#pragma once #include "h-basic.hpp" #include /** * Player information during the birth process. */ struct birther { s16b race = 0; s16b rmod = 0; s16b pclass = 0; s16b spec = 0; byte quests = 0; byte god = 0; s32b grace = 0; s32b au = 0; std::array stat { }; s16b luck = 0; bool quick_ok = false; };