# Contains terrain parsings for the special levels now being kept in seperate map files # # Created for PernAngband 5.0.1 on 18/8/01 # Written by Mynstral (mynstral@thehelm.com) # Permanent Wall F:X:63:0 F: :63:0 # Granite Wall F:#:57:0 F:%:57:0 # Hidden Door F:+:48:0 # Normal Door F:D:32:0 # Floor F:.:1:0 # Tree F:T:96:0 # Mountain F:M:97:0 # Shallow Water F:w:84:0 F:V:84:0 # Deep Water F:W:187:0 # Shallow Lava F:l:86:0 # Deep Lava F:L:85:0 # Glass Wall F:G:188:0 # Illusion Wall F:I:189:0 # Treasure (random) on normal floor F:*:1:0:0:* # Trap (random) on normal floor F:^:1:0:0:0:0:0:* # down staircase F:>:7:0 # between gates F:4:160:0:0:0:0:0:0:-1 F:5:160:0:0:0:0:0:0:-1 F:6:160:0:0:0:0:0:0:-1 F:7:160:0:0:0:0:0:0:-1 F:A:160:0:0:0:0:0:0:-1 F:B:160:0:0:0:0:0:0:-1 F:C:160:0:0:0:0:0:0:-1 F:E:160:0:0:0:0:0:0:-1 F:F:160:0:0:0:0:0:0:-1 F:0:160:0:0:0:0:0:0:-1