#pragma once #include "h-basic.h" /** * Surface-level void gates descriptor. */ struct between_exit { s16b corresp; /* Corresponding between gate */ bool_ dungeon; /* Do we exit in a dungeon or in the wild ? */ s16b wild_x, wild_y; /* Wilderness spot to land onto */ s16b px, py; /* Location of the map */ s16b d_idx; /* Dungeon to land onto */ s16b level; };