#pragma once #include "h-basic.h" #include "store_type_fwd.hpp" /** * Town descriptor. */ struct town_type { cptr name; u32b seed; /* Seed for RNG */ store_type *store; /* The stores [max_st_idx] */ byte numstores; byte flags; /* Town flags */ /* Left this for the sake of compatibility */ bool_ stocked; /* Is the town actualy stocked ? */ bool_ destroyed; /* Is the town destroyed? */ };