------------------------ | Artifact Lore Vol. XIV | | Tools and Trapkits | ------------------------ The Sceptre of Numenor The chief mark of royalty in Westernesse, it is said to have perishedin the fall of Numenor. It once belonged to Ar-Pharazon the Golden and the evilness of that fallen King still courses through it. The Rod of Annuminas The chief mark of royalty in Arnor, possibly the oldest remaining work of Men. It came from Numenor, but it belonged to the Lords of Andunie of whom the first was Valandil son of Silmarien. It was passed down to Elendil and thus survived the downfall of Numenor. The Dwarven Pick of Erebor A pick that provides a magical light to see by while tunnelling. The Mattock of Nain Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great mattock brought victory to the Dwarves over Azog's Orcs - though Nain himself fell at the last, even with victory already assured. The Bolt Trap Set of the Edain A trap that can almost never be detected. Its missiles may be mere pebbles, but fired at an incredibly high velocity to penetrate even the toughest hide or armour. The Device Trap Set of the Noegyth Nibin A magical trap, armed with a wand. Unaccountably, its victims keep on coming back for more. The Arrow Trap Set of the Naugrim A snare set not for animals, or people, but for demons alone, and enchanted so that whenever the demon sets foot or claw into the (hidden) pentagram, its hide is immediately pierced by many magical crossbow bolts.