#include "joke.hpp" #include "monster2.hpp" #include "options.hpp" #include "util.hpp" #include "variable.hpp" #include "z-rand.hpp" static void gen_joke_place_monster(int r_idx) { int try_; for (try_ = 0; try_ < 1000; try_++) { int x = randint(cur_hgt - 4) + 2; int y = randint(cur_wid - 4) + 2; if (place_monster_one(y, x, r_idx, 0, FALSE, MSTATUS_ENEMY)) { return; } } } bool_ gen_joke_monsters(void *data, void *in, void *out) { if (options->joke_monsters) { if ((dungeon_type == 20) && (dun_level == 72)) { int r_idx = test_monster_name("Neil, the Sorceror"); m_allow_special[r_idx] = TRUE; gen_joke_place_monster(r_idx); m_allow_special[r_idx] = FALSE; } } return FALSE; }