# File: Makefile # This is not a very "nice" Makefile, but it usually works. # # Note that you may have to make modifications below according # to your machine, available libraries, compilation options, # and your "visual module" of choice. This Makefile is intended # for use with Unix machines running X11, Curses, Ncurses, or Vt100, # or possibly for "Atari" or "Amiga" computers with "Curses" ports, # see below for more information. # # Note that "main-mac.c" and "main-crb.c", the visual modules for # the Macintosh, must be compiled in a special way, see elsewhere. # # Note that "main-win.c", the visual module for Windows, # must be compiled in a special way, see elsewhere. # # Note that "main-ibm.c" and "main-emx.c", the visual modules # for various types of IBM-PC computers, must be compiled with # special Makefiles, see elsewhere. # # Note that "main-lsl.c", the visual module for Linux-SVGALIB # must be compiled with "Makefile.lsl", see elsewhere. # # Note that "main-acn.c", the visual module for Risc Acorn, # must be compiled with "Makefile.acn", see elsewhere. # # Note that "Makefile.wat" is a slight variation on "Makefile.ibm", # which allow the use of "main-ibm.c" with special compiler # (might be out-of-date). # # If you are able to construct "main-xxx.c" and/or "Makefile.xxx" # files for a currently unsupported system, please send them to me # (rr9@angband.org) for inclusion in future versions. # ## ## 1. Installation locations and such ## ## LIBDIR, BINDIR and OWNER should be set appropriately for ## multiuser installations. ## ## If you want to keep it private or don't have root privilege ## required by "make install", set LIBDIR to ./lib/ or an absolute ## path pointing to your lib directory, and don't run "make install". ## ## NOTE: If LIBDIR is set to ./lib/ , you have to cd to parent directory ## of lib before you start the game. ## # Where lib/ files goes #LIBDIR = /usr/lib/games/tome/ # Sysadmins of commercial Unix and/or BSD might prefer this #LIBDIR = /usr/local/lib/tome/ # If you like the old default, use this one LIBDIR = ./lib/ # Another example: single user installation using absolute path #LIBDIR = /home/myloginname/lib/tome/ # Where ToME binary goes BINDIR = /usr/local/games # Another common location #BINDIR = /usr/local/bin # The game will run suid to this user OWNER = games # Ignore this if you're not making a package DESTDIR= ## ## 2. Some "system" definitions ## ## No changes are needed to compile a version that will run on both ## X11 and Curses, in debugging mode, with maximal warnings, on many ## normal Unix machines of the Sun OS variety (non-solaris). ## ## To use an "alternative" definition, simply "modify" (or "replace") ## the definition below with one that you like. For example, you can ## change the compiler to "cc", or remove the "debugging" options, or ## remove the X11 or Curses support, etc, as desired. ## ## See also "config.h" and "h-config.h" for important information. ## ## Some "examples" are given below, they can be used by simply ## removing the FIRST column of "#" signs from the "block" of lines ## you wish to use, and commenting out "standard" block below. ## ## This is not intended to be a "good" Makefile, just a "simple" one. ## # # This is my compiler of choice, it seems to work most everywhere # CC = gcc # Profiling options # PROFILECOPTS = -pg # PROFILELDFLAGS = -pg # # Standard version (see main-x11.c) # # This version supports "X11" only. # # You may have to add various X11 include/library directories to the # "INCLUDES", if your machine places files in a weird location # (e.g. -I/usr/X11R6/include, as is almost always the case with # linux and *BSD). Since we have seen many linux users -- arguably # the largest unix population -- confused by this, and adding this # usually doesn't hurt, the default rule has been changed to search # for /usr/X11R6/include. # # You may be able to remove "-ltermcap" on some machines (ex: Solaris). # # You may have to replace "-lcurses" with "-lncurses" to use the # "new curses" library instead of the "old curses" library, and # you may have to add "-I/usr/include/ncurses" to the "INCLUDES", # and/or "-DUSE_NCURSES" to "DEFINES". # # See "main-gcu.c" and "config.h" for some optional "curses" defines, # including "USE_GETCH" and "USE_CURS_SET". Note that "config.h" will # attempt to "guess" at many of these flags based on your system. # COPTS = -Wall -O1 -Wno-unused-value -pipe -g INCLUDES = -I/usr/X11R6/include DEFINES = -DUSE_X11 \ -DUSE_EGO_GRAPHICS -DUSE_TRANSPARENCY -DSUPPORT_GAMMA \ -DUSE_PRECISE_CMOVIE -DUSE_UNIXSOCK LIBS = -L/usr/X11R6/lib -lX11 ## ## Variation -- Only support "main-gtk2.c" (not "main-gcu.c, main-x11.c") ## this variation uses pkg-config and gnu make ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = $(shell pkg-config --cflags-only-I gtk+-2.0) #DEFINES = -DUSE_GTK2 -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = $(shell pkg-config --libs gtk+-2.0) #GTK_SRC_FILE= main-gtk2.c #GTK_OBJ_FILE= main-gtk2.o ## ## Variation -- Only support "main-gtk2.c" (not "main-gcu.c, main-x11.c") ## this variation uses pkg-config ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = `pkg-config --cflags-only-I gtk+-2.0` #DEFINES = -DUSE_GTK2 -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = `pkg-config --libs gtk+-2.0` #GTK_SRC_FILE= main-gtk2.c #GTK_OBJ_FILE= main-gtk2.o ## ## Variation -- Only support "main-gtk.c" (not "main-gcu.c, main-x11.c") ## this variation uses pkg-config ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = `pkg-config --cflags-only-I gtk+-2.0` #DEFINES = -DUSE_GTK -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = `pkg-config --libs gtk+-2.0` #GTK_SRC_FILE= main-gtk.c #GTK_OBJ_FILE= main-gtk.o ## ## Variation -- Only support "main-gtk.c" (not "main-gcu.c, main-x11.c") ## this variation uses gtk-config ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = `gtk-config --cflags` #DEFINES = -DUSE_GTK -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = `gtk-config --libs` #GTK_SRC_FILE= main-gtk.c #GTK_OBJ_FILE= main-gtk.o ## ## Variation -- Both "main-x11.c" and "main-gcu.c" in a single executable. ## ## Your Unix system's curses library may be called "-lcurses" instead of ## "-lncurses", and you may also need to add "-ltermlib" to the end of the ## LIBS on some platforms. # #COPTS = -Wall -O1 -pipe -g #INCLUDES = -I/usr/X11R6/include #DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS \ # -DUSE_TRANSPARENCY -DSUPPORT_GAMMA \ # -DUSE_PRECISE_CMOVIE -DUSE_UNIXSOCK #LIBS = -L/usr/X11R6/lib -lX11 -lncurses ## ## Variation -- Only support "main-gcu.c" (not "main-x11.c") ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = #DEFINES = -DUSE_GCU #LIBS = -lcurses -ltermcap ## ## Variation -- Use "main-xaw.c" instead of "main-x11.c" ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = -I/usr/X11R6/include #DEFINES = -DUSE_XAW -DUSE_GCU \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lXaw -lXmu -lXt -lX11 -lcurses -ltermcap -L/usr/X11R6/lib ## ## Variation -- Use "main-sdl.c" instead of "main-x11.c" ## #SDL_CONFIG ?= sdl-config #COPTS = -Wall -O1 -pipe -g #INCLUDES = `$(SDL_CONFIG) --cflags` #DEFINES = -DUSE_SDL -DUSE_GCU \ # -DUSE_EGO_GRAPHICS -DUSE_TRANSPARENCY \ # -DUSE_PRECISE_CMOVIE -DUSE_UNIXSOCK -DSUPPORT_GAMMA #LIBS = `$(SDL_CONFIG) --libs` -lSDL_image -lSDL_ttf -lcurses ## ## Variation -- Use "main-cap.c" instead of "main-gcu.c" ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = -I/usr/X11R6/include #DEFINES = -DUSE_X11 -DUSE_CAP \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -ltermcap ## ## Variation -- Only work on simple vt100 terminals ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = #DEFINES = -DUSE_CAP -DUSE_HARDCODE ## ## Variation -- this might work for Linux 1.1.93 using ncurses-1.8.7. ## #COPTS = -Wall -O2 -fomit-frame-pointer -m486 #INCLUDES = -I/usr/X11R6/include -I/usr/include/ncurses #DEFINES = -DUSE_X11 -DUSE_GCU \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -lncurses -L/usr/X11R6/lib ## ## Variation -- this might work better than the suggestion above ## #COPTS = -Wall -O2 -fomit-frame-pointer #INCLUDES = -I/usr/X11R6/include -I/usr/include/ncurses #DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_TPOSIX -DUSE_CURS_SET \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -lncurses -L/usr/X11R6/lib #LDFLAGS = -s ## ## Variation -- compile for FreeBSD with ncurses ## -- BSD curses gives you B&W display. ## #COPTS = -Wall -O2 -fomit-frame-pointer -m486 #INCLUDES = -I/usr/X11R6/include #DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_NCURSES \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -lncurses -L/usr/X11R6/lib ## ## Variation -- compile for Solaris ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = #DEFINES = -DUSE_X11 -DUSE_GCU -DSOLARIS \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -lsocket -lcurses ## ## Variation -- compile for SGI Indigo runnig Irix ## The SGI has hardware gamma correction. ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = #DEFINES = -DUSE_X11 -DUSE_GCU -DSGI \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS #LIBS = -lX11 -lcurses -ltermcap -lsun ## ## Variation -- compile for Dec ALPHA OSF/1 v2.0 ## #CC = cc ##COPTS = -std -O -g3 -Olimit 4000 #COPTS = -std -g #INCLUDES = #DEFINES = -DUSE_X11 -DUSE_GCU \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -lcurses -ltermcap -lrpcsvc ## ## Variation -- compile for Interactive Unix (ISC) systems ## #COPTS = -Wall -O1 -pipe -g #INCLUDES = #DEFINES = -DUSE_X11 -DUSE_GCU -DISC \ # -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA #LIBS = -lX11 -lcurses -lnsl_s -linet -lcposix ## ## Variation -- Support fat binaries under NEXTSTEP ## #COPTS = -Wall -O1 -pipe -g -arch m68k -arch i386 #INCLUDES = #DEFINES = -DUSE_GCU #LIBS = -lcurses -ltermcap # # Variation -- compile for 64 bit machines where the size of long is 64 bits. # # On some machines it may be necessary to change the -L directory so that # it points at a library directory containing 64-bit libraries. For example, # on Suse 10.x you need to change it to: -L/usr/X11R6/lib64. # #COPTS = -Wall -O1 -pipe -g #INCLUDES = -I/usr/X11R6/include #DEFINES = -DLUA_NUM_TYPE=int -DUSE_X11 \ # -DUSE_EGO_GRAPHICS -DUSE_TRANSPARENCY -DSUPPORT_GAMMA \ # -DUSE_PRECISE_CMOVIE -DUSE_UNIXSOCK #LIBS = -L/usr/X11R6/lib -lX11 ### End of configurable section ### # # The "source" and "object" files. # BASESRCS = \ $(GTK_SRC_FILE) main-gcu.c main-x11.c main-xaw.c main-sdl.c \ z-rand.c z-util.c z-form.c z-virt.c z-term.c z-sock.c \ variable.c tables.c plots.c util.c cave.c dungeon.c \ melee1.c melee2.c modules.c \ object1.c object2.c randart.c squeltch.c traps.c \ monster1.c monster2.c monster3.c \ xtra1.c xtra2.c skills.c powers.c gods.c \ spells1.c spells2.c \ status.c files.c notes.c loadsave.c \ cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c cmd7.c \ help.c \ generate.c gen_maze.c gen_evol.c wild.c levels.c store.c bldg.c \ cmovie.c irc.c \ wizard2.c init2.c birth.c wizard1.c init1.c main.c BASEOBJS = \ $(GTK_OBJ_FILE) main-gcu.o main-x11.o main-xaw.o main-sdl.o main-dmy.o \ z-rand.o z-util.o z-form.o z-virt.o z-term.o z-sock.o \ variable.o tables.o plots.o util.o cave.o dungeon.o \ melee1.o melee2.o modules.o \ object1.o object2.o randart.o squeltch.o traps.o \ monster1.o monster2.o monster3.o \ xtra1.o xtra2.o skills.o powers.o gods.o \ spells1.o spells2.o \ status.o files.o notes.o loadsave.o \ cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o cmd7.o \ help.o \ generate.o gen_maze.o gen_evol.o wild.o levels.o store.o bldg.o \ cmovie.o irc.o \ wizard2.o init2.o birth.o wizard1.o init1.o main.o LUASRCS = \ script.c lua_bind.c \ w_util.c w_player.c w_z_pack.c w_obj.c w_mnster.c w_spells.c w_quest.c w_play_c.c w_dun.c TOLUASRCS = \ lua/lapi.c lua/lcode.c lua/ldebug.c lua/ldo.c lua/lfunc.c lua/lgc.c \ lua/llex.c lua/lmem.c lua/lobject.c lua/lparser.c lua/lstate.c lua/lstring.c \ lua/ltable.c lua/ltests.c lua/ltm.c lua/lundump.c lua/lvm.c lua/lzio.c \ lua/lauxlib.c lua/lbaselib.c lua/ldblib.c lua/liolib.c lua/lstrlib.c \ lua/tolua_lb.c lua/tolua_rg.c lua/tolua_tt.c lua/tolua_tm.c lua/tolua_gp.c \ lua/tolua_eh.c lua/tolua_bd.c LUAOBJS = \ script.o lua_bind.o \ w_util.o w_player.o w_z_pack.o w_obj.o w_mnster.o w_spells.o w_quest.o w_play_c.o w_dun.o TOLUAOBJS = \ lua/lapi.o lua/lcode.o lua/ldebug.o lua/ldo.o lua/lfunc.o lua/lgc.o \ lua/llex.o lua/lmem.o lua/lobject.o lua/lparser.o lua/lstate.o lua/lstring.o \ lua/ltable.o lua/ltests.o lua/ltm.o lua/lundump.o lua/lvm.o lua/lzio.o \ lua/lauxlib.o lua/lbaselib.o lua/ldblib.o lua/liolib.o lua/lstrlib.o \ lua/tolua_lb.o lua/tolua_rg.o lua/tolua_tt.o lua/tolua_tm.o lua/tolua_gp.o \ lua/tolua_eh.o lua/tolua_bd.o # # Base sources and objects # SRCS = $(BASESRCS) OBJS = $(BASEOBJS) # # Compiler options # CFLAGS = $(COPTS) $(PROFILECOPTS) $(INCLUDES) $(DEFINES) -DDEFAULT_PATH=\"$(LIBDIR)\" # # Lua support # INCLUDES += -Ilua -I. DEFINES += -DUSE_LUA SRCS = $(LUASRCS) $(TOLUASRCS) $(BASESRCS) OBJS = $(LUAOBJS) $(TOLUAOBJS) $(BASEOBJS) # Force recreation of stub files when lua source files are updated # To be included in dependency rules TOLUADEP = $(TOLUA) $(TOLUASRCS) lua/tolua.c lua/tolualua.c # # IRC support # IRC_SERVER=irc.worldirc.org IRC_PORT=6667 IRC_CHANNEL=\#tome DEFINES += \ -DIRC_SERVER=\"$(IRC_SERVER)\" \ -DIRC_PORT=\"$(IRC_PORT)\" \ -DIRC_CHANNEL=\"$(IRC_CHANNEL)\" # Build the binary. The new base target. # TARGET = tome TOLUA = ./tolua default: $(TOLUA) $(TARGET) @echo "*** Note: In order to use the install rule, which now actually" @echo "*** handles the installation of the library dir, you need to edit" @echo "*** this makefile, going to the top and making sure LIBDIR suits" @echo "*** your desired install dir properly. The LIBRARY_DIR you used" @echo "*** to set in config.h is now ignored and obsolete with respect" @echo "*** to this makefile. Note that if you edit this makefile, you may" @echo "*** need to recompile so all the files that reference those defines" @echo "*** notice the changes." $(TARGET): $(OBJS) $(CC) $(PROFILELDFLAGS) $(LDFLAGS) -o $@ $(OBJS) $(LIBS) $(TOLUA): $(TOLUAOBJS) lua/tolua.c lua/tolualua.c $(CC) $(CFLAGS) $(PROFILELDFLAGS) $(LDFLAGS) -o $@ $(TOLUAOBJS) lua/tolua.c lua/tolualua.c $(LIBS) # # An install rule. # mini_install: default cp -f $(TARGET) .. install: default [ -d $(DESTDIR)$(LIBDIR) ] || mkdir -p $(DESTDIR)$(LIBDIR) [ -d $(DESTDIR)$(BINDIR) ] || mkdir -p $(DESTDIR)$(BINDIR) cp -r ../lib/* $(DESTDIR)$(LIBDIR) chown -R $(OWNER) $(DESTDIR)$(LIBDIR) cp -f $(TARGET) $(DESTDIR)$(BINDIR)/$(TARGET) chown $(OWNER) $(DESTDIR)$(BINDIR)/$(TARGET) chmod 4755 $(DESTDIR)$(BINDIR)/$(TARGET) # old-install: $(TARGET) # cp $(TARGET) .. # # Clean up old junk # clean: rm -f *.bak *.o lua/*.o w_*.c $(TOLUA) $(TARGET) # Make a src dist TARGET_VERSION=`fgrep '[V]' ../changes.txt | sed 's/\[V\]-*\s*T.o.M.E \(.\).\(.\).\(.\) .*/\1\2\3/g'` DIST_TARGET_VERSION=../dist/tome-$(TARGET_VERSION)-src DIST_TARGET=../dist/tome-xxx-src dist: clean mkdir -p $(DIST_TARGET) cp -r ../lib $(DIST_TARGET) cp -r ../src $(DIST_TARGET) ../tome -c ../changes.txt $(DIST_TARGET)/changes.txt cp ../changes.old $(DIST_TARGET) cp ../credits.txt $(DIST_TARGET) cp ../tome.ini $(DIST_TARGET) cp ../angdos.cfg $(DIST_TARGET) rm -f $(DIST_TARGET)/src/tome $(DIST_TARGET)/src/tolua find $(DIST_TARGET) -name '*~' -exec rm {} \; find $(DIST_TARGET)/lib/data/ -name '*.raw' -exec rm {} \; find $(DIST_TARGET)/lib/xtra/graf/ -name '*.gif' -exec rm {} \; find $(DIST_TARGET)/lib/xtra/font/ -name '*.hex' -exec rm {} \; rm -rf `find $(DIST_TARGET) -name 'CVS'` rm -rf `find $(DIST_TARGET)/lib/mods/ -mindepth 1 -maxdepth 1 -type d` sed -i 's/(CVS)//' $(DIST_TARGET)/src/defines.h mv $(DIST_TARGET) $(DIST_TARGET_VERSION) cd ../dist; tar -cvjf tome-$(TARGET_VERSION)-src.tar.bz2 tome-$(TARGET_VERSION)-src # # Generate dependancies automatically # depend: makedepend $(INCLUDES) $(DEFINES) -D__MAKEDEPEND__ $(SRCS) .c.o: $(CC) $(CFLAGS) -c -o $*.o $*.c # # Quests # plots.o: q_rand.c q_main.c q_one.c q_ultrag.c q_ultrae.c \ q_thief.c q_hobbit.c q_nazgul.c q_troll.c q_wight.c \ q_spider.c q_poison.c \ q_eol.c q_nirna.c q_invas.c \ q_betwen.c \ q_narsil.c q_shroom.c q_thrain.c q_wolves.c q_dragons.c q_haunted.c q_evil.c # # Lua library compilation rules # w_mnster.c: monster.pkg $(TOLUADEP) $(TOLUA) -n monster -o w_mnster.c monster.pkg w_player.c: player.pkg $(TOLUADEP) $(TOLUA) -n player -o w_player.c player.pkg w_play_c.c: player_c.pkg $(TOLUADEP) $(TOLUA) -n player_c -o w_play_c.c player_c.pkg w_z_pack.c: z_pack.pkg $(TOLUADEP) $(TOLUA) -n z_pack -o w_z_pack.c z_pack.pkg w_obj.c: object.pkg $(TOLUADEP) $(TOLUA) -n object -o w_obj.c object.pkg w_util.c: util.pkg $(TOLUADEP) $(TOLUA) -n util -o w_util.c util.pkg w_spells.c: spells.pkg $(TOLUADEP) $(TOLUA) -n spells -o w_spells.c spells.pkg w_quest.c: quest.pkg $(TOLUADEP) $(TOLUA) -n quest -o w_quest.c quest.pkg w_dun.c: dungeon.pkg $(TOLUA) $(TOLUA) -n dungeon -o w_dun.c dungeon.pkg # DO NOT DELETE THIS LINE - make depend depends on it.