blob: 8d1c94b95753d6d6f30e034d185c160dd8d7f0f3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
# Contains terrain parsings for the special levels now being kept in seperate map files
#
# Created for PernAngband 5.0.1 on 18/8/01
# Written by Mynstral (mynstral@thehelm.com)
# Permanent Wall
F:X:63:0
F: :63:0
# Granite Wall
F:#:57:0
F:%:57:0
# Hidden Door
F:+:48:0
# Normal Door
F:D:32:0
# Floor
F:.:1:0
# Tree
F:T:96:0
# Mountain
F:M:97:0
# Shallow Water
F:w:84:0
F:V:84:0
# Deep Water
F:W:187:0
# Shallow Lava
F:l:86:0
# Deep Lava
F:L:85:0
# Glass Wall
F:G:188:0
# Illusion Wall
F:I:189:0
# Treasure (random) on normal floor
F:*:1:0:0:*
# Trap (random) on normal floor
F:^:1:0:0:0:0:0:*
# down staircase
F:>:7:0
# between gates
F:4:160:0:0:0:0:0:0:-1
F:5:160:0:0:0:0:0:0:-1
F:6:160:0:0:0:0:0:0:-1
F:7:160:0:0:0:0:0:0:-1
F:A:160:0:0:0:0:0:0:-1
F:B:160:0:0:0:0:0:0:-1
F:C:160:0:0:0:0:0:0:-1
F:E:160:0:0:0:0:0:0:-1
F:F:160:0:0:0:0:0:0:-1
F:0:160:0:0:0:0:0:0:-1
|