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~~~~~01|Mercenary
~~~~~02|Classes|Mercenary
#####R=== Mercenaries ===

#####GDescription
Mercenaries are daring swashbucklers, masters of the blade. They
do not have the magical abilities Rogues have, but they are just
as stealthy and much deadlier with a light sword. They do gain
some magical mastery over time, but only in the Temporal school.

#####GStarting Stat Modifiers
Strength       +2
Intelligence   +1
Wisdom         -2
Dexterity      +3
Constitution   +1
Charisma       -1
Bonus Blows    0
Hit Die        +d6
Exp Penalty    25%

#####GStarting Skills:
#####BSkill                   Start Level     Skill Point Gains
Combat                  1.000           [0.700]                                                     
  Weaponmastery         1.000           [0.900]                                                     
    Sword-mastery       1.000           [0.700]                                                     
      Critical-hits     1.000           [0.700]                                                     
Sneakiness              1.000           [2.000]                                                     
  Stealth               1.000           [1.500]                                                     
  Disarming             1.000           [2.000]                                                     
  Backstab              1.000           [1.000]                                                     
  Stealing              1.000           [2.000]                                                     
  Dodging               1.000           [2.000]                                                     
Magic                   1.000           [0.700]                                                     
  Magic-Device          1.000           [1.550]                                                     
  Temporal              0.000           [1.000]                                                     
Spirituality            1.000           [0.700]                                                     
  Prayer                0.000           [0.500]                                                     
Monster-lore            0.000           [0.500]                                                     

#####GStarting Equipment
A mercenary begins the game with:
    a rapier
    a cloak

#####GInnate Abilities:
#####BAbility              Character level
Extra-Max-Blow(1)           10
Extra-Max-Blow(1)           15