#pragma once #include "h-basic.h" #include "object_flag_set.hpp" #include "player_race_flag_set.hpp" #include void fix_message(void); void apply_flags(object_flag_set const &f, s16b pval, s16b tval, s16b to_h, s16b to_d, s16b to_a); int luck(int min, int max); int weight_limit(void); extern bool_ calc_powers_silent; void cnv_stat(int i, char *out_val); s16b modify_stat_value(int value, int amount); void calc_hitpoints(void); void notice_stuff(void); void update_stuff(void); void redraw_stuff(void); void window_stuff(void); void handle_stuff(void); bool_ monk_heavy_armor(void); void calc_bonuses(bool_ silent); void gain_fate(byte fate); std::string fate_desc(int fate); std::string dump_fates(); bool race_flags_p(player_race_flag_set const &flags_mask);