#pragma once #include "h-basic.h" #include "object_type_fwd.hpp" extern bool_ player_activate_trap_type(s16b y, s16b x, object_type *i_ptr, s16b item); extern void player_activate_door_trap(s16b y, s16b x); extern void place_trap(int y, int x); extern void place_trap_leveled(int y, int x, int lev); extern void place_trap_object(object_type *o_ptr); extern void wiz_place_trap(int y, int x, int idx); extern void do_cmd_set_trap(void); extern bool_ mon_hit_trap(int);