~~~~~01|Sniper ~~~~~02|Classes|Sniper #####R=== Snipers === #####GDescription Snipers are stealthy archers who kill from a safe distance and aren't very good at hand-to-hand combat. They have some ability in the Conveyance school of magic, which can let them disappear quickly if the need should arise. #####GStarting Stat Modifiers Strength +2 Intelligence +1 Wisdom +0 Dexterity +2 Constitution +1 Charisma +1 Bonus Blows 0 Hit Die +d4 Exp Penalty 30% #####GStarting Skills: #####BSkill Start Level Skill Point Gains Combat 1.000 [0.500] Weaponmastery 1.000 [0.500] Archery 1.000 [0.750] Sling-mastery 0.000 [0.300] Bow-mastery 0.000 [0.300] Crossbow-mastery 0.000 [0.300] Boomerang-mastery 0.000 [0.300] Sneakiness 2.000 [1.000] Stealth 1.000 [0.700] Disarming 1.000 [1.000] Backstab 1.000 [0.700] Magic 1.000 [0.600] Magic-Device 1.000 [1.100] Conveyance 1.000 [0.500] Spirituality 0.000 [0.500] Prayer 0.000 [0.500] Monster-lore 0.000 [0.500] #####GStarting Equipment A sniper begins the game with: a short bow some ammo #####GInnate Abilities: #####BAbility Character level Ammo creation 2