BUNDLENAME = ToME BUNDLEDIR = ../$(BUNDLENAME).app CONTENTSDIR = $(BUNDLEDIR)/Contents BINDIR = $(CONTENTSDIR)/MacOS RESOURCEDIR = $(CONTENTSDIR)/Resources LIBDIR = $(RESOURCEDIR) CC = MACOSX_DEPLOYMENT_TARGET="10.1" cc COPTS = -Wall -Os -g -pipe -fpascal-strings #-Wno-deprecated-declarations DEFINES = -DUSE_MACOSX -DMACH_O_CARBON \ -DUSE_PRECISE_CMOVIE -DUSE_UNIXSOCK \ -DUSE_EGO_GRAPHICS -DUSE_TRANSPARENCY -DSUPPORT_GAMMA LIBS = -framework CoreFoundation -framework QuickTime -framework Carbon # Universal binary support COPTS += -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc LIBS += -arch i386 -arch ppc -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk BASESRCS = \ main-crb.c \ z-rand.c z-util.c z-form.c z-virt.c z-term.c z-sock.c \ variable.c tables.c plots.c util.c cave.c dungeon.c \ melee1.c melee2.c modules.c \ object1.c object2.c randart.c squeltch.c traps.c \ monster1.c monster2.c monster3.c ghost.c \ xtra1.c xtra2.c skills.c powers.c gods.c \ spells1.c spells2.c \ status.c files.c notes.c loadsave.c \ cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c cmd7.c \ help.c \ generate.c gen_maze.c gen_evol.c wild.c levels.c store.c bldg.c \ cmovie.c irc.c \ wizard2.c init2.c birth.c wizard1.c init1.c BASEOBJS = \ main-crb.o \ z-rand.o z-util.o z-form.o z-virt.o z-term.o z-sock.o \ variable.o tables.o plots.o util.o cave.o dungeon.o \ melee1.o melee2.o modules.o \ object1.o object2.o randart.o squeltch.o traps.o \ monster1.o monster2.o monster3.o ghost.o \ xtra1.o xtra2.o skills.o powers.o gods.o \ spells1.o spells2.o \ status.o files.o notes.o loadsave.o \ cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o cmd7.o \ help.o \ generate.o gen_maze.o gen_evol.o wild.o levels.o store.o bldg.o \ cmovie.o irc.o \ wizard2.o init2.o birth.o wizard1.o init1.o LUASRCS = \ script.c lua_bind.c \ w_util.c w_player.c w_z_pack.c w_obj.c w_mnster.c w_spells.c w_quest.c w_play_c.c w_dun.c TOLUASRCS = \ lua/lapi.c lua/lcode.c lua/ldebug.c lua/ldo.c lua/lfunc.c lua/lgc.c \ lua/llex.c lua/lmem.c lua/lobject.c lua/lparser.c lua/lstate.c lua/lstring.c \ lua/ltable.c lua/ltests.c lua/ltm.c lua/lundump.c lua/lvm.c lua/lzio.c \ lua/lauxlib.c lua/lbaselib.c lua/ldblib.c lua/liolib.c lua/lstrlib.c \ lua/tolua_lb.c lua/tolua_rg.c lua/tolua_tt.c lua/tolua_tm.c lua/tolua_gp.c \ lua/tolua_eh.c lua/tolua_bd.c LUAOBJS = \ script.o lua_bind.o \ w_util.o w_player.o w_z_pack.o w_obj.o w_mnster.o w_spells.o w_quest.o w_play_c.o w_dun.o TOLUAOBJS = \ lua/lapi.o lua/lcode.o lua/ldebug.o lua/ldo.o lua/lfunc.o lua/lgc.o \ lua/llex.o lua/lmem.o lua/lobject.o lua/lparser.o lua/lstate.o lua/lstring.o \ lua/ltable.o lua/ltests.o lua/ltm.o lua/lundump.o lua/lvm.o lua/lzio.o \ lua/lauxlib.o lua/lbaselib.o lua/ldblib.o lua/liolib.o lua/lstrlib.o \ lua/tolua_lb.o lua/tolua_rg.o lua/tolua_tt.o lua/tolua_tm.o lua/tolua_gp.o \ lua/tolua_eh.o lua/tolua_bd.o # # Base sources and objects # SRCS = $(BASESRCS) OBJS = $(BASEOBJS) # # Compiler options # CFLAGS = $(COPTS) $(INCLUDES) $(DEFINES) # # Lua support # INCLUDES += -Ilua -I. DEFINES += -DUSE_LUA SRCS = $(LUASRCS) $(TOLUASRCS) $(BASESRCS) OBJS = $(LUAOBJS) $(TOLUAOBJS) $(BASEOBJS) # Force recreation of stub files when lua source files are updated # To be included in dependency rules TOLUADEP = $(TOLUASRCS) lua/tolua.c lua/tolualua.c $(TOLUA) # Build the binary. The new base target. # TARGET = tome TOLUA = ./tolua default: $(TOLUA) $(TARGET) $(TARGET): $(OBJS) $(CC) $(LDFLAGS) -o $@ $(OBJS) $(LIBS) $(TOLUA): $(TOLUAOBJS) lua/tolua.c lua/tolualua.c $(CC) $(LDFLAGS) -o $@ $(TOLUAOBJS) lua/tolua.c lua/tolualua.c $(LIBS) install: default [ -d $(BUNDLEDIR) ] || mkdir $(BUNDLEDIR) [ -d $(CONTENTSDIR) ] || mkdir $(CONTENTSDIR) [ -d $(BINDIR) ] || mkdir $(BINDIR) [ -d $(RESOURCEDIR) ] || mkdir $(RESOURCEDIR) install -m 755 $(TARGET) $(BINDIR) install -m 644 carbon/*.icns $(RESOURCEDIR) /Developer/Tools/Rez -i /Developer/Headers/FlatCarbon -d MACH_O -o $(RESOURCEDIR)/tome.rsrc carbon/Carbon.r install -m 644 carbon/Info.plist $(CONTENTSDIR)/Info.plist /Developer/Tools/SetFile -a B $(BUNDLEDIR) rsync -r --exclude="*CVS*" --exclude="*xtra/graf*" --exclude="*xtra/font*" ../lib/* $(RESOURCEDIR) rsync ../lib/mods/*.lua $(RESOURCEDIR)/core rsync ../lib/xtra/graf/*.png $(RESOURCEDIR) BUNDLEDIR := ../ToME.app APPVERSION := `carbon/getversion` IMAGENAME := ToME $(APPVERSION) IMAGEPATH := /Volumes/$(IMAGENAME) image: install [ -d "$(IMAGEPATH)" ] && diskutil eject "$(IMAGEPATH)" || true hdiutil create -fs HFS+ -volname "$(IMAGENAME)" -ov -type SPARSE -attach "$(IMAGENAME)" cp -r "$(BUNDLEDIR)" ../changes.txt ../credits.txt ../changes.old "$(IMAGEPATH)" cp carbon/Image-DS_Store "$(IMAGEPATH)/.DS_Store" diskutil eject "$(IMAGEPATH)" rm -f "$(IMAGENAME).dmg" hdiutil convert "$(IMAGENAME).sparseimage" -format UDZO -o "$(IMAGENAME)" rm "$(IMAGENAME).sparseimage" # # Clean up old junk # clean: rm -f *.bak *.o lua/*.o w_*.c $(TOLUA) $(TARGET) # # Generate dependancies automatically # depend: makedepend $(INCLUDES) $(DEFINES) -D__MAKEDEPEND__ $(SRCS) .c.o: $(CC) $(CFLAGS) -c -o $*.o $*.c # # Quests # plots.o: q_rand.c q_main.c q_one.c q_ultrag.c q_ultrae.c \ q_thief.c q_hobbit.c q_nazgul.c q_troll.c q_wight.c \ q_spider.c q_poison.c \ q_eol.c q_nirna.c q_invas.c \ q_betwen.c \ q_narsil.c q_shroom.c q_thrain.c q_wolves.c q_dragons.c q_haunted.c q_evil.c # # Lua library compilation rules # w_mnster.c: monster.pkg $(TOLUADEP) $(TOLUA) -n monster -o w_mnster.c monster.pkg w_player.c: player.pkg $(TOLUADEP) $(TOLUA) -n player -o w_player.c player.pkg w_play_c.c: player_c.pkg $(TOLUADEP) $(TOLUA) -n player_c -o w_play_c.c player_c.pkg w_z_pack.c: z_pack.pkg $(TOLUADEP) $(TOLUA) -n z_pack -o w_z_pack.c z_pack.pkg w_obj.c: object.pkg $(TOLUADEP) $(TOLUA) -n object -o w_obj.c object.pkg w_util.c: util.pkg $(TOLUADEP) $(TOLUA) -n util -o w_util.c util.pkg w_spells.c: spells.pkg $(TOLUADEP) $(TOLUA) -n spells -o w_spells.c spells.pkg w_quest.c: quest.pkg $(TOLUADEP) $(TOLUA) -n quest -o w_quest.c quest.pkg w_dun.c: dungeon.pkg $(TOLUA) $(TOLUA) -n dungeon -o w_dun.c dungeon.pkg # DO NOT DELETE THIS LINE - make depend depends on it.