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#pragma once
#include "monster_power_fwd.hpp"
#include "h-basic.h"
/**
* Monster powers that players can use via e.g. Symbiosis.
*/
struct monster_power
{
u32b monster_spell_index;
const char *name; /* Name of it */
int mana; /* Mana needed */
bool_ great; /* Need the use of great spells */
};
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