~~~~~01|Skeleton ~~~~~02|Race Modifiers|Skeleton #####R=== Skeletal Race === #####GDescription As undead beings, skeletons need to worry very little about poison or attacks that can drain life. They do not really use eyes for perceiving things, and are thus not fooled by invisibility. Their bones are resistant to sharp shrapnels (not much to cut there), and they will quickly become resistant to cold. It is very hard for skeletons to eat food or drink potions. Although the magical effects of these will affect the skeleton even without entering the skeleton's (non-existent) belly, the potion / food itself will fall through the skeleton's jaws, giving no nutritional benefit. #####GStat Modifiers Strength 0 Intelligence -2 Wisdom -2 Dexterity 0 Constitution +1 Charisma -4 Hit Dice +0 sides Spell Points -30% Exp Penalty +45% #####GRacial Skill Modifiers: #####BSkill Start Mod Skill Point Gains Mod Combat Weaponmastery 0.800 [0.000] Sneakiness -0.100 [0.000] Stealth -1.000 [0.000] Disarming -0.500 [0.000] Magic Magic-Device -0.500 [0.000] Spirituality 0.500 [0.000] #####GStarting Equipment A skeletal character begins the game with: Some scrolls of satisfy hunger Some torches