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#pragma once #include "h-basic.h" /** * Player information during the birth process. */ struct birther { s16b race; s16b rmod; s16b pclass; s16b spec; byte quests; byte god; s32b grace; s32b god_favor; s32b au; s16b stat[6]; s16b luck; char history[4][60]; bool_ quick_ok; };