#pragma once #include "h-basic.h" #include "object_flag_set.hpp" #include "player_race_flag_set.hpp" #include void fix_message(); void apply_flags(object_flag_set const &f, s16b pval, s16b tval, s16b to_h, s16b to_d, s16b to_a); int luck(int min, int max); int weight_limit(); extern bool_ calc_powers_silent; void cnv_stat(int i, char *out_val); s16b modify_stat_value(int value, int amount); void calc_hitpoints(); void notice_stuff(); void update_stuff(); void redraw_stuff(); void window_stuff(); void handle_stuff(); bool_ monk_heavy_armor(); void calc_bonuses(bool_ silent); void gain_fate(byte fate); std::string fate_desc(int fate); std::string dump_fates(); bool race_flags_p(player_race_flag_set const &flags_mask);