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~~~~~01|Trapper
~~~~~02|Classes|Trapper
#####R=== Trappers ===
#####GDescription
A Pacifist is someone who prefers not to use violence to
achieve their ends. The trappers are not averse, however,
to destroying monsters via traps and using corpses they
find to create totems in order to summon aid. They
may also use spells provided by their deities.
#####GStarting Stat Modifiers
Strength 0
Intelligence +2
Wisdom +2
Dexterity +2
Constitution 0
Charisma +4
Bonus Blows 0
Hit Die 0
Exp Penalty 0%
#####GStarting Skills:
#####BSkill Start Level Skill Point Gains
Sneakiness 0.000 [0.600]
Stealth 0.000 [0.600]
Disarming 1.000 [0.600]
Dodging 1.000 [0.700]
Magic 1.000 [0.600]
Spell-power 0.000 [0.500]
Nature 1.000 [1.000]
Spirituality 0.000 [0.700]
Prayer 0.000 [0.500]
Monster-lore 1.000 [0.900]
Summoning 1.000 [0.600]
#####GStarting Equipment
A trapper begins the game with:
a catapult trap set
some iron shots
#####GInnate Abilities:
#####BAbility Character level
Trapping 1
Ammo creation 10
Perfect casting 15
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