#pragma once #include "h-basic.h" #include "object_type_fwd.hpp" #include std::vector show_monster_inven(int m_idx); int breakage_chance(object_type *o_ptr); void do_cmd_go_up(); void do_cmd_go_down(); void do_cmd_search(); void do_cmd_toggle_search(); void do_cmd_open(); void do_cmd_close(); void do_cmd_chat(); void do_cmd_give(); void do_cmd_tunnel(); void do_cmd_bash(); void do_cmd_alter(); void do_cmd_spike(); void do_cmd_walk(int pickup); void do_cmd_stay(int pickup); void do_cmd_run(); void do_cmd_rest(); int get_shooter_mult(object_type *o_ptr); void do_cmd_fire(); void do_cmd_throw(); void do_cmd_boomerang(); void do_cmd_immovable_special(); void fetch(int dir, int wgt, bool_ require_los); void do_cmd_sacrifice(); void do_cmd_steal();