#pragma once #include "h-basic.h" #include /* Skill functions */ void dump_skills(FILE *fff); s16b find_skill(cptr name); s16b find_skill_i(cptr name); s16b get_skill(int skill); s16b get_skill_scale(int skill, u32b scale); void do_cmd_skill(void); void do_cmd_activate_skill(void); cptr get_melee_name(); s16b get_melee_skills(void); s16b get_melee_skill(void); bool_ forbid_gloves(void); bool_ forbid_non_blessed(void); void compute_skills(s32b *v, s32b *m, std::size_t i); void select_default_melee(void); void do_get_new_skill(void); void init_skill(s32b value, s32b mod, std::size_t i); s16b find_ability(cptr name); void dump_abilities(FILE *fff); void do_cmd_ability(void); void apply_level_abilities(int level); void recalc_skills(bool_ init);