#pragma once #include "h-basic.hpp" /** * Surface-level void gates descriptor. */ struct between_exit { s16b corresp; /* Corresponding between gate */ s16b wild_x; /* Wilderness spot to land onto */ s16b wild_y; /* Wilderness spot to land onto */ s16b px, py; /* Location of the map */ s16b d_idx; /* Dungeon to land onto */ s16b level; };