#pragma once #include "h-basic.h" /** * Player information during the birth process. */ struct birther { s16b sex; s16b race; s16b rmod; s16b pclass; s16b spec; byte quests; byte god; s32b grace; s32b god_favor; s16b age; s16b wt; s16b ht; s16b sc; s32b au; s16b stat[6]; s16b luck; char history[4][60]; bool_ quick_ok; };