTT;..f.TT.;...HTTTTaTTTTX D:XTTTTTHT...;......TTT..HTTTX D:XTTTTTTT;;.k..;k.HH.i.TTTTTX D:XTTTTTTH.HTHTT..TH.,.HTTTTTX D:XTTTTT;THTTTTTHTH.bTTTTTTTTX D:XTTT.f.TTTTTTTaTTs;TTTTTTTTX D:XTTs..TTTTTTT...fHTTTTTTTTTX D:XTTTas.TTTTTTTTTTTTTTTTTTTTX D:XTTTTTTTTTTTTTTTTTTTTTTTTTTX D:XXXXXXXXXXXXXXXXXXXXXXXXXXXX # Starting position P:3:3