/* ** $Id: llimits.h,v 1.2 2001/11/26 23:00:24 darkgod Exp $ ** Limits, basic types, and some other "installation-dependent" definitions ** See Copyright Notice in lua.h */ #ifndef llimits_h #define llimits_h #include #include /* ** try to find number of bits in an integer */ #ifndef BITS_INT /* avoid overflows in comparison */ #if INT_MAX-20 < 32760 #define BITS_INT 16 #else #if INT_MAX > 2147483640L /* machine has at least 32 bits */ #define BITS_INT 32 #else #error "you must define BITS_INT with number of bits in an integer" #endif #endif #endif /* ** Define the type `number' of Lua ** GREP LUA_NUMBER to change that */ #ifndef LUA_NUM_TYPE #define LUA_NUM_TYPE long #endif typedef LUA_NUM_TYPE Number; /* function to convert a Number to a string */ #define NUMBER_FMT "%ld" /* LUA_NUMBER */ #define lua_number2str(s,n) sprintf((s), NUMBER_FMT, (n)) /* function to convert a string to a Number */ #define lua_str2number(s,p) strtol((s), (p), 10) typedef unsigned long lint32; /* unsigned int with at least 32 bits */ #define MAX_SIZET ((size_t)(~(size_t)0)-2) #define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ /* ** conversion of pointer to int (for hashing only) ** (the shift removes bits that are usually 0 because of alignment) */ #define IntPoint(p) (((unsigned long)(p)) >> 3) #define MINPOWER2 4 /* minimum size for "growing" vectors */ #ifndef DEFAULT_STACK_SIZE #define DEFAULT_STACK_SIZE 1024 #endif /* type to ensure maximum alignment */ union L_Umaxalign { long d; char *s; long l; }; /* ** type for virtual-machine instructions ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) ** For a very small machine, you may change that to 2 bytes (and adjust ** the following limits accordingly) */ typedef unsigned long Instruction; /* ** size and position of opcode arguments. ** For an instruction with 2 bytes, size is 16, and size_b can be 5 ** (accordingly, size_u will be 10, and size_a will be 5) */ #define SIZE_INSTRUCTION 32 #define SIZE_B 9 #define SIZE_OP 6 #define SIZE_U (SIZE_INSTRUCTION-SIZE_OP) #define POS_U SIZE_OP #define POS_B SIZE_OP #define SIZE_A (SIZE_INSTRUCTION-(SIZE_OP+SIZE_B)) #define POS_A (SIZE_OP+SIZE_B) /* ** limits for opcode arguments. ** we use (signed) int to manipulate most arguments, ** so they must fit in BITS_INT-1 bits (-1 for sign) */ #if SIZE_U < BITS_INT-1 #define MAXARG_U ((1<>1) /* `S' is signed */ #else #define MAXARG_U MAX_INT #define MAXARG_S MAX_INT #endif #if SIZE_A < BITS_INT-1 #define MAXARG_A ((1< MAXARG_B #undef MAXSTACK #define MAXSTACK MAXARG_B #endif /* maximum number of local variables */ #ifndef MAXLOCALS #define MAXLOCALS 200 /* arbitrary limit (=MAXSTACK #undef MAXLOCALS #define MAXLOCALS (MAXSTACK-1) #endif /* maximum number of upvalues */ #ifndef MAXUPVALUES #define MAXUPVALUES 32 /* arbitrary limit (<=MAXARG_B) */ #endif #if MAXUPVALUES>MAXARG_B #undef MAXUPVALUES #define MAXUPVALUES MAXARG_B #endif /* maximum number of variables in the left side of an assignment */ #ifndef MAXVARSLH #define MAXVARSLH 100 /* arbitrary limit (=MULT_RET #undef MAXVARSLH #define MAXVARSLH (MULT_RET-1) #endif /* maximum number of parameters in a function */ #ifndef MAXPARAMS #define MAXPARAMS 100 /* arbitrary limit (=MAXLOCALS #undef MAXPARAMS #define MAXPARAMS (MAXLOCALS-1) #endif /* number of list items to accumulate before a SETLIST instruction */ #define LFIELDS_PER_FLUSH 64 #if LFIELDS_PER_FLUSH>(MAXSTACK/4) #undef LFIELDS_PER_FLUSH #define LFIELDS_PER_FLUSH (MAXSTACK/4) #endif /* number of record items to accumulate before a SETMAP instruction */ /* (each item counts 2 elements on the stack: an index and a value) */ #define RFIELDS_PER_FLUSH (LFIELDS_PER_FLUSH/2) /* maximum lookback to find a real constant (for code generation) */ #ifndef LOOKBACKNUMS #define LOOKBACKNUMS 20 /* arbitrary constant */ #endif #endif