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#pragma once
#include "h-basic.h"
#include <string>
/**
* Player background descriptor.
*/
struct hist_type
{
std::string info; /* Textual History */
byte roll; /* Frequency of this entry */
s16b chart; /* Chart index */
s16b next; /* Next chart index */
byte bonus; /* Social Class Bonus + 50 */
};
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