#pragma once #include "object_flag_set.hpp" #include struct object_flag_meta { /** * Flag set representation of the object flag. */ const object_flag_set flag_set; /** * Name of the object flag. */ const char *name; /** * Edit file name of the object flag. */ const char *e_name; /** * Character sheet name of the object flag. */ const char *c_name; /** * Character sheet page. */ const int c_page; /** * Character sheet column. */ const int c_column; /** * Character sheet row. */ const int c_row; /** * Character sheet type. */ char c_type; /** * Priority wrt. other flags in the same position * on the character sheet. */ int c_priority; /** * Is this flag *described* using PVAL? */ bool is_pval; /** * Is this a flag which affects ESP? */ bool is_esp; }; /** * Get a vector of all the object flags. */ std::vector const &object_flags_meta(); /** * Get a flag representing all ESP flags. */ object_flag_set const &object_flags_esp();