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# Contains terrain parsings for the special levels now being kept in seperate map files
#
# Created for PernAngband 5.0.1 on 18/8/01
# Written by Mynstral (mynstral@thehelm.com)

# Permanent Wall
F:X:63:0
F: :63:0

# Granite Wall
F:#:57:0
F:%:57:0

# Hidden Door
F:+:48:0

# Normal Door
F:D:32:0

# Floor
F:.:1:0

# Tree
F:T:96:0

# Mountain
F:M:97:0

# Shallow Water
F:w:84:0
F:V:84:0

# Deep Water
F:W:187:0

# Shallow Lava
F:l:86:0

# Deep Lava
F:L:85:0

# Glass Wall
F:G:188:0

# Illusion Wall
F:I:189:0

# Treasure (random) on normal floor
F:*:1:0:0:*

# Trap (random) on normal floor
F:^:1:0:0:0:0:0:*

# down staircase
F:>:7:0

# between gates
F:4:160:0:0:0:0:0:0:-1
F:5:160:0:0:0:0:0:0:-1
F:6:160:0:0:0:0:0:0:-1
F:7:160:0:0:0:0:0:0:-1
F:A:160:0:0:0:0:0:0:-1
F:B:160:0:0:0:0:0:0:-1
F:C:160:0:0:0:0:0:0:-1
F:E:160:0:0:0:0:0:0:-1
F:F:160:0:0:0:0:0:0:-1
F:0:160:0:0:0:0:0:0:-1