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~~~~~01|Trapper
~~~~~02|Classes|Trapper
#####R=== Trappers ===

#####GDescription
A Pacifist is someone who prefers not to use violence to 
achieve their ends. The trappers are not averse, however,
to destroying monsters via traps and using corpses they
find to create totems in order to summon aid. They 
may also use spells provided by their deities.

#####GStarting Stat Modifiers
Strength          0
Intelligence     +2
Wisdom           +2
Dexterity        +2
Constitution      0
Charisma         +4
Bonus Blows       0
Hit Die           0
Exp Penalty       0%

#####GStarting Skills:
#####BSkill                   Start Level     Skill Point Gains
Sneakiness              0.000           [0.600]                                                     
  Stealth               0.000           [0.600]                                                     
  Disarming             1.000           [0.600]                                                     
  Dodging               1.000           [0.700]                                                     
Magic                   1.000           [0.600]                                                     
  Spell-power           0.000           [0.500]                                                     
  Nature                1.000           [1.000]                                                     
Spirituality            0.000           [0.700]                                                     
  Prayer                0.000           [0.500]                                                     
Monster-lore            1.000           [0.900]                                                     
  Summoning             1.000           [0.600]                                                     

#####GStarting Equipment
A trapper begins the game with:
    a catapult trap set
    some iron shots

#####GInnate Abilities:
#####BAbility              Character level
Trapping                    1
Ammo creation               10
Perfect casting             15