#pragma once#include"h-basic.h"#include<string>#include<vector>/** * Player information during the birth process. */structbirther{s16brace;s16brmod;s16bpclass;s16bspec;bytequests;bytegod;s32bgrace;s32bgod_favor;s32bau;s16bstat[6];s16bluck;bool_quick_ok;};