~~~~~01|Hobbit ~~~~~02|Races|Hobbit #####R=== Hobbits === #####GDescription Hobbits, or halflings, are very good at ranged combat (especially with slings), throwing, and have good saving throws. They also are very good at searching, disarming, perception and stealth; so they make excellent rogues, but prefer to be called burglars. They are much weaker than humans, and not good at melee fighting. Halflings have fair infra-vision, so they can detect warm creatures at a distance. Hobbits have their dexterity sustained and in time they learn to cook a delicious meal from available ingredients. Their sturdy constitutions also allow them to resist the insidious poison of the ring-wraiths. #####GStat Modifiers Strength -2 Intelligence +2 Wisdom +1 Dexterity +3 Constitution +2 Charisma +1 Hit Dice Sides 7 Exp Penalty +10% #####GRacial Skill Modifiers: #####BSkill Start Mod Skill Point Gains Mod Combat Weaponmastery -1.000 [0.000] Archery 2.000 [0.000] Sling-Mastery 0.000 [0.300] Sneakiness 1.200 [0.000] Stealth 5.000 [0.000] Disarming 1.500 [0.000] Magic Magic-Device 1.800 [0.000] Spirituality 9.000 [0.000]