# Floor F:.:1:6 # Dark floor F:,:1:4 # Permanent wall F:X:61:4 # Lit permanent wall F:x:61:6 # Magically locked door F:M:38:22 # Locked door F:D:38:6 # Open door F:d:4:6 # up staircase F:<:6:8 # Floor with Novice rogue F:a:1:6:44:0:0:0:0:0:0:2 # Floor with Bandit F:b:1:6:150:43:*:0:0:0:0:2 # Dark floor with novice rogue F:f:1:4:44:0:0:0:0:0:0:2 # Floor with human skeleton F:z:1:6:0:395 # Dungeon layout D:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx D:x.....x....zx.....x.............x D:x.....x.....x.....x.............x D:x.....x.....x.....x.............x D:xxxMxxxxxdxxxxxdxxxxxxxxxDxxxxxxx D:XXx..........................xXXX D:XXx.xxxxx.xxxxx.xxxxxxxxx.xx,xXXX D:XXxxxXXXxxxXXXxxxXXXXXXXxxx,,,XXX D:XXXXxxxxxxxxxxxxxxxxxXXXXX,,,,,XX D:XXXXxa..xb..x...x...xXXXX,,,,,,,X D:XXXXx...x...xa..x...xXXXX,,,,,,,X D:XXXXx..ax...x...x.a.xXXXX,,,,,,,X D:xxxxxxDxxxDxxxDxxxDxxXXXXX,,,,,XX D:x,,,x...............xXXXXXX,,,XXX D:x,,,x..x.........x..xXXXXXXX,XXXX D:x,,,D.....x...x.....D,,,,,,,,XXXX D:x,,,x..x.........x..xXXXXXXXXXXXX D:x,,,x...............xXXXXXXXXXXXX D:x,,,xxDxxxDxxxDxxxDxxXXXXXXXXXXXX D:x,,,x...x...x.a.xa..xXXXXXXXXXXXX D:x,,,xa.ax.a.x...x...xXXXXXXXXXXXX D:xf,fx...x...x...x...xXXXXXXXXXXXX D:xxxxxxxxxxxxxxxxxxxxxXXXXXXXXXXXX # Starting position P:4:4