# File: misc.txt # Maximum number of towns M:T:100 # Maximum number of non random towns(must be < 20) M:t:17 # Maximum x size of the wilderness M:X:101 # Maximum y size of the wilderness M:Y:66 # Maximum number of randart parts in ra_info.txt M:Z:519 # Maximum number of monsters in r_info.txt # WARNING ! add one more to the real count for the player ghost !! M:R:1081 # Maximum number of monsters in re_info.txt # WARNING ! Use the exact amount of ego types used, if not you # will get weird results ! M:r:14 # Maximum number of items in k_info.txt M:K:886 # Maximum number of vaults in v_info.txt M:V:108 # Maximum number of terrain features in f_info.txt M:F:249 # Maximum number of artifacts in a_info.txt M:A:257 # Maximum number of sets types in set_info.txt M:s:17 # Maximum number of ego-items in e_info.txt M:E:238 # Maximum number of dungeon types in d_info.txt M:D:41 # Maximum number of trap types in tr_info.txt M:U:176 # Maximum number of terrain types in wf_info.txt M:W:64 # Maximum number of owners types in ow_info.txt M:N:215 # Maximum number of building actions in ba_info.txt M:B:70 # Maximum number of store types in st_info.txt M:S:89 # Maximum size for "o_list[]" M:O:1024 # Maximum size for "m_list[]" M:M:768 # Maximum number of race types in p_info.txt M:P:R:24 # Maximum number of subrace types in p_info.txt M:P:S:26 # Maximum number of class types in p_info.txt M:P:C:50 # Maximum number of meta class types in p_info.txt M:P:M:1 # Maximum number of histories types in p_info.txt M:P:H:294 # Maximum number of skills in s_info.txt M:k:60 # Maximum number of traits in ab_info.txt M:b:50