~~~~~01|Trapper ~~~~~02|Classes|Trapper #####R=== Trappers === #####GDescription A Pacifist is someone who prefers not to use violence to achieve their ends. The trappers are not averse, however, to destroying monsters via traps and using corpses they find to create totems in order to summon aid. They may also use spells provided by their deities. #####GStarting Stat Modifiers Strength 0 Intelligence +2 Wisdom +2 Dexterity +2 Constitution 0 Charisma +4 Bonus Blows 0 Hit Die 0 Exp Penalty 0% #####GStarting Skills: #####BSkill Start Level Skill Point Gains Sneakiness 0.000 [0.600] Stealth 0.000 [0.600] Disarming 1.000 [0.600] Dodging 1.000 [0.700] Magic 1.000 [0.600] Spell-power 0.000 [0.500] Nature 1.000 [1.000] Spirituality 0.000 [0.700] Prayer 0.000 [0.500] Monster-lore 1.000 [0.900] Summoning 1.000 [0.600] #####GStarting Equipment A trapper begins the game with: a catapult trap set some iron shots #####GInnate Abilities: #####BAbility Character level Trapping 1 Ammo creation 10 Perfect casting 15