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~~~~~01|Sniper
~~~~~02|Classes|Sniper
#####R=== Snipers ===
#####GDescription
Snipers are stealthy archers who kill from a safe
distance and aren't very good at hand-to-hand combat.
They have some ability in the Conveyance school of
magic, which can let them disappear quickly if the
need should arise.
#####GStarting Stat Modifiers
Strength +2
Intelligence +1
Wisdom +0
Dexterity +2
Constitution +1
Charisma +1
Bonus Blows 0
Hit Die +d4
Exp Penalty 30%
#####GStarting Skills:
#####BSkill Start Level Skill Point Gains
Combat 1.000 [0.500]
Weaponmastery 1.000 [0.500]
Archery 1.000 [0.750]
Sling-mastery 0.000 [0.300]
Bow-mastery 0.000 [0.300]
Crossbow-mastery 0.000 [0.300]
Boomerang-mastery 0.000 [0.300]
Sneakiness 2.000 [1.000]
Stealth 1.000 [0.700]
Disarming 1.000 [1.000]
Backstab 1.000 [0.700]
Magic 1.000 [0.600]
Magic-Device 1.000 [1.100]
Conveyance 1.000 [0.500]
Spirituality 0.000 [0.500]
Prayer 0.000 [0.500]
Monster-lore 0.000 [0.500]
#####GStarting Equipment
A sniper begins the game with:
a short bow
some ammo
#####GInnate Abilities:
#####BAbility Character level
Ammo creation 2
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