/** * X-macro list of all the dungeon flags */ /* DF(, , ) */ DF(1, 0, PRINCIPAL) DF(1, 1, MAZE) DF(1, 2, SMALLEST) DF(1, 3, SMALL) DF(1, 4, BIG) DF(1, 5, NO_DOORS) DF(1, 6, WATER_RIVER) DF(1, 7, LAVA_RIVER) DF(1, 8, WATER_RIVERS) DF(1, 9, LAVA_RIVERS) DF(1, 10, CAVE) DF(1, 11, CAVERN) DF(1, 12, NO_UP) DF(1, 13, HOT) DF(1, 14, COLD) DF(1, 15, FORCE_DOWN) DF(1, 16, FORGET) DF(1, 17, NO_DESTROY) DF(1, 18, SAND_VEIN) DF(1, 19, CIRCULAR_ROOMS) DF(1, 20, EMPTY) DF(1, 21, DAMAGE_FEAT) DF(1, 22, FLAT) DF(1, 23, TOWER) DF(1, 24, RANDOM_TOWNS) DF(1, 25, DOUBLE) DF(1, 26, LIFE_LEVEL) DF(1, 27, EVOLVE) DF(1, 28, ADJUST_LEVEL_1) DF(1, 29, ADJUST_LEVEL_2) DF(1, 30, NO_RECALL) DF(1, 31, NO_STREAMERS) DF(2, 0, ADJUST_LEVEL_1_2) DF(2, 1, NO_SHAFT) DF(2, 2, ADJUST_LEVEL_PLAYER) DF(2, 3, NO_TELEPORT) DF(2, 4, ASK_LEAVE) DF(2, 5, NO_STAIR) DF(2, 6, SPECIAL) DF(2, 7, NO_NEW_MONSTER) DF(2, 8, DESC) DF(2, 9, NO_GENO) DF(2, 10, NO_BREATH) DF(2, 11, WATER_BREATH) DF(2, 12, ELVEN) DF(2, 13, DWARVEN) DF(2, 14, NO_EASY_MOVE) DF(2, 15, NO_RECALL_OUT) DF(2, 16, DESC_ALWAYS)